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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Begin trying to remove newly-deprecated "magic numbers"
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parent
a639a37637
commit
fd8d9b02a9
@ -29,6 +29,7 @@ import org.bukkit.entity.Skeleton.SkeletonType;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Wool;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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@ -386,7 +387,7 @@ public class FishingManager extends SkillManager {
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return;
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return;
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}
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}
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drop.setDurability(sheep.getColor().getWoolData());
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drop.setData(new Wool(sheep.getColor()));
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sheep.setSheared(true);
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sheep.setSheared(true);
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}
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}
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break;
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break;
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@ -226,7 +226,6 @@ public class HerbalismManager extends SkillManager {
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return false;
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return false;
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}
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}
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blockState.setRawData((byte) 0x0);
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blockState.setType(Material.AIR);
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blockState.setType(Material.AIR);
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Misc.dropItem(blockState.getLocation(), treasures.get(Misc.getRandom().nextInt(treasures.size())).getDrop());
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Misc.dropItem(blockState.getLocation(), treasures.get(Misc.getRandom().nextInt(treasures.size())).getDrop());
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@ -105,7 +105,6 @@ public class MiningManager extends SkillManager {
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tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName()));
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tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName()));
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tnt.setFuseTicks(0);
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tnt.setFuseTicks(0);
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targetBlock.setData((byte) 0x0);
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targetBlock.setType(Material.AIR);
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targetBlock.setType(Material.AIR);
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getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis());
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getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis());
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@ -77,7 +77,7 @@ public class RepairManager extends SkillManager {
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// Level check
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// Level check
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if (skillLevel < minimumRepairableLevel) {
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if (skillLevel < minimumRepairableLevel) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(itemId)));
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player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(item.getType())));
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return;
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return;
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}
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}
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@ -65,7 +65,6 @@ public class SmeltingManager extends SkillManager {
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Misc.dropItem(location, item);
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Misc.dropItem(location, item);
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}
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}
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blockState.setRawData((byte) 0x0);
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blockState.setType(Material.AIR);
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blockState.setType(Material.AIR);
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player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success"));
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player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success"));
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return true;
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return true;
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@ -206,7 +206,7 @@ public class TamingManager extends SkillManager {
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int heldItemAmount = heldItem.getAmount();
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int heldItemAmount = heldItem.getAmount();
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if (heldItemAmount < summonAmount) {
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if (heldItemAmount < summonAmount) {
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(heldItem.getTypeId())));
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(heldItem.getType())));
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return;
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return;
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}
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}
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@ -5,6 +5,8 @@ import org.bukkit.block.BlockState;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.SmoothBrick;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@ -51,13 +53,22 @@ public class UnarmedManager extends SkillManager {
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}
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}
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public boolean blockCrackerCheck(BlockState blockState) {
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public boolean blockCrackerCheck(BlockState blockState) {
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Material type = blockState.getType();
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MaterialData data = blockState.getData();
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switch (type) {
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switch (blockState.getType()) {
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case SMOOTH_BRICK:
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case SMOOTH_BRICK:
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if (Unarmed.blockCrackerSmoothBrick && blockState.getRawData() == (byte) 0x0) {
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if (!Unarmed.blockCrackerSmoothBrick) {
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blockState.setRawData((byte) 0x2);
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return false;
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}
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}
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// Yes, this is awkward, but it's the *right* way to do it.
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SmoothBrick smoothBrick = (SmoothBrick) data;
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if (smoothBrick.getMaterial() != Material.STONE) {
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return false;
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}
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smoothBrick.setMaterial(Material.COBBLESTONE);
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return true;
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return true;
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default:
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default:
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@ -103,9 +103,9 @@ public final class Woodcutting {
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else {
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else {
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Location location = blockState.getLocation();
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Location location = blockState.getLocation();
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Tree tree = (Tree) blockState.getData();
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Tree tree = (Tree) blockState.getData();
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ItemStack item = new ItemStack(Material.LOG, 1, tree.getSpecies().getData());
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ItemStack item = tree.toItemStack(1);
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switch (((Tree) blockState.getData()).getSpecies()) {
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switch (tree.getSpecies()) {
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case GENERIC:
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case GENERIC:
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if (Config.getInstance().getOakDoubleDropsEnabled()) {
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if (Config.getInstance().getOakDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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Misc.dropItem(location, item);
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@ -8,7 +8,6 @@ import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Tree;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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@ -161,18 +160,17 @@ public class WoodcuttingManager extends SkillManager {
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Misc.randomDropItem(blockState.getLocation(), ModUtils.getCustomBlock(blockState).getItemDrop(), 10);
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Misc.randomDropItem(blockState.getLocation(), ModUtils.getCustomBlock(blockState).getItemDrop(), 10);
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}
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}
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else {
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else {
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Tree tree = (Tree) blockState.getData();
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switch (material) {
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switch (material) {
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case LOG:
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case LOG:
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if (canGetDoubleDrops()) {
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if (canGetDoubleDrops()) {
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Woodcutting.checkForDoubleDrop(blockState);
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Woodcutting.checkForDoubleDrop(blockState);
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}
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}
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xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
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xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
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Misc.dropItem(blockState.getLocation(), new ItemStack(Material.LOG, 1, tree.getSpecies().getData()));
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Misc.dropItem(blockState.getLocation(), blockState.getData().toItemStack(1));
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break;
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break;
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case LEAVES:
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case LEAVES:
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Misc.randomDropItem(blockState.getLocation(), new ItemStack(Material.SAPLING, 1, tree.getSpecies().getData()), 10);
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Misc.randomDropItem(blockState.getLocation(), blockState.getData().toItemStack(1), 10);
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break;
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break;
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default:
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default:
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@ -180,7 +178,6 @@ public class WoodcuttingManager extends SkillManager {
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}
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}
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}
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}
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blockState.setRawData((byte) 0x0);
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blockState.setType(Material.AIR);
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blockState.setType(Material.AIR);
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blockState.update(true);
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blockState.update(true);
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}
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}
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@ -5,6 +5,7 @@ import org.bukkit.DyeColor;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.material.Dye;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.api.SpoutToolsAPI;
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import com.gmail.nossr50.api.SpoutToolsAPI;
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@ -499,7 +500,7 @@ public class ItemUtils {
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return true;
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return true;
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case INK_SACK:
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case INK_SACK:
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return item.getData().getData() == DyeColor.BLUE.getDyeData();
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return ((Dye) item.getData()).getColor() == DyeColor.BLUE;
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default:
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default:
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return false;
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return false;
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@ -545,7 +546,7 @@ public class ItemUtils {
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return true;
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return true;
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case INK_SACK:
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case INK_SACK:
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return item.getData().getData() == DyeColor.BLUE.getDyeData();
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return ((Dye) item.getData()).getColor() == DyeColor.BLUE;
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default:
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default:
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return false;
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return false;
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@ -580,7 +581,7 @@ public class ItemUtils {
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return true;
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return true;
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case INK_SACK:
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case INK_SACK:
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return item.getData().getData() == DyeColor.BROWN.getDyeData();
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return ((Dye) item.getData()).getColor() == DyeColor.BROWN;
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default:
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default:
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return false;
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return false;
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