Commit Graph

9 Commits

Author SHA1 Message Date
TfT_02
8a35d69540 Move RefreshChunks setting from hidden.yml to config.yml
Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c Add a rate limit for mojang api requests. Configurable via hidden.yml 2014-08-12 11:51:34 -04:00
TfT_02
c10525ada9 Add UUID support! - zreed, slipcor, t00thpick1
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.

Fixes #1979
2014-08-01 20:23:03 +02:00
NuclearW
7f4efe1775 Added option to allow refreshing of chunks after block-breaking abilities.
This, if enabled, should fix the problem of clients believing they have broken more blocks than they really have when the enchanced enchantment is removed.
If testing proves it to be useful, could be enabled by default.  This currently send a 3x3 set of chunks centered around the player, so some servers may wish to disable it in that case.
2013-03-29 18:29:31 -04:00
GJ
f6b38ab32a Added hidden.yml option for using potion-based buffs instead of
enchantment-based buffs.
2013-02-16 14:36:46 -05:00
Glitchfinder
7fc99630e0 Resolving a few issues with playability. Should be a bit better. 2012-11-05 18:02:53 -08:00
Glitchfinder
3129acfc19 General cleanup for pull request. 2012-11-05 16:03:44 -08:00
Glitchfinder
eb5ac80714 Updating modified block storage to a region-style format. 2012-11-04 13:36:57 -08:00
NuclearW
01006ed76d Hidden config and use of NullChunkletManager
ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00