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Actually update all sounds
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src/main/java/com/gmail/nossr50
datatypes
party
listeners
runnables
skills
fishing
salvage
smelting
taming
util
@ -35,7 +35,7 @@ public class TrackedTamingEntity extends BukkitRunnable {
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public void run() {
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if (livingEntity.isValid()) {
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Location location = livingEntity.getLocation();
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location.getWorld().playSound(location, Sound.FIZZ, 0.8F, 0.8F);
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location.getWorld().playSound(location, Sound.BLOCK_FIRE_EXTINGUISH, 0.8F, 0.8F);
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ParticleEffectUtils.playCallOfTheWildEffect(livingEntity);
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CombatUtils.dealDamage(livingEntity, livingEntity.getMaxHealth(), DamageCause.SUICIDE, livingEntity);
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}
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