Commit Graph

1568 Commits

Author SHA1 Message Date
GJ
a31d50924d Only create objects where we need them. 2012-07-09 10:43:16 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc Oops 2012-07-08 00:17:33 +02:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65 Removed unused import 2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled 2012-07-07 23:48:22 +02:00
bm01
8c178869b7 Fixed /mcremove 2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
3702495038 Don't need to .save() for online players 2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c Arranged InspectCommand 2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca Fixed /mmoedit 2012-07-07 19:35:32 +02:00
bm01
54011fdeb7 Removed unused OfflinePlayer from PlayerProfile 2012-07-07 19:27:47 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c460eec0ab Oops. 2012-07-06 09:30:30 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
bm01
18aef9d526 Typo 2012-07-06 07:13:52 +02:00
bm01
ccc6fd30f8 Fixed /inspect not working on offline player 2012-07-06 07:07:29 +02:00
GJ
1ba498c443 Because "final static" is just backwards. 2012-07-06 00:12:17 -04:00
GJ
64f31f2b5a Fixed issue with JSON API plugin & player chat events 2012-07-05 11:25:36 -04:00
GJ
b94085c5f4 Make 'em final 2012-07-05 09:33:57 -04:00
GJ
62b90ad552 Using .equals() is better 2012-07-05 09:25:48 -04:00
GJ
d6d1e0ffed More efficient handling of Party/Admin chat messages 2012-07-05 09:21:07 -04:00
GJ
ccd103cd88 More efficient iteration. 2012-07-05 09:11:40 -04:00
GJ
0606f16a11 pm is lazy too. 2012-07-04 15:38:26 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00
GJ
cefec723d0 Javadoc typo 2012-07-04 10:12:10 -04:00
GJ
124aa72fd9 Better file handling 2012-07-04 10:00:11 -04:00
GJ
dbc7277ba9 FileWriter is pointless here. 2012-07-04 09:45:47 -04:00
GJ
24d8769b5b Remove useless FileWriter 2012-07-03 21:23:32 -04:00
GJ
4aecb9756e Improve file handling. 2012-07-03 21:21:32 -04:00
bm01
51ca29ab9f Forgot to loadKeys() 2012-07-03 23:29:26 +02:00
bm01
c6e5264b7b Print the stack trace for easier debugging 2012-07-03 23:28:58 +02:00
bm01
73203ce869 Removed unneeded method call 2012-07-03 22:05:47 +02:00
bm01
b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied 2012-07-03 21:57:46 +02:00
GJ
5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. 2012-07-03 15:10:35 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
GJ
96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability
messages are disabled.
2012-07-03 08:40:56 -04:00
GJ
9f1b77a007 Refactoring 2012-07-03 08:36:21 -04:00
GJ
946b5bb006 Added null checks to BlockBreak & BlockDamage events to help with mod
compatibility.
2012-07-03 07:59:36 -04:00
bm01
bebcc40987 Added missing annotations 2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f Removed unused import 2012-07-03 03:54:20 +02:00
bm01
bdcc2f644b Removed unneeded instanceof 2012-07-03 03:53:51 +02:00
bm01
c3ba54a0ce Removed unneeded cast 2012-07-03 03:53:11 +02:00
bm01
1443e2f6b8 Removed unneeded null check, according to eclipse :3 2012-07-03 03:52:12 +02:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
bc58aff362 Fixed resource leak from never closing the JarFile. 2012-07-02 20:44:54 -04:00
GJ
1073954550 Lucky perk is actually a 33.3% boost. 2012-07-02 20:17:48 -04:00
GJ
c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. 2012-07-02 19:56:48 -04:00
GJ
92ae92c116 Fixed children nodes of "lucky" perk not being set to true. 2012-07-02 19:46:47 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
bm01
f18a9bdcc7 Fixed duplication bug with sticky pistons 2012-07-02 23:54:05 +02:00
bm01
87f59cd3eb Fixed the possibility to use some abilities without the proper tool 2012-07-02 21:30:19 +02:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
bm01
246961887e Build test 2012-07-01 13:09:34 +02:00
bm01
54e21333a3 Reworked some Spout stuff
among other things
2012-07-01 12:54:11 +02:00
bm01
c45beec59d Fixed repair enchant downgrade 2012-07-01 00:04:53 +02:00
bm01
c88ada489a Chunklets optimization 2012-06-30 02:38:22 +02:00
GJ
189f23f407 Fixed custom tools not handling the Ability_Enabled flag properly. 2012-06-28 11:20:53 -04:00
GJ
9789143c6d Check if player is online for EntityDamage events too. 2012-06-28 10:22:00 -04:00
GJ
f4dd7ff483 Fixed ClassDef error that prevented the server from loading unless
Spout was installed.
2012-06-28 10:03:22 -04:00
GJ
50e05c6320 Minor refactoring 2012-06-28 09:01:02 -04:00
GJ
9ba5360bfc Cleaned up inSameParty method 2012-06-28 08:14:49 -04:00
GJ
565ef693ce Fix issue with EntityDamageByEntityEvents & Offline Players 2012-06-28 08:14:49 -04:00
bm01
0c1a8eff85 Fixed NPE caused by Spout players after a /reload 2012-06-28 06:51:13 +02:00
GJ
32e9de6e9a Fix for NPE on party checks due to CombatTag plugin. 2012-06-27 23:51:18 -04:00
bm01
533955a9c7 Removed redundant calls 2012-06-28 05:35:56 +02:00
bm01
2faa0356a5 It's better that way 2012-06-27 20:46:45 +02:00
GJ
ee2a5c199a Added functionality to specify custom blocks that should not trigger
abilities.
2012-06-27 14:46:44 -04:00
bm01
bdcc522897 Fixed ConcurrentModificationException on world unload 2012-06-27 20:39:54 +02:00
GJ
71b20bdeaa Fixed ArrayIndexOutOfBounds error 2012-06-27 11:18:04 -04:00
GJ
0e85b4776a Add more XP boost permissions nodes. 2012-06-27 08:31:10 -04:00
GJ
24d2c1bc7a Fix for UTFDataFormatException 2012-06-26 14:58:51 -04:00
GJ
1610e932c6 Removed some debug code that got left in... 2012-06-26 13:23:56 -04:00
GJ
31d7bb2332 Javadoc fix 2012-06-26 08:03:19 -04:00
GJ
3d9c03c0c8 Added a few requested functions to the ExperienceAPI 2012-06-26 08:02:49 -04:00
bm01
dd94343d92 One more fix to admin chat 2012-06-25 21:35:38 +02:00
GJ
4b93dede33 Add ability to check if any ability is enabled. 2012-06-25 10:35:47 -04:00
GJ
61205989cc Cleanup cooldown monitoring a bit. 2012-06-25 10:29:29 -04:00
GJ
2559ea61d8 Added Ability API 2012-06-25 10:05:47 -04:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
bm01
d73521e0a0 Fixed admin chat being seen by everyone 2012-06-25 15:05:20 +02:00
GJ
e8deb0384a Fix Iron Grip calculations using incorrect values. 2012-06-25 08:54:05 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
bm01
5057a8a7a3 Fixed memory leak in ProfileSaveTask 2012-06-25 14:38:07 +02:00
bm01
b8e9269488 Made things cleaner 2012-06-25 14:37:18 +02:00
bm01
dc48d467f5 Return to HashMap! 2012-06-24 22:46:45 +02:00
nossr50
0b0390620e Whoops :D 2012-06-24 13:26:49 -07:00
nossr50
24eb34c182 Back to the old way of doing things 2012-06-24 13:26:21 -07:00
nossr50
ab7b6ce460 Fixed bug that caused NPE when trying to compare null parties 2012-06-24 12:48:03 -07:00
GJ
c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out
until RB.
2012-06-23 12:13:51 -04:00
bm01
6b84d39dda Fixed AE abilities not being applied correctly 2012-06-22 23:10:17 +02:00
bm01
e61342177d Simplified combat ability checks 2012-06-22 20:20:28 +02:00
bm01
d51fa92b46 Made 'shooterless' arrows dodgeable 2012-06-22 19:39:14 +02:00
bm01
3e20dc7de6 combatChecks optimization 2012-06-22 18:54:49 +02:00
GJ
dce1d7ba39 Fixed calculations on Reduced Cooldown perk 2012-06-22 10:57:51 -04:00
GJ
adffea1d52 Increased the seconds for activation time perk. 2012-06-22 10:13:37 -04:00
GJ
20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the
Counter-Attack ability.
2012-06-22 09:47:18 -04:00
GJ
b331fa353b Added increased activate time donor perks 2012-06-21 23:01:02 -04:00
GJ
9fe14609af Locale update. 2012-06-21 22:26:29 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
fce02dc0e5 Fixed possible NPE with Acrobatics fall checks. 2012-06-21 21:04:19 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
9040a2a2e3 Optimizations to Combat.java 2012-06-18 08:50:14 -04:00
NuclearW
4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload 2012-06-16 21:43:04 -04:00
GJ
09721518b0 Fixed Unarmed using Taming levels.
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
8ad6337dde Avoid calling the same thing 3 times. 2012-06-15 10:58:38 -04:00
bm01
271740d2ac Re-added mcMMO.getPlayerProfile(Player) 2012-06-15 10:03:00 +02:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
55e832d4f6 Do not track arrow if the bow has Infinity 2012-06-15 02:53:11 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
6f63818e5f Check for the block before throwing the fake break event. 2012-06-14 10:24:58 -04:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00
bm01
9d396162f1 Hardcore.java cleanup 2012-06-14 01:22:35 +02:00
bm01
4a0d9a96ab Fixed minor bug with Vampirism notification 2012-06-14 00:48:40 +02:00
GJ
9f65e5a9ab PermissionsHandler was a stupid idea. 2012-06-13 12:31:20 -04:00
GJ
c71f4e438b Organize imports. 2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
bm01
050b794b42 Fixed NPE with /mmoedit 2012-06-12 23:31:32 +02:00
NuclearW
f589197321 Load the lowest chunklets right now.
Thanks for @Glitchfinder for finding this glitch.

Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0 Handle corrupt chunklets by making a new one and not throw stacktrace 2012-06-12 16:45:28 -04:00
NuclearW
c1b838e356 Typo fix 2012-06-12 16:45:00 -04:00
GJ
8ed2696315 Fix issue with trying to remove all of the item in hand. 2012-06-12 15:11:13 -04:00
GJ
ab138bdba2 Javadocs, added Lighting to the damage types affected by Shock Proof 2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2 Spacing 2012-06-12 11:07:27 -04:00
GJ
c6db11a10b Use EntityDamage event instead of EntityDamageByEnitity 2012-06-12 10:23:34 -04:00
GJ
2225e542ad Spacing issues. 2012-06-12 09:20:39 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
534a165c45 Tweaked a few things 2012-06-12 06:18:00 +02:00
bm01
5cff6ed67b Removed xpGainATS, it actually never worked 2012-06-12 05:59:26 +02:00
bm01
3448733834 Removed unused variable 2012-06-12 05:40:07 +02:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
0034226fa7 Reorder constructors to avoid errors 2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5 More tweaks to Acrobatics. 2012-06-11 20:37:09 -04:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
5bff6d63f2 Removed unneeded reference 2012-06-11 08:26:48 +02:00
bm01
5fe227b874 Forgot to change getParties 2012-06-11 08:26:22 +02:00
bm01
cbaf2f8370 More work on parties 2012-06-11 07:50:10 +02:00
bm01
393ac886e2 Removed unneeded method 2012-06-10 06:57:55 +02:00
bm01
c9082083d1 Merged ProfileSaveTask and RemoveProfileFromMemory 2012-06-10 06:56:39 +02:00
bm01
5d0d89e74d Changed party name restriction 2012-06-09 22:24:04 +02:00
bm01
e9c3583fd8 Added few forgotten things 2012-06-09 20:11:11 +02:00
bm01
81eadc1418 No longer use/save party name in database and users flat file 2012-06-09 19:48:18 +02:00
bm01
dfff0efc0b Cleanup 2012-06-09 19:29:44 +02:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
bm01
e9ccdcfbbe Missing space! 2012-06-08 20:04:45 +02:00
bm01
01345a5dc4 Fixed /mcremove on existing PlayerProfile 2012-06-08 20:03:02 +02:00
bm01
90c8e57ed7 Reworked a little Users.java 2012-06-08 20:00:02 +02:00
GJ
d644b4c331 Fixed NPE with repairing items that rely on metadata. 2012-06-06 18:27:52 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
0a44a74f59 Cleanup (Yes, I'm that picky). 2012-06-06 16:49:42 -04:00
bm01
f876fe8d25 Made API classes 'statics' 2012-06-06 22:04:21 +02:00
GJ
290032646f Protect our hashmaps from bad people. 2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
GJ
e9ea0e0389 Created a variable for player name. 2012-06-06 09:32:01 -04:00
bm01
35565bb021 Removed PlayerProfile save on User.removeUser, it's already done in RemoveProfileFromMemoryTask 2012-06-06 02:20:33 +02:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
b8be1d1866 Fix the Javadocs 2012-06-05 11:05:51 -04:00
GJ
1d7d2cd52e Make it static. 2012-06-05 11:05:44 -04:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
GJ
ca6cafaebd Cleanup 2012-06-05 10:42:56 -04:00
GJ
c97be335ee Avoid using mcMMO.p when we can 2012-06-05 10:42:56 -04:00
GJ
fd1227b87e No need for public constructor 2012-06-05 10:42:56 -04:00
bm01
7ef72c501e Cleanup 2012-06-05 16:32:26 +02:00
GJ
f7ee96aa99 Fixed bug where admin chat was displayed to the whole server. 2012-06-05 10:19:23 -04:00
GJ
b84478898d Cleanup. 2012-06-05 10:18:05 -04:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
GJ
6e4f4b5c8d More cleanup. 2012-06-05 10:07:45 -04:00
bm01
63c663b8c1 Fixed Archery PVP/PVE enablement not being used properly 2012-06-05 16:00:32 +02:00
bm01
a1296596fa Fixed possible NPE when a projectile doesn't have a shooter 2012-06-05 16:00:27 +02:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
7ada587df3 More Spout tool stuff. 2012-06-04 10:36:24 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
2b291954cf Javadocs. 2012-06-04 09:03:25 -04:00
GJ
8f8bfc62ca Cleanup. 2012-06-04 08:51:10 -04:00
GJ
38d4d448a9 Remove unused imports. 2012-06-04 08:46:12 -04:00
nossr50
d5d11ca4bd Whoops 2012-06-03 15:39:13 -07:00
nossr50
e3e400f376 This should make us AntiCheat friendly. 2012-06-03 14:38:33 -07:00
GJ
6637758ad0 Fixed Spout item checks. 2012-06-01 15:29:16 -04:00
GJ
41e9bd3cb5 WIP - Spout custom tool support 2012-05-31 16:02:11 -04:00
GJ
77688f297f Fixed a few permissions errors. 2012-05-31 15:23:38 -04:00
GJ
714f665cc7 Woodcutting to SkillCommand 2012-05-31 15:15:00 -04:00
GJ
ec138d5741 Unarmed to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
560e5aa19a Taming to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
ad162f3366 Swords to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
5d07830339 Repair to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
b310d25ee3 Cleanup. 2012-05-31 15:14:59 -04:00
GJ
443ccbd807 Mining to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
8cdecf80c7 Herbalism to SkillCommand 2012-05-31 15:14:59 -04:00
GJ
a16d5435de Removed unneeded function call. 2012-05-31 15:14:59 -04:00
GJ
ec02422226 Fishing to SkillCommand 2012-05-31 15:14:58 -04:00
GJ
cc5d438550 Excavation to SkillCommand 2012-05-31 15:14:58 -04:00
GJ
806d116501 Axes to SkillCommand 2012-05-31 15:14:58 -04:00
GJ
066c9d9fec Archery to SkillCommand 2012-05-31 15:14:58 -04:00
GJ
5b3b9fbc30 Tweak the way SkillCommands are constructed. 2012-05-31 15:14:58 -04:00
GJ
d15e189b7c Acrobatics to SkillCommand 2012-05-31 15:14:58 -04:00
GJ
1bd9974f89 Abstract Skill Commands 2012-05-31 15:14:58 -04:00
NuclearW
90296d87df Similarly return admin chat to ye olden method 2012-05-30 11:18:47 -04:00
NuclearW
75b287771a Return party chat to ye olden method 2012-05-30 11:18:46 -04:00
GJ
5765504796 Locale updates. 2012-05-30 11:11:07 -04:00
GJ
dda8c0c9e0 Fixed bug with Tree Feller changing durability too soon. 2012-05-30 10:48:25 -04:00
GJ
ce9d668602 Fixed bug with locale strings and party teleport. 2012-05-30 10:41:22 -04:00
NuclearW
39c2c5f25f Handle EOFException in Chunklets by returning a new empty ChunkletStore and printing an error. 2012-05-29 21:02:36 -04:00
nossr50
ff8b0300ae Make the MOTD prettier about the perks 2012-05-28 16:49:21 -04:00
NuclearW
f882df4cb7 Fix this yaml error 2012-05-28 16:43:06 -04:00
nossr50
e1300005cb Notify users of their perks on login (if MOTD enabled) 2012-05-28 13:14:10 -07:00
nossr50
e599ab9214 Added permissions that will grant users 4x 3x or 2x XP 2012-05-28 13:07:52 -07:00
GJ
92acf62884 More mod fixes for Woodcutting. 2012-05-27 14:40:35 -04:00
GJ
c2fb57fce9 Fix Tree Feller not working with custom axes 2012-05-27 14:31:37 -04:00
GJ
3699d26e5d Only try to back up the mod files if they exist... 2012-05-27 10:23:13 -04:00
GJ
6eb0159ea1 More tracking of falling sand/gravel. (WIP) 2012-05-27 10:21:00 -04:00
GJ
433913c77a Another fix for falling sand/gravel tracking issues. 2012-05-27 09:42:38 -04:00
bm01
d955feef61 Fixed piston tracking 2012-05-27 10:34:04 +02:00
GJ
5377b9b618 Remove debug messages. 2012-05-26 21:11:50 -04:00
GJ
5c9371c575 Fixed falling sand/gravel stuff not being tracked 2012-05-26 19:52:24 -04:00
GJ
23d916f191 Fixed dupe exploit with pistons (again). 2012-05-26 10:50:12 -04:00
GJ
35d4914518 This has to be Arrow to keep Potions from giving XP. 2012-05-24 15:26:01 -04:00
GJ
eb2ec71d2b More priority tweaks. 2012-05-24 14:17:51 -04:00
GJ
dc50758dc9 Minor priority tweaks to the Spout XP bar. 2012-05-24 14:02:23 -04:00
GJ
9775d71c28 Cleanup. 2012-05-24 10:35:46 -04:00
GJ
c40e4ee9ee Cleanup. 2012-05-24 10:30:07 -04:00
GJ
a104fe45aa Fix for NoCheatPlus fight.noswing checks 2012-05-24 08:38:44 -04:00
bm01
257df25a67 Fixed NPE, Config.defaulthud was used instead of SpoutConfig.defaulthud 2012-05-24 06:58:11 +02:00
bm01
2a977557c2 Made sure that SpoutConfig.load is called when the instance is created, for safety 2012-05-24 06:18:43 +02:00
bm01
d0e9f03311 Reverted last commit from NuclearW 2012-05-24 05:29:05 +02:00
bm01
97ca699170 Removed unneeded method override 2012-05-24 05:27:29 +02:00
NuclearW
702537e8fd We don't need this 2012-05-23 15:33:08 -04:00
NuclearW
83a3488d0d Because loading a config we hadn't made yet makes sense 2012-05-23 15:32:58 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
b88e076f27 Updates to config loading. 2012-05-23 13:52:33 -04:00
GJ
0fe90df01e Cleanup. 2012-05-23 11:16:23 -04:00
GJ
66ad909908 Cleanup. 2012-05-23 11:08:56 -04:00
GJ
77d74717d2 Moved all Spout checks into one listener. 2012-05-23 11:06:02 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
GJ
d7b8ec1274 Cleanup. 2012-05-23 07:33:19 -04:00
GJ
96cd16faf7 Cleanup 2012-05-23 07:32:03 -04:00
NuclearW
9ddc7501fe Derp 2012-05-22 09:16:40 -04:00
GJ
049338e83b Remove unused variables & methods from old repair system 2012-05-22 08:37:32 -04:00
GJ
a336e9f460 Removed unused imports. 2012-05-22 08:31:32 -04:00
GJ
0294cf8c4a Implement new repairable stuff for custom tools/armor. 2012-05-22 08:21:05 -04:00
NuclearW
c5183309ae New line on the factory floor
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
0a15cb1e13 Modify custom items loading to permit registering of repairables from these configs.
Move loading of the main repairables to below the custom items so that repair.*.yml will over-write any custom items when the list is processed and repairables registered.
2012-05-22 07:57:09 -04:00
nossr50
9546cc42b2 Redundant 2012-05-22 02:57:54 -07:00
NuclearW
ac01262655 Fix error in config 2012-05-22 05:46:40 -04:00
nossr50
6ea962c1fa Changing the MOTD again, modified a few messages. Now hardcore mode only
tells you about itself when motd is enabled.
2012-05-22 02:45:42 -07:00
NuclearW
7d324b3fd4 Changelog
and supercomment to default repair.vanilla.yml
2012-05-22 05:33:05 -04:00
NuclearW
badc5738ff Fix up repair command as best as possible given what it is... 2012-05-22 05:33:05 -04:00
NuclearW
8feaf4410f getRepairable by id 2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e Cleanup Repair.java 2012-05-22 05:33:04 -04:00
NuclearW
e775abdc5a Remove all the old stuff from the config 2012-05-22 05:33:04 -04:00
NuclearW
60754c9380 Implement xp 2012-05-22 05:33:04 -04:00
NuclearW
c890ff5605 Use new system! 2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5 Change xpHandler for new system usage
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9 Level check 2012-05-22 05:33:03 -04:00
NuclearW
c218de9567 Change to new line in locale 2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4 Logic fix 2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751 Unused import 2012-05-22 05:33:02 -04:00
NuclearW
c9c90bb86a New line in locale 2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b Return on this error 2012-05-22 05:33:01 -04:00
nossr50
b638eef1c6 Players are now informed about Hardcore mode when logging in 2012-05-22 02:31:01 -07:00
NuclearW
b7cec8a0c4 Most of handleRepair() done, level checking still needed
- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0 Convenience method for RepairManager 2012-05-22 02:59:10 -04:00
nossr50
160004fa7e Hardcore mode now has some exploit prevention and much more information 2012-05-21 23:56:08 -07:00
nossr50
f4332761f9 Many changes to Hardcore / Vampirism 2012-05-21 23:30:16 -07:00
NuclearW
c3e1e55e9c Fix for minimumQuantity default 2012-05-22 01:08:29 -04:00
NuclearW
e20bcd19b9 Make our RepairManager, load configs, and register them all 2012-05-22 00:57:24 -04:00
NuclearW
1fbf213ada Load message 2012-05-22 00:56:57 -04:00
NuclearW
c2d2359a8c RepairConfig loader
and small fix for RepairConfigManager
2012-05-22 00:56:14 -04:00
NuclearW
586a2a065e Shears 2012-05-22 00:00:02 -04:00
NuclearW
adf43b7e35 String 2012-05-22 00:00:02 -04:00
NuclearW
45a4cddeef Leather 2012-05-22 00:00:02 -04:00
NuclearW
69f62551c7 Your repair is now diamonds 2012-05-22 00:00:02 -04:00
NuclearW
f1bdf502be Gold
and fix for minQuantity on iron armor
2012-05-22 00:00:02 -04:00
NuclearW
e89b3795f8 Save vanilla from jar 2012-05-22 00:00:02 -04:00
NuclearW
20b169e8eb Typo 2012-05-22 00:00:01 -04:00
GJ
41c9741b72 Fixed exploit where you could gain tons of Acrobatics XP from spamming
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb Cleanup 2012-05-21 10:31:24 -04:00
NuclearW
a9b2a4940e Max_Ticks to Max_Seconds 2012-05-21 10:04:07 -04:00
GJ
f66c6ab8fc Cleanup 2012-05-21 09:33:21 -04:00
GJ
73902d5f92 Minor cleanup / refactoring 2012-05-21 09:21:26 -04:00
NuclearW
0bb5f9f297 Max ticks for abilities 2012-05-21 09:17:16 -04:00
GJ
16ad8502d2 Cleanup, changed order of some logic checks. 2012-05-21 09:04:51 -04:00
GJ
ad68e6057e More cleanup. 2012-05-21 08:45:33 -04:00
GJ
54b4faeeff Minor cleanup. 2012-05-21 08:39:27 -04:00
NuclearW
a7f69545f2 Emulate unbreaking properly 2012-05-21 08:31:29 -04:00
NuclearW
93ea558ec3 Cleanup 2012-05-21 08:27:26 -04:00
GJ
d0cdc208e3 Avoid a duplicate config call. 2012-05-21 07:53:52 -04:00
NuclearW
0d7c483bd5 Tameable not a part of combat checks at the moment, only wolves 2012-05-21 07:25:20 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
NuclearW
79e93edfef Switch order of sticky check and placeStore check.
sticky check is much less expensive than placeStore, so it's better to ensure that the piston is sticky before doing a placeStore check
2012-05-21 02:19:45 -04:00
Travis Ralston
44e8efda36 Check for sticky pistons 2012-05-19 08:00:34 -06:00
NuclearW
9726ac6f12 Send metrics information on if this server uses timings 2012-05-19 00:42:50 -04:00
NuclearW
01006ed76d Hidden config and use of NullChunkletManager
ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00
NuclearW
2936823d03 NullChunkletManager 2012-05-18 21:44:25 -04:00
GJ
7d05d53f9e Whoops. Can't initialize something that doesn't exist. 2012-05-18 14:40:48 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
6da43b15c8 Move to a more ideal location.
Not as efficient as I would like, but certainly better than it was before
2012-05-18 03:14:19 -04:00
NuclearW
d0bb7b075e This was a bad idea 2012-05-18 03:12:40 -04:00
NuclearW
c1ecd74644 Actually remove from map on unload 2012-05-18 03:12:16 -04:00
NuclearW
a1aada0777 Iron armor 2012-05-17 23:53:25 -04:00
NuclearW
c55a8eeccd Iron tools 2012-05-17 23:40:34 -04:00
NuclearW
73cc8adcab Beginnings of repair.vanilla.yml 2012-05-17 23:16:59 -04:00
NuclearW
7f0803c3f6 Add in xpMultiplier 2012-05-17 22:40:46 -04:00
NuclearW
1185ea4f96 Beginnings of RepairConfig 2012-05-17 22:40:46 -04:00
NuclearW
43db51a664 RepairConfigManager 2012-05-17 22:40:46 -04:00
GJ
d35cdc91f8 Think it's finally right... 2012-05-17 22:24:45 -04:00
GJ
8d643277c0 Locale update. 2012-05-17 22:22:53 -04:00
GJ
5be1858b45 Stupid file... 2012-05-17 22:20:25 -04:00
GJ
13d6e16630 Stupid file... 2012-05-17 22:18:44 -04:00
GJ
dcb1cbbdb7 Locale update. 2012-05-17 22:11:16 -04:00
nossr50
f7f077be3e Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-05-17 19:00:14 -07:00
nossr50
3d79416520 Getting ready for promotions in this good economy 2012-05-17 18:59:51 -07:00
GJ
c559e70270 Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d Custom blocks should now work right with Super Breaker. 2012-05-17 21:37:14 -04:00
GJ
d17fe6bb7a Mod Support - Item Tiers.
1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
2012-05-17 21:19:17 -04:00
NuclearW
01235ff398 isInJar 2012-05-17 21:02:26 -04:00