GJ
1fe182babe
Protect placeStore. It's ugly and still needs work.
2013-02-17 00:40:17 -05:00
bm01
cedd8da9ba
Fixed Tree Feller dropping mushroom "blocks" instead of "items"
2013-02-16 23:09:19 +01:00
bm01
3cb269de4b
TreeFeller.dropBlocks cleanup
2013-02-16 21:31:06 +01:00
bm01
91010f2958
Let's be consistent D:
2013-02-16 21:25:31 +01:00
bm01
f3e823997b
getExperienceFromLog cleanup
2013-02-16 21:22:41 +01:00
GJ
f6b38ab32a
Added hidden.yml option for using potion-based buffs instead of
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enchantment-based buffs.
2013-02-16 14:36:46 -05:00
GJ
6f96a5026b
Take a player, not an item. Also avoids potential for NPE.
2013-02-16 11:34:39 -05:00
GJ
4071f259ad
Handle all the buff removal in BlockDamage. Also removes the config
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option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
593975a255
We don't have to pass the event anymore.
2013-02-16 00:00:24 -05:00
bm01
9c2ab19404
Slight greenThumbWheat cleanup
2013-02-16 03:42:56 +01:00
bm01
ef1a777180
Removed no longer needed check
2013-02-16 03:38:41 +01:00
bm01
77014b03ef
No point in canceling the event
...
And it actually fixes the double call (see previous commit)
2013-02-16 03:36:27 +01:00
bm01
9143051d9f
Run GreenThumbTimer on the current tick
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It avoids onBlockBreak to be called twice (which basically launched
the task twice). I don't know what were the consequences but that
wasn't right anyway.
Also it would be better if we wouldn't have to cancel the event,
because there is a possibility that plugins like LogBlock don't have a
chance to process it.
2013-02-16 02:56:46 +01:00
bm01
f496ecf7b1
Fixed Green Thumb not checking rank 4 on wheat
2013-02-16 02:49:31 +01:00
GJ
fc3afc4340
Using PlantSize is cleaner.
2013-02-15 19:29:47 -05:00
GJ
fd138eb0b5
This was redundant was redundant
2013-02-15 19:20:42 -05:00
GJ
6d5835849f
Fix issue with GreenThumb command display.
2013-02-15 19:18:43 -05:00
nossr50
800ebf5b64
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-02-15 15:33:54 -08:00
nossr50
9df149c489
Huge Mushrooms now work for Tree Feller (UNTESTED)
2013-02-15 15:32:49 -08:00
shatteredbeam
efcf80899e
Permissions class removal from Skillcommand
2013-02-15 14:38:51 -08:00
GJ
bf4d70e8be
That was an incredibly stupid way to get those permissions.
2013-02-15 14:29:32 -05:00
GJ
284002bf8b
No reason to String.valueOf() these.
2013-02-15 13:56:30 -05:00
GJ
fca0847929
Squids are not made of chocolate.
2013-02-15 12:19:02 -05:00
GJ
1d19dab71d
Full change to DyeColor.COLOR.getDyeData() - *REQUIRES* CB 1.4.7
2013-02-15 12:16:31 -05:00
GJ
1ef1d53fd9
Make our commands respect localized skill names.
2013-02-15 09:26:01 -05:00
GJ
6c4ea34811
It's (not) over 5000% - fixes #683
2013-02-15 07:32:22 -05:00
GJ
caa1b0d14c
Duplicate code is bad, m'kay?
2013-02-14 19:02:50 -05:00
GJ
6cc2497182
THis wasn't removing when it should have.
2013-02-14 16:29:49 -05:00
GJ
615288e635
Things in inventory can be null.
2013-02-14 16:02:42 -05:00
GJ
01e26f321d
Fix issues with enchant-based Superbreaker implementation.
2013-02-14 14:35:53 -05:00
GJ
e8319aee81
Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
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boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
88b05cd5aa
Fix Super Breaker not working right with custom blocks.
2013-02-14 09:39:22 -05:00
NuclearW
9bd33ab3df
Introducing Block Cracker
2013-02-14 00:34:50 -05:00
GJ
55b88f0274
These belong better in SkillTools than Misc
2013-02-13 16:45:49 -05:00
GJ
f4da69a205
Fix some missing default cases and possible fall-through issues.
2013-02-13 16:34:36 -05:00
GJ
0879e1f326
Fixed bug where fired arrows could raise skill levels other than Archery
2013-02-13 12:25:57 -05:00
GJ
8312570825
Fixed bug where splash potions could raise a player's unarmed level.
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Fixes #678
2013-02-13 12:10:10 -05:00
GJ
2ad73e9b2c
Optimized our String/number conversions a bit. Also moved all
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String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
bm01
776821a988
Readded Impact damage durability cap (and fixed it)
2013-02-13 14:49:35 +01:00
GJ
aa0acf767b
Log ALL the things!
2013-02-12 22:18:47 -05:00
GJ
8f4d5442b1
Better than looping.
2013-02-12 16:47:11 -05:00
GJ
9db2d50676
These should be under party, not skills.
2013-02-12 14:36:38 -05:00
bm01
048a979375
Minor ImpactEventHandler cleanup
2013-02-12 19:36:10 +01:00
bm01
761fb3b811
Bad copy paste
2013-02-12 19:19:13 +01:00
bm01
9f22382506
Restored original behavior of Salvage.isSalvageable
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It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37
For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings
2013-02-12 19:15:51 +01:00
bm01
2fac0170e7
Fixed Impact reducing durability of non-armor equipped blocks
2013-02-12 19:15:51 +01:00
bm01
45ebc2b89b
3% != 100%
2013-02-11 23:39:41 +01:00
GJ
76523d2988
3% != 100% - Fixes #671
2013-02-11 17:35:01 -05:00
bm01
b628b9eb4d
Attempt to fix IOOBException due getOfflinePlayer at server startup
2013-02-09 15:16:57 +01:00
bm01
c659f8a9a9
Party now store OfflinePlayer instead of String
2013-02-09 14:34:53 +01:00
bm01
6d9db06305
Removed getSkillLevel, it doesn't belong to SkillType
2013-02-08 13:04:26 +01:00
NuclearW
af1288b6f8
Add Friendly Fire permission for parties
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This removes the friendly fire config option previously created
Both attacker and defender must have this option
Closes #648
2013-02-07 18:46:41 -05:00
GJ
6c266a8926
We don't need two functions that do the exact same thing.
2013-02-07 12:17:18 -05:00
GJ
a13d28a6ec
Entity config files aren't working properly yet - temporary solution is
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to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
7a0f8ea2dd
Tweak a few more things with Salvage.
2013-02-06 10:28:28 -05:00
TfT_02
2799bab206
Minor cleanup
2013-02-06 15:29:21 +01:00
TfT_02
ba4d0451ff
Shears are in isIronTool(), no need to check explicitly
2013-02-06 14:59:36 +01:00
TfT_02
40773ee6f6
Added Shears, Buckets, Fishing rods and Bows to the list of items that can be Salvaged
2013-02-06 14:49:36 +01:00
GJ
bbfbe1e72c
Remove max level check - Bukkit now does the checking for us.
2013-02-05 23:58:15 -05:00
GJ
bb88812668
Added basic support for Mo' Creatures (and other entity mods) - specify
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mob info in entities.yml
2013-02-05 22:40:19 -05:00
GJ
aad14169fb
Flip the order to short-circuit faster.
2013-02-05 10:18:24 -05:00
GJ
2764368089
HerbalismBlock could be null here.
2013-02-05 09:57:03 -05:00
GJ
0de7e22408
Adjust how we get the usage strings for the /skillname commands
2013-02-05 08:51:11 -05:00
TfT_02
89eef2ce07
Added new config options to allow friendly fire in parties.
2013-02-05 14:47:09 +01:00
TfT_02
263cb2823c
Oops, forgot to remove debug messages!
2013-02-05 00:46:50 +01:00
TfT_02
e5e19f77b9
Automatically remove inactive party members after 7 days (default)
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Inactive meaning, the player has offline for atleast 7 days. This will
prevent the parties.yml file from getting unnecessarily large.
2013-02-05 00:44:22 +01:00
TfT_02
85dc6e51d2
Bleeding particle effect added.
2013-02-04 17:41:32 +01:00
GJ
4aceadd777
== is faster than .equals() for enums.
2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7
Removed needs for SkillType.ALL
...
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb
Get rid of all the deprecated instances of Users.getProfile()
2013-02-04 08:09:24 -05:00
GJ
2888fdff9e
Fixed bug with Hylian Luck when there are no treasures enabled.
2013-02-03 13:31:13 -05:00
bm01
a1ab6f286b
Made xp sharing less ugly by reworking McMMOPlayer xp methods
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Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
6d871c9bdb
Properly fixed the NPE in dropItem
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It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
GJ
a42a1f4a9f
Fixed trying to cast player to SpoutPlayer - need to use
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SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0
Fixed teleport exploit in regards to Archery bonus XP.
2013-02-02 19:07:05 -05:00
GJ
b11e28c880
Don't need to add one here, it sends us out of bounds.
2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf
Fix issue #620
2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da
Change getString to use varargs
2013-02-02 02:55:49 -05:00
GJ
54e5be1961
Removed redundant permissions check for skill commands.
2013-02-01 13:43:24 -05:00
bm01
137864dc04
Fixed /addlevels not working on offline players
...
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
...
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a
Cleaning up from our deprecated permissions.
...
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
bm01
5c13661c47
Slight cleanup, removed unused import
...
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c
Vanilla xp bonus should actually be in beginFishing()
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or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f
Minor Fishing "cleanup"
2013-01-30 22:51:11 +01:00
TfT_02
374b758700
Fix AxesMastery displaying wrong values
2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d
Added vanilla XP boost for Fishing - includes permissions, config
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options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362
BeastLore can now display Offline Owner names
2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8
Fixed the guide usage string showing up every time /skillname was called
2013-01-30 12:30:45 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
...
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
...
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
...
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4
Remove unused import
...
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
...
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
...
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
...
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a
Removed useless function variable.
2013-01-28 08:36:55 -05:00
GJ
1549f66fd7
Removed unused imports.
2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a
Fixing a bug where deflect and disarm would have wrong values.
...
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
...
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb
Jack O' Lanterns are ALWAYS placed blocks.
2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
...
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c
Reimplemented TreeFeller on Jungle Trees experience nerf
2013-01-27 04:20:07 +01:00
bm01
2356fda67a
Minor cleanup
2013-01-27 00:02:01 +01:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
56e16acce4
Fix bug where smelting allowed for XP gain in Mining/Repair even if
...
permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb
burnTimeModifier only needs show two decimal places
2013-01-26 02:13:10 +01:00
GJ
3e04bacf73
Tweak a few things with Herbalism.
2013-01-25 19:21:33 -05:00
bm01
a0a52a3433
Added the possibility to not use a max level for Fishing
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by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe
Changed Fishing to always give a fish on a successful catch
2013-01-26 01:03:42 +01:00
GJ
18a4f5ed40
Fixed bug where Iron Grip was using the attacker's skill values rather
...
than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9
Fixed issues with combat abilities not checking cooldowns in last few
...
dev builds.
2013-01-25 17:21:18 -05:00
bm01
b61410b6eb
Make this constant
2013-01-25 22:34:35 +01:00
bm01
51d681974c
Re-added unbreaking enchant handling for Tree Feller
2013-01-25 22:32:52 +01:00
GJ
91e8051cee
Fixed abilities activating with the wrong tool in hand
2013-01-25 13:54:32 -05:00
GJ
a7be57241c
Cleanup listeners a bit more. Also fix bug in recent dev builds where
...
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
a35af4dbe6
This is better & cleaner than just comparing the data.
2013-01-25 10:41:43 -05:00
GJ
3d275a4f53
Hopefully a better fix for the previously mentioned issue.
2013-01-24 23:54:07 -05:00
GJ
06cf0ff2c2
Temporary fix for some of our combat checks not being called properly. A
...
better fix will be coming soon.
2013-01-24 23:03:00 -05:00
GJ
ba7ebe1319
Minor Database refactoring.
2013-01-24 22:53:02 -05:00
GJ
f5179cdcea
Fixing awkward Bukkit bug related to Flame arrows.
2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a
Trying to clean up duplicate checks & whatnot in our listeners.
2013-01-24 20:10:50 -05:00
GJ
7c59621c9e
More cleaning on listeners. Also fixes NPE with itemInHand, because
...
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0
PlayerListener cleanup
2013-01-24 14:19:26 -05:00
GJ
ab677e941d
Start cleaning up the mess we've made of our listeners.
2013-01-24 11:50:12 -05:00
bm01
29d796b6af
Partially reverted my previous fix
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ItemStack constructor actually worked,
the issue was about double drops using
the original data, not about TreeFeller.
2013-01-24 16:15:10 +01:00
GJ
276800f999
Change how we handle players not being able to pick up items while using
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Berserk.
2013-01-24 09:44:48 -05:00
bm01
8d077ff4f2
Cleanup
2013-01-24 15:37:02 +01:00
bm01
58b01021c1
Definitely fixed sideways logs issues
...
... Apparently
2013-01-24 15:28:18 +01:00
bm01
5a6dc8511f
Actually fixed TreeFeller and sideways logs items
2013-01-24 15:13:56 +01:00
GJ
b7bb3f4487
Don't include child skills in these loops. Fixes #577
2013-01-24 09:08:30 -05:00
GJ
531e92bda3
It's over 5000!
...
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
1337c45f1d
Fixed NPE with startup relating to SmeltingCommand.
2013-01-23 19:10:12 -05:00
bm01
7e91776cfb
Made Tree Feller a little more aggressive
2013-01-24 00:53:08 +01:00
bm01
9689c50603
Javadoc update & fixes
2013-01-24 00:53:08 +01:00
bm01
bb2eb053da
Fixed Tree Feller dropping sideways log items
2013-01-24 00:53:08 +01:00
GJ
64137995c2
Add advanced.yml config options for Smelting.
2013-01-23 17:07:26 -05:00
GJ
6f0e2437e0
Smelting!
2013-01-23 16:34:01 -05:00
GJ
aabbc2f238
Is it a log? There's a function for that...
...
Also fix leaves dropping logs instead of saplings.
2013-01-23 12:44:00 -05:00
TfT_02
fb31cef68b
Fix Gracefull Roll chance being null
2013-01-23 16:14:12 +01:00
bm01
2a89e912f8
Removed debugging code left behind
2013-01-22 23:49:06 +01:00
bm01
ee91ed8708
Fixed sideway logs handling
2013-01-22 23:44:53 +01:00
bm01
69475f92c7
Catch this
2013-01-22 22:24:53 +01:00
bm01
dc2452231d
Abstract Woodcutting
2013-01-22 22:04:05 +01:00
bm01
1bbb245e32
More work on Woodcutting and Tree Feller
2013-01-22 21:51:07 +01:00
GJ
6b0e7a9c61
Major refactoring. This WILL break any mcMMO-related plugin that
...
does not properly hook into the API classes.
This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
00d50953ad
Update /repair command
2013-01-22 12:26:35 -05:00
GJ
397dd96383
Update Woodcutting command.
2013-01-22 11:52:06 -05:00
GJ
cac5f15a37
I broke the build...
2013-01-22 11:19:26 -05:00
GJ
74c32c4e59
Cleanup of UnarmedCommand.java
2013-01-22 11:18:12 -05:00
GJ
e048a6d0d0
Cleanup Swords & Taming commands
2013-01-22 10:48:10 -05:00
GJ
65d71db72f
Cleaning up Herbalism & Mining commands.
2013-01-22 02:20:05 -05:00
GJ
b4fffe154d
Shoulda been a double.
2013-01-22 01:57:48 -05:00
GJ
716c4d3783
Fixed Woodcutting accidentally using Mining double drop values.
2013-01-22 01:56:54 -05:00
GJ
5a9ca96a0f
Cleanup of HerbalismCommand, added config options for Hylian Luck
2013-01-22 01:52:34 -05:00
GJ
176ffcc3d1
Cleanup on FishingCommand, split Farmer's Diet & Fisherman's Diet into
...
distinct config values. Fixes #556
2013-01-22 00:47:56 -05:00
GJ
3cc9672ff3
Fixed an inverted check on Impact.
2013-01-21 23:03:14 -05:00
bm01
946d845987
Fixed the merge, I think
2013-01-22 02:43:49 +01:00
bm01
f0f7dee3c2
Optimized Tree Feller
...
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a
Copy-pasta code is bad.
2013-01-21 20:01:33 -05:00
GJ
67fd45ef25
Avoid a few unnecessary calls.
2013-01-21 19:36:15 -05:00
GJ
0711454e31
General cleanup to satisfy my OCD a little while longer.
2013-01-21 17:22:54 -05:00
GJ
299c7ff804
Because McMMOPlayerUnarmEvent is a silly name.
2013-01-21 12:35:38 -05:00
NuclearW
0276294569
Add McMMOPlayerUnarmEvent
2013-01-21 03:53:25 -05:00
bm01
e7ceef479e
Removed extra durability loss from Leaf Blower
2013-01-19 20:47:15 +01:00
bm01
0545ed434d
Removed unnecessary calls
2013-01-19 20:44:51 +01:00
GJ
b9bf3f96d2
Added new Hylian Luck skill to Herbalism.
2013-01-19 12:33:57 -05:00
GJ
0dfd2fe9ef
ACTUALLY fix issue with fishing enchantments. Also updated the
...
changelog.
2013-01-17 18:25:26 -05:00
GJ
5830bf461d
Fix fishing not handling enchants right.
2013-01-17 15:32:28 -05:00
GJ
857bb00c8a
Because this way is easier.
2013-01-17 15:20:20 -05:00
nossr50
abb0184e49
Fixed a bug where Triple Drops wouldn't happen.
2013-01-17 11:23:52 -08:00
nossr50
b11762da99
Absolutely no reason to do it that way
2013-01-17 10:28:31 -08:00
GJ
0262255bea
Fixed bug where Skull Splitter would be applied twice.
2013-01-17 12:04:56 -05:00
GJ
a9c722de67
Wrapping up the localizations... though I'm sure there are probably
...
still some that got missed.
2013-01-17 11:02:55 -05:00
GJ
faa22002e3
Start of major localization update.
2013-01-16 14:03:31 -05:00
GJ
9204b23d51
Allow configuration of Skull Splitter damage modifier.
2013-01-15 17:00:56 -05:00
GJ
5bdf4b5dcc
Finish Axe restructuring, modify a little bit of Swords stuff as well.
2013-01-15 16:38:44 -05:00
GJ
f40433fc99
Axe restructuring.
2013-01-15 16:16:46 -05:00
GJ
bbbd12d461
Fix issue where Tree Feller affected player-placed blocks. Fixes #507
2013-01-15 13:13:20 -05:00
GJ
ec6a7e79d6
ACTUALLY fix issue with TNT damage - Fixes #510 .
2013-01-15 10:34:13 -05:00
GJ
630b64462e
Fixed a bug with Blast Mining incorrectly handling reduced TNT damage.
2013-01-15 10:01:15 -05:00
GJ
72b8eb85b0
NPEs are bad and I should feel bad.
2013-01-14 17:38:47 -05:00
GJ
83855268d5
To keep me from accidentally deleting this again...
2013-01-14 17:23:39 -05:00
GJ
724aad8504
Allow for a chance at 3x drops from Super Breaker again - Addresses #456
2013-01-14 17:11:35 -05:00
GJ
348887f799
Refactoring, removing useless variables, changing ints to doubles, etc.
2013-01-14 12:41:39 -05:00
GJ
0587741437
More Axe restructuring, changing some config values from int to double,
...
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
00ee75bb29
Remove unused imports.
2013-01-14 00:26:18 -05:00
Glitchfinder
f73d0dbc40
Missed one of the calls.
2013-01-13 18:24:43 -08:00
Glitchfinder
395e243730
Converting calls again.
2013-01-13 18:23:11 -08:00
Glitchfinder
eb2c552316
Bukkit Devs renamed a method and didn't leave a mirror in the old name.
2013-01-13 17:56:05 -08:00
gmcferrin
ea97dcdb55
Fix missing Spout check. Will switch to Bukkit sounds soon.
2013-01-12 19:17:29 -05:00
TfT_02
54ef85e1a3
Fishing in the rain gives you a higher chance of getting magical items!
2013-01-13 00:26:18 +01:00
gmcferrin
2ed5e8e717
Fixes issue #315 - Fishing will now properly respect min/max levels in
...
treasures.yml
2013-01-11 17:55:54 -05:00
gmcferrin
487e67d208
Because NuclearW said I was wrong...
...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
a8abfdae5e
Start Axe restructuring.
2013-01-10 22:39:08 -05:00
TfT_02
6cdb27aef0
Moving Fishing and Arcance Forging settings to advanced.yml
2013-01-11 00:21:18 +01:00
TfT_02
085a25306c
Make the MagicHunter Chance configurable
2013-01-10 22:54:57 +01:00
gmcferrin
93180ccd06
Because 50% was too high.
2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5
Clarify the way fishing enchantments work - need to fix command display
...
still.
2013-01-10 15:22:47 -05:00
gmcferrin
74c3ce0552
Support for auto-replanting cocoa.
2013-01-10 12:55:54 -05:00
gmcferrin
bcfec56300
Because it's not just Citizens that uses NPCs.
2013-01-10 12:18:48 -05:00
gmcferrin
621f739831
Axes restructuring, part 1
2013-01-10 09:26:28 -05:00
gmcferrin
607d2b8bd7
Abstraction is good.
2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257
Because we don't need that many Random objects.
2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
1055186e86
Finished Mining restructuring.
2013-01-09 21:44:53 -05:00
gmcferrin
1839f6ce8c
Restructuring Blast Mining.
2013-01-09 19:45:34 -05:00
TfT_02
fca095689e
Fixed wrongly named config node
2013-01-09 16:54:01 +01:00
Glitchfinder
46bf22e36b
Merging TfT_02's branch in.
2013-01-08 17:28:09 -08:00
gmcferrin
003c89c3a4
Missed one.
2013-01-08 18:54:22 -05:00
gmcferrin
793bd04afe
Fixing merge issues, again.
2013-01-08 18:52:50 -05:00
gmcferrin
0249ae2724
Handle potions better.
2013-01-08 18:46:26 -05:00
Glitchfinder
e5592c5da8
Resolving minor merge conflict.
2013-01-08 15:27:59 -08:00
Glitchfinder
b0500332bc
Finishing up backwards compatibility for dye colors.
2013-01-08 15:14:12 -08:00
gmcferrin
78b8ac663e
A little more cleanup.
2013-01-08 18:09:13 -05:00
Glitchfinder
e41ab3ac18
Merge pull request #457 from Glitchfinder/master
...
Minor updates.
2013-01-08 14:50:39 -08:00
gmcferrin
36d97bbcaf
Store the scheduler.
2013-01-08 17:45:52 -05:00
gmcferrin
f3c89fe48b
Archery cleanup.
2013-01-08 17:44:05 -05:00
Glitchfinder
9b31520684
Basic error check for backwards compatibility with dye colors.
2013-01-08 14:39:08 -08:00
gmcferrin
b78299bbbd
Metadata does nothing, apparently.
2013-01-08 17:24:09 -05:00
gmcferrin
e0da506d1a
Protected, not public.
2013-01-08 16:10:19 -05:00
gmcferrin
d2f6191615
Starting on cleaning up null checks & type casting
2013-01-08 16:07:29 -05:00
gmcferrin
7c211fa50c
Fix for Super Breaker & Giga Drill Breaker double/triple drops.
2013-01-08 14:56:31 -05:00
gmcferrin
ccfe1181be
More mining restructuring.
2013-01-08 12:52:16 -05:00
gmcferrin
85fb12a4ec
Use new Bukkit DyeColor data.
2013-01-08 11:31:07 -05:00
gmcferrin
84994c2b2f
Remove a few unused imports & variables.
2013-01-08 10:50:37 -05:00
gmcferrin
753652dcf9
More mining updates.
2013-01-08 10:46:19 -05:00
gmcferrin
b99d261084
Remove our workaround for NBT tag issues since Bukkit fixed it.
2013-01-08 10:45:49 -05:00
gmcferrin
aee4bcd65e
More mining restructuring.
2013-01-08 09:42:37 -05:00
gmcferrin
159ec3f04d
Pass location & type as params, rather than calling inside the function.
2013-01-08 09:35:41 -05:00
gmcferrin
3d38892f7e
Only call for an instance of Config once.
2013-01-07 17:40:33 -05:00
gmcferrin
1d990979ac
Made the casting a little less complex.
...
No need to cast them BOTH to a double, only one is needed.
2013-01-07 17:27:52 -05:00
gmcferrin
d69cf09d4e
Removed some unnecessary casting.
2013-01-07 17:08:53 -05:00
gmcferrin
b8d346d890
More work on Mining restructuring.
2013-01-07 12:51:39 -05:00
Glitchfinder
e8f6d4107b
Merge conflicts are fun.
2013-01-06 18:02:52 -08:00
Glitchfinder
83888f80d4
Fixing merge conflicts
2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a
Updating permissions for consistency.
2013-01-06 17:52:31 -08:00
TfT_02
00020a9cbb
Skill commands now show the perk effect, if any are active
2013-01-06 12:16:08 +01:00
TfT_02
cdd9745341
Fixing formatting
2013-01-03 17:40:22 +01:00
TfT_02
4f8337c11a
Fixed a bug which caused advanced.yml not to respect every MaxChance node
2013-01-02 01:27:50 +01:00
TfT_02
3aee334fbd
Fixed Arcobatics & Archery ignoring ChanceMax settings from advanced config
2013-01-02 00:34:32 +01:00
gmcferrin
48150e2002
Move permissions declaration to the constructor.
2013-01-01 17:54:58 -05:00
TfT_02
d741d9a11e
Merge pull request #400 from TfT-02/master
...
Various fixed for issues in the issue tracker
2013-01-01 14:17:06 -08:00
gmcferrin
3194baffd7
Use finals rather than local variables.
2013-01-01 17:12:15 -05:00
gmcferrin
aeaad41c45
Fix static access issues.
2013-01-01 16:04:53 -05:00
gmcferrin
15cdf3bfd6
More unused imports
2013-01-01 16:03:33 -05:00
gmcferrin
11468abc98
Fixed update for Mining refactoring
2013-01-01 16:01:51 -05:00
gmcferrin
ef6d47b801
Update for Mining refactoring.
2013-01-01 15:54:41 -05:00
Glitchfinder
d33334708d
Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList.
2012-12-31 19:40:33 -08:00
Glitchfinder
0e853d44b7
Fixing a bug where repairing could leave items with the enchant effect but no enchantments.
2012-12-31 16:04:17 -08:00
Glitchfinder
e607e04af4
Merge pull request #396 from Glitchfinder/master
...
Fixes and Patches
2012-12-31 10:03:19 -08:00
TfT_02
00279502e4
This does prevent using wood axes everytime you tree fell
2012-12-31 11:04:01 +01:00
TfT_02
cc18794a93
Don't damage the tool more than it's max durability
2012-12-31 11:00:27 +01:00
Glitchfinder
905e92fa4d
Adding the ability to track spawned mobs when chunks unload.
2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9
Merge pull request #392 from TfT-02/master
...
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
TfT_02
2968803f29
Fixed formatting
2012-12-31 00:01:58 +01:00
TfT_02
6cf6e8ab54
This needs to be on this line.
2012-12-30 23:54:51 +01:00
TfT_02
3668249267
Iterate through the durability damage with Unbreaking check
2012-12-30 23:46:21 +01:00
Glitchfinder
c0bba7dead
Merge pull request #395 from Glitchfinder/master
...
Fixing an issue where players repaired items a hundred times better than they should be able to.
2012-12-30 09:39:05 -08:00
Glitchfinder
7fc8d432b5
Fixing an issue where players repaired items a hundred times better than they should be able to.
2012-12-30 09:37:38 -08:00
TfT_02
43de871392
Fixed enchantments being ignored + removed uneccesary code
...
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4
Merge pull request #391 from Glitchfinder/master
...
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824
Fixing issues caused by the patch to deprecated ItemStack changes.
2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37
Merge pull request #383 from Glitchfinder/master
...
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c
Fixing remaining NPEs with custom blocks using vanilla IDs.
2012-12-28 21:11:22 -08:00
Glitchfinder
cd5df82d72
Fixing more NPEs with custom blocks.
2012-12-28 20:47:39 -08:00
Glitchfinder
5404371b35
Merge pull request #357 from TfT-02/master
...
Various fixes and patches
2012-12-28 12:19:44 -08:00
Glitchfinder
b9f2aa5eff
Fixing an NPE involving custom blocks. More investigation needed to find the source of the issue.
2012-12-28 12:14:25 -08:00
TfT_02
e5cc06e822
Fix for wrong datataypes
2012-12-28 02:12:34 +01:00
Glitchfinder
b491090037
Repairing the Repair skill.
2012-12-27 15:08:10 -08:00
TfT_02
de3bae41ae
Implementing an durability cap for ArmorImpact
2012-12-27 17:36:12 +01:00
gmcferrin
9af66a8e69
Fixed ItemStack deprecation issues.
2012-12-25 01:01:10 -05:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Grant
6b3bde585d
Fixed some issues with static access
2012-12-24 16:17:33 -05:00
Grant
f7ea25be61
Fixed issue with Mining using actual skill level rather than max skill
...
level
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a
Added default cases to switch/case statements
2012-12-24 16:17:32 -05:00
TfT_02
cdb5fed5a5
Changed bonus to float
...
Fixes bug where only 1 diamond was needed to fully repair an almost
broken diamond pickaxe
2012-12-24 13:00:50 +01:00
TfT_02
bb1dbab984
Iron golem and Snowman pumpkin drop rates are now 3% for the sake of consistency
2012-12-23 22:05:10 +01:00
TfT_02
8a97718dd4
Don't use MaterialData when its not needed.
2012-12-23 18:44:39 +01:00
TfT_02
01142b67c6
Changed skull drop rates to 3%
2012-12-23 00:00:29 +01:00
TfT_02
e0bba80f55
Made skulls drops more rare.
2012-12-22 11:17:48 +01:00
TfT_02
34276539fa
Got rid of reflection code, now uses Bukkit method to check if witherskeleton
2012-12-22 10:11:18 +01:00
TfT_02
4511dd79fa
Now uses proper gamemode check and uses Misc.dropItem
2012-12-22 10:10:54 +01:00
Glitchfinder
569079fed0
Fixing build issues caused by recent changes to CraftBukkit.
2012-12-06 11:11:12 -08:00
Grant
abd051d07b
Merge pull request #332 from TfT-02/master
...
Fixed and patches
2012-12-03 21:08:58 -08:00
TfT_02
de93b11c25
Fixed an error where Greater Impact was confused with Armor Impact
2012-12-02 22:54:03 +01:00
TfT_02
7f16339bd9
Fixed a small bug where players could salvage items in creative mode
2012-12-02 22:44:26 +01:00
U-YUE\Sean
42dc6e7c4f
Fixing the broken repair config.
2012-11-29 12:24:56 -08:00
U-YUE\Sean
3153973c2b
Fiuxing merge issue.
2012-11-29 12:18:35 -08:00
Glitchfinder
0037524cfd
Fixing more errors with typecasting.
2012-11-25 16:40:42 -08:00
Glitchfinder
082fa2ca0d
Dealing with type conversion issues in the skill commands.
2012-11-25 16:18:30 -08:00
Glitchfinder
b1cf9d139a
Fixing some issues with Arcane Forging.
2012-11-24 15:47:28 -08:00
Glitchfinder
52f7120392
Resolving merge conflict.
2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5
Adding AdvancedConfig
2012-11-21 21:49:54 +01:00
Glitchfinder
6d42d14575
Fixed a bug where Herablism magically converted potatoes to carrots.
2012-11-15 16:34:57 -08:00
Glitchfinder
d2493e89ca
A few more minor things.
2012-11-13 14:31:02 -08:00
Glitchfinder
506efec858
Merge pull request #3 from TfT-02/master
...
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72
Hehe, you were soo right. This is MUCH cleaner to look at. :)
2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633
Moved Salvage check to ItemChecks
2012-11-13 22:17:34 +01:00
TfT_02
f8b44cd8ce
New Salvage ability for Repair!
...
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.
- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de
Fixing cooldown timers so that they display the proper cooldown for players with perks.
2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b
Nerfing overpowered Herbalism double drops for melons and netherwart.
2012-11-12 19:10:14 -08:00
Glitchfinder
a56f805787
Modified drop rates for Fishing's Shake ability. Also reverted spacing to match the rest of the project.
2012-11-12 16:33:37 -08:00
Grant
212b42c8b9
Merge pull request #305 from TfT-02/master
...
Changed the fishing skill shake + small fix for lucky perk in fishing
2012-11-11 11:45:55 -08:00
Glitchfinder
9a9e0cc7de
Modifying the amount of experience earned when using Tree Feller on jungle trees. It was nerfed a bit too much.
2012-11-10 12:45:54 -08:00
Glitchfinder
a8a90ee815
Fixing excessive null chunk before earning Woodcutting experience.
2012-11-10 12:43:08 -08:00
Glitchfinder
7859660ece
Adding herbalism green thumb ability to carrots, potatoes, and netherwart.
2012-11-09 16:37:12 -08:00
TfT_02
a1a61e9d4a
Added new method for calculating the ShakeChance
2012-11-08 20:15:40 +01:00
Glitchfinder
d1f683b8a5
Adding the option to negate experience earned for Acrobatics or Herbalism while in a minecart to prevent afk leveling.
2012-11-07 18:41:18 -08:00
TfT_02
00364afd8f
Made the shake rank chance configurable
2012-11-07 14:02:30 +01:00
TfT_02
f5f07f7016
This wasn't right.
2012-11-07 13:32:30 +01:00
TfT_02
2bdeeb2d6e
Changed shake drops from guaranteed to based upon fishing level and perks.
2012-11-07 13:30:20 +01:00
Glitchfinder
91a18fe7a2
Fixing herbalism to look for cobble walls when trying to convert cobble walls.
2012-11-04 21:47:15 -08:00
Glitchfinder
c7b3b7a826
Green thumb now converts cobble walls to mossy cobble walls.
2012-11-04 16:06:33 -08:00
Glitchfinder
01fb245da3
Fixing double drops for herbalism so that carrots and potatoes drop items instead of blocks.
2012-11-04 15:54:22 -08:00
Glitchfinder
d532164cd6
Incorporating #287 due to incompatible edits.
2012-11-02 08:45:50 -07:00
Glitchfinder
be4e62fe9d
Hopefully addresses part of the empty enchant issue.
2012-10-31 22:47:04 -07:00
Glitchfinder
87c4f318a4
Fixing fishing a bit.
2012-10-31 12:39:04 -07:00
Glitchfinder
30b87e8035
Resolving potential conflict with #285 . (Missed the newline)
2012-10-30 20:12:43 -07:00
Glitchfinder
26a85846fc
Resolving potential conflict with #285 .
2012-10-30 20:11:24 -07:00
Glitchfinder
cd40507609
Resolving issue #211 .
2012-10-30 20:05:37 -07:00
Glitchfinder
a9ea2e0137
Resolving issue #258 .
2012-10-30 19:24:20 -07:00
U-YUE\Sean
9354831729
Finished fixing issues #272 , #266 , #261 , and #255 .
2012-10-30 13:14:22 -07:00
U-YUE\Sean
ab7a83b37e
Attempting to fix issues #272 , #266 , #261 , and #255 .
2012-10-30 11:46:52 -07:00
Grant
67499eeff7
Merge pull request #281 from Glitchfinder/master
...
Fixed checked data values for carrots and potatoes.
2012-10-30 07:01:35 -07:00
Glitchfinder
058dc8c611
Added support for newer mobs to fishing's shake ability.
2012-10-29 14:27:22 -07:00
Glitchfinder
8871964be0
Fixing checked data values for carrots and potatoes.
2012-10-29 12:33:13 -07:00
Grant
fa96a6beec
Merge pull request #278 from Glitchfinder/master
...
Basic update for 1.4.2
2012-10-29 10:25:29 -07:00
Marco Cunha
f1d785777c
Don't award double drops to mossified cobblestone
2012-10-29 17:17:52 +01:00
Glitchfinder
2a20ed95fa
Added missed checks for potatoes and carrots.
2012-10-28 20:56:33 -07:00
Glitchfinder
11f1889f1f
Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks.
2012-10-28 20:53:03 -07:00
Glitchfinder
31513d52d7
Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block.
2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344
Finished adding skill checks for Emerald Ore and Cocoa.
2012-10-17 13:41:19 -07:00
nossr50
01e69cdf5e
Fixing some mistakes.
2012-09-07 14:49:00 -07:00
nossr50
ef318eeaec
Merge pull request #248 from matix931/patch-7
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Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java
2012-09-05 21:10:58 -07:00
matix931
5f04ecfdd4
Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java
2012-09-05 11:45:43 +03:00
matix931
91d294acff
Update src/main/java/com/gmail/nossr50/skills/gathering/Mining.java
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Another change against 1.3.2
2012-09-05 11:19:34 +03:00
nossr50
f8d525d797
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2012-09-03 13:27:11 -07:00
nossr50
80dabad10e
Nerfs to axes
2012-09-03 13:26:48 -07:00
matix931
0f7bf13834
Update src/main/java/com/gmail/nossr50/skills/repair/Repair.java
...
When DowngradeChance is 0 random can be the same (0 to 99) so can't be <= becouse downgrade will continue
2012-08-31 18:03:54 +03:00
t00thpick1
740c1131ea
Made superbreaker not dupe if event is cancelled
2012-08-17 01:28:28 -03:00
t00thpick1
0a798aec30
Made gigadrill not dupe if event is cancelled
2012-08-17 01:27:41 -03:00
nossr50
7b47d32a96
Citizens compatibility. Bug fix for Woodcutting/custom trees.
2012-08-14 14:09:49 -07:00
nossr50
3934392219
Did somebody say HOTFIX?
2012-08-14 13:52:31 -07:00
nossr50
729e4a6eac
Fixed some deprecated things, removed some unneeded imports.
2012-08-07 17:41:13 -07:00
nossr50
b30002948c
Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile
2012-08-04 15:21:34 -07:00
GJ
42a1fdf2df
Removed deprecated function in 1.2.5-R5
2012-07-31 09:06:23 -04:00
GJ
c567e2714a
Fixed custom woodcutting blocks throwing errors.
2012-07-09 09:26:22 -04:00
GJ
5b8811bd09
More work on McMMOPlayer
2012-07-06 11:57:17 -04:00
GJ
c9e3ea005b
Because loc is lazy.
2012-07-04 15:38:25 -04:00
GJ
3f8268d848
Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
...
Touch
2012-07-04 10:33:20 -04:00
GJ
cda3675dc5
More bad variable names.
2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3
Because PP is an awful variable name.
2012-07-03 10:04:04 -04:00
bm01
bebcc40987
Added missing annotations
2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f
Removed unused import
2012-07-03 03:54:20 +02:00
bm01
c3ba54a0ce
Removed unneeded cast
2012-07-03 03:53:11 +02:00
bm01
7799acec05
Oops
2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa
TrackedEntity.java cleanup
2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c
Tweaked a few switch statements.
2012-07-02 21:05:55 -04:00
GJ
c3d7a4e3de
Fixed "lucky" perk making downgrades from repair more likely.
2012-07-02 19:56:48 -04:00
GJ
3c10be6d1a
Added some missing defaults to switch cases.
2012-07-02 19:27:07 -04:00
GJ
819b6fcacb
Added "lucky" donor perk - abilities have 25% better chance to activate
2012-07-02 11:09:55 -04:00
bm01
c45beec59d
Fixed repair enchant downgrade
2012-07-01 00:04:53 +02:00
GJ
eae665c1c5
Added ability for custom blocks to drop a range of items. MOD BLOCK
...
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
GJ
e8deb0384a
Fix Iron Grip calculations using incorrect values.
2012-06-25 08:54:05 -04:00
GJ
881f2c023e
Added permission node for Iron Grip
2012-06-25 08:54:05 -04:00
GJ
c4cd677021
Added new methods to replace deprecation in latest Bukkit. Commented out
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until RB.
2012-06-23 12:13:51 -04:00
GJ
8738036f6f
Added Reduced Cooldown perk for donors.
2012-06-21 21:50:48 -04:00
GJ
2bef0e833f
Rework of Swords handling
2012-06-21 09:04:45 -04:00
GJ
09721518b0
Fixed Unarmed using Taming levels.
...
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
48dd537257
More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
...
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d
Updating Unarmed (WIP)
2012-06-14 23:59:35 -04:00
bm01
1014316581
Whoops D:
2012-06-15 03:32:46 +02:00
bm01
739cd83155
Forgot to cancel the task
2012-06-15 03:30:36 +02:00
bm01
032472dcb3
Avoid unnecessary iteration
2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac
Remove inactive entities from the arrow tracker
2012-06-15 02:43:13 +02:00
bm01
ba133f94fc
Extra equals
2012-06-15 02:34:24 +02:00
bm01
064c16f4d7
Reverted last commit
2012-06-15 02:14:53 +02:00
bm01
5a394ee744
Fixed killed entities not being removed from arrowTracker
2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55
Fixed Archery using Taming skill level
2012-06-15 02:06:06 +02:00
GJ
a5d7bee939
Spacing
2012-06-14 00:01:31 -04:00
GJ
9f65e5a9ab
PermissionsHandler was a stupid idea.
2012-06-13 12:31:20 -04:00
GJ
c71f4e438b
Organize imports.
2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7
Archery rework.
2012-06-13 08:53:18 -04:00
GJ
29c629eb22
WIP on Archery rework.
2012-06-12 21:36:17 -04:00
GJ
8ed2696315
Fix issue with trying to remove all of the item in hand.
2012-06-12 15:11:13 -04:00
GJ
ab138bdba2
Javadocs, added Lighting to the damage types affected by Shock Proof
2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd
More tweaks to Taming.
2012-06-12 14:42:38 -04:00
GJ
2d47447375
Begin rework of Taming skill
2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2
Spacing
2012-06-12 11:07:27 -04:00
GJ
c6db11a10b
Use EntityDamage event instead of EntityDamageByEnitity
2012-06-12 10:23:34 -04:00
GJ
2225e542ad
Spacing issues.
2012-06-12 09:20:39 -04:00
GJ
975e13d45f
Tweaked how we check XP gain permissions.
2012-06-12 08:10:18 -04:00
bm01
534a165c45
Tweaked a few things
2012-06-12 06:18:00 +02:00
bm01
c382c95d24
Re-added respawnATS
2012-06-12 05:38:32 +02:00
GJ
0034226fa7
Reorder constructors to avoid errors
2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5
More tweaks to Acrobatics.
2012-06-11 20:37:09 -04:00
GJ
6ab1996440
Reworking of Acrobatics, plus an Acrobatics bugfix.
2012-06-11 16:11:23 -04:00
bm01
3732db2226
Reworked Party
2012-06-09 03:08:36 +02:00
GJ
d644b4c331
Fixed NPE with repairing items that rely on metadata.
2012-06-06 18:27:52 -04:00
GJ
2f15c71412
Because making it upper case broke all the things.
2012-06-06 18:02:22 -04:00
GJ
0a44a74f59
Cleanup (Yes, I'm that picky).
2012-06-06 16:49:42 -04:00
GJ
290032646f
Protect our hashmaps from bad people.
2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2
Because lowercase class names are evil.
2012-06-06 14:49:07 -04:00
bm01
56aff1d191
Replaced playerName fields in PlayerProfile and Users by the Player object
2012-06-06 02:03:27 +02:00
GJ
71446a12af
Static ALL the things!
2012-06-05 10:42:56 -04:00
GJ
6afe0e8a34
Organize imports.
2012-06-05 10:13:10 -04:00
GJ
1cca4de9e5
Cleanup!
2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f
Change XP processing to use a single function.
2012-06-04 09:30:51 -04:00
GJ
2a27048174
Functions that start with capital letters are bad.
2012-06-04 09:08:41 -04:00
GJ
dda8c0c9e0
Fixed bug with Tree Feller changing durability too soon.
2012-05-30 10:48:25 -04:00
GJ
92acf62884
More mod fixes for Woodcutting.
2012-05-27 14:40:35 -04:00
GJ
c2fb57fce9
Fix Tree Feller not working with custom axes
2012-05-27 14:31:37 -04:00
GJ
450e938092
Change Spout Config file to only load if Spout is enabled.
...
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f
Moved Spout stuff to its own config file.
2012-05-23 10:50:47 -04:00
GJ
9525ce8299
Cleanup.
2012-05-23 09:35:16 -04:00
NuclearW
c5183309ae
New line on the factory floor
...
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
8feaf4410f
getRepairable by id
2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e
Cleanup Repair.java
2012-05-22 05:33:04 -04:00
NuclearW
60754c9380
Implement xp
2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5
Change xpHandler for new system usage
...
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9
Level check
2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4
Logic fix
2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751
Unused import
2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b
Return on this error
2012-05-22 05:33:01 -04:00
NuclearW
b7cec8a0c4
Most of handleRepair() done, level checking still needed
...
- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0
Convenience method for RepairManager
2012-05-22 02:59:10 -04:00
NuclearW
20b169e8eb
Typo
2012-05-22 00:00:01 -04:00
GJ
41c9741b72
Fixed exploit where you could gain tons of Acrobatics XP from spamming
...
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb
Cleanup
2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc
Cleanup
2012-05-21 09:33:21 -04:00
GJ
73902d5f92
Minor cleanup / refactoring
2012-05-21 09:21:26 -04:00