TfT_02
bded936af5
Cleanup our imports
2013-10-31 22:30:05 +01:00
GJ
caaac232d7
Cleanup CombatUtils.
...
Opting to stick with the if-else rather than the switch statement,
because I think it's slightly easier to read.
2013-10-31 15:03:06 -04:00
GJ
a9d51dad34
Clean up Smelting checks.
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Now uses recipes to check if an item is the result of smelting.
2013-10-31 14:29:06 -04:00
GJ
de3c4f8fd7
Smelting now works with custom ores.
...
Also fixed exploit where smelting XP could be awarded for some
non-smeltable materials.
2013-10-31 13:25:06 -04:00
GJ
41da32cd1b
Added options to disable various sound effects.
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Fixes #1577
2013-10-31 09:03:29 -04:00
GJ
97b9214d6e
Wrap these inside McMMOPlayer for easier access.
2013-10-29 11:02:57 -04:00
GJ
3be443c63c
Cleanup some XP functions, remove unused scoreboard values, minor refactoring.
2013-10-29 09:49:41 -04:00
GJ
cc2c9eb21d
Move this to the skill itself.
2013-10-28 16:32:40 -04:00
GJ
60d69e3cc4
Create wrapper to handle all PTP data.
2013-10-28 15:49:48 -04:00
riking
f64f62492f
Reinstate static color list, clarify intent
2013-10-28 12:47:25 -07:00
GJ
c79f8043ad
Use proper functions where they exist, and move functions to better locations.
2013-10-28 15:12:24 -04:00
GJ
62e03a4ef5
Black is hard to read.
2013-10-28 13:58:34 -04:00
GJ
9ef3c721df
Formatting cleanup from the scoreboard update. Also handle skill permissions differently.
2013-10-28 13:04:46 -04:00
GJ
134e0db2e9
Cleanup more of Riking's mess.
2013-10-25 17:07:56 -04:00
riking
bd611ee11c
Add message to /mcscoreboard keep when a board is not shown
2013-10-25 11:39:24 -07:00
riking
c6ca65f5c9
Create a utility method in SkillUtils to easily check ability cooldowns
2013-10-25 09:49:02 -07:00
riking
95f15e68fe
New and Improved Scoreboard System
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- Scoreboards now AUTO-UPDATE
- Scoreboards now COME IN COLOR
- If you want, they can come in EVERY COLOR (Config setting)
- Scoreboards can be displayed alongside chat output!
- Prevention of denial of service to SQL via spamming /mctop using a cooldown
- Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
GJ
bc51505150
More cleanup.
2013-10-21 08:31:35 -04:00
TfT_02
e0599a0dea
Subtract XP with Hardcore mode
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Adds #1529
2013-10-20 20:02:16 +02:00
TfT_02
810c74dc2a
Fixed bug which prevented players from leveling up
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Any affected players will get their levels back when they gain some
more XP in that particular skill.
2013-10-19 14:08:04 +02:00
TfT_02
f4ff8518c2
Cleanup progress feedback
2013-10-18 16:43:37 +02:00
TfT_02
4a428a47af
Fix bug with HolidayManager and some cleanup
2013-10-18 16:24:01 +02:00
TfT_02
e8e2dcff46
-levelsChanged instead of - levelsChanged
2013-10-18 15:26:15 +02:00
GJ
b8c1f868f5
Event updates
2013-10-18 08:54:06 -04:00
Bestle
d8e86d0fc7
Fix logic error in fireworkParticleShower
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If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
2013-10-18 12:59:21 +01:00
riking
b4f4de4628
Get all logs in Tree Feller, and optimize performance
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Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.
Additionally, logs would be left up in the air for jungle trees.
After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
468fbdab56
SkillUtils cleanup, EventUtils creation
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Move some functions in SkillUtils to more relevant locations.
Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
GJ
309dfd50cd
Revert change to smoke particle handling
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Have to do it this way, because not all block directions are valid for
smoke
2013-10-15 08:38:59 -04:00
GJ
056f7cc93b
Nicer handling of some particle effect code.
2013-10-14 11:29:25 -04:00
TfT_02
741f629ab8
Don't spawn fireworks under a boat (for real this time)
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Fixes #1534
2013-10-14 17:07:15 +02:00
TfT_02
82f8c4ce36
Fishing Treasure Hunter overhaul
2013-10-12 02:41:13 +02:00
GJ
0c83bf2a80
Improve our drop handling.
2013-10-09 11:44:45 -04:00
TfT_02
5a6bb363cf
Don't spawn fireworks under the player if they're in a vehicle
2013-10-06 12:08:22 +02:00
TfT_02
a0e37a4a09
I forgot to invert this check
2013-10-03 22:04:39 +02:00
TfT_02
6baf820afa
Cleanup and formatting
2013-10-01 22:14:29 +02:00
Kane York
288287badf
Add holiday celebration for the console
2013-10-01 22:06:51 +02:00
TfT_02
5ad0f2c624
Do a little bit of localebending
2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092
Fixing an error due to confusingly named check
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Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
a63f745c73
Add custom mobs automatically as they're killed.
2013-09-26 15:06:36 +02:00
GJ
4a0fee5796
Use class names to better find custom entities.
2013-09-26 15:06:21 +02:00
GJ
cf90236e57
Redo blocks.yml
...
** YOU WILL NEED TO UPDATE THIS FILE **
2013-09-26 15:06:21 +02:00
GJ
fc6c7bb1de
Rework custom tool config.
...
** YOU WILL NEED TO UPDATE YOUR CONFIG TO THE NEW FORMAT **
2013-09-26 15:06:21 +02:00
GJ
792ecd6aad
Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
...
** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
TfT_02
933b6f278b
Disable partial name matching for offline players by default
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#1482
2013-09-25 14:26:24 +02:00
TfT_02
45dfc13ebd
Match playernames using OfflinePlayers instead
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Fixes #1482
2013-09-24 11:40:53 +02:00
TfT_02
d5bd9a1693
Fixed some small mistakes in CommandUtils
2013-09-23 20:22:41 +02:00
TfT_02
3828f78480
Fixed respawn cooldown checks
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Thanks @Riking for pointing this out!
2013-09-22 23:28:08 +02:00
Travis Ralston
239d7e33cb
Revert "Metrics be dead"
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This reverts commit 0a9fd4a92e
.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c
Disable our healthbars when the plugin "HealthBar" is found
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Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e
Metrics be dead
2013-09-20 22:23:38 -04:00
GJ
f71b302f6f
Don't need this anymore.
2013-09-19 15:19:16 -04:00
GJ
9be9908a22
Remove unused imports.
2013-09-18 09:39:54 -04:00
GJ
e0592b3f62
Don't try to ever pull the mcMMOPlayer here.
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Fixes #1466
2013-09-16 12:12:31 -04:00
TfT_02
7bac0e2ca5
Dropped SpoutPlugin support
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Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
e8bc2475c3
Add sound for level-up even when not using Spout.
2013-09-16 09:52:09 -04:00
TfT_02
17faf1561f
Refactor to getMaxLength
2013-09-15 21:45:16 +02:00
GJ
4eba33a1c6
Use doubles in config.yml where appropriate. Change item IDs to item names
...
in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
GJ
088015dd4d
Switch to H31ix's updater for security reasons.
2013-09-13 00:59:07 -04:00
t00thpick1
1004e2a32b
These duplicate checks are handled in config validation.
2013-09-12 20:52:26 -04:00
GJ
58c7dcb705
Fix issues with double damage, double death messages, and other damage oddities.
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Fixes #1450
2013-09-12 11:52:34 -04:00
t00thpick1
f7928787dc
Skill shot should be after deflect check
2013-09-11 10:17:24 -04:00
GJ
af39e84aef
Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
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Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504
Cleanup our imports
2013-09-10 15:28:11 +02:00
GJ
b42f2d4073
Refactor, plus store these values rather than checking them twice.
2013-09-10 08:38:06 -04:00
GJ
89ddf8c4fa
Fixed issues with dealing damage to Entities
2013-09-09 20:41:06 +02:00
GJ
71ab678945
Fix bug where mcMMO damage wasn't awarding XP.
...
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b
Fixed a bug where squid were not awarding XP.
2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7
More deprecation fixes.
2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9
Begin trying to remove newly-deprecated "magic numbers"
2013-09-05 14:55:08 -04:00
GJ
a639a37637
Add per-skill XP boost perks.
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Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7523afffb5
Updated permissions for more control over Call of the Wild.
2013-08-30 13:50:34 -04:00
GJ
73d0b377ae
Reduce code duplication. Also verify that our target is alive before trying to damage them.
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Fixes #1403
2013-08-28 11:29:30 -04:00
GJ
6bfc1b84de
Let's do this the right way.
2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce
Fixed FakeEntityDamageByEntityEvent not getting fired
2013-08-23 20:14:13 +02:00
GJ
23983422e0
Cleanup & remove code duplication.
2013-08-23 14:08:16 -04:00
TfT_02
964b2636fb
Move experience related settings from config.yml to experience.yml
2013-08-23 19:37:44 +02:00
TfT_02
0ce41150c6
Vampirism can now be enabled without having Skill Death Penalty enabled
2013-08-22 22:54:05 +02:00
TfT_02
0455416dec
Reorganized Hardcore locale strings
2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77
Hardcore mode can now be toggled for each skill individually
2013-08-22 22:54:05 +02:00
GJ
ede0757d83
Remove /mmoupdate and replace with /mcconvert database
2013-08-22 22:33:06 +02:00
GJ
8282d84b16
Validate, and nicer loading.
2013-08-22 22:22:19 +02:00
GJ
223649ec28
Formatting and localizing.
2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7
Added new ExperienceFormula config and /mcconvert command
2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9
Another quick check to avoid issues with NPCs.
2013-08-22 14:45:30 -04:00
TfT_02
ca6bee07ea
Fix formatting
2013-08-22 00:37:48 +02:00
gmcferrin
2bae937b28
Don't throw a warning if we're expecting a null object.
2013-08-21 14:20:12 +00:00
GJ
c8c76f4174
Put this function in a better place.
2013-08-20 15:12:38 -04:00
GJ
50ef8d9610
Improvements to mcMMOPlayer lookup.
2013-08-20 14:10:49 -04:00
GJ
62146480db
Hardcoding this is a bad idea.
2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec
Improved partial name matcher
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Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74
Slightly improved update checker feedback
2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4
Fixed bug which allowed players to bypass fishing's exploit prevention
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Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34
Javadocs cleanup
2013-08-10 20:10:45 +02:00
TfT_02
ead1398132
Super Breaker & Giga Driller now use more durability
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A configurable amount is added to the vanilla durability loss.
Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e
Move the noErrorsInConfig check to Misc
2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced
Added McMMOPlayerDeathPenaltyEvent
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Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278
Validate config.yml settings
2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44
Fixing a multitude of reported NPEs.
2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79
Fix bug where teleport location was never reset if warmup was set to 0
...
for Chimera Wing.
Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884
Begin work on cleaning up our listeners and their Javadocs.
2013-07-25 14:52:21 -04:00