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Second Smelt makes use of its own section in Bonus Drops in config.yml
Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
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@@ -15,12 +15,12 @@ import java.util.Set;
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public class CustomArmorConfig extends ConfigLoader {
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private boolean needsUpdate = false;
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public List<Material> customBoots = new ArrayList<Material>();
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public List<Material> customChestplates = new ArrayList<Material>();
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public List<Material> customHelmets = new ArrayList<Material>();
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public List<Material> customLeggings = new ArrayList<Material>();
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public List<Material> customBoots = new ArrayList<>();
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public List<Material> customChestplates = new ArrayList<>();
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public List<Material> customHelmets = new ArrayList<>();
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public List<Material> customLeggings = new ArrayList<>();
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public List<Repairable> repairables = new ArrayList<Repairable>();
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public List<Repairable> repairables = new ArrayList<>();
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protected CustomArmorConfig(String fileName) {
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super("mods", fileName);
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@@ -9,8 +9,8 @@ import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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public class CustomEntityConfig extends ConfigLoader {
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public HashMap<String, CustomEntity> customEntityClassMap = new HashMap<String, CustomEntity>();
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public HashMap<String, CustomEntity> customEntityTypeMap = new HashMap<String, CustomEntity>();
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public HashMap<String, CustomEntity> customEntityClassMap = new HashMap<>();
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public HashMap<String, CustomEntity> customEntityTypeMap = new HashMap<>();
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protected CustomEntityConfig(String fileName) {
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super("mods", fileName);
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@@ -17,16 +17,16 @@ import java.util.Set;
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public class CustomToolConfig extends ConfigLoader {
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private boolean needsUpdate = false;
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public List<Material> customAxes = new ArrayList<Material>();
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public List<Material> customBows = new ArrayList<Material>();
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public List<Material> customHoes = new ArrayList<Material>();
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public List<Material> customPickaxes = new ArrayList<Material>();
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public List<Material> customShovels = new ArrayList<Material>();
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public List<Material> customSwords = new ArrayList<Material>();
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public List<Material> customAxes = new ArrayList<>();
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public List<Material> customBows = new ArrayList<>();
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public List<Material> customHoes = new ArrayList<>();
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public List<Material> customPickaxes = new ArrayList<>();
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public List<Material> customShovels = new ArrayList<>();
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public List<Material> customSwords = new ArrayList<>();
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public HashMap<Material, CustomTool> customToolMap = new HashMap<Material, CustomTool>();
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public HashMap<Material, CustomTool> customToolMap = new HashMap<>();
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public List<Repairable> repairables = new ArrayList<Repairable>();
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public List<Repairable> repairables = new ArrayList<>();
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protected CustomToolConfig(String fileName) {
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super("mods", fileName);
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