Second Smelt makes use of its own section in Bonus Drops in config.yml

Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
This commit is contained in:
nossr50
2020-07-13 12:31:30 -07:00
parent 7eae59a0b3
commit fdd951f1f1
176 changed files with 642 additions and 604 deletions

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@@ -15,12 +15,12 @@ import java.util.Set;
public class CustomArmorConfig extends ConfigLoader {
private boolean needsUpdate = false;
public List<Material> customBoots = new ArrayList<Material>();
public List<Material> customChestplates = new ArrayList<Material>();
public List<Material> customHelmets = new ArrayList<Material>();
public List<Material> customLeggings = new ArrayList<Material>();
public List<Material> customBoots = new ArrayList<>();
public List<Material> customChestplates = new ArrayList<>();
public List<Material> customHelmets = new ArrayList<>();
public List<Material> customLeggings = new ArrayList<>();
public List<Repairable> repairables = new ArrayList<Repairable>();
public List<Repairable> repairables = new ArrayList<>();
protected CustomArmorConfig(String fileName) {
super("mods", fileName);

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@@ -9,8 +9,8 @@ import org.bukkit.inventory.ItemStack;
import java.util.HashMap;
public class CustomEntityConfig extends ConfigLoader {
public HashMap<String, CustomEntity> customEntityClassMap = new HashMap<String, CustomEntity>();
public HashMap<String, CustomEntity> customEntityTypeMap = new HashMap<String, CustomEntity>();
public HashMap<String, CustomEntity> customEntityClassMap = new HashMap<>();
public HashMap<String, CustomEntity> customEntityTypeMap = new HashMap<>();
protected CustomEntityConfig(String fileName) {
super("mods", fileName);

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@@ -17,16 +17,16 @@ import java.util.Set;
public class CustomToolConfig extends ConfigLoader {
private boolean needsUpdate = false;
public List<Material> customAxes = new ArrayList<Material>();
public List<Material> customBows = new ArrayList<Material>();
public List<Material> customHoes = new ArrayList<Material>();
public List<Material> customPickaxes = new ArrayList<Material>();
public List<Material> customShovels = new ArrayList<Material>();
public List<Material> customSwords = new ArrayList<Material>();
public List<Material> customAxes = new ArrayList<>();
public List<Material> customBows = new ArrayList<>();
public List<Material> customHoes = new ArrayList<>();
public List<Material> customPickaxes = new ArrayList<>();
public List<Material> customShovels = new ArrayList<>();
public List<Material> customSwords = new ArrayList<>();
public HashMap<Material, CustomTool> customToolMap = new HashMap<Material, CustomTool>();
public HashMap<Material, CustomTool> customToolMap = new HashMap<>();
public List<Repairable> repairables = new ArrayList<Repairable>();
public List<Repairable> repairables = new ArrayList<>();
protected CustomToolConfig(String fileName) {
super("mods", fileName);