GJ
9db2d50676
These should be under party, not skills.
2013-02-12 14:36:38 -05:00
bm01
048a979375
Minor ImpactEventHandler cleanup
2013-02-12 19:36:10 +01:00
bm01
761fb3b811
Bad copy paste
2013-02-12 19:19:13 +01:00
bm01
505d6e258f
Removed no longer needed method (Misc.hasArmor)
2013-02-12 19:17:53 +01:00
bm01
9f22382506
Restored original behavior of Salvage.isSalvageable
...
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37
For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings
2013-02-12 19:15:51 +01:00
bm01
6f1ddee0ac
ItemChecks.isArmor should check for custom armors
2013-02-12 19:15:51 +01:00
bm01
2fac0170e7
Fixed Impact reducing durability of non-armor equipped blocks
2013-02-12 19:15:51 +01:00
GJ
56056797bc
Check config values for exp & item sharing.
2013-02-12 12:08:04 -05:00
GJ
bbc2091b77
Aliased /party chat to work for /partychat and /party teleport to work
...
for /ptp
2013-02-12 12:04:37 -05:00
GJ
51493fab48
Don't pass the plugin.
2013-02-12 11:44:29 -05:00
GJ
5d693c5d8f
Convert /party help to a subcommand
2013-02-12 11:42:13 -05:00
GJ
8cd9942be6
Prevent accidental overtranslation of our commands.
2013-02-12 11:37:37 -05:00
GJ
b2575c9b8f
Cleanup from removal of leader checks.
2013-02-12 11:25:56 -05:00
GJ
a60a6355d2
We check the leader elsewhere.
2013-02-12 11:23:48 -05:00
GJ
6acfba1315
Use an enum to handle our subcommands.
2013-02-12 11:23:32 -05:00
GJ
ab731302e0
Remove unused imports
2013-02-12 10:42:59 -05:00
GJ
5a48d5c5f8
Convert /party info to a subcommand
2013-02-12 10:42:42 -05:00
GJ
e92c6b8f26
Convert /party rename to a subcommand
2013-02-12 09:22:57 -05:00
GJ
200ac53078
Add function to get a list of all players in a party to the API.
2013-02-12 09:22:36 -05:00
GJ
288907cfd4
Convert /party password to a subcommand.
2013-02-12 08:57:35 -05:00
GJ
c822be4a53
Add other usage string.
2013-02-12 08:39:45 -05:00
GJ
70f588cce1
Don't print usage here.
2013-02-12 01:45:56 -05:00
GJ
e5c7e81b08
No point in repeating this check over multiple classes.
2013-02-12 01:41:51 -05:00
bm01
45ebc2b89b
3% != 100%
2013-02-11 23:39:41 +01:00
GJ
76523d2988
3% != 100% - Fixes #671
2013-02-11 17:35:01 -05:00
GJ
98a64a0948
Convert /party lock & /party unlock to a subcommand.
2013-02-11 17:31:09 -05:00
GJ
2d6fb72b9d
Use <>, not []
2013-02-11 15:41:23 -05:00
GJ
e66ff53ca4
Convert /party owner to a subcommand.
2013-02-11 15:33:25 -05:00
GJ
e8ac3c812f
Fix formatting.
2013-02-11 15:24:38 -05:00
GJ
a597a7d281
Add usage string.
2013-02-11 15:24:20 -05:00
GJ
1c0e392552
Convert /party disband to a subcommand
2013-02-11 15:19:41 -05:00
GJ
59a52a73bb
We've got a function, might as well use it.
2013-02-11 15:17:15 -05:00
bm01
0aeff40aaa
Made /party kick work on offline players
2013-02-11 14:14:43 +01:00
shatteredbeam
de9249e523
Added Global Multiplier Graph to Metrics
...
Added Global Curve Modifier Graph to Metrics
2013-02-10 23:29:19 -08:00
shatteredbeam
5160f5c380
Fixed build GJ broke. Silly Hat prepared.
2013-02-10 23:11:03 -08:00
GJ
5da51e78cc
Change /party kick to a subcommand
2013-02-11 00:25:03 -05:00
GJ
2be57414ad
Use <> not []
2013-02-11 00:07:58 -05:00
GJ
c2293396be
Fixing the rest of the issues with entities.yml
2013-02-10 15:57:55 -05:00
bm01
ccedd23342
Fixed NPE on /party join when the sender isn't in a party
...
Also cleaned up PartyManager.joinParty since it's no longer supposed
to create any party.
2013-02-09 16:21:13 +01:00
bm01
46b5746dcc
Fixed bad player names displaying when using /party
2013-02-09 15:54:03 +01:00
bm01
97dafc45fa
Fixed players not joining their parties at login
2013-02-09 15:52:09 +01:00
bm01
adf62fd332
Speeding up mcMMO startup a little
2013-02-09 15:45:41 +01:00
bm01
98bb865062
Load parties before trying to do anything with them
2013-02-09 15:42:02 +01:00
bm01
d50123085f
Fixed bad parties saving
2013-02-09 15:26:41 +01:00
bm01
b628b9eb4d
Attempt to fix IOOBException due getOfflinePlayer at server startup
2013-02-09 15:16:57 +01:00
bm01
317a39177b
Fixed NPE on /party invite when used without a second argument
2013-02-09 14:51:36 +01:00
bm01
73924543df
Fixed /party invite trying to invite "invite"
2013-02-09 14:50:03 +01:00
bm01
457754b6f1
Fixed NPE due to null itemShareMode
2013-02-09 14:35:48 +01:00
bm01
c659f8a9a9
Party now store OfflinePlayer instead of String
2013-02-09 14:34:53 +01:00
TfT_02
74df4a4fb6
Add random item share mode for parties.
...
Use /party itemshare random to enable random item sharing. Disable with
/party itemshare [none | false | off]
Whenever a party member picks up an item, everyone has a chance of
receiving that item instead of the player who picked it up.
2013-02-09 12:24:02 +01:00
TfT_02
b60d9032be
Who knows what we will do next year,
...
but this minor bug has been fixed anyway :)
2013-02-09 10:59:41 +01:00
GJ
a2cbfa2668
We only need the name here, avoids NPE issues in /party create.
...
Fixes #655
2013-02-09 00:57:00 -05:00
GJ
340c47eebd
Switch /party invite to a subcommand
2013-02-08 16:56:54 -05:00
GJ
ae5f39253e
Make this work properly, finally.
2013-02-08 16:30:34 -05:00
GJ
3df5f529eb
Anniversary is over for another year...
2013-02-08 16:30:34 -05:00
Glitchfinder
0fae8be816
Cleaning up minor issue with the ChunkStore.
2013-02-08 13:26:47 -08:00
Glitchfinder
f97e9bd19f
Fixing an NPE with the /mcmmo command.
2013-02-08 12:23:14 -08:00
GJ
4957366beb
Yet another stupid error.
2013-02-08 14:55:09 -05:00
GJ
27e4a2c290
This is a more applicable error message.
2013-02-08 13:28:58 -05:00
GJ
a424d36e96
This is less costly.
2013-02-08 13:27:28 -05:00
GJ
9c0518f251
Fix NPE on PartyJoin - Fixes #653
2013-02-08 13:16:12 -05:00
GJ
794071efb8
Not just for XP sharing.
2013-02-08 11:54:09 -05:00
GJ
787c4e5b73
Just in case they type it wrong.
2013-02-08 11:54:09 -05:00
GJ
33d3cd0522
Had the naming backwards, it's actually /party expshare
2013-02-08 11:54:09 -05:00
GJ
e14f8ad93c
Convert /party shareexp to a subcommand
2013-02-08 11:54:08 -05:00
GJ
7a357634c7
We've already verified that they're in a party by this point.
2013-02-08 11:54:08 -05:00
GJ
ef5f72f56c
Invert this check for clarity's sake.
2013-02-08 11:54:08 -05:00
GJ
ae3a95dd34
Convert /party quit to a subcommand
2013-02-08 11:54:07 -05:00
bm01
6d9db06305
Removed getSkillLevel, it doesn't belong to SkillType
2013-02-08 13:04:26 +01:00
GJ
35f243a6e6
No reason to use the SAME CODE in three different clases.
2013-02-07 23:59:02 -05:00
GJ
114858505c
Remove unused import.
2013-02-07 23:06:22 -05:00
GJ
3da062c4cc
Update /party to use Bukkit CommandAPI for permissions & description -
...
usage is handled internally due to the number of subcommands.
2013-02-07 23:05:59 -05:00
GJ
291393d45d
Update /party create to be a subcommand
2013-02-07 22:54:15 -05:00
GJ
3cc5cd4a04
Fixed playerParty never being initialized.
2013-02-07 22:10:31 -05:00
GJ
70ba4a0f3d
Change /party accept to a subcommand.
2013-02-07 22:09:43 -05:00
GJ
9de6b4724a
Changed names to refer to partyInvite for the sake of clarity.
2013-02-07 22:05:08 -05:00
GJ
79b96c380d
Move handlePartyChangeEvent to PartyManager
2013-02-07 22:01:14 -05:00
GJ
3ccf79cff5
Make /party join into a subcommand.
2013-02-07 21:46:19 -05:00
nossr50
02bccf6dc1
Nerf Enderman default XP value part 2
2013-02-07 17:13:51 -08:00
NuclearW
911f036723
Cancel EntityTargetEvent for when an entity wishes to target a party member without the friendly fire permission being enabled for both.
...
Not sure this can happen except for when an entity is made agressive to a player, then friendly fire is removed later and the player returns in range of the agressive tamed entity.
Thought: Move the permissions check for friendly fire into isFriendlyPet? Not sure where else this is used, but if we always do a permissions check for friendly fire afterwards, it would make sense to move that check.
2013-02-07 18:56:38 -05:00
NuclearW
af1288b6f8
Add Friendly Fire permission for parties
...
This removes the friendly fire config option previously created
Both attacker and defender must have this option
Closes #648
2013-02-07 18:46:41 -05:00
GJ
4f45431dd3
Abstract the Chat commands.
2013-02-07 15:59:18 -05:00
GJ
6c266a8926
We don't need two functions that do the exact same thing.
2013-02-07 12:17:18 -05:00
GJ
c3f83302c5
Abstract our Spout commands.
2013-02-07 11:57:54 -05:00
GJ
57063246fb
Anniversary is over for another year...
2013-02-07 10:23:11 -05:00
GJ
29f47d5ca7
Minor typo.
2013-02-07 10:21:54 -05:00
GJ
7c579a1040
Remove unused import.
2013-02-07 08:26:17 -05:00
GJ
59219e3f33
Update /mchud and /xplock to use the Bukkit CommandAPI
2013-02-07 08:25:54 -05:00
GJ
d5550c8fd1
Changed /p and /a to use /partychat and /adminchat as the default
...
command name. The use of /p, /pc, /a, and /ac is still supported.
2013-02-06 17:57:16 -05:00
GJ
d0ca2b9d4b
Update /mmoupdate to use Bukkit CommandAPI. Addresses #628
2013-02-06 17:10:05 -05:00
GJ
84fb7eec36
Move this out of PlayerLoginEvent and into PlayerJoinEvent -
...
this prevents us from creating DB entries for players that get caught by
a whitelist.
2013-02-06 16:52:36 -05:00
GJ
c04b5dc4d6
Remove unused import
2013-02-06 16:49:14 -05:00
bm01
4b4fb7fd39
Fixed updateLeaderboards causing a memory leak and a bad /mctop display
2013-02-06 22:47:05 +01:00
GJ
215bd0f4a2
Deprecated most functions in ExperienceAPI, replaced them with identical
...
versions that use a String for the SkillName rather than the SkillType
enum values
2013-02-06 16:13:01 -05:00
GJ
a13d28a6ec
Entity config files aren't working properly yet - temporary solution is
...
to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
bcdd235b9f
NuclearW, why did you do this?
2013-02-06 12:50:11 -05:00
GJ
6be0714872
Update /mcremove to use the Bukkit CommandAPI.
2013-02-06 12:49:43 -05:00
GJ
7e70c4001b
Move aliases back to plugin.yml since setAliases doesn't work.
2013-02-06 11:45:19 -05:00
GJ
9326921e2a
Revert back to ugly-alias in PlayerCommandPreprocessEvent for /skillname
...
commands.
2013-02-06 11:00:43 -05:00