Commit Graph

11 Commits

Author SHA1 Message Date
nossr50
401cc3e35b Repo & Depends below the plugin block 2019-02-10 00:34:08 -08:00
nossr50
d45aac713f Moving Stuff Around Pt 3 2019-02-10 00:31:53 -08:00
nossr50
83c1dab963 Adding Configurable lib 2019-02-10 00:31:35 -08:00
nossr50
bbcc1ee7da Changing the style of our code 2019-02-09 22:46:30 -08:00
nossr50
e749d5eb7f Moving Stuff around pt 2 2019-02-09 22:37:22 -08:00
nossr50
4d4dad0ccb Moving stuff around, what a mess this is going to be. 2019-02-09 21:14:45 -08:00
nossr50
380d4be9c9 Moving stuff into the core package and fleshing out some more abstractions 2019-02-09 21:03:28 -08:00
nossr50
b40b206bf5 Fleshing out Abstractions for World, Location, Block, BlockState 2019-02-09 19:38:31 -08:00
nossr50
a2c0a02d30 Planning this out is actually quite hard, getting sleepy now so I'll flesh this out tomorrow. 2019-02-09 03:03:21 -08:00
Gabriel Harris-Rouquette
196ace4b81
Split up dependencies for multiple version support.
The "core" module will house the entire abstraction layer of mcMMO, while
the "bukkit" and "sponge" modules will house common code to share between
the various versions being supported for each platform. Specifically,
spigot will be split up based on the listener handlers being registered,
and will be shadow packaged according to their targeted Minecraft version.
Sponge's multi-version dependency will be based on the API version, since
the only constant known between the various API versions is the plugin
annotations and basic listener annotations.

Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
2019-02-07 19:58:53 -08:00
Gabriel Harris-Rouquette
fe40748929
Migrate gradle scripts to have multiple modules and source sets. Using Kotlin-DSL for enhanced script debugging.
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
2019-02-07 16:09:35 -08:00