Begin trying to remove newly-deprecated "magic numbers"

This commit is contained in:
GJ 2013-09-05 14:55:08 -04:00
parent a639a37637
commit fd8d9b02a9
10 changed files with 27 additions and 20 deletions

View File

@ -29,6 +29,7 @@ import org.bukkit.entity.Skeleton.SkeletonType;
import org.bukkit.event.player.PlayerFishEvent; import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Wool;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.config.AdvancedConfig;
@ -386,7 +387,7 @@ public class FishingManager extends SkillManager {
return; return;
} }
drop.setDurability(sheep.getColor().getWoolData()); drop.setData(new Wool(sheep.getColor()));
sheep.setSheared(true); sheep.setSheared(true);
} }
break; break;

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@ -226,7 +226,6 @@ public class HerbalismManager extends SkillManager {
return false; return false;
} }
blockState.setRawData((byte) 0x0);
blockState.setType(Material.AIR); blockState.setType(Material.AIR);
Misc.dropItem(blockState.getLocation(), treasures.get(Misc.getRandom().nextInt(treasures.size())).getDrop()); Misc.dropItem(blockState.getLocation(), treasures.get(Misc.getRandom().nextInt(treasures.size())).getDrop());

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@ -105,7 +105,6 @@ public class MiningManager extends SkillManager {
tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName())); tnt.setMetadata(mcMMO.tntMetadataKey, new FixedMetadataValue(mcMMO.p, player.getName()));
tnt.setFuseTicks(0); tnt.setFuseTicks(0);
targetBlock.setData((byte) 0x0);
targetBlock.setType(Material.AIR); targetBlock.setType(Material.AIR);
getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis()); getProfile().setSkillDATS(AbilityType.BLAST_MINING, System.currentTimeMillis());

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@ -77,7 +77,7 @@ public class RepairManager extends SkillManager {
// Level check // Level check
if (skillLevel < minimumRepairableLevel) { if (skillLevel < minimumRepairableLevel) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(itemId))); player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(item.getType())));
return; return;
} }

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@ -65,7 +65,6 @@ public class SmeltingManager extends SkillManager {
Misc.dropItem(location, item); Misc.dropItem(location, item);
} }
blockState.setRawData((byte) 0x0);
blockState.setType(Material.AIR); blockState.setType(Material.AIR);
player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success")); player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success"));
return true; return true;

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@ -206,7 +206,7 @@ public class TamingManager extends SkillManager {
int heldItemAmount = heldItem.getAmount(); int heldItemAmount = heldItem.getAmount();
if (heldItemAmount < summonAmount) { if (heldItemAmount < summonAmount) {
player.sendMessage(LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(heldItem.getTypeId()))); player.sendMessage(LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(heldItem.getType())));
return; return;
} }

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@ -5,6 +5,8 @@ import org.bukkit.block.BlockState;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData;
import org.bukkit.material.SmoothBrick;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -51,13 +53,22 @@ public class UnarmedManager extends SkillManager {
} }
public boolean blockCrackerCheck(BlockState blockState) { public boolean blockCrackerCheck(BlockState blockState) {
Material type = blockState.getType(); MaterialData data = blockState.getData();
switch (type) { switch (blockState.getType()) {
case SMOOTH_BRICK: case SMOOTH_BRICK:
if (Unarmed.blockCrackerSmoothBrick && blockState.getRawData() == (byte) 0x0) { if (!Unarmed.blockCrackerSmoothBrick) {
blockState.setRawData((byte) 0x2); return false;
} }
// Yes, this is awkward, but it's the *right* way to do it.
SmoothBrick smoothBrick = (SmoothBrick) data;
if (smoothBrick.getMaterial() != Material.STONE) {
return false;
}
smoothBrick.setMaterial(Material.COBBLESTONE);
return true; return true;
default: default:

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@ -103,9 +103,9 @@ public final class Woodcutting {
else { else {
Location location = blockState.getLocation(); Location location = blockState.getLocation();
Tree tree = (Tree) blockState.getData(); Tree tree = (Tree) blockState.getData();
ItemStack item = new ItemStack(Material.LOG, 1, tree.getSpecies().getData()); ItemStack item = tree.toItemStack(1);
switch (((Tree) blockState.getData()).getSpecies()) { switch (tree.getSpecies()) {
case GENERIC: case GENERIC:
if (Config.getInstance().getOakDoubleDropsEnabled()) { if (Config.getInstance().getOakDoubleDropsEnabled()) {
Misc.dropItem(location, item); Misc.dropItem(location, item);

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@ -8,7 +8,6 @@ import org.bukkit.Material;
import org.bukkit.block.BlockState; import org.bukkit.block.BlockState;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Tree;
import com.gmail.nossr50.datatypes.mods.CustomBlock; import com.gmail.nossr50.datatypes.mods.CustomBlock;
import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -161,18 +160,17 @@ public class WoodcuttingManager extends SkillManager {
Misc.randomDropItem(blockState.getLocation(), ModUtils.getCustomBlock(blockState).getItemDrop(), 10); Misc.randomDropItem(blockState.getLocation(), ModUtils.getCustomBlock(blockState).getItemDrop(), 10);
} }
else { else {
Tree tree = (Tree) blockState.getData();
switch (material) { switch (material) {
case LOG: case LOG:
if (canGetDoubleDrops()) { if (canGetDoubleDrops()) {
Woodcutting.checkForDoubleDrop(blockState); Woodcutting.checkForDoubleDrop(blockState);
} }
xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER); xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
Misc.dropItem(blockState.getLocation(), new ItemStack(Material.LOG, 1, tree.getSpecies().getData())); Misc.dropItem(blockState.getLocation(), blockState.getData().toItemStack(1));
break; break;
case LEAVES: case LEAVES:
Misc.randomDropItem(blockState.getLocation(), new ItemStack(Material.SAPLING, 1, tree.getSpecies().getData()), 10); Misc.randomDropItem(blockState.getLocation(), blockState.getData().toItemStack(1), 10);
break; break;
default: default:
@ -180,7 +178,6 @@ public class WoodcuttingManager extends SkillManager {
} }
} }
blockState.setRawData((byte) 0x0);
blockState.setType(Material.AIR); blockState.setType(Material.AIR);
blockState.update(true); blockState.update(true);
} }

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@ -5,6 +5,7 @@ import org.bukkit.DyeColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.material.Dye;
import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.api.SpoutToolsAPI; import com.gmail.nossr50.api.SpoutToolsAPI;
@ -499,7 +500,7 @@ public class ItemUtils {
return true; return true;
case INK_SACK: case INK_SACK:
return item.getData().getData() == DyeColor.BLUE.getDyeData(); return ((Dye) item.getData()).getColor() == DyeColor.BLUE;
default: default:
return false; return false;
@ -545,7 +546,7 @@ public class ItemUtils {
return true; return true;
case INK_SACK: case INK_SACK:
return item.getData().getData() == DyeColor.BLUE.getDyeData(); return ((Dye) item.getData()).getColor() == DyeColor.BLUE;
default: default:
return false; return false;
@ -580,7 +581,7 @@ public class ItemUtils {
return true; return true;
case INK_SACK: case INK_SACK:
return item.getData().getData() == DyeColor.BROWN.getDyeData(); return ((Dye) item.getData()).getColor() == DyeColor.BROWN;
default: default:
return false; return false;