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Make our StructureGrowEvent only care about player-planted trees.
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@ -2,7 +2,6 @@ package com.gmail.nossr50.listeners;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.TreeType;
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import org.bukkit.block.BlockState;
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@ -29,12 +28,12 @@ public class WorldListener implements Listener {
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return;
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}
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List<BlockState> blocks = event.getBlocks();
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for (BlockState block : blocks) {
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if (mcMMO.placeStore.isTrue(event.getLocation().getBlock())) {
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for (BlockState block : event.getBlocks()) {
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mcMMO.placeStore.setFalse(block.getBlock());
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}
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}
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}
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@EventHandler
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public void onWorldInit(WorldInitEvent event) {
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