Migrate gradle scripts to have multiple modules and source sets. Using Kotlin-DSL for enhanced script debugging.

Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
This commit is contained in:
Gabriel Harris-Rouquette
2019-02-07 16:09:35 -08:00
parent 49a6ce7b8f
commit fe40748929
451 changed files with 425 additions and 97 deletions

View File

@ -0,0 +1,88 @@
package com.gmail.nossr50.api;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.runnables.skills.BleedTimerTask;
import com.gmail.nossr50.util.player.UserManager;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
public final class AbilityAPI {
private AbilityAPI() {}
public static boolean berserkEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.BERSERK);
}
public static boolean gigaDrillBreakerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.GIGA_DRILL_BREAKER);
}
public static boolean greenTerraEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.GREEN_TERRA);
}
public static boolean serratedStrikesEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SERRATED_STRIKES);
}
public static boolean skullSplitterEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SKULL_SPLITTER);
}
public static boolean superBreakerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.SUPER_BREAKER);
}
public static boolean treeFellerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(SuperAbilityType.TREE_FELLER);
}
public static boolean isAnyAbilityEnabled(Player player) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
for (SuperAbilityType ability : SuperAbilityType.values()) {
if (mcMMOPlayer.getAbilityMode(ability)) {
return true;
}
}
return false;
}
public static void resetCooldowns(Player player) {
UserManager.getPlayer(player).resetCooldowns();
}
public static void setBerserkCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.BERSERK, cooldown);
}
public static void setGigaDrillBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.GIGA_DRILL_BREAKER, cooldown);
}
public static void setGreenTerraCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.GREEN_TERRA, cooldown);
}
public static void setSerratedStrikesCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SERRATED_STRIKES, cooldown);
}
public static void setSkullSplitterCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SKULL_SPLITTER, cooldown);
}
public static void setSuperBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.SUPER_BREAKER, cooldown);
}
public static void setTreeFellerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(SuperAbilityType.TREE_FELLER, cooldown);
}
public static boolean isBleeding(LivingEntity entity) {
return BleedTimerTask.isBleeding(entity);
}
}