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Actually update all sounds
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@ -23,7 +23,7 @@ public class AprilTask extends BukkitRunnable {
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int random = Misc.getRandom().nextInt(40) + 11;
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int betterRandom = Misc.getRandom().nextInt(2000);
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if (betterRandom == 0) {
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player.playSound(player.getLocation(), Sound.LEVEL_UP, Misc.LEVELUP_VOLUME, Misc.LEVELUP_PITCH);
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player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, Misc.LEVELUP_VOLUME, Misc.LEVELUP_PITCH);
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player.sendMessage(unknown("superskill") + " skill increased by 1. Total (" + unknown("12") + ")");
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fireworksShow(player);
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}
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