Commit Graph

296 Commits

Author SHA1 Message Date
GJ
3927427b5b Refactor all our repairable stuff into a special package. 2013-10-07 10:23:04 -04:00
GJ
3365da7f8d MCPC+ checks, notify server owners that they're missing out. 2013-10-04 09:50:49 -04:00
TfT_02
5ad0f2c624 Do a little bit of localebending 2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092 Fixing an error due to confusingly named check
Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
8cb8dea642 Move Updater to independent package due to custom changes being overwritten by other plugins using the updater. 2013-09-26 09:37:31 -04:00
Travis Ralston
239d7e33cb Revert "Metrics be dead"
This reverts commit 0a9fd4a92e.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c Disable our healthbars when the plugin "HealthBar" is found
Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e Metrics be dead 2013-09-20 22:23:38 -04:00
GJ
1ec55c2d7e Remove the last bits of Spout from our code. 2013-09-16 12:05:39 -04:00
TfT_02
7bac0e2ca5 Dropped SpoutPlugin support
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
177604e94a Condense this into one function. 2013-09-13 08:11:32 -04:00
GJ
088015dd4d Switch to H31ix's updater for security reasons. 2013-09-13 00:59:07 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
TfT_02
4ff6b5fbc7 Don't try to register listeners when mcMMO was disabled 2013-08-10 19:33:21 +02:00
riking
a4a1ba4331 Make UpdateChecker run asynchronously and not block startup
Closes #1049
2013-06-27 09:48:39 -07:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
GJ
a77a916fcc One more time... 2013-04-30 17:31:06 -04:00
GJ
d85a6bec43 Don't create a task we'll possibly never run. 2013-04-30 15:19:41 -04:00
GJ
78eb7787e9 We don't need this any more. 2013-04-30 15:13:55 -04:00
GJ
b55ce30b2d Clean up our main class a bit more. Still not perfect, but it's getting
there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91 Add command to clear or change scoreboards. 2013-04-30 09:48:53 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
b2dd820507 Clean up a few more things. 2013-04-25 09:27:48 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
TfT_02
3ffcaae122 Track items dropped by a player, prevent them from being party shared 2013-04-17 15:20:09 +02:00
TfT_02
e59c7ac34a Reduced the amount of info messages in the console when enabling/disabling 2013-04-13 21:53:00 +02:00
GJ
da29185b7d Added health display for mobs during combat.
During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.

New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command

New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
2013-04-04 22:11:11 -04:00
GJ
f0c937ad47 Fixed parties and /reload not playing nice together. 2013-04-02 13:47:52 -04:00
GJ
fcc36ee5d7 Trying to fix reload more. 2013-04-02 11:17:40 -04:00
GJ
0f023f627c Metadata > Hashmap 2013-04-02 08:41:51 -04:00
GJ
fa645b5e00 Clear after saving, save before clearing. 2013-04-02 08:29:38 -04:00
GJ
1fb28eeee0 Because reload is evil. 2013-04-02 08:20:55 -04:00
NuclearW
c53563e7d1 More work GJ didn't ask me to do 2013-03-28 02:18:36 -04:00
GJ
399bf8e3b9 Use BukkitRunnable. 2013-03-20 03:11:16 -04:00
GJ
c3a69c8c55 Change to the newer, shorter scheduler methods. 2013-03-20 02:15:15 -04:00
GJ
d004361836 Removed functions for getting the PlayerProfile - using API classes is
preferred, but if not the McMMOPlayer should be used instead
2013-03-18 14:02:52 -04:00
GJ
c0b4a33346 Importing Bukkit is usually bad. 2013-03-10 15:07:07 -04:00
TfT_02
a07f14e326 Improving Chimaera Wing - part 1
* Added cooldown between using Chimaera Wings
 * Added shapeless recipe to craft a Chimaera Wing (by default 5
feathers)
2013-03-08 21:46:05 +01:00