Commit Graph

3330 Commits

Author SHA1 Message Date
GJ
07c66378c0 Some optimizations to how we handle our SQL connections and queries. 2012-07-10 12:04:18 -04:00
GJ
4e7107c8a8 Remove unused variable 2012-07-09 11:12:58 -04:00
GJ
3c2d658b37 Protect our database. 2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab Protect our file paths. 2012-07-09 10:55:33 -04:00
GJ
d038cbf357 Bad variables names are bad. 2012-07-09 10:47:33 -04:00
GJ
c3ea632cb9 This should be private. 2012-07-09 10:46:55 -04:00
GJ
a31d50924d Only create objects where we need them. 2012-07-09 10:43:16 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc Oops 2012-07-08 00:17:33 +02:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65 Removed unused import 2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled 2012-07-07 23:48:22 +02:00
bm01
8c178869b7 Fixed /mcremove 2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
9c64f40ea1 Changelog 2012-07-07 14:43:13 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
3702495038 Don't need to .save() for online players 2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c Arranged InspectCommand 2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca Fixed /mmoedit 2012-07-07 19:35:32 +02:00
bm01
54011fdeb7 Removed unused OfflinePlayer from PlayerProfile 2012-07-07 19:27:47 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c460eec0ab Oops. 2012-07-06 09:30:30 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
bm01
18aef9d526 Typo 2012-07-06 07:13:52 +02:00
bm01
ccc6fd30f8 Fixed /inspect not working on offline player 2012-07-06 07:07:29 +02:00
GJ
1ba498c443 Because "final static" is just backwards. 2012-07-06 00:12:17 -04:00
GJ
64f31f2b5a Fixed issue with JSON API plugin & player chat events 2012-07-05 11:25:36 -04:00
GJ
b94085c5f4 Make 'em final 2012-07-05 09:33:57 -04:00
GJ
62b90ad552 Using .equals() is better 2012-07-05 09:25:48 -04:00
GJ
d6d1e0ffed More efficient handling of Party/Admin chat messages 2012-07-05 09:21:07 -04:00
GJ
ccd103cd88 More efficient iteration. 2012-07-05 09:11:40 -04:00
GJ
0606f16a11 pm is lazy too. 2012-07-04 15:38:26 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
bm01
f009f5803f Changelog update 2012-07-04 20:24:34 +02:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00