riking
766f1f4127
Oh! So that's why it's never used here
2013-10-14 20:48:35 +02:00
riking
b3cf9bf839
When an error occurs updating the leaderboards, print out the current player name if possible
2013-10-14 09:53:42 -07:00
GJ
d8f3a54f9b
Compiler throws warnings all over the place about our close methods, this one is no different.
2013-10-07 07:56:13 -04:00
GJ
de964a3a60
This naming bothers me.
2013-10-07 07:53:42 -04:00
TfT_02
3f9c98d72e
Update changelog & minor formatting fixes
2013-10-06 10:25:28 +02:00
riking
96b54387fe
SQL database - split loadProfile to have retry flag
...
Instead of assuming that newUser() worked as intended, we cycle back around into the method.
This also removes the possibility of infinite loops from the writeMissingRows() code path.
2013-10-06 10:09:09 +02:00
riking
70eb67dd6a
Flatfile loadProfile - place newUser() inside of try block
...
This fixes incorrect behavior in the edge-case where an IOException occurs when reading (but not writing) the flatfile database.
2013-10-06 10:09:09 +02:00
riking
c9858dfd49
Do not mark a PlayerProfile as clean if it failed to save
...
DatabaseManager.saveUser() now returns a success value, which is used by PlayerProfile to determine whether or not it should be considered clean.
2013-10-06 10:09:09 +02:00
riking
f75fe3cc89
Potential fix for loss of data due to SQL connection dropping
...
The idea behind this change is to send a ping every hour, which is shorter than the driver's 'dead connection' threshold of 8 hours.
As a side effect, this also will fix a subset of the situations where the MySQL server is restarted.
2013-10-06 10:09:08 +02:00
TfT_02
4c96161acb
Don't throw errors about dropped columns
2013-09-20 21:39:20 +02:00
GJ
a8e23e08ee
Remove HudType from Flatfile records.
2013-09-18 11:54:23 -04:00
GJ
15f5dcf860
Removed HudType references from the database.
2013-09-18 09:57:28 -04:00
GJ
446b6c107b
Remove empty lines from FlatFile - the plugin will not enable if these are present.
2013-09-18 08:34:47 -04:00
TfT_02
7bac0e2ca5
Dropped SpoutPlugin support
...
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
2c8b9334b6
THis should stay false.
2013-08-28 13:13:34 -04:00
GJ
d41ccf9072
Don't loop forever if not connected.
2013-08-28 13:12:24 -04:00
GJ
c98d298cf1
Actually make use of the checkConnected calls.
2013-08-28 11:44:58 -04:00
GJ
ede0757d83
Remove /mmoupdate and replace with /mcconvert database
2013-08-22 22:33:06 +02:00
GJ
223649ec28
Formatting and localizing.
2013-08-22 22:22:19 +02:00
GJ
98c6abad36
No reason to cast here.
2013-08-19 15:14:33 -04:00
TfT_02
90fcf35c34
Javadocs cleanup
2013-08-10 20:10:45 +02:00
TfT_02
37e3bfe7d9
Fixed formatting
2013-08-07 19:58:49 +02:00
riking
d61b837dcf
Implement checkStructure()
2013-08-07 19:49:00 +02:00
riking
f079e22789
Use provided last-saved information for purge.
...
The new method, OfflinePlayer.getLastPlayed(), is used as a backup for when the data is unparsable.
TODO check if StringUtils is available here
2013-08-07 19:45:27 +02:00
GJ
a345737b8b
Add more detailed error messages on SQL connection failure.
...
Fixes #1322
2013-07-30 15:09:22 -04:00
riking
736359056f
Add checkConnected() calls to re-establish dead SQL connections
2013-07-23 15:03:19 -07:00
GJ
68727496ad
Useless casting and elses.
2013-07-11 12:49:01 -04:00
T00thpick1
c85d52e594
Make Riking's stuff work
2013-07-02 12:42:09 -04:00
T00thpick1
11e4ff34d6
Flatfile repair
2013-07-01 02:36:21 -04:00
Kane York
f118ac14ca
Specify returning of generated keys before using them
...
This is a herp derp fix
2013-07-01 00:35:07 -04:00
T00thpick1
f5eb7a10de
Only set custom class when valid class
2013-07-01 00:34:54 -04:00
T00thpick1
36b09421e8
These should all be 0 too, for consistancy
2013-06-29 23:42:28 -04:00
T00thpick1
d6b39a11e7
0 is nonexistant, not -1
2013-06-29 23:41:08 -04:00
riking
23729f45ee
Pull changes from dev-dbman (commit f63c5e3
)
2013-06-28 15:02:58 -07:00
GJ
98b98256b7
Make our oldUserRemover actually work...
2013-06-13 12:23:58 -04:00
GJ
4ff4271da2
These should be protected.
2013-06-07 15:46:57 -04:00
T00thpick1
8705974e08
Use a single manager to handle our databases.
2013-06-07 15:46:57 -04:00
GJ
0c52b3016c
We've got these functions, might as well use them.
2013-05-21 10:02:09 -04:00
T00thpick1
2cf58f1b5b
Why break when we can return?
2013-05-16 18:04:14 -04:00
T00thpick1
9678875b4b
We do enjoy killing off orphans
2013-05-16 17:26:16 -04:00
GJ
24e5147a2a
This was never an issue.
2013-05-16 16:13:53 -04:00
GJ
bc706109e0
Fix issue with tables without party names.
2013-05-16 13:37:22 -04:00
T00thpick1
1444be665c
No reason to specify MyISAM
2013-05-14 23:54:52 -04:00
T00thpick1
c0f6c15a80
Fix SQL Syntax
2013-05-14 23:28:45 -04:00
T00thpick1
6c9d1c4953
Make SQL removes delete from all tables
2013-05-14 22:20:06 -04:00
T00thpick1
f189ab30e5
Default should be default
2013-05-14 11:32:57 -04:00
GJ
50c9649b23
mcMMO - Now with 100% more scoreboards!
...
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.
A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.
The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.
Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
7e7e468408
Fix /mcrank showing everything as unranked...
2013-04-26 10:51:17 -04:00
GJ
eea5784527
Abstract our database operations into a single class.
...
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
8099490213
Minor DB tweaks.
2013-04-18 22:18:05 -04:00