Commit Graph

63 Commits

Author SHA1 Message Date
nossr50
2f0a58b968 2.1.18 - It turns out Kelp is actually made up of 2 blocks mixed together 2019-03-16 20:26:26 -07:00
nossr50
68e43e3641 Mycellium removed from XP tables for woodcutting 2019-03-09 17:23:17 -08:00
nossr50
93458aa355 Kelp added to Herbalism XP tables 2019-03-09 17:18:04 -08:00
nossr50
63d3a328c4 EndStone now gives the same XP as stone
Update your experience.yml
2019-02-05 20:43:56 -08:00
nossr50
d609b45e68 Correcting a bug with the new Enderman Endermite farm exploit fix and making it toggleable for servers that wish to allow it! 2019-01-31 14:40:37 -08:00
nossr50
8ad9419240 Endermen back to 1.0 2019-01-29 08:13:41 -08:00
nossr50
1871c1ec63 endermen and witches give 0.1x modifiers 2019-01-29 07:47:48 -08:00
nossr50
7a721c3229 Tweaking mob XP Values
Phantom added and set to 4.0
Witch is now set to 1.0 instead of 0.0
Ender Dragon is now set to 1.0 instead of 0.0
2019-01-29 07:13:06 -08:00
nossr50
7b38658310 Adding mushroom stems to Tree Feller 2019-01-27 18:28:14 -08:00
nossr50
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
ec1e7b044c Accidentally made extra details on by default 2019-01-20 02:49:00 -08:00
nossr50
df8f050cf1 Child Skills will not trigger XP bars (for now) 2019-01-18 17:21:05 -08:00
nossr50
e74bc9fd95 XP bars can now be toggled off 2019-01-18 16:18:29 -08:00
nossr50
f5590ce334 XP Bars now can have custom titles (edit the locale) 2019-01-18 13:46:03 -08:00
nossr50
9ae58fd2f7 Whoops I forgot to push these 2019-01-18 12:42:05 -08:00
nossr50
92b8d13c71 Added XP Bars 2019-01-18 11:21:25 -08:00
nossr50
4137cc0d3d Fish now give XP based on their rarity 2019-01-15 04:55:44 -08:00
nossr50
8a57bbb5d9 Coral Blocks now give Mining XP 2019-01-15 04:44:55 -08:00
nossr50
f09fed465a Dolphins now give combat XP 2019-01-15 04:39:11 -08:00
nossr50
4e1f535fe2 Coral Plants & Blue Ice now give XP 2019-01-15 04:36:35 -08:00
nossr50
f15f25a3df Drowned now count for combat XP 2019-01-15 04:13:55 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
ee765a0d30 Fix for mushrooms not counting as Logs for Tree Feller
Server admins will need to update their experience.yml manually (or delete it to make a new one)
2019-01-07 12:37:16 -08:00
Andrewkm
dd82fa0791 Duplicate shulker entry (#3623) 2018-11-26 23:30:08 -05:00
t00thpick1
d778616b2c Herbalism was the one that actually needed to remain blockdata. 2018-10-13 17:06:54 -04:00
András Marczinkó
090cf82a39 Fix Terracotta and stained Terracotta names (#3580) 2018-09-22 12:50:25 -04:00
András Marczinkó
b8078e4730 Fix Mycelium name (#3579) 2018-09-22 12:21:23 -04:00
András Marczinkó
e08fe64db2 Fix End Stone name (#3578) 2018-09-22 12:21:13 -04:00
Sean Porter
2b576568a7
QUARTZ_ORE was renamed to NETHER_QUARTZ_ORE. 2018-09-16 18:47:15 -07:00
nemba246
6619ca1d22 update excavation on experience.yml (#3551)
In 1.13, the name of the grass block changed from "grass" to "grass_block". This caused no experience to be given while using a shovel on grass. This change was part of something mojang called the flattening and could possibly be the cause of some other experience related issues. 
https://minecraft.gamepedia.com/1.13/Flattening
2018-08-30 22:37:01 -04:00
Devon Palma
2f2a80e1ce Various Fixes (#3537)
* Updated ItemUtils, added isBlock check to smelt functions

+ added a check in ItemUtils.isSmeltable() and ItemUtils.isSmelted() to make sure the Item type was a block to prevent an error occuring mentioned in https://github.com/mcMMO-Dev/mcMMO/issues/3536

* Fixed Green Thumb replant issue

see https://github.com/mcMMO-Dev/mcMMO/issues/3535

HerbalismManager
= fixed names of netherwart
= fixed handleBlockState, and slightly altered it
StringUtils
= fixed name of netherwart

* Fixes to herbalism skill

Herbalism
= fixed material name for grass in green terra block conversion
= fixed material name for grass in shroom thumb block conversion
EntityListener
= fixed material name for melon in food level change
experience config
= updated name for melon and sugar cane

* Minor Name Updates

experience config
= removed Stone|*
= added Stone, Granite, Adesite, Diorite
MaterialTypes
= updated material reference for wood

* Small fishing change

PlayerListener
= made it so COD, TROPICAL_FISH, and PUFFERFISH are no longer overwritten, so players can now catch these
2018-08-05 10:15:12 -04:00
t00thpick1
f287b6d8a7 Update fishing experience config 2018-07-27 22:30:57 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
shanedrgn
6296a6adde Updated configs
Signed-off-by: t00thpick1 <t00thpick1dirko@gmail.com>
2018-07-25 20:20:31 -04:00
Gio
6c474c8838
Added nether bricks to mining
As per https://github.com/mcMMO-Dev/mcMMO/issues/3426
2018-04-30 20:38:01 -05:00
t00thpick1
f1ac5739e4 [bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name  i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name"  i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name,  some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name  i.e. ("Crops|*") Which is any block with that block value, regardless of data value

In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151

In terms of which blocks are listed there.  Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
8cbb57df97 Fix herbalism I think 2017-07-23 18:06:45 -04:00
t00thpick1
44684fcfd0 Fix green thumbing plants to grow. They need to be in the config to be used, but at 0 exp so we don't gain exp off them 2017-06-27 20:26:55 -04:00
t00thpick1
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
t00thpick1
7d05c9d8e6 Add some more defaults into the config. Remove the parts that delete keys, I don't maintain config files well enough to have them remove unknown keys. 2017-04-15 00:24:39 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
Dor
eaa1a8edca Chorus plant experience reward is now 1 instead of 2.
Sneaking is required if the player has an item in the off hand and
they're not in a vehicle.
2016-03-12 05:31:11 +02:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
TfT_02
385fe1bb05 Added option for XP gained by killing bred animals
Fixes #2402
2015-01-10 12:31:13 +01:00
TfT_02
af7ff3df58 Make Archery distance multiplier configurable
Add #2385
2014-12-24 11:00:43 +01:00
t00thpick1
32336b712b Quick initial update for 1.8
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
TfT-02
62a767db89 Add enable toggle and per skill thresholds 2014-09-28 11:43:17 +02:00
TfT_02
2a443cd9db Diminished instead of Deminished 2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca Add diminished returns when a player has earned too much XP
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.

Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
2650d57d8e Added options to experience.yml for Dirt and Sand variations
Adds #2194
2014-08-19 21:28:53 -06:00