GJ
5131e74349
Save mod config files to "mods" rather than "ModConfigs", mirror directory structure inside the jar file.
2013-10-07 10:32:40 -04:00
GJ
3927427b5b
Refactor all our repairable stuff into a special package.
2013-10-07 10:23:04 -04:00
GJ
3365da7f8d
MCPC+ checks, notify server owners that they're missing out.
2013-10-04 09:50:49 -04:00
TfT_02
5ad0f2c624
Do a little bit of localebending
2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092
Fixing an error due to confusingly named check
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Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
8cb8dea642
Move Updater to independent package due to custom changes being overwritten by other plugins using the updater.
2013-09-26 09:37:31 -04:00
Travis Ralston
239d7e33cb
Revert "Metrics be dead"
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This reverts commit 0a9fd4a92e51f82899037af7e045a5269f39da8d.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c
Disable our healthbars when the plugin "HealthBar" is found
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Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e
Metrics be dead
2013-09-20 22:23:38 -04:00
GJ
1ec55c2d7e
Remove the last bits of Spout from our code.
2013-09-16 12:05:39 -04:00
TfT_02
7bac0e2ca5
Dropped SpoutPlugin support
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Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
177604e94a
Condense this into one function.
2013-09-13 08:11:32 -04:00
GJ
088015dd4d
Switch to H31ix's updater for security reasons.
2013-09-13 00:59:07 -04:00
TfT_02
93fe2ff504
Cleanup our imports
2013-09-10 15:28:11 +02:00
GJ
89ddf8c4fa
Fixed issues with dealing damage to Entities
2013-09-09 20:41:06 +02:00
GJ
223649ec28
Formatting and localizing.
2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7
Added new ExperienceFormula config and /mcconvert command
2013-08-22 22:22:19 +02:00
TfT_02
4ff6b5fbc7
Don't try to register listeners when mcMMO was disabled
2013-08-10 19:33:21 +02:00
riking
a4a1ba4331
Make UpdateChecker run asynchronously and not block startup
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Closes #1049
2013-06-27 09:48:39 -07:00
GJ
050be563bf
Less magic numbers.
2013-06-12 19:26:09 -04:00
GJ
a1792fe125
We were calling deflect twice. Also made individual functions for each
...
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08
Use a single manager to handle our databases.
2013-06-07 15:46:57 -04:00
GJ
41f020bbb7
Cleaning up our listeners, as well as some Spout stuff.
2013-05-15 15:39:40 -04:00
GJ
00dee500e0
Caching options is bad, and so was that way of getting the menu key.
2013-05-15 15:28:05 -04:00
GJ
d8ddd27d71
Calculate bonus XP based on initial arrow location, rather than final
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shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a
Add bow force multiplier to Archery XP.
2013-05-15 01:20:12 -04:00
GJ
2e79c8d770
Properly track infinite arrows.
2013-05-14 22:45:09 -04:00
GJ
a77a916fcc
One more time...
2013-04-30 17:31:06 -04:00
GJ
d85a6bec43
Don't create a task we'll possibly never run.
2013-04-30 15:19:41 -04:00
GJ
78eb7787e9
We don't need this any more.
2013-04-30 15:13:55 -04:00
GJ
b55ce30b2d
Clean up our main class a bit more. Still not perfect, but it's getting
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there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91
Add command to clear or change scoreboards.
2013-04-30 09:48:53 -04:00
GJ
339a54b0ac
Replace SkillMonitorTask with 3 unique timers instead. This should greatly
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optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1
Only check names if CombatTag is enabled.
2013-04-29 00:29:38 -04:00
GJ
b2dd820507
Clean up a few more things.
2013-04-25 09:27:48 -04:00
GJ
98dc7b853a
Protect our managers.
2013-04-25 09:16:42 -04:00
GJ
eea5784527
Abstract our database operations into a single class.
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This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
TfT_02
3ffcaae122
Track items dropped by a player, prevent them from being party shared
2013-04-17 15:20:09 +02:00
TfT_02
e59c7ac34a
Reduced the amount of info messages in the console when enabling/disabling
2013-04-13 21:53:00 +02:00
GJ
da29185b7d
Added health display for mobs during combat.
...
During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.
New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command
New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
2013-04-04 22:11:11 -04:00
GJ
f0c937ad47
Fixed parties and /reload not playing nice together.
2013-04-02 13:47:52 -04:00
GJ
fcc36ee5d7
Trying to fix reload more.
2013-04-02 11:17:40 -04:00
GJ
0f023f627c
Metadata > Hashmap
2013-04-02 08:41:51 -04:00
GJ
fa645b5e00
Clear after saving, save before clearing.
2013-04-02 08:29:38 -04:00
GJ
1fb28eeee0
Because reload is evil.
2013-04-02 08:20:55 -04:00
NuclearW
c53563e7d1
More work GJ didn't ask me to do
2013-03-28 02:18:36 -04:00
GJ
399bf8e3b9
Use BukkitRunnable.
2013-03-20 03:11:16 -04:00
GJ
c3a69c8c55
Change to the newer, shorter scheduler methods.
2013-03-20 02:15:15 -04:00
GJ
d004361836
Removed functions for getting the PlayerProfile - using API classes is
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preferred, but if not the McMMOPlayer should be used instead
2013-03-18 14:02:52 -04:00
GJ
c0b4a33346
Importing Bukkit is usually bad.
2013-03-10 15:07:07 -04:00