GJ
2be3e3b43c
Changed Berserk to add items to inventory rather than denying pickup
2013-04-16 23:44:41 -04:00
GJ
f3c6346b95
Clear mob health display if it gets stuck. Fixes #933
2013-04-08 00:34:54 -04:00
GJ
b82c3f41d3
Remove metadata, validation checks.
2013-04-08 00:24:38 -04:00
GJ
e31c1e33d9
Don't handle removing the name if the entity is dead.
2013-04-05 16:15:24 -04:00
GJ
da29185b7d
Added health display for mobs during combat.
...
During combat, players will now see a healthbar appear over the head of
hostile mobs when they are damaged. This healthbar will have two display
options - HEARTS and BAR - which can be changed via the /mobhealth
command.
New Permissions:
mcmmo.mobhealthdisplay - Allows viewing of mob health display
mcmmo.commands.mobhealth - Allows access to the /mobhealth command
New Config Options (config.yml):
Mob_Healthbar.Display_Type - the default health display type
Mob_Healthbar.Display_Time - the amount of time to show health display
2013-04-04 22:11:11 -04:00
GJ
c849f751bb
Fixed potion buff option not using the appropriate # of ticks
2013-04-03 11:41:43 -04:00
NuclearW
7f4efe1775
Added option to allow refreshing of chunks after block-breaking abilities.
...
This, if enabled, should fix the problem of clients believing they have broken more blocks than they really have when the enchanced enchantment is removed.
If testing proves it to be useful, could be enabled by default. This currently send a 3x3 set of chunks centered around the player, so some servers may wish to disable it in that case.
2013-03-29 18:29:31 -04:00
NuclearW
c53563e7d1
More work GJ didn't ask me to do
2013-03-28 02:18:36 -04:00
NuclearW
da5238878d
Remove Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
2013-03-24 01:31:50 -04:00
GJ
399bf8e3b9
Use BukkitRunnable.
2013-03-20 03:11:16 -04:00
GJ
c3a69c8c55
Change to the newer, shorter scheduler methods.
2013-03-20 02:15:15 -04:00
GJ
2838a52e0c
Clean up on all of our commands. Abstracted experience commands and
...
hardcore commands. Moved lots of duplicated code to functions in
CommandUtils.java. Split /ptp into individual commands, just like /party.
Used ternary logic to simplify some of our /skillname stat displays. Fixed
skill guide to not allow for negative pages. Simplified logic for many
/skillname data calculations. Use permission checks to prevent calculating
data that will never be displayed. Made the skill guide into its own
command.
2013-03-16 03:17:00 -04:00
TfT_02
ce32792668
Fixed bug where Deflect was calculated based on the attacker, not the defender
...
Closes #794
2013-03-09 14:44:29 +01:00
bm01
c0986a1f89
Removed unneeded null checks
2013-03-08 02:09:43 +01:00
GJ
ade9e20cdd
Fixed bug where Beast Lore wouldn't work on friendly pets.
...
Fixes #805
2013-03-07 09:18:27 -05:00
GJ
29520dc95c
Get the mcMMOPlayer outside of the loop so it doesn't have to be
...
recreated every time.
2013-03-07 08:53:13 -05:00
GJ
3219674678
Added option to advanced.yml to determine the # of enchant levels used
...
when buffing Super Breaker & Giga Drill Breaker
2013-03-06 23:00:37 -05:00
GJ
c1161da6de
We don't use this function anymore.
2013-03-06 16:23:41 -05:00
GJ
4210920c5f
Fixed ClassCastException relating to counter-attack with Swords. Fixes
...
#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697
Straightening up our Managers more, also fixed a few bugs regarding
...
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
1b461ac96a
Cleaning up more combat checks.
2013-03-03 15:42:56 -05:00
GJ
7c28be5e62
Straightening up our InventoryListener, SwordsManager, TamingManager,
...
and UnarmedManager.
2013-03-03 14:59:22 -05:00
GJ
cbe9cae4ea
Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes.
2013-03-03 14:48:13 -05:00
bm01
c0b7f8a323
Moved everything that could be moved from PlayerProfile to McMMOPlayer
...
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049
Each McMMOPlayer now store its SkillManager objects
...
Should fix a recent memory leak
2013-03-03 17:06:32 +01:00
bm01
37395a70e6
Combat skills should work on wild wolves / cats
...
Bug introduced in my previous commit
2013-03-03 14:38:00 +01:00
bm01
b779258d69
Fixed Beast Lore not working, fixes #771
2013-03-03 14:21:19 +01:00
NuclearW
a542d6cf3e
Squashed commit of the following:
...
commit cb3e057dee1f2b29838ab654a526baac1baab7d6
Author: NuclearW <incongruency@gmail.com>
Date: Fri Mar 1 00:43:57 2013 -0500
1.4.00 release
commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35
Author: NuclearW <incongruency@gmail.com>
Date: Fri Mar 1 00:07:30 2013 -0500
\r -> \n
commit b2ca22e0477c747143b0f08a28a096967ee6ffd7
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 23:53:56 2013 -0500
Commented-out code shouldn't be done like that.
commit 92f131712cc671e3e616c14a22e22769ef6d6d0b
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 23:45:36 2013 -0500
More things we missed.
commit 408b03766f6261a03a862a1ab7f5835772feda4a
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 23:20:13 2013 -0500
Format: util through spout and backup lib
commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 22:50:08 2013 -0500
The things we missed the first time through...
commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 22:05:29 2013 -0500
Formatting: Skills
commit c097a6e188a7b760dd1b4389ed81dca417146b16
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:30:12 2013 -0500
Organize imports.
commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:09:45 2013 -0500
Fixed a missing fallthrough comment from ChatCommand
commit b4a76c9f022a2fd98bdd8f083accfea03becfd71
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 19:09:36 2013 -0500
Formatting: datatypes.* through events.*
commit 3e57dd41d3265a7c8106c7eb026df926770a4d15
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:56:15 2013 -0500
Fix issue with bad rebase
commit e8c8e06b2971555b7334e49128257e3af6f36892
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 17:35:32 2013 -0500
Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and
PlayerStat
commit 13ecf1cc41f377a12991e357ac10abdcda24d6de
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:31:43 2013 -0500
Format: listeners.* through runnables.*
commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 17:13:57 2013 -0500
Format PartyLockCommand
commit d50abed10bf94e1a88df3dc5cc07c259aea920ea
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 16:54:08 2013 -0500
Format: base through config.*
commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:21:40 2013 -0500
Example of using spaces to align like things
commit 534190cfe2481e466fe459d65628550458cc2993
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:12:19 2013 -0500
Capitalization
commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 15:07:43 2013 -0500
Updated readme, added standards.md
commit 5ec0df70fb82c527420a2f437f27f31bd758f884
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 14:42:16 2013 -0500
Markdown was here, Creole is a loser
commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 13:46:24 2013 -0500
Move MCStats shading to .metrics.mcstats
commit eb9d67e66b1659d6abd2397ecf403343cfeffdda
Author: GJ <gjmcferrin@gmail.com>
Date: Thu Feb 28 13:37:37 2013 -0500
Move ALL the packages!
commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0
Author: NuclearW <incongruency@gmail.com>
Date: Thu Feb 28 12:37:12 2013 -0500
/r/n -> /n
2013-03-01 00:52:01 -05:00