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Fire appropriate level change events for Hardcore mode.
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@ -35,8 +35,11 @@ public final class HardcoreManager {
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totalLevelsLost += levelsLost;
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float xpRemoved = playerProfile.getSkillXpLevelRaw(skillType);
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playerProfile.modifySkill(skillType, playerSkillLevel - levelsLost);
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playerProfile.removeXp(skillType, xpLost);
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EventUtils.handleLevelChangeEvent(player, skillType, levelsLost, xpLost + xpRemoved, false);
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}
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player.sendMessage(LocaleLoader.getString("Hardcore.DeathStatLoss.PlayerDeath", totalLevelsLost));
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@ -69,11 +72,18 @@ public final class HardcoreManager {
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totalLevelsStolen += levelsStolen;
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float killerXpRemoved = killerProfile.getSkillXpLevelRaw(skillType);
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killerProfile.modifySkill(skillType, killerSkillLevel + levelsStolen);
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killerProfile.addXp(skillType, xpStolen);
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EventUtils.handleLevelChangeEvent(killer, skillType, levelsStolen, killerXpRemoved, true);
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killerProfile.addXp(skillType, xpStolen);
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EventUtils.handleXpGainEvent(killer, skillType, xpStolen);
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float victimXpRemoved = killerProfile.getSkillXpLevelRaw(skillType);
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victimProfile.modifySkill(skillType, victimSkillLevel - levelsStolen);
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victimProfile.removeXp(skillType, xpStolen);
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EventUtils.handleLevelChangeEvent(victim, skillType, levelsStolen, victimXpRemoved + xpStolen, false);
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}
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if (totalLevelsStolen > 0) {
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