Commit Graph

914 Commits

Author SHA1 Message Date
GJ
2ad73e9b2c Optimized our String/number conversions a bit. Also moved all
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
GJ
0319e2cbff Added '/hardcore' and '/vampirism' commands for toggling these modes on
or off, along with the necessary permissions nodes.
2013-02-13 08:15:38 -05:00
shatteredbeam
0cd8d2b333 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-02-12 19:56:47 -08:00
shatteredbeam
28dca6e66f sender, not player. 2013-02-12 19:54:17 -08:00
shatteredbeam
491a70ad82 util.perms now uses player.hasPermissions() Uniformly. 2013-02-12 19:50:46 -08:00
GJ
aa0acf767b Log ALL the things! 2013-02-12 22:18:47 -05:00
bm01
505d6e258f Removed no longer needed method (Misc.hasArmor) 2013-02-12 19:17:53 +01:00
bm01
9f22382506 Restored original behavior of Salvage.isSalvageable
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37 For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings 2013-02-12 19:15:51 +01:00
bm01
6f1ddee0ac ItemChecks.isArmor should check for custom armors 2013-02-12 19:15:51 +01:00
bm01
0aeff40aaa Made /party kick work on offline players 2013-02-11 14:14:43 +01:00
TfT_02
74df4a4fb6 Add random item share mode for parties.
Use /party itemshare random to enable random item sharing. Disable with
/party itemshare [none | false | off]
Whenever a party member picks up an item, everyone has a chance of
receiving that item instead of the player who picked it up.
2013-02-09 12:24:02 +01:00
TfT_02
b60d9032be Who knows what we will do next year,
but this minor bug has been fixed anyway :)
2013-02-09 10:59:41 +01:00
Glitchfinder
0fae8be816 Cleaning up minor issue with the ChunkStore. 2013-02-08 13:26:47 -08:00
Glitchfinder
f97e9bd19f Fixing an NPE with the /mcmmo command. 2013-02-08 12:23:14 -08:00
NuclearW
af1288b6f8 Add Friendly Fire permission for parties
This removes the friendly fire config option previously created
Both attacker and defender must have this option

Closes #648
2013-02-07 18:46:41 -05:00
GJ
bcdd235b9f NuclearW, why did you do this? 2013-02-06 12:50:11 -05:00
GJ
7a0f8ea2dd Tweak a few more things with Salvage. 2013-02-06 10:28:28 -05:00
GJ
3f6c07ba6a Updated /mcpurge for Bukkit CommandAPI, also made it work with Flatfile 2013-02-05 15:29:57 -05:00
GJ
419937f62e Refactoring - these should be with the rest of the DB files. 2013-02-05 12:56:31 -05:00
Glitchfinder
e2faeac505 Updating blast mining permissions and alphabetizing the permissions list. 2013-02-04 15:54:19 -08:00
TfT_02
fc40f545fe Removed Chimaera Wing
"RIP Chimera wing, an archaic item from a decadent past" ~ shatteredbeam
2013-02-04 19:41:23 +01:00
GJ
4aceadd777 == is faster than .equals() for enums. 2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7 Removed needs for SkillType.ALL
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb Get rid of all the deprecated instances of Users.getProfile() 2013-02-04 08:09:24 -05:00
GJ
b21dc8631a Remove unused imports. 2013-02-04 00:55:17 -05:00
Glitchfinder
6498c711ba Updating the permissions for the /ptp command and fixing the event it files to properly show who is teleporting where. 2013-02-03 15:40:29 -08:00
bm01
f51bdad6b4 Removed unwanted profile check in isNPCPlayer
Is the profile is null, it may be our fault, and because of this check
we would never know about it.
2013-02-03 13:27:47 +01:00
bm01
6d871c9bdb Properly fixed the NPE in dropItem
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
NuclearW
8aabe1c148 Change metrics to be shaded in, add new graph
New graph checks if a build came from our Jenkins, and reports that
Started new graph for donut version information, waiting for confirmation on data delimiter before proceeding with enabling that
@md-5 is now in mcMMO

Closes #617
2013-02-02 04:38:15 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
GJ
d1f499f6fd Moved around a few more commands. 2013-02-02 00:09:47 -05:00
Glitchfinder
60033d47ec Adding support for both display names and sender names in the chat API. 2013-02-01 18:59:22 -05:00
Glitchfinder
b633f36131 Adding proper children for the deprecated permissions, and removing extra permissions checks. 2013-02-01 14:36:01 -08:00
Glitchfinder
749443454d Updating permissions for the /mcgod command. 2013-02-01 14:01:11 -08:00
GJ
d68dfe2a32 ACTUALLY fix the NPE this time. 2013-02-01 15:56:23 -05:00
GJ
b0acea3353 Fix bug in previous dev build that would make mcMMO never drop items... 2013-02-01 15:07:18 -05:00
GJ
862f5d73e1 Apparently our ItemStack can be null here. 2013-02-01 14:58:03 -05:00
GJ
a3e9d12f6a Rework /addlevels to use the built-in Bukkit command stuff. 2013-02-01 13:27:12 -05:00
bm01
ef775f1c24 Removed some deprec(i)ated calls to Users.getProfile() 2013-02-01 11:50:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
75894c4419 Clean up a little more from our permissions reworking. 2013-01-31 15:39:21 -05:00
GJ
d3c8a5565a Cleaning up from our deprecated permissions.
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
bd2cd07f46 Better way to deprecate these. 2013-01-31 09:00:17 -05:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
U-YUE\Sean
610b87f462 Fixing a permissions loop and reverting a package change to prevent Serialization errors. 2013-01-30 12:25:48 -08:00
U-YUE\Sean
d32e0962b0 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-01-30 11:10:32 -08:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
U-YUE\Sean
6d5cf2b139 Adding new permissions for the /inspect command. 2013-01-30 09:38:08 -08:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
e61581c4e6 Fixed mod config files loading / generating when they shouldn't have 2013-01-27 16:21:02 -05:00
NuclearW
7ccadae489 Changes to the changes to the ChatAPI.
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.

Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa McMMOChatEvent: added a field to hold the dispatching plugin
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.

A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.

This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
85b909a7ab Change some stuff around with ChatManager, change ChatAPI to route
through ChatManager.
2013-01-25 18:21:17 -05:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
96d59a2e81 A little more cleanup 2013-01-24 22:22:02 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
121354e489 We don't need two guides guides. Fixes #572 2013-01-24 00:05:10 -05:00
T00thpick1
135bfc2627 Don't cycle when on child skill 2013-01-23 23:49:01 -05:00
GJ
a01882aea5 Because we need to care about the result, not the source.
Also adds a couple of null checks, just to be safe.
2013-01-23 23:09:54 -05:00
GJ
6f0e2437e0 Smelting! 2013-01-23 16:34:01 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
cedfb1a538 Fixed bug with checking if an entity is wearing armor. 2013-01-22 00:59:20 -05:00
bm01
f0f7dee3c2 Optimized Tree Feller
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
ea4048dce9 Regardless of case, we need both a position & stat value for this.
Fixes #541
2013-01-21 19:07:17 -05:00
GJ
0711454e31 General cleanup to satisfy my OCD a little while longer. 2013-01-21 17:22:54 -05:00
GJ
900623461a Useless else statements. 2013-01-21 17:15:53 -05:00
GJ
9512879cc7 Remove unused imports. 2013-01-21 12:36:00 -05:00
bm01
c8013421e6 Few chunk load optimizations 2013-01-21 03:07:18 +01:00
Glitchfinder
77ffc9c3c2 Removing unnecessary ArrayLists 2013-01-20 15:59:57 -08:00
Glitchfinder
9a6ebb0b9a Slightly reducing the processing required to unload chunks. 2013-01-20 15:52:00 -08:00
Glitchfinder
57d1cd5f63 Further alleviating the time it takes to load chunks. 2013-01-20 15:46:53 -08:00
GJ
b7354779d4 Minor changes to try & reduce method calls. 2013-01-20 16:07:27 -05:00
Glitchfinder
643af1c32b Fixing a memory leak involving mob tracking. 2013-01-19 14:02:23 -08:00
GJ
b9bf3f96d2 Added new Hylian Luck skill to Herbalism. 2013-01-19 12:33:57 -05:00
GJ
11ea6b269e Fix issues with properties files & formatting. 2013-01-18 19:34:19 -05:00
Glitchfinder
372950071a Merge pull request #532 from Glitchfinder/master
Removing detritus left over from recent commits.
2013-01-18 15:47:38 -08:00
Glitchfinder
b424ecfd3e Removing ChunkletUnloader and dependents, since they are no longer necessary. 2013-01-18 15:39:02 -08:00
Glitchfinder
fc38bbd179 Merge pull request #530 from Glitchfinder/master
Updating entity tracking and such.
2013-01-18 14:57:52 -08:00
Glitchfinder
00f24fd5bd Reducing CPU usage on chunk load. 2013-01-18 14:55:29 -08:00
Glitchfinder
ca2673f258 Condensing entity tracking into a single set of storage, to reduce CPU use. Also handily causes invalid falling blocks to be removed. (Fell out of the world, etc) 2013-01-18 14:43:14 -08:00
T00thpick1
7d416a90de Redundant as they are caught in finally 2013-01-18 16:18:44 -05:00
Glitchfinder
d09526e470 Changing chunk unloading to patch logic hole for entity tracking. 2013-01-18 12:39:57 -08:00
GJ
ed68f227ac Not closing the objectStream here is BAD. 2013-01-18 15:28:42 -05:00
T00thpick1
2f16dbc9b5 Explicitely state desired order 2013-01-17 21:35:35 -05:00
T00thpick1
c0b3a4e929 Index tables 2013-01-17 18:11:28 -05:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
nossr50
9717be3da8 Minor cleanup 2013-01-16 12:09:03 -08:00
nossr50
67a4efa03e FFS Leaderboards will only update every 10 minutes 2013-01-16 12:02:41 -08:00
nossr50
fd4f0f4096 mcrank FFS output is now consistent with SQL 2013-01-16 11:58:14 -08:00
GJ
957605d46b More localization updates. 2013-01-16 14:28:59 -05:00
GJ
55f824e0c8 More work on localization update 2013-01-16 14:03:32 -05:00
GJ
faa22002e3 Start of major localization update. 2013-01-16 14:03:31 -05:00
T00thpick1
c0dfcfd9f6 More changes 2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a Make mcRank Async in SQL 2013-01-16 02:50:18 -05:00
GJ
7fa1a8c6c7 Make /mctop [skillname] work for localized skillnames 2013-01-16 00:06:14 -05:00
GJ
037fd890dc Use localized skill name in skill guide string.
Still need to localize the REST of the strings relating to the skill
guides, though.
2013-01-15 23:40:34 -05:00
t00thpick1
9d70a2a9a6 We have to stop meeting like this, database.java 2013-01-15 22:42:56 -05:00
t00thpick1
9b94fba3a6 The final frontier 2013-01-15 22:27:47 -05:00
t00thpick1
d440876bbb Close statements correctly, add update function 2013-01-15 22:08:59 -05:00
t00thpick1
32c62fd7eb Actually fix discrepencies between mcrank + mctop 2013-01-15 22:00:28 -05:00
t00thpick1
9c9a097ff3 Fix discrepencies between mctop and mcrank 2013-01-15 21:20:33 -05:00
t00thpick1
24367b350d One more change 2013-01-15 19:40:17 -05:00
t00thpick1
ea13ce09c9 Apostrophe's are important 2013-01-15 19:24:10 -05:00
t00thpick1
137c46b8ce Part two of sql mcRank 2013-01-15 19:03:13 -05:00
nossr50
6c67308a1f Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-15 14:49:55 -08:00
nossr50
6bbdbee669 FFS Leaderboard rewrites, and new mcrank command. 2013-01-15 14:49:20 -08:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
81dae8c43d Fix NPE resulting from using /mcremove command on a Flatfile DB. Fixes
#509.
2013-01-15 10:51:06 -05:00
Glitchfinder
67e1defdb8 Further reducing lag when saving or unloading a world. 2013-01-14 14:18:01 -08:00
Glitchfinder
a64e177c21 Fixing some NPEs related to having an empty leaderboard. 2013-01-14 13:09:11 -08:00
Glitchfinder
75e52bbe66 Making it impossible to attempt to drop air. 2013-01-14 11:31:11 -08:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
8e2707d33e Duplicate code is stupid. 2013-01-14 00:47:47 -05:00
GJ
268db10361 Parameterize our ArrayLists. 2013-01-14 00:34:01 -05:00
GJ
aab532f475 Remove useless else. 2013-01-14 00:27:16 -05:00
GJ
00ee75bb29 Remove unused imports. 2013-01-14 00:26:18 -05:00
TfT_02
664239c567 Fixing a java.io.FileNotFoundException when using SQL 2013-01-14 00:20:48 +01:00
GJ
606195c78a Added option to disable gaining Acrobatics XP from dodging lightning
strikes. Fixes #481
2013-01-13 16:04:02 -05:00
TfT_02
6f29e475ee Nothing to see here, just some boring patches and fixes! 2013-01-13 00:26:18 +01:00
gmcferrin
e6607783e9 One last time... 2013-01-12 01:43:40 -05:00
gmcferrin
2021a0b065 Finish fixing CASCADE_DELETE issues... I think. 2013-01-12 01:23:16 -05:00
gmcferrin
0871a96399 Fix SQL syntax issue. 2013-01-12 00:34:52 -05:00
gmcferrin
0c61cc8bdc More things can be enchanted now. 2013-01-11 17:35:28 -05:00
gmcferrin
d0e2358fab This is a much better way to delete things. 2013-01-11 15:26:56 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
gmcferrin
d25a314d3a Fix bug with UserPurgeTask... 2013-01-10 21:41:35 -05:00
Glitchfinder
637e826c1b Adding a cleanup task to remove invalid entities from the spawned mob storage. 2013-01-10 14:12:41 -08:00
Glitchfinder
2513b4ca23 Alleviating hangtime on world save. 2013-01-10 12:33:30 -08:00
Glitchfinder
f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089 Making errors during the chunk conversion process silent. 2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
4a4db675f1 More OCD. 2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10 Cleanup our iterators. 2013-01-09 22:18:41 -05:00
gmcferrin
4bb6f68e6f No sense in repeating static variables. 2013-01-09 21:49:17 -05:00
gmcferrin
00e1521d46 Functions >> copy-paste code. 2013-01-09 21:47:03 -05:00
gmcferrin
1055186e86 Finished Mining restructuring. 2013-01-09 21:44:53 -05:00
gmcferrin
2b6b7b899e Attempting to fix some possible memory leaks. Son't know if I'm actually
helping anything though.
2013-01-09 00:01:33 -05:00
gmcferrin
08b46e1a7c Cover ALL the bases. 2013-01-08 17:26:11 -05:00
gmcferrin
b78299bbbd Metadata does nothing, apparently. 2013-01-08 17:24:09 -05:00
gmcferrin
d2f6191615 Starting on cleaning up null checks & type casting 2013-01-08 16:07:29 -05:00
gmcferrin
ccfe1181be More mining restructuring. 2013-01-08 12:52:16 -05:00
gmcferrin
84994c2b2f Remove a few unused imports & variables. 2013-01-08 10:50:37 -05:00
gmcferrin
1a2dfb9b19 Fixed parameterization issue. 2013-01-08 10:48:30 -05:00
Glitchfinder
2933f80d69 Fixing yet another concurrency error. 2013-01-08 01:32:42 -08:00
gmcferrin
d69cf09d4e Removed some unnecessary casting. 2013-01-07 17:08:53 -05:00
Glitchfinder
6565d84cf9 Shutting down more concurrency errors. 2013-01-07 01:20:36 -08:00
Glitchfinder
83888f80d4 Fixing merge conflicts 2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a Updating permissions for consistency. 2013-01-06 17:52:31 -08:00
Glitchfinder
d0c051a9c2 Merge pull request #419 from Glitchfinder/master
Patching two bugs.
2013-01-02 18:06:34 -08:00
Glitchfinder
d444e088c4 Patching a bug where mcMMO drops too few items, and yet another concurrent modification exception. 2013-01-02 18:03:52 -08:00
Glitchfinder
4161952566 Merge pull request #410 from Glitchfinder/master
Fixing a concurrent modification error.
2013-01-01 19:26:39 -08:00
Glitchfinder
5b18abbea0 Fixing a concurrent modification error. 2013-01-01 19:25:35 -08:00
gmcferrin
1ff1704697 Fixed some parameterization issues. 2013-01-01 16:13:33 -05:00
gmcferrin
aeaad41c45 Fix static access issues. 2013-01-01 16:04:53 -05:00
gmcferrin
146fa474a1 Removed unused import 2013-01-01 16:02:39 -05:00
gmcferrin
11468abc98 Fixed update for Mining refactoring 2013-01-01 16:01:51 -05:00
Glitchfinder
707a388c51 Fixed an issue where dropped items did not retain custom NBT data. 2012-12-31 19:57:21 -08:00
Glitchfinder
d33334708d Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList. 2012-12-31 19:40:33 -08:00
Glitchfinder
e607e04af4 Merge pull request #396 from Glitchfinder/master
Fixes and Patches
2012-12-31 10:03:19 -08:00
Glitchfinder
905e92fa4d Adding the ability to track spawned mobs when chunks unload. 2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9 Merge pull request #392 from TfT-02/master
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
Glitchfinder
28b092a4e3 Adding Bats, Giants, Withers, and Wither Skeletons to the combat experience list. 2012-12-30 12:33:38 -08:00
TfT_02
43de871392 Fixed enchantments being ignored + removed uneccesary code
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4 Merge pull request #391 from Glitchfinder/master
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824 Fixing issues caused by the patch to deprecated ItemStack changes. 2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37 Merge pull request #383 from Glitchfinder/master
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c Fixing remaining NPEs with custom blocks using vanilla IDs. 2012-12-28 21:11:22 -08:00
TfT_02
6f1ee88b78 Fixes issues #259 and #335 2012-12-28 11:40:15 +01:00
TfT_02
de3bae41ae Implementing an durability cap for ArmorImpact 2012-12-27 17:36:12 +01:00
Glitchfinder
11b5c54c69 Reimplementing skill level and power level caps. 2012-12-26 19:54:20 -08:00
TfT_02
71471d3bbc Added Wooden button to list of blocks that should not trigger abilities 2012-12-25 15:35:12 +01:00
gmcferrin
07e98ab79f Fixed Async deprecation issues 2012-12-25 01:06:21 -05:00
gmcferrin
9af66a8e69 Fixed ItemStack deprecation issues. 2012-12-25 01:01:10 -05:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Grant
9136530618 Removed unused imports 2012-12-24 16:17:33 -05:00
Glitchfinder
52f7120392 Resolving merge conflict. 2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
Grant
6b2adc9359 Merge pull request #318 from mastershake71/master
Fixes Nuker Dupe
2012-11-21 12:37:51 -08:00
mastershake71
e8152a3475 Solves nuker dupe glitch. Not all anti-cheat block damage, so check
and make sure both are allowed not just one.
2012-11-18 23:31:19 -05:00
Glitchfinder
6d42d14575 Fixed a bug where Herablism magically converted potatoes to carrots. 2012-11-15 16:34:57 -08:00
Glitchfinder
506efec858 Merge pull request #3 from TfT-02/master
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72 Hehe, you were soo right. This is MUCH cleaner to look at. :) 2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633 Moved Salvage check to ItemChecks 2012-11-13 22:17:34 +01:00
TfT_02
a582b07549 Small error fix - As mentioned by Glitchfinder 2012-11-13 22:14:26 +01:00
TfT_02
f8b44cd8ce New Salvage ability for Repair!
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.

- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de Fixing cooldown timers so that they display the proper cooldown for players with perks. 2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b Nerfing overpowered Herbalism double drops for melons and netherwart. 2012-11-12 19:10:14 -08:00
Glitchfinder
3a467b3da4 Adding Fishermans Diet ability to fishing. 2012-11-12 16:18:27 -08:00
Glitchfinder
e6e8c12735 Merge branch 'master' into fixes 2012-11-12 13:47:31 -08:00
Grant
9c4ff30ce7 Merge pull request #304 from Glitchfinder/master
Attempting a minor reduction in lag for larger servers.
2012-11-11 11:45:11 -08:00
Glitchfinder
7859660ece Adding herbalism green thumb ability to carrots, potatoes, and netherwart. 2012-11-09 16:37:12 -08:00
Glitchfinder
2c613d5b99 Fixing a null pointer error related to skill cooldowns. 2012-11-07 19:04:17 -08:00
Glitchfinder
f023529d37 Reducing filesystem usage. Should help reduce lag on larger servers. THIS IS NOT A PERMANENT SOLUTION. 2012-11-06 23:15:15 -08:00
Glitchfinder
88ed14fe5c Fixing index error. 2012-11-05 20:14:23 -08:00
Glitchfinder
00a5bc5cf3 Fixing lag caused by conversion. 2012-11-05 19:48:41 -08:00
Glitchfinder
a17d58fe32 Fixing previous commit. 2012-11-05 19:42:18 -08:00
Glitchfinder
c21286dbc3 Offloading chunk conversion. SHould alleviate lag. 2012-11-05 19:28:00 -08:00
Glitchfinder
3129acfc19 General cleanup for pull request. 2012-11-05 16:03:44 -08:00
Glitchfinder
c3dd777e44 Merge remote-tracking branch 'mcmmo/master' 2012-11-05 14:02:07 -08:00
Glitchfinder
c7b3b7a826 Green thumb now converts cobble walls to mossy cobble walls. 2012-11-04 16:06:33 -08:00
Glitchfinder
eb5ac80714 Updating modified block storage to a region-style format. 2012-11-04 13:36:57 -08:00
Glitchfinder
87c4f318a4 Fixing fishing a bit. 2012-10-31 12:39:04 -07:00
U-YUE\Sean
9354831729 Finished fixing issues #272, #266, #261, and #255. 2012-10-30 13:14:22 -07:00
U-YUE\Sean
8dfa8c20f3 Resolving first half of issue #283 . Recommend closing issue and reopening with a new ticket number for the issue regarding stats. Stat bug probably involves commit @42aa42699129448ef7fa0e4e5de96840004c13ee 2012-10-30 10:26:46 -07:00
Grant
42aa426991 Merge pull request #271 from mcunha/better-db-handling
Better db handling
2012-10-29 10:25:49 -07:00
Glitchfinder
11f1889f1f Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks. 2012-10-28 20:53:03 -07:00
Marco Cunha
58a15e61dd Fix refactoring typos 2012-10-22 19:05:13 +02:00
Marco Cunha
896f57f0b4 Force proper disposal of resultsets and statements 2012-10-22 15:03:31 +02:00
Marco Cunha
34ae64706e Improved DB connection handling
Support for aggressive connection timeouts, with exponential backoff
for multiple failures.
2012-10-22 14:45:16 +02:00
Glitchfinder
31513d52d7 Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block. 2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344 Finished adding skill checks for Emerald Ore and Cocoa. 2012-10-17 13:41:19 -07:00
h31ix
22f6ed324d Added ender chest to list of blocks that should not cause ability activation 2012-09-30 12:48:20 -04:00
t00thpick1
c084ccde40 Added missing null check 2012-08-17 18:45:08 -03:00
nossr50
f532630d1b Another fix to make us more compatible with other plugins 2012-08-14 14:21:07 -07:00
Bill Tarbell
8c7d95f9ea Add player command to reset skill levels 2012-07-29 23:49:42 -04:00
nossr50
ac1c420cb5 Ryokai! 2012-07-13 10:01:51 -07:00
GJ
686bcd5308 Null check ALL the profiles.
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0 Some optimizations to how we handle our SQL connections and queries. 2012-07-10 12:04:18 -04:00
GJ
f0b2cc1bab Protect our file paths. 2012-07-09 10:55:33 -04:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
GJ
cefec723d0 Javadoc typo 2012-07-04 10:12:10 -04:00
GJ
dbc7277ba9 FileWriter is pointless here. 2012-07-04 09:45:47 -04:00
GJ
24d8769b5b Remove useless FileWriter 2012-07-03 21:23:32 -04:00
GJ
5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. 2012-07-03 15:10:35 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007 Refactoring 2012-07-03 08:36:21 -04:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
bm01
54e21333a3 Reworked some Spout stuff
among other things
2012-07-01 12:54:11 +02:00
bm01
c88ada489a Chunklets optimization 2012-06-30 02:38:22 +02:00
GJ
189f23f407 Fixed custom tools not handling the Ability_Enabled flag properly. 2012-06-28 11:20:53 -04:00
bm01
533955a9c7 Removed redundant calls 2012-06-28 05:35:56 +02:00
bm01
2faa0356a5 It's better that way 2012-06-27 20:46:45 +02:00
GJ
ee2a5c199a Added functionality to specify custom blocks that should not trigger
abilities.
2012-06-27 14:46:44 -04:00
bm01
bdcc522897 Fixed ConcurrentModificationException on world unload 2012-06-27 20:39:54 +02:00
GJ
24d2c1bc7a Fix for UTFDataFormatException 2012-06-26 14:58:51 -04:00
GJ
61205989cc Cleanup cooldown monitoring a bit. 2012-06-25 10:29:29 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
bm01
b8e9269488 Made things cleaner 2012-06-25 14:37:18 +02:00
bm01
dc48d467f5 Return to HashMap! 2012-06-24 22:46:45 +02:00
bm01
6b84d39dda Fixed AE abilities not being applied correctly 2012-06-22 23:10:17 +02:00
bm01
e61342177d Simplified combat ability checks 2012-06-22 20:20:28 +02:00
bm01
d51fa92b46 Made 'shooterless' arrows dodgeable 2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6 combatChecks optimization 2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39 Fixed calculations on Reduced Cooldown perk 2012-06-22 10:57:51 -04:00
GJ
adffea1d52 Increased the seconds for activation time perk. 2012-06-22 10:13:37 -04:00
GJ
20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b Added increased activate time donor perks 2012-06-21 23:01:02 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3 Optimizations to Combat.java 2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload 2012-06-16 21:43:04 -04:00
GJ
8ad6337dde Avoid calling the same thing 3 times. 2012-06-15 10:58:38 -04:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
55e832d4f6 Do not track arrow if the bow has Infinity 2012-06-15 02:53:11 +02:00
GJ
6f63818e5f Check for the block before throwing the fake break event. 2012-06-14 10:24:58 -04:00
bm01
9d396162f1 Hardcore.java cleanup 2012-06-14 01:22:35 +02:00
bm01
4a0d9a96ab Fixed minor bug with Vampirism notification 2012-06-14 00:48:40 +02:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
bm01
050b794b42 Fixed NPE with /mmoedit 2012-06-12 23:31:32 +02:00
NuclearW
f589197321 Load the lowest chunklets right now.
Thanks for @Glitchfinder for finding this glitch.

Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0 Handle corrupt chunklets by making a new one and not throw stacktrace 2012-06-12 16:45:28 -04:00
NuclearW
c1b838e356 Typo fix 2012-06-12 16:45:00 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
393ac886e2 Removed unneeded method 2012-06-10 06:57:55 +02:00
bm01
81eadc1418 No longer use/save party name in database and users flat file 2012-06-09 19:48:18 +02:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
bm01
90c8e57ed7 Reworked a little Users.java 2012-06-08 20:00:02 +02:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
bm01
35565bb021 Removed PlayerProfile save on User.removeUser, it's already done in RemoveProfileFromMemoryTask 2012-06-06 02:20:33 +02:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
b8be1d1866 Fix the Javadocs 2012-06-05 11:05:51 -04:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
bm01
7ef72c501e Cleanup 2012-06-05 16:32:26 +02:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
bm01
63c663b8c1 Fixed Archery PVP/PVE enablement not being used properly 2012-06-05 16:00:32 +02:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
7ada587df3 More Spout tool stuff. 2012-06-04 10:36:24 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
2b291954cf Javadocs. 2012-06-04 09:03:25 -04:00
GJ
8f8bfc62ca Cleanup. 2012-06-04 08:51:10 -04:00
nossr50
e3e400f376 This should make us AntiCheat friendly. 2012-06-03 14:38:33 -07:00
GJ
6637758ad0 Fixed Spout item checks. 2012-06-01 15:29:16 -04:00
GJ
41e9bd3cb5 WIP - Spout custom tool support 2012-05-31 16:02:11 -04:00
NuclearW
39c2c5f25f Handle EOFException in Chunklets by returning a new empty ChunkletStore and printing an error. 2012-05-29 21:02:36 -04:00
GJ
35d4914518 This has to be Arrow to keep Potions from giving XP. 2012-05-24 15:26:01 -04:00
GJ
9775d71c28 Cleanup. 2012-05-24 10:35:46 -04:00
GJ
a104fe45aa Fix for NoCheatPlus fight.noswing checks 2012-05-24 08:38:44 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
nossr50
160004fa7e Hardcore mode now has some exploit prevention and much more information 2012-05-21 23:56:08 -07:00
nossr50
f4332761f9 Many changes to Hardcore / Vampirism 2012-05-21 23:30:16 -07:00
GJ
41c9741b72 Fixed exploit where you could gain tons of Acrobatics XP from spamming
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb Cleanup 2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc Cleanup 2012-05-21 09:33:21 -04:00
GJ
73902d5f92 Minor cleanup / refactoring 2012-05-21 09:21:26 -04:00
NuclearW
0bb5f9f297 Max ticks for abilities 2012-05-21 09:17:16 -04:00
GJ
54b4faeeff Minor cleanup. 2012-05-21 08:39:27 -04:00
NuclearW
a7f69545f2 Emulate unbreaking properly 2012-05-21 08:31:29 -04:00
NuclearW
93ea558ec3 Cleanup 2012-05-21 08:27:26 -04:00
GJ
d0cdc208e3 Avoid a duplicate config call. 2012-05-21 07:53:52 -04:00
NuclearW
0d7c483bd5 Tameable not a part of combat checks at the moment, only wolves 2012-05-21 07:25:20 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
NuclearW
01006ed76d Hidden config and use of NullChunkletManager
ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00
NuclearW
2936823d03 NullChunkletManager 2012-05-18 21:44:25 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
6da43b15c8 Move to a more ideal location.
Not as efficient as I would like, but certainly better than it was before
2012-05-18 03:14:19 -04:00
NuclearW
d0bb7b075e This was a bad idea 2012-05-18 03:12:40 -04:00
NuclearW
c1ecd74644 Actually remove from map on unload 2012-05-18 03:12:16 -04:00
GJ
d17fe6bb7a Mod Support - Item Tiers.
1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
2012-05-17 21:19:17 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
c25ddd0dbc <GJ> MOAR PERMISSIONS! 2012-05-17 09:43:42 -04:00
NuclearW
db59f24873 Cleanup 2012-05-17 03:57:16 -04:00
GJ
5645bf7982 Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd Custom armor can now be repaired. 2012-05-15 16:12:59 -04:00
GJ
e9af0ebdc5 Custom tools - modify XP gain from breaking blocks on a per tool basis. 2012-05-15 14:21:21 -04:00
GJ
29ee8a035b Custom tools - should now support enabling/disabling ability activation
per tool.
2012-05-15 13:44:39 -04:00
GJ
81ac4e8d01 WIP on custom mod support - should now be able to repair custom tools at
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
3032572f18 New factories means more jobs for a better economy 2012-05-15 01:43:34 -04:00
nossr50
7e0b8ddf50 HudType will default to 'STANDARD' for MySQL DB - only good for new users 2012-05-14 15:13:55 -07:00
bm01
cbafa7110a Fixed minor Green Terra bugs on Stone Brick 2012-05-10 15:54:29 +02:00
bm01
5fa79926db Fixed arrow boucing off entities on daze proc 2012-05-08 21:58:01 +02:00
bm01
c2b4961b8d Removed exp gain when an arrow strikes its shooter 2012-05-08 20:12:41 +02:00
bm01
9b3838b912 Improved attacker and defender's party check 2012-05-08 19:42:26 +02:00
NuclearW
b0157c9bd2 Replace Bukkit Metadata for user placed blocks 2012-05-07 22:38:22 -04:00
GJ
1b37ba8daa Fixed a few issues from the merge, added the mod directory to the zip
backup.
2012-05-05 13:51:54 -04:00
nossr50
d9b3eff18f Changed how a few variables were initialized 2012-05-05 10:16:41 -07:00
GJ
2b4ca80a95 Start of work on allowing custom tool/block mods. This version should
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
GJ
3e91bc8c1e Can now enable/disable specific skills for PVP & PVE 2012-05-03 10:39:32 -04:00
GJ
798bd46d0a Command updates - Repair (Finally done!) 2012-05-01 16:29:52 -04:00
GJ
edaa51593b Skills refactoring 2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7 Updates to repair command, minor permission node & config updates 2012-05-01 13:53:00 -04:00
nossr50
e1cf89c3bf Vamprirism updates. 2012-05-01 09:04:29 -07:00
nossr50
8cd1541893 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-05-01 08:48:10 -07:00
nossr50
9d510815b4 Vampirism for hardcore mode, needs testing. 2012-05-01 08:47:57 -07:00
GJ
44d22d93da Command update - Mining. Also fixed typo on new Herbalism permission. 2012-05-01 10:39:50 -04:00
GJ
04f3e44c3a Command updates - Herbalism 2012-05-01 09:11:56 -04:00
GJ
6cc207a10c Fixed bug with Chimera Wing failing when used on half-blocks - Fixes
MCCORE-221

Also added treasures.yml to the zip backup.
2012-05-01 08:28:54 -04:00
GJ
dbede7f81a Added config options for specific double drops. Implements MCCORE-226 2012-05-01 01:14:32 -04:00
bm01
18c52a5e23 Cleanup 2012-05-01 01:32:50 +02:00
nossr50
7e96ced4c4 Shortened the hardcore mode message 2012-04-30 07:19:13 -07:00
nossr50
7b2d50e93e *Actually* fixing the Maths 2012-04-30 07:05:11 -07:00
nossr50
8bec50663f Fixing some Maths 2012-04-30 07:01:00 -07:00
nossr50
11782ac34d Bah, don't know why this got deleted. 2012-04-30 06:44:56 -07:00
nossr50
d8c0a56577 Added basic hardcore mode functionality, needs testing. 2012-04-30 06:41:58 -07:00
nossr50
ff1326a44f Revert "Added basic functionality of Hardcore Mode, needs testing..."
This reverts commit 1fa4fccbcc.
2012-04-30 06:41:09 -07:00
nossr50
1fa4fccbcc Added basic functionality of Hardcore Mode, needs testing... 2012-04-30 06:39:30 -07:00
GJ
3d2b881b0e Command cleanup - Fishing. Added 2 new fishing permissions nodes. 2012-04-30 08:26:37 -04:00
GJ
4750aba763 Added permissions node for Greater Impact, cleanup of Axes command 2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2 Command format & permission changes, other minor cleanup. 2012-04-29 22:58:54 -04:00
nossr50
f7532cf5b4 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-04-27 23:38:34 -07:00
nossr50
bd7203dd9c Making HUD a bit more friendly 2012-04-27 23:38:16 -07:00
bm01
9e98351923 Capped bleeding ticks for monsters, moved players bleeding to BleedTimer 2012-04-28 07:33:57 +02:00
nossr50
47b7780c96 Refactor ALL THE THINGS! 2012-04-27 02:47:11 -07:00
GJ
65e3384a96 Prep for mcLocale update. 2012-03-26 16:17:35 -04:00
nossr50
5038fbadb0 Acrobatics done. 2012-03-03 15:21:39 -08:00
nossr50
a85ca2c984 All thats left is to fill in the locale with information 2012-03-03 13:29:39 -08:00
nossr50
e6e7f10a05 Inform players when they type /skillname that there is a guide 2012-03-03 13:05:52 -08:00
nossr50
212f6ee773 Now you don't need to specify a page number. 2012-03-03 13:04:12 -08:00
nossr50
07699fa651 Excavation ? WIP 2012-03-03 12:43:50 -08:00
nossr50
ccfce843be Updated changelog. for loops > while loops 2012-03-03 10:39:18 -08:00
nossr50
d1c4efa30d Finalized page system. Moved grabbing pages to Page.java. 2012-03-03 10:24:47 -08:00
nossr50
12fbaa4361 Wip of Skill Help pages, code is ugly but it works. 2012-03-03 09:54:16 -08:00