From f9c257b73a1e521ae02016868bf1ca11c388ac12 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A1s=20Marczink=C3=B3?= Date: Sat, 13 Jul 2019 12:43:07 +0200 Subject: [PATCH 01/89] Update locale_hu_HU.properties --- .../resources/locale/locale_hu_HU.properties | 22 +++++++++++-------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/src/main/resources/locale/locale_hu_HU.properties b/src/main/resources/locale/locale_hu_HU.properties index 3d734b7e6..3767dcdd7 100644 --- a/src/main/resources/locale/locale_hu_HU.properties +++ b/src/main/resources/locale/locale_hu_HU.properties @@ -59,6 +59,7 @@ Anvil.SingleItemStack=[[RED]]Nem lehet \u00FAjrahasznos\u00EDtani, vagy jav\u00E #DO NOT USE COLOR CODES IN THE JSON KEYS #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM +mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} # BEGIN STYLING Ability.Generic.Refresh=[[GREEN]]**K\u00C9PESS\u00C9GEK FRISS\u00CDTVE!** Ability.Generic.Template.Lock=[[GRAY]]{0} @@ -170,8 +171,8 @@ Archery.SubSkill.ArrowRetrieval.Name=Nyilak Visszaszerz\u00E9se Archery.SubSkill.ArrowRetrieval.Description=Es\u00E9ly a nyilak visszaszerz\u00E9sre a hull\u00E1kb\u00F3l Archery.SubSkill.ArrowRetrieval.Stat=Ny\u00EDl helyre\u00E1ll\u00EDt\u00E1si es\u00E9ly Archery.SubSkill.ArcheryLimitBreak.Name=\u00CDj\u00E1szat Korl\u00E1t \u00C1tl\u00E9p\u00E9s -Archery.SubSkill.ArcheryLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. -Archery.SubSkill.ArcheryLimitBreak.Stat=B\u00F3nusz Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel +Archery.SubSkill.ArcheryLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. Megn\u00F6vekedett sebz\u00E9s a kem\u00E9ny ellenfelek ellen. A PVP-hez tervezt\u00E9k att\u00F3l f\u00FCggetlen\u00FCl, hogy a szerver be\u00E1ll\u00EDt\u00E1si n\u00F6velik-e, vagy sem a PVE sebz\u00E9st. +Archery.SubSkill.ArcheryLimitBreak.Stat=Max Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel Archery.Listener=\u00CDj\u00E1szat: Archery.SkillName=\u00CDJ\u00C1SZAT #AXES @@ -197,8 +198,8 @@ Axes.SubSkill.CriticalStrikes.Stat=Es\u00E9ly Kritikus Csap\u00E1sra Axes.SubSkill.AxeMastery.Name=Balta Mesters\u00E9g Axes.SubSkill.AxeMastery.Description=B\u00F3nusz sebz\u00E9st ad Axes.SubSkill.AxesLimitBreak.Name=Balt\u00E1szat Korl\u00E1t \u00C1tl\u00E9p\u00E9s -Axes.SubSkill.AxesLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. -Axes.SubSkill.AxesLimitBreak.Stat=B\u00F3nusz Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel +Axes.SubSkill.AxesLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. Megn\u00F6vekedett sebz\u00E9s a kem\u00E9ny ellenfelek ellen. A PVP-hez tervezt\u00E9k att\u00F3l f\u00FCggetlen\u00FCl, hogy a szerver be\u00E1ll\u00EDt\u00E1si n\u00F6velik-e, vagy sem a PVE sebz\u00E9st. +Axes.SubSkill.AxesLimitBreak.Stat=Max Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel Axes.SubSkill.ArmorImpact.Name=P\u00E1nc\u00E9l \u00DCt\u00E9s Axes.SubSkill.ArmorImpact.Description=El\u00E9g er\u0151vel csap le ahhoz, hogy p\u00E1nc\u00E9lt t\u00F6rj\u00F6n Axes.SubSkill.GreaterImpact.Name=Er\u0151s \u00DCt\u00E9s @@ -422,8 +423,8 @@ Swords.SubSkill.Stab.Name=D\u00F6f\u00E9s Swords.SubSkill.Stab.Description={0} B\u00F3nusz sebz\u00E9st ad a t\u00E1mad\u00E1sokkor. Swords.SubSkill.Stab.Stat=D\u00F6f\u00E9s Sebz\u00E9s Swords.SubSkill.SwordsLimitBreak.Name=Kardok Korl\u00E1t \u00C1tl\u00E9p\u00E9s -Swords.SubSkill.SwordsLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. -Swords.SubSkill.SwordsLimitBreak.Stat=B\u00F3nusz Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel +Swords.SubSkill.SwordsLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. Megn\u00F6vekedett sebz\u00E9s a kem\u00E9ny ellenfelek ellen. A PVP-hez tervezt\u00E9k att\u00F3l f\u00FCggetlen\u00FCl, hogy a szerver be\u00E1ll\u00EDt\u00E1si n\u00F6velik-e, vagy sem a PVE sebz\u00E9st. +Swords.SubSkill.SwordsLimitBreak.Stat=Max Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel Swords.SubSkill.Rupture.Stat=Es\u00E9ly T\u00F6r\u00E9sre Swords.SubSkill.Rupture.Stat.Extra=T\u00F6r\u00E9s Hossza: [[GREEN]]{0} tick [{1} s\u00E9r\u00FCl\u00E9s j\u00E1t\u00E9kosok ellen] [{2} s\u00E9r\u00FCl\u00E9s \u00E9l\u0151l\u00E9nyek ellen] Swords.Effect.4=Fogazott Penge T\u00F6r\u00E9s+ @@ -501,8 +502,8 @@ Unarmed.SubSkill.Disarm.Name=Lefegyverz\u00E9s (J\u00E1t\u00E9kosok) Unarmed.SubSkill.Disarm.Description=Ellenfeleid elejtik a kez\u00FCkben lev\u0151 t\u00E1rgyakat Unarmed.SubSkill.Disarm.Stat=Es\u00E9ly Lefegyverz\u00E9sre Unarmed.SubSkill.UnarmedLimitBreak.Name=Pusztakezek Korl\u00E1t \u00C1tl\u00E9p\u00E9s -Unarmed.SubSkill.UnarmedLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. -Unarmed.SubSkill.UnarmedLimitBreak.Stat=B\u00F3nusz Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel +Unarmed.SubSkill.UnarmedLimitBreak.Description=L\u00E9pj t\u00FAl a korl\u00E1taidon. Megn\u00F6vekedett sebz\u00E9s a kem\u00E9ny ellenfelek ellen. A PVP-hez tervezt\u00E9k att\u00F3l f\u00FCggetlen\u00FCl, hogy a szerver be\u00E1ll\u00EDt\u00E1si n\u00F6velik-e, vagy sem a PVE sebz\u00E9st. +Unarmed.SubSkill.UnarmedLimitBreak.Stat=Max Sebz\u00E9s Korl\u00E1t \u00C1tl\u00E9p\u00E9ssel Unarmed.SubSkill.IronArmStyle.Name=Vas-\u00D6k\u00F6l St\u00EDlus Unarmed.SubSkill.IronArmStyle.Description=Id\u0151vel megkem\u00E9ny\u00EDti az \u00F6kleidet Unarmed.SubSkill.ArrowDeflect.Name=Nyilak Kit\u00E9r\u00EDt\u00E9se @@ -560,7 +561,8 @@ Combat.TargetDazed=A c\u00E9lpont [[DARK_RED]]Elk\u00E1bult Combat.TouchedFuzzy=[[DARK_RED]]Bolyhost \u00E9rintett, K\u00E1bults\u00E1got \u00E9rzett. #COMMANDS ##generic -mcMMO.Description=[[DARK_AQUA]]Az [[YELLOW]]mcMMO[[DARK_AQUA]] projektr\u0151l:,[[GOLD]] az mcMMO egy [[RED]]ny\u00EDlt forr\u00E1sk\u00F3d\u00FA[[GOLD]] RPG m\u00F3d, amit 2011 Febru\u00E1rj\u00E1ban k\u00E9sz\u00EDtett, [[BLUE]]nossr50[[GOLD]]. A c\u00E9l a min\u0151s\u00E9gi RPG \u00E9lm\u00E9ny biztos\u00EDt\u00E1sa.,[[DARK_AQUA]]Tippek:,[[GOLD]] - [[GREEN]]Haszn\u00E1ld a [[RED]]/mcmmo help[[GREEN]] parancsot a parancsok megtekint\u00E9s\u00E9hez,[[GOLD]] - [[GREEN]]Haszn\u00E1ld a [[RED]]/K\u00C9PESS\u00C9GN\u00C9V[[GREEN]] parancsot a r\u00E9szletes k\u00E9pess\u00E9ginform\u00E1ci\u00F3k megtekint\u00E9s\u00E9hez,[[DARK_AQUA]]Fejleszt\u0151k:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Alap\u00EDt\u00F3 & Projektvezet\u0151),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Kor\u00E1bbi projektvezet\u0151),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Fejleszt\u0151),[[DARK_AQUA]]Hasznos linkek:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Hibajelent\u00E9s,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] Hivatalos Discord +mcMMO.Description=[[DARK_AQUA]]Az [[YELLOW]]mcMMO[[DARK_AQUA]] Projektr\u0151l:,[[GOLD]]Az mcMMO egy [[RED]]ny\u00EDlt forr\u00E1sk\u00F3d\u00FA[[GOLD]] RPG m\u00F3d, amit 2011 febru\u00E1rj\u00E1ban alap\u00EDtott [[BLUE]]nossr50[[GOLD]]. A c\u00E9l a min\u0151s\u00E9gi RPG \u00E9lm\u00E9ny biztos\u00EDt\u00E1sa.,[[DARK_AQUA]]Tippek:,[[GOLD]] - [[GREEN]]Haszn\u00E1ld a [[RED]]/mcmmo help[[GREEN]] parancsot a parancsok megtekint\u00E9s\u00E9hez,[[GOLD]] - [[GREEN]]\u00CDrd be a [[RED]]/K\u00C9PESS\u00C9GN\u00C9V[[GREEN]] parancsot a r\u00E9szletes k\u00E9pess\u00E9ginform\u00E1ci\u00F3khoz,[[DARK_AQUA]]Fejleszt\u0151k:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Alap\u00EDt\u00F3 & Projektvezet\u0151),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]kashike [[BLUE]](Fejleszt\u0151),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic Karbantart\u00F3) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]Kor\u00E1bbi Fejleszt\u0151k: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder Commands.addlevels.AwardAll.1=[[GREEN]]El\u00E9rt\u00E9l {0} szintet az \u00F6sszes k\u00E9pess\u00E9gben! Commands.addlevels.AwardAll.2=Minden k\u00E9pess\u00E9gszint \u00E1t lett \u00E1ll\u00EDtva a k\u00F6vetkez\u0151re: {0}. Commands.addlevels.AwardSkill.1=[[GREEN]]El\u00E9rt\u00E9l {0} szintet a k\u00F6vetkez\u0151ben {1}! @@ -725,6 +727,7 @@ Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] R\u00E9szletek Commands.MmoInfo.OldSkill=[[GRAY]]Az mcMMO a k\u00E9szs\u00E9geket egy tov\u00E1bbfejlesztett modul\u00E1ris k\u00E9pess\u00E9grendszerr\u00E9 alak\u00EDtj\u00E1k \u00E1t. Sajnos ez a k\u00E9pess\u00E9g m\u00E9g nincs \u00E1tkonvert\u00E1lva, \u00EDgy hi\u00E1nyzik a r\u00E9szletes statisztika. Az \u00FAj rendszer lehet\u0151v\u00E9 teszi az \u00FAj mcMMO k\u00E9szs\u00E9gek gyorsabb kiad\u00E1si idej\u00E9t, \u00E9s a megl\u00E9v\u0151 k\u00E9szs\u00E9gek nagyobb rugalmass\u00E1g\u00E1t. Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Mechanik\u00E1k [[DARK_AQUA]][]=====[]=- Commands.MmoInfo.Stats=STATISZTIK\u00C1K: {0} +Commands.Mmodebug.Toggle=Az mcMMO hibakeres\u0151 m\u00F3d most m\u00E1r [[GOLD]]{0}[[GRAY]], haszn\u00E1ld \u00FAjra ezt a parancsot a v\u00E1lt\u00E1shoz. Bekapcsolt hibakeres\u0151 m\u00F3ddal a blokkok meg\u00FCt\u00E9s\u00E9vel hasznos inform\u00E1ci\u00F3kat \u00EDrathatsz ki a blokkokr\u00F3l a kapcsolatfelv\u00E9telhez. mcMMO.NoInvites=[[RED]]Jelenleg nincsenek megh\u00EDv\u00E1said. mcMMO.NoPermission=[[DARK_RED]]Nincs enged\u00E9lyed. mcMMO.NoSkillNote=[[DARK_GRAY]]Ha nincs jogod egy k\u00E9pess\u00E9ghez, akkor az nem fog itt l\u00E1tszani. @@ -1059,6 +1062,7 @@ Commands.Description.mcscoreboard=mcMMO scoreboard kezel\u00E9se Commands.Description.mcstats=mcMMO szintjeid \u00E9s tapasztalatod megtekint\u00E9se Commands.Description.mctop=mcMMO toplista megtekint\u00E9se Commands.Description.mmoedit=Felhaszn\u00E1l\u00F3 mcMMO szintjeinek szerkeszt\u00E9se +Commands.Description.mmodebug=Bekapcsolja a hibakeres\u00E9si m\u00F3dot, amely hasznos inform\u00E1ci\u00F3kat \u00EDr ki a blokkok meg\u00FCt\u00E9s\u00E9n\u00E9l. Commands.Description.mmoupdate=mcMMO adatb\u00E1zis mozgat\u00E1sa r\u00E9gi adatb\u00E1zisb\u00F3l \u00FAjba Commands.Description.mcconvert=Adatb\u00E1zis t\u00EDpusok vagy k\u00E9pletek konvert\u00E1l\u00E1sa Commands.Description.mmoshowdb=Jelenleg adatb\u00E1zis t\u00EDpus nev\u00E9nek megtekint\u00E9se (k\u00E9s\u0151bbi haszn\u00E1lat /mmoupdate) From c03907b5a33adbfa8dac96aeb6f098bff43f5b71 Mon Sep 17 00:00:00 2001 From: Yukiiro-Nite Date: Sun, 21 Jul 2019 01:01:42 -0400 Subject: [PATCH 02/89] Close all the files after unload instead of before - This ensures that all file handles are closed after a world is unloaded, since the unloadChunk function calls saveChunk, which opens files. - Should resolve issue #3995 --- .../nossr50/util/blockmeta/chunkmeta/HashChunkManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/util/blockmeta/chunkmeta/HashChunkManager.java b/src/main/java/com/gmail/nossr50/util/blockmeta/chunkmeta/HashChunkManager.java index be8f4191d..532f87d66 100755 --- a/src/main/java/com/gmail/nossr50/util/blockmeta/chunkmeta/HashChunkManager.java +++ b/src/main/java/com/gmail/nossr50/util/blockmeta/chunkmeta/HashChunkManager.java @@ -242,7 +242,6 @@ public class HashChunkManager implements ChunkManager { return; } - closeAll(); String worldName = world.getName(); List keys = new ArrayList(store.keySet()); @@ -257,6 +256,7 @@ public class HashChunkManager implements ChunkManager { } } } + closeAll(); } @Override From 0dac5f6b3f05974fd3f22dd7e41252c39a8e6651 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 22 Jul 2019 20:12:10 -0700 Subject: [PATCH 03/89] 2.1.97 --- Changelog.txt | 3 +++ pom.xml | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 931ddd615..336f6c7f8 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,8 @@ Version 2.1.97 + mcMMO is compatible with 1.14.4 (Didn't require any changes) Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available + mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite) + Updated Hungarian locale (thanks andris) Version 2.1.96 Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false diff --git a/pom.xml b/pom.xml index d4dddacc9..725006101 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.97-SNAPSHOT + 2.1.97 mcMMO https://github.com/mcMMO-Dev/mcMMO @@ -167,7 +167,7 @@ org.spigotmc spigot-api - 1.14.3-SNAPSHOT + 1.14.4-R0.1-SNAPSHOT provided From 315555093153209f7e13b04477f9642c46b1b562 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Tue, 23 Jul 2019 23:04:11 -0700 Subject: [PATCH 04/89] Dev Mode again --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 725006101..72f45a83c 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.97 + 2.1.98-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 952ee9556a84ccd5f3d97370d0577ba8fecfd661 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 24 Jul 2019 19:57:58 -0700 Subject: [PATCH 05/89] Fixing Taming XP --- Changelog.txt | 3 +++ src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 336f6c7f8..738606b96 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.98 + Fixed a bug that prevented Taming XP from combat + Version 2.1.97 mcMMO is compatible with 1.14.4 (Didn't require any changes) Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index b15917943..06583d8fc 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -173,7 +173,7 @@ public final class CombatUtils { double initialDamage = event.getDamage(); double finalDamage = initialDamage; - if(master != null && !master.isOnline() && master.isValid()) { + if(master != null && master.isOnline() && master.isValid()) { McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master); //Make sure the profiles been loaded From 8e1c1c9ef4a75bb3bfa04dc57ba5632cf0366769 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 24 Jul 2019 20:11:54 -0700 Subject: [PATCH 06/89] 2.1.98 --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 72f45a83c..bbc93582d 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.98-SNAPSHOT + 2.1.98 mcMMO https://github.com/mcMMO-Dev/mcMMO From d64b8696950bc80077159b58bb11016ceed22c5c Mon Sep 17 00:00:00 2001 From: myfbone Date: Fri, 26 Jul 2019 06:09:24 +0300 Subject: [PATCH 07/89] Updated Russian translation up to the last version --- .../resources/locale/locale_ru.properties | 1904 ++++++++++------- 1 file changed, 1144 insertions(+), 760 deletions(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index b6e69dc81..9e7de0b03 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,777 +1,1161 @@ -Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 ** -Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** -Acrobatics.DodgeChance=\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} % -Acrobatics.SubSkill.Roll.Name=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 -Acrobatics.SubSkill.Roll.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f -Acrobatics.SubSkill.GracefulRoll.Name=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 -Acrobatics.SubSkill.GracefulRoll.Description=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. -Acrobatics.SubSkill.Dodge.Name=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 -Acrobatics.SubSkill.Dodge.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 -Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: -Acrobatics.SubSkill.Roll.Chance=\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % -Acrobatics.SubSkill.Roll.GraceChance=\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % -Acrobatics.Roll.Text=**\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435** -Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410 -Acrobatics.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Archery.Combat.DazeChance=\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} % -Archery.Combat.RetrieveChance=\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% -Archery.Combat.SkillshotBonus=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0} -Archery.SubSkill.SkillShot.Name=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b -Archery.SubSkill.SkillShot.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c -Archery.SubSkill.Daze.Name=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) -Archery.SubSkill.Daze.Description=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430 -Archery.SubSkill.ArrowRetrieval.Name=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b -Archery.SubSkill.ArrowRetrieval.Description=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 -Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430: -Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410 -Archery.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 -Axes.Ability.Bonus.1= \u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 -Axes.Ability.Bonus.2=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 -Axes.Ability.Bonus.3=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 \u0431\u0440\u043e\u043d\u0435 -Axes.Ability.Bonus.4=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 -Axes.Ability.Bonus.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c -Axes.Ability.Lower=[[GREEN]]**\u0422\u041e\u041f\u041e\u0420 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Axes.Ability.Ready=[[GREEN]]**\u0422\u041e\u041f\u041e\u0420 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Axes.Combat.CritStruck=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043e \u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0435! -Axes.Combat.CritChance=\u0428\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u043a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0443\u0434\u0430\u0440: [[YELLOW]]{0}% -Axes.Combat.CriticalHit=\u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u0418\u0419 \u0423\u0414\u0410\u0420! -Axes.Combat.GI.Proc=[[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041e\u0413\u0420\u041e\u041c\u041d\u041e\u0419 \u0421\u0418\u041b\u041e\u0419** -Axes.Combat.GI.Struck=**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** -Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412! -Axes.Combat.SS.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441. -Axes.SubSkill.SkullSplitter.Name=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435) -Axes.SubSkill.SkullSplitter.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440 -Axes.SubSkill.CriticalStrikes.Name=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 -Axes.SubSkill.CriticalStrikes.Description=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d -Axes.SubSkill.AxeMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 -Axes.SubSkill.AxeMastery.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d -Axes.SubSkill.ArmorImpact.Name=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 -Axes.SubSkill.ArmorImpact.Description=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e -Axes.SubSkill.GreaterImpact.Name=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 -Axes.SubSkill.GreaterImpact.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c -Axes.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c: -Axes.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u0422\u041e\u041f\u041e\u0420\u041e\u041c -Axes.Skills.SS.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Axes.Skills.SS.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Axes.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c\u0427\u0435\u0440\u0435\u043f\u043e\u0432\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Axes.Skills.SS.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"! -Axes.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Excavation.SubSkill.GigaDrillBreaker.Name=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) -Excavation.SubSkill.GigaDrillBreaker.Description=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a -Excavation.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 -Excavation.SubSkill.TreasureHunter.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 -Excavation.Effect.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441. -Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: -Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430 -Excavation.Skills.GigaDrillBreaker.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Excavation.Skills.GigaDrillBreaker.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"! -Excavation.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Fishing.Ability.Chance=\u0428\u0430\u043d\u0441 \u041f\u043e\u043a\u043b\u0435\u0432\u043a\u0438: [[YELLOW]]{0} -Fishing.Ability.Info=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[GRAY]] **\u0423\u0441\u043e\u0432\u0435\u0440\u0448\u0435\u043d\u0441\u0442\u0432\u0443\u0435\u0442\u0441\u044f \u0441 \u0440\u0430\u0437\u0432\u0438\u0442\u0438\u0435\u043c \u0440\u0430\u043d\u0433\u0430 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438** -Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0412\u0421\u0422\u0420\u042f\u0421\u041a\u0410) -Fishing.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0414\u041b\u0415\u0414\u041d\u0410\u042f \u0420\u042b\u0411\u0410\u041b\u041a\u0410) -Fishing.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041c\u0410\u0421\u0422\u0415\u0420 \u0420\u042b\u0411\u041e\u041b\u041e\u0412) -Fishing.Ability.Rank=\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5 -Fishing.Ability.TH.DropRate=\u0428\u0430\u043d\u0441\u044b \u0414\u0440\u043e\u043f\u0430: [[DARK_RED]]\u041b\u043e\u0432\u0443\u0448\u043a\u0430: [[YELLOW]]{0} [[GRAY]]\u041e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{1} [[GREEN]]\u041d\u0435\u043e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{2}\n[[BLUE]]\u0420\u0435\u0434\u043a\u0438\u0439: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u042d\u043f\u0438\u0447\u0435\u0441\u043a\u0438\u0439: [[YELLOW]]{4} [[GOLD]]\u041b\u0435\u0433\u0435\u043d\u0434\u0430\u0440\u043d\u044b\u0439: [[YELLOW]]{5} [[AQUA]]\u0420\u0435\u043a\u043e\u0440\u0434\u043d\u044b\u0439: [[YELLOW]]{6} -Fishing.Ability.TH.MagicRate=\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[YELLOW]]{0} -Fishing.Ability.Shake=\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}% -Fishing.Ability.IceFishing=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434 -Fishing.Ability.FD=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} -Fishing.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) -Fishing.SubSkill.TreasureHunter.Description=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 -Fishing.SubSkill.MagicHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 -Fishing.SubSkill.MagicHunter.Description=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 -Fishing.SubSkill.Shake.Name=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) -Fishing.SubSkill.Shake.Description=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 -Fishing.SubSkill.FishermansDiet.Name=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 -Fishing.SubSkill.FishermansDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b -Fishing.SubSkill.MasterAngler.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432 -Fishing.SubSkill.MasterAngler.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438 -Fishing.SubSkill.IceFishing.Name=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 -Fishing.SubSkill.IceFishing.Description=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445 -Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f -Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e: -Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.Ability.TH.Boom=[[GRAY]]\u0412\u0420\u0415\u041c\u042f \u0412\u0417\u0420\u042b\u0412\u0410\u0422\u042c!!! -Fishing.Ability.TH.Poison=[[GRAY]]\u0427\u0442\u043e-\u0442\u043e \u0441\u0434\u0435\u0441\u044c \u043d\u0435 \u0442\u0430\u043a... -Fishing.SkillName=\u0420\u042b\u0411\u041e\u041b\u041e\u0412\u0421\u0422\u0412\u041e -Fishing.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Herbalism.Ability.DoubleDropChance=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % -Herbalism.Ability.FD=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} -Herbalism.Ability.GTe.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\": [[YELLOW]]{0}\u0441. -Herbalism.Ability.GTe.NeedMore=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u0435\u043c\u044f\u043d \u0434\u043b\u044f \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u044f \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u044f. -Herbalism.Ability.GTh.Chance=\u0428\u0430\u043d\u0441 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} -Herbalism.Ability.GTh.Fail=**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415 \u041d\u0415 \u0423\u0414\u0410\u041b\u041e\u0421\u042c** -Herbalism.Ability.GTh.Stage=\u0421\u0442\u0430\u0434\u0438\u044f \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]] \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u044f \u0440\u0430\u0441\u0442\u0443\u0442 \u043d\u0430 \u0441\u0442\u0430\u0434\u0438\u0438 {0} -Herbalism.Ability.GTh=[[GREEN]]**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** -Herbalism.Ability.HylianLuck=\u0428\u0430\u043d\u0441 \u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u043e\u0439 \u0423\u0434\u0430\u0447\u0438: [[YELLOW]]{0} -Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Herbalism.Ability.ShroomThumb.Chance=\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} -Herbalism.Ability.ShroomThumb.Fail=**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** -Herbalism.SubSkill.GreenTerra.Name=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) -Herbalism.SubSkill.GreenTerra.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Herbalism.SubSkill.GreenThumb.Name=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) -Herbalism.SubSkill.GreenThumb.Description=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f -Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438) -Herbalism.SubSkill.GreenThumb.Description.2=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 -Herbalism.SubSkill.FarmersDiet.Name=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 -Herbalism.SubSkill.FarmersDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b -Herbalism.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439) -Herbalism.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 -Herbalism.SubSkill.HylianLuck.Name=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 -Herbalism.SubSkill.HylianLuck.Description=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b -Herbalism.SubSkill.ShroomThumb.Name=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 -Herbalism.SubSkill.ShroomThumb.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443 -Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439! -Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: -Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e -Herbalism.Skills.GTe.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Herbalism.Skills.GTe.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Herbalism.Skills.GTe.Other.Off=[[GREEN]] \u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435[[GREEN]] \" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]] \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\"! -Herbalism.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Mining.Ability.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\": [[YELLOW]]{0}\u0441. -Mining.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0414\u0420\u042b\u0412\u041d\u0410\u042f \u0414\u041e\u0411\u042b\u0427\u0410) -Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u041e\u041b\u042c\u0428\u0418\u0415 \u0411\u041e\u041c\u0411\u042b) -Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412) -Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410** -Mining.SubSkill.SuperBreaker.Name=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) -Mining.SubSkill.SuperBreaker.Description=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c -Mining.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Mining.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 -Mining.SubSkill.BlastMining.Name=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 -Mining.SubSkill.BlastMining.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 -Mining.SubSkill.BiggerBombs.Name=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b -Mining.SubSkill.BiggerBombs.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 -Mining.SubSkill.DemolitionsExpertise.Name=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 -Mining.SubSkill.DemolitionsExpertise.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 -Mining.Effect.Decrease=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0} -Mining.Effect.DropChance=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % -Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: -Mining.SkillName=\u0428\u0410\u0425\u0422\u0415\u0420\u0421\u0422\u0412\u041e -Mining.Skills.SuperBreaker.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Mining.Skills.SuperBreaker.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Mining.Skills.SuperBreaker.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\"! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u041a\u043e\u043f\u0430\u0442\u0435\u043b\u044c [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! -Mining.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Mining.Blast.Boom=[[GRAY]]**\u0411\u0423\u041c** -Mining.Blast.Effect=+{0} \u0440\u0443\u0434\u044b, -{1} \u043c\u0443\u0441\u043e\u0440\u0430, {2}x \u0434\u0440\u043e\u043f -Mining.Blast.Radius.Increase=\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\u0437\u0440\u044b\u0432\u0430 \u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d: [[YELLOW]]+{0} -Mining.Blast.Rank=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1}) -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"! -Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Repair.SubSkill.Repair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 -Repair.SubSkill.Repair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.SubSkill.GoldRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.SubSkill.GoldRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.SubSkill.IronRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.SubSkill.IronRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.SubSkill.StoneRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.SubSkill.StoneRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 -Repair.SubSkill.RepairMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.SubSkill.RepairMastery.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 -Repair.SubSkill.SuperRepair.Name=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 -Repair.SubSkill.SuperRepair.Description=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c -Repair.SubSkill.DiamondRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) -Repair.SubSkill.DiamondRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.SubSkill.ArcaneForging.Name=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 -Repair.SubSkill.ArcaneForging.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 -Repair.SubSkill.Salvage.Name=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439 ({0}+ SKILL) -Repair.SubSkill.Salvage.Description=\u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 -Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442! -Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. -Repair.Listener.Anvil2=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043e\u0440\u0443\u0436\u0438\u044f \u0438 \u0431\u0440\u043e\u043d\u0438. -Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: -Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 -Repair.Skills.AdeptSalvage=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0440\u0430\u0437\u0431\u0438\u0440\u0430\u0442\u044c \u0432\u0435\u0449\u0438. -Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. -Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438. -Repair.Skills.AdeptIron=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. -Repair.Skills.AdeptStone=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. -Repair.Skills.Adept=\u0423 \u0412\u0430\u0441 \u0434\u043e\u043b\u0436\u0435\u043d \u0431\u044b\u0442\u044c \u0443\u0440\u043e\u0432\u0435\u043d\u044c [[YELLOW]]{0}[[RED]], \u0447\u0442\u043e\u0431\u044b \u043e\u0442\u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c [[YELLOW]]{1} -Repair.Skills.FeltEasy=[[GRAY]]\u042d\u0442\u043e \u0431\u044b\u043b\u043e \u043b\u0435\u0433\u043a\u043e. -Repair.Skills.FullDurability=[[GRAY]]\u042d\u0442\u043e \u0443\u0436\u0435 \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u044c. -Repair.Skills.SalvageSuccess=[[GRAY]]\u041f\u0440\u0435\u0434\u043c\u0435\u0442 \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u043d! -Repair.Skills.NotFullDurability=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b.. -Repair.Skills.Mastery=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e {0} \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438 -Repair.Skills.StackedItems=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0435\u0449\u0438 \u0432 \u0441\u0442\u0430\u043a\u0430\u0445. -Repair.Skills.Super.Chance=\u0428\u0430\u043d\u0441 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]{0} % -Repair.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0435\u043c\u043e\u043d\u0442\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Repair.Pretty.Name=\u0420\u0435\u043c\u043e\u043d\u0442 -Salvage.Pretty.Name=\u0423\u0442\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u044f -Repair.Arcane.Chance.Downgrade=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0445\u0443\u0434\u0448\u0435\u043d\u0438\u044f \u043f\u0440\u0438 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0435: [[YELLOW]]{0}% -Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \"\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438\": [[YELLOW]]{0}% -Repair.Arcane.Downgrade=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442\u0441\u044f. -Repair.Arcane.Fail=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043d\u0430\u0432\u0441\u0435\u0433\u0434\u0430 \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. -Repair.Arcane.Lost=\u0412\u044b \u043d\u0435 \u0440\u0430\u0437\u0432\u0438\u0442\u044b \u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e, \u0447\u0442\u043e\u0431\u044b \u0441\u043e\u0445\u0440\u0430\u043d\u044f\u0442\u044c \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u044f. -Repair.Arcane.Perfect=[[GREEN]]\u0412\u044b \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0430\u043b\u0438 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u0443\u044e \u0441\u0438\u043b\u0443 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430. -Repair.Arcane.Rank=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/4 -Swords.Ability.Lower=[[GREEN]]**\u041c\u0415\u0427 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Swords.Ability.Ready=[[GREEN]]**\u041c\u0415\u0427 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Swords.Combat.Bleed.Chance=\u0428\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0430\u0449\u0438\u0439 \u0423\u0434\u0430\u0440: [[YELLOW]]{0} -Swords.Combat.Bleed.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044f: [[YELLOW]]{0} \u0442\u0438\u043a\u043e\u0432 -Swords.Combat.Bleed.Note=[[GRAY]]\u0417\u0410\u041c\u0415\u0422\u041a\u0410: [[YELLOW]]1 \u0422\u0438\u043a \u0441\u043b\u0443\u0447\u0430\u0435\u0442\u0441\u044f \u043a\u0430\u0436\u0434\u044b\u0435 2 \u0441\u0435\u043a\u0443\u043d\u0434\u044b -Swords.Combat.Bleeding.Started=[[DARK_RED]] \u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e! -Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e** -Swords.Combat.Counter.Chance=\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0438: [[YELLOW]]{0} -Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439! -Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** -Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c! -Swords.SubSkill.CounterAttack.Name=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 -Swords.SubSkill.CounterAttack.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 -Swords.SubSkill.SerratedStrikes.Name=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) -Swords.SubSkill.SerratedStrikes.Description={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435 -Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Swords.SubSkill.Bleed.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Swords.SubSkill.Bleed.Description=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c -Swords.Listener=\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u043c\u0435\u0447\u0430\u043c\u0438: -Swords.SkillName=\u0412\u041b\u0410\u0414\u0415\u041d\u0418\u0415 \u041c\u0415\u0427\u0415\u041c -Swords.Skills.SS.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Swords.Skills.SS.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u043e** -Swords.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Swords.Skills.SS.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\"! -Swords.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u041c\u0435\u0447\u0435\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Swords.SS.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\": [[YELLOW]]{0}\u0441. -Taming.Ability.Bonus.0=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b -Taming.Ability.Bonus.1=\u0412\u043e\u043b\u043a\u0438 \u0438\u0437\u0431\u0435\u0433\u0430\u044e\u0442 \u043e\u043f\u0430\u0441\u043d\u043e\u0441\u0442\u0438 -Taming.Ability.Bonus.2=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 -Taming.Ability.Bonus.3=1/{0} \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c -Taming.Ability.Bonus.4=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 -Taming.Ability.Bonus.5=\u0412\u0437\u0440\u044b\u0432\u044b \u043d\u0430\u043d\u043e\u0441\u044f\u0442 1/{0} \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 -Taming.Ability.Bonus.6=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 -Taming.Ability.Bonus.7=+{0} \u0423\u0440\u043e\u043d\u0430 -Taming.Ability.Bonus.8=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 -Taming.Ability.Bonus.9={0}% \u0428\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 -Taming.Ability.Bonus.10=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 -Taming.Ability.Bonus.11=\u0412\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u0435 \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u043f\u0440\u0438 \u0443\u0440\u043e\u043d\u0435 \u043c\u0430\u0433\u0438\u0435\u0439 \u0438\u043b\u0438 \u0437\u0435\u043b\u044c\u0435\u043c. -Taming.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0417\u041d\u0410\u041d\u0418\u0415 \u041e\u041a\u0420\u0423\u0416\u0410\u042e\u0429\u0415\u0419 \u0421\u0420\u0415\u0414\u042b) -Taming.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0413\u0423\u0421\u0422\u041e\u0419 \u041c\u0415\u0425) -Taming.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041d\u0410\u0414\u0415\u0416\u041d\u0410\u042f \u0417\u0410\u0429\u0418\u0422\u0410) -Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041e\u0421\u0422\u0420\u042b\u0415 \u041a\u041e\u0413\u0422\u0418) -Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415) -Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421) -Taming.Combat.Chance.Gore=\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430: [[YELLOW]]{0} -Taming.SubSkill.BeastLore.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 -Taming.SubSkill.BeastLore.Description=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 -Taming.SubSkill.ShockProof.Name=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 -Taming.SubSkill.ShockProof.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 -Taming.SubSkill.CallOfTheWild.Name=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 -Taming.SubSkill.CallOfTheWild.Description=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 -Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 -Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435 -Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. -Taming.SubSkill.FastFoodService.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 -Taming.SubSkill.FastFoodService.Description=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 -Taming.SubSkill.HolyHound.Name=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 -Taming.SubSkill.HolyHound.Description=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c -Taming.SubSkill.Gore.Name=\u0423\u043a\u0443\u0441 -Taming.SubSkill.Gore.Description=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 -Taming.SubSkill.SharpenedClaws.Name=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 -Taming.SubSkill.SharpenedClaws.Description=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d -Taming.SubSkill.EnvironmentallyAware.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b -Taming.SubSkill.EnvironmentallyAware.Description=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f -Taming.SubSkill.ThickFur.Name=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 -Taming.SubSkill.ThickFur.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c -Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... -Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: -Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415 -Taming.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Taming.Summon.Complete=[[GREEN]]\u0412\u044b\u0437\u043e\u0432 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d -Taming.Summon.Fail.Ocelot=\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432. -Taming.Summon.Fail.Wolf=\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u0432\u043e\u043b\u043a\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. -Taming.Summon.Fail.Horse=\u0412\u043e\u043a\u0440\u0443\u0433 \u0432\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u043b\u043e\u0448\u0430\u0434\u0435\u0439 \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. +#Комментарий из американского файла локали +#I'm going to try to normalize our locale file, forgive the mess for now. + +#DO NOT USE COLOR CODES IN THE JSON KEYS +#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM +JSON.Rank=Ранг +JSON.DescriptionHeader=Описание +JSON.JWrapper.Header=Подробнее +JSON.Type.Passive=Пассивный +JSON.Type.Active=Активный +JSON.Type.SuperAbility=Супер Способность +JSON.Locked=-=[ЗАБЛОКИРОВАНО]=- +JSON.LevelRequirement=Необходимый Уровень +JSON.JWrapper.Target.Type=Тип цели: +JSON.JWrapper.Target.Block=Блок +JSON.JWrapper.Target.Player=Игрок +JSON.JWrapper.Perks.Header=[[GOLD]]Удача +JSON.JWrapper.Perks.Lucky={0}% Улучшенный Шанс +JSON.Hover.Tips=Подсказки +JSON.Acrobatics=Акробатика +JSON.Alchemy=Алхимия +JSON.Archery=Стрельба из лука +JSON.Axes=Владение Топором +JSON.Excavation=Раскопки +JSON.Fishing=Рыболовство +JSON.Herbalism=Травничество +JSON.Mining=Шахтерство +JSON.Repair=Починка +JSON.Salvage=Переработка +JSON.Swords=Владение Мечём +JSON.Taming=Укрощение +JSON.Unarmed=Безоружный +JSON.Woodcutting=Лесорубство +JSON.URL.Website=Официальный сайт mcMMO! +JSON.URL.Discord=Официальный Discord сервер mcMMO! +JSON.URL.Patreon=Поддержать nossr50 и его работу над mcMMO на Патреоне! +JSON.URL.Spigot=Официальная страница mcMMO на Spigot! +JSON.URL.Translation=Перевод mcMMO на другие языки! +JSON.URL.Wiki=Официальная wiki по mcMMO! +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Ранг [[DARK_AQUA]]{1}[[GOLD]] Разблокирован! ] +JSON.Hover.Rank=&e&lРанг:&r &f{0} +JSON.Hover.NextRank=&7&oСлудующее улучшение на уровне {0} +# for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm +JSON.Hover.Mystery=[[GRAY]]Ур. {0}+ +JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r +JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r +JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r +JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r +JSON.Hover.AtSymbolSkills=[[YELLOW]]@ +JSON.Hover.AtSymbolURL=[[YELLOW]]@ +#This is the message sent to players when an ability is activated +JSON.Notification.SuperAbility={0} + +#These are the JSON Strings used for SubSkills +JSON.Acrobatics.Roll.Interaction.Activated=Тест [[RED]]Rolled Тест +JSON.Acrobatics.SubSkill.Roll.Details.Tips=Если вы присядите во время падения, то сможете нивелировать вплоть до половины урона от падения! +Anvil.SingleItemStack=[[RED]]Вы не можете чинить или перерабатывать предметы в стаках, разложите их по одному. + +mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} + +#ACROBATICS +Acrobatics.Ability.Proc=[[GREEN]]**Изящное Приземление ** +Acrobatics.Combat.Proc=[[GREEN]]**Уклонение** +Acrobatics.DodgeChance=Шанс Уклониться: [[YELLOW]]{0} % +Acrobatics.SubSkill.Roll.Name=Скольжение +Acrobatics.SubSkill.Roll.Description=Уменьшает или игнорирует повреждения от падения +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]Шанс скольжения [[YELLOW]]{0}%[[GOLD]] Шанс изящного скольжения[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=Шанс скольжения +Acrobatics.SubSkill.Roll.Stat.Extra=Шанс изящного скольжения +Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]Скольжение это пассивный под-скилл с активным компонентом.\nКак только вы получаете урон от падения, то у вас есть нашс полностью нивелировать урон на основе уровня способности, на уровне 50 у вас есть [[YELLOW]]{0}%[[GRAY]] шанс избежать урон, и [[YELLOW]]{1}%[[GRAY]] если активировано Изящное скольжение.\nШанс увелививается линейно на основе вашего уровня вплоть до уровня [[YELLOW]]{2}[[GRAY]] когда он достигает максимума, каждый уровень Акробатики дает вам [[YELLOW]]{3}%[[GRAY]] шанса успеха.\nЗажав кнопку красться вы можете удвоить свои шансы на избежание урона от падения! Зажатие кнопки красться переведет вашу спасобность Скольжение с состояние Изящного Скольжения.\nСкольжение может нивелировать вплоть до [[RED]]{4}[[GRAY]] урона. Изящное скольжение может нивелировать вплоть до [[GREEN]]{5}[[GRAY]] урона. +Acrobatics.SubSkill.GracefulRoll.Name=Изящное Скольжение +Acrobatics.SubSkill.GracefulRoll.Description=Эффективнее обычного скольжения в два раза. +Acrobatics.SubSkill.Dodge.Name=Уклонение +Acrobatics.SubSkill.Dodge.Description=Уменьшает Урон в два раза +Acrobatics.SubSkill.Dodge.Stat=Шанс уклонения +Acrobatics.Listener=Акробатика: +Acrobatics.SubSkill.Roll.Chance=Шанс Скольжения: [[YELLOW]]{0} % +Acrobatics.SubSkill.Roll.GraceChance=Шанс Изящного Скольжения: [[YELLOW]]{0} % +Acrobatics.Roll.Text=**Скольжение** +Acrobatics.SkillName=АКРОБАТИКА +Acrobatics.Skillup=Уровень навыка \"Акробатика\" увеличен на {0}. Всего ({1}) +#ALCHEMY +Alchemy.SubSkill.Catalysis.Name=Катализатор +Alchemy.SubSkill.Catalysis.Description=Увеличивает скорость приготовления зелий +Alchemy.SubSkill.Catalysis.Stat=Скорость готовки зелий +Alchemy.SubSkill.Concoctions.Name=Отвары +Alchemy.SubSkill.Concoctions.Description=Готовка зелий из большего количества ингридиентов +Alchemy.SubSkill.Concoctions.Stat=Ранг отваров: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=Ингридиенты [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} +Alchemy.Listener=Алхимия: +Alchemy.Ability.Locked.0=ЗАБЛОКИРОВАННО ДО {0}+ СПОСОБНОСТИ (КАТАЛИЗАТОР) +Alchemy.SkillName=АЛХИМИЯ +#ARCHERY +Archery.Combat.DazeChance=Шанс Шокировать: [[YELLOW]]{0} % +Archery.Combat.RetrieveChance=Шанс Извлечь Стрелы: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=Дополнительный Урон при Умелом Выстреле: [[YELLOW]]{0} +Archery.SubSkill.SkillShot.Name=Умелый Выстрел +Archery.SubSkill.SkillShot.Description=Увеличивает урон наносимый луком +Archery.SubSkill.SkillShot.Stat=Дополнительный Урон от Умелого Выстрела +Archery.SubSkill.Daze.Name=Шокирование (Игроков) +Archery.SubSkill.Daze.Description=Дезорентирует врагов и наносит {0} урона +Archery.SubSkill.Daze.Stat=Шанс Шокирования +Archery.SubSkill.ArrowRetrieval.Name=Возвращение Стрел +Archery.SubSkill.ArrowRetrieval.Description=Шанс извлечь стрелы из трупов +Archery.SubSkill.ArrowRetrieval.Stat=Шанс Возвращения Стрел +Archery.SubSkill.ArcheryLimitBreak.Name=Превосходная Стрельба из Лука +Archery.SubSkill.ArcheryLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. +Archery.SubSkill.ArcheryLimitBreak.Stat=Превосходное Владение Макс. Урон +Archery.Listener=Стрельба из лука: +Archery.SkillName=СТРЕЛЬБА ИЗ ЛУКА +Archery.Skillup=Уровень навыка \"Стрельба из лука\" увеличен на {0}. Всего ({1}) +#AXES +Axes.Ability.Bonus.0=Мастер Топора +Axes.Ability.Bonus.1= Наносит {0} Дополнительного Урона +Axes.Ability.Bonus.2=Бронебойный Удар +Axes.Ability.Bonus.3=Наносит {0} Допонительного Урона броне +Axes.Ability.Bonus.4=Великий Удар +Axes.Ability.Bonus.5=Наносит {0} Дополнительного Урона безоружным врагам +Axes.Ability.Lower=[[GREEN]]**ТОПОР В ОБЫЧНОМ СОСТОЯНИИ** +Axes.Ability.Ready=[[GREEN]]**ТОПОР В СОСТОЯНИИ ГОТОВНОСТИ** +Axes.Combat.CritStruck=[[DARK_RED]]Вам нанесено КРИТИЧЕСКОЕ повреждение! +Axes.Combat.CritChance=Шанс нанести критический удар: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=КРИТИЧЕСКИЙ УДАР! +Axes.Combat.GI.Proc=[[GREEN]]**УДАР С ОГРОМНОЙ СИЛОЙ** +Axes.Combat.GI.Struck=**ПОРАЖЕН ВЕЛИКИМ УДАРОМ** +Axes.Combat.SS.Struck=[[DARK_RED]]Поражен РАСКАЛЫВАТЕЛЕМ ЧЕРЕПОВ! +Axes.Combat.SS.Length=Продолжительность умения \"Раскалыватель Черепов\": [[YELLOW]]{0}с. +Axes.SubSkill.SkullSplitter.Name=Раскалыватель Черепов (Умение) +Axes.SubSkill.SkullSplitter.Description=Наносит Сплэш Удар +Axes.SubSkill.SkullSplitter.Stat=Раскалыватель Черепов Продолжительность +Axes.SubSkill.CriticalStrikes.Name=Критический Удар +Axes.SubSkill.CriticalStrikes.Description=Двойной Урон +Axes.SubSkill.CriticalStrikes.Stat=Критический Удар Шанс +Axes.SubSkill.AxeMastery.Name=Мастер Топора +Axes.SubSkill.AxeMastery.Description=Наносит дополнительный урон +Axes.SubSkill.AxesLimitBreak.Name=Превосодное Владение Топором +Axes.SubSkill.AxesLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. +Axes.SubSkill.AxesLimitBreak.Stat=Превосходное Владение Макс. Урон +Axes.SubSkill.ArmorImpact.Name=Бронебойный Удар +Axes.SubSkill.ArmorImpact.Description=Удар с такой силой, что разрушает броню +Axes.SubSkill.GreaterImpact.Name=Великий Удар +Axes.SubSkill.GreaterImpact.Description=Наносит Дополнительный Урон безоружным врагам +Axes.Listener=Владение Топором: +Axes.SkillName=ВЛАДЕНИЕ ТОПОРОМ +Axes.Skills.SS.Off=**Умение \"Раскалыватель Черепов\" прекратило действие** +Axes.Skills.SS.On=[[GREEN]]**Умение \"Раскалыватель Черепов\" АКТИВИРОВАНО** +Axes.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"РаскалывательЧерепов\" [[GREEN]]восстановлено! +Axes.Skills.SS.Other.Off=Умение \"Раскалыватель Черепов\"[[GREEN]] прекратило действие у [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение[[RED]]\"Раскалыватель Черепов\"! +Axes.Skillup=Уровень навыка \"Владение Топором\" увеличен на {0}. Всего ({1}) +#EXCAVATION +Excavation.Ability.Lower=[[GREEN]]**ЛОПАТА В ОБЫЧНОМ СОСТОЯНИИ** +Excavation.Ability.Ready=[[GREEN]]**ЛОПАТА В СОСТОЯНИИ ГОТОВНОСТИ** +Excavation.SubSkill.GigaDrillBreaker.Name=Мега Бур (УМЕНИЕ) +Excavation.SubSkill.GigaDrillBreaker.Description=Тройной Дроп, Тройной Опыт, увеличеная Скорость Раскопок +Excavation.SubSkill.GigaDrillBreaker.Stat=Мега Бур Продолжительность +Excavation.SubSkill.TreasureHunter.Name=Охотник за Сокровищами +Excavation.SubSkill.TreasureHunter.Description=Возможность искать сокровища +Excavation.SubSkill.Archaeology.Name=Археология +Excavation.SubSkill.Archaeology.Description=Раскрой тайны зели! Повышение уровеня увеличивает шансы найти шары опыта при нахождении сокровища! +Excavation.SubSkill.Archaeology.Stat=Археология Шанс Шара Опыта +Excavation.SubSkill.Archaeology.Stat.Extra=Археология Количество Шаров Опыта +Excavation.Effect.Length=Продолжительность умения \"Мега Бур\": [[YELLOW]]{0}с. +Excavation.Listener=Раскопки: +Excavation.SkillName=Раскопка +Excavation.Skills.GigaDrillBreaker.Off=**Умение \"Мега Бур\" прекратило действие** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**Умение \"Мега Бур\" АКТИВИРОВАНО** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Мега Бур\" [[GREEN]]восстановлено! +Excavation.Skills.GigaDrillBreaker.Other.Off=Умение \"Мега Бур\"[[GREEN]] прекратило действие у [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение[[RED]]\"Мега Бур\"! +Excavation.Skillup=Уровень навыка \"Раскопки\" увеличен на {0}. Всего ({1}) +#FISHING +Fishing.ScarcityTip=[[YELLOW]]&oЭта зона страдает переизбытком рыбалки, используй удочку в другом месте. Хотябы дальше {0} блоков отсюда. +Fishing.Scared=[[GRAY]]&oХаотичные движения испугают рыбу! +Fishing.Exhausting=[[RED]]&oНеправильное использование удочки будет вызывать усталость и выкидывание удочки! +Fishing.LowResourcesTip=[[GRAY]]Ты чувствуешь что в этой области может быть мало рыбы. Попробуй порыбачить хотябы дальше {0} блоков отсюда. +Fishing.Ability.Chance=Шанс Поклевки: [[YELLOW]]{0} +Fishing.Ability.Info=Охотник За Магией: [[GRAY]] **Усовершенствуется с развитием ранга Охотника за Сокровищами** +Fishing.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ВСТРЯСКА) +Fishing.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОДЛЕДНАЯ РЫБАЛКА) +Fishing.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (МАСТЕР РЫБОЛОВ) +Fishing.Ability.Rank=Ранг Охотника за Сокровищами: [[YELLOW]]{0}/5 +Fishing.Ability.TH.DropRate=Шансы Дропа: [[DARK_RED]]Ловушка: [[YELLOW]]{0} [[GRAY]]Обычный: [[YELLOW]]{1} [[GREEN]]Необычный: [[YELLOW]]{2}\n[[BLUE]]Редкий: [[YELLOW]]{3} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{4} [[GOLD]]Легендарный: [[YELLOW]]{5} [[AQUA]]Рекордный: [[YELLOW]]{6} +Fishing.Ability.TH.MagicRate=Шанс Охотника за Магией: [[YELLOW]]{0} +Fishing.Ability.Shake=Шанс Встряски: [[YELLOW]]{0}% +Fishing.Ability.IceFishing=Подледная Рыбалка: Идите рыбачить на лед +Fishing.Ability.FD=Рыбацкая Диета: [[YELLOW]]Ранг {0} +Fishing.SubSkill.TreasureHunter.Name=Охотник за Сокровищами (Пассивное) +Fishing.SubSkill.TreasureHunter.Description=Ловля разных предметов +Fishing.SubSkill.TreasureHunter.Stat=Ранг Охотника за Сокровищами: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=Шанс дропа: [[GRAY]]Обычный: [[YELLOW]]{0} [[GREEN]]Необычный: [[YELLOW]]{1}\n[[BLUE]]Редкий: [[YELLOW]]{2} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{3} [[GOLD]]Легендарный: [[YELLOW]]{4} [[AQUA]]Рекордный: [[YELLOW]]{5} +Fishing.SubSkill.MagicHunter.Name=Охотник За Магией +Fishing.SubSkill.MagicHunter.Description=Находка Зачарованых Предметов +Fishing.SubSkill.MagicHunter.Stat=Охотник За Магией Шанс +Fishing.SubSkill.Shake.Name=Встряска (Существ) +Fishing.SubSkill.Shake.Description=Вытряхивайте вещи из мобов с помощью удочки +Fishing.SubSkill.Shake.Stat=Встряска Шанс +Fishing.SubSkill.FishermansDiet.Name=Рыбацкая Диета +Fishing.SubSkill.FishermansDiet.Description=Увеличивает утоление голода с помощью рыбацкой еды +Fishing.SubSkill.FishermansDiet.Stat=Рыбацкая Диета:[[GREEN]] Ранг {0} +Fishing.SubSkill.MasterAngler.Name=Мастер Рыболов +Fishing.SubSkill.MasterAngler.Description=Увеличивает шанс поклевки во время рыбалки +Fishing.SubSkill.MasterAngler.Stat=Увеличивает шанс клева в текущей обсласти: [[GREEN]]+{0} +Fishing.SubSkill.IceFishing.Name=Подледная Рыбалка +Fishing.SubSkill.IceFishing.Description=Позволяет вам рыбачить в снежных биомах +Fishing.SubSkill.IceFishing.Stat=Подледная Рыбалка +Fishing.Chance.Raining=[[BLUE]] Бонус Дождя +Fishing.Listener=Рыболовство: +Fishing.Ability.TH.MagicFound=[[GRAY]]Ты чувствуешь прикосновение магии от этого улова... +Fishing.Ability.TH.Boom=[[GRAY]]ВРЕМЯ ВЗРЫВАТЬ!!! +Fishing.Ability.TH.Poison=[[GRAY]]Что-то здесь не так... +Fishing.SkillName=РЫБОЛОВСТВО +Fishing.Skillup=Уровень навыка \"Рыболовство\" увеличен на {0}. Всего ({1}) +#HERBALISM +Herbalism.Ability.DoubleDropChance=Шанс Двойного Дропа: [[YELLOW]]{0} % +Herbalism.Ability.FD=Фермерская Диета: [[YELLOW]]Ранг {0} +Herbalism.Ability.GTe.Length=Продолжительность умения \"Озеленение\": [[YELLOW]]{0}с. +Herbalism.Ability.GTe.NeedMore=Вам нужно больше семян для распространения Озеленения. +Herbalism.Ability.GTh.Chance=Шанс Живительного Прикосновения: [[YELLOW]]{0} +Herbalism.Ability.GTh.Fail=**ЖИВИТЕЛЬНОЕ ПРИКОСНОВЕНИЕ НЕ УДАЛОСЬ** +Herbalism.Ability.GTh.Stage=Стадия Живительного Прикосновения: [[YELLOW]] Растения растут на стадии {0} +Herbalism.Ability.GTh=[[GREEN]]**ЖИВИТЕЛЬНОЕ ПРИКОСНОВЕНИЕ** +Herbalism.Ability.HylianLuck=Шанс Хайлианской Удачи: [[YELLOW]]{0} +Herbalism.Ability.Lower=[[GREEN]]**МОТЫГА В ОБЫЧНОМ СОСТОЯНИИ** +Herbalism.Ability.Ready=[[GREEN]]**МОТЫГА В СОСТОЯНИИ ГОТОВНОСТИ** +Herbalism.Ability.ShroomThumb.Chance=Шанс Грибного Прикосновения: [[YELLOW]]{0} +Herbalism.Ability.ShroomThumb.Fail=**ГРИБНОЕ ПРИКОСНОВЕНИЕ ПРОВАЛ** +Herbalism.SubSkill.GreenTerra.Name=Озеленение (УМЕНИЕ) +Herbalism.SubSkill.GreenTerra.Description=Распространение Земли, Тройной Дроп +Herbalism.SubSkill.GreenTerra.Stat=Озеленение Длительность +Herbalism.SubSkill.GreenThumb.Name=Живительное Прикосновение (Пшеница) +Herbalism.SubSkill.GreenThumb.Description=Авто-Посадка растений при уборке урожая +Herbalism.SubSkill.GreenThumb.Stat=Живительное Прикосновение Шанс +Herbalism.SubSkill.GreenThumb.Stat.Extra=Живительное Прикосновение Этап: [[GREEN]] Урожай вырос на этап {0} +Herbalism.Effect.4=Живительное Прикосновение (Блоки) +Herbalism.SubSkill.GreenThumb.Description.2=Возможность замшлять камень или растить траву +Herbalism.SubSkill.FarmersDiet.Name=Фермерская Диета +Herbalism.SubSkill.FarmersDiet.Description=Увеличивает утоление голода с помощью фермерской еды +Herbalism.SubSkill.FarmersDiet.Stat=Фермерская Диета: [[GREEN]]Ранг {0} +Herbalism.SubSkill.DoubleDrops.Name=Двойной Дроп (Всех Растений) +Herbalism.SubSkill.DoubleDrops.Description=Удваивает нормальный доход +Herbalism.SubSkill.DoubleDrops.Stat=Двойной Дроп Шанс +Herbalism.SubSkill.HylianLuck.Name=Хайлианская Удача +Herbalism.SubSkill.HylianLuck.Description=Дает небольшой шанс найти редкие предметы +Herbalism.SubSkill.HylianLuck.Stat=Хайлианская Удача Шанс +Herbalism.SubSkill.ShroomThumb.Name=Грибное Прикосновение +Herbalism.SubSkill.ShroomThumb.Description=Распространение мицелия на грязь и траву +Herbalism.SubSkill.ShroomThumb.Stat=Грибное Прикосновение Шанс +Herbalism.HylianLuck=[[GREEN]]Удача Хайрула сегодня с тобой! +Herbalism.Listener=Травничество: +Herbalism.SkillName=ТРАВНИЧЕСТВО +Herbalism.Skills.GTe.Off=**Умение Озеленение прекратило действовать** +Herbalism.Skills.GTe.On=[[GREEN]]**Умение \"Озеленение\" АКТИВИРОВАНО** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Озеленение\" [[GREEN]]восстановлено! +Herbalism.Skills.GTe.Other.Off=[[GREEN]] Умение \"[[RED]]Озеленение[[GREEN]] \" прекратило действие у [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]] \"Озеленение\"! +Herbalism.Skillup=Уровень навыка \"Травничество\" увеличен на {0}. Всего ({1}) +#MINING +Mining.Ability.Length=Продолжительность умения \"Супер Дробилка\": [[YELLOW]]{0}с. +Mining.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОДРЫВНАЯ ДОБЫЧА) +Mining.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (БОЛЬШИЕ БОМБЫ) +Mining.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ЭКСПЕРТ ВЗРЫВОВ) +Mining.Ability.Lower=[[GREEN]]**КИРКА В ОБЫЧНОМ СОСТОЯНИИ** +Mining.Ability.Ready=[[GREEN]]**КИРКА ПОДГОТОВЛЕНА** +Mining.SubSkill.SuperBreaker.Name=Супер Дробилка (УМЕНИЕ) +Mining.SubSkill.SuperBreaker.Description=Шанс Тройного Дропа, увеличенная Скорость +Mining.SubSkill.SuperBreaker.Stat=Супер Дробилка Длина +Mining.SubSkill.DoubleDrops.Name=Двойной Дроп +Mining.SubSkill.DoubleDrops.Description=Удваивает нормальный доход +Mining.SubSkill.DoubleDrops.Stat=Двойной Дроп Шанс +Mining.SubSkill.BlastMining.Name=Подрывная Добыча +Mining.SubSkill.BlastMining.Description=Увеличивает добычу с помощью Динамита +Mining.SubSkill.BlastMining.Stat=Подрывная Добыча:[[GREEN]] Ранг {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=Увеличение Радиуса Взрыва: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=Большие Бомбы +Mining.SubSkill.BiggerBombs.Description=Увеличивает радиус взрыва Динамита +Mining.SubSkill.DemolitionsExpertise.Name=Эксперт Взрывов +Mining.SubSkill.DemolitionsExpertise.Description=Уменьшает урон от взрыва Динамита +Mining.SubSkill.DemolitionsExpertise.Stat=Эксперт Взрывов Уменьшие Урона +Mining.Effect.Decrease=Снижение повреждений для Эксперт Взрывов на: [[YELLOW]]{0} +Mining.Effect.DropChance=Шанс Двойного Дропа: [[YELLOW]]{0} % +Mining.Listener=Шахтёрство: +Mining.SkillName=ШАХТЕРСТВО +Mining.Skills.SuperBreaker.Off=**Умение \"Супер Дробилка\" прекратило действие** +Mining.Skills.SuperBreaker.On=[[GREEN]]**Умение \"Супер Дробилка\" АКТИВИРОВАНО** +Mining.Skills.SuperBreaker.Other.Off=Умение \"Супер Дробилка\"[[GREEN]] прекратило действие у [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Супер Дробилка\"! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Ваша способность [[YELLOW]]Копатель [[GREEN]]восстановлена! +Mining.Skillup=Уровень навыка \"Шахтёрство\" увеличен на {0}. Всего ({1}) +#Blast Mining +Mining.Blast.Boom=[[GRAY]]**БУМ** +Mining.Blast.Cooldown= +Mining.Blast.Effect=+{0} руды, -{1} мусора, {2}x дроп +Mining.Blast.Radius.Increase=Радиус Взрыва Увеличен: [[YELLOW]]+{0} +Mining.Blast.Rank=Подрывная Добыча: [[YELLOW]] Ранг {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Подрывная Добыча\"! +Mining.Blast.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Подрывная Добыча\" [[GREEN]]восстановлено! +#REPAIR +Repair.SubSkill.Repair.Name=Ремонт +Repair.SubSkill.Repair.Description=Ремонт Инструментов и Брони +Repair.SubSkill.GoldRepair.Name=Ремонт Золотых вещей ({0}+ уровень) +Repair.SubSkill.GoldRepair.Description=Ремонт Золотых Инструментов и Брони +Repair.SubSkill.IronRepair.Name=Ремонт Железных вещей ({0}+ уровень) +Repair.SubSkill.IronRepair.Description=Ремонт Железных Инструментов и Брони +Repair.SubSkill.StoneRepair.Name=Ремонт Каменных вещей ({0}+ уровень) +Repair.SubSkill.StoneRepair.Description=Ремонт Каменных Инструментов +Repair.SubSkill.RepairMastery.Name=Мастер Ремонта +Repair.SubSkill.RepairMastery.Description=Увеличивает качество ремонта +Repair.SubSkill.RepairMastery.Stat=Мастер Ремонта: [[GREEN]]Дополнительная {0} прочность восстановлена +Repair.SubSkill.SuperRepair.Name=Супер Ремонт +Repair.SubSkill.SuperRepair.Description=Двойная эффективность +Repair.SubSkill.SuperRepair.Stat=Супер Ремонт Шанс +Repair.SubSkill.DiamondRepair.Name=Ремонт Алмазных вещей ({0}+ уровень) +Repair.SubSkill.DiamondRepair.Description=Ремонт Алмазных Инструментов и Брони +Repair.SubSkill.ArcaneForging.Name=Волшебная Ковка +Repair.SubSkill.ArcaneForging.Description=Ремонт волшебных вещей +Repair.SubSkill.ArcaneForging.Stat=Волшебная Ковка: [[YELLOW]]Ранг {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]Волшебная Ковка Шансы:[[GRAY]] Успех [[GREEN]]{0}[[GRAY]]%, Провал [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]mcMMO обнаружил ошибку пытаясь починить этот предмет! +Repair.Listener.Anvil=[[DARK_RED]]Вы разместили наковальню на которой можете чинить инструменты и броню. +Repair.Listener=Ремонт: +Repair.SkillName=РЕМОНТ +Repair.Skills.AdeptDiamond=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить алмазные вещи. +Repair.Skills.AdeptGold=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить золотые вещи. +Repair.Skills.AdeptIron=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить железные вещи. +Repair.Skills.AdeptStone=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить каменные вещи. +Repair.Skills.Adept=У Вас должен быть уровень [[YELLOW]]{0}[[RED]], чтобы отремонтировать [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]Это было легко. +Repair.Skills.FullDurability=[[GRAY]]Это уже максимальная прочность. +Repair.Skills.NotFullDurability=[[DARK_RED]]Вы не можете разобрать поврежденные предметы.. +Repair.Skills.Mastery=Мастер Ремонта: [[YELLOW]]Дополнительно восстановлено {0} прочности +Repair.Skills.StackedItems=[[DARK_RED]]Вы не можете ремонтировать вещи в стаках. +Repair.Skills.Super.Chance=Шанс Супер Ремонта: [[YELLOW]]{0} % +Repair.Skillup=Уровень навыка \"Ремонт\" увеличен на {0}. Всего ({1}) +Repair.Pretty.Name=Ремонт +#Arcane Forging +Repair.Arcane.Chance.Downgrade=[[GRAY]]Шанс ухудшения при Волшебной Ковке: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Шанс удачной \"Волшебной Ковки\": [[YELLOW]]{0}% +Repair.Arcane.Downgrade=Волшебная сила этого предмета уменьшается. +Repair.Arcane.Fail=Волшебная сила навсегда покинула предмет. +Repair.Arcane.Lost=Вы не развиты достаточно, чтобы сохранять зачарования. +Repair.Arcane.Perfect=[[GREEN]]Вы поддержали волшебную силу этого предмета. +Repair.Arcane.Rank=Волшебная Ковка: [[YELLOW]]Ранг {0}/4 +#SALVAGE +Salvage.Pretty.Name=Переработка +Salvage.SubSkill.UnderstandingTheArt.Name=Понимание Искусства +Salvage.SubSkill.UnderstandingTheArt.Description=Ты не просто копаешься в соседском мусоре, ты заботишься об окружающей среде.\nУлучшает различные параметры Переработки. +Salvage.SubSkill.ScrapCollector.Name=Коллекционер Хлама +Salvage.SubSkill.ScrapCollector.Description=Разбирай предметы на материалы, великолепная Переработка зависит от навыка и удачи. +Salvage.SubSkill.ScrapCollector.Stat=Коллекционер Хлама: [[GREEN]]Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Требуется некоторая удача. +Salvage.SubSkill.ArcaneSalvage.Name=Магическая Переработка +Salvage.SubSkill.ArcaneSalvage.Description=Получай зачарования из предметов +Salvage.SubSkill.ArcaneSalvage.Stat=Магическая Переработка: [[YELLOW]]Ранг {0}/{1} +Salvage.Ability.Bonus.0=Коллекционер Хлама +Salvage.Ability.Bonus.1=Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Требуется некоторая удача. +Salvage.Arcane.ExtractFull=[[GRAY]]полностью-Шанс Чар +Salvage.Arcane.ExtractPartial=[[GRAY]]Частично-Шанс Чар +Salvage.Skills.Success=[[GREEN]]Предмет Переработан! +Salvage.Skills.Adept.Damaged=[[DARK_RED]]У вас недостаточно опыта чтобы разобрать поврежденный предмет. +Salvage.Skills.Adept.Level=Вы должны быть хотябы уровня [[YELLOW]]{0}[[RED]] чтобы разобрать [[YELLOW]]{1} +Salvage.Skills.TooDamaged=[[DARK_RED]]Этот предмет слишком поврежден чтобы его разобрать. +Salvage.Skills.ArcaneFailed=[[RED]]У вас не вышло извлечь знания, содержащиеся в данном предмете. +Salvage.Skills.ArcanePartial=[[RED]]У вас вышло только частично извлечь знания, содержащиеся в данном предмете. +Salvage.Skills.ArcaneSuccess=[[GREEN]]У вас вышло извлечь все знания, содержащиеся в данном предмете! +Salvage.Listener.Anvil=[[DARK_RED]]Вы установили Разборочную наковальню, используйте ее для разборки инструментов и брони. +Salvage.Listener=Переработка: +Salvage.SkillName=ПЕРЕРАБОТКА +Salvage.Skills.Lottery.Normal=[[GOLD]]У вас вышло извлечь [[DARK_AQUA]]{0}[[GOLD]] из [[YELLOW]]{1}[[GOLD]]. +Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]Превосходно![[RESET]][[GOLD]] Вы разобрали [[DARK_AQUA]]{1}[[GOLD]] без особы усилий и получили [[DARK_AQUA]]{0}[[GOLD]]. +Salvage.Skills.Lottery.Untrained=[[GRAY]]У вас недостаточно навыков Утилизации. У вас вышло извлечь только [[RED]]{0}[[GRAY]] из [[GREEN]]{1}[[GRAY]]. +#Anvil (Shared between SALVAGE and REPAIR) +Anvil.Unbreakable=Этот предмет неломаемый! +#SWORDS +Swords.Ability.Lower=[[GRAY]]**МЕЧ В ОБЫЧНОМ СОСТОЯНИИ** +Swords.Ability.Ready=[[DARK_AQUA]]**МЕЧ В СОСТОЯНИИ ГОТОВНОСТИ** +Swords.Combat.Rupture.Note=[[GRAY]]ЗАМЕТКА: [[YELLOW]]1 тик происходит каждые 0.5 секунд! +Swords.Combat.Bleed.Chance=Шанс нанести Кровоточащий Удар: [[YELLOW]]{0} +Swords.Combat.Bleed.Length=Продолжительность Кровотечения: [[YELLOW]]{0} тиков +Swords.Combat.Bleed.Note=[[GRAY]]ЗАМЕТКА: [[YELLOW]]1 Тик случается каждые 2 секунды +Swords.Combat.Bleeding.Started=[[DARK_RED]] Вы истекаете кровью! +Swords.Combat.Bleeding.Stopped=[[GRAY]]Кровотечение [[GREEN]]прекратилось[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ВРАГ ИСТЕКАЕТ КРОВЬЮ** +Swords.Combat.Counter.Chance=Шанс Контратаки: [[YELLOW]]{0} +Swords.Combat.Counter.Hit=[[DARK_RED]]Поражен контратакой! +Swords.Combat.Countered=[[GREEN]]**КОНТРАТАКА** +Swords.Combat.SS.Struck=[[DARK_RED]]Поражен РЕЖУЩИМ УДАРОМ! +Swords.SubSkill.CounterAttack.Name=Контратака +Swords.SubSkill.CounterAttack.Description=Отражение {0} полученного урона при блокировании +Swords.SubSkill.CounterAttack.Stat=Контратака Шанс +Swords.SubSkill.SerratedStrikes.Name=Режущий Удар (УМЕНИЕ) +Swords.SubSkill.SerratedStrikes.Description={0} Урона от Сплэш Удара, дополнительное Кровотечение +Swords.SubSkill.SerratedStrikes.Stat=Режущий Удар Длина +Swords.SubSkill.Rupture.Name=Кровотечение +#DoT - Damage Over Time == УвС - Урон в Секунду +Swords.SubSkill.Rupture.Description=Накладывает сильное кровотечение УвС +Swords.SubSkill.Stab.Name=Укол +Swords.SubSkill.Stab.Description=Добавляет бонусный урон вашим атакам. +Swords.SubSkill.Stab.Stat=Урон Уколом +Swords.SubSkill.SwordsLimitBreak.Name=Превосходное Владение Мечём +Swords.SubSkill.SwordsLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. +Swords.SubSkill.SwordsLimitBreak.Stat=Превосходное Владение Макс. Урон +Swords.SubSkill.Rupture.Stat=Уровотечение Шанс +Swords.SubSkill.Rupture.Stat.Extra=Кровотечение: [[GREEN]]{0} тиков [{1} УРОН ИГРОКАМ] [{2} УРОН МОБАМ] +Swords.Effect.4=Дополнительное Кровотечение при Режущем Ударе +Swords.Effect.5={0} Тиков Кровотечение +Swords.SubSkill.Bleed.Name=Кровотечение +Swords.SubSkill.Bleed.Description=Заставляет врага кровоточить +Swords.Listener=Владение мечами: +Swords.SkillName=ВЛАДЕНИЕ МЕЧЁМ +Swords.Skills.SS.Off=**Умение \"Режущий удар\" прекратило действие** +Swords.Skills.SS.On=[[GREEN]]**Умение \"Режущий удар\" активировано** +Swords.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Режущий Удар\" [[GREEN]]восстановлено! +Swords.Skills.SS.Other.Off=[[GREEN]]Умение \"[[RED]]Режущий удар[[GREEN]]\" прекратило действие у [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Режущий Удар\"! +Swords.Skillup=Уровень навыка \"Владение Мечем\" увеличен на {0}. Всего ({1}) +Swords.SS.Length=Продолжительность умения \"Режущий Удар\": [[YELLOW]]{0}с. +#TAMING +Taming.Ability.Bonus.0=Знание Окружающей Среды +Taming.Ability.Bonus.1=Волки избегают опасности +Taming.Ability.Bonus.2=Густой Мех +Taming.Ability.Bonus.3=1/{0} Урона, Огнестойкость +Taming.Ability.Bonus.4=Надежная Защита +Taming.Ability.Bonus.5=Взрывы наносят 1/{0} нормального урона +Taming.Ability.Bonus.6=Острые Когти +Taming.Ability.Bonus.7=+{0} Урона +Taming.Ability.Bonus.8=Быстрое Питание +Taming.Ability.Bonus.9={0}% Шанс вылечиться при атаке +Taming.Ability.Bonus.10=Святой Пес +Taming.Ability.Bonus.11=Восстановление здоровья при уроне магией или зельем. +Taming.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ЗНАНИЕ ОКРУЖАЮЩЕЙ СРЕДЫ) +Taming.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ГУСТОЙ МЕХ) +Taming.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (НАДЕЖНАЯ ЗАЩИТА) +Taming.Ability.Locked.3=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ОСТРЫЕ КОГТИ) +Taming.Ability.Locked.4=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (БЫСТРОЕ ПИТАНИЕ) +Taming.Ability.Locked.5=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (СВЯТОЙ ПЕС) +Taming.Combat.Chance.Gore=Шанс Укуса +Taming.SubSkill.BeastLore.Name=Знание Зверей +Taming.SubSkill.BeastLore.Description=Удар костью для проверки волков и оцелотов +Taming.SubSkill.ShockProof.Name=Надежная Защита +Taming.SubSkill.ShockProof.Description=Снижение урона от взрывов +Taming.SubSkill.CallOfTheWild.Name=Зов Предков +Taming.SubSkill.CallOfTheWild.Description=Призыв животных на свою сторону +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Оцелот): Присядьте и кликните левой кнопкой мыши с {0} Рыбой в руке +Taming.Effect.15=[[GRAY]]COTW (Волк): Присядьте и кликните левой кнопкой мыши с {0} Костью в руке +Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (Лошадь): Присядьте и кликните ЛКМ с {0} яблоками в руке. +Taming.SubSkill.FastFoodService.Name=Быстрое Питание +Taming.SubSkill.FastFoodService.Description=У волков есть шанс вылечиться при атаке +Taming.SubSkill.HolyHound.Name=Святой Пес +Taming.SubSkill.HolyHound.Description=Излечен Волшебством и Ядом +Taming.SubSkill.Gore.Name=Укус +Taming.SubSkill.Gore.Description=Критически Удар, из-за которого начинается Кровотечение +Taming.SubSkill.SharpenedClaws.Name=Острые Когти +Taming.SubSkill.SharpenedClaws.Description=Дополнительный Урон +Taming.SubSkill.EnvironmentallyAware.Name=Знание Окружающей Среды +Taming.SubSkill.EnvironmentallyAware.Description=Боязнь Кактусов и Лавы, Имунитет к Урону от Падения +Taming.SubSkill.ThickFur.Name=Густой Мех +Taming.SubSkill.ThickFur.Description=Снижение Урона, Огнестойкость +Taming.SubSkill.Pummel.Name=Отталкивание +Taming.SubSkill.Pummel.Description=Ваши Волки имеют шанс оттолкнуть врагов +Taming.SubSkill.Pummel.TargetMessage=Вас оттолкнул волк! +Taming.Listener.Wolf=[[DARK_GRAY]]Ваш волк хочет вернутся к Вам... +Taming.Listener=Укрощение: +Taming.SkillName=УКРОЩЕНИЕ +Taming.Skillup=Уровень навыка \"Укрощение\" увеличен на {0}. Всего ({1}) +Taming.Summon.Complete=[[GREEN]]Вызов завершен +Taming.Summon.Fail.Ocelot=Вокруг Вас слишком много оцелотов. +Taming.Summon.Fail.Wolf=Вокруг Вас слишком много волков, чтобы призвать еще. +Taming.Summon.Fail.Horse=Вокруг вас слишком много лошадей чтобы призвать еще. Taming.Summon.Name.Format={0}s {1} -Unarmed.Ability.Berserk.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\": [[YELLOW]]{0}\u0441. -Unarmed.Ability.Bonus.0=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" -Unarmed.Ability.Bonus.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430 \u043d\u0430 {0} -Unarmed.Ability.Chance.ArrowDeflect=\u0428\u0430\u043d\u0441 \u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0421\u0442\u0440\u0435\u043b: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} -Unarmed.Ability.Chance.IronGrip=\u0428\u0430\u043d\u0441 \u0416\u0435\u043b\u0435\u0437\u043d\u043e\u0439 \u0425\u0432\u0430\u0442\u043a\u0438: [[YELLOW]{0} -Unarmed.Ability.IronGrip.Attacker=\u0423 \u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430! -Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435! -Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** -Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Unarmed.SubSkill.Berserk.Name=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) -Unarmed.SubSkill.Berserk.Description=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 -Unarmed.SubSkill.Disarm.Name=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) -Unarmed.SubSkill.Disarm.Description=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430 -Unarmed.SubSkill.IronArmStyle.Name=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" -Unarmed.SubSkill.IronArmStyle.Description=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438 -Unarmed.SubSkill.ArrowDeflect.Name=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b -Unarmed.SubSkill.ArrowDeflect.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b -Unarmed.SubSkill.IronGrip.Name=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 -Unarmed.SubSkill.IronGrip.Description=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c -Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: -Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419 -Unarmed.Skills.Berserk.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Unarmed.Skills.Berserk.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Unarmed.Skills.Berserk.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0432\u043a\u043b\u044e\u0447\u0438\u043b [[RED]]\u0443\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\"! -Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Unarmed.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 -Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0438\u0441\u0442\u044c\u044f \u043f\u0440\u043e\u0447\u044c! -Woodcutting.Ability.Chance.DDrop=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} -Woodcutting.Ability.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441. -Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) -Woodcutting.SubSkill.TreeFeller.Name=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) -Woodcutting.SubSkill.TreeFeller.Description=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f -Woodcutting.SubSkill.LeafBlower.Name=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 -Woodcutting.SubSkill.LeafBlower.Description=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f -Woodcutting.SubSkill.HarvestLumber.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Woodcutting.SubSkill.HarvestLumber.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. -Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e: -Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e -Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! -Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\"! -Woodcutting.Skills.TreeFeller.Splinter=\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412! -Woodcutting.Skills.TreeFeller.Threshold=\u042d\u0442\u043e \u0434\u0435\u0440\u0435\u0432\u043e \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u043b\u0438\u043d\u043d\u043e\u0435! -Woodcutting.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) -Ability.Generic.Refresh=[[GREEN]]**\u0423\u041c\u0415\u041d\u0418\u042f \u0412\u041e\u0421\u0421\u0422\u0410\u041d\u041e\u0412\u041b\u0415\u041d\u042b!** +Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](Зов Предков) [[GRAY]]Вы призвали [[GOLD]]{0}[[GRAY]] +Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](Зов Предков) [[GRAY]]Вы призвали [[GOLD]]{0}[[GRAY]] на [[GOLD]]{1}[[GRAY]] сек. +Taming.Summon.COTW.Limit=[[GREEN]](Зов Предков) [[GRAY]]Вы можете иметь только [[RED]]{0} [[GRAY]]призванных [[GRAY]]{1} животных одновременно. +Taming.Summon.COTW.TimeExpired=[[GREEN]](Зов Предков) [[GRAY]]Время вышло, ваши [[GOLD]]{0}[[GRAY]] отступают. +Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](Зов Предков) [[RED]]Вы не можете разводить призванных животных. +Taming.Summon.COTW.NeedMoreItems=[[GREEN]](Зов Предков) [[GRAY]]Вом нужно на [[YELLOW]]{0}[[GRAY]] больше [[DARK_AQUA]]{1}[[GRAY]] +Taming.Summon.Name.Format=[[GOLD]](Зов Предков) [[WHITE]]{0} {1} +#UNARMED +Unarmed.Ability.Berserk.Length=Продолжительность умения \"Берсерк\": [[YELLOW]]{0}с. +Unarmed.Ability.Bonus.0=Стиль \"Железный Кулак\" +Unarmed.Ability.Bonus.1=Увеличение Урона на {0} +Unarmed.Ability.Chance.ArrowDeflect=Шанс Отражения Стрел: [[YELLOW]]{0} +Unarmed.Ability.Chance.Disarm=Шанс Разоружить: [[YELLOW]]{0} +Unarmed.Ability.Chance.IronGrip=Шанс Железной Хватки: [[YELLOW]{0} +Unarmed.Ability.IronGrip.Attacker=У вашего оппонента железная хватка! +Unarmed.Ability.IronGrip.Defender=[[GREEN]]Ваша железная хватка предотвратила разоружение! +Unarmed.Ability.Lower=[[GRAY]]**КУЛАКИ В ОБЫЧНОМ СОСТОЯНИИ** +Unarmed.Ability.Ready=[[DARK_AQUA]]**КУЛАКИ В СОСТОЯНИИ ГОТОВНОСТИ** +Unarmed.SubSkill.Berserk.Name=Берсерк (УМЕНИЕ) +Unarmed.SubSkill.Berserk.Description=+50% к Урону, Разрушение мягких материалов +Unarmed.SubSkill.Berserk.Stat=Берсерк Длина +Unarmed.SubSkill.Disarm.Name=Разоружение (Игроков) +Unarmed.SubSkill.Disarm.Description=Выбивает предмет из рук врага +Unarmed.SubSkill.Disarm.Stat=Разоружение Шанс +Unarmed.SubSkill.UnarmedLimitBreak.Name=Превосходная самозащита +Unarmed.SubSkill.UnarmedLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. +Unarmed.SubSkill.UnarmedLimitBreak.Stat=Превосодное владние Макс. Урон +Unarmed.SubSkill.IronArmStyle.Name=Стиль \"Железный Кулак\" +Unarmed.SubSkill.IronArmStyle.Description=Со временем укрепляет Ваши руки +Unarmed.SubSkill.ArrowDeflect.Name=Отражение Стрел +Unarmed.SubSkill.ArrowDeflect.Description=Отражение стрел +Unarmed.SubSkill.ArrowDeflect.Stat=Отражение Стрел Шанс +Unarmed.SubSkill.IronGrip.Name=Железная Хватка +Unarmed.SubSkill.IronGrip.Description=Препятствует разоружению вас противником +Unarmed.SubSkill.IronGrip.Stat=Железная Хватка Шанс +Unarmed.Listener=Безоружный: +Unarmed.SkillName=БЕЗОРУЖНЫЙ +Unarmed.Skills.Berserk.Off=**Умение \"Берсерк\" прекратило действие** +Unarmed.Skills.Berserk.On=[[GREEN]]**Умение \"Берсерк\" АКТИВИРОВАНО** +Unarmed.Skills.Berserk.Other.Off=[[GREEN]]Умение \"[[RED]]Берсерк[[GREEN]]\" прекратило действие у [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] включил [[RED]]умение \"Берсерк\"! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Берсерк\" [[GREEN]]восстановлено! +Unarmed.Skillup=Уровень навыка \"Безоружный\" увеличен на {0}. Всего ({1}) +#WOODCUTTING +Woodcutting.Ability.0=Сдуватель Листьев +Woodcutting.Ability.1=Сдувайте листья прочь! +Woodcutting.Ability.Chance.DDrop=Шанс Двойного Дропа: [[YELLOW]]{0} +Woodcutting.Ability.Length=Продолжительность умения \"Лесоруб\": [[YELLOW]]{0}с. +Woodcutting.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (СДУВАТЕЛЬ ЛИСТЬЕВ) +Woodcutting.SubSkill.TreeFeller.Name=Лесоруб (УМЕНИЕ) +Woodcutting.SubSkill.TreeFeller.Description=Взрывает деревья +Woodcutting.SubSkill.TreeFeller.Stat=Лесоруб Длина +Woodcutting.SubSkill.LeafBlower.Name=Сдуватель Листьев +Woodcutting.SubSkill.LeafBlower.Description=Сдувать листья +Woodcutting.SubSkill.HarvestLumber.Name=Двойной Дроп +Woodcutting.SubSkill.HarvestLumber.Description=Удваивает количество выпадающих предметов. +Woodcutting.SubSkill.HarvestLumber.Stat=Двойной Дроп Шанс +Woodcutting.SubSkill.Splinter.Name=В щепки +Woodcutting.SubSkill.Splinter.Description=Срубает деревья более эффективно. +Woodcutting.SubSkill.BarkSurgeon.Name=Операция на Коре +Woodcutting.SubSkill.BarkSurgeon.Description=Получай полезные материалы при обтёсывании древесины. +Woodcutting.SubSkill.NaturesBounty.Name=Щедрость Природы +Woodcutting.SubSkill.NaturesBounty.Description=Получай опыт от природы. +Woodcutting.Listener=Лесорубство: +Woodcutting.SkillName=ЛЕСОРУБСТВО +Woodcutting.Skills.TreeFeller.Off=[RED]]**Умение \"Лесоруб\" прекратило действие** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**Умение \"Лесоруб\" АКТИВИРОВАНО** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Лесоруб\" [[GREEN]]восстановлено! +Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]Умение \"[[RED]]Лесоруб[[GREEN]]\" прекратило действие у [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Лесоруб\"! +Woodcutting.Skills.TreeFeller.Splinter=ВАШ ТОПОР РАСКОЛОЛСЯ НА ДЕСЯТКИ КУСКОВ! +Woodcutting.Skills.TreeFeller.Threshold=Это дерево слишком длинное! +Woodcutting.Skillup=Уровень навыка \"Лесорубство\" увеличен на {0}. Всего ({1}) +#ABILITIY +Ability.Generic.Refresh=[[GREEN]]**УМЕНИЯ ВОССТАНОВЛЕНЫ!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1} -Combat.ArrowDeflect=[[WHITE]]**\u0421\u0422\u0420\u0415\u041b\u0410 \u041e\u0422\u0421\u041a\u041e\u0427\u0418\u041b\u0410** -Combat.BeastLore=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** -Combat.BeastLoreHealth=[[DARK_AQUA]]\u0417\u0434\u043e\u0440\u043e\u0432\u044c\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]\u0412\u043b\u0430\u0434\u0435\u043b\u0435\u0446 ([[RED]]{0}[[DARK_AQUA]]) -Combat.Gore=[[GREEN]]**\u0423\u041a\u0423\u0428\u0415\u041d** -Combat.StruckByGore=**\u0412\u042b \u0411\u042b\u041b\u0418 \u0423\u041a\u0423\u0428\u0415\u041d\u042b** -Combat.TargetDazed=\u0412\u0430\u0448\u0430 \u0446\u0435\u043b\u044c [[DARK_RED]]\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 -Combat.TouchedFuzzy=[[DARK_RED]]\u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e. \u041a\u0440\u0443\u0436\u0438\u0442\u0441\u044f \u0433\u043e\u043b\u043e\u0432\u0430. -mcMMO.Description=[[DARK_AQUA]]\u041e \u043f\u0440\u043e\u044d\u043a\u0442\u0435 [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u044d\u0442\u043e [[RED]]\u043e\u0442\u043a\u0440\u044b\u0442\u044b\u0439[[GOLD]] RPG \u043c\u043e\u0434, \u0441\u043e\u0437\u0434\u0430\u043d\u043d\u044b\u0439 \u0432 \u0444\u0435\u0432\u0440\u0430\u043b\u0435 2011,[[GOLD]]\u043a\u043e\u043c\u043c\u0430\u043d\u0434\u043e\u0439 [[BLUE]]nossr50[[GOLD]]. \u0415\u0433\u043e \u0446\u0435\u043b\u044c\u044e \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0438\u0435 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0433\u043e RPG \u043e\u043f\u044b\u0442\u0430 \u0432 \u0438\u0433\u0440\u0435.,[[DARK_AQUA]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0438:,[[GOLD]] - [[GREEN]]\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcmmo help[[GREEN]] \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u043a\u043e\u043c\u043c\u0430\u043d\u0434\u044b,[[GOLD]] - [[GREEN]]\u041d\u0430\u043f\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[RED]]/SKILLNAME[[GREEN]] \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435,[[DARK_AQUA]]\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u041e\u0441\u043d\u043e\u0432\u0430\u0442\u0435\u043b\u044c),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u041b\u0438\u0434\u0435\u0440 \u041f\u0440\u043e\u044d\u043a\u0442\u0430),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]]\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[DARK_AQUA]]\u041f\u043e\u043b\u0435\u0437\u043d\u044b\u0435 \u0441\u0441\u044b\u043b\u043a\u0438:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] \u041e\u0442\u0447\u0435\u0442\u044b \u043e \u0431\u0430\u0433\u0430\u0445,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u0447\u0430\u0442, -Commands.addlevels.AwardAll.1=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445! -Commands.addlevels.AwardAll.2=\u0412\u0441\u0435 \u043d\u0430\u0432\u044b\u043a\u0438 \u0431\u044b\u043b\u0438 \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u044b \u043d\u0430 {0}. -Commands.addlevels.AwardSkill.1=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u0443\u0440\u043e\u0432\u043d\u044f\u043c\u0438 \u0432 {1}! -Commands.addlevels.AwardSkill.2={0} \u0431\u044b\u043b\u043e \u043c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u043d\u043e \u0434\u043b\u044f {1}. -Commands.addxp.AwardAll=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445! -Commands.addxp.AwardSkill=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432 {1}! -Commands.Ability.Off=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430 -Commands.Ability.On=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u0430 -Commands.Ability.Toggle=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0434\u043b\u044f [[YELLOW]]{0} -Commands.AdminChat.Off=\u0420\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d -Commands.AdminChat.On=\u0420\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 [[RED]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d -Commands.AdminToggle=- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 -Commands.Chat.Console=*\u041a\u043e\u043d\u0441\u043e\u043b\u044c* -Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]\u041a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0423\u043c\u0435\u043d\u0438\u0439 mcMMO[[GOLD]] =-- -Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} \u0441\u0435\u043a\u0443\u043d\u0434 \u043e\u0441\u0442\u0430\u043b\u043e\u0441\u044c -Commands.Cooldowns.Row.Y=\\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\u0413\u043e\u0442\u043e\u0432! -Commands.Database.Cooldown=\u0412\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c 1 \u0441\u0435\u043a\u0443\u043d\u0434\u0443 \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u043e\u043f\u044f\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u0443 \u043a\u043e\u043c\u0430\u043d\u0434\u0443. -Commands.Disabled=\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430. -Commands.DoesNotExist=\u0418\u0433\u0440\u043e\u043a\u0430 \u043d\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442 \u0432 \u0431\u0430\u0437\u0435 \u0434\u0430\u043d\u043d\u044b\u0445! -Commands.GodMode.Disabled=\u0420\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO \u041e\u0442\u043a\u043b\u044e\u0447\u0435\u043d -Commands.GodMode.Enabled=\u0420\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO \u0412\u043a\u043b\u044e\u0447\u0435\u043d -Commands.GodMode.Forbidden=[mcMMO] \u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 \u043d\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d \u0432 \u044d\u0442\u043e\u043c \u043c\u0438\u0440\u0435 (\u0421\u043c\u043e\u0442\u0440\u0438 Permissions) -Commands.GodMode.Toggle=\u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0434\u043b\u044f [[YELLOW]]{0} -Commands.Healthbars.Changed.HEARTS=[mcMMO] \u0422\u0438\u043f \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 [[YELLOW]]\u0421\u0435\u0440\u0434\u0446\u0430[[WHITE]]. -Commands.Healthbars.Changed.BAR=[mcMMO] \u0422\u0438\u043f \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 [[YELLOW]]\u041a\u0432\u0430\u0434\u0440\u0430\u0442\u044b[[WHITE]]. -Commands.Healthbars.Changed.DISABLED=[mcMMO] \u041e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u043c\u043e\u0431\u043e\u0432 [[GRAY]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u043e[[WHITE]]. -Commands.Healthbars.Invalid=\u041d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0442\u0438\u043f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f! -Commands.Inspect= [[RED]]- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u0438\u0433\u0440\u043e\u043a\u0435 -Commands.Party.Invite.Accepted=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. \u0412\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0438\u0441\u044c \u043a \u0433\u0440\u0443\u043f\u0435 {0} -Commands.Invite.Success=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0442\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u043e. -Commands.Leaderboards= [[RED]]- \u0421\u043f\u0438\u0441\u043a\u0438 \u041b\u0438\u0434\u0435\u0440\u043e\u0432 -Commands.mcc.Header=---[][[YELLOW]]\u041a\u043e\u043c\u0430\u043d\u0434\u044b mcMMO[[RED]][]--- -Commands.mcgod=- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO -Commands.mchud.Invalid=\u042d\u0442\u043e \u043d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439 \u0442\u0438\u043f \u041f\u0430\u043d\u0435\u043b\u0438 \u0412\u0430\u0436\u043d\u043e\u0439 \u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438. -Commands.mcpurge.Success=[[GREEN]]\u0411\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 \u0431\u044b\u043b\u0430 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0430! -Commands.mcrank.Heading=[[GOLD]]-=\u041f\u0415\u0420\u0421\u041e\u041d\u0410\u041b\u042c\u041d\u042b\u0415 \u0420\u0410\u041d\u0413\u0418=- -Commands.mcrank.Overall=\u041e\u0431\u0449\u0438\u0439[[GREEN]] - [[GOLD]]\u0420\u0430\u043d\u0433 [[WHITE]]#[[GREEN]]{0} -Commands.mcrank.Player=\u0426\u0415\u041b\u042c: [[WHITE]]{0} -Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]\u0420\u0430\u043d\u0433 [[WHITE]]#[[GREEN]]{1} -Commands.mcrank.Unranked=[[WHITE]]\u0420\u044f\u0434\u043e\u0432\u043e\u0439 -Commands.mcrefresh.Success={0} \u043e\u0447\u043a\u043e\u0432 \u0443\u043c\u0435\u043d\u0438\u0439 \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e -Commands.mcremove.Success=[[GREEN]]{0} \u0431\u044b\u043b \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u0443\u0434\u0430\u043b\u0435\u043d \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445! -Commands.mctop.Tip=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcrank[[GOLD]] \u0447\u0442\u043e\u0431\u044b \u043f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0432\u0441\u0435 \u0432\u0430\u0448\u0438 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u043b\u044c\u043d\u044b\u0435 \u0440\u0430\u043d\u0433\u0438! -Commands.mmoedit=[player] [[RED]] - \u041c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043a\u0438 \u0446\u0435\u043b\u0438 -Commands.mmoedit.AllSkills.1=[[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445 \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {0}! -Commands.mmoedit.Modified.1=[[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0432 {0} \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {1}! -Commands.mmoedit.Modified.2={0} \u0431\u044b\u043b\u043e \u043c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u043d\u043e \u0434\u043b\u044f {1}. -Commands.mcconvert.Database.Same=\u0412\u044b \u0443\u0436\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0431\u0430\u0437\u0443 \u0434\u0430\u043d\u043d\u044b\u0445 {0}! -Commands.mcconvert.Database.InvalidType={0} \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043d\u0435\u0434\u043e\u043f\u0443\u0441\u0442\u0438\u043c\u044b\u043c \u0442\u0438\u043f\u043e\u043c \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445. -Commands.mcconvert.Database.Start=[[GRAY]]\u041d\u0430\u0447\u0430\u043b\u043e \u043a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 {1}... -Commands.mcconvert.Database.Finish=[[GRAY]]\u041c\u0438\u0433\u0440\u0430\u0446\u0438\u044f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d\u0430; \u0431\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 {1} \u0442\u0435\u043f\u0435\u0440\u044c \u0432\u043a\u043b\u044e\u0447\u0430\u0435\u0442 \u0432\u0441\u0435 \u0434\u0430\u043d\u043d\u044b\u0435 \u0438\u0437 {0}. -Commands.mmoshowdb=\u0422\u0435\u043a\u0443\u0449\u0430\u044f \u0431\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 [[GREEN]]{0} -Commands.mcconvert.Experience.Invalid=\u041d\u0435\u0438\u0437\u0432\u0435\u0441\u0442\u043d\u044b\u0439 \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b! \u0414\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u0442\u0438\u043f\u044b: [[GREEN]]\u041b\u0418\u041d\u0415\u0419\u041d\u0418\u0419 [[RED]]\u0438 [[GREEN]]\u042d\u041a\u0421\u041f\u041e\u041d\u0415\u041d\u0426\u0418\u0410\u041b\u042c\u041d\u042b\u0419. -Commands.mcconvert.Experience.Same=\u0423\u0436\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b {0} -Commands.mcconvert.Experience.Start=[[GRAY]]\u041d\u0430\u0447\u0430\u043b\u043e \u043a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 \u043a\u0440\u0438\u0432\u0443\u044e {1} -Commands.mcconvert.Experience.Finish=[[GRAY]]\u041a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u044f \u0444\u043e\u0440\u043c\u0443\u043b\u044b \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d\u0430; \u0442\u0435\u043f\u0435\u0440\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u043a\u0440\u0438\u0432\u0430\u044f \u043e\u043f\u044b\u0442\u0430 {0}. -Commands.ModDescription=- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430 -Commands.NoConsole=\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043d\u0435 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0441 \u043a\u043e\u043d\u0441\u043e\u043b\u0438 -Commands.Notifications.Off=\u0423\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u044f \u043e\u0431 \u0443\u043c\u0435\u043d\u0438\u044f\u0445 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u044b -Commands.Notifications.On=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0443\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u044f \u043f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0435\u043d\u043e [[GREEN]] \u043d\u0430 -Commands.Offline=[RED]] \u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043d\u0435 \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u0430\u0432\u0442\u043e\u043d\u043e\u043c\u043d\u043e\u043c \u0440\u0435\u0436\u0438\u043c\u0435 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. -Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- -Commands.Party.Header=-----[][[GREEN]]\u0413\u0420\u0423\u041f\u041f\u0410[[RED]][]----- -Commands.Party.Status=[[DARK_GRAY]]\u041d\u0410\u0417\u0412\u0410\u041d\u0418\u0415: [[WHITE]]{0} {1} -Commands.Party.ShareMode=[[DARK_GRAY]]\u0420\u0415\u0416\u0418\u041c \u0421\u041e\u0412\u041c\u0415\u0421\u0422\u041d\u041e\u0413\u041e \u041f\u041e\u041b\u042c\u0417\u041e\u0412\u0410\u041d\u0418\u042f: -Commands.Party.ItemShare=[[GRAY]]\u041f\u0420\u0415\u0414\u041c\u0415\u0422 [[DARK_AQUA]]({0}) -Commands.Party.ExpShare=[[GRAY]]\u041e\u041f\u042b\u0422 [[DARK_AQUA]]({0}) -Commands.Party.ItemShareCategories=[[DARK_GRAY]]\u0414\u0435\u043b\u0435\u0436 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432: [[GRAY]][[ITALIC]]{0} -Commands.Party.MembersNear=[[DARK_GRAY]]\u0412\u041e\u0417\u041b\u0415 \u0412\u0410\u0421 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} -Commands.Party.Accept=- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d -Commands.Party.Chat.On=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d -Commands.Party.Commands=[[GREEN]]--\u0413\u0420\u0423\u041f\u041f\u041e\u0412\u042b\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- -Commands.Party.Invite.0=\u0412\u041d\u0418\u041c\u0410\u041d\u0418\u0415: [[GREEN]]\u0412\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 {0} \u043e\u0442 {1} -Commands.Party.Invite.1=\u041d\u0430\u043f\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[GREEN]]/party accept[[YELLOW]], \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.Invite=- \u041e\u0442\u043f\u0440\u0430\u0432\u0438\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.Join=[[GRAY]]\u0423\u0447\u0430\u0441\u0442\u043d\u0438\u043a \u0413\u0440\u0443\u043f\u043f\u044b: {0} -Commands.Party.Create=[[GRAY]]\u0421\u043e\u0437\u0434\u0430\u043d\u0430 \u0413\u0440\u0443\u043f\u043f\u0430: {0} -Commands.Party.Rename=[[GRAY]]\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u043e \u043d\u0430: [[WHITE]]{0} -Commands.Party.SetSharing=[[GRAY]]\u0423 \u0433\u0440\u0443\u043f\u043f\u044b {0} \u0432 \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u043d\u043e\u043c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0438: [[DARK_AQUA]]{1} -Commands.Party.ToggleShareCategory=[[GRAY]]\u0414\u0435\u043b\u0435\u0436 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430\u043c\u0438 \u0432 \u0433\u0440\u0443\u043f\u0435 \u0434\u043b\u044f [[GOLD]]{0} [[GRAY]] [[DARK_AQUA]]{1} -Commands.Party.AlreadyExists=[[DARK_RED]]\u0413\u0440\u0443\u043f\u043f\u0430 {0} \u0443\u0436\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442! -Commands.Party.Kick=\u0412\u044b \u0432\u044b\u0433\u043d\u0430\u043d\u044b \u0438\u0437 \u0433\u0440\u0443\u043f\u043f\u044b {0}! -Commands.Party.Leave=\u0412\u044b \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0438 \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.Members.Header=-----[][[GREEN]]\u0423\u0427\u0410\u0421\u0422\u041d\u0418\u041a\u0418[[RED]][]----- -Commands.Party.None=\u0412\u044b \u043d\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435. -Commands.Party.Quit=- \u041f\u043e\u043a\u0438\u043d\u0443\u0442\u044c \u0442\u0435\u043a\u0443\u0449\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.Teleport= [[RED]]- \u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f \u043a \u0447\u043b\u0435\u043d\u0443 \u0433\u0440\u0443\u043f\u043f\u044b -Commands.Party.Toggle=- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0447\u0430\u0442 -Commands.Party.1=- \u0421\u043e\u0437\u0434\u0430\u0442\u044c \u043d\u043e\u0432\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 -Commands.Party.2=- \u041f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0433\u0440\u0443\u043f\u043f\u0435 \u0438\u0433\u0440\u043e\u043a\u043e\u0432 -Commands.ptp.Enabled=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u0430 -Commands.ptp.Disabled=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430 -Commands.ptp.NoRequests=\u041d\u0430 \u0434\u0430\u043d\u043d\u044b\u0439 \u043c\u043e\u043c\u0435\u043d\u0442 \u0437\u0430\u043f\u0440\u043e\u0441\u043e\u0432 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043a \u0432\u0430\u043c \u043d\u0435\u0442 -Commands.ptp.NoWorldPermissions=[mcMMO] \u0423 \u0432\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0430\u0432 \u0434\u043b\u044f \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u0438 \u0432 \u044d\u0442\u043e\u0442 \u043c\u0438\u0440 {0}. -Commands.ptp.Request1={0} [[GREEN]]\u0437\u0430\u043f\u0440\u0430\u0448\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d\u0438\u0435 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043a \u0432\u0430\u043c. -Commands.ptp.Request2=[[GREEN]]\u0414\u043b\u044f \u043f\u0440\u0438\u043d\u044f\u0442\u0438\u044f \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 [[YELLOW]]/ptp accept. [[GREEN]]\u0417\u0430\u043f\u0440\u043e\u0441 \u0431\u0443\u0434\u0435\u0442 \u043f\u0440\u043e\u0441\u0440\u043e\u0447\u0435\u043d \u0447\u0435\u0440\u0435\u0437 [[RED]]{0} [[GREEN]]\u0441\u0435\u043a\u0443\u043d\u0434. -Commands.ptp.AcceptAny.Enabled=\u041f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u0435 \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u043e -Commands.ptp.AcceptAny.Disabled=\u041f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u0435 \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u043e -Commands.ptp.RequestExpired=\u0417\u0430\u043f\u0440\u043e\u0441 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043f\u0440\u043e\u0441\u0440\u043e\u0447\u0435\u043d! -Commands.PowerLevel.Leaderboard=--\u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432 mcMMO \u043f\u043e[[BLUE]] \u041e\u0431\u0449\u0435\u043c\u0443 \u0423\u0440\u043e\u0432\u043d\u044e [[YELLOW]]-- -Commands.PowerLevel.Capped=[[DARK_RED]]\u041e\u0411\u0429\u0418\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} [[DARK_RED]]\u041c\u0410\u041a\u0421\u0418\u041c\u0410\u041b\u042c\u041d\u042b\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[YELLOW]]{1} -Commands.PowerLevel=[[DARK_RED]]\u041e\u0411\u0429\u0418\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} -Commands.Reset.All=[[GREEN]]\u0412\u0441\u0435 \u0432\u0430\u0448\u0438 \u0443\u0440\u043e\u0432\u043d\u0438 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0431\u044b\u043b\u0438 \u0441\u0431\u0440\u043e\u0448\u0435\u043d\u044b \u0443\u0441\u043f\u0435\u0448\u043d\u043e. -Commands.Reset.Single=[[GREEN]]\u0412\u0430\u0448 {0} \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \u0431\u044b\u043b \u0441\u0431\u0440\u043e\u0448\u0435\u043d \u0443\u0441\u043f\u0435\u0448\u043d\u043e. -Commands.Reset=\u0421\u0431\u0440\u043e\u0441 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0434\u043e 0 -Commands.Scoreboard.Clear=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0443\u0431\u0440\u0430\u043d\u0430. -Commands.Scoreboard.NoBoard=\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u043d\u0435 \u0430\u043a\u0442\u0438\u0432\u043d\u0430. -Commands.Scoreboard.Keep=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0431\u0443\u0434\u0435\u0442 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c\u0441\u044f \u0434\u043e \u0442\u0435\u0445 \u043f\u043e\u0440 \u043f\u043e\u043a\u0430 \u0432\u044b \u043d\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. -Commands.Scoreboard.Timer=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0438\u0441\u0447\u0435\u0437\u043d\u0435\u0442 \u0447\u0435\u0440\u0435\u0437 [[GOLD]]{0}[[DARK_AQUA]] \u0441\u0435\u043a\u0443\u043d\u0434. -Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]\u041f\u043e\u043c\u043e\u0449\u044c \u043f\u043e [[RED]]/mcscoreboard[[GOLD]] == -Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 McMMO -Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u043e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO -Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 McMMO \u0447\u0435\u0440\u0435\u0437 [[LIGHT_PURPLE]]n[[WHITE]] \u0441\u0435\u043a\u0443\u043d\u0434 -Commands.Scoreboard.Tip.Keep=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard keep[[GOLD]] \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0440\u043e\u0441\u043c\u043e\u0442\u0440\u0430 \u0442\u0430\u0431\u043b\u0438\u0446\u044b \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043e\u043d\u0430 \u043d\u0435 \u0438\u0441\u0447\u0435\u0437\u0430\u043b\u0430. -Commands.Scoreboard.Tip.Clear=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard clear[[GOLD]] \u0447\u0442\u043e\u0431\u044b \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432. -Commands.Skill.Invalid=\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043d\u0430\u0432\u044b\u043a\u0430! -Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] \u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432-- -Commands.SkillInfo=- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435 -Commands.Stats.Self=\u0412\u0410\u0428\u0410 \u0421\u0422\u0410\u0422\u0418\u0421\u0422\u0418\u041a\u0410 -Commands.Stats=- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0412\u0430\u0448\u0443 mcMMO \u0441\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0443 -Commands.ToggleAbility=- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u043f\u0440\u0430\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u0438 \u043c\u044b\u0448\u0438 -Commands.Usage.0=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} -Commands.Usage.1=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} -Commands.Usage.2=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} {2} -Commands.Usage.3=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} {2} {3} +#COMBAT +Combat.ArrowDeflect=[[WHITE]]**СТРЕЛА ОТСКОЧИЛА** +Combat.BeastLore=[[GREEN]]**Умение \"Знание Зверей\" АКТИВИРОВАНО** +Combat.BeastLoreHealth=[[DARK_AQUA]]Здоровье ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]]) +Combat.Gore=[[GREEN]]**УКУШЕН** +Combat.StruckByGore=**ВЫ БЫЛИ УКУШЕНЫ** +Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована +Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова. +##generic +mcMMO.Description=[[DARK_AQUA]]О проэкте [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO это [[RED]]открытый[[GOLD]] RPG мод, [[GOLD]]созданный в феврале 2011,[[GOLD]]коммандой [[BLUE]]nossr50[[GOLD]]. Его целью является обеспечение качественного RPG опыта в игре.,[[DARK_AQUA]]Подсказки:,[[GOLD]] - [[GREEN]]Используйте [[RED]]/mcmmo help[[GREEN]] чтобы увидеть доступные комманды,[[GOLD]] - [[GREEN]]Напечатайте [[RED]]/НАЗВАНИЕУМЕНИЯ[[GREEN]] чтобы увидеть детальную информацию о навыке,[[DARK_AQUA]]Разработчики:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Creator & Project Lead),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](Dev),[[GOLD]] - [[GREEN]]kashike [[BLUE]](Dev),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic Maintainer) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]Бывшие разработчики: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder +Commands.addlevels.AwardAll.1=[[GREEN]]Вы были награждены {0} очками опыта во всех навыках! +Commands.addlevels.AwardAll.2=Все навыки были установлены на {0}. +Commands.addlevels.AwardSkill.1=[[GREEN]]Вы были награждены {0} уровнями в {1}! +Commands.addlevels.AwardSkill.2={0} было модифицировано для {1}. +Commands.addxp.AwardAll=[[GREEN]]Вы были награждены {0} очками опыта во всех навыках! +Commands.addxp.AwardSkill=[[GREEN]]Вы были награждены {0} очками опыта в {1}! +Commands.Ability.Off=Возможность использовать умения [[RED]]отключена +Commands.Ability.On=Возможность использовать умения [[GREEN]]включена +Commands.Ability.Toggle=Возможность использовать умения вкл./откл. для [[YELLOW]]{0} +Commands.AdminChat.Off=Режим чата только между админами [[RED]]отключен +Commands.AdminChat.On=Режим чата только между админами [[RED]]включен +Commands.AdminToggle=- Вкл./откл. режим чата только между админами +Commands.Chat.Console=*Консоль* +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Кулдауны Умений mcMMO[[GOLD]] =-- +Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} секунд осталось +Commands.Cooldowns.Row.Y=\\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Готов! +Commands.Database.Cooldown=Вы должны подождать 1 секунду прежде чем опять использовать эту команду. +Commands.Database.Processing=Ваша предыдущая команда все еще выполняется. Пожалуйста ждите. +Commands.Disabled=Эта команда отключена. +Commands.DoesNotExist= [[RED]]Игрока не существует в базе данных! +Commands.GodMode.Disabled=Режим-бога mcMMO Отключен +Commands.GodMode.Enabled=Режим-бога mcMMO Включен +Commands.AdminChatSpy.Enabled=mcMMO Подслушивание чата партии включено +Commands.AdminChatSpy.Disabled=mcMMO Подслушивание чата партии выключено +Commands.AdminChatSpy.Toggle=mcMMO Партийны чат был переключен в [[YELLOW]]{0} +Commands.AdminChatSpy.Chat=[[GOLD]][ПОДСЛУШИВАНИЕ: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} +Commands.GodMode.Forbidden=[mcMMO] Режим Бога не разрешен в этом мире (Смотри Permissions) +Commands.GodMode.Toggle=Режим Бога вкл./откл. для [[YELLOW]]{0} +Commands.Healthbars.Changed.HEARTS=[mcMMO] Тип отображения шкалы здоровья был изменен на [[YELLOW]]Сердца[[WHITE]]. +Commands.Healthbars.Changed.BAR=[mcMMO] Тип отображения шкалы здоровья был изменен на [[YELLOW]]Квадраты[[WHITE]]. +Commands.Healthbars.Changed.DISABLED=[mcMMO] Отображение шкалы здоровья мобов [[GRAY]]отключено[[WHITE]]. +Commands.Healthbars.Invalid=Недействительный тип шкалы здоровья! +Commands.Inspect=<игрок> [[GREEN]]- Посмотреть детальную информацию о игроке +Commands.Invite.Success=[[GREEN]]Приглашение успешно отправлено. +Commands.Leaderboards=<способность> <номерстраницы> [[GREEN]]- Списки Лидеров +Commands.mcc.Header=---[][[YELLOW]]Команды mcMMO[[RED]][]--- +Commands.mcgod=- Вкл./откл. режим-бога mcMMO +Commands.mchud.Invalid=Это неправильный тип Панели Важной Информации. +Commands.mcpurge.Success=[[GREEN]]База данных была успешно обновлена! +Commands.mcrank.Heading=[[GOLD]]-=ПЕРСОНАЛЬНЫЕ РАНГИ=- +Commands.mcrank.Overall=Общий[[GREEN]] - [[GOLD]]Ранг [[WHITE]]#[[GREEN]]{0} +Commands.mcrank.Player=ЦЕЛЬ: [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Ранг [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]Рядовой +Commands.mcrefresh.Success={0} очков умений восстановлено +Commands.mcremove.Success=[[GREEN]]{0} был успешно удален из базы данных! +Commands.mctop.Tip=[[GOLD]]Подсказка: Используйте [[RED]]/mcrank[[GOLD]] чтобы посмотреть все ваши персональные ранги! +Commands.mmoedit=[игрок] <способность> <новоезначение> [[RED]] - Модифицировать характеристики цели +Commands.mmoedit.AllSkills.1=[[GREEN]]Ваш уровень во всех навыках был установлен на {0}! +Commands.mmoedit.Modified.1=[[GREEN]]Ваш уровень в {0} был установлен на {1}! +Commands.mmoedit.Modified.2={0} было модифицировано для {1}. +Commands.mcconvert.Database.Same=Вы уже используете базу данных {0}! +Commands.mcconvert.Database.InvalidType={0} является недопустимым типом базы данных. +Commands.mcconvert.Database.Start=[[GRAY]]Начало конвертации из {0} в {1}... +Commands.mcconvert.Database.Finish=[[GRAY]]Миграция базы данных завершена; база данных {1} теперь включает все данные из {0}. +Commands.mmoshowdb=Текущая база данных [[GREEN]]{0} +Commands.mcconvert.Experience.Invalid=Неизвестный тип формулы! Доступные типы: [[GREEN]]ЛИНЕЙНИЙ [[RED]]и [[GREEN]]ЭКСПОНЕНЦИАЛЬНЫЙ. +Commands.mcconvert.Experience.Same=Уже используется тип формулы {0} +Commands.mcconvert.Experience.Start=[[GRAY]]Начало конвертации из {0} в кривую {1} +Commands.mcconvert.Experience.Finish=[[GRAY]]Конвертация формулы завершена; теперь используется кривая опыта {0}. +Commands.ModDescription=[[GREEN]]- Прочитать краткое описание мода +Commands.NoConsole=Эта команда не поддерживает использования с консоли +Commands.Notifications.Off=Уведомления об умениях [[RED]]отключены +Commands.Notifications.On=Возможность уведомления переключено [[GREEN]] на +Commands.Offline=[RED]] Эта команда не работает в автономном режиме игроков. +Commands.NotLoaded=Профиль игрока еще не загрузился. +Commands.Other=[[GREEN]]--ДРУГИЕ КОМАНДЫ-- +Commands.Party.Header=-----[][[GREEN]]ГРУППА[[RED]][]----- +Commands.Party.Status=[[DARK_GRAY]]НАЗВАНИЕ: [[WHITE]]{0} {1} +Commands.Party.Status.Alliance=[[DARK_GRAY]]СОЮЗ: [[WHITE]]{0} +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]РАЗБЛОКИРОВАННЫЕ ФУНКЦИИ: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]РЕЖИМ СОВМЕСТНОГО ПОЛЬЗОВАНИЯ: +Commands.Party.ItemShare=[[GRAY]]ПРЕДМЕТ [[DARK_AQUA]]({0}) +Commands.Party.ExpShare=[[GRAY]]ОПЫТ [[DARK_AQUA]]({0}) +Commands.Party.ItemShareCategories=[[DARK_GRAY]]Дележ Предметов: [[GRAY]][[ITALIC]]{0} +Commands.Party.MembersNear=[[DARK_GRAY]]ВОЗЛЕ ВАС [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} +Commands.Party.Accept=[[GREEN]]- Принять приглашение в группу +Commands.Party.Chat.Off=Групповой Чат [[RED]]отключен +Commands.Party.Chat.On=Групповой Чат [[RED]]включен +Commands.Party.Commands=[[GREEN]]--ГРУППОВЫЕ КОМАНДЫ-- +Commands.Party.Invite.0=[[RED]]ВНИМАНИЕ: [[GREEN]]Вы получили приглашение в группу {0} от {1} +Commands.Party.Invite.1=[[YELLOW]]Напечатайте [[GREEN]]/party accept[[YELLOW]], чтобы принять приглашение в группу +Commands.Party.Invite=[[GREEN]]- Отправить приглашение в группу +Commands.Party.Invite.Accepted=[[GREEN]]Приглашение принято. Вы присоеденились к групе {0} +Commands.Party.Join=[[GRAY]]Участник Группы: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] заполнена! +Commands.Party.PartyFull.Invite=Вы не можете пригласить [[YELLOW]]{0}[[RED]] в [[GREEN]]{1}[[RED]] потому что в ней уже [[DARK_AQUA]]{2}[[RED]] игроков! +Commands.Party.PartyFull.InviteAccept=Вы не можете присоедениться к [[GREEN]]{0}[[RED]] потому что в ней уже [[DARK_AQUA]]{1}[[RED]] игроков! +Commands.Party.Create=[[GRAY]]Создана Группа: {0} +Commands.Party.Rename=[[GRAY]]Название группы изменено на: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]У группы {0} в совместном пользовании: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GRAY]]Дележ предметами в групе для [[GOLD]]{0} [[GRAY]] [[DARK_AQUA]]{1} +Commands.Party.AlreadyExists=[[DARK_RED]]Группа {0} уже существует! +Commands.Party.Kick=Вы выгнаны из группы {0}! +Commands.Party.Leave=Вы покинули группу +Commands.Party.Members.Header=-----[][[GREEN]]УЧАСТНИКИ[[RED]][]----- +Commands.Party.None=Вы не в группе. +Commands.Party.Quit=- Покинуть текущую группу +Commands.Party.Teleport= [[RED]]- Телепортироваться к члену группы +Commands.Party.Toggle=- Вкл./откл. групповой чат +Commands.Party.1=- Создать новую группу +Commands.Party.2=- Присоедениться к группе игроков +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]СОЮЗ ГРУППЫ[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]В СОЮЗЕ С: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]УЧАСТНИКИ СОЮЗА[[RED]][]----- +Commands.Party.Alliance.Invite.0=ВНИМАНИЕ: [[GREEN]]Вы получили запрос на союз с {0} от {1} +Commands.Party.Alliance.Invite.1=Напишите [[GREEN]]/party alliance accept[[YELLOW]] чтобы принять приглашение +Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Предложение о союзе принято. +Commands.Party.Alliance.None=[[RED]]Ваша группа не имеет союзников. +Commands.Party.Alliance.AlreadyAllies=[[RED]]Ваша группа уже в союзе. Отмените его с помощью [[DARK_AQUA]]/party alliance disband +Commands.Party.Alliance.Help.0=[[RED]]Эта группа еще не заключила союза. Пригласите лидера группы +Commands.Party.Alliance.Help.1=[[RED]] для заключения союза [[DARK_AQUA]]/party alliance invite <игрок>[[RED]]. +Commands.ptp.Enabled=Телепортация к участникам группы [[GREEN]]включена +Commands.ptp.Disabled=Телепортация к участникам группы [[RED]]отключена +Commands.ptp.NoRequests=На данный момент запросов на телепортацию к вам нет +Commands.ptp.NoWorldPermissions=[mcMMO] У вас нет прав для телепортации в этот мир {0}. +Commands.ptp.Request1={0} [[GREEN]]запрашивает разрешение на телепортацию к вам. +Commands.ptp.Request2=[[GREEN]]Для принятия запроса на телепортацию напишите [[YELLOW]]/ptp accept. [[GREEN]]Запрос будет просрочен через [[RED]]{0} [[GREEN]]секунд. +Commands.ptp.AcceptAny.Enabled=Подтверждение запроса на телепортацию [[GREEN]]включено +Commands.ptp.AcceptAny.Disabled=Подтверждение запроса на телепортацию [[RED]]отключено +Commands.ptp.RequestExpired=Запрос на телепортацию просрочен! +Commands.PowerLevel.Leaderboard=--Список Лидеров mcMMO по[[BLUE]] Общему Уровню [[YELLOW]]-- +Commands.PowerLevel.Capped=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} [[DARK_RED]]МАКСИМАЛЬНЫЙ УРОВЕНЬ: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]Все ваши уровни навыков были сброшены успешно. +Commands.Reset.Single=[[GREEN]]Ваш {0} уровень навыка был сброшен успешно. +Commands.Reset=Сброс уровня навыка до 0 +Commands.Scoreboard.Clear=[[DARK_AQUA]]Таблица результатов mcMMO убрана. +Commands.Scoreboard.NoBoard=Таблица результатов mcMMO не активна. +Commands.Scoreboard.Keep=[[DARK_AQUA]]Таблица результатов mcMMO будет отображаться до тех пор пока вы не используете [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. +Commands.Scoreboard.Timer=[[DARK_AQUA]]Таблица результатов mcMMO исчезнет через [[GOLD]]{0}[[DARK_AQUA]] секунд. +Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Помощь по [[RED]]/mcscoreboard[[GOLD]] == +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - убрать таблицу результатов McMMO +Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - постоянно отображать таблицу результатов mcMMO +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - убрать таблицу результатов McMMO через [[LIGHT_PURPLE]]n[[WHITE]] секунд +Commands.Scoreboard.Tip.Keep=[[GOLD]]Подсказка: Используйте [[RED]]/mcscoreboard keep[[GOLD]] во время просмотра таблицы результатов, чтобы она не исчезала. +Commands.Scoreboard.Tip.Clear=[[GOLD]]Подсказка: Используйте [[RED]]/mcscoreboard clear[[GOLD]] чтобы убрать таблицу результатов. +Commands.Skill.Invalid=Это недействительное название навыка! +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Список Лидеров-- +Commands.SkillInfo=- Посмотреть детальную информацию о навыке +Commands.Stats.Self=ВАША СТАТИСТИКА +Commands.Stats=- Посмотреть Вашу mcMMO статистику +Commands.ToggleAbility=- Вкл./откл. возможность активировать умение с помощью правой кнопки мыши +Commands.Usage.0=Правильное использование /{0} +Commands.Usage.1=Правильное использование /{0} {1} +Commands.Usage.2=Правильное использование /{0} {1} {2} +Commands.Usage.3=Правильное использование /{0} {1} {2} {3} Commands.Usage.FullClassName=classname Commands.Usage.Level=level Commands.Usage.Message=message Commands.Usage.Page=page -Commands.Usage.PartyName=\u0438\u043c\u044f +Commands.Usage.PartyName=имя Commands.Usage.Password=password Commands.Usage.Player=player Commands.Usage.Rate=rate Commands.Usage.Skill=skill Commands.Usage.XP=xp -mcMMO.NoInvites=\u0421\u0435\u0439\u0447\u0430\u0441 \u0443 \u0412\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0439 -mcMMO.NoPermission=[[DARK_RED]]\u041d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043f\u0440\u0430\u0432. -mcMMO.NoSkillNote=[[DARK_GRAY]]\u0415\u0441\u043b\u0438 \u0443 \u0432\u0430\u0441 \u043d\u0435\u0442 \u0434\u043e\u0441\u0442\u0443\u043f\u0430 \u043a \u043d\u0430\u0432\u044b\u043a\u0443, \u0442\u043e \u043e\u043d \u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0437\u0434\u0435\u0441\u044c \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0451\u043d. -Party.Forbidden=[mcMMO] \u0413\u0440\u0443\u043f\u043f\u044b \u043d\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d\u044b \u0432 \u044d\u0442\u043e\u043c \u043c\u0438\u0440\u0435 (\u0421\u043c\u043e\u0442\u0440\u0438 Permissions) -Party.Help.0=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 [[DARK_AQUA]]{0} [password]. -Party.Help.1=\u0427\u0442\u043e\u0431\u044b \u0441\u043e\u0437\u0434\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [password]. -Party.Help.2=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043b\u044f \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0439 \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438. -Party.Help.3=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [password] [[RED]]\u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u0438\u043b\u0438 [[DARK_AQUA]]{1} [[RED]]\u0447\u0442\u043e\u0431\u044b \u0432\u044b\u0439\u0442\u0438 -Party.Help.4=\u0427\u0442\u043e\u0431\u044b \u0437\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0438\u043b\u0438 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} -Party.Help.5=\u0427\u0442\u043e\u0431\u044b \u0437\u0430\u0449\u0438\u0442\u0438\u0442\u044c \u043f\u0430\u0440\u043e\u043b\u0435\u043c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} -Party.Help.6= \u0427\u0442\u043e\u0431\u044b \u0432\u044b\u0433\u043d\u0430\u0442\u044c \u0438\u0433\u0440\u043e\u043a\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0439 \u043f\u0430\u0442\u0438, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]] {0} -Party.Help.7=\u0427\u0442\u043e\u0431\u044b \u043f\u0435\u0440\u0435\u0434\u0430\u0442\u044c \u043f\u0440\u0430\u0432\u043e \u0443\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u043e\u0439 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} -Party.Help.8=\u0427\u0442\u043e\u0431\u044b \u0440\u0430\u0441\u043f\u0443\u0441\u0442\u0438\u0442\u044c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} -Party.Help.9=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043b\u044f \u0434\u0435\u043b\u0435\u0436\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430\u043c\u0438 \u043c\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c\u0438 \u0433\u0440\u0443\u043f\u043f\u044b -Party.Help.10=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0447\u0442\u043e\u0431\u044b \u0432\u043a\u043b\u044e\u0447\u0438\u0442\u044c \u0434\u0435\u043b\u0435\u0436 \u043e\u043f\u044b\u0442\u0430 \u043c\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c\u0438 \u0433\u0440\u0443\u043f\u043f\u044b -Party.InformedOnJoin={0} [[GREEN]]\u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0441\u044f \u043a \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u0435 -Party.InformedOnQuit={0} [[GREEN]]\u043f\u043e\u043a\u0438\u043d\u0443\u043b \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 -Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\u0443\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u043b \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b \u043d\u0430 [[WHITE]]{1} -Party.InvalidName=[[DARK_RED]]\u041d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b. -Party.Invite.Self=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0433\u043b\u0430\u0441\u0438\u0442\u044c \u0441\u0430\u043c\u0438 \u0441\u0435\u0431\u044f! -Party.IsLocked=\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! -Party.IsntLocked=\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u043d\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! -Party.Locked=\u0413\u0440\u0443\u043f\u043f\u0430 \u0437\u0430\u043f\u0430\u0440\u043e\u043b\u0435\u043d\u0430, \u0442\u043e\u043b\u044c\u043a\u043e \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0430\u0442\u044c. -Party.NotInYourParty=[[DARK_RED]]{0} \u043d\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 -Party.NotOwner=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. -Party.Owner.New=[[GREEN]]{0} \u0442\u0435\u043f\u0435\u0440\u044c \u043d\u043e\u0432\u044b\u0439 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. -Party.Owner.NotLeader=[[DARK_RED]]\u0412\u044b \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. -Party.Owner.Player=[[GREEN]]\u0422\u0435\u043f\u0435\u0440\u044c \u0432\u044b \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. -Party.Password.None=\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0437\u0430\u0449\u0438\u0449\u0435\u043d\u0430 \u043f\u0430\u0440\u043e\u043b\u0435\u043c. \u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u0432\u0432\u0435\u0434\u0438\u0442\u0435 \u043f\u0430\u0440\u043e\u043b\u044c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f. -Party.Password.Incorrect=\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u043d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439. -Party.Password.Set=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d {0} -Party.Password.Removed=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0431\u044b\u043b \u0443\u0434\u0430\u043b\u0435\u043d. -Party.Player.Invalid=\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0438\u0433\u0440\u043e\u043a. -Party.NotOnline=[[DARK_RED]]{0} \u043d\u0435 \u0432 \u043e\u043d\u043b\u0430\u0439\u043d\u0435! -Party.Player.InSameParty={0} \u0443\u0436\u0435 \u0432 \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u0435! -Party.PlayerNotInParty=[[DARK_RED]]{0} \u043d\u0435 \u0441\u043e\u0441\u0442\u043e\u0438\u0442 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 -Party.Specify=\u0412\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0443\u043a\u0430\u0437\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u0443. -Party.Teleport.Dead=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f \u043a \u043c\u0435\u0440\u0442\u0432\u043e\u043c\u0443 \u0438\u0433\u0440\u043e\u043a\u0443. -Party.Teleport.Hurt=\u0412\u0430\u043c \u0431\u044b\u043b \u043d\u0430\u043d\u0435\u0441\u0435\u043d \u0443\u0440\u043e\u043d \u043d\u0430 \u043f\u0440\u043e\u0442\u044f\u0436\u0435\u043d\u0438\u0438 \u043f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0445 {0} \u0441\u0435\u043a\u0443\u043d\u0434, \u0442\u0430\u043a \u0447\u0442\u043e \u0432\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f. -Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}. -Party.Teleport.Self=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f \u043a \u0441\u0430\u043c\u043e\u043c\u0443 \u0441\u0435\u0431\u0435! -Party.Teleport.Target=[[GREEN]]{0} \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0441\u044f \u043a \u0412\u0430\u043c. -Party.Teleport.Disabled=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b {0} \u0437\u0430\u043f\u0440\u0435\u0449\u0435\u043d\u0430 -Party.Rename.Same=\u042d\u0442\u043e \u0443\u0436\u0435 \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435\u043c \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u044b! -Party.Join.Self=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0441\u0430\u043c\u043e\u043c\u0443 \u0441\u0435\u0431\u0435! -Party.Unlocked=[[GRAY]]\u0413\u0440\u0443\u043f\u043f\u0430 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 -Party.Disband=[[GRAY]\u0413\u0440\u0443\u043f\u043f\u0430 \u0431\u044b\u043b\u0430 \u0440\u0430\u0441\u043f\u0443\u0449\u0435\u043d\u0430 -Party.Status.Locked=[[DARK_RED]](\u0422\u041e\u041b\u042c\u041a\u041e \u041f\u041e \u041f\u0420\u0418\u0413\u041b\u0410\u0428\u0415\u041d\u0418\u042e) -Party.Status.Unlocked=[[DARK_GREEN]](\u041e\u0422\u041a\u0420\u042b\u0422\u041e) -Party.ShareType.Xp=\u041e\u041f\u042b\u0422 -Party.ShareType.Item=\u041f\u0420\u0415\u0414\u041c\u0415\u0422 -Party.ShareMode.None=\u041d\u0418\u0427\u0415\u0413\u041e -Party.ShareMode.Equal=\u0420\u0410\u0412\u041d\u042b\u0419 -Party.ShareMode.Random=\u0421\u041b\u0423\u0427\u0410\u0419\u041d\u041e -Party.XpShare.Disabled=\u0414\u0435\u043b\u0435\u0436 \u043e\u043f\u044b\u0442\u0430 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. -Party.ItemShare.Disabled=\u0414\u0435\u043b\u0435\u0436 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. -Party.ItemShare.Category.Loot=\u0414\u043e\u0431\u044b\u0447\u0430 -Party.ItemShare.Category.Mining=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e -Party.ItemShare.Category.Herbalism=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e -Party.ItemShare.Category.Woodcutting=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e -Party.ItemShare.Category.Misc=\u0420\u0430\u0437\u043d\u043e\u0435 -Commands.XPGain.Acrobatics=\u041f\u0440\u044b\u0433\u0430\u0439\u0442\u0435 \u0441 \u0432\u044b\u0441\u043e\u0442\u044b -Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 -Commands.XPGain.Axes=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 -Commands.XPGain.Child=\u041f\u0435\u0440\u0435\u0434\u0430\u0435\u0442 \u0443\u0440\u043e\u0432\u043d\u0438 \u0438\u0437 \u0420\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u0441\u043a\u043e\u0433\u043e \u041d\u0430\u0432\u044b\u043a\u0430 -Commands.XPGain.Excavation=\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0438 \u043f\u043e\u0438\u0441\u043a \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 -Commands.XPGain.Fishing=\u041d\u0443\u0436\u043d\u043e \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c -Commands.XPGain.Herbalism=\u0421\u0431\u043e\u0440 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 -Commands.XPGain.Mining=\u0414\u043e\u0431\u044b\u0432\u0430\u0439\u0442\u0435 \u043a\u0430\u043c\u0435\u043d\u044c \u0438 \u0440\u0443\u0434\u044b -Commands.XPGain.Repair=\u0420\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u0443\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 -Commands.XPGain.Swords=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 -Commands.XPGain.Taming=\u0423\u043a\u0440\u043e\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u0438\u043b\u0438 \u0441\u0440\u0430\u0436\u0430\u0439\u0442\u0435\u0441\u044c \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u0441\u0432\u043e\u0438\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 -Commands.XPGain.Unarmed=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 -Commands.XPGain.Woodcutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f -Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]\u0412\u0430\u0448\u0430 \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0437\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 \u043d\u0430 {0}! -Commands.xplock.unlocked=[[GOLD]]\u0412\u0430\u0448\u0430 \u043f\u0430\u043d\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c [[GREEN]]\u0420\u0410\u0417\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u0410[[GOLD]]! -Commands.xprate.modified=\u0412\u0430\u0448 \u0423\u0440\u043e\u0432\u0435\u043d\u044c \u041e\u043f\u044b\u0442\u0430 \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {0} -Commands.xprate.over=\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0441\u043d\u043e\u0432\u0430 \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u0438\u0442 \u0432 \u043e\u0431\u044b\u0447\u043d\u043e\u043c \u0440\u0435\u0436\u0438\u043c\u0435! -Commands.xprate.proper.0=\u0427\u0442\u043e\u0431\u044b \u0438\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate -Commands.xprate.proper.1=\u0427\u0442\u043e\u0431\u044b \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u044c \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u0443\u044e \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate reset -Commands.xprate.proper.2=\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430, \u0432\u044b\u0431\u0435\u0440\u0438\u0442\u0435 true \u0438\u043b\u0438 false \u0447\u0442\u043e\u0431\u044b \u0443\u043a\u0430\u0437\u0430\u0442\u044c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043b\u0438 \u044d\u0442\u043e \u0440\u0435\u0436\u0438\u043c\u043e\u043c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u043d\u043e\u0433\u043e \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 -Commands.xprate.started.0=[[GOLD]]\u0421\u041a\u041e\u0420\u041e\u0421\u0422\u042c \u041f\u041e\u041b\u0423\u0427\u0415\u041d\u0418\u042f \u041e\u041f\u042b\u0422\u0410 \u0423\u0412\u0415\u041b\u0418\u0427\u0415\u041d\u0410! -Commands.xprate.started.1=[[GOLD]]\u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0441\u0435\u0439\u0447\u0430\u0441 {0}x! -XPRate.Event=[[GOLD]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043e! \u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 - {0}x! -Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b -Effects.Child=[[DARK_GRAY]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} -Effects.Level=[[DARK_GRAY]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} [[DARK_AQUA]]\u041e\u041f\u042b\u0422[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Commands.Description.mmoinfo=Прочитайте подробнее о способности или механике. +Commands.MmoInfo.Mystery=[[GRAY]]Вы еще не разблокировали эту способность, но когда разблокируете, то сможете прочитать о ней тут! +Commands.MmoInfo.NoMatch=Эта способность не существует! +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Инфо [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]Название:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Подробнее [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO способности сейчас перерабатываются в улучшенную модульную систему способностей, к сожалению данная способность пока не была переработана и страдает недостатком характеристик. Новая система позволит выпускать доработки способностей быстрее и даст больше гибкости уже существующим способностям. +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Механики [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=СТАТЫ: {0} +Commands.Mmodebug.Toggle=mcMMO РЕЖИМ ДЕБАГА [[GOLD]]{0}[[GRAY]], используйте эту команду чтобы переключить. В режиме дебага, вы можете бить блоки чтобы отобразить полезную информацию нужную для поддержки. +mcMMO.NoInvites=Сейчас у Вас нет приглашений +mcMMO.NoPermission=[[DARK_RED]]Недостаточно прав. +mcMMO.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к навыку, то он не будет здесь отображён. +##party +Party.Forbidden=[mcMMO] Группы не разрешены в этом мире (Смотри Permissions) +Party.Help.0=Правильное использование [[DARK_AQUA]]{0} [password]. +Party.Help.1=Чтобы создать группу используйте [[DARK_AQUA]]{0} [password]. +Party.Help.2=Используйте [[DARK_AQUA]]{0} [[RED]]для получения подробной информации. +Party.Help.3=Используйте [[DARK_AQUA]]{0} [password] [[RED]]чтобы присоедениться или [[DARK_AQUA]]{1} [[RED]]чтобы выйти +Party.Help.4=Чтобы заблокировать или разблокировать вашу группу используйте [[DARK_AQUA]]{0} +Party.Help.5=Чтобы защитить паролем вашу группу используйте [[DARK_AQUA]]{0} +Party.Help.6= Чтобы выгнать игрока из вашей пати, используйте [[DARK_AQUA]] {0} +Party.Help.7=Чтобы передать право управления вашей группой используйте [[DARK_AQUA]]{0} +Party.Help.8=Чтобы распустить вашу группу используйте [[DARK_AQUA]]{0} +Party.Help.9=Используйте [[DARK_AQUA]]{0} [[RED]]для дележа предметами между участниками группы +Party.Help.10=Используйте [[DARK_AQUA]]{0} [[RED]]чтобы включить дележ опыта между участниками группы +Party.InformedOnJoin={0} [[GREEN]]присоеденился к вашей группе +Party.InformedOnQuit={0} [[GREEN]]покинул вашу группу +Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]установил название группы на [[WHITE]]{1} +Party.InvalidName=[[DARK_RED]]Недействительное название группы. +Party.Invite.Self=[[RED]]Вы не можете пригласить сами себя! +Party.IsLocked=[[RED]]Эта группа уже закрыта! +Party.IsntLocked=[[RED]]Эта группа не закрыта! +Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать. +Party.NotInYourParty=[[DARK_RED]]{0} не в группе +Party.NotOwner=[[DARK_RED]]Вы не лидер группы. +Party.Owner.New=[[GREEN]]{0} теперь новый лидер группы. +Party.Owner.NotLeader=[[DARK_RED]]Вы больше не лидер группы. +Party.Owner.Player=[[GREEN]]Теперь вы лидер группы. +Party.Password.None=[[RED]]Эта группа защищена паролем. Пожалуйста введите пароль чтобы присоедениться. +Party.Password.Incorrect=[[RED]]Пароль группы неправильный. +Party.Password.Set=[[GREEN]]Пароль группы установлен {0} +Party.Password.Removed=[[GREEN]]Пароль группы был удален. +Party.Player.Invalid=[[RED]]Это недействительный игрок. +Party.NotOnline=[[DARK_RED]]{0} не в онлайне! +Party.Player.InSameParty={0} уже в вашей группе! +Party.PlayerNotInParty=[[DARK_RED]]{0} не состоит в группе +Party.Specify=Вы должны указать группу. +Party.Teleport.Dead=Вы не можете телепортироватся к мертвому игроку. +Party.Teleport.Hurt=Вам был нанесен урон на протяжении последних {0} секунд, так что вы не можете телепортироваться. +Party.Teleport.Player=[[GREEN]]Вы телепортировались к {0}. +Party.Teleport.Self=Вы не можете телепортироваться к самому себе! +Party.Teleport.Target=[[GREEN]]{0} телепортировался к Вам. +Party.Teleport.Disabled=[[RED]]Телепортация к участникам группы {0} запрещена +Party.Rename.Same=[[RED]]Это уже является названием вашей группы! +Party.Join.Self=[[RED]]Вы не можете присоединиться к самому себе! +Party.Unlocked=[[GRAY]]Группа разблокирована +Party.Disband=[[GRAY]Группа была распущена +Party.Alliance.Formed=[[GRAY]]Ваша группа теперь в союзе с [[GREEN]]{0} +Party.Alliance.Disband=[[GRAY]]Ваша группа более не в союзе с [[RED]]{0} +Party.Status.Locked=[[DARK_RED]](ТОЛЬКО ПО ПРИГЛАШЕНИЮ) +Party.LevelUp=[[YELLOW]]Уровень группы увеличился на {0}. Общий ({1}) +Party.Feature.Chat=Чат группы +Party.Feature.Teleport=Телепорт Группы +Party.Feature.Alliance=Союзы +Party.Feature.ItemShare=Разделение предметов +Party.Feature.XpShare=Разделение опыта +Party.Feature.Locked.Chat=ЗАБЛОКИРОВАНО ДО {0}+ (ЧАТ ГРУППЫ) +Party.Feature.Locked.Teleport=АБЛОКИРОВАНО ДО {0}+ (ТЕЛЕПОРТ ГРУППЫ) +Party.Feature.Locked.Alliance=АБЛОКИРОВАНО ДО {0}+ (СОЮЗЫ) +Party.Feature.Locked.ItemShare=АБЛОКИРОВАНО ДО {0}+ (РАЗДЕЛЕНИЕ ПРЕДМЕТОВ) +Party.Feature.Locked.XpShare=АБЛОКИРОВАНО ДО {0}+ (РАЗДЕЛЕНИЕ ОПЫТА) +Party.Feature.Disabled.1=[[RED]]Чат группы еще не разблокирован. +Party.Feature.Disabled.2=[[RED]]Телепорт группы еще не разблокирован. +Party.Feature.Disabled.3=[[RED]]Союзы группы еще не разблокированы. +Party.Feature.Disabled.4=[[RED]]Разделение предметов в группе еще не разблокировано. +Party.Feature.Disabled.5=[[RED]]Разделение опыта в группе еще не разблокировано. +Party.Status.Unlocked=[[DARK_GREEN]](ОТКРЫТО) +Party.ShareType.Xp=ОПЫТ +Party.ShareType.Item=ПРЕДМЕТ +Party.ShareMode.None=НИЧЕГО +Party.ShareMode.Equal=РАВНЫЙ +Party.ShareMode.Random=СЛУЧАЙНО +Party.XpShare.Disabled=Дележ опыта в группе отключен. +Party.ItemShare.Disabled=Дележ предметов в группе отключен. +Party.ItemShare.Category.Loot=Добыча +Party.ItemShare.Category.Mining=Шахтёрство +Party.ItemShare.Category.Herbalism=Травничество +Party.ItemShare.Category.Woodcutting=Лесорубство +Party.ItemShare.Category.Misc=Разное +##xp +Commands.XPGain.Acrobatics=Прыгайте с высоты +Commands.XPGain.Alchemy=Варите Зелья +Commands.XPGain.Archery=Атакуйте Монстров +Commands.XPGain.Axes=Атакуйте Монстров +Commands.XPGain.Child=Передает уровни из Родительского Навыка +Commands.XPGain.Excavation=Шахтерство и поиск сокровищ +Commands.XPGain.Fishing=Нужно порыбачить +Commands.XPGain.Herbalism=Сбор растений +Commands.XPGain.Mining=Добывайте камень и руды +Commands.XPGain.Repair=Ремонтируйте вещи +Commands.XPGain.Swords=Атакуйте Монстров +Commands.XPGain.Taming=Укрощайте животных или сражайтесь при помощи своих волков +Commands.XPGain.Unarmed=Атакуйте Монстров +Commands.XPGain.Woodcutting=Рубите деревья +Commands.XPGain=[[DARK_GRAY]]ПОЛУЧЕНО ОПЫТА: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Ваша Панель Опыта теперь заблокирована на {0}! +Commands.xplock.unlocked=[[GOLD]]Ваша панель опыта теперь [[GREEN]]РАЗБЛОКИРОВАНА[[GOLD]]! +Commands.xprate.modified=Ваш Уровень Опыта был установлен на {0} +Commands.xprate.over=Получение опыта снова происходит в обычном режиме! +Commands.xprate.proper.0=Чтобы изменить скорость получения опыта используйте /xprate +Commands.xprate.proper.1=Чтобы восстановить стандартную скорость получения опыта используйте /xprate reset +Commands.xprate.proper.2=Пожалуйста, выберите true или false чтобы указать является ли это режимом скоростного получения опыта +Commands.NegativeNumberWarn=Не используйте отрицательные числа! +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Событие! +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Событие Закончилось! +Commands.Event.Stop.Subtitle=[[GREEN]]Надеюсь ты повеселился! +Commands.Event.XP=[[DARK_AQUA]]Модификатор опыта сейчас [[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]СКОРОСТЬ ПОЛУЧЕНИЯ ОПЫТА УВЕЛИЧЕНА! +Commands.xprate.started.1=[[GOLD]]Скорость получения опыта сейчас {0}x! + +# Admin Notifications +Server.ConsoleName=[[YELLOW]][Сервер] +Notifications.Admin.XPRate.Start.Self=[[GRAY]]Вы установили глобальный множитель опыта на [[GOLD]]{0}x +Notifications.Admin.XPRate.End.Self=[[GRAY]]Вы закончили событие множителя опыта. +Notifications.Admin.XPRate.End.Others={0} [[GRAY]]закончил событие множителя опыта +Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]начал или изменил событие с мноижителем опыта {1}x +Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]Admin[[GOLD]]) [[GRAY]]{0} +Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} + +# Event +XPRate.Event=[[GOLD]]Получение опыта временно увеличено! Множитель опыта - {0}x! + +#GUIDES +Guides.Available=[[GRAY]]Руководство для {0} доступно - напишите /{1} ? [страница] +Guides.Header=[[GOLD]]-=[[GREEN]]{0} Руководство[[GOLD]]=- +Guides.Page.Invalid=Неправильный номер страницы! +Guides.Page.OutOfRange=Эта страница не существует, всего есть {0} страниц. +Guides.Usage= Используйте /{0} ? [страница] +##Acrobatics +Guides.Acrobatics.Section.0=[[DARK_AQUA]]О навыке Акробатика:\n[[YELLOW]]Акробатика - это навык грациозного передвижения в mcMMO.\n[[YELLOW]]Он дает бонусы в бою и защищает от природных повреждений.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, нужно выполнять уклонения \n[[YELLOW]]в бою или падать с большой высоты, получая урон. +Guides.Acrobatics.Section.1=[[DARK_AQUA]]Как работает умение Прыжок?\n[[YELLOW]]У вас есть шанс свести на нет урон полученный при падении.\n[[YELLOW]]Если во время прыжка держать кнопку красться (Left Shift),\n[[YELLOW]]то можно удвоить этот шанс.\n[[YELLOW]]Это действие вызовет Изящный Прыжок вместо стандартного.\n[[YELLOW]]Изящные Прыжки похожи на обычные, но происходят в два\n[[YELLOW]]раза реже и дают большую защиту при падении.\n[[YELLOW]]Шанс на удачный прыжок зависит от вашего уровня навыка. +Guides.Acrobatics.Section.2=[[DARK_AQUA]]Как работает умение Уклонение?\n[[YELLOW]]Благодаря этому умению у вас есть пассивный шанс уклониться\n[[YELLOW]]во время бытвы, что вдвое уменьшит полученный урон.\n[[YELLOW]]Шанс на удачное уклонение зависит от вашего уровня навыка. +##Alchemy +Guides.Alchemy.Section.0=[[DARK_AQUA]]О навыке Алхимия:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. +Guides.Alchemy.Section.1=[[DARK_AQUA]]Как работает Катализатор?\n[[YELLOW]]Катализатор ускоряет процесс готовки, с a\n[[YELLOW]]макс. скоростью 4x на уровне 1000.\n[[YELLOW]]Эта способность разблокируется на уровне 100 по умолчанию. +Guides.Alchemy.Section.2=[[DARK_AQUA]]Как работают отвары?\n[[YELLOW]]Отвары позволяют варить больше зелий с новыми ингридиентами.\n[[YELLOW]]От вашего ранга зависит какие ингридиенты\n[[YELLOW]]будут разблокированы. Всего доступно 8 рангов. +Guides.Alchemy.Section.3=[[DARK_AQUA]]Отвары 1 тира (ингридиенты):\n[[YELLOW]]Огненный порошок, Приготовленный паучий глаз, Слеза гаста, Редстоун,\n[[YELLOW]]Светопыль, Сахар, Сверкающий ломтик арбуза, Золотая Морковь,\n[[YELLOW]]Лавовый крем, Адский нарост, Паучий глаз, Порох, Кувшинка,\n[[YELLOW]]Иглобрюх\n[[YELLOW]](Стандартные зелья) +Guides.Alchemy.Section.4=[[DARK_AQUA]]Отвары 2 тира (ингридиенты):\n[[YELLOW]]Морковь (Зелье Скорости)\n[[YELLOW]]Слизь (Зелье Тупости)\n\n[[DARK_AQUA]]Отвары 3 тира (ингридиенты):\n[[YELLOW]]Кварц (Зелье Поглощения)\n[[YELLOW]]Красный Гриб (Зелье Прыгучести) +Guides.Alchemy.Section.5=[[DARK_AQUA]]Отвары 4 тира (ингридиенты):\n[[YELLOW]]Яблоко (Зелье Доп. Здоровья)\n[[YELLOW]]Гнилая Плоть (Зелье Голода)\n\n[[DARK_AQUA]]Отвары 5 тира (ингридиенты):\n[[YELLOW]]Коричневый Гриб (Зелье Тошноты)\n[[YELLOW]]Чернильный Мешок (Зелье Ослепления) +Guides.Alchemy.Section.6=[[DARK_AQUA]]Отвары 6 тира (ингридиенты):\n[[YELLOW]]Высокая Трава (Зелье Насыщения)\n\n[[DARK_AQUA]]Отвары 7 тира (ингридиенты):\n[[YELLOW]]Ядовитые Картофель (Зелье Загнивания)\n\n[[DARK_AQUA]]Отвары 8 тира (ингридиенты):\n[[YELLOW]]Обычное Золотое Яблоко (Зелье Защиты) +##Archery +Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Стрельба из Лука:\n[[YELLOW]]Навык Стрельбы из Лука дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка Стрельбы из Лука,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. +Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка Стрельбы из Лука. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. +Guides.Archery.Section.2=[[DARK_AQUA]]Как работает умение Шокирование?\n[[YELLOW]]Вы имеете пассивный шанс шокировть других игроков,\n[[YELLOW]]стреляя в них. Шокирование вынуждает вашего оппонента \n[[YELLOW]]смотреть строго вверх на протяжении некоторого времени.\n[[YELLOW]]Шокирующий выстрел также наносит +4 урона. +Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка Стрельбы из Лука. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. +##Axes +Guides.Axes.Section.0=[[DARK_AQUA]]О навыке Владения Топором:\n[[YELLOW]]С этим навыком вы сможете использовать свой топор не только\n[[YELLOW]]для рубки леса! Вы также можете кромсать мобов\n[[YELLOW]]и игроков для получения опыта, наносить им смертельные\n[[YELLOW]]критические повреждения и отбрасывать от себя.\n[[YELLOW]]Также ваш топор становится инструментом для быстрого и\n[[YELLOW]]легкого разрушения брони противников.\n[[YELLOW]]Чем выше ваш уровень навыка, тем быстрее разрушается броня.\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вы должны топором \n[[YELLOW]]наносить повреждения мобам или другим игрокам. +Guides.Axes.Section.1=[[DARK_AQUA]]Как работает умение Раскалыватель Черепов?\n[[YELLOW]]Это умение позволяет вам наносить удар по области. После этого удара\n[[YELLOW]]все в области получат половину урона, нанесенного вами главной цели,\n[[YELLOW]]так что это хороший способ быстро уничтожать скопления мобов. +Guides.Axes.Section.2=[[DARK_AQUA]]Как работает умение Критический Удар?\n[[YELLOW]]Критический Удар - это пассивное умение, которое дает вам шанс\n[[YELLOW]]нанести дополнительный урон. По умолчанию, \n[[YELLOW]]каждые 2 уровня навыка Владения Топором дают вам +0.1%\n[[YELLOW]]шанс нанести Критический Удар, из-за которого мобы получат\n[[YELLOW]]двойной урон, а другие игроки полуторный. +Guides.Axes.Section.3=[[DARK_AQUA]]Как работает умение Мастер Топора?\n[[YELLOW]]Мастер Топора - это пассивное умение, которое добавляет\n[[YELLOW]]дополнительный урон к вашим атакам топором.\n[[YELLOW]]По умолчанию, бонусный урон возрастает на 1 каждые 50 уровней\n[[YELLOW]]навыка, до максимального показателя 4 на 200 уровне. +Guides.Axes.Section.4=[[DARK_AQUA]]Как работает умение Бронебойный Удар?\n[[YELLOW]]Бейте с такой силой, чтобы сокрушать броню врагов!\n[[YELLOW]]Умение Бронебойный Удар дает вам пассивный шанс повредить броню\n[[YELLOW]]вашего оппонента. Сила повреждений зависит от вашего уровня навыка. +Guides.Axes.Section.5=[[DARK_AQUA]]Как работает умение Великий Удар?\n[[YELLOW]]Вы имеете пассивный шанс нанести Великий Удар, сражаясь с \n[[YELLOW]]топором против мобов или других игроков. По умолчанию, \n[[YELLOW]]этот шанс равен 25%. Это пассивное умение дает вам эффект\n[[YELLOW]]экстримального отбрасывания, как при зачаровании Отбрасывание II\n[[YELLOW]]Плюс ко всему, этот удар наносит дополнительные повреждения. +##Excavation +Guides.Excavation.Section.0=[[DARK_AQUA]]О навыке Раскопки:\n[[YELLOW]]Раскопки являются процессом копания сыпучих материалов.\n[[YELLOW]]В процессе раскопок вы можете найти сокровища.\n[[YELLOW]]Чем больше вы копаете, тем больше сокровищ вы сможете найти.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык, вы должны копать с лопатой в руке.\n[[YELLOW]]Только определенные блоки при копании дают опыт и содержат сокровища. +Guides.Excavation.Section.1=[[DARK_AQUA]]Совместимые материалы:\n[[YELLOW]]Трава, Грязь, Песок, Глина, Гравий, Мицелий, Песок Душ. +Guides.Excavation.Section.2=[[DARK_AQUA]]Как использовать умение Мега Бур:\n[[YELLOW]]С лопатой в руке кликните ПКМ чтобы приготовить инструмент.\n[[YELLOW]]После этого у вас есть около 4 секунд для раскопок\n[[YELLOW]]совместимых блоков с помощью умения Мега Бур. +Guides.Excavation.Section.3=[[DARK_AQUA]]Что такое Мега Бур?\n[[YELLOW]]Мега Бур - это умение, связанное с навыком Раскопки.\n[[YELLOW]]Оно утраивает шанс найти сокровища и дает возможность\n[[YELLOW]]разрушать совместимые блоки с одного удара. +Guides.Excavation.Section.4=[[DARK_AQUA]]Как работает умение Охотник за Сокровищами?\n[[YELLOW]]Все сокровища, которые могут быть найдены с помощью\n[[YELLOW]]навыка Раскопки, имеют свои требования уровня мастерства\n[[YELLOW]]чтобы их найти. Следовательно, трудно сказать, насколько вам\n[[YELLOW]]поможет этот навык. Просто знайте, чем выше ваш уровень Раскопок,\n[[YELLOW]]тем больше сокровищ может быть найдено, и тем ценнее они будут.\n[[YELLOW]]Так же имейте ввиду, что каждый тип материалов Раскопок имеет свой\n[[YELLOW]]собственный список сокровищ. Другими словами, сокровища, которые \n[[YELLOW]]могут быть найденные в Земле, будут отличаться от тех, что вы\n[[YELLOW]]можете найти в Гравии. +Guides.Excavation.Section.5=[[DARK_AQUA]]Заметки о навыке Раскопки:\n[[YELLOW]]Находимые сокровища при Раскопках полностью настраиваемые.\n[[YELLOW]]Так что, на разных серверах находки могут сильно отличаться. +##Fishing +Guides.Fishing.Section.0=[[DARK_AQUA]]О навыке Рыболовство:\n[[YELLOW]]С этим навыком рыбалка становится захватывающей!\n[[YELLOW]]Находите сокровища и вытряхивайте предметы из мобов!\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Все просто - ловите рыбу. +Guides.Fishing.Section.1=[[DARK_AQUA]]Как работает умение Охотник за Сокровищами?\n[[YELLOW]]Это умение позволяет находить сокровища во время рыбалки,\n[[YELLOW]]есть шанс, что они будут зачарованными. Каждое возможное\n[[YELLOW]]сокровище имеет свое требование по навыку Рыболовство,\n[[YELLOW]]чтобы его найти.\n\n[[YELLOW]]Чем больше уровень навыка Рыболовство,\n[[YELLOW]]тем больше сокровищ можно найти. +Guides.Fishing.Section.2=[[DARK_AQUA]]Как работает умение Подледная Рыбалка?\n[[YELLOW]]Это пассивное умение позволяет вам рыбачить в\n[[YELLOW]]ледяных водоемах. Просто забросьте удочку на лед\n[[YELLOW]]и там образуется прорубь для ловли рыбы. +Guides.Fishing.Section.3=[[DARK_AQUA]]Как работает умение Рыбацкая Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании рыбы. +Guides.Fishing.Section.4=[[DARK_AQUA]]Как работает умение Встряска?\n[[YELLOW]]Это умение позволяет вытряхивать предметы из мобов,\n[[YELLOW]]зацепая их удочкой. Это будут предметы, которые обычно\n[[YELLOW]]выпадают из них при смерти. Так же можно получить \n[[YELLOW]]недоступные обычно в режиме выживания головы мобов. +Guides.Fishing.Section.5=[[DARK_AQUA]]Как работает умение Рыбацкая Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании рыбы. +Guides.Fishing.Section.6=[[DARK_AQUA]]Заметки о навыке Рыболовстсво:\n[[YELLOW]]Дроп вещей при рыбалке полностью настраеваемый,\n[[YELLOW]]так что на разных серверах результаты могут быть разные. +##Herbalism +Guides.Herbalism.Section.0=[[DARK_AQUA]]О навыке Травничество:\n[[YELLOW]]Травничество - это все что касается сбора трав и растений.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Собирайте травы и растения. +Guides.Herbalism.Section.1=[[DARK_AQUA]]Совместимые растения:\n[[YELLOW]]Пшеница, Картошка, Морковь, Арбузы, \n[[YELLOW]]Тыквы, Сахарные Тросники, Какао Бобы, Цветы, Кактусы,\n[[YELLOW]]Грибы, Адские Наросты, Кувшинки, Лианы. +Guides.Herbalism.Section.2=[[DARK_AQUA]]Как работает умение Озеленение?\n[[YELLOW]]Озеленение - это активное умение, которое активируется\n[[YELLOW]]нажатием ПКМ с мотыгой в руке. Озеленение дает вам \n[[YELLOW]]шанс тройного дропа растений, а также дает возможность \n[[YELLOW]]вселить жизнь в мертвые блоки, трансформировать их \n[[YELLOW]]используя семена из вашего инвентаря. Например,\n[[YELLOW]]можно превратить обычный булыжник в замшелый. +Guides.Herbalism.Section.3=[[DARK_AQUA]]Как работает умение Живительное Прикосновение (на урожай)?\n[[YELLOW]]Это пассивное умение дает вам шанс автоматически\n[[YELLOW]]посадить новые растения при сборе уже созревших. \n[[YELLOW]]Этот шанс зависит от уровня навыка Травничество. +Guides.Herbalism.Section.4=[[DARK_AQUA]]Как работает умение Живительное Прикосновение (на камень/грязь)?\n[[YELLOW]]Это активное умение позволяет вам превращать мертвые блоки в их\n[[YELLOW]]живые соответствия. Вы можете сделать это кликнув ПКМ\n[[YELLOW]]на блок с семенами в руке. Это потратит 1 семячко. +Guides.Herbalism.Section.5=[[DARK_AQUA]]Как работает умение Фермерская Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании Хлеба, Печенья, Арбуза, Грибного Супа,\n[[YELLOW]]Моркови и Картошки. +Guides.Herbalism.Section.6=[[DARK_AQUA]]Как работает умение Хайлианская Удача?\n[[YELLOW]]Это пассивное умение дает вам шанс найти редкие\n[[YELLOW]]предметы, ломая мечем определенные блоки. +Guides.Herbalism.Section.7=[[DARK_AQUA]]Как работает умение Двойной Дроп?\n[[YELLOW]]Это пассивное умение дает больший выход при сборе урожая. +##Mining +Guides.Mining.Section.0=[[DARK_AQUA]]О навыке Шахтерство:\n[[YELLOW]]Шахтерство включает в себя добычу камня и руд. Оно дает шанс,\n[[YELLOW]]что некоторые редкие материалы будут найдены во время добычи.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт, вы должны вести добычу с киркой в руке.\n[[YELLOW]]Опыт дается за добычу определенных блоков. +Guides.Mining.Section.1=[[DARK_AQUA]]Совместимые Блоки:\n[[YELLOW]]Камень, Уголь, Железная Руда, Золотая Руда, Алмазная Руда, Редстоун,\n[[YELLOW]]Лазуритовая Руда, Обсидиан, Замшленный булыжник, Камень Края,\n[[YELLOW]]Светящийся Камень и Адский Камень. +Guides.Mining.Section.2=[[DARK_AQUA]]Как использовать умение Супер Дробилка:\n[[YELLOW]]С киркой в руке кликните ПКМ чтобы приготовить инструмент.\n[[YELLOW]]После этого у вас есть около 4 секунд для добычи\n[[YELLOW]]совместимых блоков с помощью умения Супер Дробилка. +Guides.Mining.Section.3=[[DARK_AQUA]]Что такое Супер Дробилка?\n[[YELLOW]]Супер Дробилка - это умение, связанное с навыком Шахтерство.\n[[YELLOW]]Оно утраивает шанс найти сокровища и дает возможность\n[[YELLOW]]разрушать блоки с одного удара. +Guides.Mining.Section.4=[[DARK_AQUA]]Как использовать умение Подрывная Добыча:\n[[YELLOW]]С детонатором в руке (зажигалка по умолчанию), соблюдая\n[[YELLOW]]дистанцию, присядьте, наведите перекрестие на TNT и \n[[YELLOW]]кликните ПКМ, это приведет к его мгновенному взрыву. +Guides.Mining.Section.5=[[DARK_AQUA]]Как работает умение Подрывная Добыча?\n[[YELLOW]]Подрывная Добыча - это умение, связанное с навыком\n[[YELLOW]]Шахтерство. Оно дает бонусы при взрыве TNT и позволяет\n[[YELLOW]]взрывать его на расстоянии. Есть три осбенности Подрывной Добычи. \n[[YELLOW]]Первая - это умение Большие Бомбы, которое увеличивает радиус\n[[YELLOW]]взрыва TNT. Вторая - умение Эксперт Взрывов, которое уменьшает \n[[YELLOW]]полученные вами повреждения от взрыва TNT. Третья - уменьшение\n[[YELLOW]]дропа простых камней, и увеличение дропа полезных руд. +##Repair +Guides.Repair.Section.0=[[DARK_AQUA]]О навыке Ремонт:\n[[YELLOW]]Ремонт позволяет использовать железный блок для починки брони\n[[YELLOW]]и инструментов. \n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чините инструменты и броню, используя mcMMO наковальню. \n[[YELLOW]]По умолчанию, это железный блок и эту \n[[YELLOW]]наковальню не следует путать с оригинальной. +Guides.Repair.Section.1=[[DARK_AQUA]]Как ремонтировать вещи?\n[[YELLOW]]Разместите mcMMO наковальню и кликните по ней ПКМ \n[[YELLOW]]для починки предмета в руке. Это стоит еденицу сырья. +Guides.Repair.Section.2=[[DARK_AQUA]]Как работает умение Мастер Ремонта?\n[[YELLOW]]Умение Мастер Ремонта повышает эффективность починки.\n[[YELLOW]]Эффективность зависит от уровня навыка Ремонта. +Guides.Repair.Section.3=[[DARK_AQUA]]Как работает умение Супер Ремонт?\n[[YELLOW]]Супер Ремонт - это пассивное умение. При починке\n[[YELLOW]]предмета оно дает вам шанс отремонтировать его\n[[YELLOW]]с двойной эффективностью. +Guides.Repair.Section.4=[[DARK_AQUA]]Как работает умение Волшебная Ковка?\n[[YELLOW]]Это пассивное умение позволяет вам ремонтировать предметы\n[[YELLOW]]с определленнымшансом сохранить их зачарование. \n[[YELLOW]]Это зачарование может остаться на прежнем уровне,\n[[YELLOW]]снизиться или исчезнуть. +##Salvage +Guides.Salvage.Section.0=[[DARK_AQUA]]О переработке:\n[[YELLOW]]Переработка позволяет вам использовать золотой блок для переработки брони и\n[[YELLOW]]инструментов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Переработка это подспособность Починки и Рыбалки, ваш уровень\n[[YELLOW]]переработки зависит от ваших уровней Починки и Рыбалки. +Guides.Salvage.Section.1=[[DARK_AQUA]]Как работает умение Разборка Вещей?\n[[YELLOW]]Разместите Разборочную Наковальню mcMMO и кликните по \n[[YELLOW]]ней ПКМ, чтобы разобрать предмет в руке на сырье. Это уничтожит\n[[YELLOW]]предмет и вернет использованное сырье. Вы можете разобрать\n[[YELLOW]]только неповрежденные вещи. +Guides.Salvage.Section.2=[[DARK_AQUA]]Как работает умение Улучшенная Переработка?\n[[YELLOW]]Когда разблокирована, то эта способность позволяет вам перерабатывать поврежденные вещи.\n[[YELLOW]]Полезный выхлоп повышается вместе с уровнем. Высокий\n[[YELLOW]]полезный выхолоп означает что вы сможете получить больше материалов обратно.\n[[YELLOW]]С Улучшенной Переработкой вы будете всегда получать 1 материал обратно,\n[[YELLOW]]кроме случаев когда предмет слишком сильно поврежден. Так что вам не нужно волноваться\n[[YELLOW]]о уничтожении предметов без получения чего-то обратно. +Guides.Salvage.Section.3=[[DARK_AQUA]]Чтобы показать как это работает, вот пример:\n[[YELLOW]]Предположим мы перерабатываем золотую кирку, которая повреждена на 20%,\n[[YELLOW]]это означает, что максимальное количество слитков которое вы можете получить - всего 2\n[[YELLOW]](потому что кирка требует 3 слитка - каждый стоит\n[[YELLOW]]33,33% прочности) что эквивалентно 66%. Если ваш процент\n[[YELLOW]]полезного выхлопа ниже 66%, то вы не сможете получить 2 слитка.\n[[YELLOW]]Если он выше этого значения, то вы сможете получить "Полную стоимость",\n[[YELLOW]]что значит - вы получите 2 слитка. +Guides.Salvage.Section.4=[[DARK_AQUA]]Как работает Магическая Переработка?\n[[YELLOW]]Эта способность позволяет вам получать книги зачарования когда вы перерабатываете\n[[YELLOW]]зачарованные предметы. В зависимости от шанса успеха\n[[YELLOW]]вы можете получить полную книгу или лишь частичную.\n\n[[YELLOW]]Когда вы извлекаете частичное зачарование, то зачарование\n[[YELLOW]]на книге будет иметь меньший уровень, чем зачарование которое\n[[YELLOW]]было на предмете. +##Swords +Guides.Swords.Section.0=[[DARK_AQUA]]О навыке Владения Мечем:\n[[YELLOW]]Этот навык дает различные бонусы при битве мечем.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт начисляется в зависимости от урона, нанесенного \n[[YELLOW]]мобам или другим игрокам при помощи меча. +Guides.Swords.Section.1=[[DARK_AQUA]]Как работает умение Режущий Удар?\n[[YELLOW]]Режущий Удар - это активное умение, которое активируется \n[[YELLOW]]нажатием ПКМ с мечем в руке. Это умение позволяет совершить \n[[YELLOW]]удар по области, что нанесет дополнительно 25% урона\n[[YELLOW]]и вызовет эффект кровотечения, который продлится 5 тиков. +Guides.Swords.Section.2=[[DARK_AQUA]]Как работает умение Контратака?\n[[YELLOW]]Контратака - это активное умение, которое дает шанс при\n[[YELLOW]]при блокировании ударов отразить 50% полученного урона. +Guides.Swords.Section.3=[[DARK_AQUA]]Как работает умение Кровотечение?\n[[YELLOW]]Кровотечение заставляет врагов получать урон каждые 2 секунды.\n[[YELLOW]]Цель будет кровоточить пока не прекратится действие эффекта\n[[YELLOW]]или не наступит смерть. Продолжительность эффекта\n[[YELLOW]]зависит от уровня навыка Владения Мечем. +##Smelting +Guides.Smelting.Section.0=Скоро будет... +##Taming +Guides.Taming.Section.0=[[DARK_AQUA]]О навыке Укрощение:\n[[YELLOW]]Навык Укрощение дает игрокам различные бонусы в битве\n[[YELLOW]]с использованием зверей.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вам нужно приручать волков\n[[YELLOW]]или оцелотов, а также сражаться при помощи волков. +Guides.Taming.Section.1=[[DARK_AQUA]]Как работает умение Зов Предков?\n[[YELLOW]]Зов Предков - это активное умение, которое позволяет вам\n[[YELLOW]]призывать к себе прирученных волков или оцелотов. Это можно\n[[YELLOW]]сделать нажав ЛКМ, держа в руке кости или рыбу. +Guides.Taming.Section.2=[[DARK_AQUA]]Как работает умение Знание Зверей?\n[[YELLOW]]Знание Зверей позволяет игрокам проверять здоровье их питомцев\n[[YELLOW]]и получать различную информацию о них. Кликните ЛКМ по волку или \n[[YELLOW]]оцелоту, чтобы использовать умение Знание Зверей. +Guides.Taming.Section.3=[[DARK_AQUA]]Как работает умение Укус?\n[[YELLOW]]Укус - это пассивное умение, которое дает шанс что атака\n[[YELLOW]]ваших волков приведет к кровотечению цели. +Guides.Taming.Section.4=[[DARK_AQUA]]Как работает умение Острые Когти?\n[[YELLOW]]Умение Острые Когти позволяет вашими волкам наносить\n[[YELLOW]]дополнительный урон, который зависит от уровня навыка Укрощение. +Guides.Taming.Section.5=[[DARK_AQUA]]Как работает умение Знание Окружающей Среды?\n[[YELLOW]]Это пассивное умение позволяет вашим волкам телепортироватся\n[[YELLOW]]к вам,если им угрожает опасность, например Кактус/Лава. Оно также\n[[YELLOW]]дает вашим волкам защиту от получения урона при падении. +Guides.Taming.Section.6=[[DARK_AQUA]]Как работает умение Густой Мех?\n[[YELLOW]]Это пассивное умение уменьшает получаемый вашими волками\n[[YELLOW]]урон и наделяет их огнестойкостью. +Guides.Taming.Section.7=[[DARK_AQUA]]Как работает умение Надежная Защита?\n[[YELLOW]]Это пассивное умение уменьшает получаемый вашими\n[[YELLOW]]волками урон при взрывах. +Guides.Taming.Section.8=[[DARK_AQUA]]Как работает умение Быстрое Питание?\n[[YELLOW]]Это пассивное умение дает вашим волкам шанс\n[[YELLOW]]исцелиться, когда они атакуют кого-либо. +##Unarmed +Guides.Unarmed.Section.0=[[DARK_AQUA]]О навыке Безоружный:\n[[YELLOW]]Навык Безоружный дает различные боевые бонусы, когда\n[[YELLOW]]вы используете ваши кулаки как оружие.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Количество получаемого опыта зависит от урона, нанесенного\n[[YELLOW]]кулаками мобам или другим игрокам. +Guides.Unarmed.Section.1=[[DARK_AQUA]]Как работает умение Берсерк?\n[[YELLOW]]Берсерк - это активное умение, которое активируется нажатием ПКМ.\n[[YELLOW]]Когда оно активно вы будете наносить на 50% больше урона и\n[[YELLOW]]сможете мгновенно разрушать хрупкие блоки, как Грязь и Трава. +Guides.Unarmed.Section.2=[[DARK_AQUA]]Как работает умение Железный Кулак?\n[[YELLOW]]Умение Железный Кулак увеличивает урон, наносимый\n[[YELLOW]]кулаками мобам и другим игрокам. +Guides.Unarmed.Section.3=[[DARK_AQUA]]Как работает умение Отражение Стрел?\n[[YELLOW]]Отражение Стрел - это пассивное умение, которое дает вам шанс\n[[YELLOW]]отражать стрелы, выпущеные Скелетами или другими игроками.\n[[YELLOW]]Стрела упадет на землю без приченения вам вреда. +Guides.Unarmed.Section.4=[[DARK_AQUA]]Как работает умение Железная Хватка?\n[[YELLOW]]Железная Хватка - это пассивное умение, которое препятствует\n[[YELLOW]]разоружению. Шанс растет вместе с уровнем навыка Безоружный. +Guides.Unarmed.Section.5=[[DARK_AQUA]]Как работает умение Разоружение?\n[[YELLOW]]Это пассивное умение позволяет разоружать других игроков,\n[[YELLOW]]то есть приводит к выпадению на землю оружия противника. +##Woodcutting +Guides.Woodcutting.Section.0=[[DARK_AQUA]]О навыке Лесорубство:\n[[YELLOW]]Лесорубство - это все что касается рубки деревьев.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт дается при разрушении блоков древесины. +Guides.Woodcutting.Section.1=[[DARK_AQUA]]Как работает умение Лесоруб?\n[[YELLOW]]Лесоруб - это активное умение, которое активируется\n[[YELLOW]]нажатием ПКМ с топором в руке. Это приведет к тому, \n[[YELLOW]]что все дерево вмиг будет срублено, и все блоки древесины\n[[YELLOW]]выпадут за раз. +Guides.Woodcutting.Section.2=[[DARK_AQUA]]Как работает умение Сдуватель Листьев?\n[[YELLOW]]Сдуватель Листьев - это пассивное умение, которое приводит\n[[YELLOW]]к тому, что блоки листвы вмиг разрушаются при ударе топором. \n[[YELLOW]]По умолчанию, это умение разблокируется на уровне 100. +Guides.Woodcutting.Section.3=[[DARK_AQUA]]Как работает умение Двойной Дроп?\n[[YELLOW]]Это пассивное умение дает шанс выпадения\n[[YELLOW]]дополнительного блока древесины при рубке. + +Effects.Effects=ЭФФЕКТЫ +Effects.Child=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} +Effects.Level=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} [[DARK_AQUA]]ОПЫТ[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Parent=[[GOLD]]{0} - Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} -Guides.Available=[[GRAY]]\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0441\u0442\u0432\u043e \u0434\u043b\u044f {0} \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u043e - \u043d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 /{1} ? [\u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430] -Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0441\u0442\u0432\u043e[[GOLD]]=- -Guides.Page.Invalid=\u041d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439 \u043d\u043e\u043c\u0435\u0440 \u0441\u0442\u0440\u0430\u043d\u0438\u0446\u044b! -Guides.Page.OutOfRange=\u042d\u0442\u0430 \u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430 \u043d\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442, \u0432\u0441\u0435\u0433\u043e \u0435\u0441\u0442\u044c {0} \u0441\u0442\u0440\u0430\u043d\u0438\u0446. -Guides.Usage= \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /{0} ? [\u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430] -Guides.Acrobatics.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:\n[[YELLOW]]\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 - \u044d\u0442\u043e \u043d\u0430\u0432\u044b\u043a \u0433\u0440\u0430\u0446\u0438\u043e\u0437\u043d\u043e\u0433\u043e \u043f\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u0432 mcMMO.\n[[YELLOW]]\u041e\u043d \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u0432 \u0431\u043e\u044e \u0438 \u0437\u0430\u0449\u0438\u0449\u0430\u0435\u0442 \u043e\u0442 \u043f\u0440\u0438\u0440\u043e\u0434\u043d\u044b\u0445 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u043d\u0443\u0436\u043d\u043e \u0432\u044b\u043f\u043e\u043b\u043d\u044f\u0442\u044c \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \n[[YELLOW]]\u0432 \u0431\u043e\u044e \u0438\u043b\u0438 \u043f\u0430\u0434\u0430\u0442\u044c \u0441 \u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0432\u044b\u0441\u043e\u0442\u044b, \u043f\u043e\u043b\u0443\u0447\u0430\u044f \u0443\u0440\u043e\u043d. -Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u0440\u044b\u0436\u043e\u043a?\n[[YELLOW]]\u0423 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0441\u0432\u0435\u0441\u0442\u0438 \u043d\u0430 \u043d\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0439 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438.\n[[YELLOW]]\u0415\u0441\u043b\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0440\u044b\u0436\u043a\u0430 \u0434\u0435\u0440\u0436\u0430\u0442\u044c \u043a\u043d\u043e\u043f\u043a\u0443 \u043a\u0440\u0430\u0441\u0442\u044c\u0441\u044f (Left Shift),\n[[YELLOW]]\u0442\u043e \u043c\u043e\u0436\u043d\u043e \u0443\u0434\u0432\u043e\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441.\n[[YELLOW]]\u042d\u0442\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0432\u044b\u0437\u043e\u0432\u0435\u0442 \u0418\u0437\u044f\u0449\u043d\u044b\u0439 \u041f\u0440\u044b\u0436\u043e\u043a \u0432\u043c\u0435\u0441\u0442\u043e \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u043e\u0433\u043e.\n[[YELLOW]]\u0418\u0437\u044f\u0449\u043d\u044b\u0435 \u041f\u0440\u044b\u0436\u043a\u0438 \u043f\u043e\u0445\u043e\u0436\u0438 \u043d\u0430 \u043e\u0431\u044b\u0447\u043d\u044b\u0435, \u043d\u043e \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u044f\u0442 \u0432 \u0434\u0432\u0430\n[[YELLOW]]\u0440\u0430\u0437\u0430 \u0440\u0435\u0436\u0435 \u0438 \u0434\u0430\u044e\u0442 \u0431\u043e\u043b\u044c\u0448\u0443\u044e \u0437\u0430\u0449\u0438\u0442\u0443 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438.\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u0443\u0434\u0430\u0447\u043d\u044b\u0439 \u043f\u0440\u044b\u0436\u043e\u043a \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. -Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u0411\u043b\u0430\u0433\u043e\u0434\u0430\u0440\u044f \u044d\u0442\u043e\u043c\u0443 \u0443\u043c\u0435\u043d\u0438\u044e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0443\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f\n[[YELLOW]]\u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0431\u044b\u0442\u0432\u044b, \u0447\u0442\u043e \u0432\u0434\u0432\u043e\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0438\u0442 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0439 \u0443\u0440\u043e\u043d.\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u0443\u0434\u0430\u0447\u043d\u043e\u0435 \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. -Guides.Archery.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u041b\u0443\u043a\u0430:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430 \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b, \u0442\u0430\u043a\u0438\u0435 \u043a\u0430\u043a\n[[YELLOW]]\u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430,\n[[YELLOW]]\u0438\u043b\u0438 \u0443\u043c\u0435\u043d\u0438\u0435 \u0448\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0430\u0448\u0438\u0445 \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u043e\u0432 \u0432 \u041f\u0432\u041f.\n[[YELLOW]]\u0422\u0430\u043a\u0436\u0435 \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0432\u0435\u0440\u043d\u0443\u0442\u044c \u0432\u0430\u0448\u0438 \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u043f\u043e\u0432\u0435\u0440\u0436\u0435\u043d\u043d\u044b\u0445 \u0432\u0440\u0430\u0433\u043e\u0432.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0437\u0430 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a \u0441\u0442\u0440\u0435\u043b\u044f\u0439\u0442\u0435 \u0432 \u043c\u043e\u0431\u043e\u0432 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. -Guides.Archery.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b \u0434\u0430\u0435\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0441\u0442\u0440\u0435\u043b\u044c\u0431\u0435.\n[[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u0443\u0440\u043e\u0432\u043d\u0435\u043c\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430 \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u0443\u0440\u043e\u043d \u043e\u0442 \u0441\u0442\u0440\u0435\u043b\u044c\u0431\u044b \n[[YELLOW]]\u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u043d\u0430 10% \u043a\u0430\u0436\u0434\u044b\u0435 50 \u0443\u0440\u043e\u0432\u043d\u0435\u0439, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e\n[[YELLOW]]\u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u044f \u0432 200% \u0431\u043e\u043d\u0443\u0441\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430. -Guides.Archery.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0448\u043e\u043a\u0438\u0440\u043e\u0432\u0442\u044c \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432,\n[[YELLOW]]\u0441\u0442\u0440\u0435\u043b\u044f\u044f \u0432 \u043d\u0438\u0445. \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 \u0432\u044b\u043d\u0443\u0436\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430 \n[[YELLOW]]\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0441\u0442\u0440\u043e\u0433\u043e \u0432\u0432\u0435\u0440\u0445 \u043d\u0430 \u043f\u0440\u043e\u0442\u044f\u0436\u0435\u043d\u0438\u0438 \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0438.\n[[YELLOW]]\u0428\u043e\u043a\u0438\u0440\u0443\u044e\u0449\u0438\u0439 \u0432\u044b\u0441\u0442\u0440\u0435\u043b \u0442\u0430\u043a\u0436\u0435 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 +4 \u0443\u0440\u043e\u043d\u0430. -Guides.Archery.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0432\u0435\u0440\u043d\u0443\u0442\u044c \u0441\u0432\u043e\u0438 \u0441\u0442\u0440\u0435\u043b\u044b, \u043a\u043e\u0433\u0434\u0430\n[[YELLOW]]\u0443\u0431\u0438\u0432\u0430\u0435\u0442\u0435 \u043c\u043e\u0431\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0432\u0430\u0448\u0435\u0433\u043e \u043b\u0443\u043a\u0430. \u042d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0440\u0430\u0441\u0442\u0435\u0442\n[[YELLOW]]\u0441 \u0443\u0440\u043e\u0432\u043d\u0435\u043c \u043d\u0430\u0432\u044b\u043a\u0430 \u0421\u0442\u0440\u0435\u043b\u044c\u0431\u044b \u0438\u0437 \u041b\u0443\u043a\u0430. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e\n[[YELLOW]]\u0443\u043c\u0435\u043d\u0438\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u043d\u0430 0.1% \u0441 \u043a\u0430\u0436\u0434\u044b\u043c \u0443\u0440\u043e\u0432\u043d\u0435\u043c, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u044b\u0445\n[[YELLOW]]100% \u043d\u0430 1000 \u0443\u0440\u043e\u0432\u043d\u0435. -Guides.Axes.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u0422\u043e\u043f\u043e\u0440\u043e\u043c:\n[[YELLOW]]\u0421 \u044d\u0442\u0438\u043c \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0441\u0432\u043e\u0439 \u0442\u043e\u043f\u043e\u0440 \u043d\u0435 \u0442\u043e\u043b\u044c\u043a\u043e\n[[YELLOW]]\u0434\u043b\u044f \u0440\u0443\u0431\u043a\u0438 \u043b\u0435\u0441\u0430! \u0412\u044b \u0442\u0430\u043a\u0436\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043a\u0440\u043e\u043c\u0441\u0430\u0442\u044c \u043c\u043e\u0431\u043e\u0432\n[[YELLOW]]\u0438 \u0438\u0433\u0440\u043e\u043a\u043e\u0432 \u0434\u043b\u044f \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430, \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u0438\u043c \u0441\u043c\u0435\u0440\u0442\u0435\u043b\u044c\u043d\u044b\u0435\n[[YELLOW]]\u043a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u0438 \u043e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u0442\u044c \u043e\u0442 \u0441\u0435\u0431\u044f.\n[[YELLOW]]\u0422\u0430\u043a\u0436\u0435 \u0432\u0430\u0448 \u0442\u043e\u043f\u043e\u0440 \u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u0441\u044f \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u043c \u0434\u043b\u044f \u0431\u044b\u0441\u0442\u0440\u043e\u0433\u043e \u0438\n[[YELLOW]]\u043b\u0435\u0433\u043a\u043e\u0433\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u044f \u0431\u0440\u043e\u043d\u0438 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432.\n[[YELLOW]]\u0427\u0435\u043c \u0432\u044b\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430, \u0442\u0435\u043c \u0431\u044b\u0441\u0442\u0440\u0435\u0435 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442\u0441\u044f \u0431\u0440\u043e\u043d\u044f.\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0442\u043e\u043f\u043e\u0440\u043e\u043c \n[[YELLOW]]\u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. -Guides.Axes.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u0443\u0434\u0430\u0440 \u043f\u043e \u043e\u0431\u043b\u0430\u0441\u0442\u0438. \u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430\n[[YELLOW]]\u0432\u0441\u0435 \u0432 \u043e\u0431\u043b\u0430\u0441\u0442\u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0442 \u043f\u043e\u043b\u043e\u0432\u0438\u043d\u0443 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e \u0432\u0430\u043c\u0438 \u0433\u043b\u0430\u0432\u043d\u043e\u0439 \u0446\u0435\u043b\u0438,\n[[YELLOW]]\u0442\u0430\u043a \u0447\u0442\u043e \u044d\u0442\u043e \u0445\u043e\u0440\u043e\u0448\u0438\u0439 \u0441\u043f\u043e\u0441\u043e\u0431 \u0431\u044b\u0441\u0442\u0440\u043e \u0443\u043d\u0438\u0447\u0442\u043e\u0436\u0430\u0442\u044c \u0441\u043a\u043e\u043f\u043b\u0435\u043d\u0438\u044f \u043c\u043e\u0431\u043e\u0432. -Guides.Axes.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \n[[YELLOW]]\u043a\u0430\u0436\u0434\u044b\u0435 2 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u0422\u043e\u043f\u043e\u0440\u043e\u043c \u0434\u0430\u044e\u0442 \u0432\u0430\u043c +0.1%\n[[YELLOW]]\u0448\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043c\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\n[[YELLOW]]\u0434\u0432\u043e\u0439\u043d\u043e\u0439 \u0443\u0440\u043e\u043d, \u0430 \u0434\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u043e\u043a\u0438 \u043f\u043e\u043b\u0443\u0442\u043e\u0440\u043d\u044b\u0439. -Guides.Axes.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430?\n[[YELLOW]]\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u0442\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043a \u0432\u0430\u0448\u0438\u043c \u0430\u0442\u0430\u043a\u0430\u043c \u0442\u043e\u043f\u043e\u0440\u043e\u043c.\n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u0431\u043e\u043d\u0443\u0441\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u0432\u043e\u0437\u0440\u0430\u0441\u0442\u0430\u0435\u0442 \u043d\u0430 1 \u043a\u0430\u0436\u0434\u044b\u0435 50 \u0443\u0440\u043e\u0432\u043d\u0435\u0439\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u044f 4 \u043d\u0430 200 \u0443\u0440\u043e\u0432\u043d\u0435. -Guides.Axes.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0411\u0435\u0439\u0442\u0435 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e\u0431\u044b \u0441\u043e\u043a\u0440\u0443\u0448\u0430\u0442\u044c \u0431\u0440\u043e\u043d\u044e \u0432\u0440\u0430\u0433\u043e\u0432!\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u043f\u043e\u0432\u0440\u0435\u0434\u0438\u0442\u044c \u0431\u0440\u043e\u043d\u044e\n[[YELLOW]]\u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430. \u0421\u0438\u043b\u0430 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. -Guides.Axes.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440, \u0441\u0440\u0430\u0436\u0430\u044f\u0441\u044c \u0441 \n[[YELLOW]]\u0442\u043e\u043f\u043e\u0440\u043e\u043c \u043f\u0440\u043e\u0442\u0438\u0432 \u043c\u043e\u0431\u043e\u0432 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \n[[YELLOW]]\u044d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0440\u0430\u0432\u0435\u043d 25%. \u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u044d\u0444\u0444\u0435\u043a\u0442\n[[YELLOW]]\u044d\u043a\u0441\u0442\u0440\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u043e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u043d\u0438\u044f, \u043a\u0430\u043a \u043f\u0440\u0438 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0438 \u041e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u043d\u0438\u0435 II\n[[YELLOW]]\u041f\u043b\u044e\u0441 \u043a\u043e \u0432\u0441\u0435\u043c\u0443, \u044d\u0442\u043e\u0442 \u0443\u0434\u0430\u0440 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f. -Guides.Excavation.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:\n[[YELLOW]]\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 \u044f\u0432\u043b\u044f\u044e\u0442\u0441\u044f \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u043c \u043a\u043e\u043f\u0430\u043d\u0438\u044f \u0441\u044b\u043f\u0443\u0447\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432.\n[[YELLOW]]\u0412 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u0435 \u0440\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430.\n[[YELLOW]]\u0427\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0432\u044b \u043a\u043e\u043f\u0430\u0435\u0442\u0435, \u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0437\u0430 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u043a\u043e\u043f\u0430\u0442\u044c \u0441 \u043b\u043e\u043f\u0430\u0442\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435.\n[[YELLOW]]\u0422\u043e\u043b\u044c\u043a\u043e \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u043f\u0440\u0438 \u043a\u043e\u043f\u0430\u043d\u0438\u0438 \u0434\u0430\u044e\u0442 \u043e\u043f\u044b\u0442 \u0438 \u0441\u043e\u0434\u0435\u0440\u0436\u0430\u0442 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430. -Guides.Excavation.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u0430, \u0413\u0440\u044f\u0437\u044c, \u041f\u0435\u0441\u043e\u043a, \u0413\u043b\u0438\u043d\u0430, \u0413\u0440\u0430\u0432\u0438\u0439, \u041c\u0438\u0446\u0435\u043b\u0438\u0439, \u041f\u0435\u0441\u043e\u043a \u0414\u0443\u0448. -Guides.Excavation.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0435\u0433\u0430 \u0411\u0443\u0440:\n[[YELLOW]]\u0421 \u043b\u043e\u043f\u0430\u0442\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442.\n[[YELLOW]]\u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043e\u043a\u043e\u043b\u043e 4 \u0441\u0435\u043a\u0443\u043d\u0434 \u0434\u043b\u044f \u0440\u0430\u0441\u043a\u043e\u043f\u043e\u043a\n[[YELLOW]]\u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u043c\u0435\u043d\u0438\u044f \u041c\u0435\u0433\u0430 \u0411\u0443\u0440. -Guides.Excavation.Section.3=[[DARK_AQUA]]\u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 \u041c\u0435\u0433\u0430 \u0411\u0443\u0440?\n[[YELLOW]]\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438.\n[[YELLOW]]\u041e\u043d\u043e \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430. -Guides.Excavation.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438?\n[[YELLOW]]\u0412\u0441\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u044b \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438, \u0438\u043c\u0435\u044e\u0442 \u0441\u0432\u043e\u0438 \u0442\u0440\u0435\u0431\u043e\u0432\u0430\u043d\u0438\u044f \u0443\u0440\u043e\u0432\u043d\u044f \u043c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u0430\n[[YELLOW]]\u0447\u0442\u043e\u0431\u044b \u0438\u0445 \u043d\u0430\u0439\u0442\u0438. \u0421\u043b\u0435\u0434\u043e\u0432\u0430\u0442\u0435\u043b\u044c\u043d\u043e, \u0442\u0440\u0443\u0434\u043d\u043e \u0441\u043a\u0430\u0437\u0430\u0442\u044c, \u043d\u0430\u0441\u043a\u043e\u043b\u044c\u043a\u043e \u0432\u0430\u043c\n[[YELLOW]]\u043f\u043e\u043c\u043e\u0436\u0435\u0442 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a. \u041f\u0440\u043e\u0441\u0442\u043e \u0437\u043d\u0430\u0439\u0442\u0435, \u0447\u0435\u043c \u0432\u044b\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a,\n[[YELLOW]]\u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u043c\u043e\u0436\u0435\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u043e, \u0438 \u0442\u0435\u043c \u0446\u0435\u043d\u043d\u0435\u0435 \u043e\u043d\u0438 \u0431\u0443\u0434\u0443\u0442.\n[[YELLOW]]\u0422\u0430\u043a \u0436\u0435 \u0438\u043c\u0435\u0439\u0442\u0435 \u0432\u0432\u0438\u0434\u0443, \u0447\u0442\u043e \u043a\u0430\u0436\u0434\u044b\u0439 \u0442\u0438\u043f \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0438\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0439\n[[YELLOW]]\u0441\u043e\u0431\u0441\u0442\u0432\u0435\u043d\u043d\u044b\u0439 \u0441\u043f\u0438\u0441\u043e\u043a \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449. \u0414\u0440\u0443\u0433\u0438\u043c\u0438 \u0441\u043b\u043e\u0432\u0430\u043c\u0438, \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \n[[YELLOW]]\u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u043d\u044b\u0435 \u0432 \u0417\u0435\u043c\u043b\u0435, \u0431\u0443\u0434\u0443\u0442 \u043e\u0442\u043b\u0438\u0447\u0430\u0442\u044c\u0441\u044f \u043e\u0442 \u0442\u0435\u0445, \u0447\u0442\u043e \u0432\u044b\n[[YELLOW]]\u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438 \u0432 \u0413\u0440\u0430\u0432\u0438\u0438. -Guides.Excavation.Section.5=[[DARK_AQUA]]\u0417\u0430\u043c\u0435\u0442\u043a\u0438 \u043e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:\n[[YELLOW]]\u041d\u0430\u0445\u043e\u0434\u0438\u043c\u044b\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u043f\u0440\u0438 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430\u0445 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u043c\u044b\u0435.\n[[YELLOW]]\u0422\u0430\u043a \u0447\u0442\u043e, \u043d\u0430 \u0440\u0430\u0437\u043d\u044b\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u043d\u0430\u0445\u043e\u0434\u043a\u0438 \u043c\u043e\u0433\u0443\u0442 \u0441\u0438\u043b\u044c\u043d\u043e \u043e\u0442\u043b\u0438\u0447\u0430\u0442\u044c\u0441\u044f. -Guides.Fishing.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0421 \u044d\u0442\u0438\u043c \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0440\u044b\u0431\u0430\u043b\u043a\u0430 \u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u0441\u044f \u0437\u0430\u0445\u0432\u0430\u0442\u044b\u0432\u0430\u044e\u0449\u0435\u0439!\n[[YELLOW]]\u041d\u0430\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0432\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0438\u0437 \u043c\u043e\u0431\u043e\u0432!\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0412\u0441\u0435 \u043f\u0440\u043e\u0441\u0442\u043e - \u043b\u043e\u0432\u0438\u0442\u0435 \u0440\u044b\u0431\u0443. -Guides.Fishing.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043d\u0430\u0445\u043e\u0434\u0438\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438,\n[[YELLOW]]\u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441, \u0447\u0442\u043e \u043e\u043d\u0438 \u0431\u0443\u0434\u0443\u0442 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u043c\u0438. \u041a\u0430\u0436\u0434\u043e\u0435 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0435\n[[YELLOW]]\u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0435 \u0438\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0435 \u0442\u0440\u0435\u0431\u043e\u0432\u0430\u043d\u0438\u0435 \u043f\u043e \u043d\u0430\u0432\u044b\u043a\u0443 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e,\n[[YELLOW]]\u0447\u0442\u043e\u0431\u044b \u0435\u0433\u043e \u043d\u0430\u0439\u0442\u0438.\n\n[[YELLOW]]\u0427\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e,\n[[YELLOW]]\u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u043c\u043e\u0436\u043d\u043e \u043d\u0430\u0439\u0442\u0438. -Guides.Fishing.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432\n[[YELLOW]]\u043b\u0435\u0434\u044f\u043d\u044b\u0445 \u0432\u043e\u0434\u043e\u0435\u043c\u0430\u0445. \u041f\u0440\u043e\u0441\u0442\u043e \u0437\u0430\u0431\u0440\u043e\u0441\u044c\u0442\u0435 \u0443\u0434\u043e\u0447\u043a\u0443 \u043d\u0430 \u043b\u0435\u0434\n[[YELLOW]]\u0438 \u0442\u0430\u043c \u043e\u0431\u0440\u0430\u0437\u0443\u0435\u0442\u0441\u044f \u043f\u0440\u043e\u0440\u0443\u0431\u044c \u0434\u043b\u044f \u043b\u043e\u0432\u043b\u0438 \u0440\u044b\u0431\u044b. -Guides.Fishing.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0440\u044b\u0431\u044b. -Guides.Fishing.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0438\u0437 \u043c\u043e\u0431\u043e\u0432,\n[[YELLOW]]\u0437\u0430\u0446\u0435\u043f\u0430\u044f \u0438\u0445 \u0443\u0434\u043e\u0447\u043a\u043e\u0439. \u042d\u0442\u043e \u0431\u0443\u0434\u0443\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\n[[YELLOW]]\u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0442 \u0438\u0437 \u043d\u0438\u0445 \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. \u0422\u0430\u043a \u0436\u0435 \u043c\u043e\u0436\u043d\u043e \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \n[[YELLOW]]\u043d\u0435\u0434\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u043e\u0431\u044b\u0447\u043d\u043e \u0432 \u0440\u0435\u0436\u0438\u043c\u0435 \u0432\u044b\u0436\u0438\u0432\u0430\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0432\u044b \u043c\u043e\u0431\u043e\u0432. -Guides.Fishing.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0440\u044b\u0431\u044b. -Guides.Fishing.Section.6=[[DARK_AQUA]]\u0417\u0430\u043c\u0435\u0442\u043a\u0438 \u043e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0441\u0432\u043e:\n[[YELLOW]]\u0414\u0440\u043e\u043f \u0432\u0435\u0449\u0435\u0439 \u043f\u0440\u0438 \u0440\u044b\u0431\u0430\u043b\u043a\u0435 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0430\u0441\u0442\u0440\u0430\u0435\u0432\u0430\u0435\u043c\u044b\u0439,\n[[YELLOW]]\u0442\u0430\u043a \u0447\u0442\u043e \u043d\u0430 \u0440\u0430\u0437\u043d\u044b\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u044b \u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u0440\u0430\u0437\u043d\u044b\u0435. -Guides.Herbalism.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e - \u044d\u0442\u043e \u0432\u0441\u0435 \u0447\u0442\u043e \u043a\u0430\u0441\u0430\u0435\u0442\u0441\u044f \u0441\u0431\u043e\u0440\u0430 \u0442\u0440\u0430\u0432 \u0438 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0421\u043e\u0431\u0438\u0440\u0430\u0439\u0442\u0435 \u0442\u0440\u0430\u0432\u044b \u0438 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f. -Guides.Herbalism.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f:\n[[YELLOW]]\u041f\u0448\u0435\u043d\u0438\u0446\u0430, \u041a\u0430\u0440\u0442\u043e\u0448\u043a\u0430, \u041c\u043e\u0440\u043a\u043e\u0432\u044c, \u0410\u0440\u0431\u0443\u0437\u044b, \n[[YELLOW]]\u0422\u044b\u043a\u0432\u044b, \u0421\u0430\u0445\u0430\u0440\u043d\u044b\u0435 \u0422\u0440\u043e\u0441\u043d\u0438\u043a\u0438, \u041a\u0430\u043a\u0430\u043e \u0411\u043e\u0431\u044b, \u0426\u0432\u0435\u0442\u044b, \u041a\u0430\u043a\u0442\u0443\u0441\u044b,\n[[YELLOW]]\u0413\u0440\u0438\u0431\u044b, \u0410\u0434\u0441\u043a\u0438\u0435 \u041d\u0430\u0440\u043e\u0441\u0442\u044b, \u041a\u0443\u0432\u0448\u0438\u043d\u043a\u0438, \u041b\u0438\u0430\u043d\u044b. -Guides.Herbalism.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f\n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u043c\u043e\u0442\u044b\u0433\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435. \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \n[[YELLOW]]\u0448\u0430\u043d\u0441 \u0442\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0434\u0440\u043e\u043f\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439, \u0430 \u0442\u0430\u043a\u0436\u0435 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \n[[YELLOW]]\u0432\u0441\u0435\u043b\u0438\u0442\u044c \u0436\u0438\u0437\u043d\u044c \u0432 \u043c\u0435\u0440\u0442\u0432\u044b\u0435 \u0431\u043b\u043e\u043a\u0438, \u0442\u0440\u0430\u043d\u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0438\u0445 \n[[YELLOW]]\u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f \u0441\u0435\u043c\u0435\u043d\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0433\u043e \u0438\u043d\u0432\u0435\u043d\u0442\u0430\u0440\u044f. \u041d\u0430\u043f\u0440\u0438\u043c\u0435\u0440,\n[[YELLOW]]\u043c\u043e\u0436\u043d\u043e \u043f\u0440\u0435\u0432\u0440\u0430\u0442\u0438\u0442\u044c \u043e\u0431\u044b\u0447\u043d\u044b\u0439 \u0431\u0443\u043b\u044b\u0436\u043d\u0438\u043a \u0432 \u0437\u0430\u043c\u0448\u0435\u043b\u044b\u0439. -Guides.Herbalism.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u043d\u0430 \u0443\u0440\u043e\u0436\u0430\u0439)?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u0430\u0432\u0442\u043e\u043c\u0430\u0442\u0438\u0447\u0435\u0441\u043a\u0438\n[[YELLOW]]\u043f\u043e\u0441\u0430\u0434\u0438\u0442\u044c \u043d\u043e\u0432\u044b\u0435 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f \u043f\u0440\u0438 \u0441\u0431\u043e\u0440\u0435 \u0443\u0436\u0435 \u0441\u043e\u0437\u0440\u0435\u0432\u0448\u0438\u0445. \n[[YELLOW]]\u042d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e. -Guides.Herbalism.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u043d\u0430 \u043a\u0430\u043c\u0435\u043d\u044c/\u0433\u0440\u044f\u0437\u044c)?\n[[YELLOW]]\u042d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043f\u0440\u0435\u0432\u0440\u0430\u0449\u0430\u0442\u044c \u043c\u0435\u0440\u0442\u0432\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u0432 \u0438\u0445\n[[YELLOW]]\u0436\u0438\u0432\u044b\u0435 \u0441\u043e\u043e\u0442\u0432\u0435\u0442\u0441\u0442\u0432\u0438\u044f. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u044d\u0442\u043e \u043a\u043b\u0438\u043a\u043d\u0443\u0432 \u041f\u041a\u041c\n[[YELLOW]]\u043d\u0430 \u0431\u043b\u043e\u043a \u0441 \u0441\u0435\u043c\u0435\u043d\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u043f\u043e\u0442\u0440\u0430\u0442\u0438\u0442 1 \u0441\u0435\u043c\u044f\u0447\u043a\u043e. -Guides.Herbalism.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0425\u043b\u0435\u0431\u0430, \u041f\u0435\u0447\u0435\u043d\u044c\u044f, \u0410\u0440\u0431\u0443\u0437\u0430, \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u0421\u0443\u043f\u0430,\n[[YELLOW]]\u041c\u043e\u0440\u043a\u043e\u0432\u0438 \u0438 \u041a\u0430\u0440\u0442\u043e\u0448\u043a\u0438. -Guides.Herbalism.Section.6=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b, \u043b\u043e\u043c\u0430\u044f \u043c\u0435\u0447\u0435\u043c \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0435 \u0431\u043b\u043e\u043a\u0438. -Guides.Herbalism.Section.7=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0431\u043e\u043b\u044c\u0448\u0438\u0439 \u0432\u044b\u0445\u043e\u0434 \u043f\u0440\u0438 \u0441\u0431\u043e\u0440\u0435 \u0443\u0440\u043e\u0436\u0430\u044f. -Guides.Mining.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0432\u043a\u043b\u044e\u0447\u0430\u0435\u0442 \u0432 \u0441\u0435\u0431\u044f \u0434\u043e\u0431\u044b\u0447\u0443 \u043a\u0430\u043c\u043d\u044f \u0438 \u0440\u0443\u0434. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441,\n[[YELLOW]]\u0447\u0442\u043e \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0440\u0435\u0434\u043a\u0438\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u0431\u0443\u0434\u0443\u0442 \u043d\u0430\u0439\u0434\u0435\u043d\u044b \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0434\u043e\u0431\u044b\u0447\u0438.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0432\u0435\u0441\u0442\u0438 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435.\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u0434\u0430\u0435\u0442\u0441\u044f \u0437\u0430 \u0434\u043e\u0431\u044b\u0447\u0443 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432. -Guides.Mining.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0411\u043b\u043e\u043a\u0438:\n[[YELLOW]]\u041a\u0430\u043c\u0435\u043d\u044c, \u0423\u0433\u043e\u043b\u044c, \u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0420\u0443\u0434\u0430, \u0417\u043e\u043b\u043e\u0442\u0430\u044f \u0420\u0443\u0434\u0430, \u0410\u043b\u043c\u0430\u0437\u043d\u0430\u044f \u0420\u0443\u0434\u0430, \u0420\u0435\u0434\u0441\u0442\u043e\u0443\u043d,\n[[YELLOW]]\u041b\u0430\u0437\u0443\u0440\u0438\u0442\u043e\u0432\u0430\u044f \u0420\u0443\u0434\u0430, \u041e\u0431\u0441\u0438\u0434\u0438\u0430\u043d, \u0417\u0430\u043c\u0448\u043b\u0435\u043d\u043d\u044b\u0439 \u0431\u0443\u043b\u044b\u0436\u043d\u0438\u043a, \u041a\u0430\u043c\u0435\u043d\u044c \u041a\u0440\u0430\u044f,\n[[YELLOW]]\u0421\u0432\u0435\u0442\u044f\u0449\u0438\u0439\u0441\u044f \u041a\u0430\u043c\u0435\u043d\u044c \u0438 \u0410\u0434\u0441\u043a\u0438\u0439 \u041a\u0430\u043c\u0435\u043d\u044c. -Guides.Mining.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430:\n[[YELLOW]]\u0421 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442.\n[[YELLOW]]\u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043e\u043a\u043e\u043b\u043e 4 \u0441\u0435\u043a\u0443\u043d\u0434 \u0434\u043b\u044f \u0434\u043e\u0431\u044b\u0447\u0438\n[[YELLOW]]\u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u043c\u0435\u043d\u0438\u044f \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430. -Guides.Mining.Section.3=[[DARK_AQUA]]\u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430?\n[[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e.\n[[YELLOW]]\u041e\u043d\u043e \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0431\u043b\u043e\u043a\u0438 \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430. -Guides.Mining.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430:\n[[YELLOW]]\u0421 \u0434\u0435\u0442\u043e\u043d\u0430\u0442\u043e\u0440\u043e\u043c \u0432 \u0440\u0443\u043a\u0435 (\u0437\u0430\u0436\u0438\u0433\u0430\u043b\u043a\u0430 \u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e), \u0441\u043e\u0431\u043b\u044e\u0434\u0430\u044f\n[[YELLOW]]\u0434\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u044e, \u043f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435, \u043d\u0430\u0432\u0435\u0434\u0438\u0442\u0435 \u043f\u0435\u0440\u0435\u043a\u0440\u0435\u0441\u0442\u0438\u0435 \u043d\u0430 TNT \u0438 \n[[YELLOW]]\u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c, \u044d\u0442\u043e \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u0435\u0433\u043e \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e\u043c\u0443 \u0432\u0437\u0440\u044b\u0432\u0443. -Guides.Mining.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430?\n[[YELLOW]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u043f\u0440\u0438 \u0432\u0437\u0440\u044b\u0432\u0435 TNT \u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442\n[[YELLOW]]\u0432\u0437\u0440\u044b\u0432\u0430\u0442\u044c \u0435\u0433\u043e \u043d\u0430 \u0440\u0430\u0441\u0441\u0442\u043e\u044f\u043d\u0438\u0438. \u0415\u0441\u0442\u044c \u0442\u0440\u0438 \u043e\u0441\u0431\u0435\u043d\u043d\u043e\u0441\u0442\u0438 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u043e\u0439 \u0414\u043e\u0431\u044b\u0447\u0438. \n[[YELLOW]]\u041f\u0435\u0440\u0432\u0430\u044f - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441\n[[YELLOW]]\u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0412\u0442\u043e\u0440\u0430\u044f - \u0443\u043c\u0435\u043d\u0438\u0435 \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \n[[YELLOW]]\u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0435 \u0432\u0430\u043c\u0438 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0422\u0440\u0435\u0442\u044c\u044f - \u0443\u043c\u0435\u043d\u044c\u0448\u0435\u043d\u0438\u0435\n[[YELLOW]]\u0434\u0440\u043e\u043f\u0430 \u043f\u0440\u043e\u0441\u0442\u044b\u0445 \u043a\u0430\u043c\u043d\u0435\u0439, \u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0434\u0440\u043e\u043f\u0430 \u043f\u043e\u043b\u0435\u0437\u043d\u044b\u0445 \u0440\u0443\u0434. -Guides.Repair.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0435\u043c\u043e\u043d\u0442:\n[[YELLOW]]\u0420\u0435\u043c\u043e\u043d\u0442 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u0431\u043b\u043e\u043a \u0434\u043b\u044f \u043f\u043e\u0447\u0438\u043d\u043a\u0438 \u0431\u0440\u043e\u043d\u0438\n[[YELLOW]]\u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432, \u0438\u043b\u0438 \u0436\u0435 \u0437\u043e\u043b\u043e\u0442\u043e\u0439 \u0431\u043b\u043e\u043a \u0434\u043b\u044f \u0438\u0445 \u0440\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u043d\u0430 \u0441\u044b\u0440\u044c\u0435. \n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0438\u043d\u0438\u0442\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f mcMMO \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e. \n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u0431\u043b\u043e\u043a \u0438 \u044d\u0442\u0443 \n[[YELLOW]]\u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0435 \u0441\u043b\u0435\u0434\u0443\u0435\u0442 \u043f\u0443\u0442\u0430\u0442\u044c \u0441 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u043e\u0439. -Guides.Repair.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0435\u0449\u0438?\n[[YELLOW]]\u0420\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u0442\u0435 mcMMO \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043f\u043e \u043d\u0435\u0439 \u041f\u041a\u041c \n[[YELLOW]]\u0434\u043b\u044f \u043f\u043e\u0447\u0438\u043d\u043a\u0438 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u0441\u0442\u043e\u0438\u0442 \u0435\u0434\u0435\u043d\u0438\u0446\u0443 \u0441\u044b\u0440\u044c\u044f. -Guides.Repair.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 \u043f\u043e\u0432\u044b\u0448\u0430\u0435\u0442 \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u043f\u043e\u0447\u0438\u043d\u043a\u0438.\n[[YELLOW]]\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u0435\u043c\u043e\u043d\u0442\u0430. -Guides.Repair.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442?\n[[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435. \u041f\u0440\u0438 \u043f\u043e\u0447\u0438\u043d\u043a\u0435\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u043e\u043d\u043e \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u043e\u0442\u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0435\u0433\u043e\n[[YELLOW]]\u0441 \u0434\u0432\u043e\u0439\u043d\u043e\u0439 \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c\u044e. -Guides.Repair.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b\n[[YELLOW]]\u0441 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u043b\u0435\u043d\u043d\u044b\u043c\u0448\u0430\u043d\u0441\u043e\u043c \u0441\u043e\u0445\u0440\u0430\u043d\u0438\u0442\u044c \u0438\u0445 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435. \n[[YELLOW]]\u042d\u0442\u043e \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435 \u043c\u043e\u0436\u0435\u0442 \u043e\u0441\u0442\u0430\u0442\u044c\u0441\u044f \u043d\u0430 \u043f\u0440\u0435\u0436\u043d\u0435\u043c \u0443\u0440\u043e\u0432\u043d\u0435,\n[[YELLOW]]\u0441\u043d\u0438\u0437\u0438\u0442\u044c\u0441\u044f \u0438\u043b\u0438 \u0438\u0441\u0447\u0435\u0437\u043d\u0443\u0442\u044c. -Guides.Repair.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439?\n[[YELLOW]]\u0420\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u0442\u0435 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u041d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e mcMMO \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043f\u043e \n[[YELLOW]]\u043d\u0435\u0439 \u041f\u041a\u041c, \u0447\u0442\u043e\u0431\u044b \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432 \u0440\u0443\u043a\u0435 \u043d\u0430 \u0441\u044b\u0440\u044c\u0435. \u042d\u0442\u043e \u0443\u043d\u0438\u0447\u0442\u043e\u0436\u0438\u0442\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438 \u0432\u0435\u0440\u043d\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u043d\u043e\u0435 \u0441\u044b\u0440\u044c\u0435. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c\n[[YELLOW]]\u0442\u043e\u043b\u044c\u043a\u043e \u043d\u0435\u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. -Guides.Swords.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041c\u0435\u0447\u0435\u043c:\n[[YELLOW]]\u042d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b \u043f\u0440\u0438 \u0431\u0438\u0442\u0432\u0435 \u043c\u0435\u0447\u0435\u043c.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u043d\u0430\u0447\u0438\u0441\u043b\u044f\u0435\u0442\u0441\u044f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e \n[[YELLOW]]\u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u043c\u0435\u0447\u0430. -Guides.Swords.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f \n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u043c\u0435\u0447\u0435\u043c \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0441\u043e\u0432\u0435\u0440\u0448\u0438\u0442\u044c \n[[YELLOW]]\u0443\u0434\u0430\u0440 \u043f\u043e \u043e\u0431\u043b\u0430\u0441\u0442\u0438, \u0447\u0442\u043e \u043d\u0430\u043d\u0435\u0441\u0435\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e 25% \u0443\u0440\u043e\u043d\u0430\n[[YELLOW]]\u0438 \u0432\u044b\u0437\u043e\u0432\u0435\u0442 \u044d\u0444\u0444\u0435\u043a\u0442 \u043a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044f, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u043f\u0440\u043e\u0434\u043b\u0438\u0442\u0441\u044f 5 \u0442\u0438\u043a\u043e\u0432. -Guides.Swords.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430?\n[[YELLOW]]\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u0440\u0438\n[[YELLOW]]\u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 \u0443\u0434\u0430\u0440\u043e\u0432 \u043e\u0442\u0440\u0430\u0437\u0438\u0442\u044c 50% \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430. -Guides.Swords.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u0437\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0443\u0440\u043e\u043d \u043a\u0430\u0436\u0434\u044b\u0435 2 \u0441\u0435\u043a\u0443\u043d\u0434\u044b.\n[[YELLOW]]\u0426\u0435\u043b\u044c \u0431\u0443\u0434\u0435\u0442 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c \u043f\u043e\u043a\u0430 \u043d\u0435 \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u0442\u0441\u044f \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u044d\u0444\u0444\u0435\u043a\u0442\u0430\n[[YELLOW]]\u0438\u043b\u0438 \u043d\u0435 \u043d\u0430\u0441\u0442\u0443\u043f\u0438\u0442 \u0441\u043c\u0435\u0440\u0442\u044c. \u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u044d\u0444\u0444\u0435\u043a\u0442\u0430\n[[YELLOW]]\u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041c\u0435\u0447\u0435\u043c. -Guides.Smelting.Section.0=\u0421\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442... -Guides.Taming.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b \u0432 \u0431\u0438\u0442\u0432\u0435\n[[YELLOW]]\u0441 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435\u043c \u0437\u0432\u0435\u0440\u0435\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u0432\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u043f\u0440\u0438\u0440\u0443\u0447\u0430\u0442\u044c \u0432\u043e\u043b\u043a\u043e\u0432\n[[YELLOW]]\u0438\u043b\u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432, \u0430 \u0442\u0430\u043a\u0436\u0435 \u0441\u0440\u0430\u0436\u0430\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u0432\u043e\u043b\u043a\u043e\u0432. -Guides.Taming.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432?\n[[YELLOW]]\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c\n[[YELLOW]]\u043f\u0440\u0438\u0437\u044b\u0432\u0430\u0442\u044c \u043a \u0441\u0435\u0431\u0435 \u043f\u0440\u0438\u0440\u0443\u0447\u0435\u043d\u043d\u044b\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438\u043b\u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432. \u042d\u0442\u043e \u043c\u043e\u0436\u043d\u043e\n[[YELLOW]]\u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430\u0436\u0430\u0432 \u041b\u041a\u041c, \u0434\u0435\u0440\u0436\u0430 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043e\u0441\u0442\u0438 \u0438\u043b\u0438 \u0440\u044b\u0431\u0443. -Guides.Taming.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439?\n[[YELLOW]]\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u043f\u0440\u043e\u0432\u0435\u0440\u044f\u0442\u044c \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u0435 \u0438\u0445 \u043f\u0438\u0442\u043e\u043c\u0446\u0435\u0432\n[[YELLOW]]\u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0438\u0445. \u041a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u043f\u043e \u0432\u043e\u043b\u043a\u0443 \u0438\u043b\u0438 \n[[YELLOW]]\u043e\u0446\u0435\u043b\u043e\u0442\u0443, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439. -Guides.Taming.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043a\u0443\u0441?\n[[YELLOW]]\u0423\u043a\u0443\u0441 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u0447\u0442\u043e \u0430\u0442\u0430\u043a\u0430\n[[YELLOW]]\u0432\u0430\u0448\u0438\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u043a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044e \u0446\u0435\u043b\u0438. -Guides.Taming.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435. -Guides.Taming.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f\n[[YELLOW]]\u043a \u0432\u0430\u043c,\u0435\u0441\u043b\u0438 \u0438\u043c \u0443\u0433\u0440\u043e\u0436\u0430\u0435\u0442 \u043e\u043f\u0430\u0441\u043d\u043e\u0441\u0442\u044c, \u043d\u0430\u043f\u0440\u0438\u043c\u0435\u0440 \u041a\u0430\u043a\u0442\u0443\u0441/\u041b\u0430\u0432\u0430. \u041e\u043d\u043e \u0442\u0430\u043a\u0436\u0435\n[[YELLOW]]\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0437\u0430\u0449\u0438\u0442\u0443 \u043e\u0442 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438. -Guides.Taming.Section.6=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c\u0438\n[[YELLOW]]\u0443\u0440\u043e\u043d \u0438 \u043d\u0430\u0434\u0435\u043b\u044f\u0435\u0442 \u0438\u0445 \u043e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c\u044e. -Guides.Taming.Section.7=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u0448\u0438\u043c\u0438\n[[YELLOW]]\u0432\u043e\u043b\u043a\u0430\u043c\u0438 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0432\u0437\u0440\u044b\u0432\u0430\u0445. -Guides.Taming.Section.8=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u0438\u0441\u0446\u0435\u043b\u0438\u0442\u044c\u0441\u044f, \u043a\u043e\u0433\u0434\u0430 \u043e\u043d\u0438 \u0430\u0442\u0430\u043a\u0443\u044e\u0442 \u043a\u043e\u0433\u043e-\u043b\u0438\u0431\u043e. -Guides.Unarmed.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439 \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u0435\u0432\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b, \u043a\u043e\u0433\u0434\u0430\n[[YELLOW]]\u0432\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0432\u0430\u0448\u0438 \u043a\u0443\u043b\u0430\u043a\u0438 \u043a\u0430\u043a \u043e\u0440\u0443\u0436\u0438\u0435.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u043e\u0433\u043e \u043e\u043f\u044b\u0442\u0430 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e\n[[YELLOW]]\u043a\u0443\u043b\u0430\u043a\u0430\u043c\u0438 \u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. -Guides.Unarmed.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u0435\u0440\u0441\u0435\u0440\u043a?\n[[YELLOW]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c.\n[[YELLOW]]\u041a\u043e\u0433\u0434\u0430 \u043e\u043d\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e \u0432\u044b \u0431\u0443\u0434\u0435\u0442\u0435 \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u043d\u0430 50% \u0431\u043e\u043b\u044c\u0448\u0435 \u0443\u0440\u043e\u043d\u0430 \u0438\n[[YELLOW]]\u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0445\u0440\u0443\u043f\u043a\u0438\u0435 \u0431\u043b\u043e\u043a\u0438, \u043a\u0430\u043a \u0413\u0440\u044f\u0437\u044c \u0438 \u0422\u0440\u0430\u0432\u0430. -Guides.Unarmed.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d, \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439\n[[YELLOW]]\u043a\u0443\u043b\u0430\u043a\u0430\u043c\u0438 \u043c\u043e\u0431\u0430\u043c \u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. -Guides.Unarmed.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u043e\u0442\u0440\u0430\u0436\u0430\u0442\u044c \u0441\u0442\u0440\u0435\u043b\u044b, \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u044b\u0435 \u0421\u043a\u0435\u043b\u0435\u0442\u0430\u043c\u0438 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c\u0438 \u0438\u0433\u0440\u043e\u043a\u0430\u043c\u0438.\n[[YELLOW]]\u0421\u0442\u0440\u0435\u043b\u0430 \u0443\u043f\u0430\u0434\u0435\u0442 \u043d\u0430 \u0437\u0435\u043c\u043b\u044e \u0431\u0435\u0437 \u043f\u0440\u0438\u0447\u0435\u043d\u0435\u043d\u0438\u044f \u0432\u0430\u043c \u0432\u0440\u0435\u0434\u0430. -Guides.Unarmed.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430?\n[[YELLOW]]\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442\n[[YELLOW]]\u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e. \u0428\u0430\u043d\u0441 \u0440\u0430\u0441\u0442\u0435\u0442 \u0432\u043c\u0435\u0441\u0442\u0435 \u0441 \u0443\u0440\u043e\u0432\u043d\u0435\u043c \u043d\u0430\u0432\u044b\u043a\u0430 \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439. -Guides.Unarmed.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0430\u0442\u044c \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432,\n[[YELLOW]]\u0442\u043e \u0435\u0441\u0442\u044c \u043f\u0440\u0438\u0432\u043e\u0434\u0438\u0442 \u043a \u0432\u044b\u043f\u0430\u0434\u0435\u043d\u0438\u044e \u043d\u0430 \u0437\u0435\u043c\u043b\u044e \u043e\u0440\u0443\u0436\u0438\u044f \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u0430. -Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e - \u044d\u0442\u043e \u0432\u0441\u0435 \u0447\u0442\u043e \u043a\u0430\u0441\u0430\u0435\u0442\u0441\u044f \u0440\u0443\u0431\u043a\u0438 \u0434\u0435\u0440\u0435\u0432\u044c\u0435\u0432.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u0434\u0430\u0435\u0442\u0441\u044f \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0438 \u0431\u043b\u043e\u043a\u043e\u0432 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b. -Guides.Woodcutting.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041b\u0435\u0441\u043e\u0440\u0443\u0431?\n[[YELLOW]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f\n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u0442\u043e\u043f\u043e\u0440\u043e\u043c \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u0442\u043e\u043c\u0443, \n[[YELLOW]]\u0447\u0442\u043e \u0432\u0441\u0435 \u0434\u0435\u0440\u0435\u0432\u043e \u0432\u043c\u0438\u0433 \u0431\u0443\u0434\u0435\u0442 \u0441\u0440\u0443\u0431\u043b\u0435\u043d\u043e, \u0438 \u0432\u0441\u0435 \u0431\u043b\u043e\u043a\u0438 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b\n[[YELLOW]]\u0432\u044b\u043f\u0430\u0434\u0443\u0442 \u0437\u0430 \u0440\u0430\u0437. -Guides.Woodcutting.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432?\n[[YELLOW]]\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u0440\u0438\u0432\u043e\u0434\u0438\u0442\n[[YELLOW]]\u043a \u0442\u043e\u043c\u0443, \u0447\u0442\u043e \u0431\u043b\u043e\u043a\u0438 \u043b\u0438\u0441\u0442\u0432\u044b \u0432\u043c\u0438\u0433 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u044e\u0442\u0441\u044f \u043f\u0440\u0438 \u0443\u0434\u0430\u0440\u0435 \u0442\u043e\u043f\u043e\u0440\u043e\u043c. \n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 100. -Guides.Woodcutting.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u0432\u044b\u043f\u0430\u0434\u0435\u043d\u0438\u044f\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0431\u043b\u043e\u043a\u0430 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b \u043f\u0440\u0438 \u0440\u0443\u0431\u043a\u0435. -Inspect.Offline=\u0423 \u0412\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0430\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u043e\u0432\u0435\u0440\u044f\u0442\u044c \u043e\u0444\u0444\u043b\u0430\u0439\u043d \u0438\u0433\u0440\u043e\u043a\u043e\u0432! -Inspect.OfflineStats=mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f \u041e\u0444\u0444\u043b\u0430\u0439\u043d \u0418\u0433\u0440\u043e\u043a\u043e\u0432 [[YELLOW]]{0} -Inspect.Stats=[[GREEN]]mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f [[YELLOW]]{0} -Inspect.TooFar=\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u0430\u043b\u0435\u043a\u043e \u0447\u0442\u043e\u0431\u044b \u0438\u043d\u0441\u043f\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u043a\u0430! -Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!** -Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!** -Item.ChimaeraWing.Name=\u041a\u0440\u044b\u043b\u044c\u044f \u0425\u0438\u043c\u0435\u0440\u044b -Item.ChimaeraWing.Lore=[[GRAY]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0430\u0441 \u043a \u0432\u0430\u0448\u0435\u0439 \u043a\u0440\u043e\u0432\u0430\u0442\u0438. -Item.Generic.Wait=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e \u0441\u043d\u043e\u0432\u0430! [[YELLOW]]({0}\u0441) -Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s) -Teleport.Commencing=[[GRAY]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u0447\u0435\u0440\u0435\u0437 [[GOLD]]({0}) [[GRAY]]\u0441\u0435\u043a\u0443\u043d\u0434, \u043f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u043d\u0435 \u0434\u0432\u0438\u0433\u0430\u0439\u0442\u0435\u0441\u044c... -Teleport.Cancelled=[[DARK_RED]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043e\u0442\u043c\u0435\u043d\u0435\u043d\u0430! -Skills.Child=[[GOLD]](\u041d\u0410\u0421\u041b\u0415\u0414\u0421\u0422\u0412\u0415\u041d\u041d\u042b\u0419 \u041d\u0410\u0412\u042b\u041a) -Skills.Disarmed=[[DARK_RED]]\u0412\u044b \u043e\u0431\u0435\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u044b! +Commands.Stats.Self.Overhaul=Статистика +Commands.XPGain.Overhaul=[[GOLD]]Опыта получено: [[DARK_AQUA]]{0} +MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} +Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] +Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| +Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Посмотреть данный скилл на Wiki![[YELLOW]]] +# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill +Overhaul.Levelup=[[BOLD]]{0} увеличен до [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. +Overhaul.Name.Acrobatics=Акробатика +Overhaul.Name.Alchemy=Алхимия +Overhaul.Name.Archery=Стрельба из лука +Overhaul.Name.Axes=Владение топором +Overhaul.Name.Excavation=Раскопки +Overhaul.Name.Fishing=Рыболовство +Overhaul.Name.Herbalism=Травничество +Overhaul.Name.Mining=Шахтёрство +Overhaul.Name.Repair=Починка +Overhaul.Name.Salvage=Переработка +Overhaul.Name.Smelting=Выплавка +Overhaul.Name.Swords=Владение мечём +Overhaul.Name.Taming=Укрощение +Overhaul.Name.Unarmed=Безоружный +Overhaul.Name.Woodcutting=Лесорубство +# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level +# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! +XPBar.Template={0} +XPBar.Template.EarlyGameBoost=[[GOLD]]Изучение новой способности... +XPBar.Acrobatics=Акробатика ур.[[GOLD]]{0} +XPBar.Alchemy=Алхимия ур..[[GOLD]]{0} +XPBar.Archery=Стрельба из лука ур.[[GOLD]]{0} +XPBar.Axes=Владение топором ур.[[GOLD]]{0} +XPBar.Excavation=Раскопки ур.[[GOLD]]{0} +XPBar.Fishing=Рыболовство ур.[[GOLD]]{0} +XPBar.Herbalism=Травничество ур.[[GOLD]]{0} +XPBar.Mining=Шахтерство ур.[[GOLD]]{0} +XPBar.Repair=Починка ур.[[GOLD]]{0} +XPBar.Salvage=Переработка ур.[[GOLD]]{0} +XPBar.Smelting=Выплавка ур.[[GOLD]]{0} +XPBar.Swords=Владение мечём ур.[[GOLD]]{0} +XPBar.Taming=Укрощение ур.[[GOLD]]{0} +XPBar.Unarmed=Безоружный ур.[[GOLD]]{0} +XPBar.Woodcutting=Лесорубство ур.[[GOLD]]{0} +#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above +XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) +# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level +# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! +# END +#INSPECT +Inspect.Offline=У Вас нет прав, чтобы проверять оффлайн игроков! +Inspect.OfflineStats=mcMMO Статистика для Оффлайн Игроков [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Статистика для [[YELLOW]]{0} +Inspect.TooFar=Вы слишком далеко чтобы инспектировать этого игрока! +#ITEMS +Item.ChimaeraWing.Fail=**КРЫЛЬЯ ХИМЕРЫ НЕ СМОГЛИ УНЕСТИ ВАС!** +Item.ChimaeraWing.Pass=**КРЫЛЬЯ ХИМЕРЫ УНЕСЛИ ВАС!** +Item.ChimaeraWing.Name=Крылья Химеры +Item.ChimaeraWing.Lore=[[GRAY]]Телепортирует вас к вашей кровати. +Item.ChimaeraWing.NotEnough=Вам нужно [[YELLOW]]{0}[[RED]] больше [[GOLD]]{1}[[RED]]! +Item.NotEnough=Вам нужно [[YELLOW]]{0}[[RED]] больше [[GOLD]]{1}[[RED]]! +Item.Generic.Wait=Вам нужно подождать прежде чем вы сможете использовать это снова! [[YELLOW]]({0}с) +Item.Injured.Wait=Вы были ранены и должны подождать прежде чем использовать это. [[YELLOW]]({0}s) +Item.FluxPickaxe.Name=Плавильная Кирка +Item.FluxPickaxe.Lore.1=[[GRAY]]Имеет шанс мгновенно выплавить блок. +Item.FluxPickaxe.Lore.2=[[GRAY]]Нужен уровень переплавки {0}+ +#TELEPORTATION +Teleport.Commencing=[[GRAY]]Телепортация через [[GOLD]]({0}) [[GRAY]]секунд, пожалуйста не двигайтесь... +Teleport.Cancelled=[[DARK_RED]]Телепортация отменена! +#SKILLS +Skills.Child=[[GOLD]](НАСЛЕДСТВЕННЫЙ НАВЫК) +Skills.Disarmed=[[DARK_RED]]Вы обезоружены! Skills.Header=-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]]\u041d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u0430 -Skills.Parents=\u0420\u041e\u0414\u0418\u0422\u0415\u041b\u042c\u0421\u041a\u0418\u0419 -Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] \u041e\u041f\u042b\u0422([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.NeedMore=[[DARK_RED]]Вам нужно больше [[GRAY]]{0} +Skills.NeedMore.Extra=[[DARK_RED]]Вам нужно больше [[GRAY]]{0}{1} +Skills.Parents=РОДИТЕЛЬСКИЙ +Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] ОПЫТ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} -Skills.TooTired=\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0443\u0441\u0442\u0430\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0435\u0449\u0451 \u0440\u0430\u0437. -Skills.Cancelled={0} \u043e\u0442\u043c\u0435\u043d\u0435\u043d\u043e! -Skills.ConfirmOrCancel=[[GREEN]]\u041d\u0430\u0436\u043c\u0438\u0442\u0435 \u041f\u041a\u041c \u0435\u0449\u0435 \u0440\u0430\u0437 \u0434\u043b\u044f \u043f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u044f [[GOLD]]{0}[[GREEN]]. \u041b\u041a\u041c \u0434\u043b\u044f \u043e\u0442\u043c\u0435\u043d\u044b. -Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- -Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=- -Stats.Header.Misc=[[GOLD]]-=\u0420\u0410\u0417\u041d\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- -Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 -Perks.XP.Name=\u041e\u043f\u044b\u0442 -Perks.XP.Desc=\u041f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u043e\u043f\u044b\u0442 \u0443\u043c\u043d\u043e\u0436\u0430\u0435\u0442\u0441\u044f \u043d\u0430 {0}. -Perks.Lucky.Name=\u0423\u0434\u0430\u0447\u0430 -Perks.Lucky.Desc=\u0414\u0430\u0435\u0442 \u043d\u0430 33.3% \u0431\u043e\u043b\u044c\u0448\u0435 \u0448\u0430\u043d\u0441\u043e\u0432 \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0438 \u0443\u043c\u0435\u043d\u0438\u0439 {0}. -Perks.Lucky.Desc.Login=\u0414\u0430\u0435\u0442 \u043d\u0430 33.3% \u0431\u043e\u043b\u044c\u0448\u0435 \u0448\u0430\u043d\u0441\u043e\u0432 \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0445 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0438 \u0443\u043c\u0435\u043d\u0438\u0439. -Perks.Lucky.Bonus=[[GOLD]] ({0} \u0441\u043e \u0421\u0447\u0430\u0441\u0442\u043b\u0438\u0432\u044b\u043c \u041f\u0435\u0440\u043a\u043e\u043c) -Perks.Cooldowns.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u0412\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u0435 -Perks.Cooldowns.Desc=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u0443\u043c\u0435\u043d\u0438\u044f \u043d\u0430 {0}. -Perks.ActivationTime.Name=\u0412\u044b\u043d\u043e\u0441\u043b\u0438\u0432\u043e\u0441\u0442\u044c -Perks.ActivationTime.Desc=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0432\u0440\u0435\u043c\u044f \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u044f \u0443\u043c\u0435\u043d\u0438\u044f \u043d\u0430 {0} \u0441\u0435\u043a\u0443\u043d\u0434. -Perks.ActivationTime.Bonus=[[GOLD]] ({0}% \u0441 \u0421\u0447\u0430\u0441\u0442\u043b\u0438\u0432\u044b\u043c \u041f\u0435\u0440\u043a\u043e\u043c) -Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 {0} \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. {1} -Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 {0} \u0432\u043a\u043b\u044e\u0447\u0435\u043d. {1} -Hardcore.DeathStatLoss.Name=\u0412\u0437\u044b\u0441\u043a\u0430\u043d\u0438\u0435 \u0437\u043d\u0430\u043d\u0438\u0439 \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. -Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u0412\u044b \u043f\u043e\u0442\u0435\u0440\u044f\u043b\u0438 [[BLUE]]{0}[[DARK_RED]] \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. -Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u041f\u0440\u043e\u0446\u0435\u043d\u0442 \u043f\u043e\u0442\u0435\u0440\u0438 \u0437\u043d\u0430\u043d\u0438\u0439 \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 {0}. -Hardcore.Vampirism.Name=\u0412\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c -Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044b\u043b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043d\u0435\u043e\u043f\u044b\u0442\u0435\u043d, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u0432\u0430\u043c \u043a\u0430\u043a\u0438\u0435-\u043b\u0438\u0431\u043e \u0437\u043d\u0430\u043d\u0438\u044f. -Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u044b \u0443\u043a\u0440\u0430\u043b\u0438 [[BLUE]]{0}[[DARK_AQUA]] \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u0443 [[YELLOW]]{1}. -Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044b\u043b \u043d\u0435\u0441\u043f\u043e\u0441\u043e\u0431\u0435\u043d \u0443\u043a\u0440\u0430\u0441\u0442\u044c \u0432\u0430\u0448\u0438 \u0437\u043d\u0430\u043d\u0438\u044f! -Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u0443\u043a\u0440\u0430\u043b \u0443 \u0432\u0430\u0441 [[BLUE]]{1}[[DARK_RED]] \u0443\u0440\u043e\u0432\u043d\u0435\u0439! -Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u041f\u0440\u043e\u0446\u0435\u043d\u0442 \u043f\u043e\u0433\u043b\u043e\u0449\u0435\u043d\u0438\u044f \u0437\u043d\u0430\u043d\u0438\u0439 \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 {0}. -MOTD.Donate=[[DARK_AQUA]]\u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044f \u043e \u043f\u043e\u0436\u0435\u0440\u0442\u0432\u043e\u0432\u0430\u043d\u0438\u044f\u0445: -MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 \u0432\u043a\u043b\u044e\u0447\u0435\u043d: [[DARK_RED]]{0} -MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u041d\u0430\u0432\u044b\u043a \u0421\u043c\u0435\u0440\u0442\u043d\u043e\u0439 \u041a\u0430\u0437\u043d\u0438: [[DARK_RED]]{0}% -MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u0430\u043c\u043f\u0438\u0440\u0438\u0447\u0435\u0441\u043a\u043e\u0435 \u041f\u043e\u0433\u043b\u043e\u0449\u0435\u043d\u0438\u0435 \u041e\u043f\u044b\u0442\u0430: [[DARK_RED]]{0}% +Skills.TooTired=Вы слишком устали, чтобы использовать умение ещё раз. +Skills.Cancelled={0} отменено! +Skills.ConfirmOrCancel=[[GREEN]]Нажмите ПКМ еще раз для подтверждения [[GOLD]]{0}[[GREEN]]. ЛКМ для отмены. +#STATISTICS +Stats.Header.Combat=[[GOLD]]-=БОЕВЫЕ НАВЫКИ=- +Stats.Header.Gathering=[[GOLD]]-=НАВЫКИ СБОРА=- +Stats.Header.Misc=[[GOLD]]-=РАЗНЫЕ НАВЫКИ=- +Stats.Own.Stats=[[GREEN]][mcMMO] Статистика +#PERKS +Perks.XP.Name=Опыт +Perks.XP.Desc=Получаемый опыт умножается на {0}. +Perks.Lucky.Name=Удача +Perks.Lucky.Desc=Дает на 33.3% больше шансов активации навыков и умений {0}. +Perks.Lucky.Desc.Login=Дает на 33.3% больше шансов активации определенных навыков и умений. +Perks.Lucky.Bonus=[[GOLD]] ({0} со Счастливым Перком) +Perks.Cooldowns.Name=Быстрое Восстановление +Perks.Cooldowns.Desc=Уменьшает продолжительность восстановления умения на {0}. +Perks.ActivationTime.Name=Выносливость +Perks.ActivationTime.Desc=Увеличивает время действия умения на {0} секунд. +Perks.ActivationTime.Bonus=[[GOLD]] ({0}% с Счастливым Перком) +#HARDCORE +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Режим Хардкор {0} отключен. {1} +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Режим Хардкор {0} включен. {1} +Hardcore.DeathStatLoss.Name=Взыскание знаний при смерти. +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Вы потеряли [[BLUE]]{0}[[DARK_RED]] при смерти. +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] Процент потери знаний был изменен на {0}. +Hardcore.Vampirism.Name=Вампиризм +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] был слишком неопытен, чтобы предоставить вам какие-либо знания. +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Вы украли [[BLUE]]{0}[[DARK_AQUA]] уровней у [[YELLOW]]{1}. +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] был неспособен украсть ваши знания! +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] украл у вас [[BLUE]]{1}[[DARK_RED]] уровней! +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] Процент поглощения знаний был изменен на {0}. +#MOTD +MOTD.Donate=[[DARK_AQUA]]Информация о пожертвованиях: +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Режим Хардкор включен: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Навык Смертной Казни: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Вампирическое Поглощение Опыта: [[DARK_RED]]{0}% MOTD.PerksPrefix=[mcMMO Perks] -MOTD.Version=[[GOLD]][mcMMO] \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0432\u0435\u0440\u0441\u0438\u044f [[DARK_AQUA]]{0} -MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - \u0421\u0430\u0439\u0442 mcMMO -Smelting.Ability.FluxMining=\u0428\u0430\u043d\u0441 \u041f\u043e\u0442\u043e\u043a\u043e\u0432\u043e\u0439 \u0414\u043e\u0431\u044b\u0447\u0438: [[YELLOW]]{0} -Smelting.Ability.FuelEfficiency=\u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u0438 \u0422\u043e\u043f\u043b\u0438\u0432\u0430: [[YELLOW]]{0}x -Smelting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0423\u0412\u0415\u041b\u0418\u0427\u0415\u041d\u0418\u0415 \u041e\u041f\u042b\u0422\u0410) -Smelting.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0422\u041e\u041a\u041e\u0412\u0410\u042f \u0414\u041e\u0411\u042b\u0427\u0410) -Smelting.Ability.SecondSmelt=\u0428\u0430\u043d\u0441 \u0412\u0442\u043e\u0440\u043e\u0439 \u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0438: [[YELLOW]]{0} -Smelting.Ability.VanillaXPBoost=\u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430: [[YELLOW]]{0}x -Smelting.SubSkill.FuelEfficiency.Name=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u0422\u043e\u043f\u043b\u0438\u0432\u0430 -Smelting.SubSkill.FuelEfficiency.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0432\u0440\u0435\u043c\u0435\u043d\u0438 \u0433\u043e\u0440\u0435\u043d\u0438\u044f \u0442\u043e\u043f\u043b\u0438\u0432\u0430, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u043c\u043e\u0433\u043e \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 \u0432 \u043f\u0435\u0447\u043a\u0435 -Smelting.SubSkill.SecondSmelt.Name=\u0412\u0442\u043e\u0440\u0430\u044f \u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430 -Smelting.SubSkill.SecondSmelt.Description=\u0423\u0434\u0432\u043e\u0435\u043d\u0438\u0435 \u0440\u0435\u0441\u0443\u0440\u0441\u043e\u0432, \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0445 \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 -Smelting.Effect.4=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 -Smelting.Effect.5=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u043e\u0433\u043e \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 -Smelting.SubSkill.FluxMining.Name=\u041f\u043e\u0442\u043e\u043a\u043e\u0432\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 -Smelting.SubSkill.FluxMining.Description=\u0428\u0430\u043d\u0441 \u0447\u0442\u043e \u0440\u0443\u0434\u0430 \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u0438\u0442\u0441\u044f \u043f\u0440\u0438 \u0434\u043e\u0431\u044b\u0447\u0435 -Smelting.FluxMining.Success=[[GREEN]]\u042d\u0442\u0430 \u0440\u0443\u0434\u0430 \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u0438\u043b\u0430\u0441\u044c \u0441\u0430\u043c\u0430 \u0441\u043e\u0431\u043e\u0439! -Smelting.Listener=\u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430: -Smelting.SkillName=\u0412\u042b\u041f\u041b\u0410\u0412\u041a\u0410 -Commands.Description.addlevels=\u0414\u043e\u0431\u0430\u0432\u0438\u0442\u044c mcMMO \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 -Commands.Description.adminchat=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 \u0438\u043b\u0438 \u043f\u043e\u0441\u043b\u0430\u0442\u044c \u0430\u0434\u043c\u0438\u043d\u0441\u043a\u043e\u0435 \u0441\u043e\u043e\u0431\u0449\u0435\u043d\u0438\u0435 -Commands.Description.addxp=\u0414\u043e\u0431\u0430\u0432\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044e \u043e\u043f\u044b\u0442 mcMMO -Commands.Description.hardcore=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u043f\u0440\u043e\u0446\u0435\u043d\u0442 \u0441\u043b\u043e\u0436\u043d\u043e\u0441\u0442\u0438 \u0432 mcMMO \u0438\u043b\u0438 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0445\u0430\u0440\u0434\u043a\u043e\u0440 -Commands.Description.inspect=\u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e mcMMO \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u0434\u0440\u0443\u0433\u043e\u043c \u0438\u0433\u0440\u043e\u043a\u0435 -Commands.Description.mcability=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u044e \u0443\u043c\u0435\u043d\u0438\u0439 mcMMO \u043a\u043b\u0438\u043a\u043e\u043c \u041f\u041a\u041c -Commands.Description.mccooldown=\u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0432\u0441\u0435 \u043a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0443\u043c\u0435\u043d\u0438\u0439 mcMMO -Commands.Description.mcgod=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO -Commands.Description.mchud=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u0442\u0438\u043b\u044c \u041f\u0430\u043d\u0435\u043b\u0438 \u0412\u0430\u0436\u043d\u043e\u0439 \u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438 mcMMO! -Commands.Description.mcmmo=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 mcMMO -Commands.Description.mcnotify=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0432 \u0447\u0430\u0442\u0435 \u0443\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u0439 \u043e\u0431 \u0443\u043c\u0435\u043d\u0438\u044f\u0445 mcMMO -Commands.Description.mcpurge=\u0423\u0434\u0430\u043b\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 \u0431\u0435\u0437 \u0443\u0440\u043e\u0432\u043d\u0435\u0439 mcMMO \u0438 \u0442\u0435\u0445, \u043a\u0442\u043e \u043d\u0435 \u043f\u043e\u0434\u043a\u043b\u044e\u0447\u0430\u043b\u0438\u0441\u044c \u0431\u043e\u043b\u044c\u0448\u0435 {0} \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO. -Commands.Description.mcrank=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c mcMMO \u0440\u0435\u0439\u0442\u0438\u043d\u0433 \u0438\u0433\u0440\u043e\u043a\u0430 -Commands.Description.mcrefresh=\u041e\u0431\u043d\u043e\u0432\u0438\u0442\u044c \u0432\u0441\u0435 \u043a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0434\u043b\u044f mcMMO -Commands.Description.mcremove=\u0423\u0434\u0430\u043b\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044f \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO -Commands.Description.mcscoreboard=\u0423\u043f\u0440\u0430\u0432\u043b\u044f\u0439\u0442\u0435 \u0432\u0430\u0448\u0435\u0439 \u0442\u0430\u0431\u043b\u0438\u0446\u0435\u0439 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO -Commands.Description.mcstats=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0432\u0430\u0448\u0438 mcMMO \u0443\u0440\u043e\u0432\u043d\u0438 \u0438 \u043e\u043f\u044b\u0442 -Commands.Description.mctop=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0441\u043f\u0438\u0441\u043e\u043a \u043b\u0438\u0434\u0435\u0440\u043e\u0432 mcMMO -Commands.Description.mmoedit=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c mcMMO \u0443\u0440\u043e\u0432\u043d\u044f \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 -Commands.Description.mmoupdate=\u041c\u0438\u0433\u0440\u0430\u0446\u0438\u044f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO \u0438\u0437 \u0441\u0442\u0430\u0440\u043e\u0439 \u0432 \u0442\u0435\u043a\u0443\u0449\u0443\u044e -Commands.Description.mcconvert=\u041a\u043e\u043d\u0432\u0435\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0442\u0438\u043f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 \u0438\u043b\u0438 \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b \u043e\u043f\u044b\u0442\u0430 -Commands.Description.mmoshowdb=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0442\u0435\u043a\u0443\u0449\u0435\u0433\u043e \u0442\u0438\u043f\u0430 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 (\u0434\u043b\u044f \u0434\u0430\u043b\u044c\u043d\u0435\u0439\u0448\u0435\u0433\u043e \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e /mmoupdate) -Commands.Description.party=\u0423\u043f\u0440\u0430\u0432\u043b\u044f\u0442\u044c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u043c\u0438 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0430\u043c\u0438 \u043f\u0430\u0442\u0438 mcMMO -Commands.Description.partychat=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0447\u0430\u0442 \u0438\u043b\u0438 \u043e\u0442\u043e\u0441\u043b\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0435 \u0441\u043e\u043e\u0431\u0449\u0435\u043d\u0438\u0435. -Commands.Description.ptp=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442 \u043a mcMMO \u0447\u043b\u0435\u043d\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b -Commands.Description.Skill=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0430\u0445 mcMMO \u0434\u043b\u044f {0} -Commands.Description.skillreset=\u0421\u0431\u0440\u043e\u0441\u0438\u0442\u044c \u0443\u0440\u043e\u0432\u043d\u0438 mcMMO \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044f -Commands.Description.vampirism=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u043f\u0440\u043e\u0446\u0435\u043d\u0442 \u0432\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c\u0430 \u0432 mcMMO \u0438\u043b\u0438 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0432\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c\u0430 -Commands.Description.xplock=\u0417\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 mcMMO \u0434\u043b\u044f \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u043e\u0433\u043e \u043d\u0430\u0432\u044b\u043a\u0430. -Commands.Description.xprate=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 mcMMO -UpdateChecker.Outdated=\u0412\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0443\u0441\u0442\u0430\u0440\u0435\u0432\u0448\u0443\u044e \u0432\u0435\u0440\u0441\u0438\u044e mcMMO! -UpdateChecker.NewAvailable=\u0415\u0441\u0442\u044c \u043d\u043e\u0432\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f, \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430\u044f \u043d\u0430 BukkitDev. -Scoreboard.Header.PlayerStats=\u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 mcMMO -Scoreboard.Header.PlayerCooldowns=\u041a\u0443\u043b\u0434\u0430\u0443\u043d\u044b mcMMO -Scoreboard.Header.PlayerRank=\u0420\u0430\u043d\u0436\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 mcMMO -Scoreboard.Header.PlayerInspect=\u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 mcMMO: -Scoreboard.Header.PowerLevel=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u0421\u0438\u043b\u044b -Scoreboard.Misc.PowerLevel=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u0421\u0438\u043b\u044b -Scoreboard.Misc.Level=\u0423\u0440\u043e\u0432\u0435\u043d\u044c -Scoreboard.Misc.CurrentXP=\u0422\u0435\u043a\u0443\u0449\u0438\u0439 \u043e\u043f\u044b\u0442 -Scoreboard.Misc.RemainingXP=\u041e\u0441\u0442\u0430\u043b\u044c\u043d\u043e\u0439 \u043e\u043f\u044b\u0442 -Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\u041a\u0443\u043b\u0434\u0430\u0443\u043d -Scoreboard.Misc.Overall=\u041e\u0431\u0449\u0438\u0439 -Recovery.Notice=\u0423\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u0435: mcMMO [[DARK_RED]]\u043d\u0435 \u0443\u0434\u0430\u043b\u043e\u0441\u044c \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435.[[RED]] \u041f\u043e\u0432\u0442\u043e\u0440 5 \u0440\u0430\u0437... -Recovery.Success=[[GREEN]]\u0423\u0441\u043f\u0435\u0445! \u0414\u0430\u043d\u043d\u044b\u0435 mcMMO \u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d\u044b. -Recovery.Failure=mcMMO \u0432\u0441\u0435 \u0435\u0449\u0435 \u043d\u0435 \u0443\u0434\u0430\u0435\u0442\u0441\u044f \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 [[AQUA]]\u043e\u0431\u0440\u0430\u0442\u0438\u0442\u044c\u0441\u044f \u043a \u0432\u043b\u0430\u0434\u0435\u043b\u044c\u0446\u0443 \u0441\u0435\u0440\u0432\u0435\u0440\u0430.\n[[YELLOW]]\u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0434\u0430\u043b\u044c\u0448\u0435 \u0438\u0433\u0440\u0430\u0442\u044c \u043d\u0430 \u0441\u0435\u0440\u0432\u0435\u0440\u0435, \u043d\u043e \u0432\u044b[[BOLD]]\u043d\u0435 \u0431\u0443\u0434\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0443\u0440\u043e\u0432\u043d\u0438 mcMMO[[YELLOW]] \u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u043c\u0438 \u043e\u043f\u044b\u0442 [[BOLD]]\u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0441\u043e\u0445\u0440\u0430\u043d\u0435\u043d[[YELLOW]]. -Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO \u043d\u0435 \u0443\u0434\u0430\u043b\u043e\u0441\u044c \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435 \u0438\u0433\u0440\u043e\u043a\u0430 \u043e [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u043f\u0440\u043e\u0432\u0435\u0440\u0442\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445. +MOTD.Version=[[GOLD]][mcMMO] Используется версия [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Сайт mcMMO +#SMELTING +Smelting.SubSkill.UnderstandingTheArt.Name=Понимание Искусства +Smelting.SubSkill.UnderstandingTheArt.Description=Возможно вы тратите многовато времени переплавляя руды в пещерах.\nУлучшает различные параметры Переплавки. +Smelting.SubSkill.UnderstandingTheArt.Stat=Стандартный множитель опыта: [[YELLOW]]{0}x +Smelting.Ability.FluxMining=Шанс Потоковой Добычи: [[YELLOW]]{0} +Smelting.SubSkill.FluxMining.Name=Потоковая Добыча +Smelting.SubSkill.FluxMining.Description=Шанс что руда переплавится при добыче +Smelting.SubSkill.FluxMining.Stat=Потоковая Добыча Шанс +Smelting.Ability.FuelEfficiency=Множитель Эффективности Топлива: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (УВЕЛИЧЕНИЕ ОПЫТА) +Smelting.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОТОКОВАЯ ДОБЫЧА) +Smelting.Ability.SecondSmelt=Шанс Второй Выплавки: [[YELLOW]]{0} +Smelting.Ability.VanillaXPBoost=Множитель Опыта: [[YELLOW]]{0}x +Smelting.SubSkill.FuelEfficiency.Name=Эффективность Топлива +Smelting.SubSkill.FuelEfficiency.Description=Увеличение времени горения топлива, используемого при выплавке в печке +Smelting.SubSkill.FuelEfficiency.Stat=Эффективность Топлива Множитель: [[YELLOW]]{0}x +Smelting.SubSkill.SecondSmelt.Name=Вторая Выплавка +Smelting.SubSkill.SecondSmelt.Description=Удвоение ресурсов, получаемых при выплавке +Smelting.SubSkill.SecondSmelt.Stat=Вторая Выплавка Шанс +Smelting.Effect.4=Увеличение опыта +Smelting.Effect.5=Увеличение опыта получаемого при выплавке +Smelting.FluxMining.Success=[[GREEN]]Эта руда переплавилась сама собой! +Smelting.Listener=Выплавка: +Smelting.SkillName=ВЫПЛАВКА +#COMMAND DESCRIPTIONS +Commands.Description.addlevels=Добавить mcMMO уровней для пользователей +Commands.Description.adminchat=Вкл./откл. режим чата только между админами или послать админское сообщение +Commands.Description.addxp=Добавить пользователю опыт mcMMO +Commands.Description.hardcore=Изменить процент сложности в mcMMO или вкл./откл. режим хардкор +Commands.Description.inspect=Посмотреть детальную mcMMO информацию о другом игроке +Commands.Description.mcability=Вкл./откл. активацию умений mcMMO кликом ПКМ +Commands.Description.mccooldown=Посмотреть все кулдауны умений mcMMO +Commands.Description.mcchatspy=Переключить mcMMO подслушивание группового чата +Commands.Description.mcgod=Вкл./откл. режим-бога mcMMO +Commands.Description.mchud=Изменить стиль Панели Важной Информации mcMMO! +Commands.Description.mcmmo=Показать краткое описание mcMMO +Commands.Description.mcnotify=Вкл./откл. отображение в чате уведомлений об умениях mcMMO +Commands.Description.mcpurge=Удалить пользователей без уровней mcMMO и тех, кто не подключались больше {0} месяцев из базы данных mcMMO. +Commands.Description.mcrank=Показать mcMMO рейтинг игрока +Commands.Description.mcrefresh=Обновить все кулдауны для mcMMO +Commands.Description.mcremove=Удалить пользователя из базы данных mcMMO +Commands.Description.mcscoreboard=Управляйте вашей таблицей результатов mcMMO +Commands.Description.mcstats=Показать ваши mcMMO уровни и опыт +Commands.Description.mctop=Показать список лидеров mcMMO +Commands.Description.mmoedit=Изменить mcMMO уровня для пользователей +Commands.Description.mmoupdate=Миграция базы данных mcMMO из старой в текущую +Commands.Description.mcconvert=Конвертирует тип базы данных или тип формулы опыта +Commands.Description.mmoshowdb=Показать название текущего типа базы данных (для дальнейшего использования с помощью /mmoupdate) +Commands.Description.party=Управлять различными настройками пати mcMMO +Commands.Description.partychat=Вкл./откл. групповой чат или отослать групповое сообщение. +Commands.Description.ptp=Телепорт к mcMMO членам группы +Commands.Description.Skill=Показать детальную информацию о навыках mcMMO для {0} +Commands.Description.skillreset=Сбросить уровни mcMMO для пользователя +Commands.Description.vampirism=Изменить процент вампиризма в mcMMO или вкл./откл. режим вампиризма +Commands.Description.xplock=Заблокировать Панель Опыта mcMMO для определенного навыка. +Commands.Description.xprate=Изменить скорость получения опыта mcMMO +#UPDATE CHECKER +UpdateChecker.Outdated=Вы используете устаревшую версию mcMMO! +UpdateChecker.NewAvailable=Есть новая версия, доступная на BukkitDev. +#SCOREBOARD HEADERS +Scoreboard.Header.PlayerStats=[[YELLOW]]Статистика mcMMO +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]Кулдауны mcMMO +Scoreboard.Header.PlayerRank=[[YELLOW]]Ранжирование mcMMO +Scoreboard.Header.PlayerInspect=[[YELLOW]]Статистика mcMMO: +Scoreboard.Header.PowerLevel=[[RED]]Уровень Силы +Scoreboard.Misc.PowerLevel=[[GOLD]]Уровень Силы +Scoreboard.Misc.Level=[[DARK_AQUA]]Уровень +Scoreboard.Misc.CurrentXP=[[GREEN]]Текущий опыт +Scoreboard.Misc.RemainingXP=[[YELLOW]]Остальной опыт +Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Кулдаун +Scoreboard.Misc.Overall=[[GOLD]]Общий +Recovery.Notice=Уведомление: mcMMO [[DARK_RED]]не удалось загрузить данные.[[RED]] Повтор 5 раз... +Recovery.Success=[[GREEN]]Успех! Данные mcMMO загружены. +Recovery.Failure=mcMMO все еще не удается загрузить данные. Вы можете [[AQUA]]обратиться к владельцу сервера.\n[[YELLOW]]Вы можете дальше играть на сервере, но вы[[BOLD]]не будете получать уровни mcMMO[[YELLOW]] и получаемый вами опыт [[BOLD]]не будет сохранен[[YELLOW]]. +Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO не удалось загрузить данные игрока о [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Пожалуйста проверте настройки базы данных. +#DATABASE RECOVERY +Profile.PendingLoad=[[RED]]Ваши данные о игроках mcMMO не были загружены. +Profile.Loading.Success=[[GREEN]]Ваш профиль mcMMO не был загружен. +Profile.Loading.FailurePlayer=[[RED]]mcMMO не может загрузить ваши данные, мы пробовали загрузить их [[GREEN]]{0}[[RED]] раз.[[RED]] Возможно вам стоит сообщить о проблеме администраторам сервера. mcMMO будет пытаться загрузить ваши данные до тех пор пока вы не покините игру, вы не будете получать опыт и у вас не будет возможности использовать способности, пока данные не будут загружены. +Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO не смогла загрузить данные игрока [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Пожалуйста проверьте ваши параметры базы данных. Уже предпринято попыток загрузить данные {1}. +#Holiday +Holiday.AprilFools.Levelup=[[GOLD]]{0} теперь уровня [[GREEN]]{1}[[GOLD]]! +Holiday.Anniversary=[[BLUE]]С {0} Годовщиной!\n[[BLUE]]В честь всей проделанной nossr50 работы, а также других разработчиков фейрверки! +#Locale +Locale.Reloaded=[[GREEN]]Локаль перезагружена! +#Player Leveling Stuff +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Вы достигли максимального уровня [[RED]]{0}[[YELLOW]]. Ваши способности больше не будут улучшаться. +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Вы достигли максимального уровня [[RED]]{0}[[YELLOW]] для [[GOLD]]{1}[[YELLOW]]. Ваши способности больше не будут улучшаться. \ No newline at end of file From 9b3091add43ec9c13bdd048ced46844619983324 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 25 Jul 2019 21:43:19 -0700 Subject: [PATCH 08/89] Debug mode will now dump info about XP perks and how they are modifying incoming XP gains --- Changelog.txt | 4 +++ pom.xml | 2 +- .../gmail/nossr50/util/skills/PerksUtils.java | 33 ++++++++++++++----- 3 files changed, 30 insertions(+), 9 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 738606b96..1181c293f 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ +Version 2.1.99 + MASSIVE update to the Russian locale (ru) credit to myfbone + Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP + Version 2.1.98 Fixed a bug that prevented Taming XP from combat diff --git a/pom.xml b/pom.xml index bbc93582d..f3a13f392 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.98 + 2.1.99-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java index 1247c8272..a4e9fae53 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java @@ -3,6 +3,8 @@ package com.gmail.nossr50.util.skills; import com.gmail.nossr50.config.experience.ExperienceConfig; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.util.Permissions; +import com.gmail.nossr50.util.player.UserManager; +import net.md_5.bungee.api.ChatColor; import org.bukkit.entity.Player; public final class PerksUtils { @@ -44,29 +46,44 @@ public final class PerksUtils { } public static float handleXpPerks(Player player, float xp, PrimarySkillType skill) { + double modifier = 1.0F; + double originalXP = xp; + if (Permissions.customXpBoost(player, skill)) { - xp *= ExperienceConfig.getInstance().getCustomXpPerkBoost(); + if(UserManager.getPlayer(player).isDebugMode()) { + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.DARK_GRAY + "XP Perk Multiplier IS CUSTOM! "); + } + + modifier = ExperienceConfig.getInstance().getCustomXpPerkBoost(); } else if (Permissions.quadrupleXp(player, skill)) { - xp *= 4; + modifier = 4; } else if (Permissions.tripleXp(player, skill)) { - xp *= 3; + modifier = 3; } else if (Permissions.doubleAndOneHalfXp(player, skill)) { - xp *= 2.5; + modifier = 2.5; } else if (Permissions.doubleXp(player, skill)) { - xp *= 2; + modifier = 2; } else if (Permissions.oneAndOneHalfXp(player, skill)) { - xp *= 1.5; + modifier = 1.5; } else if (Permissions.oneAndOneTenthXp(player, skill)) { - xp *= 1.1; + modifier = 1.1; } - return xp; + float modifiedXP = (float) (xp * modifier); + + if(UserManager.getPlayer(player).isDebugMode()) { + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP Perk Multiplier - " + ChatColor.GREEN + modifier); + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "Original XP before perk boosts " + ChatColor.DARK_GRAY + originalXP); + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP AFTER PERKS " + ChatColor.RED + modifiedXP); + } + + return modifiedXP; } /** From 509ca5ae7fc2ea0803174b6643a510b77b72e97d Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 25 Jul 2019 21:47:11 -0700 Subject: [PATCH 09/89] =?UTF-8?q?=E6=AF=8E=E6=97=A5...?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/main/java/com/gmail/nossr50/util/Motd.java | 1 + src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/util/Motd.java b/src/main/java/com/gmail/nossr50/util/Motd.java index a4ca18754..ac3fd4e70 100644 --- a/src/main/java/com/gmail/nossr50/util/Motd.java +++ b/src/main/java/com/gmail/nossr50/util/Motd.java @@ -85,6 +85,7 @@ public final class Motd { */ public static void displayXpPerks(Player player) { for (PrimarySkillType skill : PrimarySkillType.values()) { + //TODO: Wow this is horrifying... if (PerksUtils.handleXpPerks(player, 1, skill) > 1) { player.sendMessage(PERK_PREFIX + LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Perks.XP.Name"), LocaleLoader.getString("Perks.XP.Desc"))); return; diff --git a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java index a4e9fae53..1d58ee9a8 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java @@ -50,7 +50,7 @@ public final class PerksUtils { double originalXP = xp; if (Permissions.customXpBoost(player, skill)) { - if(UserManager.getPlayer(player).isDebugMode()) { + if(UserManager.getPlayer(player) != null && UserManager.getPlayer(player).isDebugMode()) { player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.DARK_GRAY + "XP Perk Multiplier IS CUSTOM! "); } @@ -77,7 +77,7 @@ public final class PerksUtils { float modifiedXP = (float) (xp * modifier); - if(UserManager.getPlayer(player).isDebugMode()) { + if(UserManager.getPlayer(player) != null && UserManager.getPlayer(player).isDebugMode()) { player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP Perk Multiplier - " + ChatColor.GREEN + modifier); player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "Original XP before perk boosts " + ChatColor.DARK_GRAY + originalXP); player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP AFTER PERKS " + ChatColor.RED + modifiedXP); From c3ec6a0b80e327bcc0d3b900ec940243d5800f9f Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 25 Jul 2019 21:50:17 -0700 Subject: [PATCH 10/89] Debug message color tweaks --- src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java index 1d58ee9a8..eaa93d25f 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/PerksUtils.java @@ -78,9 +78,9 @@ public final class PerksUtils { float modifiedXP = (float) (xp * modifier); if(UserManager.getPlayer(player) != null && UserManager.getPlayer(player).isDebugMode()) { - player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP Perk Multiplier - " + ChatColor.GREEN + modifier); - player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "Original XP before perk boosts " + ChatColor.DARK_GRAY + originalXP); - player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP AFTER PERKS " + ChatColor.RED + modifiedXP); + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP Perk Multiplier - " + ChatColor.GOLD + modifier); + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "Original XP before perk boosts " + ChatColor.RED + originalXP); + player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP AFTER PERKS " + ChatColor.DARK_RED + modifiedXP); } return modifiedXP; From 73500aae90b890d0e6c55cbc823a4ae5673a7f04 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 25 Jul 2019 21:53:45 -0700 Subject: [PATCH 11/89] 2.1.99 --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index f3a13f392..7b098aec4 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.99-SNAPSHOT + 2.1.99 mcMMO https://github.com/mcMMO-Dev/mcMMO From aba465e1a8abd4ca1ca33bda53c3ed79dd3c20ce Mon Sep 17 00:00:00 2001 From: myfbone Date: Fri, 26 Jul 2019 21:46:24 +0300 Subject: [PATCH 12/89] Small corrections. Alse shorted two word skill names to one word in order to be able running /skillname command --- .../resources/locale/locale_ru.properties | 81 ++++++++++--------- 1 file changed, 41 insertions(+), 40 deletions(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 9e7de0b03..4b95131f3 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -19,15 +19,15 @@ JSON.JWrapper.Perks.Lucky={0}% Улучшенный Шанс JSON.Hover.Tips=Подсказки JSON.Acrobatics=Акробатика JSON.Alchemy=Алхимия -JSON.Archery=Стрельба из лука -JSON.Axes=Владение Топором +JSON.Archery=Стрельба +JSON.Axes=Топоры JSON.Excavation=Раскопки JSON.Fishing=Рыболовство JSON.Herbalism=Травничество JSON.Mining=Шахтерство JSON.Repair=Починка JSON.Salvage=Переработка -JSON.Swords=Владение Мечём +JSON.Swords=Мечи JSON.Taming=Укрощение JSON.Unarmed=Безоружный JSON.Woodcutting=Лесорубство @@ -103,12 +103,12 @@ Archery.SubSkill.Daze.Stat=Шанс Шокирования Archery.SubSkill.ArrowRetrieval.Name=Возвращение Стрел Archery.SubSkill.ArrowRetrieval.Description=Шанс извлечь стрелы из трупов Archery.SubSkill.ArrowRetrieval.Stat=Шанс Возвращения Стрел -Archery.SubSkill.ArcheryLimitBreak.Name=Превосходная Стрельба из Лука +Archery.SubSkill.ArcheryLimitBreak.Name=Стерльба Превосходно Archery.SubSkill.ArcheryLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. Archery.SubSkill.ArcheryLimitBreak.Stat=Превосходное Владение Макс. Урон -Archery.Listener=Стрельба из лука: -Archery.SkillName=СТРЕЛЬБА ИЗ ЛУКА -Archery.Skillup=Уровень навыка \"Стрельба из лука\" увеличен на {0}. Всего ({1}) +Archery.Listener=Стрельба: +Archery.SkillName=СТРЕЛЬБА +Archery.Skillup=Уровень навыка \"Стрельба\" увеличен на {0}. Всего ({1}) #AXES Axes.Ability.Bonus.0=Мастер Топора Axes.Ability.Bonus.1= Наносит {0} Дополнительного Урона @@ -133,21 +133,21 @@ Axes.SubSkill.CriticalStrikes.Description=Двойной Урон Axes.SubSkill.CriticalStrikes.Stat=Критический Удар Шанс Axes.SubSkill.AxeMastery.Name=Мастер Топора Axes.SubSkill.AxeMastery.Description=Наносит дополнительный урон -Axes.SubSkill.AxesLimitBreak.Name=Превосодное Владение Топором +Axes.SubSkill.AxesLimitBreak.Name=Топоры Превосходно Axes.SubSkill.AxesLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. Axes.SubSkill.AxesLimitBreak.Stat=Превосходное Владение Макс. Урон Axes.SubSkill.ArmorImpact.Name=Бронебойный Удар Axes.SubSkill.ArmorImpact.Description=Удар с такой силой, что разрушает броню Axes.SubSkill.GreaterImpact.Name=Великий Удар Axes.SubSkill.GreaterImpact.Description=Наносит Дополнительный Урон безоружным врагам -Axes.Listener=Владение Топором: -Axes.SkillName=ВЛАДЕНИЕ ТОПОРОМ +Axes.Listener=Топоры: +Axes.SkillName=ТОПОРЫ Axes.Skills.SS.Off=**Умение \"Раскалыватель Черепов\" прекратило действие** Axes.Skills.SS.On=[[GREEN]]**Умение \"Раскалыватель Черепов\" АКТИВИРОВАНО** Axes.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"РаскалывательЧерепов\" [[GREEN]]восстановлено! Axes.Skills.SS.Other.Off=Умение \"Раскалыватель Черепов\"[[GREEN]] прекратило действие у [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение[[RED]]\"Раскалыватель Черепов\"! -Axes.Skillup=Уровень навыка \"Владение Топором\" увеличен на {0}. Всего ({1}) +Axes.Skillup=Уровень навыка \"Топоры\" увеличен на {0}. Всего ({1}) #EXCAVATION Excavation.Ability.Lower=[[GREEN]]**ЛОПАТА В ОБЫЧНОМ СОСТОЯНИИ** Excavation.Ability.Ready=[[GREEN]]**ЛОПАТА В СОСТОЯНИИ ГОТОВНОСТИ** @@ -162,7 +162,7 @@ Excavation.SubSkill.Archaeology.Stat=Археология Шанс Шара Оп Excavation.SubSkill.Archaeology.Stat.Extra=Археология Количество Шаров Опыта Excavation.Effect.Length=Продолжительность умения \"Мега Бур\": [[YELLOW]]{0}с. Excavation.Listener=Раскопки: -Excavation.SkillName=Раскопка +Excavation.SkillName=Раскопки Excavation.Skills.GigaDrillBreaker.Off=**Умение \"Мега Бур\" прекратило действие** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**Умение \"Мега Бур\" АКТИВИРОВАНО** Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Мега Бур\" [[GREEN]]восстановлено! @@ -231,7 +231,7 @@ Herbalism.SubSkill.GreenTerra.Stat=Озеленение Длительность Herbalism.SubSkill.GreenThumb.Name=Живительное Прикосновение (Пшеница) Herbalism.SubSkill.GreenThumb.Description=Авто-Посадка растений при уборке урожая Herbalism.SubSkill.GreenThumb.Stat=Живительное Прикосновение Шанс -Herbalism.SubSkill.GreenThumb.Stat.Extra=Живительное Прикосновение Этап: [[GREEN]] Урожай вырос на этап {0} +Herbalism.SubSkill.GreenThumb.Stat.Extra=Живительное Прикосновение Этап: [[GREEN]] Урожай вырастает на стадию {0} Herbalism.Effect.4=Живительное Прикосновение (Блоки) Herbalism.SubSkill.GreenThumb.Description.2=Возможность замшлять камень или растить траву Herbalism.SubSkill.FarmersDiet.Name=Фермерская Диета @@ -264,7 +264,7 @@ Mining.Ability.Lower=[[GREEN]]**КИРКА В ОБЫЧНОМ СОСТОЯНИИ* Mining.Ability.Ready=[[GREEN]]**КИРКА ПОДГОТОВЛЕНА** Mining.SubSkill.SuperBreaker.Name=Супер Дробилка (УМЕНИЕ) Mining.SubSkill.SuperBreaker.Description=Шанс Тройного Дропа, увеличенная Скорость -Mining.SubSkill.SuperBreaker.Stat=Супер Дробилка Длина +Mining.SubSkill.SuperBreaker.Stat=Супер Дробилка Длительность Mining.SubSkill.DoubleDrops.Name=Двойной Дроп Mining.SubSkill.DoubleDrops.Description=Удваивает нормальный доход Mining.SubSkill.DoubleDrops.Stat=Двойной Дроп Шанс @@ -306,7 +306,7 @@ Repair.SubSkill.StoneRepair.Name=Ремонт Каменных вещей ({0}+ Repair.SubSkill.StoneRepair.Description=Ремонт Каменных Инструментов Repair.SubSkill.RepairMastery.Name=Мастер Ремонта Repair.SubSkill.RepairMastery.Description=Увеличивает качество ремонта -Repair.SubSkill.RepairMastery.Stat=Мастер Ремонта: [[GREEN]]Дополнительная {0} прочность восстановлена +Repair.SubSkill.RepairMastery.Stat=Мастер Ремонта: [[GREEN]]Дополнительно восстанавливает {0} прочности Repair.SubSkill.SuperRepair.Name=Супер Ремонт Repair.SubSkill.SuperRepair.Description=Двойная эффективность Repair.SubSkill.SuperRepair.Stat=Супер Ремонт Шанс @@ -347,13 +347,13 @@ Salvage.SubSkill.UnderstandingTheArt.Name=Понимание Искусства Salvage.SubSkill.UnderstandingTheArt.Description=Ты не просто копаешься в соседском мусоре, ты заботишься об окружающей среде.\nУлучшает различные параметры Переработки. Salvage.SubSkill.ScrapCollector.Name=Коллекционер Хлама Salvage.SubSkill.ScrapCollector.Description=Разбирай предметы на материалы, великолепная Переработка зависит от навыка и удачи. -Salvage.SubSkill.ScrapCollector.Stat=Коллекционер Хлама: [[GREEN]]Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Требуется некоторая удача. +Salvage.SubSkill.ScrapCollector.Stat=Коллекционер Хлама: [[GREEN]]Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Тут нужно быть везучим. Salvage.SubSkill.ArcaneSalvage.Name=Магическая Переработка Salvage.SubSkill.ArcaneSalvage.Description=Получай зачарования из предметов Salvage.SubSkill.ArcaneSalvage.Stat=Магическая Переработка: [[YELLOW]]Ранг {0}/{1} Salvage.Ability.Bonus.0=Коллекционер Хлама -Salvage.Ability.Bonus.1=Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Требуется некоторая удача. -Salvage.Arcane.ExtractFull=[[GRAY]]полностью-Шанс Чар +Salvage.Ability.Bonus.1=Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Тут нужно быть везучим. +Salvage.Arcane.ExtractFull=[[GRAY]]Полностью-Шанс Чар Salvage.Arcane.ExtractPartial=[[GRAY]]Частично-Шанс Чар Salvage.Skills.Success=[[GREEN]]Предмет Переработан! Salvage.Skills.Adept.Damaged=[[DARK_RED]]У вас недостаточно опыта чтобы разобрать поврежденный предмет. @@ -389,30 +389,30 @@ Swords.SubSkill.CounterAttack.Description=Отражение {0} получен Swords.SubSkill.CounterAttack.Stat=Контратака Шанс Swords.SubSkill.SerratedStrikes.Name=Режущий Удар (УМЕНИЕ) Swords.SubSkill.SerratedStrikes.Description={0} Урона от Сплэш Удара, дополнительное Кровотечение -Swords.SubSkill.SerratedStrikes.Stat=Режущий Удар Длина +Swords.SubSkill.SerratedStrikes.Stat=Режущий Удар Длительность Swords.SubSkill.Rupture.Name=Кровотечение #DoT - Damage Over Time == УвС - Урон в Секунду Swords.SubSkill.Rupture.Description=Накладывает сильное кровотечение УвС Swords.SubSkill.Stab.Name=Укол Swords.SubSkill.Stab.Description=Добавляет бонусный урон вашим атакам. Swords.SubSkill.Stab.Stat=Урон Уколом -Swords.SubSkill.SwordsLimitBreak.Name=Превосходное Владение Мечём +Swords.SubSkill.SwordsLimitBreak.Name=Мечи Превосходно Swords.SubSkill.SwordsLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. Swords.SubSkill.SwordsLimitBreak.Stat=Превосходное Владение Макс. Урон -Swords.SubSkill.Rupture.Stat=Уровотечение Шанс +Swords.SubSkill.Rupture.Stat=Кровотечение Шанс Swords.SubSkill.Rupture.Stat.Extra=Кровотечение: [[GREEN]]{0} тиков [{1} УРОН ИГРОКАМ] [{2} УРОН МОБАМ] Swords.Effect.4=Дополнительное Кровотечение при Режущем Ударе Swords.Effect.5={0} Тиков Кровотечение Swords.SubSkill.Bleed.Name=Кровотечение Swords.SubSkill.Bleed.Description=Заставляет врага кровоточить -Swords.Listener=Владение мечами: -Swords.SkillName=ВЛАДЕНИЕ МЕЧЁМ +Swords.Listener=Мечи: +Swords.SkillName=Мечи Swords.Skills.SS.Off=**Умение \"Режущий удар\" прекратило действие** Swords.Skills.SS.On=[[GREEN]]**Умение \"Режущий удар\" активировано** Swords.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Режущий Удар\" [[GREEN]]восстановлено! Swords.Skills.SS.Other.Off=[[GREEN]]Умение \"[[RED]]Режущий удар[[GREEN]]\" прекратило действие у [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Режущий Удар\"! -Swords.Skillup=Уровень навыка \"Владение Мечем\" увеличен на {0}. Всего ({1}) +Swords.Skillup=Уровень навыка \"Мечи\" увеличен на {0}. Всего ({1}) Swords.SS.Length=Продолжительность умения \"Режущий Удар\": [[YELLOW]]{0}с. #TAMING Taming.Ability.Bonus.0=Знание Окружающей Среды @@ -424,7 +424,7 @@ Taming.Ability.Bonus.5=Взрывы наносят 1/{0} нормального Taming.Ability.Bonus.6=Острые Когти Taming.Ability.Bonus.7=+{0} Урона Taming.Ability.Bonus.8=Быстрое Питание -Taming.Ability.Bonus.9={0}% Шанс вылечиться при атаке +Taming.Ability.Bonus.9={0} Шанс вылечиться при атаке Taming.Ability.Bonus.10=Святой Пес Taming.Ability.Bonus.11=Восстановление здоровья при уроне магией или зельем. Taming.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ЗНАНИЕ ОКРУЖАЮЩЕЙ СРЕДЫ) @@ -487,7 +487,7 @@ Unarmed.Ability.Lower=[[GRAY]]**КУЛАКИ В ОБЫЧНОМ СОСТОЯНИ Unarmed.Ability.Ready=[[DARK_AQUA]]**КУЛАКИ В СОСТОЯНИИ ГОТОВНОСТИ** Unarmed.SubSkill.Berserk.Name=Берсерк (УМЕНИЕ) Unarmed.SubSkill.Berserk.Description=+50% к Урону, Разрушение мягких материалов -Unarmed.SubSkill.Berserk.Stat=Берсерк Длина +Unarmed.SubSkill.Berserk.Stat=Берсерк Длительность Unarmed.SubSkill.Disarm.Name=Разоружение (Игроков) Unarmed.SubSkill.Disarm.Description=Выбивает предмет из рук врага Unarmed.SubSkill.Disarm.Stat=Разоружение Шанс @@ -518,7 +518,7 @@ Woodcutting.Ability.Length=Продолжительность умения \"Л Woodcutting.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (СДУВАТЕЛЬ ЛИСТЬЕВ) Woodcutting.SubSkill.TreeFeller.Name=Лесоруб (УМЕНИЕ) Woodcutting.SubSkill.TreeFeller.Description=Взрывает деревья -Woodcutting.SubSkill.TreeFeller.Stat=Лесоруб Длина +Woodcutting.SubSkill.TreeFeller.Stat=Лесоруб Длительность Woodcutting.SubSkill.LeafBlower.Name=Сдуватель Листьев Woodcutting.SubSkill.LeafBlower.Description=Сдувать листья Woodcutting.SubSkill.HarvestLumber.Name=Двойной Дроп @@ -865,14 +865,14 @@ Guides.Alchemy.Section.4=[[DARK_AQUA]]Отвары 2 тира (ингридие Guides.Alchemy.Section.5=[[DARK_AQUA]]Отвары 4 тира (ингридиенты):\n[[YELLOW]]Яблоко (Зелье Доп. Здоровья)\n[[YELLOW]]Гнилая Плоть (Зелье Голода)\n\n[[DARK_AQUA]]Отвары 5 тира (ингридиенты):\n[[YELLOW]]Коричневый Гриб (Зелье Тошноты)\n[[YELLOW]]Чернильный Мешок (Зелье Ослепления) Guides.Alchemy.Section.6=[[DARK_AQUA]]Отвары 6 тира (ингридиенты):\n[[YELLOW]]Высокая Трава (Зелье Насыщения)\n\n[[DARK_AQUA]]Отвары 7 тира (ингридиенты):\n[[YELLOW]]Ядовитые Картофель (Зелье Загнивания)\n\n[[DARK_AQUA]]Отвары 8 тира (ингридиенты):\n[[YELLOW]]Обычное Золотое Яблоко (Зелье Защиты) ##Archery -Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Стрельба из Лука:\n[[YELLOW]]Навык Стрельбы из Лука дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка Стрельбы из Лука,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. -Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка Стрельбы из Лука. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. +Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Стрельба:\n[[YELLOW]]Навык Стрельбы дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка Стрельбы,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. +Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка Стрельбы. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. Guides.Archery.Section.2=[[DARK_AQUA]]Как работает умение Шокирование?\n[[YELLOW]]Вы имеете пассивный шанс шокировть других игроков,\n[[YELLOW]]стреляя в них. Шокирование вынуждает вашего оппонента \n[[YELLOW]]смотреть строго вверх на протяжении некоторого времени.\n[[YELLOW]]Шокирующий выстрел также наносит +4 урона. -Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка Стрельбы из Лука. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. +Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка Стрельбы. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. ##Axes -Guides.Axes.Section.0=[[DARK_AQUA]]О навыке Владения Топором:\n[[YELLOW]]С этим навыком вы сможете использовать свой топор не только\n[[YELLOW]]для рубки леса! Вы также можете кромсать мобов\n[[YELLOW]]и игроков для получения опыта, наносить им смертельные\n[[YELLOW]]критические повреждения и отбрасывать от себя.\n[[YELLOW]]Также ваш топор становится инструментом для быстрого и\n[[YELLOW]]легкого разрушения брони противников.\n[[YELLOW]]Чем выше ваш уровень навыка, тем быстрее разрушается броня.\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вы должны топором \n[[YELLOW]]наносить повреждения мобам или другим игрокам. +Guides.Axes.Section.0=[[DARK_AQUA]]О навыке Топоры:\n[[YELLOW]]С этим навыком вы сможете использовать свой топор не только\n[[YELLOW]]для рубки леса! Вы также можете кромсать мобов\n[[YELLOW]]и игроков для получения опыта, наносить им смертельные\n[[YELLOW]]критические повреждения и отбрасывать от себя.\n[[YELLOW]]Также ваш топор становится инструментом для быстрого и\n[[YELLOW]]легкого разрушения брони противников.\n[[YELLOW]]Чем выше ваш уровень навыка, тем быстрее разрушается броня.\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вы должны топором \n[[YELLOW]]наносить повреждения мобам или другим игрокам. Guides.Axes.Section.1=[[DARK_AQUA]]Как работает умение Раскалыватель Черепов?\n[[YELLOW]]Это умение позволяет вам наносить удар по области. После этого удара\n[[YELLOW]]все в области получат половину урона, нанесенного вами главной цели,\n[[YELLOW]]так что это хороший способ быстро уничтожать скопления мобов. -Guides.Axes.Section.2=[[DARK_AQUA]]Как работает умение Критический Удар?\n[[YELLOW]]Критический Удар - это пассивное умение, которое дает вам шанс\n[[YELLOW]]нанести дополнительный урон. По умолчанию, \n[[YELLOW]]каждые 2 уровня навыка Владения Топором дают вам +0.1%\n[[YELLOW]]шанс нанести Критический Удар, из-за которого мобы получат\n[[YELLOW]]двойной урон, а другие игроки полуторный. +Guides.Axes.Section.2=[[DARK_AQUA]]Как работает умение Критический Удар?\n[[YELLOW]]Критический Удар - это пассивное умение, которое дает вам шанс\n[[YELLOW]]нанести дополнительный урон. По умолчанию, \n[[YELLOW]]каждые 2 уровня навыка Топоры дают вам +0.1%\n[[YELLOW]]шанс нанести Критический Удар, из-за которого мобы получат\n[[YELLOW]]двойной урон, а другие игроки полуторный. Guides.Axes.Section.3=[[DARK_AQUA]]Как работает умение Мастер Топора?\n[[YELLOW]]Мастер Топора - это пассивное умение, которое добавляет\n[[YELLOW]]дополнительный урон к вашим атакам топором.\n[[YELLOW]]По умолчанию, бонусный урон возрастает на 1 каждые 50 уровней\n[[YELLOW]]навыка, до максимального показателя 4 на 200 уровне. Guides.Axes.Section.4=[[DARK_AQUA]]Как работает умение Бронебойный Удар?\n[[YELLOW]]Бейте с такой силой, чтобы сокрушать броню врагов!\n[[YELLOW]]Умение Бронебойный Удар дает вам пассивный шанс повредить броню\n[[YELLOW]]вашего оппонента. Сила повреждений зависит от вашего уровня навыка. Guides.Axes.Section.5=[[DARK_AQUA]]Как работает умение Великий Удар?\n[[YELLOW]]Вы имеете пассивный шанс нанести Великий Удар, сражаясь с \n[[YELLOW]]топором против мобов или других игроков. По умолчанию, \n[[YELLOW]]этот шанс равен 25%. Это пассивное умение дает вам эффект\n[[YELLOW]]экстримального отбрасывания, как при зачаровании Отбрасывание II\n[[YELLOW]]Плюс ко всему, этот удар наносит дополнительные повреждения. @@ -920,10 +920,10 @@ Guides.Salvage.Section.2=[[DARK_AQUA]]Как работает умение Ул Guides.Salvage.Section.3=[[DARK_AQUA]]Чтобы показать как это работает, вот пример:\n[[YELLOW]]Предположим мы перерабатываем золотую кирку, которая повреждена на 20%,\n[[YELLOW]]это означает, что максимальное количество слитков которое вы можете получить - всего 2\n[[YELLOW]](потому что кирка требует 3 слитка - каждый стоит\n[[YELLOW]]33,33% прочности) что эквивалентно 66%. Если ваш процент\n[[YELLOW]]полезного выхлопа ниже 66%, то вы не сможете получить 2 слитка.\n[[YELLOW]]Если он выше этого значения, то вы сможете получить "Полную стоимость",\n[[YELLOW]]что значит - вы получите 2 слитка. Guides.Salvage.Section.4=[[DARK_AQUA]]Как работает Магическая Переработка?\n[[YELLOW]]Эта способность позволяет вам получать книги зачарования когда вы перерабатываете\n[[YELLOW]]зачарованные предметы. В зависимости от шанса успеха\n[[YELLOW]]вы можете получить полную книгу или лишь частичную.\n\n[[YELLOW]]Когда вы извлекаете частичное зачарование, то зачарование\n[[YELLOW]]на книге будет иметь меньший уровень, чем зачарование которое\n[[YELLOW]]было на предмете. ##Swords -Guides.Swords.Section.0=[[DARK_AQUA]]О навыке Владения Мечем:\n[[YELLOW]]Этот навык дает различные бонусы при битве мечем.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт начисляется в зависимости от урона, нанесенного \n[[YELLOW]]мобам или другим игрокам при помощи меча. +Guides.Swords.Section.0=[[DARK_AQUA]]О навыке Мечи:\n[[YELLOW]]Этот навык дает различные бонусы при битве мечем.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт начисляется в зависимости от урона, нанесенного \n[[YELLOW]]мобам или другим игрокам при помощи меча. Guides.Swords.Section.1=[[DARK_AQUA]]Как работает умение Режущий Удар?\n[[YELLOW]]Режущий Удар - это активное умение, которое активируется \n[[YELLOW]]нажатием ПКМ с мечем в руке. Это умение позволяет совершить \n[[YELLOW]]удар по области, что нанесет дополнительно 25% урона\n[[YELLOW]]и вызовет эффект кровотечения, который продлится 5 тиков. Guides.Swords.Section.2=[[DARK_AQUA]]Как работает умение Контратака?\n[[YELLOW]]Контратака - это активное умение, которое дает шанс при\n[[YELLOW]]при блокировании ударов отразить 50% полученного урона. -Guides.Swords.Section.3=[[DARK_AQUA]]Как работает умение Кровотечение?\n[[YELLOW]]Кровотечение заставляет врагов получать урон каждые 2 секунды.\n[[YELLOW]]Цель будет кровоточить пока не прекратится действие эффекта\n[[YELLOW]]или не наступит смерть. Продолжительность эффекта\n[[YELLOW]]зависит от уровня навыка Владения Мечем. +Guides.Swords.Section.3=[[DARK_AQUA]]Как работает умение Кровотечение?\n[[YELLOW]]Кровотечение заставляет врагов получать урон каждые 2 секунды.\n[[YELLOW]]Цель будет кровоточить пока не прекратится действие эффекта\n[[YELLOW]]или не наступит смерть. Продолжительность эффекта\n[[YELLOW]]зависит от уровня навыка Мечи. ##Smelting Guides.Smelting.Section.0=Скоро будет... ##Taming @@ -965,8 +965,8 @@ Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Посмотреть данны Overhaul.Levelup=[[BOLD]]{0} увеличен до [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. Overhaul.Name.Acrobatics=Акробатика Overhaul.Name.Alchemy=Алхимия -Overhaul.Name.Archery=Стрельба из лука -Overhaul.Name.Axes=Владение топором +Overhaul.Name.Archery=Стрельба +Overhaul.Name.Axes=Топоры Overhaul.Name.Excavation=Раскопки Overhaul.Name.Fishing=Рыболовство Overhaul.Name.Herbalism=Травничество @@ -974,7 +974,7 @@ Overhaul.Name.Mining=Шахтёрство Overhaul.Name.Repair=Починка Overhaul.Name.Salvage=Переработка Overhaul.Name.Smelting=Выплавка -Overhaul.Name.Swords=Владение мечём +Overhaul.Name.Swords=Мечи Overhaul.Name.Taming=Укрощение Overhaul.Name.Unarmed=Безоружный Overhaul.Name.Woodcutting=Лесорубство @@ -984,8 +984,8 @@ XPBar.Template={0} XPBar.Template.EarlyGameBoost=[[GOLD]]Изучение новой способности... XPBar.Acrobatics=Акробатика ур.[[GOLD]]{0} XPBar.Alchemy=Алхимия ур..[[GOLD]]{0} -XPBar.Archery=Стрельба из лука ур.[[GOLD]]{0} -XPBar.Axes=Владение топором ур.[[GOLD]]{0} +XPBar.Archery=Стрельба ур.[[GOLD]]{0} +XPBar.Axes=Топоры ур.[[GOLD]]{0} XPBar.Excavation=Раскопки ур.[[GOLD]]{0} XPBar.Fishing=Рыболовство ур.[[GOLD]]{0} XPBar.Herbalism=Травничество ур.[[GOLD]]{0} @@ -993,7 +993,7 @@ XPBar.Mining=Шахтерство ур.[[GOLD]]{0} XPBar.Repair=Починка ур.[[GOLD]]{0} XPBar.Salvage=Переработка ур.[[GOLD]]{0} XPBar.Smelting=Выплавка ур.[[GOLD]]{0} -XPBar.Swords=Владение мечём ур.[[GOLD]]{0} +XPBar.Swords=Мечи ур.[[GOLD]]{0} XPBar.Taming=Укрощение ур.[[GOLD]]{0} XPBar.Unarmed=Безоружный ур.[[GOLD]]{0} XPBar.Woodcutting=Лесорубство ур.[[GOLD]]{0} @@ -1034,6 +1034,7 @@ Skills.ChildStats={0}[[GREEN]]{1} Skills.TooTired=Вы слишком устали, чтобы использовать умение ещё раз. Skills.Cancelled={0} отменено! Skills.ConfirmOrCancel=[[GREEN]]Нажмите ПКМ еще раз для подтверждения [[GOLD]]{0}[[GREEN]]. ЛКМ для отмены. +Skills.AbilityGateRequirementFail=[[GRAY]]Вам необходимо еще [[YELLOW]]{0}[[GRAY]] уровней [[DARK_AQUA]]{1}[[GRAY]] чтобы использовать данную способность. #STATISTICS Stats.Header.Combat=[[GOLD]]-=БОЕВЫЕ НАВЫКИ=- Stats.Header.Gathering=[[GOLD]]-=НАВЫКИ СБОРА=- From 51e22f79043a3d8a6d5984c921afb2cb95ddee49 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 27 Jul 2019 18:47:38 -0700 Subject: [PATCH 13/89] Dev mode --- Changelog.txt | 3 +++ pom.xml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 1181c293f..b86d940cc 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.100 + Corrected some mistakes made in the updated Russian locale (thanks myfbone!) + Version 2.1.99 MASSIVE update to the Russian locale (ru) credit to myfbone Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP diff --git a/pom.xml b/pom.xml index 7b098aec4..d9210a9cf 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.99 + 2.1.100-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 31a1fd4ece73a3be543461e589330330f9f1fdc5 Mon Sep 17 00:00:00 2001 From: myfbone Date: Sun, 28 Jul 2019 20:04:56 +0300 Subject: [PATCH 14/89] Fixed records translation in fishing extra and drop rate --- src/main/resources/locale/locale_ru.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 4b95131f3..d509e1c9f 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -180,7 +180,7 @@ Fishing.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0 Fishing.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОДЛЕДНАЯ РЫБАЛКА) Fishing.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (МАСТЕР РЫБОЛОВ) Fishing.Ability.Rank=Ранг Охотника за Сокровищами: [[YELLOW]]{0}/5 -Fishing.Ability.TH.DropRate=Шансы Дропа: [[DARK_RED]]Ловушка: [[YELLOW]]{0} [[GRAY]]Обычный: [[YELLOW]]{1} [[GREEN]]Необычный: [[YELLOW]]{2}\n[[BLUE]]Редкий: [[YELLOW]]{3} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{4} [[GOLD]]Легендарный: [[YELLOW]]{5} [[AQUA]]Рекордный: [[YELLOW]]{6} +Fishing.Ability.TH.DropRate=Шансы Дропа: [[DARK_RED]]Ловушка: [[YELLOW]]{0} [[GRAY]]Обычный: [[YELLOW]]{1} [[GREEN]]Необычный: [[YELLOW]]{2}\n[[BLUE]]Редкий: [[YELLOW]]{3} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{4} [[GOLD]]Легендарный: [[YELLOW]]{5} [[AQUA]]Пластинка: [[YELLOW]]{6} Fishing.Ability.TH.MagicRate=Шанс Охотника за Магией: [[YELLOW]]{0} Fishing.Ability.Shake=Шанс Встряски: [[YELLOW]]{0}% Fishing.Ability.IceFishing=Подледная Рыбалка: Идите рыбачить на лед @@ -188,7 +188,7 @@ Fishing.Ability.FD=Рыбацкая Диета: [[YELLOW]]Ранг {0} Fishing.SubSkill.TreasureHunter.Name=Охотник за Сокровищами (Пассивное) Fishing.SubSkill.TreasureHunter.Description=Ловля разных предметов Fishing.SubSkill.TreasureHunter.Stat=Ранг Охотника за Сокровищами: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Fishing.SubSkill.TreasureHunter.Stat.Extra=Шанс дропа: [[GRAY]]Обычный: [[YELLOW]]{0} [[GREEN]]Необычный: [[YELLOW]]{1}\n[[BLUE]]Редкий: [[YELLOW]]{2} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{3} [[GOLD]]Легендарный: [[YELLOW]]{4} [[AQUA]]Рекордный: [[YELLOW]]{5} +Fishing.SubSkill.TreasureHunter.Stat.Extra=Шанс дропа: [[GRAY]]Обычный: [[YELLOW]]{0} [[GREEN]]Необычный: [[YELLOW]]{1}\n[[BLUE]]Редкий: [[YELLOW]]{2} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{3} [[GOLD]]Легендарный: [[YELLOW]]{4} [[AQUA]]Пластинка: [[YELLOW]]{5} Fishing.SubSkill.MagicHunter.Name=Охотник За Магией Fishing.SubSkill.MagicHunter.Description=Находка Зачарованых Предметов Fishing.SubSkill.MagicHunter.Stat=Охотник За Магией Шанс From 62ce98c8a5e5beeb8770d4f93505246c9fc83871 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 29 Jul 2019 17:23:21 +0100 Subject: [PATCH 15/89] validate that mcnotify isn't being ran by the console --- .../java/com/gmail/nossr50/commands/McnotifyCommand.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/commands/McnotifyCommand.java b/src/main/java/com/gmail/nossr50/commands/McnotifyCommand.java index 08b4e59f2..ac90ce9ab 100644 --- a/src/main/java/com/gmail/nossr50/commands/McnotifyCommand.java +++ b/src/main/java/com/gmail/nossr50/commands/McnotifyCommand.java @@ -2,6 +2,7 @@ package com.gmail.nossr50.commands; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.locale.LocaleLoader; +import com.gmail.nossr50.util.commands.CommandUtils; import com.gmail.nossr50.util.player.UserManager; import com.google.common.collect.ImmutableList; import org.bukkit.command.Command; @@ -14,6 +15,10 @@ import java.util.List; public class McnotifyCommand implements TabExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + if (CommandUtils.noConsoleUsage(sender)) { + return true; + } + switch (args.length) { case 0: McMMOPlayer mcMMOPlayer = UserManager.getPlayer((Player) sender); From e4d980b135772a7588c2c7c15c65e12f454f7dd8 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 29 Jul 2019 17:41:57 +0100 Subject: [PATCH 16/89] Fixed some concurrency concerns around BleedTasks --- Changelog.txt | 4 ++++ .../java/com/gmail/nossr50/listeners/EntityListener.java | 2 -- .../com/gmail/nossr50/runnables/skills/BleedTimerTask.java | 6 ++++++ .../java/com/gmail/nossr50/util/skills/CombatUtils.java | 1 + 4 files changed, 11 insertions(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index b86d940cc..4999d70fe 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ +Version 2.1.101 + mcnotify command now checks that it's being executed by a player + Fixed some concurrency concerns around BleedTasks + Version 2.1.100 Corrected some mistakes made in the updated Russian locale (thanks myfbone!) diff --git a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java index 101b5868d..1ee539eed 100644 --- a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java @@ -259,8 +259,6 @@ public class EntityListener implements Listener { if(defender.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() > 0) { - defender.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, plugin); - if(defender instanceof Player) { LivingEntity defLive = (LivingEntity) defender; diff --git a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java index 2290c241b..db524f03d 100644 --- a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java @@ -9,6 +9,8 @@ import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundType; + +import org.bukkit.Bukkit; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; @@ -171,6 +173,10 @@ public class BleedTimerTask extends BukkitRunnable { * @param ticks Number of bleeding ticks */ public static void add(LivingEntity entity, LivingEntity attacker, int ticks, int bleedRank, int toolTier) { + if (!Bukkit.isPrimaryThread()) { + throw new IllegalStateException("Cannot add bleed task async!"); + } + if(toolTier < 4) ticks = Math.max(1, (ticks / 3)); diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 06583d8fc..d1c25da54 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -552,6 +552,7 @@ public final class CombatUtils { target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); target.damage(damage, attacker); + target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); // //IFrame storage //// int noDamageTicks = target.getNoDamageTicks(); From 8af3f41f126edd3d1f85c83e7f5b4c8255c8e571 Mon Sep 17 00:00:00 2001 From: myfbone Date: Tue, 30 Jul 2019 02:36:01 +0300 Subject: [PATCH 17/89] =?UTF-8?q?=D0=A1=D1=82=D1=80=D0=B5=D0=BB=D1=8C?= =?UTF-8?q?=D0=B1=D0=B0=20(shooting)=20was=20renamed=20to=20=D0=9B=D1=83?= =?UTF-8?q?=D0=BA=D0=B8=20(bows)=20to=20reflect=20that=20this=20skill=20is?= =?UTF-8?q?=20about=20bows,=20but=20not=20about=20tridens=20and=20crossbow?= =?UTF-8?q?s?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/main/resources/locale/locale_ru.properties | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index d509e1c9f..9bb4b0146 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -19,7 +19,7 @@ JSON.JWrapper.Perks.Lucky={0}% Улучшенный Шанс JSON.Hover.Tips=Подсказки JSON.Acrobatics=Акробатика JSON.Alchemy=Алхимия -JSON.Archery=Стрельба +JSON.Archery=Луки JSON.Axes=Топоры JSON.Excavation=Раскопки JSON.Fishing=Рыболовство @@ -106,9 +106,9 @@ Archery.SubSkill.ArrowRetrieval.Stat=Шанс Возвращения Стрел Archery.SubSkill.ArcheryLimitBreak.Name=Стерльба Превосходно Archery.SubSkill.ArcheryLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. Archery.SubSkill.ArcheryLimitBreak.Stat=Превосходное Владение Макс. Урон -Archery.Listener=Стрельба: -Archery.SkillName=СТРЕЛЬБА -Archery.Skillup=Уровень навыка \"Стрельба\" увеличен на {0}. Всего ({1}) +Archery.Listener=Луки: +Archery.SkillName=ЛУКИ +Archery.Skillup=Уровень навыка \"Луки\" увеличен на {0}. Всего ({1}) #AXES Axes.Ability.Bonus.0=Мастер Топора Axes.Ability.Bonus.1= Наносит {0} Дополнительного Урона @@ -865,10 +865,10 @@ Guides.Alchemy.Section.4=[[DARK_AQUA]]Отвары 2 тира (ингридие Guides.Alchemy.Section.5=[[DARK_AQUA]]Отвары 4 тира (ингридиенты):\n[[YELLOW]]Яблоко (Зелье Доп. Здоровья)\n[[YELLOW]]Гнилая Плоть (Зелье Голода)\n\n[[DARK_AQUA]]Отвары 5 тира (ингридиенты):\n[[YELLOW]]Коричневый Гриб (Зелье Тошноты)\n[[YELLOW]]Чернильный Мешок (Зелье Ослепления) Guides.Alchemy.Section.6=[[DARK_AQUA]]Отвары 6 тира (ингридиенты):\n[[YELLOW]]Высокая Трава (Зелье Насыщения)\n\n[[DARK_AQUA]]Отвары 7 тира (ингридиенты):\n[[YELLOW]]Ядовитые Картофель (Зелье Загнивания)\n\n[[DARK_AQUA]]Отвары 8 тира (ингридиенты):\n[[YELLOW]]Обычное Золотое Яблоко (Зелье Защиты) ##Archery -Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Стрельба:\n[[YELLOW]]Навык Стрельбы дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка Стрельбы,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. -Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка Стрельбы. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. +Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Луки:\n[[YELLOW]]Навык владения Луком дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка владения Луком,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. +Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка владения Луком. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. Guides.Archery.Section.2=[[DARK_AQUA]]Как работает умение Шокирование?\n[[YELLOW]]Вы имеете пассивный шанс шокировть других игроков,\n[[YELLOW]]стреляя в них. Шокирование вынуждает вашего оппонента \n[[YELLOW]]смотреть строго вверх на протяжении некоторого времени.\n[[YELLOW]]Шокирующий выстрел также наносит +4 урона. -Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка Стрельбы. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. +Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка владения Луком. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. ##Axes Guides.Axes.Section.0=[[DARK_AQUA]]О навыке Топоры:\n[[YELLOW]]С этим навыком вы сможете использовать свой топор не только\n[[YELLOW]]для рубки леса! Вы также можете кромсать мобов\n[[YELLOW]]и игроков для получения опыта, наносить им смертельные\n[[YELLOW]]критические повреждения и отбрасывать от себя.\n[[YELLOW]]Также ваш топор становится инструментом для быстрого и\n[[YELLOW]]легкого разрушения брони противников.\n[[YELLOW]]Чем выше ваш уровень навыка, тем быстрее разрушается броня.\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вы должны топором \n[[YELLOW]]наносить повреждения мобам или другим игрокам. Guides.Axes.Section.1=[[DARK_AQUA]]Как работает умение Раскалыватель Черепов?\n[[YELLOW]]Это умение позволяет вам наносить удар по области. После этого удара\n[[YELLOW]]все в области получат половину урона, нанесенного вами главной цели,\n[[YELLOW]]так что это хороший способ быстро уничтожать скопления мобов. @@ -965,7 +965,7 @@ Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Посмотреть данны Overhaul.Levelup=[[BOLD]]{0} увеличен до [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. Overhaul.Name.Acrobatics=Акробатика Overhaul.Name.Alchemy=Алхимия -Overhaul.Name.Archery=Стрельба +Overhaul.Name.Archery=Луки Overhaul.Name.Axes=Топоры Overhaul.Name.Excavation=Раскопки Overhaul.Name.Fishing=Рыболовство @@ -984,7 +984,7 @@ XPBar.Template={0} XPBar.Template.EarlyGameBoost=[[GOLD]]Изучение новой способности... XPBar.Acrobatics=Акробатика ур.[[GOLD]]{0} XPBar.Alchemy=Алхимия ур..[[GOLD]]{0} -XPBar.Archery=Стрельба ур.[[GOLD]]{0} +XPBar.Archery=Луки ур.[[GOLD]]{0} XPBar.Axes=Топоры ур.[[GOLD]]{0} XPBar.Excavation=Раскопки ур.[[GOLD]]{0} XPBar.Fishing=Рыболовство ур.[[GOLD]]{0} From 3a1f29761843f9f710f39bb540f2c8f33eec035e Mon Sep 17 00:00:00 2001 From: myfbone Date: Tue, 30 Jul 2019 02:37:58 +0300 Subject: [PATCH 18/89] new available version message now points to spigot instead of bukkit --- src/main/resources/locale/locale_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 9bb4b0146..c1258b221 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1130,7 +1130,7 @@ Commands.Description.xplock=Заблокировать Панель Опыта m Commands.Description.xprate=Изменить скорость получения опыта mcMMO #UPDATE CHECKER UpdateChecker.Outdated=Вы используете устаревшую версию mcMMO! -UpdateChecker.NewAvailable=Есть новая версия, доступная на BukkitDev. +UpdateChecker.NewAvailable=Есть новая версия, доступная на Spigot. #SCOREBOARD HEADERS Scoreboard.Header.PlayerStats=[[YELLOW]]Статистика mcMMO Scoreboard.Header.PlayerCooldowns=[[YELLOW]]Кулдауны mcMMO From ad9fa2dd9feb32b717f74c542dc2a0ede5e7ea76 Mon Sep 17 00:00:00 2001 From: myfbone Date: Thu, 1 Aug 2019 14:51:14 +0300 Subject: [PATCH 19/89] Add some missing translations --- src/main/resources/locale/locale_ru.properties | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index c1258b221..727d0b6f6 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -950,8 +950,12 @@ Guides.Woodcutting.Section.2=[[DARK_AQUA]]Как работает умение Guides.Woodcutting.Section.3=[[DARK_AQUA]]Как работает умение Двойной Дроп?\n[[YELLOW]]Это пассивное умение дает шанс выпадения\n[[YELLOW]]дополнительного блока древесины при рубке. Effects.Effects=ЭФФЕКТЫ +Effects.SubSkills.Overhaul=Способности Effects.Child=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} +Effects.Child.Overhaul=[[DARK_AQUA]]НАСЛЕДСТВЕННЫЙ УР.[[YELLOW]] {0}[[DARK_AQUA]]: {1} +Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]УР.[[YELLOW]]{1}[[GOLD]]) Effects.Level=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} [[DARK_AQUA]]ОПЫТ[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Level.Overhaul=[[GOLD]]УРОВЕНЬ: [[YELLOW]]{0} [[DARK_AQUA]]ОПЫТА[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Parent=[[GOLD]]{0} - Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} Commands.Stats.Self.Overhaul=Статистика From ac29c51d6ecba088c0cc0846959b061a0cfe739b Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 29 Jul 2019 18:41:28 +0100 Subject: [PATCH 20/89] Fixed an NPE that may occur with random chances on a player without loaded data Also correct changelog version --- Changelog.txt | 7 +++---- .../nossr50/util/random/RandomChanceSkill.java | 17 +++++++++++------ 2 files changed, 14 insertions(+), 10 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 4999d70fe..9ba45b09f 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,9 +1,8 @@ -Version 2.1.101 - mcnotify command now checks that it's being executed by a player - Fixed some concurrency concerns around BleedTasks - Version 2.1.100 Corrected some mistakes made in the updated Russian locale (thanks myfbone!) + mcnotify command now checks that it's being executed by a player + Fixed some concurrency concerns around BleedTasks + Fixed an NPE that may occur with random chances on a player without loaded data Version 2.1.99 MASSIVE update to the Russian locale (ru) credit to myfbone diff --git a/src/main/java/com/gmail/nossr50/util/random/RandomChanceSkill.java b/src/main/java/com/gmail/nossr50/util/random/RandomChanceSkill.java index 3502e84bc..0bf2cd32a 100644 --- a/src/main/java/com/gmail/nossr50/util/random/RandomChanceSkill.java +++ b/src/main/java/com/gmail/nossr50/util/random/RandomChanceSkill.java @@ -1,6 +1,7 @@ package com.gmail.nossr50.util.random; import com.gmail.nossr50.config.AdvancedConfig; +import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.util.Permissions; @@ -21,10 +22,12 @@ public class RandomChanceSkill implements RandomChanceExecution { this.subSkillType = subSkillType; this.probabilityCap = RandomChanceUtil.LINEAR_CURVE_VAR; - if(player != null) - this.skillLevel = UserManager.getPlayer(player).getSkillLevel(primarySkillType); - else + final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); + if (player != null && mcMMOPlayer != null) { + this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType); + } else { this.skillLevel = 0; + } if(player != null) isLucky = Permissions.lucky(player, primarySkillType); @@ -42,10 +45,12 @@ public class RandomChanceSkill implements RandomChanceExecution { this.primarySkillType = subSkillType.getParentSkill(); this.subSkillType = subSkillType; - if(player != null) - this.skillLevel = UserManager.getPlayer(player).getSkillLevel(primarySkillType); - else + final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); + if (player != null && mcMMOPlayer != null) { + this.skillLevel = mcMMOPlayer.getSkillLevel(primarySkillType); + } else { this.skillLevel = 0; + } if(player != null) isLucky = Permissions.lucky(player, primarySkillType); From 4735b2ff8f608e47ddbe1fc9c878075422ca29cc Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Fri, 2 Aug 2019 16:02:07 +0100 Subject: [PATCH 21/89] Use the full GPLv3 license file --- LICENSE | 894 ++++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 611 insertions(+), 283 deletions(-) diff --git a/LICENSE b/LICENSE index 1e8070823..f288702d2 100644 --- a/LICENSE +++ b/LICENSE @@ -1,346 +1,674 @@ -TERMS AND CONDITIONS -0. 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Therefore, by modifying or propagating a + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. 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But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. 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Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. 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If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so. -10. Automatic Licensing of Downstream Recipients. -Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, -modify and propagate that work, subject to this License. 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If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published by the Free Software Foundation. -If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, -that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the -Program. + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. -Later license versions may give you additional or different permissions. However, no additional obligations are imposed -on any author or copyright holder as a result of your choosing to follow a later version. + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. -15. Disclaimer of Warranty. -THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING -THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR -IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. -THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU -ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + 15. Disclaimer of Warranty. -16. 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EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. -17. Interpretation of Sections 15 and 16. -If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to -their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil -liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program -in return for a fee. \ No newline at end of file + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. From 3b8fee51343ed3e0aa731c0818130c09ac8a3c17 Mon Sep 17 00:00:00 2001 From: myfbone Date: Sat, 3 Aug 2019 08:10:31 +0300 Subject: [PATCH 22/89] Some color corrections and added missing translation --- src/main/resources/locale/locale_ru.properties | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 727d0b6f6..8b4a2aa0f 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -567,7 +567,7 @@ Commands.Ability.On=Возможность использовать умения Commands.Ability.Toggle=Возможность использовать умения вкл./откл. для [[YELLOW]]{0} Commands.AdminChat.Off=Режим чата только между админами [[RED]]отключен Commands.AdminChat.On=Режим чата только между админами [[RED]]включен -Commands.AdminToggle=- Вкл./откл. режим чата только между админами +Commands.AdminToggle=[[GREEN]]- Вкл./откл. режим чата только между админами Commands.Chat.Console=*Консоль* Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Кулдауны Умений mcMMO[[GOLD]] =-- Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} секунд осталось @@ -653,11 +653,11 @@ Commands.Party.Kick=Вы выгнаны из группы {0}! Commands.Party.Leave=Вы покинули группу Commands.Party.Members.Header=-----[][[GREEN]]УЧАСТНИКИ[[RED]][]----- Commands.Party.None=Вы не в группе. -Commands.Party.Quit=- Покинуть текущую группу +Commands.Party.Quit=[[GREEN]]- Покинуть текущую группу Commands.Party.Teleport= [[RED]]- Телепортироваться к члену группы -Commands.Party.Toggle=- Вкл./откл. групповой чат -Commands.Party.1=- Создать новую группу -Commands.Party.2=- Присоедениться к группе игроков +Commands.Party.Toggle=[[GREEN]]- Вкл./откл. групповой чат +Commands.Party1=[[GREEN]]- Создать новую группу +Commands.Party2=[[GREEN]]- Присоедениться к группе игроков Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]СОЮЗ ГРУППЫ[[RED]][]----- Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]В СОЮЗЕ С: [[WHITE]]{1} Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]УЧАСТНИКИ СОЮЗА[[RED]][]----- @@ -682,7 +682,7 @@ Commands.PowerLevel.Capped=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} [ Commands.PowerLevel=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} Commands.Reset.All=[[GREEN]]Все ваши уровни навыков были сброшены успешно. Commands.Reset.Single=[[GREEN]]Ваш {0} уровень навыка был сброшен успешно. -Commands.Reset=Сброс уровня навыка до 0 +Commands.Reset=[[GREEN]]-Сброс уровня навыка до 0 Commands.Scoreboard.Clear=[[DARK_AQUA]]Таблица результатов mcMMO убрана. Commands.Scoreboard.NoBoard=Таблица результатов mcMMO не активна. Commands.Scoreboard.Keep=[[DARK_AQUA]]Таблица результатов mcMMO будет отображаться до тех пор пока вы не используете [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. @@ -697,8 +697,8 @@ Commands.Skill.Invalid=Это недействительное название Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Список Лидеров-- Commands.SkillInfo=- Посмотреть детальную информацию о навыке Commands.Stats.Self=ВАША СТАТИСТИКА -Commands.Stats=- Посмотреть Вашу mcMMO статистику -Commands.ToggleAbility=- Вкл./откл. возможность активировать умение с помощью правой кнопки мыши +Commands.Stats=[[GREEN]]- Посмотреть Вашу mcMMO статистику +Commands.ToggleAbility=[[GREEN]]- Вкл./откл. возможность активировать умение с помощью правой кнопки мыши Commands.Usage.0=Правильное использование /{0} Commands.Usage.1=Правильное использование /{0} {1} Commands.Usage.2=Правильное использование /{0} {1} {2} From 05e19b212299d6bf885da7c0833c7ff961d4a018 Mon Sep 17 00:00:00 2001 From: myfbone Date: Sat, 3 Aug 2019 08:25:57 +0300 Subject: [PATCH 23/89] Small correction of xp desc --- src/main/resources/locale/locale_ru.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 8b4a2aa0f..4ceda0ad0 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1046,7 +1046,7 @@ Stats.Header.Misc=[[GOLD]]-=РАЗНЫЕ НАВЫКИ=- Stats.Own.Stats=[[GREEN]][mcMMO] Статистика #PERKS Perks.XP.Name=Опыт -Perks.XP.Desc=Получаемый опыт умножается на {0}. +Perks.XP.Desc=Получаете буст опыта. Perks.Lucky.Name=Удача Perks.Lucky.Desc=Дает на 33.3% больше шансов активации навыков и умений {0}. Perks.Lucky.Desc.Login=Дает на 33.3% больше шансов активации определенных навыков и умений. From 11409c07c03746be8064d2c420e4d348c656d86a Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 5 Aug 2019 10:39:33 -0400 Subject: [PATCH 24/89] Fixed a bug with herbalism double drops --- Changelog.txt | 4 +++- .../skills/herbalism/HerbalismManager.java | 22 ++++++++++++++++--- 2 files changed, 22 insertions(+), 4 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 9ba45b09f..04d95de99 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,7 @@ Version 2.1.100 - Corrected some mistakes made in the updated Russian locale (thanks myfbone!) + Updated Russian locale (thanks myfbone!) + Fixed a bug where plants could double drop when the skill was not yet unlocked + Fixed a bug where plants ALWAYS double dropped mcnotify command now checks that it's being executed by a player Fixed some concurrency concerns around BleedTasks Fixed an NPE that may occur with random chances on a player without loaded data diff --git a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java index 234b20395..73b5f9877 100644 --- a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java +++ b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java @@ -19,6 +19,7 @@ import com.gmail.nossr50.runnables.skills.HerbalismBlockUpdaterTask; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; +import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.random.RandomChanceSkillStatic; import com.gmail.nossr50.util.random.RandomChanceUtil; import com.gmail.nossr50.util.skills.RankUtils; @@ -164,7 +165,7 @@ public class HerbalismManager extends SkillManager { * Mark blocks for double drops * Be aware of the hacky interactions we are doing with Chorus Plants */ - checkDoubleDropsOnBrokenPlants(brokenPlants); + checkDoubleDropsOnBrokenPlants(blockBreakEvent.getPlayer(), brokenPlants); //It would take an expensive algorithm to predict which parts of a Chorus Tree will break as a result of root break //So this hacky method is used instead @@ -212,7 +213,20 @@ public class HerbalismManager extends SkillManager { } } - public void checkDoubleDropsOnBrokenPlants(Collection brokenPlants) { + /** + * Check for double drops on a collection of broken blocks + * If a double drop has occurred, it will be marked here for bonus drops + * @param player player who broke the blocks + * @param brokenPlants the collection of broken plants + */ + public void checkDoubleDropsOnBrokenPlants(Player player, Collection brokenPlants) { + + //Only proceed if skill unlocked and permission enabled + if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.HERBALISM_DOUBLE_DROPS) + || !Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_DOUBLE_DROPS)) { + return; + } + for(Block brokenPlant : brokenPlants) { BlockState brokenPlantState = brokenPlant.getState(); BlockData plantData = brokenPlantState.getBlockData(); @@ -233,7 +247,9 @@ public class HerbalismManager extends SkillManager { Ageable ageable = (Ageable) plantData; if(isAgeableMature(ageable) || isBizarreAgeable(plantData)) { - markForBonusDrops(brokenPlantState); + if(checkDoubleDrop(brokenPlantState)) { + markForBonusDrops(brokenPlantState); + } } } else if(checkDoubleDrop(brokenPlantState)) { //Add metadata to mark this block for double or triple drops From 7853efc63d93a5afc606d0c30e89157cedc7d282 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 5 Aug 2019 10:43:05 -0400 Subject: [PATCH 25/89] 2.1.100 --- Changelog.txt | 2 +- pom.xml | 2 +- .../java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java | 1 - .../com/gmail/nossr50/skills/herbalism/HerbalismManager.java | 1 - 4 files changed, 2 insertions(+), 4 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 04d95de99..c656b0ae4 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,10 +1,10 @@ Version 2.1.100 - Updated Russian locale (thanks myfbone!) Fixed a bug where plants could double drop when the skill was not yet unlocked Fixed a bug where plants ALWAYS double dropped mcnotify command now checks that it's being executed by a player Fixed some concurrency concerns around BleedTasks Fixed an NPE that may occur with random chances on a player without loaded data + Updated Russian locale (thanks myfbone!) Version 2.1.99 MASSIVE update to the Russian locale (ru) credit to myfbone diff --git a/pom.xml b/pom.xml index d9210a9cf..7fa65d1b7 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.100-SNAPSHOT + 2.1.100 mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java index db524f03d..dba70eecf 100644 --- a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java @@ -9,7 +9,6 @@ import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundType; - import org.bukkit.Bukkit; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; diff --git a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java index 73b5f9877..18547bd99 100644 --- a/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java +++ b/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java @@ -19,7 +19,6 @@ import com.gmail.nossr50.runnables.skills.HerbalismBlockUpdaterTask; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.NotificationManager; -import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.random.RandomChanceSkillStatic; import com.gmail.nossr50.util.random.RandomChanceUtil; import com.gmail.nossr50.util.skills.RankUtils; From dda894dd9a5cfbf1ce6ad013a962623c92fc6492 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 5 Aug 2019 10:46:26 -0400 Subject: [PATCH 26/89] dev mode --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 7fa65d1b7..9e5d20cf1 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.100 + 2.1.101-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 84cb40521b1de7621c13eca928c832afb7650826 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Tue, 6 Aug 2019 00:52:19 +0100 Subject: [PATCH 27/89] Don't unmark herbalism blocks early (Fixes #4015) --- src/main/java/com/gmail/nossr50/listeners/BlockListener.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/listeners/BlockListener.java b/src/main/java/com/gmail/nossr50/listeners/BlockListener.java index cd9cc12fd..2a405eb62 100644 --- a/src/main/java/com/gmail/nossr50/listeners/BlockListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/BlockListener.java @@ -353,6 +353,11 @@ public class BlockListener implements Listener { if (PrimarySkillType.HERBALISM.getPermissions(player)) { herbalismManager.processHerbalismBlockBreakEvent(event); } + /* + * We return here so that we don't unmark any affected blocks + * due to special checks managing this on their own: + */ + return; } /* MINING */ From 87ff69d5c484f1fdd70c588d8beb099f4ce036b4 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 7 Aug 2019 15:30:48 -0700 Subject: [PATCH 28/89] Add fix to changelog --- Changelog.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Changelog.txt b/Changelog.txt index c656b0ae4..e382ac2a7 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.101 + Fixed an exploit where chorus plants could be used to gain automatic XP + Version 2.1.100 Fixed a bug where plants could double drop when the skill was not yet unlocked Fixed a bug where plants ALWAYS double dropped From 4246f59d44bf263b349e1ddec9a4a6dcee7324d4 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 9 Aug 2019 17:18:26 -0400 Subject: [PATCH 29/89] 2.1.101 --- Changelog.txt | 1 + pom.xml | 2 +- .../java/com/gmail/nossr50/util/MaterialMapStore.java | 8 ++++++++ 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index e382ac2a7..2eb5ae658 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,6 @@ Version 2.1.101 Fixed an exploit where chorus plants could be used to gain automatic XP + Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying Version 2.1.100 Fixed a bug where plants could double drop when the skill was not yet unlocked diff --git a/pom.xml b/pom.xml index 9e5d20cf1..21ef3c13d 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.101-SNAPSHOT + 2.1.101 mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java index 9ae5d9cf7..8534a6bf4 100644 --- a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java +++ b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java @@ -299,6 +299,14 @@ public class MaterialMapStore { abilityBlackList.add("shulker_box"); abilityBlackList.add("wall_sign"); //1.13 and lower? abilityBlackList.add("sign"); //1.13 and lower? + abilityBlackList.add("cartography_table"); + abilityBlackList.add("grindstone"); + abilityBlackList.add("lectern"); + abilityBlackList.add("loom"); + abilityBlackList.add("scaffolding"); + abilityBlackList.add("smoker"); + abilityBlackList.add("stonecutter"); + abilityBlackList.add("sweet_berry_bush"); } private void fillToolBlackList() From 296c2e99f776e435affdfed3a5bc85db87a62721 Mon Sep 17 00:00:00 2001 From: SNAKE0053 <6961187+snake0053@users.noreply.github.com> Date: Mon, 12 Aug 2019 02:35:23 +0900 Subject: [PATCH 30/89] Update locale_ja_JP.properties --- .../resources/locale/locale_ja_JP.properties | 46 +++++++++++++++---- 1 file changed, 37 insertions(+), 9 deletions(-) diff --git a/src/main/resources/locale/locale_ja_JP.properties b/src/main/resources/locale/locale_ja_JP.properties index aed00e575..cce99c5be 100644 --- a/src/main/resources/locale/locale_ja_JP.properties +++ b/src/main/resources/locale/locale_ja_JP.properties @@ -49,6 +49,8 @@ JSON.Acrobatics.Roll.Interaction.Activated=\u30c6\u30b9\u30c8 [[RED]]\u53d7\u305 JSON.Acrobatics.SubSkill.Roll.Details.Tips=\u843d\u4e0b\u4e2d\u306b\u30b9\u30cb\u30fc\u30af\u3059\u308b\u3068\u3001\u6700\u59272\u500d\u306e\u30c0\u30e1\u30fc\u30b8\u3092\u9632\u3050\u3053\u3068\u304c\u3067\u304d\u307e\u3059\uff01 Anvil.SingleItemStack=[[RED]]\u30b9\u30bf\u30c3\u30af\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u307e\u305f\u306f\u4fee\u5fa9\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3002\u6700\u521d\u306b\u30b9\u30bf\u30c3\u30af\u3092\u5206\u5272\u3057\u3066\u304f\u3060\u3055\u3044\u3002 +mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} + # BEGIN STYLING Ability.Generic.Refresh=[[GREEN]]**\u30a2\u30d3\u30ea\u30c6\u30a3 \u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\uff01** Ability.Generic.Template.Lock=[[GRAY]]{0} @@ -126,7 +128,7 @@ Acrobatics.SubSkill.GracefulRoll.Description=\u53d7\u3051\u8eab\u306e\u4e8c\u500 Acrobatics.SubSkill.Dodge.Name=\u8eb1\u3059 Acrobatics.SubSkill.Dodge.Description=\u653b\u6483\u3067\u53d7\u3051\u308b\u30c0\u30e1\u30fc\u30b8\u3092\u534a\u6e1b\u3059\u308b\u3002 Acrobatics.SubSkill.Dodge.Stat=\u8eb1\u3059 \u78ba\u7387 -Acrobatics.Listener=A\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af: +Acrobatics.Listener=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af: Acrobatics.Roll.Text=[[ITALIC]]**\u53d7\u3051\u8eab\u3092\u3057\u305f** Acrobatics.SkillName=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af @@ -153,8 +155,8 @@ Archery.SubSkill.ArrowRetrieval.Name=\u77e2\u306e\u56de\u53ce Archery.SubSkill.ArrowRetrieval.Description=\u6b7b\u4f53\u304b\u3089\u77e2\u3092\u78ba\u7387\u3067\u56de\u53ce\u3059\u308b\u3002 Archery.SubSkill.ArrowRetrieval.Stat=\u77e2\u306e\u56de\u53ce \u78ba\u7387 Archery.SubSkill.ArcheryLimitBreak.Name=\u9650\u754c\u7a81\u7834 -Archery.SubSkill.ArcheryLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002 -Archery.SubSkill.ArcheryLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 +Archery.SubSkill.ArcheryLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 +Archery.SubSkill.ArcheryLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u6700\u5927\u30c0\u30e1\u30fc\u30b8 Archery.Listener=\u5f13: Archery.SkillName=\u5f13 @@ -181,7 +183,7 @@ Axes.SubSkill.CriticalStrikes.Stat=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30b9\u3 Axes.SubSkill.AxeMastery.Name=\u65a7 \u7df4\u5ea6 Axes.SubSkill.AxeMastery.Description=\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 Axes.SubSkill.AxesLimitBreak.Name=\u65a7 \u9650\u754c\u7a81\u7834 -Axes.SubSkill.AxesLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002 +Axes.SubSkill.AxesLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 Axes.SubSkill.AxesLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 Axes.SubSkill.ArmorImpact.Name=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 Axes.SubSkill.ArmorImpact.Description=\u9632\u5177\u3092\u7c89\u7815\u3059\u308b\u5a01\u529b\u3067\u653b\u6483\u3059\u308b\u3002 @@ -202,8 +204,6 @@ Excavation.SubSkill.GigaDrillBreaker.Name=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u Excavation.SubSkill.GigaDrillBreaker.Description=3x \u30c9\u30ed\u30c3\u30d7\u7387, 3x EXP, +\u30b9\u30d4\u30fc\u30c9 Excavation.SubSkill.GigaDrillBreaker.Stat=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u671f\u9593 Excavation.SubSkill.Archaeology.Name=\u8003\u53e4\u5b66 -Excavation.SubSkill.Archaeology.Description=\u571f\u5730\u306b\u96a0\u308c\u305f\u7269\u3092\u6398\u308a\u51fa\u3059\uff01 -Excavation.SubSkill.Archaeology.Name=\u8003\u53e4\u5b66 Excavation.SubSkill.Archaeology.Description=\u5b9d\u3092\u767a\u6398\u3057\u3088\u3046\uff01\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c\u9ad8\u3044\u3068\u3001\u5b9d\u3092\u898b\u3064\u3051\u305f\u3068\u304d\u306b\u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u3092\u898b\u3064\u3051\u308b\u53ef\u80fd\u6027\u304c\u9ad8\u304f\u306a\u308a\u307e\u3059\u3002 Excavation.SubSkill.Archaeology.Stat=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u767a\u898b\u78ba\u7387 Excavation.SubSkill.Archaeology.Stat.Extra=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u91cf @@ -419,7 +419,7 @@ Swords.SubSkill.Stab.Name=\u30b9\u30bf\u30d6 Swords.SubSkill.Stab.Description=\u653b\u6483\u306b\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 Swords.SubSkill.Stab.Stat=\u30b9\u30bf\u30d6 \u30c0\u30e1\u30fc\u30b8 Swords.SubSkill.SwordsLimitBreak.Name=\u5263 \u9650\u754c\u7a81\u7834 -Swords.SubSkill.SwordsLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002 +Swords.SubSkill.SwordsLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 Swords.SubSkill.SwordsLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 Swords.SubSkill.Rupture.Stat=\u7834\u88c2 \u78ba\u7387 Swords.SubSkill.Rupture.Stat.Extra=\u7834\u88c2: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] @@ -500,7 +500,7 @@ Unarmed.SubSkill.Disarm.Name=\u6b66\u88c5\u89e3\u9664 Unarmed.SubSkill.Disarm.Description=\u6575\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30c9\u30ed\u30c3\u30d7\u3055\u305b\u308b\u3002 Unarmed.SubSkill.Disarm.Stat=\u6b66\u88c5\u89e3\u9664 \u78ba\u7387 Unarmed.SubSkill.UnarmedLimitBreak.Name=\u7d20\u624b \u9650\u754c\u7a81\u7834 -Unarmed.SubSkill.UnarmedLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002 +Unarmed.SubSkill.UnarmedLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 Unarmed.SubSkill.UnarmedLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 Unarmed.SubSkill.IronArmStyle.Name=\u9244\u8155\u30b9\u30bf\u30a4\u30eb Unarmed.SubSkill.IronArmStyle.Description=\u6642\u9593\u3092\u304b\u3051\u3066\u7d20\u624b\u3092\u56fa\u3081\u308b\u3002 @@ -561,6 +561,8 @@ Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. #COMMANDS ##generic +mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u3064\u3044\u3066:,[[GOLD]]mcMMO\u306f2011\u5e742\u6708\u306b[[BLUE]]nossr50[[GOLD]]\u306b\u3088\u3063\u3066\u958b\u59cb\u3055\u308c\u305f[[RED]]\u30aa\u30fc\u30d7\u30f3\u30bd\u30fc\u30b9\u306e[[GOLD]]RPG mod\u3067\u3059\u3002,\u76ee\u6a19\u306f\u9ad8\u54c1\u8cea\u306eRPG\u4f53\u9a13\u3092\u63d0\u4f9b\u3059\u308b\u3053\u3068\u3067\u3059\u3002,[[DARK_AQUA]]\u30d2\u30f3\u30c8:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b3\u30de\u30f3\u30c9\u3092\u8868\u793a\u3057\u307e\u3059,[[GOLD]] - [[RED]]/\u30b9\u30ad\u30eb\u540d[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b9\u30ad\u30eb\u306e\u8a73\u7d30\u60c5\u5831\u3092\u8868\u793a\u3057\u307e\u3059,[[DARK_AQUA]]\u958b\u767a\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u4f5c\u8005 & \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u30ea\u30fc\u30c0\u30fc),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]kashike [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic \u30e1\u30f3\u30c6\u30ca\u30fc) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]\u5143\u958b\u767a\u8005: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u30d1\u30ef\u30fc\u30ec\u30d9\u30eb [[YELLOW]]\u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9-- Commands.PowerLevel.Capped=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} [[DARK_RED]]\u6700\u5927\u30ec\u30d9\u30eb: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} @@ -792,6 +794,13 @@ Item.ChimaeraWing.Fail=[[RED]]**\u30ad\u30e1\u30e9\u306e\u7ffc \u5931\u6557\uff0 Item.ChimaeraWing.Pass=**\u30ad\u30e1\u30e9\u306e\u7ffc** Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7ffc Item.ChimaeraWing.Lore=[[GRAY]]\u3042\u306a\u305f\u3092\u30d9\u30c3\u30c9\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3059\u3002 +Item.ChimaeraWing.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 +Item.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 +Item.Generic.Wait=\u518d\u3073\u4f7f\u7528\u3059\u308b\u524d\u306b\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\uff01[[YELLOW]]({0}\u79d2) +Item.Injured.Wait=\u6700\u8fd1\u8ca0\u50b7\u3057\u305f\u305f\u3081\u3001\u4f7f\u7528\u307e\u3067\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002[[YELLOW]]({0}\u79d2) +Item.FluxPickaxe.Name=\u30d5\u30e9\u30c3\u30af\u30b9\u30c4\u30eb\u30cf\u30b7 +Item.FluxPickaxe.Lore.1=[[GRAY]]\u9271\u77f3\u304c\u88fd\u932c\u3055\u308c\u3066\u30c9\u30ed\u30c3\u30d7\u3059\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\u3002 +Item.FluxPickaxe.Lore.2=[[GRAY]]\u88fd\u932c\u30ec\u30d9\u30eb {0}+ \u304c\u5fc5\u8981 #TELEPORTATION Teleport.Commencing=[[GOLD]]({0})[[GREY]]\u79d2\u3067\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u958b\u59cb\u3057\u3066\u307e\u3059\u3002\u3057\u3070\u3089\u304f\u304a\u5f85\u3061\u304f\u3060\u3055\u3044... @@ -820,9 +829,28 @@ Stats.Own.Stats=[[GREEN]][mcMMO] \u7d71\u8a08 #PERKS Perks.XP.Name=\u7d4c\u9a13 Perks.XP.Desc=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u306e\u30d6\u30fc\u30b9\u30c8XP\u3092\u53d7\u3051\u53d6\u308b\u3002 -Perks.Lucky.Name=\u30e9\u30c3\u30af +Perks.Lucky.Name=\u30e9\u30c3\u30ad\u30fc Perks.Lucky.Desc={0}\u306e\u30b9\u30ad\u30eb\u3068\u80fd\u529b\u306b\u300133.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u307e\u3059\u3002 Perks.Lucky.Desc.Login=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u3084\u80fd\u529b\u306b33.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u308b\u3002 +Perks.Lucky.Bonus=[[GOLD]] ({0} \u30e9\u30c3\u30ad\u30fc\u30d1\u30fc\u30af) +Perks.Cooldowns.Name=\u65e9\u3044\u56de\u5fa9 +Perks.Cooldowns.Desc=\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092{0}\u77ed\u7e2e\u3057\u307e\u3059\u3002 +Perks.ActivationTime.Name=\u8010\u4e45 +Perks.ActivationTime.Desc=\u80fd\u529b\u306e\u6709\u52b9\u6642\u9593\u3092{0}\u79d2\u5897\u3084\u3057\u307e\u3059\u3002 +Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u79d2 \u8010\u4e45\u30d1\u30fc\u30af) + +#HARDCORE +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u7121\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u6709\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Hardcore.DeathStatLoss.Name=\u30b9\u30ad\u30eb \u30c7\u30b9\u30da\u30ca\u30eb\u30c6\u30a3 +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u6b7b\u4ea1\u306b\u3088\u308a[[BLUE]]{0}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u5931\u3044\u307e\u3057\u305f\u3002 +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +Hardcore.Vampirism.Name=\u5438\u8840\u9b3c +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u306f\u77e5\u8b58\u304c\u672a\u719f\u3067\u3057\u305f\u3002 +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[YELLOW]]{1}\u304b\u3089[[BLUE]]{0}[[DARK_AQUA]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\u3002 +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u306f\u3042\u306a\u305f\u304b\u3089\u77e5\u8b58\u3092\u76d7\u3080\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\uff01 +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u306f\u3042\u306a\u305f\u304b\u3089[[BLUE]]{1}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\uff01 +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 #MOTD MOTD.Donate=[[DARK_AQUA]]\u5bc4\u4ed8\u60c5\u5831: From bb7989449e22a2c45faff78986fd60e1207c0777 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 12 Aug 2019 02:31:46 +0100 Subject: [PATCH 31/89] Do not allow additions of timer tasks while iterating Follow up on: https://github.com/mcMMO-Dev/mcMMO/commit/e4d980b135772a7588c2c7c15c65e12f454f7dd8 Should help debug #4019 (and let us know when this actually occurs) --- .../com/gmail/nossr50/runnables/skills/BleedTimerTask.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java index dba70eecf..3fa01dd57 100644 --- a/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/skills/BleedTimerTask.java @@ -22,9 +22,11 @@ import java.util.Map.Entry; public class BleedTimerTask extends BukkitRunnable { private static Map bleedList = new HashMap(); + private static boolean isIterating = false; @Override public void run() { + isIterating = true; Iterator> bleedIterator = bleedList.entrySet().iterator(); while (bleedIterator.hasNext()) { @@ -136,6 +138,7 @@ public class BleedTimerTask extends BukkitRunnable { // Bukkit.broadcastMessage(debugMessage); } + isIterating = false; } public static BleedContainer copyContainer(BleedContainer container) @@ -176,6 +179,8 @@ public class BleedTimerTask extends BukkitRunnable { throw new IllegalStateException("Cannot add bleed task async!"); } + if (isIterating) throw new IllegalStateException("Cannot add task while iterating timers!"); + if(toolTier < 4) ticks = Math.max(1, (ticks / 3)); From dbecd289b2a986b2dfa0d0c7b678a8cca1e912f8 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 12 Aug 2019 03:54:07 +0100 Subject: [PATCH 32/89] Check configuration for fishing spam prevention (#4010) --- src/main/java/com/gmail/nossr50/listeners/PlayerListener.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java index ffdaf4731..43cb0753c 100644 --- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java @@ -718,7 +718,8 @@ public class PlayerListener implements Listener { //Spam Fishing Detection if(event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.RIGHT_CLICK_AIR) { - if(heldItem.getType() == Material.FISHING_ROD || player.getInventory().getItemInOffHand().getType() == Material.FISHING_ROD) + if(ExperienceConfig.getInstance().isFishingExploitingPrevented() + && (heldItem.getType() == Material.FISHING_ROD || player.getInventory().getItemInOffHand().getType() == Material.FISHING_ROD)) { if(player.isInsideVehicle() && (player.getVehicle() instanceof Minecart || player.getVehicle() instanceof PoweredMinecart)) { From 1221069854dddbabd4c00185856588f4da654f60 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sun, 11 Aug 2019 23:58:13 -0400 Subject: [PATCH 33/89] Dev mode --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 21ef3c13d..a00f76cfc 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.101 + 2.1.102-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 665a31fc8506e6b04a99d727a1b76ddd767933a4 Mon Sep 17 00:00:00 2001 From: Robert Chapton Date: Mon, 19 Aug 2019 14:49:21 -0700 Subject: [PATCH 34/89] Players moving to a blacklisted world will have scoreboards removed --- Changelog.txt | 3 +++ .../com/gmail/nossr50/listeners/PlayerListener.java | 11 ++++++++++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 2eb5ae658..9547a5df7 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.102 + Scoreboards will now be removed from players who teleport to a blacklisted world + Version 2.1.101 Fixed an exploit where chorus plants could be used to gain automatic XP Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java index 43cb0753c..bd1c3ddfa 100644 --- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java @@ -27,6 +27,7 @@ import com.gmail.nossr50.skills.salvage.SalvageManager; import com.gmail.nossr50.skills.taming.TamingManager; import com.gmail.nossr50.util.*; import com.gmail.nossr50.util.player.UserManager; +import com.gmail.nossr50.util.scoreboards.ScoreboardManager; import com.gmail.nossr50.util.skills.RankUtils; import com.gmail.nossr50.util.skills.SkillUtils; import com.gmail.nossr50.util.sounds.SoundManager; @@ -69,8 +70,16 @@ public class PlayerListener implements Listener { @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerTeleport(PlayerTeleportEvent event) { /* WORLD BLACKLIST CHECK */ - if(WorldBlacklist.isWorldBlacklisted(event.getPlayer().getWorld())) + if(WorldBlacklist.isWorldBlacklisted(event.getPlayer().getWorld())) { + //Remove scoreboards + ScoreboardManager.teardownPlayer(event.getPlayer()); return; + } else if(WorldBlacklist.isWorldBlacklisted(event.getFrom().getWorld())) { + //This only fires if they are traveling to a non-blacklisted world from a blacklisted world + + //Setup scoreboards + ScoreboardManager.setupPlayer(event.getPlayer()); + } Player player = event.getPlayer(); From 4f6706b664fe546ba9513df882f6c79baca3288c Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 19 Aug 2019 15:01:45 -0700 Subject: [PATCH 35/89] Test --- Changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/Changelog.txt b/Changelog.txt index 9547a5df7..205273299 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,6 @@ Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world + Test Version 2.1.101 Fixed an exploit where chorus plants could be used to gain automatic XP From e8165321e1607b30528e723ace62c3f43a5f9281 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Wed, 21 Aug 2019 01:03:32 +0100 Subject: [PATCH 36/89] Fix bleed tasks invoking ruptures Also, made the mcmmo custom damage checks handle nested calls --- .../java/com/gmail/nossr50/util/skills/CombatUtils.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index d1c25da54..4a525fdaf 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -539,7 +539,11 @@ public final class CombatUtils { if(newHealth == 0) { + // TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now + boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; + target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); target.damage(9999, attacker); + if (!wasMetaSet) target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); } else target.setHealth(newHealth); @@ -550,9 +554,11 @@ public final class CombatUtils { return; } + // This is horrible, but there is no cleaner way to do this without potentially breaking existing code + boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); target.damage(damage, attacker); - target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); + if (!wasMetaSet) target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); // //IFrame storage //// int noDamageTicks = target.getNoDamageTicks(); From 4bb8e20b59a4ef4e11be9f12432ab26bc163d306 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 21 Aug 2019 04:57:02 -0700 Subject: [PATCH 37/89] 2.1.102 --- Changelog.txt | 2 +- pom.xml | 2 +- src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java | 3 ++- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 205273299..a977652a2 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,6 +1,6 @@ Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world - Test + Fixed a bug where Rupture could trigger itself Version 2.1.101 Fixed an exploit where chorus plants could be used to gain automatic XP diff --git a/pom.xml b/pom.xml index a00f76cfc..343064ada 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.102-SNAPSHOT + 2.1.102 mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 4a525fdaf..f66467184 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -543,7 +543,8 @@ public final class CombatUtils { boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); target.damage(9999, attacker); - if (!wasMetaSet) target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); + if (!wasMetaSet) + target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); } else target.setHealth(newHealth); From f70f2321f29af6e2aca9c8da932875d6493c3f7b Mon Sep 17 00:00:00 2001 From: Daniel Jarski Date: Wed, 21 Aug 2019 13:10:43 -0500 Subject: [PATCH 38/89] Add additional info about horse speed in Beast Lore An additional string containing info about the horse's movement speed (in blocks per second) is now concat'd to the end of the Beast Lore info. Also, added a Combat.BeastLoreHorseSpeed locale string to service this info. --- .../com/gmail/nossr50/skills/taming/TamingManager.java | 7 +++++++ src/main/resources/locale/locale_en_US.properties | 1 + 2 files changed, 8 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java index bd5ab8cd4..7cdc6fc56 100644 --- a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java @@ -27,6 +27,7 @@ import com.gmail.nossr50.util.sounds.SoundManager; import com.gmail.nossr50.util.sounds.SoundType; import org.bukkit.Location; import org.bukkit.Material; +import org.bukkit.attribute.Attribute; import org.bukkit.entity.*; import org.bukkit.inventory.ItemStack; @@ -254,6 +255,12 @@ public class TamingManager extends SkillManager { } message = message.concat(LocaleLoader.getString("Combat.BeastLoreHealth", target.getHealth(), target.getMaxHealth())); + + if (beast instanceof AbstractHorse) { + AbstractHorse horse = (AbstractHorse) beast; + message = message.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseSpeed", horse.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED).getValue() * 43)); + } + player.sendMessage(message); } diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index a695e141e..7f145e2ca 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -555,6 +555,7 @@ Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]Horse Movement Speed ([[GREEN]]{0} blocks/s[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**GORED** Combat.StruckByGore=**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed From 7095ddb61135e35efa786682aa3c59c72d69b532 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 21 Aug 2019 14:17:27 -0600 Subject: [PATCH 39/89] Dev mode --- Changelog.txt | 2 ++ pom.xml | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index a977652a2..f5d8e21c9 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ +Version 2.1.103 + Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world Fixed a bug where Rupture could trigger itself diff --git a/pom.xml b/pom.xml index 343064ada..d4b41772c 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.102 + 2.1.103-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 2974ed0993ad145dc23b49f684d0e3da74991891 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 22 Aug 2019 00:37:28 +0100 Subject: [PATCH 40/89] correct item salvage level check --- Changelog.txt | 1 + .../java/com/gmail/nossr50/skills/salvage/SalvageManager.java | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index f5d8e21c9..f6f91b548 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,5 @@ Version 2.1.103 + Fixed an issue with salvage checking the incorrect level requirement Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world diff --git a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java index de0e0f74b..02a20cec2 100644 --- a/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java +++ b/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java @@ -86,7 +86,7 @@ public class SalvageManager extends SkillManager { int minimumSalvageableLevel = salvageable.getMinimumLevel();*/ // Level check - if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) { + if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_SCRAP_COLLECTOR)) { NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Salvage.Skills.Adept.Level", String.valueOf(RankUtils.getUnlockLevel(SubSkillType.SALVAGE_ARCANE_SALVAGE)), StringUtils.getPrettyItemString(item.getType())); return; } From cafacc05ab3cdcfed060bfaa12d7fed4c4ac27da Mon Sep 17 00:00:00 2001 From: Daniel Jarski <30324210+QuantumToasted@users.noreply.github.com> Date: Thu, 22 Aug 2019 13:05:54 -0500 Subject: [PATCH 41/89] Fix spelling error in Guilds.Salvage.Section.0 "...use an gold block" -> "...use a gold block" --- src/main/resources/locale/locale_en_US.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index 7f145e2ca..a969d35c8 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -919,7 +919,7 @@ Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Re Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness. Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely. ##Salvage -Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. +Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use a gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars. Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return. Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots. @@ -1105,4 +1105,4 @@ Reminder.Squelched=[[GRAY]]Reminder: You are currently not receiving notificatio Locale.Reloaded=[[GREEN]]Locale reloaded! #Player Leveling Stuff LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]You have reached the power level cap of [[RED]]{0}[[YELLOW]]. You will cease to level in skills from this point on. -LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]You have reached the level cap of [[RED]]{0}[[YELLOW]] for [[GOLD]]{1}[[YELLOW]]. You will cease to level in this skill from this point on. \ No newline at end of file +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]You have reached the level cap of [[RED]]{0}[[YELLOW]] for [[GOLD]]{1}[[YELLOW]]. You will cease to level in this skill from this point on. From 2b72e8e69f82eb7a8c3936f3e681a8675345260a Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 22 Aug 2019 14:54:47 -0600 Subject: [PATCH 42/89] Making Limit Break code clearer to understand --- .../nossr50/util/skills/CombatUtils.java | 35 ++++++++++++++++--- 1 file changed, 30 insertions(+), 5 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index f66467184..3f8b96c8b 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -393,17 +393,32 @@ public final class CombatUtils { } } - public static int getLimitBreakDamage(Player player, LivingEntity defender, SubSkillType subSkillType) { + /** + * Calculate and return the RAW damage bonus from Limit Break before reductions + * @param attacker attacking player + * @param defender defending living entity + * @param subSkillType the specific limit break skill for calculations + * @return the RAW damage bonus from Limit Break which is applied before reductions + */ + public static int getLimitBreakDamage(Player attacker, LivingEntity defender, SubSkillType subSkillType) { if(defender instanceof Player) { Player playerDefender = (Player) defender; - return getLimitBreakDamageAgainstQuality(player, subSkillType, getArmorQualityLevel(playerDefender)); + return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender)); } else { - return getLimitBreakDamageAgainstQuality(player, subSkillType, 1000); + return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000); } } - public static int getLimitBreakDamageAgainstQuality(Player player, SubSkillType subSkillType, int armorQualityLevel) { - int rawDamageBoost = RankUtils.getRank(player, subSkillType); + /** + * Calculate the RAW daamge value of limit break based on the armor quality of the target + * PVE mobs are passed in with a value of 1000 for armor quality, hacky... I'll change it later + * @param attacker Living entity attacker + * @param subSkillType Target limit break + * @param armorQualityLevel Armor quality level + * @return the RAW damage boost after its been mutated by armor quality + */ + public static int getLimitBreakDamageAgainstQuality(Player attacker, SubSkillType subSkillType, int armorQualityLevel) { + int rawDamageBoost = RankUtils.getRank(attacker, subSkillType); if(armorQualityLevel <= 4) { rawDamageBoost *= .25; //75% Nerf @@ -416,6 +431,11 @@ public final class CombatUtils { return rawDamageBoost; } + /** + * Get the quality level of the armor of a player used for Limit Break calculations + * @param defender target defending player + * @return the armor quality of the defending player + */ public static int getArmorQualityLevel(Player defender) { int armorQualityLevel = 0; @@ -428,6 +448,11 @@ public final class CombatUtils { return armorQualityLevel; } + /** + * Get the armor quality for a specific item used for Limit Break calculations + * @param itemStack target item stack + * @return the armor quality of a specific Item Stack + */ private static int getArmorQuality(ItemStack itemStack) { int quality = 0; From c274b21af1c1e7f4ae1e1ff28822c4cc8c902936 Mon Sep 17 00:00:00 2001 From: Leomixer17 Date: Fri, 23 Aug 2019 02:51:20 +0200 Subject: [PATCH 43/89] Update locale_it.properties --- src/main/resources/locale/locale_it.properties | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 87bbca7e0..473a9931b 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -85,14 +85,14 @@ Excavation.SubSkill.GigaDrillBreaker.Description=Drop x3, XP x3, +Velocit\u00E0 Excavation.SubSkill.TreasureHunter.Name=Cacciatore di Tesori Excavation.SubSkill.TreasureHunter.Description=Capacit\u00E0 di disseppellire tesori Excavation.Effect.Length=Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s -Excavation.Listener=Escavazione: -Excavation.SkillName=ESCAVAZIONE +Excavation.Listener=Scavo: +Excavation.SkillName=SCAVO Excavation.Skills.GigaDrillBreaker.Off=**Giga-Trivella Demolitrice si \u00E8 esaurita** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA-TRIVELLA DEMOLITRICE ATTIVATA** Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00E8 rigenerata! Excavation.Skills.GigaDrillBreaker.Other.Off=Giga-Trivella Demolitrice[[GREEN]] si \u00E8 esaurita per [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice! -Excavation.Skillup=L'abilit\u00E0 Escavazione \u00E8 aumentata di {0}. Totale ({1}) +Excavation.Skillup=L'abilit\u00E0 Scavo \u00E8 aumentata di {0}. Totale ({1}) #FISHING Fishing.Ability.Chance=Possibilit\u00E0 di Morso: [[YELLOW]]{0} @@ -724,12 +724,12 @@ Guides.Axes.Section.4=[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Un Guides.Axes.Section.5=[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di ottenere un maggiore impatto\n[[YELLOW]]colpendo i mob o i giocatori con un'ascia.\n[[YELLOW]]Di default la possibilit\u00E0 \u00E8 del 25%. Questa capacit\u00E0\n[[YELLOW]]ha un estremo effetto contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo. Inoltre, infligge danno bonus al bersaglio. ##Excavation -Guides.Excavation.Section.0=[[DARK_AQUA]]Riguardo l'Escavazione:\n[[YELLOW]]L'Escavazione \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP. +Guides.Excavation.Section.0=[[DARK_AQUA]]Riguardo l'Scavo:\n[[YELLOW]]L'Scavo \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP. Guides.Excavation.Section.1=[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio,\n[[YELLOW]]Sabbia delle Anime, Neve Guides.Excavation.Section.2=[[DARK_AQUA]]Come usare Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano tasto destro del mouse per preparare\n[[YELLOW]]lo strumento. Una volta in questo stato si dispone di circa\n[[YELLOW]]4 secondi per fare contatto con i materiali compatibili,\n[[YELLOW]]questo attiver\u00E0 Giga-Trivella Demolitrice. -Guides.Excavation.Section.3=[[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Escavazione. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Escavazione. -Guides.Excavation.Section.4=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Escavazione ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Escavazione,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Escavazione compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia. -Guides.Excavation.Section.5=[[DARK_AQUA]]Note sull'Escavazione:\n[[YELLOW]]I drop dell'Escavazione sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server. +Guides.Excavation.Section.3=[[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Scavo. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Scavo. +Guides.Excavation.Section.4=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Scavo ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Scavo,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Scavo compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia. +Guides.Excavation.Section.5=[[DARK_AQUA]]Note sull'Scavo:\n[[YELLOW]]I drop dell'Scavo sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server. ##Fishing Guides.Fishing.Section.0=[[DARK_AQUA]]Riguardo la Pesca:\n[[YELLOW]]Con l'abilit\u00E0 Pesca, pescare \u00E8 di nuovo emozionante!\n[[YELLOW]]Trovare tesori nascosti, e scrollare oggetti dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Catturare pesci. From 1147dff4c31e1231d5c942da42ac7b19fe77cb58 Mon Sep 17 00:00:00 2001 From: Leomixer17 Date: Fri, 23 Aug 2019 03:02:15 +0200 Subject: [PATCH 44/89] Update locale_it.properties --- src/main/resources/locale/locale_it.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 473a9931b..dd69b220a 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -696,7 +696,7 @@ Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in tota Guides.Usage= L'uso \u00E8 /{0} ? [pagina] ##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute che danneggiano. +Guides.Acrobatics.Section.0=[[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute con danno. Guides.Acrobatics.Section.1=[[DARK_AQUA]]Come funziona Rotolamento?\n[[YELLOW]]Hai una possibilit\u00E0 passiva quando prendi danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi tenere premuto il pulsante di\n[[YELLOW]]accovacciata per raddoppiare la possibilit\u00E0 durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella\n[[YELLOW]]standard. Le Capriole Aggraziate sono come quelle normali\n[[YELLOW]]ma hanno il doppio delle probabilit\u00E0 di verificarsi e forniscono\n[[YELLOW]]pi\u00F9 sicurezza. La possibilit\u00E0 di capriola \u00E8 legata al livello abilit\u00E0 Guides.Acrobatics.Section.2=[[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]La Schivata \u00E8 una possibilit\u00E0 passiva quando si \u00E8\n[[YELLOW]]feriti in combattimento di dimezzare il danno preso.\n[[YELLOW]]\u00C8 legato al tuo livello di abilit\u00E0. From 40118d570cad982820e831a810d1b86192934ba1 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 23 Aug 2019 12:19:52 -0600 Subject: [PATCH 45/89] Update notes --- Changelog.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Changelog.txt b/Changelog.txt index f6f91b548..f68ef281d 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,7 @@ Version 2.1.103 Fixed an issue with salvage checking the incorrect level requirement + Updated Italian locale (thanks Leomixer17) + Fixed grammar in one of the Salvage strings (thanks QuantumToasted) Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world From 77ffee25154844b536e9fdbe61b6285fed766402 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 23 Aug 2019 13:08:04 -0600 Subject: [PATCH 46/89] Fixed a bug where Tree Feller only rewarded 1 XP per block --- Changelog.txt | 1 + .../skills/woodcutting/WoodcuttingManager.java | 16 +++++++++++++--- 2 files changed, 14 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index f68ef281d..5c9479afd 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,5 @@ Version 2.1.103 + Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances Fixed an issue with salvage checking the incorrect level requirement Updated Italian locale (thanks Leomixer17) Fixed grammar in one of the Salvage strings (thanks QuantumToasted) diff --git a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java index 6f3565fac..72a797ea3 100644 --- a/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java @@ -266,6 +266,7 @@ public class WoodcuttingManager extends SkillManager { int processedLogCount = 0; for (BlockState blockState : treeFellerBlocks) { + int beforeXP = xp; Block block = blockState.getBlock(); if (!EventUtils.simulateBlockBreak(block, player, true)) { @@ -295,12 +296,21 @@ public class WoodcuttingManager extends SkillManager { blockState.setType(Material.AIR); blockState.update(true); - processedLogCount+=1; + + //Update only when XP changes + processedLogCount = updateProcessedLogCount(xp, processedLogCount, beforeXP); } applyXpGain(xp, XPGainReason.PVE); } + private int updateProcessedLogCount(int xp, int processedLogCount, int beforeXP) { + if(beforeXP != xp) + processedLogCount+=1; + + return processedLogCount; + } + /** * Retrieves the experience reward from logging via Tree Feller * Experience is reduced per log processed so far @@ -318,8 +328,8 @@ public class WoodcuttingManager extends SkillManager { return 0; if(ExperienceConfig.getInstance().isTreeFellerXPReduced()) { - int reducedXP = 1 + (woodCount * 5); - rawXP = Math.max(1, rawXP - reducedXP); + int reducedXP = rawXP - (woodCount * 5); + rawXP = Math.max(1, reducedXP); return rawXP; } else { return ExperienceConfig.getInstance().getXp(PrimarySkillType.WOODCUTTING, blockState.getType()); From 52f9273fa86c7d0d2a9dc2960ba36107b19ff8e5 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 23 Aug 2019 20:51:32 -0600 Subject: [PATCH 47/89] Fishing drops are no longer random amounts --- Changelog.txt | 5 +++++ .../com/gmail/nossr50/config/treasure/TreasureConfig.java | 2 +- .../com/gmail/nossr50/skills/fishing/FishingManager.java | 5 +++-- 3 files changed, 9 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 5c9479afd..0ab21528e 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,9 +1,14 @@ Version 2.1.103 + Treasure item amount will default to 1 if not specified instead of breaking mcMMO + Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances Fixed an issue with salvage checking the incorrect level requirement Updated Italian locale (thanks Leomixer17) Fixed grammar in one of the Salvage strings (thanks QuantumToasted) + NOTES: + Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static. + Version 2.1.102 Scoreboards will now be removed from players who teleport to a blacklisted world Fixed a bug where Rupture could trigger itself diff --git a/src/main/java/com/gmail/nossr50/config/treasure/TreasureConfig.java b/src/main/java/com/gmail/nossr50/config/treasure/TreasureConfig.java index 075b09d2c..3d6983b6d 100755 --- a/src/main/java/com/gmail/nossr50/config/treasure/TreasureConfig.java +++ b/src/main/java/com/gmail/nossr50/config/treasure/TreasureConfig.java @@ -150,7 +150,7 @@ public class TreasureConfig extends ConfigLoader { } if (amount <= 0) { - reason.add("Amount of " + treasureName + " must be greater than 0! " + amount); + amount = 1; } if (material != null && material.isBlock() && (data > 127 || data < -128)) { diff --git a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java index 11c1040b8..de591a60c 100644 --- a/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java @@ -480,9 +480,10 @@ public class FishingManager extends SkillManager { treasureDrop.setDurability((short) (Misc.getRandom().nextInt(maxDurability))); } - if (treasureDrop.getAmount() > 1) { + //TODO: Add option to randomize the amount rewarded + /*if (treasureDrop.getAmount() > 1) { treasureDrop.setAmount(Misc.getRandom().nextInt(treasureDrop.getAmount()) + 1); - } + }*/ treasure.setDrop(treasureDrop); From 139975958f72aef1cb2ab78aceb83547e874673c Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 23 Aug 2019 21:00:50 -0600 Subject: [PATCH 48/89] 2.1.103 --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index d4b41772c..ff4142c6b 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.103-SNAPSHOT + 2.1.103 mcMMO https://github.com/mcMMO-Dev/mcMMO From 44a3238c79418d2338420c3c0a38b3aa5d19d3f3 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 23 Aug 2019 21:14:23 -0600 Subject: [PATCH 49/89] Dev mode --- Changelog.txt | 2 ++ pom.xml | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 0ab21528e..e245b8c26 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,5 @@ +Version 2.1.104 + Version 2.1.103 Treasure item amount will default to 1 if not specified instead of breaking mcMMO Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes. diff --git a/pom.xml b/pom.xml index ff4142c6b..afc4dd10f 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.103 + 2.1.104-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 734c6f9c6294171714e7e9d984ceacbdabdd3893 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A1s=20Marczink=C3=B3?= Date: Sat, 24 Aug 2019 10:23:10 +0200 Subject: [PATCH 50/89] Update locale_hu_HU.properties --- src/main/resources/locale/locale_hu_HU.properties | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/resources/locale/locale_hu_HU.properties b/src/main/resources/locale/locale_hu_HU.properties index 3767dcdd7..a4bc24193 100644 --- a/src/main/resources/locale/locale_hu_HU.properties +++ b/src/main/resources/locale/locale_hu_HU.properties @@ -555,6 +555,7 @@ Combat.ArrowDeflect=[[WHITE]]**NY\u00CDL ELH\u00C1R\u00CDTVA** Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN** Combat.BeastLoreHealth=[[DARK_AQUA]]\u00C9let ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Tulajdonos ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]L\u00F3 Mozg\u00E1si Sebess\u00E9g ([[GREEN]]{0} blokk/m\u00E1sodperc[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**LED\u00D6FVE** Combat.StruckByGore=**LED\u00D6FTEK** Combat.TargetDazed=A c\u00E9lpont [[DARK_RED]]Elk\u00E1bult From 5ea2c493e8f1b92ed0731a27a5c5a2803bf0f2ba Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 24 Aug 2019 17:40:27 +0100 Subject: [PATCH 51/89] Don't process mcmmo damage for invuln (#4028) --- .../nossr50/listeners/EntityListener.java | 25 ++++---------- .../nossr50/util/skills/CombatUtils.java | 34 ++++++++----------- 2 files changed, 21 insertions(+), 38 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java index 1ee539eed..d837e2de2 100644 --- a/src/main/java/com/gmail/nossr50/listeners/EntityListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/EntityListener.java @@ -252,24 +252,6 @@ public class EntityListener implements Listener { Bukkit.broadcastMessage(""); }*/ - @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) - public void onEntityDamageLowest(EntityDamageByEntityEvent event) - { - Entity defender = event.getEntity(); - - if(defender.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() > 0) - { - if(defender instanceof Player) - { - LivingEntity defLive = (LivingEntity) defender; - defLive.setHealth(Math.max(0, (defLive.getHealth() - event.getFinalDamage()))); - event.setCancelled(true); - } - - return; - } - } - @EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) public void onEntityCombustByEntityEvent(EntityCombustByEntityEvent event) { //Prevent players from setting fire to each other if they are in the same party @@ -330,6 +312,13 @@ public class EntityListener implements Listener { return; } + // Don't process this event for marked entities, for players this is handled above, + // However, for entities, we do not wanna cancel this event to allow plugins to observe changes + // properly + if (defender.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() > 0) { + return; + } + if (event.getEntity() instanceof ArmorStand) { return; } diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 3f8b96c8b..201ac00ec 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -558,21 +558,19 @@ public final class CombatUtils { return; } - double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage); - - double newHealth = Math.max(0, target.getHealth() - incDmg); - - if(newHealth == 0) - { - // TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now - boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; - target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); - target.damage(9999, attacker); - if (!wasMetaSet) - target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); - } - else - target.setHealth(newHealth); + // TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now + // calling damage here is a double edged sword: On one hand, without a call, plugins won't see this properly when the entity dies, + // potentially mis-attributing the death cause; calling a fake event would partially fix this, but this and setting the last damage + // cause do have issues around plugin observability. This is not a perfect solution, but it appears to be the best one here + // We also set no damage ticks to 0, to ensure that damage is applied for this case, and reset it back to the original value + boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; + target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); + int noDamageTicks = target.getNoDamageTicks(); + target.setNoDamageTicks(0); + target.damage(damage, attacker); + target.setNoDamageTicks(noDamageTicks); + if (!wasMetaSet) + target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); } public static void dealNoInvulnerabilityTickDamageRupture(LivingEntity target, double damage, Entity attacker, int toolTier) { @@ -580,11 +578,7 @@ public final class CombatUtils { return; } - // This is horrible, but there is no cleaner way to do this without potentially breaking existing code - boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0; - target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue); - target.damage(damage, attacker); - if (!wasMetaSet) target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p); + dealNoInvulnerabilityTickDamage(target, damage, attacker); // //IFrame storage //// int noDamageTicks = target.getNoDamageTicks(); From 905010aacd656253ea230624298de3f1db29ce20 Mon Sep 17 00:00:00 2001 From: SNAKE <6961187+snake0053@users.noreply.github.com> Date: Sun, 25 Aug 2019 04:01:17 +0900 Subject: [PATCH 52/89] Update locale_ja_JP.properties --- .../resources/locale/locale_ja_JP.properties | 1775 +++++++++-------- 1 file changed, 973 insertions(+), 802 deletions(-) diff --git a/src/main/resources/locale/locale_ja_JP.properties b/src/main/resources/locale/locale_ja_JP.properties index cce99c5be..6651d4be2 100644 --- a/src/main/resources/locale/locale_ja_JP.properties +++ b/src/main/resources/locale/locale_ja_JP.properties @@ -1,40 +1,40 @@ -JSON.Rank=\u30e9\u30f3\u30af -JSON.DescriptionHeader=\u8aac\u660e -JSON.JWrapper.Header=\u8a73\u7d30 -JSON.Type.Passive=\u30d1\u30c3\u30b7\u30d6 -JSON.Type.Active=\u30a2\u30af\u30c6\u30a3\u30d6 -JSON.Type.SuperAbility=\u30b9\u30fc\u30d1\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3 -JSON.Locked=-=[\u30ed\u30c3\u30af]=- -JSON.LevelRequirement=\u5fc5\u8981\u30ec\u30d9\u30eb -JSON.JWrapper.Target.Type=\u30bf\u30fc\u30b2\u30c3\u30c8\u30bf\u30a4\u30d7: -JSON.JWrapper.Target.Block=\u30d6\u30ed\u30c3\u30af -JSON.JWrapper.Target.Player=\u30d7\u30ec\u30a4\u30e4\u30fc -JSON.JWrapper.Perks.Header=[[GOLD]]\u30e9\u30c3\u30ad\u30fc\u30d1\u30fc\u30af -JSON.JWrapper.Perks.Lucky={0}% \u826f\u3044\u30aa\u30c3\u30ba +JSON.Rank=ランク +JSON.DescriptionHeader=説明 +JSON.JWrapper.Header=詳細 +JSON.Type.Passive=パッシブ +JSON.Type.Active=アクティブ +JSON.Type.SuperAbility=スーパーアビリティ +JSON.Locked=-=[ロック]=- +JSON.LevelRequirement=必要レベル +JSON.JWrapper.Target.Type=ターゲットタイプ: +JSON.JWrapper.Target.Block=ブロック +JSON.JWrapper.Target.Player=プレイヤー +JSON.JWrapper.Perks.Header=[[GOLD]]ラッキーパーク +JSON.JWrapper.Perks.Lucky={0}% 良いオッズ JSON.Hover.Tips=Tips -JSON.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af -JSON.Alchemy=\u932c\u91d1\u8853 -JSON.Archery=\u5f13 -JSON.Axes=\u65a7 -JSON.Excavation=\u6398\u524a -JSON.Fishing=\u91e3\u308a -JSON.Herbalism=\u8fb2\u696d -JSON.Mining=\u63a1\u6398 -JSON.Repair=\u4fee\u7406 -JSON.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 -JSON.Swords=\u5263 -JSON.Taming=\u8abf\u6559 -JSON.Unarmed=\u7d20\u624b -JSON.Woodcutting=\u6728\u3053\u308a -JSON.URL.Website=mcMMO\u516c\u5f0f\u30a6\u30a7\u30d6\u30b5\u30a4\u30c8 -JSON.URL.Discord=mcMMO\u516c\u5f0fDiscord\u30b5\u30fc\u30d0\u30fc -JSON.URL.Patreon=nossr50\u3068\u5f7c\u306emcMMO\u3078\u306e\u50cd\u304d\u3092Patreon\u3067\u652f\u63f4\u3059\u308b\uff01 -JSON.URL.Spigot=mcMMO\u306e\u516c\u5f0fSpigot\u30ea\u30bd\u30fc\u30b9\u30da\u30fc\u30b8 -JSON.URL.Translation=mcMMO\u3092\u4ed6\u306e\u8a00\u8a9e\u306b\u7ffb\u8a33\u3059\u308b\uff01 -JSON.URL.Wiki=mcMMO\u516c\u5f0fwiki -JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]\u30e9\u30f3\u30af [[DARK_AQUA]]{1}[[GOLD]] \u30a2\u30f3\u30ed\u30c3\u30af\uff01 ] -JSON.Hover.Rank=&9&l\u30e9\u30f3\u30af&r&7-&r &e{0} -JSON.Hover.NextRank=&7&o{0}\u30ec\u30d9\u30eb\u3067\u306e\u6b21\u306e\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9 +JSON.Acrobatics=アクロバティック +JSON.Alchemy=錬金術 +JSON.Archery=弓 +JSON.Axes=斧 +JSON.Excavation=掘削 +JSON.Fishing=釣り +JSON.Herbalism=農業 +JSON.Mining=採掘 +JSON.Repair=修理 +JSON.Salvage=サルベージ +JSON.Swords=剣 +JSON.Taming=調教 +JSON.Unarmed=素手 +JSON.Woodcutting=木こり +JSON.URL.Website=mcMMO公式ウェブサイト +JSON.URL.Discord=mcMMO公式Discordサーバー +JSON.URL.Patreon=nossr50と彼のmcMMOへの働きをPatreonで支援する! +JSON.URL.Spigot=mcMMOの公式Spigotリソースページ +JSON.URL.Translation=mcMMOを他の言語に翻訳する! +JSON.URL.Wiki=mcMMO公式wiki +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]ランク [[DARK_AQUA]]{1}[[GOLD]] アンロック! ] +JSON.Hover.Rank=&9&lランク&r&7-&r &e{0} +JSON.Hover.NextRank=&7&o{0}レベルでの次のアップグレード JSON.Hover.Mystery=[[GRAY]]??? JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r @@ -45,688 +45,858 @@ JSON.Hover.AtSymbolURL=[[YELLOW]]@ JSON.Notification.SuperAbility={0} -JSON.Acrobatics.Roll.Interaction.Activated=\u30c6\u30b9\u30c8 [[RED]]\u53d7\u3051\u8eab\u30c6\u30b9\u30c8 -JSON.Acrobatics.SubSkill.Roll.Details.Tips=\u843d\u4e0b\u4e2d\u306b\u30b9\u30cb\u30fc\u30af\u3059\u308b\u3068\u3001\u6700\u59272\u500d\u306e\u30c0\u30e1\u30fc\u30b8\u3092\u9632\u3050\u3053\u3068\u304c\u3067\u304d\u307e\u3059\uff01 -Anvil.SingleItemStack=[[RED]]\u30b9\u30bf\u30c3\u30af\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u307e\u305f\u306f\u4fee\u5fa9\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3002\u6700\u521d\u306b\u30b9\u30bf\u30c3\u30af\u3092\u5206\u5272\u3057\u3066\u304f\u3060\u3055\u3044\u3002 +JSON.Acrobatics.Roll.Interaction.Activated=テスト [[RED]]受け身テスト +JSON.Acrobatics.SubSkill.Roll.Details.Tips=落下中にスニークすると、最大2倍のダメージを防ぐことができます! +Anvil.SingleItemStack=[[RED]]スタックされたアイテムはサルベージまたは修復することができません。最初にスタックを分割してください。 mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} -# BEGIN STYLING -Ability.Generic.Refresh=[[GREEN]]**\u30a2\u30d3\u30ea\u30c6\u30a3 \u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\uff01** +### BEGIN STYLING ### +Ability.Generic.Refresh=[[GREEN]]**アビリティ リフレッシュ!** Ability.Generic.Template.Lock=[[GRAY]]{0} + # Skill Command Styling Ability.Generic.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} Ability.Generic.Template.Custom=[[DARK_AQUA]]{0} Skills.Overhaul.Header=[[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[] -Effects.Effects=\u30a8\u30d5\u30a7\u30af\u30c8 -Effects.SubSkills.Overhaul=\u30b5\u30d6\u30b9\u30ad\u30eb +Effects.Effects=エフェクト +Effects.SubSkills.Overhaul=サブスキル Effects.Child.Overhaul=[[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1} Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]]) Effects.Level.Overhaul=[[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Parent=[[GOLD]]{0} - Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} -Commands.Stats.Self.Overhaul=\u7d71\u8a08 -Commands.XPGain.Overhaul=[[GOLD]]XP\u7372\u5f97: [[DARK_AQUA]]{0} +Commands.Stats.Self.Overhaul=統計 +Commands.XPGain.Overhaul=[[GOLD]]XP獲得: [[DARK_AQUA]]{0} MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] -Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]wiki\u3067\u3053\u306e\u30b9\u30ad\u30eb\u3092\u898b\u308b[[YELLOW]]] -Overhaul.Levelup=[[BOLD]]{0}\u304c[[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]][[BOLD]]\u306b\u5897\u52a0\u3057\u307e\u3057\u305f\u3002 -Overhaul.Name.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af -Overhaul.Name.Alchemy=\u932c\u91d1\u8853 -Overhaul.Name.Archery=\u5f13 -Overhaul.Name.Axes=\u65a7 -Overhaul.Name.Excavation=\u6398\u524a -Overhaul.Name.Fishing=\u91e3\u308a -Overhaul.Name.Herbalism=\u8fb2\u696d -Overhaul.Name.Mining=\u63a1\u6398 -Overhaul.Name.Repair=\u4fee\u7406 -Overhaul.Name.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 -Overhaul.Name.Smelting=\u7cbe\u932c -Overhaul.Name.Swords=\u5263 -Overhaul.Name.Taming=\u8abf\u6559 -Overhaul.Name.Unarmed=\u7d20\u624b -Overhaul.Name.Woodcutting=\u6728\u3053\u308a +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]wikiでこのスキルを見る[[YELLOW]]] +Overhaul.Levelup=[[BOLD]]{0}が[[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]][[BOLD]]に増加しました。 +Overhaul.Name.Acrobatics=アクロバティック +Overhaul.Name.Alchemy=錬金術 +Overhaul.Name.Archery=弓 +Overhaul.Name.Axes=斧 +Overhaul.Name.Excavation=掘削 +Overhaul.Name.Fishing=釣り +Overhaul.Name.Herbalism=農業 +Overhaul.Name.Mining=採掘 +Overhaul.Name.Repair=修理 +Overhaul.Name.Salvage=サルベージ +Overhaul.Name.Smelting=精錬 +Overhaul.Name.Swords=剣 +Overhaul.Name.Taming=調教 +Overhaul.Name.Unarmed=素手 +Overhaul.Name.Woodcutting=木こり + # /mcMMO Command Style Stuff -Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO \u30b3\u30de\u30f3\u30c9[[RED]][]--- -Commands.Other=[[RED]]---[][[GREEN]]\u30b9\u30da\u30b7\u30e3\u30eb\u30b3\u30de\u30f3\u30c9[[RED]][]--- -Commands.Party.Header=[[RED]]-----[][[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc[[RED]][]----- -Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]\u7279\u5fb4[[RED]][]----- +Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO コマンド[[RED]][]--- +Commands.Other=[[RED]]---[][[GREEN]]スペシャルコマンド[[RED]][]--- +Commands.Party.Header=[[RED]]-----[][[GREEN]]パーティー[[RED]][]----- +Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]特徴[[RED]][]----- XPBar.Template={0} -XPBar.Template.EarlyGameBoost=[[GOLD]]\u65b0\u3057\u3044\u30b9\u30ad\u30eb\u3092\u5b66\u3093\u3067\u3044\u307e\u3059... -XPBar.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af Lv.[[GOLD]]{0} -XPBar.Alchemy=\u932c\u91d1\u8853 Lv.[[GOLD]]{0} -XPBar.Archery=\u5f13 Lv.[[GOLD]]{0} -XPBar.Axes=\u65a7 Lv.[[GOLD]]{0} -XPBar.Excavation=\u6398\u524a Lv.[[GOLD]]{0} -XPBar.Fishing=\u91e3\u308a Lv.[[GOLD]]{0} -XPBar.Herbalism=\u8fb2\u696d Lv.[[GOLD]]{0} -XPBar.Mining=\u63a1\u6398 Lv.[[GOLD]]{0} -XPBar.Repair=\u4fee\u7406 Lv.[[GOLD]]{0} -XPBar.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 Lv.[[GOLD]]{0} -XPBar.Smelting=\u7cbe\u932c Lv.[[GOLD]]{0} -XPBar.Swords=\u5263 Lv.[[GOLD]]{0} -XPBar.Taming=\u8abf\u6559 Lv.[[GOLD]]{0} -XPBar.Unarmed=\u7d20\u624b Lv.[[GOLD]]{0} -XPBar.Woodcutting=\u6728\u3053\u308a Lv.[[GOLD]]{0} +XPBar.Template.EarlyGameBoost=[[GOLD]]新しいスキルを学んでいます... +XPBar.Acrobatics=アクロバティック Lv.[[GOLD]]{0} +XPBar.Alchemy=錬金術 Lv.[[GOLD]]{0} +XPBar.Archery=弓 Lv.[[GOLD]]{0} +XPBar.Axes=斧 Lv.[[GOLD]]{0} +XPBar.Excavation=掘削 Lv.[[GOLD]]{0} +XPBar.Fishing=釣り Lv.[[GOLD]]{0} +XPBar.Herbalism=農業 Lv.[[GOLD]]{0} +XPBar.Mining=採掘 Lv.[[GOLD]]{0} +XPBar.Repair=修理 Lv.[[GOLD]]{0} +XPBar.Salvage=サルベージ Lv.[[GOLD]]{0} +XPBar.Smelting=精錬 Lv.[[GOLD]]{0} +XPBar.Swords=剣 Lv.[[GOLD]]{0} +XPBar.Taming=調教 Lv.[[GOLD]]{0} +XPBar.Unarmed=素手 Lv.[[GOLD]]{0} +XPBar.Woodcutting=木こり Lv.[[GOLD]]{0} XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) -# END STYLING +### END STYLING ### -#ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**\u512a\u96c5\u306b\u7740\u5730\u3057\u305f** -Acrobatics.Combat.Proc=[[GREEN]]**\u8eb1\u3057\u305f** -Acrobatics.SubSkill.Roll.Stats=[[GOLD]]\u53d7\u3051\u8eab \u78ba\u7387 [[YELLOW]]{0}%[[GOLD]] \u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387[[YELLOW]] {1}% -Acrobatics.SubSkill.Roll.Stat=\u53d7\u3051\u8eab \u78ba\u7387 -Acrobatics.SubSkill.Roll.Stat.Extra=\u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387 -Acrobatics.SubSkill.Roll.Name=\u53d7\u3051\u8eab -Acrobatics.SubSkill.Roll.Description=\u30c0\u30e1\u30fc\u30b8\u3092\u907f\u3051\u308b\u70ba\u306b\u843d\u4e0b\u6642\u306b\u53d7\u3051\u8eab\u3059\u308b\u3002 -Acrobatics.SubSkill.Roll.Chance=\u53d7\u3051\u8eab \u78ba\u7387: [[YELLOW]]{0} -Acrobatics.SubSkill.Roll.GraceChance=\u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387: [[YELLOW]]{0} -Acrobatics.SubSkill.GracefulRoll.Name=\u4e0a\u4f4d\u53d7\u3051\u8eab -Acrobatics.SubSkill.GracefulRoll.Description=\u53d7\u3051\u8eab\u306e\u4e8c\u500d\u306e\u52b9\u679c\u3092\u767a\u63ee\u3059\u308b\u3002 -Acrobatics.SubSkill.Dodge.Name=\u8eb1\u3059 -Acrobatics.SubSkill.Dodge.Description=\u653b\u6483\u3067\u53d7\u3051\u308b\u30c0\u30e1\u30fc\u30b8\u3092\u534a\u6e1b\u3059\u308b\u3002 -Acrobatics.SubSkill.Dodge.Stat=\u8eb1\u3059 \u78ba\u7387 -Acrobatics.Listener=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af: -Acrobatics.Roll.Text=[[ITALIC]]**\u53d7\u3051\u8eab\u3092\u3057\u305f** -Acrobatics.SkillName=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af +# ACROBATICS +Acrobatics.Ability.Proc=[[GREEN]]**優雅に着地した** +Acrobatics.Combat.Proc=[[GREEN]]**躱した** +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]受け身 確率 [[YELLOW]]{0}%[[GOLD]] 上位受け身 確率[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=受け身 確率 +Acrobatics.SubSkill.Roll.Stat.Extra=上位受け身 確率 +Acrobatics.SubSkill.Roll.Name=受け身 +Acrobatics.SubSkill.Roll.Description=ダメージを避ける為に落下時に受け身する。 +Acrobatics.SubSkill.Roll.Chance=受け身 確率: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.GraceChance=上位受け身 確率: [[YELLOW]]{0} +Acrobatics.SubSkill.GracefulRoll.Name=上位受け身 +Acrobatics.SubSkill.GracefulRoll.Description=受け身の二倍の効果を発揮する。 +Acrobatics.SubSkill.Dodge.Name=躱す +Acrobatics.SubSkill.Dodge.Description=攻撃で受けるダメージを半減する。 +Acrobatics.SubSkill.Dodge.Stat=躱す 確率 +Acrobatics.Listener=アクロバティック: +Acrobatics.Roll.Text=[[ITALIC]]**受け身をした** +Acrobatics.SkillName=アクロバティック -#ALCHEMY -Alchemy.SubSkill.Catalysis.Name=\u89e6\u5a92\u4f5c\u7528 -Alchemy.SubSkill.Catalysis.Description=\u30dd\u30fc\u30b7\u30e7\u30f3\u306e\u91b8\u9020\u901f\u5ea6\u3092\u5411\u4e0a\u3059\u308b\u3002 -Alchemy.SubSkill.Catalysis.Stat=\u91b8\u9020\u901f\u5ea6 -Alchemy.SubSkill.Concoctions.Name=\u8abf\u5408 -Alchemy.SubSkill.Concoctions.Description=\u3082\u3063\u3068\u6750\u6599\u3092\u5165\u308c\u305f\u30dd\u30fc\u30b7\u30e7\u30f3\u3092\u4f5c\u6210\u3059\u308b\u3002 -Alchemy.SubSkill.Concoctions.Stat=\u8abf\u5408 \u30e9\u30f3\u30af: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Alchemy.SubSkill.Concoctions.Stat.Extra=\u6750\u6599 [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} -Alchemy.Listener=\u932c\u91d1\u8853: -Alchemy.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u89e6\u5a92\u4f5c\u7528) -Alchemy.SkillName=\u932c\u91d1\u8853 +# ALCHEMY +Alchemy.SubSkill.Catalysis.Name=触媒作用 +Alchemy.SubSkill.Catalysis.Description=ポーションの醸造速度を向上する。 +Alchemy.SubSkill.Catalysis.Stat=醸造速度 +Alchemy.SubSkill.Concoctions.Name=調合 +Alchemy.SubSkill.Concoctions.Description=もっと材料を入れたポーションを作成する。 +Alchemy.SubSkill.Concoctions.Stat=調合 ランク: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=材料 [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} +Alchemy.Listener=錬金術: +Alchemy.Ability.Locked.0=ロックされるまで {0}+ スキル (触媒作用) +Alchemy.SkillName=錬金術 -#ARCHERY -Archery.SubSkill.SkillShot.Name=\u30b9\u30ad\u30eb\u30b7\u30e7\u30c3\u30c8 -Archery.SubSkill.SkillShot.Description=\u5f13\u306e\u30c0\u30e1\u30fc\u30b8\u3092\u5897\u52a0\u3059\u308b\u3002 -Archery.SubSkill.SkillShot.Stat=\u30b9\u30ad\u30eb\u30b7\u30e7\u30c3\u30c8 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 -Archery.SubSkill.Daze.Name=\u5e7b\u60d1 -Archery.SubSkill.Daze.Description=\u6575\u3092\u6df7\u4e71\u3055\u305b\u3001\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 -Archery.SubSkill.Daze.Stat=\u5e7b\u60d1 \u78ba\u7387 -Archery.SubSkill.ArrowRetrieval.Name=\u77e2\u306e\u56de\u53ce -Archery.SubSkill.ArrowRetrieval.Description=\u6b7b\u4f53\u304b\u3089\u77e2\u3092\u78ba\u7387\u3067\u56de\u53ce\u3059\u308b\u3002 -Archery.SubSkill.ArrowRetrieval.Stat=\u77e2\u306e\u56de\u53ce \u78ba\u7387 -Archery.SubSkill.ArcheryLimitBreak.Name=\u9650\u754c\u7a81\u7834 -Archery.SubSkill.ArcheryLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 -Archery.SubSkill.ArcheryLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u6700\u5927\u30c0\u30e1\u30fc\u30b8 -Archery.Listener=\u5f13: -Archery.SkillName=\u5f13 +# ARCHERY +Archery.SubSkill.SkillShot.Name=スキルショット +Archery.SubSkill.SkillShot.Description=弓のダメージを増加する。 +Archery.SubSkill.SkillShot.Stat=スキルショット 追加ダメージ +Archery.SubSkill.Daze.Name=幻惑 +Archery.SubSkill.Daze.Description=敵を混乱させ、追加ダメージを与える。 +Archery.SubSkill.Daze.Stat=幻惑 確率 +Archery.SubSkill.ArrowRetrieval.Name=矢の回収 +Archery.SubSkill.ArrowRetrieval.Description=死体から矢を確率で回収する。 +Archery.SubSkill.ArrowRetrieval.Stat=矢の回収 確率 +Archery.SubSkill.ArcheryLimitBreak.Name=限界突破 +Archery.SubSkill.ArcheryLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 +Archery.SubSkill.ArcheryLimitBreak.Stat=限界突破 最大ダメージ +Archery.Listener=弓: +Archery.SkillName=弓 -#AXES -Axes.Ability.Bonus.0=\u65a7 \u7df4\u5ea6 -Axes.Ability.Bonus.1=\u30dc\u30fc\u30ca\u30b9 {0} \u30c0\u30e1\u30fc\u30b8 -Axes.Ability.Bonus.2=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 -Axes.Ability.Bonus.3=\u9632\u5177\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b -Axes.Ability.Bonus.4=\u30b0\u30ea\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 -Axes.Ability.Bonus.5=\u9632\u5177\u306e\u306a\u3044\u6575\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b -Axes.Ability.Lower=[[GRAY]]\u65a7\u3092\u4e0b\u3052\u305f\u3002 -Axes.Ability.Ready=[[DARK_AQUA]]\u65a7\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Axes.Combat.CritStruck=[[DARK_RED]]\u3042\u306a\u305f\u306f\u91cd\u5927\u306a\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u307e\u3057\u305f\uff01 -Axes.Combat.CriticalHit=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30d2\u30c3\u30c8\uff01 -Axes.Combat.GI.Proc=[[GREEN]]**\u5927\u304d\u306a\u529b\u304c\u8972\u3063\u3066\u304d\u305f** -Axes.Combat.GI.Struck=**\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8\u306b\u8972\u308f\u308c\u305f\uff01** -Axes.Combat.SS.Struck=[[DARK_RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc\u306b\u8972\u308f\u308c\u305f\uff01 -Axes.SubSkill.SkullSplitter.Name=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc -Axes.SubSkill.SkullSplitter.Description=AoE\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 -Axes.SubSkill.SkullSplitter.Stat=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u671f\u9593 -Axes.SubSkill.CriticalStrikes.Name=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30b9\u30c8\u30e9\u30a4\u30af -Axes.SubSkill.CriticalStrikes.Description=\u30c0\u30e1\u30fc\u30b8\u4e8c\u500d -Axes.SubSkill.CriticalStrikes.Stat=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30b9\u30c8\u30e9\u30a4\u30af \u78ba\u7387 -Axes.SubSkill.AxeMastery.Name=\u65a7 \u7df4\u5ea6 -Axes.SubSkill.AxeMastery.Description=\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 -Axes.SubSkill.AxesLimitBreak.Name=\u65a7 \u9650\u754c\u7a81\u7834 -Axes.SubSkill.AxesLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 -Axes.SubSkill.AxesLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 -Axes.SubSkill.ArmorImpact.Name=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 -Axes.SubSkill.ArmorImpact.Description=\u9632\u5177\u3092\u7c89\u7815\u3059\u308b\u5a01\u529b\u3067\u653b\u6483\u3059\u308b\u3002 -Axes.SubSkill.GreaterImpact.Name=\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 -Axes.SubSkill.GreaterImpact.Description=\u9632\u5177\u306e\u306a\u3044\u6575\u306b\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 -Axes.Listener=\u65a7: -Axes.SkillName=\u65a7 -Axes.Skills.SS.Off=**\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u3092\u6469\u640d\u3057\u305f** -Axes.Skills.SS.On=[[GREEN]]**\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Axes.Skills.SS.Refresh=[[YELLOW]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Axes.Skills.SS.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +# AXES +Axes.Ability.Bonus.0=斧 練度 +Axes.Ability.Bonus.1=ボーナス {0} ダメージ +Axes.Ability.Bonus.2=アーマーインパクト +Axes.Ability.Bonus.3=防具に{0}のボーナスダメージを与える +Axes.Ability.Bonus.4=グリーターインパクト +Axes.Ability.Bonus.5=防具のない敵に{0}のボーナスダメージを与える +Axes.Ability.Lower=[[GRAY]]斧を下げた。 +Axes.Ability.Ready=[[DARK_AQUA]]斧を[[GOLD]]準備[[DARK_AQUA]]した。 +Axes.Combat.CritStruck=[[DARK_RED]]あなたは重大なダメージを受けました! +Axes.Combat.CriticalHit=クリティカルヒット! +Axes.Combat.GI.Proc=[[GREEN]]**大きな力が襲ってきた** +Axes.Combat.GI.Struck=**グレーターインパクトに襲われた!** +Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッターに襲われた! +Axes.SubSkill.SkullSplitter.Name=スカルスプリッター +Axes.SubSkill.SkullSplitter.Description=AoEダメージを与える。 +Axes.SubSkill.SkullSplitter.Stat=スカルスプリッター 期間 +Axes.SubSkill.CriticalStrikes.Name=クリティカルストライク +Axes.SubSkill.CriticalStrikes.Description=ダメージ二倍 +Axes.SubSkill.CriticalStrikes.Stat=クリティカルストライク 確率 +Axes.SubSkill.AxeMastery.Name=斧 練度 +Axes.SubSkill.AxeMastery.Description=追加ダメージを与える。 +Axes.SubSkill.AxesLimitBreak.Name=斧 限界突破 +Axes.SubSkill.AxesLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 +Axes.SubSkill.AxesLimitBreak.Stat=限界突破 追加ダメージ +Axes.SubSkill.ArmorImpact.Name=アーマーインパクト +Axes.SubSkill.ArmorImpact.Description=防具を粉砕する威力で攻撃する。 +Axes.SubSkill.GreaterImpact.Name=グレーターインパクト +Axes.SubSkill.GreaterImpact.Description=防具のない敵に追加ダメージを与える。 +Axes.Listener=斧: +Axes.SkillName=斧 +Axes.Skills.SS.Off=**スカルスプリッター を摩損した** +Axes.Skills.SS.On=[[GREEN]]**スカルスプリッター アクティベート** +Axes.Skills.SS.Refresh=[[YELLOW]]スカルスプリッター [[GREEN]]アビリティが回復しました! +Axes.Skills.SS.Other.Off=[[YELLOW]]{0}が [[WHITE]]スカルスプリッター [[GREEN]]を摩損した +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]スカルスプリッター [[DARK_GREEN]]を使った! -#EXCAVATION -Excavation.Ability.Lower=[[GRAY]]\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f\u3002 -Excavation.Ability.Ready=[[DARK_AQUA]]\u30b7\u30e3\u30d9\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Excavation.SubSkill.GigaDrillBreaker.Name=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc -Excavation.SubSkill.GigaDrillBreaker.Description=3x \u30c9\u30ed\u30c3\u30d7\u7387, 3x EXP, +\u30b9\u30d4\u30fc\u30c9 -Excavation.SubSkill.GigaDrillBreaker.Stat=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u671f\u9593 -Excavation.SubSkill.Archaeology.Name=\u8003\u53e4\u5b66 -Excavation.SubSkill.Archaeology.Description=\u5b9d\u3092\u767a\u6398\u3057\u3088\u3046\uff01\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c\u9ad8\u3044\u3068\u3001\u5b9d\u3092\u898b\u3064\u3051\u305f\u3068\u304d\u306b\u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u3092\u898b\u3064\u3051\u308b\u53ef\u80fd\u6027\u304c\u9ad8\u304f\u306a\u308a\u307e\u3059\u3002 -Excavation.SubSkill.Archaeology.Stat=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u767a\u898b\u78ba\u7387 -Excavation.SubSkill.Archaeology.Stat.Extra=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u91cf +# EXCAVATION +Excavation.Ability.Lower=[[GRAY]]シャベルを下げた。 +Excavation.Ability.Ready=[[DARK_AQUA]]シャベルを[[GOLD]]準備[[DARK_AQUA]]した。 +Excavation.SubSkill.GigaDrillBreaker.Name=ギガドリルブレーカー +Excavation.SubSkill.GigaDrillBreaker.Description=3x ドロップ率, 3x EXP, +スピード +Excavation.SubSkill.GigaDrillBreaker.Stat=ギガドリルブレーカー 期間 +Excavation.SubSkill.Archaeology.Name=考古学 +Excavation.SubSkill.Archaeology.Description=宝を発掘しよう!スキルレベルが高いと、宝を見つけたときに経験値オーブを見つける可能性が高くなります。 +Excavation.SubSkill.Archaeology.Stat=考古学 経験値オーブ発見確率 +Excavation.SubSkill.Archaeology.Stat.Extra=考古学 経験値オーブ量 -Excavation.Listener=\u6398\u524a: -Excavation.SkillName=\u6398\u524a -Excavation.Skills.GigaDrillBreaker.Off=**\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Excavation.Skills.GigaDrillBreaker.Refresh=[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Excavation.Skills.GigaDrillBreaker.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +Excavation.Listener=掘削: +Excavation.SkillName=掘削 +Excavation.Skills.GigaDrillBreaker.Off=**ギガドリルブレーカー を摩損した** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**ギガドリルブレーカー アクティベート** +Excavation.Skills.GigaDrillBreaker.Refresh=[[YELLOW]]ギガドリルブレーカー [[GREEN]]アビリティが回復しました! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[YELLOW]]{0}が [[WHITE]]ギガドリルブレーカー [[GREEN]]を摩損した +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]ギガドリルブレーカー [[DARK_GREEN]]を使った! -#FISHING -Fishing.ScarcityTip=[[YELLOW]]&o\u3053\u306e\u5730\u57df\u306f\u9b5a\u306e\u4e71\u7372\u306b\u82e6\u3057\u3093\u3067\u3044\u307e\u3059\u3002\u3088\u308a\u591a\u304f\u306e\u9b5a\u3092\u91e3\u308b\u305f\u3081\u306b\u306f\u5225\u306e\u5834\u6240\u3067\u91e3\u308a\u3092\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002\u5c11\u306a\u304f\u3068\u3082{0}\u30d6\u30ed\u30c3\u30af\u5148\u3002 -Fishing.Scared=[[GRAY]]&o\u6df7\u6c8c\u3068\u3057\u305f\u52d5\u304d\u306f\u9b5a\u3092\u6016\u304c\u3089\u305b\u307e\u3059\uff01 -Fishing.Exhausting=[[RED]]&o\u91e3\u308a\u7aff\u3092\u4e0d\u9069\u5207\u306b\u4f7f\u7528\u3059\u308b\u3068\u3001\u75b2\u52b4\u3092\u5f15\u304d\u8d77\u3053\u3057\u305f\u308a\u3001\u8010\u4e45\u5024\u3092\u6d88\u8cbb\u3057\u305f\u308a\u3057\u307e\u3059\u3002 -Fishing.LowResourcesTip=[[GRAY]]\u3053\u306e\u5730\u57df\u306b\u3044\u308b\u9b5a\u304c\u305d\u308c\u307b\u3069\u591a\u304f\u306a\u3044\u3053\u3068\u3092\u611f\u3058\u307e\u3057\u305f\u3002\u5c11\u306a\u304f\u3068\u3082{0}\u30d6\u30ed\u30c3\u30af\u96e2\u308c\u305f\u3068\u3053\u308d\u3067\u91e3\u308a\u3092\u3057\u3066\u307f\u3066\u4e0b\u3055\u3044\u3002 -Fishing.Ability.Info=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc: [[GRAY]] **\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc \u30e9\u30f3\u30af\u3067\u6539\u5584\u3059\u308b** -Fishing.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30b7\u30a7\u30a4\u30af) -Fishing.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u7a74\u91e3\u308a) -Fishing.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30de\u30b9\u30bf\u30fc\u30a2\u30f3\u30b0\u30e9\u30fc) -Fishing.SubSkill.TreasureHunter.Name=\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc -Fishing.SubSkill.TreasureHunter.Description=\u9b5a\u3084\u7269\u3092\u91e3\u308a\u4e0a\u3052\u308b\u3002 -Fishing.SubSkill.TreasureHunter.Stat=\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc \u30e9\u30f3\u30af: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Fishing.SubSkill.TreasureHunter.Stat.Extra=\u30c9\u30ed\u30c3\u30d7\u7387: [[GRAY]]\u30b3\u30e2\u30f3: [[YELLOW]]{0} [[GREEN]]\u30a2\u30f3\u30b3\u30e2\u30f3: [[YELLOW]]{1}\n[[BLUE]]\u30ec\u30a2: [[YELLOW]]{2} [[LIGHT_PURPLE]]\u30a8\u30d4\u30c3\u30af: [[YELLOW]]{3} [[GOLD]]\u30ec\u30b8\u30a7\u30f3\u30c0\u30ea\u30fc: [[YELLOW]]{4} [[AQUA]]\u30ec\u30b3\u30fc\u30c9: [[YELLOW]]{5} -Fishing.SubSkill.MagicHunter.Name=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc -Fishing.SubSkill.MagicHunter.Description=\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u3092\u898b\u3064\u3051\u308b\u3002 -Fishing.SubSkill.MagicHunter.Stat=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc \u78ba\u7387 -Fishing.SubSkill.Shake.Name=\u30b7\u30a7\u30a4\u30af -Fishing.SubSkill.Shake.Description=Mob\u3084\u30d7\u30ec\u30a4\u30e4\u30fc\u304b\u3089\u91e3\u308a\u7aff\u3067\u30a2\u30a4\u30c6\u30e0\u3092\u632f\u308a\u843d\u3068\u3059\u3002 -Fishing.SubSkill.Shake.Stat=\u30b7\u30a7\u30a4\u30af \u78ba\u7387 -Fishing.SubSkill.FishermansDiet.Name=\u6f01\u5e2b\u306e\u98df\u4e8b -Fishing.SubSkill.FishermansDiet.Description=\u9b5a\u4ecb\u985e\u304b\u3089\u56de\u5fa9\u3059\u308b\u6e80\u8179\u5ea6\u3092\u6539\u5584\u3059\u308b\u3002 -Fishing.SubSkill.FishermansDiet.Stat=\u6f01\u5e2b\u306e\u98df\u4e8b:[[GREEN]] \u30e9\u30f3\u30af {0} -Fishing.SubSkill.MasterAngler.Name=\u30de\u30b9\u30bf\u30fc\u30a2\u30f3\u30b0\u30e9\u30fc -Fishing.SubSkill.MasterAngler.Description=\u91e3\u308c\u308b\u78ba\u7387\u304c\u4e0a\u304c\u308a\u307e\u3059\u3002 -Fishing.SubSkill.MasterAngler.Stat=\u73fe\u5728\u306e\u5834\u6240\u306b\u9b5a\u304c\u98df\u3044\u4ed8\u304f\u78ba\u7387\u3092\u8ffd\u52a0\u3057\u307e\u3057\u305f\u3002: [[GREEN]]+[[YELLOW]]{0} -Fishing.SubSkill.IceFishing.Name=\u7a74\u91e3\u308a -Fishing.SubSkill.IceFishing.Description=\u5bd2\u3044\u30d0\u30a4\u30aa\u30fc\u30e0\u3067\u306e\u91e3\u308a\u304c\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308b\u3002 -Fishing.SubSkill.IceFishing.Stat=\u7a74\u91e3\u308a -Fishing.Chance.Raining=[[BLUE]] \u96e8\u30dc\u30fc\u30ca\u30b9 -Fishing.Listener=\u91e3\u308a: -Fishing.Ability.TH.MagicFound=[[GRAY]]\u9b54\u6cd5\u3092\u611f\u3058\u307e\u3059\u3002 +# FISHING +Fishing.ScarcityTip=[[YELLOW]]&oこの地域は魚の乱獲に苦しんでいます。より多くの魚を釣るためには別の場所で釣りをする必要があります。少なくとも{0}ブロック先。 +Fishing.Scared=[[GRAY]]&o混沌とした動きは魚を怖がらせます! +Fishing.Exhausting=[[RED]]&o釣り竿を不適切に使用すると、疲労を引き起こしたり、耐久値を消費したりします。 +Fishing.LowResourcesTip=[[GRAY]]この地域にいる魚がそれほど多くないことを感じました。少なくとも{0}ブロック離れたところで釣りをしてみて下さい。 +Fishing.Ability.Info=マジックハンター: [[GRAY]] **トレジャーハンター ランクで改善する** +Fishing.Ability.Locked.0=ロックされるまで {0}+ スキル (シェイク) +Fishing.Ability.Locked.1=ロックされるまで {0}+ スキル (穴釣り) +Fishing.Ability.Locked.2=ロックされるまで {0}+ スキル (マスターアングラー) +Fishing.SubSkill.TreasureHunter.Name=トレジャーハンター +Fishing.SubSkill.TreasureHunter.Description=魚や物を釣り上げる。 +Fishing.SubSkill.TreasureHunter.Stat=トレジャーハンター ランク: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=ドロップ率: [[GRAY]]コモン: [[YELLOW]]{0} [[GREEN]]アンコモン: [[YELLOW]]{1}\n[[BLUE]]レア: [[YELLOW]]{2} [[LIGHT_PURPLE]]エピック: [[YELLOW]]{3} [[GOLD]]レジェンダリー: [[YELLOW]]{4} [[AQUA]]レコード: [[YELLOW]]{5} +Fishing.SubSkill.MagicHunter.Name=マジックハンター +Fishing.SubSkill.MagicHunter.Description=エンチャントされたアイテムを見つける。 +Fishing.SubSkill.MagicHunter.Stat=マジックハンター 確率 +Fishing.SubSkill.Shake.Name=シェイク +Fishing.SubSkill.Shake.Description=Mobやプレイヤーから釣り竿でアイテムを振り落とす。 +Fishing.SubSkill.Shake.Stat=シェイク 確率 +Fishing.SubSkill.FishermansDiet.Name=漁師の食事 +Fishing.SubSkill.FishermansDiet.Description=魚介類から回復する満腹度を改善する。 +Fishing.SubSkill.FishermansDiet.Stat=漁師の食事:[[GREEN]] ランク {0} +Fishing.SubSkill.MasterAngler.Name=マスターアングラー +Fishing.SubSkill.MasterAngler.Description=釣れる確率が上がります。 +Fishing.SubSkill.MasterAngler.Stat=現在の場所に魚が食い付く確率を追加しました。: [[GREEN]]+[[YELLOW]]{0} +Fishing.SubSkill.IceFishing.Name=穴釣り +Fishing.SubSkill.IceFishing.Description=寒いバイオームでの釣りができるようになる。 +Fishing.SubSkill.IceFishing.Stat=穴釣り +Fishing.Chance.Raining=[[BLUE]] 雨ボーナス +Fishing.Listener=釣り: +Fishing.Ability.TH.MagicFound=[[GRAY]]魔法を感じます。 Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!! -Fishing.Ability.TH.Poison=[[GRAY]]\u306a\u304b\u306a\u304b\u3044\u3044\u5302\u3044\u304c\u3057\u306a\u3044... -Fishing.SkillName=\u91e3\u308a +Fishing.Ability.TH.Poison=[[GRAY]]なかなかいい匂いがしない... +Fishing.SkillName=釣り -#HERBALISM -Herbalism.Ability.GTe.NeedMore=\u7dd1\u3092\u5897\u3084\u3059\u306b\u306f\u3082\u3063\u3068\u7a2e\u304c\u5fc5\u8981\u3067\u3059\u3002 -Herbalism.Ability.GTh.Fail=**\u7dd1\u8272\u306e\u89aa\u6307 \u5931\u6557** -Herbalism.Ability.GTh=[[GREEN]]**\u7dd1\u8272\u306e\u89aa\u6307** -Herbalism.Ability.Lower=[[GRAY]]\u30af\u30ef\u3092\u4e0b\u3052\u305f\u3002 -Herbalism.Ability.Ready=[[DARK_AQUA]]\u30af\u30ef\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Herbalism.Ability.ShroomThumb.Fail=**\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u5931\u6557** -Herbalism.SubSkill.GreenTerra.Name=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 -Herbalism.SubSkill.GreenTerra.Description=\u7dd1\u3092\u5e83\u3052\u308b, 3x \u30c9\u30ed\u30c3\u30d7 -Herbalism.SubSkill.GreenTerra.Stat=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 \u671f\u9593 -Herbalism.SubSkill.GreenThumb.Name=\u7dd1\u8272\u306e\u89aa\u6307 -Herbalism.SubSkill.GreenThumb.Description=\u4f5c\u7269\u306e\u53ce\u7a6b\u6642\u306b\u81ea\u52d5\u3067\u690d\u3048\u66ff\u3048\u3092\u3059\u308b\u3002 -Herbalism.SubSkill.GreenThumb.Stat=\u7dd1\u8272\u306e\u89aa\u6307 \u78ba\u7387 -Herbalism.SubSkill.GreenThumb.Stat.Extra=\u7dd1\u8272\u306e\u89aa\u6307 \u30b9\u30c6\u30fc\u30b8: [[GREEN]] \u4f5c\u7269\u306f\u30b9\u30c6\u30fc\u30b8 {0} \u306b\u6210\u9577 -Herbalism.Effect.4=\u7dd1\u8272\u306e\u89aa\u6307 (\u30d6\u30ed\u30c3\u30af) -Herbalism.SubSkill.GreenThumb.Description.2=\u77f3\u30ec\u30f3\u30ac\u3092\u82d4\u3080\u3057\u305f\u72b6\u614b\u306b\u3059\u308b\u3002\u307e\u305f\u306f\u8349\u3092\u6210\u9577\u3055\u305b\u308b\u3002 -Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u5bb6\u306e\u98df\u4e8b -Herbalism.SubSkill.FarmersDiet.Description=\u8fb2\u4f5c\u7269\u304b\u3089\u56de\u5fa9\u3059\u308b\u6e80\u8179\u5ea6\u3092\u6539\u5584\u3059\u308b\u3002 -Herbalism.SubSkill.FarmersDiet.Stat=\u8fb2\u5bb6\u306e\u98df\u4e8b: [[GREEN]]\u30e9\u30f3\u30af {0} -Herbalism.SubSkill.DoubleDrops.Name=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d -Herbalism.SubSkill.DoubleDrops.Description=\u30c9\u30ed\u30c3\u30d7\u304c\u4e8c\u500d\u306b\u306a\u308b\u3002 -Herbalism.SubSkill.DoubleDrops.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387 -Herbalism.SubSkill.HylianLuck.Name=\u30cf\u30a4\u30ea\u30a2\u306e\u904b -Herbalism.SubSkill.HylianLuck.Description=\u5e0c\u5c11\u54c1\u3092\u898b\u3064\u3051\u308b\u78ba\u7387\u304c\u4e0a\u304c\u308b\u3002 -Herbalism.SubSkill.HylianLuck.Stat=\u30cf\u30a4\u30ea\u30a2\u306e\u904b \u78ba\u7387 -Herbalism.SubSkill.ShroomThumb.Name=\u30ad\u30ce\u30b3\u306e\u89aa\u6307 -Herbalism.SubSkill.ShroomThumb.Description=\u571f\u3084\u8349\u306b\u83cc\u7cf8\u3092\u5e83\u3052\u308b\u3002 -Herbalism.SubSkill.ShroomThumb.Stat=\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u78ba\u7387 -Herbalism.HylianLuck=[[GREEN]]\u30cf\u30a4\u30e9\u30eb\u306e\u904b\u306f\u4eca\u65e5\u306e\u3042\u306a\u305f\u306b\u3064\u3044\u3066\u3044\u307e\u3059\uff01 -Herbalism.Listener=\u8fb2\u696d: -Herbalism.SkillName=\u8fb2\u696d -Herbalism.Skills.GTe.Off=**\u304c\u3059\u308a\u6e1b\u3063\u305f \u3092\u6469\u640d\u3057\u305f** -Herbalism.Skills.GTe.On=[[GREEN]]**\u304c\u3059\u308a\u6e1b\u3063\u305f \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Herbalism.Skills.GTe.Refresh=[[YELLOW]]\u304c\u3059\u308a\u6e1b\u3063\u305f [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Herbalism.Skills.GTe.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u304c\u3059\u308a\u6e1b\u3063\u305f [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +# HERBALISM +Herbalism.Ability.GTe.NeedMore=緑を増やすにはもっと種が必要です。 +Herbalism.Ability.GTh.Fail=**緑色の親指 失敗** +Herbalism.Ability.GTh=[[GREEN]]**緑色の親指** +Herbalism.Ability.Lower=[[GRAY]]クワを下げた。 +Herbalism.Ability.Ready=[[DARK_AQUA]]クワを[[GOLD]]準備[[DARK_AQUA]]した。 +Herbalism.Ability.ShroomThumb.Fail=**キノコの親指 失敗** +Herbalism.SubSkill.GreenTerra.Name=グリーンテラ +Herbalism.SubSkill.GreenTerra.Description=緑を広げる, 3x ドロップ +Herbalism.SubSkill.GreenTerra.Stat=グリーンテラ 期間 +Herbalism.SubSkill.GreenThumb.Name=緑色の親指 +Herbalism.SubSkill.GreenThumb.Description=作物の収穫時に自動で植え替えをする。 +Herbalism.SubSkill.GreenThumb.Stat=緑色の親指 確率 +Herbalism.SubSkill.GreenThumb.Stat.Extra=緑色の親指 ステージ: [[GREEN]] 作物はステージ {0} に成長 +Herbalism.Effect.4=緑色の親指 (ブロック) +Herbalism.SubSkill.GreenThumb.Description.2=石レンガを苔むした状態にする。または草を成長させる。 +Herbalism.SubSkill.FarmersDiet.Name=農家の食事 +Herbalism.SubSkill.FarmersDiet.Description=農作物から回復する満腹度を改善する。 +Herbalism.SubSkill.FarmersDiet.Stat=農家の食事: [[GREEN]]ランク {0} +Herbalism.SubSkill.DoubleDrops.Name=ドロップ二倍 +Herbalism.SubSkill.DoubleDrops.Description=ドロップが二倍になる。 +Herbalism.SubSkill.DoubleDrops.Stat=ドロップ二倍 確率 +Herbalism.SubSkill.HylianLuck.Name=ハイリアの運 +Herbalism.SubSkill.HylianLuck.Description=希少品を見つける確率が上がる。 +Herbalism.SubSkill.HylianLuck.Stat=ハイリアの運 確率 +Herbalism.SubSkill.ShroomThumb.Name=キノコの親指 +Herbalism.SubSkill.ShroomThumb.Description=土や草に菌糸を広げる。 +Herbalism.SubSkill.ShroomThumb.Stat=キノコの親指 確率 +Herbalism.HylianLuck=[[GREEN]]ハイラルの運は今日のあなたについています! +Herbalism.Listener=農業: +Herbalism.SkillName=農業 +Herbalism.Skills.GTe.Off=**がすり減った を摩損した** +Herbalism.Skills.GTe.On=[[GREEN]]**がすり減った アクティベート** +Herbalism.Skills.GTe.Refresh=[[YELLOW]]がすり減った [[GREEN]]アビリティが回復しました! +Herbalism.Skills.GTe.Other.Off=[[YELLOW]]{0}が [[WHITE]]がすり減った [[GREEN]]を摩損した +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]グリーンテラ [[DARK_GREEN]]を使った! -#MINING -Mining.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0) -Mining.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u5927\u304d\u306a\u7206\u5f3e) -Mining.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u89e3\u4f53\u5c02\u9580\u77e5\u8b58) -Mining.Ability.Lower=[[GRAY]]\u30d4\u30c3\u30b1\u30eb\u3092\u4e0b\u3052\u305f\u3002 -Mining.Ability.Ready=[[DARK_AQUA]]\u30d4\u30c3\u30b1\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Mining.SubSkill.SuperBreaker.Name=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc -Mining.SubSkill.SuperBreaker.Description=\u30b9\u30d4\u30fc\u30c9+, \u30c9\u30ed\u30c3\u30d7\u7387\u4e09\u500d -Mining.SubSkill.SuperBreaker.Stat=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc\u306e\u9577\u3055 -Mining.SubSkill.DoubleDrops.Name=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d -Mining.SubSkill.DoubleDrops.Description=\u30c9\u30ed\u30c3\u30d7\u304c\u4e8c\u500d\u306b\u306a\u308b\u3002 -Mining.SubSkill.DoubleDrops.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387: [[YELLOW]]{0} -Mining.SubSkill.BlastMining.Name=\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0 -Mining.SubSkill.BlastMining.Description=TNT\u306b\u3088\u308b\u63a1\u6398\u306e\u30dc\u30fc\u30ca\u30b9 -Mining.SubSkill.BlastMining.Stat=\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0:[[GREEN]] \u30e9\u30f3\u30af {0}/{1} [[GRAY]]({2}) -Mining.SubSkill.BlastMining.Stat.Extra=\u7206\u767a\u7bc4\u56f2\u5897\u52a0: [[GREEN]]+{0} -Mining.SubSkill.BiggerBombs.Name=\u5927\u304d\u306a\u7206\u5f3e -Mining.SubSkill.BiggerBombs.Description=TNT\u306e\u7206\u767a\u7bc4\u56f2\u3092\u62e1\u5927\u3059\u308b\u3002 -Mining.SubSkill.DemolitionsExpertise.Name=\u89e3\u4f53\u5c02\u9580\u77e5\u8b58 -Mining.SubSkill.DemolitionsExpertise.Description=TNT\u306b\u3088\u308b\u30c0\u30e1\u30fc\u30b8\u3092\u8efd\u6e1b\u3059\u308b\u3002 -Mining.SubSkill.DemolitionsExpertise.Stat=\u89e3\u4f53\u30a8\u30ad\u30b9\u30d1\u30fc\u30c8\u306e\u30c0\u30e1\u30fc\u30b8\u8efd\u6e1b -Mining.Listener=\u63a1\u6398: -Mining.SkillName=\u63a1\u6398 -Mining.Skills.SuperBreaker.Off=**\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** -Mining.Skills.SuperBreaker.On=[[GREEN]]**\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Mining.Skills.SuperBreaker.Refresh=[[YELLOW]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Mining.Skills.SuperBreaker.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +# MINING +Mining.Ability.Locked.0=ロックされるまで {0}+ スキル (ブラストマイニング) +Mining.Ability.Locked.1=ロックされるまで {0}+ スキル (大きな爆弾) +Mining.Ability.Locked.2=ロックされるまで {0}+ スキル (解体専門知識) +Mining.Ability.Lower=[[GRAY]]ピッケルを下げた。 +Mining.Ability.Ready=[[DARK_AQUA]]ピッケルを[[GOLD]]準備[[DARK_AQUA]]した。 +Mining.SubSkill.SuperBreaker.Name=スーパーブレーカー +Mining.SubSkill.SuperBreaker.Description=スピード+, ドロップ率三倍 +Mining.SubSkill.SuperBreaker.Stat=スーパーブレーカーの長さ +Mining.SubSkill.DoubleDrops.Name=ドロップ二倍 +Mining.SubSkill.DoubleDrops.Description=ドロップが二倍になる。 +Mining.SubSkill.DoubleDrops.Stat=ドロップ二倍 確率: [[YELLOW]]{0} +Mining.SubSkill.BlastMining.Name=ブラストマイニング +Mining.SubSkill.BlastMining.Description=TNTによる採掘のボーナス +Mining.SubSkill.BlastMining.Stat=ブラストマイニング:[[GREEN]] ランク {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=爆発範囲増加: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=大きな爆弾 +Mining.SubSkill.BiggerBombs.Description=TNTの爆発範囲を拡大する。 +Mining.SubSkill.DemolitionsExpertise.Name=解体専門知識 +Mining.SubSkill.DemolitionsExpertise.Description=TNTによるダメージを軽減する。 +Mining.SubSkill.DemolitionsExpertise.Stat=解体エキスパートのダメージ軽減 +Mining.Listener=採掘: +Mining.SkillName=採掘 +Mining.Skills.SuperBreaker.Off=**スーパーブレーカー を摩損した** +Mining.Skills.SuperBreaker.On=[[GREEN]]**スーパーブレーカー アクティベート** +Mining.Skills.SuperBreaker.Refresh=[[YELLOW]]スーパーブレーカー [[GREEN]]アビリティが回復しました! +Mining.Skills.SuperBreaker.Other.Off=[[YELLOW]]{0}が [[WHITE]]スーパーブレーカー [[GREEN]]を摩損した +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]スーパーブレーカー [[DARK_GREEN]]を使った! -#Blast Mining +# Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Cooldown= -Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x \u30c9\u30ed\u30c3\u30d7 -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u304c [[RED]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 -Mining.Blast.Refresh=[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x ドロップ +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] が [[RED]]ブラストマイニング [[DARK_GREEN]]を使った! +Mining.Blast.Refresh=[[YELLOW]]ブラストマイニング[GREEN]]アビリティが回復しました! -#REPAIR -Repair.SubSkill.Repair.Name=\u4fee\u7406 -Repair.SubSkill.Repair.Description=\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.GoldRepair.Name=\u91d1 \u4fee\u7406 ({0}+ SKILL) -Repair.SubSkill.GoldRepair.Description=\u91d1\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.IronRepair.Name=\u9244 \u4fee\u7406 ({0}+ SKILL) -Repair.SubSkill.IronRepair.Description=\u9244\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.StoneRepair.Name=\u77f3 \u4fee\u7406 ({0}+ SKILL) -Repair.SubSkill.StoneRepair.Description=\u77f3\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.RepairMastery.Name=\u4fee\u7406 \u7df4\u5ea6 -Repair.SubSkill.RepairMastery.Description=\u4fee\u7406\u91cf\u306e\u5897\u52a0 -Repair.SubSkill.RepairMastery.Stat=\u4fee\u7406 \u7df4\u5ea6: [[GREEN]]Extra {0} durability restored -Repair.SubSkill.SuperRepair.Name=\u30b9\u30fc\u30d1\u30fc\u4fee\u7406 -Repair.SubSkill.SuperRepair.Description=\u4e8c\u91cd\u306e\u52b9\u679c -Repair.SubSkill.SuperRepair.Stat=\u30b9\u30fc\u30d1\u30fc\u4fee\u7406 \u78ba\u7387 -Repair.SubSkill.DiamondRepair.Name=\u30c0\u30a4\u30a2\u30e2\u30f3\u30c9 \u4fee\u7406 ({0}+ SKILL) -Repair.SubSkill.DiamondRepair.Description=\u30c0\u30a4\u30a2\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.ArcaneForging.Name=\u96e3\u89e3\u306a\u935b\u9020 -Repair.SubSkill.ArcaneForging.Description=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u7406\u3059\u308b\u3002 -Repair.SubSkill.ArcaneForging.Stat=\u96e3\u89e3\u306a\u935b\u9020: [[YELLOW]]\u30e9\u30f3\u30af {0}/{1} -Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]\u96e3\u89e3\u306a\u935b\u9020 \u30aa\u30c3\u30ba:[[GRAY]] \u6210\u529f [[GREEN]]{0}[[GRAY]]%, \u5931\u6557 [[RED]]{1}[[GRAY]]% -Repair.Error=[[DARK_RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u7406\u3057\u3088\u3046\u3068\u3057\u3066\u3044\u308b\u3068\u304d\u306bmcMMO\u3067\u30a8\u30e9\u30fc\u304c\u767a\u751f\u3057\u307e\u3057\u305f\u3002 -Repair.Listener.Anvil=[[DARK_RED]]\u9244\u5e8a\u3092\u8a2d\u7f6e\u3057\u307e\u3057\u305f\u3001\u9244\u5e8a\u306f\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3067\u304d\u307e\u3059\u3002 -Repair.Listener=\u4fee\u7406: -Repair.SkillName=\u4fee\u7406 -Repair.Skills.AdeptDiamond=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 -Repair.Skills.AdeptGold=[[DARK_RED]]\u3042\u306a\u305f\u306f\u91d1\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 -Repair.Skills.AdeptIron=[[DARK_RED]]\u3042\u306a\u305f\u306f\u9244\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 -Repair.Skills.AdeptStone=[[DARK_RED]]\u3042\u306a\u305f\u306f\u77f3\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 -Repair.Skills.Adept=[[YELLOW]]{1} [[RED]]\u3092\u4fee\u7406\u3059\u308b\u305f\u3081\u306b\u306f [[YELLOW]]{0} [[RED]]\u30ec\u30d9\u30eb\u304c\u5fc5\u8981\u3067\u3059\u3002 -Repair.Skills.FeltEasy=[[GRAY]]\u305d\u308c\u306f\u7c21\u5358\u306b\u611f\u3058\u305f\u3002 -Repair.Skills.FullDurability=[[GRAY]]\u305d\u308c\u306f\u5b8c\u5168\u306a\u8010\u4e45\u6027\u3067\u3059\u3002 -Repair.Skills.StackedItems=[[DARK_RED]]\u30b9\u30bf\u30c3\u30af\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u306f\u4fee\u7406\u3067\u304d\u307e\u305b\u3093\u3002 -Repair.Pretty.Name=\u4fee\u7406 +# REPAIR +Repair.SubSkill.Repair.Name=修理 +Repair.SubSkill.Repair.Description=ツールと防具を修理する。 +Repair.SubSkill.GoldRepair.Name=金 修理 ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=金のツールと防具を修理する。 +Repair.SubSkill.IronRepair.Name=鉄 修理 ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=鉄のツールと防具を修理する。 +Repair.SubSkill.StoneRepair.Name=石 修理 ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=石のツールと防具を修理する。 +Repair.SubSkill.RepairMastery.Name=修理 練度 +Repair.SubSkill.RepairMastery.Description=修理量の増加 +Repair.SubSkill.RepairMastery.Stat=修理 練度: [[GREEN]]Extra {0} durability restored +Repair.SubSkill.SuperRepair.Name=スーパー修理 +Repair.SubSkill.SuperRepair.Description=二重の効果 +Repair.SubSkill.SuperRepair.Stat=スーパー修理 確率 +Repair.SubSkill.DiamondRepair.Name=ダイアモンド 修理 ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=ダイアモンドのツールと防具を修理する。 +Repair.SubSkill.ArcaneForging.Name=難解な鍛造 +Repair.SubSkill.ArcaneForging.Description=魔法のアイテムを修理する。 +Repair.SubSkill.ArcaneForging.Stat=難解な鍛造: [[YELLOW]]ランク {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]難解な鍛造 オッズ:[[GRAY]] 成功 [[GREEN]]{0}[[GRAY]]%, 失敗 [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]このアイテムを修理しようとしているときにmcMMOでエラーが発生しました。 +Repair.Listener.Anvil=[[DARK_RED]]鉄床を設置しました、鉄床はツールと防具を修理できます。 +Repair.Listener=修理: +Repair.SkillName=修理 +Repair.Skills.AdeptDiamond=[[DARK_RED]]あなたはダイヤモンドを修理するのに十分な練度を得ていません。 +Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修理するのに十分な練度を得ていません。 +Repair.Skills.AdeptIron=[[DARK_RED]]あなたは鉄を修理するのに十分な練度を得ていません。 +Repair.Skills.AdeptStone=[[DARK_RED]]あなたは石を修理するのに十分な練度を得ていません。 +Repair.Skills.Adept=[[YELLOW]]{1} [[RED]]を修理するためには [[YELLOW]]{0} [[RED]]レベルが必要です。 +Repair.Skills.FeltEasy=[[GRAY]]それは簡単に感じた。 +Repair.Skills.FullDurability=[[GRAY]]それは完全な耐久性です。 +Repair.Skills.StackedItems=[[DARK_RED]]スタックされたアイテムは修理できません。 +Repair.Pretty.Name=修理 -#Arcane Forging -Repair.Arcane.Downgrade=\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306e\u96e3\u89e3\u306a\u529b\u306f\u6e1b\u5c11\u3057\u307e\u3057\u305f\u3002 -Repair.Arcane.Fail=\u96e3\u89e3\u306a\u529b\u306f\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u6d88\u3048\u307e\u3057\u305f\u3002 -Repair.Arcane.Lost=\u3042\u306a\u305f\u306f\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3059\u308b\u7a0b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u7372\u5f97\u3057\u3066\u3044\u307e\u305b\u3093\u3067\u3057\u305f\u3002 -Repair.Arcane.Perfect=[[GREEN]]\u3042\u306a\u305f\u306f\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306e\u96e3\u89e3\u306a\u30a8\u30cd\u30eb\u30ae\u30fc\u3092\u6301\u7d9a\u3057\u3066\u304d\u307e\u3057\u305f\u3002 +# Arcane Forging +Repair.Arcane.Downgrade=このアイテムの難解な力は減少しました。 +Repair.Arcane.Fail=難解な力はこのアイテムから消えました。 +Repair.Arcane.Lost=あなたはエンチャントする程十分な練度を獲得していませんでした。 +Repair.Arcane.Perfect=[[GREEN]]あなたはこのアイテムの難解なエネルギーを持続してきました。 -#SALVAGE -Salvage.Pretty.Name=\u30b5\u30eb\u30d9\u30fc\u30b8 -Salvage.SubSkill.UnderstandingTheArt.Name=\u82b8\u8853\u3092\u7406\u89e3\u3059\u308b\u3002 -Salvage.SubSkill.UnderstandingTheArt.Description=\u3042\u306a\u305f\u306f\u305f\u3060\u3042\u306a\u305f\u306e\u96a3\u4eba\u306e\u30b4\u30df\u3092\u6398\u308a\u4e0b\u3052\u308b\u306e\u3067\u306f\u306a\u304f\u3001\u3042\u306a\u305f\u306f\u74b0\u5883\u306e\u4e16\u8a71\u3092\u3057\u3066\u3044\u307e\u3059\u3002\n\u30b5\u30eb\u30d9\u30fc\u30b8\u306e\u69d8\u3005\u306a\u7279\u6027\u3092\u5f15\u304d\u51fa\u3059\u3002 -Salvage.SubSkill.ScrapCollector.Name=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc -Salvage.SubSkill.ScrapCollector.Description=\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u3088\u308b\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u306e\u7d20\u6750\u56de\u53ce\u3001\u5b8c\u74a7\u306a\u30b5\u30eb\u30d9\u30fc\u30b8\u306f\u30b9\u30ad\u30eb\u3068\u904b\u306b\u4f9d\u5b58\u3057\u307e\u3059\u3002 -Salvage.SubSkill.ScrapCollector.Stat=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc: [[GREEN]]\u6700\u5927[[YELLOW]]{0}\u500b[[GREEN]]\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3002\u904b\u304c\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 -Salvage.SubSkill.ArcaneSalvage.Name=\u96e3\u89e3\u306a\u30b5\u30eb\u30d9\u30fc\u30b8 -Salvage.SubSkill.ArcaneSalvage.Description=\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3092\u62bd\u51fa\u3059\u308b\u3002 -Salvage.SubSkill.ArcaneSalvage.Stat=\u96e3\u89e3\u306a\u30b5\u30eb\u30d9\u30fc\u30b8: [[YELLOW]]\u30e9\u30f3\u30af {0}/{1} -Salvage.Ability.Bonus.0=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc -Salvage.Ability.Bonus.1=[[GREEN]]\u6700\u5927[[YELLOW]]{0}\u500b[[GREEN]]\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3002\u904b\u304c\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 -Salvage.Arcane.ExtractFull=[[GRAY]]\u30d5\u30eb\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387 -Salvage.Arcane.ExtractPartial=[[GRAY]]\u90e8\u5206\u7684\u306a\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387 -Salvage.Skills.Success=[[GREEN]]\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\uff01 -Salvage.Skills.Adept.Damaged=[[DARK_RED]]\u3042\u306a\u305f\u306f\u8010\u4e45\u5024\u306e\u6e1b\u3063\u305f\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 -Salvage.Skills.Adept.Level=[[YELLOW]]{1} [[RED]]\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u305f\u3081\u306b\u306f [[YELLOW]]{0} [[RED]]\u30ec\u30d9\u30eb\u304c\u5fc5\u8981\u3067\u3059\u3002 -Salvage.Skills.TooDamaged=[[DARK_RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u3066\u3044\u308b\u305f\u3081\u3001\u30b5\u30eb\u30d9\u30fc\u30b8\u3067\u304d\u307e\u305b\u3093\u3002 -Salvage.Skills.ArcaneFailed=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002 -Salvage.Skills.ArcanePartial=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u4e00\u90e8\u3057\u304b\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002 -Salvage.Skills.ArcaneSuccess=[[GREEN]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u3057\u305f\uff01 -Salvage.Listener.Anvil=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u30a2\u30f3\u30d3\u30eb\u3092\u8a2d\u7f6e\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u3092\u30c4\u30fc\u30eb\u3068\u9632\u5177\u306e\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u4f7f\u3063\u3066\u304f\u3060\u3055\u3044\u3002 -Salvage.Listener=\u30b5\u30eb\u30d9\u30fc\u30b8: -Salvage.SkillName=\u30b5\u30eb\u30d9\u30fc\u30b8 -Salvage.Skills.Lottery.Normal=[[YELLOW]]{1}[[GOLD]]\u304b\u3089[[DARK_AQUA]]{0}[[GOLD]]\u306e\u7d20\u6750\u3092\u56de\u53ce\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3057\u305f\u3002 -Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]\u30d1\u30fc\u30d5\u30a7\u30af\u30c8\uff01[[RESET]][[GOLD]] \u3042\u306a\u305f\u306f [[DARK_AQUA]]{1}[[GOLD]]\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3057\u3001[[DARK_AQUA]]{0}[[GOLD]]\u500b\u306e\u7d20\u6750\u3092\u56de\u53ce\u3057\u307e\u3057\u305f\u3002 -Salvage.Skills.Lottery.Untrained=[[GRAY]]\u3042\u306a\u305f\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u3092\u6b63\u3057\u304f\u8a13\u7df4\u3067\u304d\u3066\u3044\u307e\u305b\u3093\u3002 [[GREEN]]{1}[[GRAY]]\u304b\u3089[[RED]]{0}[[GRAY]]\u500b\u306e\u7d20\u6750\u3057\u304b\u56de\u53ce\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f +# SALVAGE +Salvage.Pretty.Name=サルベージ +Salvage.SubSkill.UnderstandingTheArt.Name=芸術を理解する。 +Salvage.SubSkill.UnderstandingTheArt.Description=あなたはただあなたの隣人のゴミを掘り下げるのではなく、あなたは環境の世話をしています。\nサルベージの様々な特性を引き出す。 +Salvage.SubSkill.ScrapCollector.Name=スクラップコレクター +Salvage.SubSkill.ScrapCollector.Description=サルベージによるアイテムからの素材回収、完璧なサルベージはスキルと運に依存します。 +Salvage.SubSkill.ScrapCollector.Stat=スクラップコレクター: [[GREEN]]最大[[YELLOW]]{0}個[[GREEN]]のアイテムをサルベージ。運が関係しています。 +Salvage.SubSkill.ArcaneSalvage.Name=難解なサルベージ +Salvage.SubSkill.ArcaneSalvage.Description=アイテムからエンチャントを抽出する。 +Salvage.SubSkill.ArcaneSalvage.Stat=難解なサルベージ: [[YELLOW]]ランク {0}/{1} +Salvage.Ability.Bonus.0=スクラップコレクター +Salvage.Ability.Bonus.1=[[GREEN]]最大[[YELLOW]]{0}個[[GREEN]]のアイテムをサルベージ。運が関係しています。 +Salvage.Arcane.ExtractFull=[[GRAY]]フルエンチャント 確率 +Salvage.Arcane.ExtractPartial=[[GRAY]]部分的なエンチャント 確率 +Salvage.Skills.Success=[[GREEN]]アイテムをサルベージ! +Salvage.Skills.Adept.Damaged=[[DARK_RED]]あなたは耐久値の減ったアイテムをサルベージするのに十分な練度を得ていません。 +Salvage.Skills.Adept.Level=[[YELLOW]]{1} [[RED]]をサルベージするためには [[YELLOW]]{0} [[RED]]レベルが必要です。 +Salvage.Skills.TooDamaged=[[DARK_RED]]このアイテムはダメージを受けているため、サルベージできません。 +Salvage.Skills.ArcaneFailed=[[RED]]このアイテムに含まれている知識を抽出できませんでした。 +Salvage.Skills.ArcanePartial=[[RED]]このアイテムに含まれている知識を一部しか抽出できませんでした。 +Salvage.Skills.ArcaneSuccess=[[GREEN]]このアイテムに含まれている知識を抽出できました! +Salvage.Listener.Anvil=[[DARK_RED]]あなたはサルベージアンビルを設置しました。これをツールと防具のサルベージに使ってください。 +Salvage.Listener=サルベージ: +Salvage.SkillName=サルベージ +Salvage.Skills.Lottery.Normal=[[YELLOW]]{1}[[GOLD]]から[[DARK_AQUA]]{0}[[GOLD]]の素材を回収することができました。 +Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]パーフェクト![[RESET]][[GOLD]] あなたは [[DARK_AQUA]]{1}[[GOLD]]をサルベージし、[[DARK_AQUA]]{0}[[GOLD]]個の素材を回収しました。 +Salvage.Skills.Lottery.Untrained=[[GRAY]]あなたはサルベージを正しく訓練できていません。 [[GREEN]]{1}[[GRAY]]から[[RED]]{0}[[GRAY]]個の素材しか回収できませんでした +# Anvil (Shared between SALVAGE and REPAIR) +Anvil.Unbreakable=このアイテムは壊れません! -#Anvil (Shared between SALVAGE and REPAIR) -Anvil.Unbreakable=\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u58ca\u308c\u307e\u305b\u3093\uff01 - -#SWORDS -Swords.Ability.Lower=[[GRAY]]\u5263\u3092\u4e0b\u3052\u305f\u3002 -Swords.Ability.Ready=[[DARK_AQUA]]\u5263\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Swords.Combat.Rupture.Note=[[GREY]]\u6ce8\u610f\uff1a[[YELLOW]] 0.5\u79d2\u3054\u3068\u306b1tick\u304c\u767a\u751f\u3057\u307e\u3059\u3002 -Swords.Combat.Bleeding.Started=[[DARK_RED]] \u3042\u306a\u305f\u306f\u51fa\u8840\u3057\u3066\u3044\u307e\u3059\uff01 -Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u304c [[GREEN]]\u6b62\u307e\u308a\u307e\u3057\u305f[[GRAY]]\uff01 -Swords.Combat.Bleeding=[[GREEN]]**\u30a8\u30cd\u30df\u30fc \u51fa\u8840** -Swords.Combat.Counter.Hit=[[DARK_RED]]\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483\u304c\u30d2\u30c3\u30c8\uff01 -Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483** +# SWORDS +Swords.Ability.Lower=[[GRAY]]剣を下げた。 +Swords.Ability.Ready=[[DARK_AQUA]]剣を[[GOLD]]準備[[DARK_AQUA]]した。 +Swords.Combat.Rupture.Note=[[GREY]]注意:[[YELLOW]] 0.5秒ごとに1tickが発生します。 +Swords.Combat.Bleeding.Started=[[DARK_RED]] あなたは出血しています! +Swords.Combat.Bleeding.Stopped=[[GRAY]]出血が [[GREEN]]止まりました[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**エネミー 出血** +Swords.Combat.Counter.Hit=[[DARK_RED]]カウンター攻撃がヒット! +Swords.Combat.Countered=[[GREEN]]**カウンター攻撃** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.SubSkill.CounterAttack.Name=\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483 -Swords.SubSkill.CounterAttack.Description=\u653b\u6483\u3055\u308c\u305f\u3068\u304d\u306b\u30c0\u30e1\u30fc\u30b8\u306e\u4e00\u90e8\u3092\u53cd\u5c04\u3059\u308b\uff01 -Swords.SubSkill.CounterAttack.Stat=\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483 \u78ba\u7387 -Swords.SubSkill.SerratedStrikes.Name=\u92f8\u6b6f\u72b6\u306e\u653b\u6483 -Swords.SubSkill.SerratedStrikes.Description=AOE\u3067\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u3001\u7834\u88c2\u3092\u3055\u305b\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\uff01 -Swords.SubSkill.SerratedStrikes.Stat=\u92f8\u6b6f\u72b6\u306e\u653b\u6483\u306e\u9577\u3055 -Swords.SubSkill.Rupture.Name=\u7834\u88c2 -Swords.SubSkill.Rupture.Description=\u5f37\u529b\u306a\u51fa\u8840DoT\u3092\u4e0e\u3048\u308b\u3002 -Swords.SubSkill.Stab.Name=\u30b9\u30bf\u30d6 -Swords.SubSkill.Stab.Description=\u653b\u6483\u306b\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 -Swords.SubSkill.Stab.Stat=\u30b9\u30bf\u30d6 \u30c0\u30e1\u30fc\u30b8 -Swords.SubSkill.SwordsLimitBreak.Name=\u5263 \u9650\u754c\u7a81\u7834 -Swords.SubSkill.SwordsLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 -Swords.SubSkill.SwordsLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 -Swords.SubSkill.Rupture.Stat=\u7834\u88c2 \u78ba\u7387 -Swords.SubSkill.Rupture.Stat.Extra=\u7834\u88c2: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] -Swords.Effect.4=\u92f8\u6b6f\u72b6\u306e\u653b\u6483\u306e\u7834\u88c2+ -Swords.Effect.5={0} Tick \u7834\u88c2 -Swords.Listener=\u5263: -Swords.SkillName=\u5263 -Swords.Skills.SS.Off=**\u92f8\u6b6f\u72b6\u306e\u653b\u6483 \u3092\u6469\u640d\u3057\u305f** -Swords.Skills.SS.On=[[GREEN]]**\u92f8\u6b6f\u72b6\u306e\u653b\u6483 \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Swords.Skills.SS.Refresh=[[YELLOW]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Swords.Skills.SS.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u304c [[RED]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +Swords.SubSkill.CounterAttack.Name=カウンター攻撃 +Swords.SubSkill.CounterAttack.Description=攻撃されたときにダメージの一部を反射する! +Swords.SubSkill.CounterAttack.Stat=カウンター攻撃 確率 +Swords.SubSkill.SerratedStrikes.Name=鋸歯状の攻撃 +Swords.SubSkill.SerratedStrikes.Description=AOEでダメージを与え、破裂をさせる可能性があります! +Swords.SubSkill.SerratedStrikes.Stat=鋸歯状の攻撃の長さ +Swords.SubSkill.Rupture.Name=破裂 +Swords.SubSkill.Rupture.Description=強力な出血DoTを与える。 +Swords.SubSkill.Stab.Name=スタブ +Swords.SubSkill.Stab.Description=攻撃にボーナスダメージを与える。 +Swords.SubSkill.Stab.Stat=スタブ ダメージ +Swords.SubSkill.SwordsLimitBreak.Name=剣 限界突破 +Swords.SubSkill.SwordsLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 +Swords.SubSkill.SwordsLimitBreak.Stat=限界突破 追加ダメージ +Swords.SubSkill.Rupture.Stat=破裂 確率 +Swords.SubSkill.Rupture.Stat.Extra=破裂: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] +Swords.Effect.4=鋸歯状の攻撃の破裂+ +Swords.Effect.5={0} Tick 破裂 +Swords.Listener=剣: +Swords.SkillName=剣 +Swords.Skills.SS.Off=**鋸歯状の攻撃 を摩損した** +Swords.Skills.SS.On=[[GREEN]]**鋸歯状の攻撃 アクティベート** +Swords.Skills.SS.Refresh=[[YELLOW]]鋸歯状の攻撃 [[GREEN]]アビリティが回復しました! +Swords.Skills.SS.Other.Off=[[YELLOW]]{0}が [[WHITE]]鋸歯状の攻撃 [[GREEN]]を摩損した +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] が [[RED]]鋸歯状の攻撃 [[DARK_GREEN]]を使った! -#TAMING -Taming.Ability.Bonus.0=\u74b0\u5883\u306b\u914d\u616e -Taming.Ability.Bonus.1=\u72fc\u306f\u5371\u967a\u3092\u907f\u3051\u308b -Taming.Ability.Bonus.2=\u539a\u3044\u6bdb\u76ae -Taming.Ability.Bonus.3=1/{0} \u30c0\u30e1\u30fc\u30b8, \u8010\u706b\u6027 -Taming.Ability.Bonus.4=\u885d\u6483\u8010\u6027 -Taming.Ability.Bonus.5=\u7206\u767a\u7269\u304c 1/{0} \u30c0\u30e1\u30fc\u30b8\u4e0e\u3048\u308b -Taming.Ability.Bonus.6=\u92ed\u3044\u722a -Taming.Ability.Bonus.7=+{0} \u30c0\u30e1\u30fc\u30b8 -Taming.Ability.Bonus.8=\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9 -Taming.Ability.Bonus.9={0} \u306e\u78ba\u7387\u3067\u653b\u6483\u6642\u56de\u5fa9 -Taming.Ability.Bonus.10=\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9 -Taming.Ability.Bonus.11=\u9b54\u6cd5\u3084\u6bd2\u3067\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u305f\u6642\u72b6\u614b\u7570\u5e38\u3092\u53d6\u308a\u6d88\u3059\u3002 -Taming.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u74b0\u5883\u914d\u616e) -Taming.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u539a\u3044\u6bdb\u76ae) -Taming.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u885d\u6483\u8010\u6027) -Taming.Ability.Locked.3=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u92ed\u3044\u722a) -Taming.Ability.Locked.4=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9) -Taming.Ability.Locked.5=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9) -Taming.Combat.Chance.Gore=\u30b4\u30a2 \u78ba\u7387 -Taming.SubSkill.BeastLore.Name=\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2 -Taming.SubSkill.BeastLore.Description=\u72fc\u3068\u732b\u3092\u9aa8\u3067\u691c\u67fb\u3059\u308b\u3002 -Taming.SubSkill.ShockProof.Name=\u885d\u6483\u8010\u6027 -Taming.SubSkill.ShockProof.Description=\u7206\u767a\u30c0\u30e1\u30fc\u30b8\u306e\u8efd\u6e1b -Taming.SubSkill.CallOfTheWild.Name=\u30ef\u30a4\u30eb\u30c9\u30aa\u30d6\u30b3\u30fc\u30eb -Taming.SubSkill.CallOfTheWild.Description=\u52d5\u7269\u3092\u53ec\u559a\u3059\u308b\u3002 -Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: \u3057\u3083\u304c\u3093\u3067\u5de6\u30af\u30ea\u30c3\u30af\n {0} {1} (\u732b), {2} {3} (Wolf), {4} {5} (\u99ac) -Taming.SubSkill.FastFoodService.Name=\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9 -Taming.SubSkill.FastFoodService.Description=\u78ba\u7387\u3067\u72fc\u304c\u653b\u6483\u6642\u56de\u5fa9\u3059\u308b\u3002 -Taming.SubSkill.HolyHound.Name=\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9 -Taming.SubSkill.HolyHound.Description=\u9b54\u6cd5\u3068\u6bd2\u3067\u72fc\u3092\u56de\u5fa9\u3059\u308b\u3002 -Taming.SubSkill.Gore.Name=\u30b4\u30a2 -Taming.SubSkill.Gore.Description=\u30af\u30ea\u30c6\u30a3\u304b\u3064\u653b\u6483\u3067\u7834\u88c2\u52b9\u679c\u3092\u4e0e\u3048\u308b\u3002 -Taming.SubSkill.SharpenedClaws.Name=\u92ed\u3044\u722a -Taming.SubSkill.SharpenedClaws.Description=\u30c0\u30e1\u30fc\u30b8\u30dc\u30fc\u30ca\u30b9 -Taming.SubSkill.EnvironmentallyAware.Name=\u74b0\u5883\u914d\u616e -Taming.SubSkill.EnvironmentallyAware.Description=\u30b5\u30dc\u30c6\u30f3\u3001\u6eb6\u5ca9\u3001\u843d\u4e0b\u30c0\u30e1\u30fc\u30b8\u3092\u907f\u3051\u308b\u3002 -Taming.SubSkill.ThickFur.Name=\u539a\u3044\u6bdb\u76ae -Taming.SubSkill.ThickFur.Description=\u30c0\u30e1\u30fc\u30b8\u8efd\u6e1b\u3001\u8010\u706b -Taming.SubSkill.Pummel.Name=\u30d1\u30f3\u30e1\u30eb -Taming.SubSkill.Pummel.Description=\u78ba\u7387\u3067\u72fc\u304c\u6575\u3092\u30ce\u30c3\u30af\u30d0\u30c3\u30af\u3059\u308b\u3002 -Taming.SubSkill.Pummel.TargetMessage=\u72fc\u306b\u30ce\u30c3\u30af\u30d0\u30c3\u30af\u3055\u308c\u307e\u3057\u305f\uff01 -Taming.Listener.Wolf=[[DARK_GRAY]]\u72fc\u306f\u3042\u306a\u305f\u306e\u3082\u3068\u306b\u6025\u3044\u3067\u623b\u308a\u307e\u3059... -Taming.Listener=\u8abf\u6559: -Taming.SkillName=\u8abf\u6559 -Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GRAY]]\u3042\u306a\u305f\u306f[[GOLD]]{0}[[GRAY]]\u3092\u53ec\u559a\u3057\u307e\u3057\u305f[[GRAY]] -Taming.Summon.COTW.Success.WithLifespan=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GOLD]]{0}[[GRAY]]\u3092\u53ec\u559a\u3057\u307e\u3057\u305f\u304c\u3001\u6301\u7d9a\u6642\u9593\u306f[[GOLD]]{1}[[GRAY]]\u79d2\u3067\u3059\u3002 -Taming.Summon.COTW.Limit=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GOLD]]{0}[[GRAY]]\u306f\u540c\u6642\u306b[[GOLD]]{1}[[GRAY]]\u5339\u3057\u304b\u53ec\u559a\u3067\u304d\u307e\u305b\u3093\u3002 -Taming.Summon.COTW.TimeExpired=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GRAY]]\u6642\u9593\u5207\u308c\u3067[[GOLD]]{0}[[GRAY]]\u304c\u7acb\u3061\u53bb\u308a\u307e\u3057\u305f\u3002 -Taming.Summon.COTW.BreedingDisallowed=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[RED]]\u53ec\u559a\u3055\u308c\u305f\u52d5\u7269\u3092\u7e41\u6b96\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 -Taming.Summon.COTW.NeedMoreItems=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[YELLOW]]{0}[[GRAY]]\u304c[[DARK_AQUA]]{1}[[GRAY]]\u500b\u5fc5\u8981\u3067\u3059\u3002 +# TAMING +Taming.Ability.Bonus.0=環境に配慮 +Taming.Ability.Bonus.1=狼は危険を避ける +Taming.Ability.Bonus.2=厚い毛皮 +Taming.Ability.Bonus.3=1/{0} ダメージ, 耐火性 +Taming.Ability.Bonus.4=衝撃耐性 +Taming.Ability.Bonus.5=爆発物が 1/{0} ダメージ与える +Taming.Ability.Bonus.6=鋭い爪 +Taming.Ability.Bonus.7=+{0} ダメージ +Taming.Ability.Bonus.8=ファーストフードサービス +Taming.Ability.Bonus.9={0} の確率で攻撃時回復 +Taming.Ability.Bonus.10=ホーリーハウンド +Taming.Ability.Bonus.11=魔法や毒でダメージを受けた時状態異常を取り消す。 +Taming.Ability.Locked.0=ロックされるまで {0}+ スキル (環境配慮) +Taming.Ability.Locked.1=ロックされるまで {0}+ スキル (厚い毛皮) +Taming.Ability.Locked.2=ロックされるまで {0}+ スキル (衝撃耐性) +Taming.Ability.Locked.3=ロックされるまで {0}+ スキル (鋭い爪) +Taming.Ability.Locked.4=ロックされるまで {0}+ スキル (ファーストフードサービス) +Taming.Ability.Locked.5=ロックされるまで {0}+ スキル (ホーリーハウンド) +Taming.Combat.Chance.Gore=ゴア 確率 +Taming.SubSkill.BeastLore.Name=ビーストロア +Taming.SubSkill.BeastLore.Description=狼と猫を骨で検査する。 +Taming.SubSkill.ShockProof.Name=衝撃耐性 +Taming.SubSkill.ShockProof.Description=爆発ダメージの軽減 +Taming.SubSkill.CallOfTheWild.Name=ワイルドオブコール +Taming.SubSkill.CallOfTheWild.Description=動物を召喚する。 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: しゃがんで左クリック\n {0} {1} (猫), {2} {3} (Wolf), {4} {5} (馬) +Taming.SubSkill.FastFoodService.Name=ファーストフードサービス +Taming.SubSkill.FastFoodService.Description=確率で狼が攻撃時回復する。 +Taming.SubSkill.HolyHound.Name=ホーリーハウンド +Taming.SubSkill.HolyHound.Description=魔法と毒で狼を回復する。 +Taming.SubSkill.Gore.Name=ゴア +Taming.SubSkill.Gore.Description=クリティかつ攻撃で破裂効果を与える。 +Taming.SubSkill.SharpenedClaws.Name=鋭い爪 +Taming.SubSkill.SharpenedClaws.Description=ダメージボーナス +Taming.SubSkill.EnvironmentallyAware.Name=環境配慮 +Taming.SubSkill.EnvironmentallyAware.Description=サボテン、溶岩、落下ダメージを避ける。 +Taming.SubSkill.ThickFur.Name=厚い毛皮 +Taming.SubSkill.ThickFur.Description=ダメージ軽減、耐火 +Taming.SubSkill.Pummel.Name=パンメル +Taming.SubSkill.Pummel.Description=確率で狼が敵をノックバックする。 +Taming.SubSkill.Pummel.TargetMessage=狼にノックバックされました! +Taming.Listener.Wolf=[[DARK_GRAY]]狼はあなたのもとに急いで戻ります... +Taming.Listener=調教: +Taming.SkillName=調教 +Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](野生の呼びかけ) [[GRAY]]あなたは[[GOLD]]{0}[[GRAY]]を召喚しました[[GRAY]] +Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](野生の呼びかけ) [[GOLD]]{0}[[GRAY]]を召喚しましたが、持続時間は[[GOLD]]{1}[[GRAY]]秒です。 +Taming.Summon.COTW.Limit=[[GREEN]](野生の呼びかけ) [[GOLD]]{0}[[GRAY]]は同時に[[GOLD]]{1}[[GRAY]]匹しか召喚できません。 +Taming.Summon.COTW.TimeExpired=[[GREEN]](野生の呼びかけ) [[GRAY]]時間切れで[[GOLD]]{0}[[GRAY]]が立ち去りました。 +Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](野生の呼びかけ) [[RED]]召喚された動物を繁殖することはできません。 +Taming.Summon.COTW.NeedMoreItems=[[GREEN]](野生の呼びかけ) [[YELLOW]]{0}[[GRAY]]が[[DARK_AQUA]]{1}[[GRAY]]個必要です。 Taming.Summon.Name.Format=[[GOLD]](COTW) [[WHITE]]{0} {1} -#UNARMED -Unarmed.Ability.Bonus.0=\u9244\u8155\u30b9\u30bf\u30a4\u30eb -Unarmed.Ability.Bonus.1=+{0} \u30c0\u30e1\u30fc\u30b8\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9 -Unarmed.Ability.IronGrip.Attacker=\u76f8\u624b\u306f\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u3092\u6301\u3063\u3066\u3044\u307e\u3059\uff01 -Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u304c\u6b66\u88c5\u89e3\u9664\u3092\u9632\u304e\u307e\u3057\u305f\uff01 -Unarmed.Ability.Lower=[[GRAY]]\u7d20\u624b\u3092\u4e0b\u3052\u305f\u3002 -Unarmed.Ability.Ready=[[DARK_AQUA]]\u7d20\u624b\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 -Unarmed.SubSkill.Berserk.Name=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc -Unarmed.SubSkill.Berserk.Description=+50% \u30c0\u30e1\u30fc\u30b8, \u5f31\u3044\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u58ca\u3059 -Unarmed.SubSkill.Berserk.Stat=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u9577\u3055 -Unarmed.SubSkill.Disarm.Name=\u6b66\u88c5\u89e3\u9664 -Unarmed.SubSkill.Disarm.Description=\u6575\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30c9\u30ed\u30c3\u30d7\u3055\u305b\u308b\u3002 -Unarmed.SubSkill.Disarm.Stat=\u6b66\u88c5\u89e3\u9664 \u78ba\u7387 -Unarmed.SubSkill.UnarmedLimitBreak.Name=\u7d20\u624b \u9650\u754c\u7a81\u7834 -Unarmed.SubSkill.UnarmedLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 -Unarmed.SubSkill.UnarmedLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 -Unarmed.SubSkill.IronArmStyle.Name=\u9244\u8155\u30b9\u30bf\u30a4\u30eb -Unarmed.SubSkill.IronArmStyle.Description=\u6642\u9593\u3092\u304b\u3051\u3066\u7d20\u624b\u3092\u56fa\u3081\u308b\u3002 -Unarmed.SubSkill.ArrowDeflect.Name=\u77e2\u3092\u305d\u3089\u3059 -Unarmed.SubSkill.ArrowDeflect.Description=\u77e2\u3092\u305d\u3089\u3059\u3002 -Unarmed.SubSkill.ArrowDeflect.Stat=\u77e2\u3092\u305d\u3089\u3059 \u78ba\u7387 -Unarmed.SubSkill.IronGrip.Name=\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7 -Unarmed.SubSkill.IronGrip.Description=\u6b66\u88c5\u89e3\u9664\u3055\u308c\u308b\u306e\u3092\u9632\u304e\u307e\u3059\u3002 -Unarmed.SubSkill.IronGrip.Stat=\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7 \u78ba\u7387 -Unarmed.SubSkill.BlockCracker.Name=\u30d6\u30ed\u30c3\u30af\u30af\u30e9\u30c3\u30ab\u30fc -Unarmed.SubSkill.BlockCracker.Description=\u62f3\u3067\u5ca9\u3092\u7834\u58ca\u3059\u308b\u3002 -Unarmed.Listener=\u7d20\u624b: -Unarmed.SkillName=\u7d20\u624b -Unarmed.Skills.Berserk.Off=**\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** -Unarmed.Skills.Berserk.On=[[GREEN]]**\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Unarmed.Skills.Berserk.Refresh=[[YELLOW]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Unarmed.Skills.Berserk.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +# UNARMED +Unarmed.Ability.Bonus.0=鉄腕スタイル +Unarmed.Ability.Bonus.1=+{0} ダメージアップグレード +Unarmed.Ability.IronGrip.Attacker=相手はアイアングリップを持っています! +Unarmed.Ability.IronGrip.Defender=[[GREEN]]アイアングリップが武装解除を防ぎました! +Unarmed.Ability.Lower=[[GRAY]]素手を下げた。 +Unarmed.Ability.Ready=[[DARK_AQUA]]素手を[[GOLD]]準備[[DARK_AQUA]]した。 +Unarmed.SubSkill.Berserk.Name=バーサーカー +Unarmed.SubSkill.Berserk.Description=+50% ダメージ, 弱いマテリアルを壊す +Unarmed.SubSkill.Berserk.Stat=バーサーカー 長さ +Unarmed.SubSkill.Disarm.Name=武装解除 +Unarmed.SubSkill.Disarm.Description=敵のアイテムをドロップさせる。 +Unarmed.SubSkill.Disarm.Stat=武装解除 確率 +Unarmed.SubSkill.UnarmedLimitBreak.Name=素手 限界突破 +Unarmed.SubSkill.UnarmedLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 +Unarmed.SubSkill.UnarmedLimitBreak.Stat=限界突破 追加ダメージ +Unarmed.SubSkill.IronArmStyle.Name=鉄腕スタイル +Unarmed.SubSkill.IronArmStyle.Description=時間をかけて素手を固める。 +Unarmed.SubSkill.ArrowDeflect.Name=矢をそらす +Unarmed.SubSkill.ArrowDeflect.Description=矢をそらす。 +Unarmed.SubSkill.ArrowDeflect.Stat=矢をそらす 確率 +Unarmed.SubSkill.IronGrip.Name=アイアングリップ +Unarmed.SubSkill.IronGrip.Description=武装解除されるのを防ぎます。 +Unarmed.SubSkill.IronGrip.Stat=アイアングリップ 確率 +Unarmed.SubSkill.BlockCracker.Name=ブロッククラッカー +Unarmed.SubSkill.BlockCracker.Description=拳で岩を破壊する。 +Unarmed.Listener=素手: +Unarmed.SkillName=素手 +Unarmed.Skills.Berserk.Off=**バーサーカー を摩損した** +Unarmed.Skills.Berserk.On=[[GREEN]]**バーサーカー アクティベート** +Unarmed.Skills.Berserk.Refresh=[[YELLOW]]バーサーカー [[GREEN]]アビリティが回復しました! +Unarmed.Skills.Berserk.Other.Off=[[YELLOW]]{0}が [[WHITE]]バーサーカー [[GREEN]]を摩損した +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]バーサーカー [[DARK_GREEN]]を使った! -#WOODCUTTING -Woodcutting.Ability.0=\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc -Woodcutting.Ability.1=\u8449\u3092\u5439\u304d\u98db\u3070\u3059 -Woodcutting.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc) -Woodcutting.SubSkill.TreeFeller.Name=\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc -Woodcutting.SubSkill.TreeFeller.Description=\u6728\u3092\u7206\u767a\u3055\u305b\u308b\u3002 -Woodcutting.SubSkill.TreeFeller.Stat=\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u9577\u3055 -Woodcutting.SubSkill.LeafBlower.Name=\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc -Woodcutting.SubSkill.LeafBlower.Description=\u8449\u3092\u5439\u304d\u98db\u3070\u3059\u3002 -Woodcutting.SubSkill.HarvestLumber.Name=\u53ce\u7a6b\u6750 -Woodcutting.SubSkill.HarvestLumber.Description=\u3088\u308a\u591a\u304f\u306e\u6728\u6750\u3092\u5de7\u307f\u306b\u62bd\u51fa\u3059\u308b\u3002 -Woodcutting.SubSkill.HarvestLumber.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387 -Woodcutting.SubSkill.Splinter.Name=\u7834\u7247 -Woodcutting.SubSkill.Splinter.Description=\u3088\u308a\u52b9\u7387\u3088\u304f\u6728\u3092\u4f10\u63a1\u3059\u308b\u3002 -Woodcutting.SubSkill.BarkSurgeon.Name=\u6a39\u76ae\u5916\u79d1\u533b -Woodcutting.SubSkill.BarkSurgeon.Description=\u6728\u3092\u5265\u304e\u53d6\u308b\u3068\u304d\u306b\u6709\u7528\u306a\u6750\u6599\u3092\u62bd\u51fa\u3059\u308b\u3002 -Woodcutting.SubSkill.NaturesBounty.Name=\u81ea\u7136\u306e\u6075\u307f -Woodcutting.SubSkill.NaturesBounty.Description=\u81ea\u7136\u304b\u3089\u7d4c\u9a13\u5024\u3092\u96c6\u3081\u308b\u3002 -Woodcutting.Listener=\u6728\u3053\u308a: -Woodcutting.SkillName=\u6728\u3053\u308a -Woodcutting.Skills.TreeFeller.Off=**\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u3092\u6469\u640d\u3057\u305f** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** -Woodcutting.Skills.TreeFeller.Refresh=[[YELLOW]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 -Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 -Woodcutting.Skills.TreeFeller.Splinter=\u65a7\u306f\u4f55\u5341\u3082\u306e\u7834\u7247\u306b\u7815\u3051\u305f\uff01 -Woodcutting.Skills.TreeFeller.Threshold=\u6728\u304c\u5927\u304d\u3059\u304e\u308b\uff01 +# WOODCUTTING +Woodcutting.Ability.0=リーフブロワー +Woodcutting.Ability.1=葉を吹き飛ばす +Woodcutting.Ability.Locked.0=ロックされるまで {0}+ スキル (リーフブロワー) +Woodcutting.SubSkill.TreeFeller.Name=ツリーフェラー +Woodcutting.SubSkill.TreeFeller.Description=木を爆発させる。 +Woodcutting.SubSkill.TreeFeller.Stat=ツリーフェラー 長さ +Woodcutting.SubSkill.LeafBlower.Name=リーフブロワー +Woodcutting.SubSkill.LeafBlower.Description=葉を吹き飛ばす。 +Woodcutting.SubSkill.HarvestLumber.Name=収穫材 +Woodcutting.SubSkill.HarvestLumber.Description=より多くの木材を巧みに抽出する。 +Woodcutting.SubSkill.HarvestLumber.Stat=ドロップ二倍 確率 +Woodcutting.SubSkill.Splinter.Name=破片 +Woodcutting.SubSkill.Splinter.Description=より効率よく木を伐採する。 +Woodcutting.SubSkill.BarkSurgeon.Name=樹皮外科医 +Woodcutting.SubSkill.BarkSurgeon.Description=木を剥ぎ取るときに有用な材料を抽出する。 +Woodcutting.SubSkill.NaturesBounty.Name=自然の恵み +Woodcutting.SubSkill.NaturesBounty.Description=自然から経験値を集める。 +Woodcutting.Listener=木こり: +Woodcutting.SkillName=木こり +Woodcutting.Skills.TreeFeller.Off=**ツリーフェラー を摩損した** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ツリーフェラー アクティベート** +Woodcutting.Skills.TreeFeller.Refresh=[[YELLOW]]ツリーフェラー [[GREEN]]アビリティが回復しました! +Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}が [[WHITE]]ツリーフェラー [[GREEN]]を摩損した +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]ツリーフェラー [[DARK_GREEN]]を使った! +Woodcutting.Skills.TreeFeller.Splinter=斧は何十もの破片に砕けた! +Woodcutting.Skills.TreeFeller.Threshold=木が大きすぎる! -#ABILITIY -#COMBAT -Combat.ArrowDeflect=[[WHITE]]**\u77e2\u3092\u305d\u3089\u3057\u305f** -Combat.BeastLore=[[GREEN]]**\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2** -Combat.BeastLoreHealth=[[DARK_AQUA]]\u4f53\u529b ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]\u6240\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]]) -Combat.Gore=[[GREEN]]**\u6d41\u8840** -Combat.StruckByGore=**\u6d41\u8840\u3057\u3066\u3044\u307e\u3059** -Combat.TargetDazed=\u30bf\u30fc\u30b2\u30c3\u30c8\u306f[[DARK_RED]]\u5e7b\u60d1[[[RESET]]\u3060\u3063\u305f +# COMBAT +Combat.ArrowDeflect=[[WHITE]]**矢をそらした** +Combat.BeastLore=[[GREEN]]**ビーストロア** +Combat.BeastLoreHealth=[[DARK_AQUA]]体力 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]所有者 ([[RED]]{0}[[DARK_AQUA]]) +Combat.Gore=[[GREEN]]**流血** +Combat.StruckByGore=**流血しています** +Combat.TargetDazed=ターゲットは[[DARK_RED]]幻惑[[[RESET]]だった Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -#COMMANDS -##generic -mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u3064\u3044\u3066:,[[GOLD]]mcMMO\u306f2011\u5e742\u6708\u306b[[BLUE]]nossr50[[GOLD]]\u306b\u3088\u3063\u3066\u958b\u59cb\u3055\u308c\u305f[[RED]]\u30aa\u30fc\u30d7\u30f3\u30bd\u30fc\u30b9\u306e[[GOLD]]RPG mod\u3067\u3059\u3002,\u76ee\u6a19\u306f\u9ad8\u54c1\u8cea\u306eRPG\u4f53\u9a13\u3092\u63d0\u4f9b\u3059\u308b\u3053\u3068\u3067\u3059\u3002,[[DARK_AQUA]]\u30d2\u30f3\u30c8:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b3\u30de\u30f3\u30c9\u3092\u8868\u793a\u3057\u307e\u3059,[[GOLD]] - [[RED]]/\u30b9\u30ad\u30eb\u540d[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b9\u30ad\u30eb\u306e\u8a73\u7d30\u60c5\u5831\u3092\u8868\u793a\u3057\u307e\u3059,[[DARK_AQUA]]\u958b\u767a\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u4f5c\u8005 & \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u30ea\u30fc\u30c0\u30fc),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]kashike [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic \u30e1\u30f3\u30c6\u30ca\u30fc) -mcMMO.Description.FormerDevs=[[DARK_AQUA]]\u5143\u958b\u767a\u8005: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u30d1\u30ef\u30fc\u30ec\u30d9\u30eb [[YELLOW]]\u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9-- -Commands.PowerLevel.Capped=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} [[DARK_RED]]\u6700\u5927\u30ec\u30d9\u30eb: [[YELLOW]]{1} -Commands.PowerLevel=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} - -mcMMO.NoInvites=[[RED]]\u73fe\u5728\u3001\u62db\u5f85\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -mcMMO.NoPermission=[[DARK_RED]]\u6a29\u9650\u304c\u4e0d\u5341\u5206\u3067\u3059\u3002 -mcMMO.NoSkillNote=[[DARK_GRAY]]\u30b9\u30ad\u30eb\u306b\u30a2\u30af\u30bb\u30b9\u3067\u304d\u306a\u3044\u5834\u5408\u306f\u3001\u3053\u3053\u306b\u306f\u8868\u793a\u3055\u308c\u307e\u305b\u3093\u3002 - -##party -Party.Forbidden=[mcMMO] \u3053\u306e\u30ef\u30fc\u30eb\u30c9\u3067\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u304c\u8a31\u53ef\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff08\u6a29\u9650\u3092\u53c2\u7167\uff09 -Party.InformedOnJoin={0} [[GREEN]]\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u307e\u3057\u305f\u3002 -Party.InformedOnQuit={0} [[GREEN]]\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u304b\u3089\u96e2\u8131\u3057\u307e\u3057\u305f\u3002 -Party.InformedOnNameChange=[[GOLD]]{0}\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u540d\u3092[[WHITE]]{1}[[GREEN]]\u306b\u8a2d\u5b9a\u3057\u307e\u3057\u305f\u3002 -Party.InvalidName=[[DARK_RED]]\u6709\u52b9\u306a\u30d1\u30fc\u30c6\u30a3\u30fc\u540d\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.Invite.Self=[[RED]]\u81ea\u5206\u81ea\u8eab\u3092\u62db\u5f85\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 -Party.IsLocked=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u3059\u3067\u306b\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059\uff01 -Party.IsntLocked=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff01 -Party.Locked=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30ed\u30c3\u30af\u3055\u308c\u3066\u304a\u308a\u3001\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3060\u3051\u304c\u62db\u5f85\u3067\u304d\u307e\u3059\u3002 -Party.NotInYourParty=[[DARK_RED]]{0}\u306f\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u306b\u3044\u307e\u305b\u3093\u3002 -Party.NotOwner=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.Target.NotOwner=[[DARK_RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.Owner.New=[[GREEN]]{0}\u304c\u65b0\u3057\u3044\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u306b\u306a\u308a\u307e\u3057\u305f\u3002 -Party.Owner.NotLeader=[[DARK_RED]]\u3042\u306a\u305f\u306f\u3082\u306f\u3084\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.Owner.Player =[[GREEN]]\u3042\u306a\u305f\u306f\u73fe\u5728\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u3059\u3002 -Party.Password.None=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30d1\u30b9\u30ef\u30fc\u30c9\u3067\u4fdd\u8b77\u3055\u308c\u3066\u3044\u307e\u3059\u3002\u53c2\u52a0\u3059\u308b\u305f\u3081\u306b\u306f\u30d1\u30b9\u30ef\u30fc\u30c9\u3092\u5165\u529b\u3057\u3066\u304f\u3060\u3055\u3044\u3002 -Party.Password.Incorrect=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u304c\u6b63\u3057\u304f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.Password.Set=[[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30d1\u30b9\u30ef\u30fc\u30c9\u304c{0}\u306b\u8a2d\u5b9a\u3055\u308c\u307e\u3057\u305f -Party.Password.Removed=[[GREEN]]\u30d1\u30fc\u30c6\u30a3\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u304c\u6d88\u53bb\u3055\u308c\u307e\u3057\u305f\u3002 -Party.Player.Invalid=[[RED]]\u6709\u52b9\u306a\u30d7\u30ec\u30a4\u30e4\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Party.NotOnline=[[DARK_RED]]{0}\u306f\u30aa\u30f3\u30e9\u30a4\u30f3\u3067\u306f\u3042\u308a\u307e\u305b\u3093\uff01 -Party.Player.InSameParty=[[RED]]{0}\u306f\u65e2\u306b\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u3066\u3044\u307e\u3059\uff01 -Party.PlayerNotInParty=[[DARK_RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Specify=[[RED]]\u3042\u306a\u305f\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u6307\u5b9a\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 -Party.Teleport.Dead=[[RED]]\u6b7b\u4ea1\u3057\u305f\u30d7\u30ec\u30a4\u30e4\u30fc\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 -Party.Teleport.Hurt=[[RED]]{0}\u79d2\u4ee5\u5185\u306b\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u3066\u3044\u308b\u305f\u3081\u3001\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 -Party.Teleport.Player=[[GREEN]]{0}\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3057\u305f\u3002 -Party.Teleport.Self=[[RED]]\u81ea\u5206\u81ea\u8eab\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3067\u304d\u307e\u305b\u3093\uff01 -Party.Teleport.Target=[[GREEN]]{0}\u304c\u3042\u306a\u305f\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3057\u305f\u3002 -Party.Teleport.Disabled=[[RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u8a31\u53ef\u3057\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Rename.Same=[[RED]]\u305d\u308c\u306f\u65e2\u306b\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u540d\u3067\u3059\u3002 -Party.Join.Self=[[RED]]\u3042\u306a\u305f\u306f\u81ea\u5206\u81ea\u8eab\u306b\u53c2\u52a0\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\uff01 -Party.Unlocked=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30a2\u30f3\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059 -Party.Disband=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u89e3\u6563\u3055\u308c\u307e\u3057\u305f -Party.Alliance.Formed=[[GRAY]]\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u73fe\u5728[[GREEN]]{0}[[GRAY]]\u3068\u540c\u76df\u4e2d\u3067\u3059\u3002 -Party.Alliance.Disband=\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f[[RED]]{0}[[GRAY]]\u3068\u540c\u76df\u95a2\u4fc2\u3067\u306f\u306a\u304f\u306a\u308a\u307e\u3057\u305f\u3002 -Party.Status.Locked=[[DARK_RED]](\u62db\u5f85\u306e\u307f) -Party.Status.Unlocked=[[DARK_GREEN]](\u30aa\u30fc\u30d7\u30f3) -Party.LevelUp=[[YELLOW]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30ec\u30d9\u30eb\u306f{0}\u5897\u52a0\u3057\u307e\u3057\u305f\u3002\u5408\u8a08({1}) -Party.Feature.Chat=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8 -Party.Feature.Teleport=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8 -Party.Feature.Alliance=\u540c\u76df -Party.Feature.ItemShare=\u30a2\u30a4\u30c6\u30e0\u5171\u6709 -Party.Feature.XpShare=XP\u5171\u6709 -Party.Feature.Locked.Chat=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8) -Party.Feature.Locked.Teleport=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8) -Party.Feature.Locked.Alliance=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u540c\u76df) -Party.Feature.Locked.ItemShare=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30a2\u30a4\u30c6\u30e0\u5171\u6709) -Party.Feature.Locked.XpShare=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (XP\u5171\u6709) -Party.Feature.Disabled.1=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Feature.Disabled.2=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Feature.Disabled.3=[[RED]]P\u540c\u76df\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Feature.Disabled.4=[[RED]]\u30a2\u30a4\u30c6\u30e0\u5171\u6709\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 -Party.Feature.Disabled.5=[[RED]]XP\u5171\u6709\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +# COMMANDS +## generic +mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって開始された[[RED]]オープンソースの[[GOLD]]RPG modです。,目標は高品質のRPG体験を提供することです。,[[DARK_AQUA]]ヒント:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]を使用してコマンドを表示します,[[GOLD]] - [[RED]]/スキル名[[GREEN]]を使用してスキルの詳細情報を表示します,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](作者 & プロジェクトリーダー),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](開発),[[GOLD]] - [[GREEN]]kashike [[BLUE]](開発),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic メンテナー) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]元開発者: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder +Commands.addlevels.AwardAll.1=[[GREEN]]すべてのスキルで{0}レベルを獲得しました! +Commands.addlevels.AwardAll.2=すべてのスキルが{0}に変更されました。 +Commands.addlevels.AwardSkill.1=[[GREEN]]{1}で{0}レベルを獲得しました。 +Commands.addlevels.AwardSkill.2={0}が{1}に変更されました。 +Commands.addxp.AwardAll=[[GREEN]]すべてのスキルで{0}経験値を獲得しました! +Commands.addxp.AwardSkill=[[GREEN]]{1}で{0}経験値を獲得しました。 +Commands.Ability.Off=アビリティの使用を[[RED]]オフ[[WHITE]]に切り替えました。 +Commands.Ability.On=アビリティの使用を[[GREEN]]オン[[WHITE]]に切り替えました。 +Commands.Ability.Toggle=[[YELLOW]]{0}[[WHITE]]のアビリティの使用を切り替えられました。 +Commands.AdminChat.Off=管理用チャットの使用を[[RED]]オフ[[WHITE]]に切り替えました。 +Commands.AdminChat.On=管理用チャットの使用を[[GREEN]]オン[[WHITE]]に切り替えました。 +Commands.AdminToggle=[[GREEN]]- 管理用チャットの切り替え +Commands.Chat.Console=*コンソール* +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO アビリティ クールダウン[[GOLD]] =-- +Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]残り {1} 秒 +Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]準備完了! +Commands.Database.CooldownMS=このコマンドを再度使用するには{0}ミリ秒待つ必要があります。 +Commands.Database.Processing=前回のコマンドがまだ処理中です。お待ち下さい。 +Commands.Disabled=このコマンドは無効です。 +Commands.DoesNotExist= [[RED]]プレイヤーがデータベースに存在しません! +Commands.GodMode.Disabled=mcMMO ゴッドモードが無効 +Commands.GodMode.Enabled=mcMMO ゴッドモードが有効 +Commands.AdminChatSpy.Enabled=mcMMO パーティーチャットSPYを有効 +Commands.AdminChatSpy.Disabled=mcMMO パーティーチャットSPYを無効 +Commands.AdminChatSpy.Toggle=mcMMO パーティーチャットが[[YELLOW]]{0}[[WHITE]]に切り替えられました。 +Commands.AdminChatSpy.Chat=[[GOLD]][SPY: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} +Commands.GodMode.Forbidden=[mcMMO] ゴッドモードはこのワールドで許可されていません(権限を参照) +Commands.GodMode.Toggle=ゴッドモードが[[YELLOW]]{0}[[WHITE]]に切り替えられました。 +Commands.Healthbars.Changed.HEARTS=[mcMMO] 体力バーの表示が[[RED]]Heart[[WHITE]]に切り替えられました。 +Commands.Healthbars.Changed.BAR=[mcMMO] 体力バーの表示が[[YELLOW]]Boxed[[WHITE]]に切り替えられました。 +Commands.Healthbars.Changed.DISABLED=[mcMMO] MOBの体力バーが[[GRAY]]無効[[WHITE]]。 +Commands.Healthbars.Invalid=体力バーのタイプが無効! +Commands.Inspect=<プレイヤー> [[GREEN]]- 詳細なプレイヤー情報を見る。 +Commands.Invite.Success=[[GREEN]]招待が正常に送信されました。 +Commands.Leaderboards=<スキル> <ページ> [[GREEN]]- リーダーボード +Commands.mcgod=[[GREEN]]- ゴッドモードを切り替え +Commands.mchud.Invalid=有効なHUDタイプではありません。 +Commands.mcpurge.Success=[[GREEN]]データベースは正常にパージされました! +Commands.mcrank.Heading=[[GOLD]]-=個人ランキング=- +Commands.mcrank.Overall=全体[[GREEN]] - [[GOLD]]ランク [[WHITE]]#[[GREEN]]{0} +Commands.mcrank.Player=[[YELLOW]]ランキング [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]ランク [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]ランクなし +Commands.mcrefresh.Success={0}のクールダウンが更新されました。 +Commands.mcremove.Success=[[GREEN]]{0}がデータベースから正常に削除されました! +Commands.mctop.Tip=[[GOLD]]ヒント: [[RED]]/mcrank[[GOLD]]を使用して全ての個人ランキングを表示! +Commands.mmoedit=[プレイヤー] <スキル> <新しい値> [[GREEN]] - ターゲットを変更 +Commands.mmoedit.AllSkills.1=[[GREEN]]全てのスキルレベルが{0}に設定されました! +Commands.mmoedit.Modified.1=[[GREEN]]{0}のレベルは{1}に設定されました! +Commands.mmoedit.Modified.2={0}は{1}に変更されました。 +Commands.mcconvert.Database.Same=すでに{0}データベースを使用しています! +Commands.mcconvert.Database.InvalidType={0}は有効なデータベースタイプではありません。 +Commands.mcconvert.Database.Start=[[GRAY]]{0}から{1}への変換を開始しています... +Commands.mcconvert.Database.Finish=[[GRAY]]データベースの以降が完了しました。; {1}データベースには{0}データベースの全てのデータが含まれています。 +Commands.mmoshowdb=現在使用しているデータベースは[[GREEN]]{0}[[WHITE]]です。 +Commands.mcconvert.Experience.Invalid=不明な数式タイプ! 有効なタイプ: [[GREEN]]LINEAR [[RED]]及び [[GREEN]]EXPONENTIAL[[RED]]. +Commands.mcconvert.Experience.Same=すでに数式タイプ {0} を使用しています。 +Commands.mcconvert.Experience.Start=[[GRAY]]{0} から {1} 曲線への変換を開始しています +Commands.mcconvert.Experience.Finish=[[GRAY]]数式の変換が完了しました。; 現在 {0} XP曲線を使用しています。 +Commands.ModDescription=[[GREEN]]- modの簡単な説明を読む +Commands.NoConsole=このコマンドはコンソールからの使用をサポートしていません。 +Commands.Notifications.Off=アビリティ通知が[[RED]]オフ[[WHITE]]に切り替わりました。 +Commands.Notifications.On=アビリティ通知が[[GREEN]]オン[[WHITE]]に切り替わりました。 +Commands.Offline=このコマンドはオフラインプレイヤーに機能しません。 +Commands.NotLoaded=プレイヤーのプロファイルはまだ読み込まれていません。 +Commands.Party.Status=[[DARK_GRAY]]名前: [[WHITE]]{0} {1} [[DARK_GRAY]]レベル: [[DARK_AQUA]]{2} +Commands.Party.Status.Alliance=[[DARK_GRAY]]味方: [[WHITE]]{0} +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]ロック解除された機能: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]共有モード: +Commands.Party.ItemShare=[[GRAY]]アイテム [[DARK_AQUA]]({0}) +Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0}) +Commands.Party.ItemShareCategories=[[DARK_GRAY]]アイテム共有: [[GRAY]][[ITALIC]]{0} +Commands.Party.MembersNear=[[DARK_GRAY]]あなたの近くに [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} +Commands.Party.Accept=[[GREEN]]- パーティー招待を許諾 +Commands.Party.Chat.Off=パーティーチャットが[[RED]]オフ[[WHITE]]に切り替わりました。 +Commands.Party.Chat.On=パーティーチャットが[[GREEN]]オン[[WHITE]]に切り替わりました。 +Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]--- +Commands.Party.Invite.0=[[RED]]通知: [[GREEN]]{1}から{0}のパーティーへの招待を受け取りました。 +Commands.Party.Invite.1=[[GREEN]]/party accept[[YELLOW]]を入力して、招待を受け入れます。 +Commands.Party.Invite=[[GREEN]]- パーティー招待を送信 +Commands.Party.Invite.Accepted=[[GREEN]]招待を受け入れました。 パーティー {0} に参加しました。 +Commands.Party.Join=[[GRAY]]参加パーティー: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] は満員です! +Commands.Party.PartyFull.Invite=[[GREEN]]{1}[[RED]]にはすでに[[DARK_AQUA]]{2}[[RED]]人がいるため、[[GREEN]]{1}[[RED]]に[[YELLOW]]{0}[[RED]]を招待することはできません! +Commands.Party.PartyFull.InviteAccept=[[RED]]すでに[[DARK_AQUA]]{1}[[RED]]人のプレイヤーが居るため、[[GREEN]]{0}[[RED]]には参加できません。 +Commands.Party.Create=[[GRAY]]作成されたパーティー: {0} +Commands.Party.Rename=[[GRAY]]パーティー名変更: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]パーティー {0} の共有設定: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GOLD]]{0}[[GRAY]]のパーティーアイテム共有は[[DARK_AQUA]]{1}[[GRAY]]になりました。 +Commands.Party.AlreadyExists=[[DARK_RED]]パーティー {0} はすでに存在します! +Commands.Party.Kick=[[RED]]パーティー[[GREEN]]{0}[[RED]]から追い出されました! +Commands.Party.Leave=[[YELLOW]]パーティーから抜けました +Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]メンバー[[RED]][]----- +Commands.Party.None=[[RED]]パーティーに参加していません。 +Commands.Party.Quit=[[GREEN]]- 現在のパーティーを抜ける +Commands.Party.Teleport=[[GREEN]]- パーティーメンバーへテレポート +Commands.Party.Toggle=[[GREEN]]- パーティーチャットを切り替え +Commands.Party1=[[GREEN]]- 新しいパーティーを作成 +Commands.Party2=[[GREEN]]- プレイヤーパーティーに参加する +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]パーティー同盟[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]同盟: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]同盟メンバー[[RED]][]----- +Commands.Party.Alliance.Invite.0=通知: [[GREEN]]{1}から{0}のパーティー同盟招待を受け取りました +Commands.Party.Alliance.Invite.1=[[GREEN]]/party alliance accept[[YELLOW]]を入力して招待を受け入れます +Commands.Party.Alliance.Invite.Accepted=[[GREEN]]同盟の招待を受け入れられました。 +Commands.Party.Alliance.None=[[RED]]あなたのパーティーには同盟がいません。 +Commands.Party.Alliance.AlreadyAllies=[[RED]]あなたのパーティーにはすでに同盟がいます。[[DARK_AQUA]]/party alliance disband[[RED]]で解散 +Commands.Party.Alliance.Help.0=[[RED]]このパーティーは同盟を結んでいません。パーティーリーダーを招待して同盟を結ぶ。 +Commands.Party.Alliance.Help.1=[[DARK_AQUA]]/party alliance invite <プレイヤー> +Commands.ptp.Enabled=パーティーテレポートが[[GREEN]]有効[[WHITE]]に切り替わりました。 +Commands.ptp.Disabled=パーティーテレポートが[[RED]]無効[[WHITE]]に切り替わりました。 +Commands.ptp.NoRequests=[[RED]]現在テレポートリクエストはありません。 +Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] ワールド{0}にテレポートする権限がありません。 +Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]がテレポートをリクエストしました。 +Commands.ptp.Request2=[[GREEN]]テレポートするには、[[YELLOW]]/ptp accept[[GREEN]]と入力します。リクエストは[[RED]]{0} [[GREEN]]秒で期限切れになります。 +Commands.ptp.AcceptAny.Enabled=パーティーテレポートの確認が[[GREEN]]有効[[WHITE]]に切り替わりました。 +Commands.ptp.AcceptAny.Disabled=パーティーテレポートの確認が[[RED]]無効[[WHITE]]に切り替わりました。 +Commands.ptp.RequestExpired=[[RED]]パーティーテレポートの有効期限が切れました。 +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] パワーレベル [[YELLOW]]リーダーボード-- +Commands.PowerLevel.Capped=[[DARK_RED]]パワーレベル: [[GREEN]]{0} [[DARK_RED]]最大レベル: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]パワーレベル: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]全てのスキルレベルが正常にリセットされました。 +Commands.Reset.Single=[[GREEN]]{0}のスキルレベルが正常にリセットされました。 +Commands.Reset=[[GREEN]]- スキルのレベルを0にリセットします。 +Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO スコアボードがクリアされました。 +Commands.Scoreboard.NoBoard=[[RED]]The mcMMO スコアボードが有効ではありません。 +Commands.Scoreboard.Keep=[[DARK_AQUA]]mcMMO スコアボードは[[GREEN]]/mcscoreboard clear[[DARK_AQUA]]を使用するまで更新されません。 +Commands.Scoreboard.Timer=[[DARK_AQUA]]mcMMOスコアボードは[[GOLD]]{0}[[DARK_AQUA]]秒後に消去されます。 +Commands.Scoreboard.Help.0=[[GOLD]] == [[RED]]/mcscoreboard[[GREEN]]のヘルプ [[GOLD]] == +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - mcMMOスコアボードをクリエする +Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mcMMOスコアボードを維持する +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - mcMMOスコアボードを[[LIGHT_PURPLE]]n[[WHITE]]秒後にクリアする +Commands.Scoreboard.Tip.Keep=[[GOLD]]ヒント: スコアボードが表示されている間に[[RED]]/mcscoreboard keep[[GOLD]]を使用して消えないようにする。 +Commands.Scoreboard.Tip.Clear=[[GOLD]]ヒント: [[RED]]/mcscoreboard clear[[GOLD]]を使用してスコアボードを消去する。 +Commands.Skill.Invalid=有効なスキル名ではありません! +Commands.Skill.ChildSkill=このコマンドでは子スキルは無効です! +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] リーダーボード-- +Commands.SkillInfo=[[GREEN]]- スキルに関する詳細情報を表示する +Commands.Stats=[[GREEN]]- mcMMOの統計を表示する +Commands.ToggleAbility=[[GREEN]]- 右クリックでアビリティを切り替える +Commands.Usage.0=[[RED]]適切な使用法は /{0} +Commands.Usage.1=[[RED]]適切な使用法は /{0} {1} +Commands.Usage.2=[[RED]]適切な使用法は /{0} {1} {2} +Commands.Usage.3=[[RED]]適切な使用法は /{0} {1} {2} {3} +Commands.Usage.FullClassName=クラス名 +Commands.Usage.Level=レベル +Commands.Usage.Message=メッセージ +Commands.Usage.Page=ページ +Commands.Usage.PartyName=名称 +Commands.Usage.Password=パスワード +Commands.Usage.Player=プレイヤー +Commands.Usage.Rate=レート +Commands.Usage.Skill=スキル +Commands.Usage.SubSkill=サブスキル +Commands.Usage.XP=xp +Commands.Description.mmoinfo=スキルまたはメカニックに関する詳細を読む +Commands.MmoInfo.Mystery=[[GRAY]]このスキルのロックはまだ解除されていませんが、解除するとここで詳細を読むことができます! +Commands.MmoInfo.NoMatch=そのサブスキルは存在しません! +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO 情報 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]名前:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] 詳細 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]mcMMOスキルは改善されたもジューラースキルシステムに変換されていますが、残念ながらこのスキルはまだ変換されていないため詳細な統計情報がありません。新しいシステムにより、新しいmcMMOスキルのリリース時間が短縮され、木依存のスキルとの柔軟性が向上します。 +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] 力学 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=統計: {0} +Commands.Mmodebug.Toggle=mcMMOデバッグモードは[0]になりました。このコマンドは再び使用することで切り替えられます。デバッグモードがtrueの場合、ブロックの叩いてサポートに使用される情報を出力できます。 +mcMMO.NoInvites=[[RED]]現在、招待はありません。 +mcMMO.NoPermission=[[DARK_RED]]権限が不十分です。 +mcMMO.NoSkillNote=[[DARK_GRAY]]スキルにアクセスできない場合は、ここには表示されません。 +## party +Party.Forbidden=[mcMMO] このワールドではパーティーが許可されていません(権限を参照) +Party.Help.0=[[RED]]適切な使用法は [[DARK_AQUA]]{0} <プレイヤー> [パスワード] です。 +Party.Help.1=[[RED]]パーティーを作成するには [[DARK_AQUA]]{0} <名称> [パスワード] を使用します。 +Party.Help.2=[[RED]]詳細は [[DARK_AQUA]]{0} [[RED]] に相談してください。 +Party.Help.3=[[DARK_AQUA]]{0} <プレイヤー> [パスワード] [[RED]]を使用して参加するか、[[DARK_AQUA]]{1} [[RED]]を使用して抜けます。 +Party.Help.4=[[RED]]パーティーのロックまたはロック解除には、[[DARK_AQUA]]{0} [[RED]]を使用します。 +Party.Help.5=[[RED]]パーティーをパスワードで保護するには、[[DARK_AQUA]]{0} <パスワード> [[RED]]を使用します。 +Party.Help.6=[[RED]]パーティーからプレイヤーをキックするには、[[DARK_AQUA]]{0} <プレイヤー> [[RED]]を使用します。 +Party.Help.7=[[RED]]パーティーの所有権を譲渡するには、[[DARK_AQUA]]{0} <プレイヤー> [[RED]]を使用します。 +Party.Help.8=[[RED]]パーティーを解散するには、[[DARK_AQUA]]{0} [[RED]]を使用します。 +Party.Help.9=[[DARK_AQUA]]{0} [[RED]]を使用して、パーティーメンバーとアイテムを共有します。 +Party.Help.10=[[DARK_AQUA]]{0} [[RED]]を使用して、パーティーメンバーとのXP共有を有効にします。 +Party.InformedOnJoin={0} [[GREEN]]がパーティーに参加しました。 +Party.InformedOnQuit={0} [[GREEN]]がパーティーから離脱しました。 +Party.InformedOnNameChange=[[GOLD]]{0}がパーティー名を[[WHITE]]{1}[[GREEN]]に設定しました。 +Party.InvalidName=[[DARK_RED]]有効なパーティー名ではありません。 +Party.Invite.Self=[[RED]]自分自身を招待することはできません。 +Party.IsLocked=[[RED]]このパーティーはすでにロックされています! +Party.IsntLocked=[[RED]]このパーティーはロックされていません! +Party.Locked=[[RED]]パーティーはロックされており、パーティーリーダーだけが招待できます。 +Party.NotInYourParty=[[DARK_RED]]{0}はあなたのパーティにいません。 +Party.NotOwner=[[DARK_RED]]あなたはパーティーリーダーではありません。 +Party.Target.NotOwner=[[DARK_RED]]{0}はパーティーリーダーではありません。 +Party.Owner.New=[[GREEN]]{0}が新しいパーティーリーダーになりました。 +Party.Owner.NotLeader=[[DARK_RED]]あなたはもはやパーティーリーダーではありません。 +Party.Owner.Player =[[GREEN]]あなたは現在パーティーリーダーです。 +Party.Password.None=[[RED]]このパーティーはパスワードで保護されています。参加するためにはパスワードを入力してください。 +Party.Password.Incorrect=[[RED]]パーティーのパスワードが正しくありません。 +Party.Password.Set=[[GREEN]]パーティーパスワードが{0}に設定されました +Party.Password.Removed=[[GREEN]]パーティのパスワードが消去されました。 +Party.Player.Invalid=[[RED]]有効なプレイヤーではありません。 +Party.NotOnline=[[DARK_RED]]{0}はオンラインではありません! +Party.Player.InSameParty=[[RED]]{0}は既にパーティーに参加しています! +Party.PlayerNotInParty=[[DARK_RED]]{0}はパーティーに参加していません。 +Party.Specify=[[RED]]あなたはパーティーを指定する必要があります。 +Party.Teleport.Dead=[[RED]]死亡したプレイヤーにテレポートすることはできません。 +Party.Teleport.Hurt=[[RED]]{0}秒以内にダメージを受けているため、テレポートすることはできません。 +Party.Teleport.Player=[[GREEN]]{0}にテレポートしました。 +Party.Teleport.Self=[[RED]]自分自身にテレポートできません! +Party.Teleport.Target=[[GREEN]]{0}があなたにテレポートしました。 +Party.Teleport.Disabled=[[RED]]{0}はパーティーテレポートを許可していません。 +Party.Rename.Same=[[RED]]それは既にあなたのパーティ名です。 +Party.Join.Self=[[RED]]あなたは自分自身に参加することはできません! +Party.Unlocked=[[GRAY]]パーティーはアンロックされています +Party.Disband=[[GRAY]]パーティーは解散されました +Party.Alliance.Formed=[[GRAY]]あなたのパーティーは現在[[GREEN]]{0}[[GRAY]]と同盟中です。 +Party.Alliance.Disband=あなたのパーティーは[[RED]]{0}[[GRAY]]と同盟関係ではなくなりました。 +Party.Status.Locked=[[DARK_RED]](招待のみ) +Party.Status.Unlocked=[[DARK_GREEN]](オープン) +Party.LevelUp=[[YELLOW]]パーティーレベルは{0}増加しました。合計({1}) +Party.Feature.Chat=パーティーチャット +Party.Feature.Teleport=パーティーテレポート +Party.Feature.Alliance=同盟 +Party.Feature.ItemShare=アイテム共有 +Party.Feature.XpShare=XP共有 +Party.Feature.Locked.Chat=ロックされるまで {0}+ (パーティーチャット) +Party.Feature.Locked.Teleport=ロックされるまで {0}+ (パーティーテレポート) +Party.Feature.Locked.Alliance=ロックされるまで {0}+ (同盟) +Party.Feature.Locked.ItemShare=ロックされるまで {0}+ (アイテム共有) +Party.Feature.Locked.XpShare=ロックされるまで {0}+ (XP共有) +Party.Feature.Disabled.1=[[RED]]パーティーチャットはまだ開放されていません。 +Party.Feature.Disabled.2=[[RED]]パーティーテレポートはまだ開放されていません。 +Party.Feature.Disabled.3=[[RED]]同盟はまだ開放されていません。 +Party.Feature.Disabled.4=[[RED]]アイテム共有はまだ開放されていません。 +Party.Feature.Disabled.5=[[RED]]XP共有はまだ開放されていません。 Party.ShareType.Xp=XP -Party.ShareType.Item=\u30a2\u30a4\u30c6\u30e0 -Party.ShareMode.None=\u7121\u3057 -Party.ShareMode.Equal=\u5e73\u7b49 -Party.ShareMode.Random=\u30e9\u30f3\u30c0\u30e0 -Party.ItemShare.Category.Loot=\u6226\u5229\u54c1 -Party.ItemShare.Category.Mining=\u63a1\u6398 -Party.ItemShare.Category.Herbalism=\u8fb2\u696d -Party.ItemShare.Category.Woodcutting=\u6728\u3053\u308a -Party.ItemShare.Category.Misc=\u305d\u306e\u4ed6 - -##xp -Commands.XPGain.Acrobatics=\u843d\u4e0b -Commands.XPGain.Alchemy=\u30dd\u30fc\u30b7\u30e7\u30f3\u91b8\u9020 -Commands.XPGain.Archery=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 -Commands.XPGain.Axes=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 -Commands.XPGain.Child=\u89aa\u30b9\u30ad\u30eb\u304b\u3089\u30ec\u30d9\u30eb\u7372\u5f97 -Commands.XPGain.Excavation=\u5b9d\u7269\u3092\u5800\u308a\u3001\u63a2\u3059 -Commands.XPGain.Fishing=\u91e3\u308a -Commands.XPGain.Herbalism=\u30cf\u30fc\u30d6\u306e\u53ce\u7a6b -Commands.XPGain.Mining=\u9271\u77f3\u3068\u77f3\u306e\u63a1\u6398 -Commands.XPGain.Repair=\u4fee\u7406 -Commands.XPGain.Swords=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 -Commands.XPGain.Taming=\u52d5\u7269\u3092\u98fc\u3044\u306a\u3089\u3059\u3001\u307e\u305f\u306f\u72fc\u3068\u5171\u306b\u6226\u3046 -Commands.XPGain.Unarmed=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 -Commands.XPGain.Woodcutting=\u6728\u3092\u5207\u308a\u5012\u3059 -Commands.XPGain=[[DARK_GRAY]]XP\u7372\u5f97: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]\u3042\u306a\u305f\u306eXP\u30d0\u30fc\u306f\u73fe\u5728{0}\u3067\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059\uff01 -Commands.xplock.unlocked=[[GOLD]]\u3042\u306a\u305f\u306eXP\u30d0\u30fc\u306f\u73fe\u5728[[GREEN]]\u30ed\u30c3\u30af\u89e3\u9664[[GOLD]]\u3055\u308c\u3066\u3044\u307e\u3059\uff01 -Commands.xprate.modified=[[RED]]XP\u30ec\u30fc\u30c8\u306f{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f -Commands.xprate.over=[[RED]]mcMMO XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u304c\u7d42\u308f\u308a\u307e\u3057\u305f\uff01 -Commands.xprate.proper.0=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u308b\u305f\u3081\u306e\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate \u3067\u3059\u3002 -Commands.xprate.proper.1=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u30c7\u30d5\u30a9\u30eb\u30c8\u306b\u623b\u3059\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate reset \u3067\u3059\u3002 -Commands.xprate.proper.2=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u30c7\u30d5\u30a9\u30eb\u30c8\u306b\u623b\u3059\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate reset \u3067\u3059\u3002 -Commands.NegativeNumberWarn=\u8ca0\u306e\u5024\u3092\u4f7f\u308f\u306a\u3044\u3067\u304f\u3060\u3055\u3044\u3002 -Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] \u30a4\u30d9\u30f3\u30c8\uff01 -Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] \u30a4\u30d9\u30f3\u30c8\u7d42\u4e86\uff01 -Commands.Event.Stop.Subtitle=[[GREEN]]\u697d\u3057\u3093\u3067\u304f\u308c\u305f\u3053\u3068\u3092\u9858\u3063\u3066\u307e\u3059\uff01 -Commands.Event.XP=[[DARK_AQUA]]XP\u30ec\u30fc\u30c8\u306f\u73fe\u5728[[GOLD]]{0}[[DARK_AQUA]]x -Commands.xprate.started.0=[[GOLD]]mcMMO\u306eXP\u30a4\u30d9\u30f3\u30c8\u304c\u958b\u59cb\u3055\u308c\u307e\u3057\u305f\uff01 -Commands.xprate.started.1=[[GOLD]]mcMMO\u306eXP\u30ec\u30fc\u30c8\u306f3\u500d\u306b\u306a\u308a\u307e\u3057\u305f\uff01 +Party.ShareType.Item=アイテム +Party.ShareMode.None=無し +Party.ShareMode.Equal=平等 +Party.ShareMode.Random=ランダム +Party.ItemShare.Category.Loot=戦利品 +Party.ItemShare.Category.Mining=採掘 +Party.ItemShare.Category.Herbalism=農業 +Party.ItemShare.Category.Woodcutting=木こり +Party.ItemShare.Category.Misc=その他 +## xp +Commands.XPGain.Acrobatics=落下 +Commands.XPGain.Alchemy=ポーション醸造 +Commands.XPGain.Archery=モンスターへの攻撃 +Commands.XPGain.Axes=モンスターへの攻撃 +Commands.XPGain.Child=親スキルからレベル獲得 +Commands.XPGain.Excavation=宝物を堀り、探す +Commands.XPGain.Fishing=釣り +Commands.XPGain.Herbalism=ハーブの収穫 +Commands.XPGain.Mining=鉱石と石の採掘 +Commands.XPGain.Repair=修理 +Commands.XPGain.Swords=モンスターへの攻撃 +Commands.XPGain.Taming=動物を飼いならす、または狼と共に戦う +Commands.XPGain.Unarmed=モンスターへの攻撃 +Commands.XPGain.Woodcutting=木を切り倒す +Commands.XPGain=[[DARK_GRAY]]XP獲得: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]あなたのXPバーは現在{0}でロックされています! +Commands.xplock.unlocked=[[GOLD]]あなたのXPバーは現在[[GREEN]]ロック解除[[GOLD]]されています! +Commands.xprate.modified=[[RED]]XPレートは{0}に変更されました +Commands.xprate.over=[[RED]]mcMMO XPレートイベントが終わりました! +Commands.xprate.proper.0=[[RED]]XPレートを変更するための正しい方法は\/xprate です。 +Commands.xprate.proper.1=[[RED]]XPレートをデフォルトに戻す正しい方法は\/xprate reset です。 +Commands.xprate.proper.2=[[RED]]XPレートをデフォルトに戻す正しい方法は\/xprate reset です。 +Commands.NegativeNumberWarn=負の値を使わないでください。 +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] イベント! +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] イベント終了! +Commands.Event.Stop.Subtitle=[[GREEN]]楽しんでくれたことを願ってます! +Commands.Event.XP=[[DARK_AQUA]]XPレートは現在[[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]mcMMOのXPイベントが開始されました! +Commands.xprate.started.1=[[GOLD]]mcMMOのXPレートは3倍になりました! # Admin Notifications Server.ConsoleName=[[YELLOW]][Server] -Notifications.Admin.XPRate.Start.Self=[[GRAY]]\u3042\u306a\u305f\u306f[[GOLD]]{0}x[[GRAY]]\u306b\u30b0\u30ed\u30fc\u30d0\u30ebXP\u30ec\u30fc\u30c8\u3092\u8a2d\u5b9a\u3057\u307e\u3057\u305f\u3002 -Notifications.Admin.XPRate.End.Self=[[GRAY]]XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u7d42\u4e86\u3057\u307e\u3057\u305f\u3002 -Notifications.Admin.XPRate.End.Others={0}[[GRAY]]\u306fXP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u7d42\u4e86\u3057\u307e\u3057\u305f -Notifications.Admin.XPRate.Start.Others={0}[[GRAY]]\u304c{1}x\u3067\u30b0\u30ed\u30fc\u30d0\u30ebXP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u59cb\u307e\u305f\u306f\u5909\u66f4\u3057\u307e\u3057\u305f -Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]\u7ba1\u7406\u8005[[GOLD]]) [[GRAY]]{0} +Notifications.Admin.XPRate.Start.Self=[[GRAY]]あなたは[[GOLD]]{0}x[[GRAY]]にグローバルXPレートを設定しました。 +Notifications.Admin.XPRate.End.Self=[[GRAY]]XPレートイベントを終了しました。 +Notifications.Admin.XPRate.End.Others={0}[[GRAY]]はXPレートイベントを終了しました +Notifications.Admin.XPRate.Start.Others={0}[[GRAY]]が{1}xでグローバルXPレートイベントを開始または変更しました +Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]管理者[[GOLD]]) [[GRAY]]{0} Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} # Event -XPRate.Event=[[GOLD]]mcMMO\u306f\u73fe\u5728XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u4e2d\u3067\u3059\uff01XP\u30ec\u30fc\u30c8\u306f{0}x\u3067\u3059\uff01 +XPRate.Event=[[GOLD]]mcMMOは現在XPレートイベント中です!XPレートは{0}xです! -#GUIDES -Guides.Available=[[GRAY]]\u5229\u7528\u53ef\u80fd\u306a{0}\u306e\u30ac\u30a4\u30c9 - \/{1} ? [\u30da\u30fc\u30b8] -Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u30ac\u30a4\u30c9[[GOLD]]=- -Guides.Page.Invalid=\u6709\u52b9\u306a\u30da\u30fc\u30b8\u756a\u53f7\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 -Guides.Page.OutOfRange=\u305d\u306e\u30da\u30fc\u30b8\u306f\u5b58\u5728\u3057\u307e\u305b\u3093\u3002\u5408\u8a08\u30da\u30fc\u30b8\u6570\u306f{0}\u306e\u307f\u3067\u3059\u3002 -Guides.Usage=\u4f7f\u3044\u65b9\u306f \/{0} ? [\u30da\u30fc\u30b8] \u3067\u3059\u3002 -##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306f\u3001mcMMO\u3067\u512a\u96c5\u306b\u52d5\u304f\u82b8\u8853\u3067\u3059\u3002\n[[YELLOW]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306f\u3001mcMMO\u3067\u512a\u96c5\u306b\u52d5\u304f\u82b8\u8853\u3067\u3059\u3002\n\n[[DARK_AQUA]]XP\u7372\u5f97\uff1a\n[[YELLOW]]\u3053\u306e\u30b9\u30ad\u30eb\u3067XP\u3092\u7372\u5f97\u3059\u308b\u306b\u306f\u3001\u6226\u95d8\u3067\u8eb1\u3059\u304b\\[[YELLOW]]n\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u308b\u9ad8\u3055\u304b\u3089\u843d\u4e0b\u3057\u3066\u751f\u304d\u6b8b\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 -Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u53d7\u3051\u8eab\u306f\u3069\u306e\u3088\u3046\u306b\u6a5f\u80fd\u3057\u307e\u3059\u304b\uff1f\r\n[[YELLOW]]\u843d\u4e0b\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u305f\u3068\u304d\u306b\u53d7\u3051\u305f\u30c0\u30e1\u30fc\u30b8\u3092\u6253\u3061\u6d88\u3059\u30c1\u30e3\u30f3\u30b9\u304c\u3042\u308a\u307e\u3059\u3002\\n[[YELLOW]]\u843d\u4e0b\u4e2d\u306b\u30b9\u30cb\u30fc\u30af\u3059\u308b\u3053\u3068\u3067\u30c1\u30e3\u30f3\u30b9\u3092\u500d\u5897\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002 -Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u8eb1\u3059\u306f\u3069\u306e\u3088\u3046\u306b\u6a5f\u80fd\u3057\u307e\u3059\u304b\uff1f\n[[YELLOW]]\u8eb1\u3059\u306f\u78ba\u7387\u3067\u6226\u95d8\u3067\u8ca0\u50b7\u3057\u305f\u3068\u304d\u306b\\n[[YELLOW]]\u53d7\u3051\u305f\u30c0\u30e1\u30fc\u30b8\u3092\u534a\u5206\u306b\u3057\u307e\u3059\u3002\\n[[YELLOW]]\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u306b\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 -##Alchemy -Guides.Alchemy.Section.0=[[DARK_AQUA]]\u932c\u91d1\u8853\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. +# GUIDES +Guides.Available=[[GRAY]]利用可能な{0}のガイド - /{1} ? [ページ] +Guides.Header=[[GOLD]]-=[[GREEN]]{0} ガイド[[GOLD]]=- +Guides.Page.Invalid=有効なページ番号ではありません。 +Guides.Page.OutOfRange=そのページは存在しません。合計ページ数は{0}のみです。 +Guides.Usage=使い方は /{0} ? [ページ] です。 +## Acrobatics +Guides.Acrobatics.Section.0=[[DARK_AQUA]]アクロバティックについて:\n[[YELLOW]]アクロバティックは、mcMMOで優雅に動く芸術です。\n[[YELLOW]]アクロバティックは、mcMMOで優雅に動く芸術です。\n\n[[DARK_AQUA]]XP獲得:\n[[YELLOW]]このスキルでXPを獲得するには、戦闘で躱すか\\[[YELLOW]]nダメージを受ける高さから落下して生き残る必要があります。 +Guides.Acrobatics.Section.1=[[DARK_AQUA]]受け身はどのように機能しますか?\r\n[[YELLOW]]落下ダメージを受けたときに受けたダメージを打ち消すチャンスがあります。\\n[[YELLOW]]落下中にスニークすることでチャンスを倍増することができます。 +Guides.Acrobatics.Section.2=[[DARK_AQUA]]躱すはどのように機能しますか?\n[[YELLOW]]躱すは確率で戦闘で負傷したときに\\n[[YELLOW]]受けたダメージを半分にします。\\n[[YELLOW]]スキルレベルに関係しています。 +## Alchemy +Guides.Alchemy.Section.0=[[DARK_AQUA]]錬金術について:\n[[YELLOW]]錬金術はポーションの醸造に関するものです。\n[[YELLOW]]ポーションの醸造時間を短縮して、\n[[YELLOW]]新しい追加されたポーションを入手できます。\n\n\n[[DARK_AQUA]]XP 獲得:\n[[YELLOW]]このスキルでXPを獲得するには、ポーションを醸造する必要があります。 Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default. Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock. Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions) Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping) Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness) Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance) -##Archery -Guides.Archery.Section.0=[[DARK_AQUA]]\u5f13\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. +## Archery +Guides.Archery.Section.0=[[DARK_AQUA]]弓について:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage. Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts). Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000. -##Axes -Guides.Axes.Section.0=[[DARK_AQUA]]\u65a7\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. +## Axes +Guides.Axes.Section.0=[[DARK_AQUA]]斧について:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs. Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players. Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200. Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes. Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target. -##Excavation -Guides.Excavation.Section.0=[[DARK_AQUA]]\u6398\u524a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. +## Excavation +Guides.Excavation.Section.0=[[DARK_AQUA]]掘削について:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker. Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials. Guides.Excavation.Section.4=[[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel. Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -##Fishing -Guides.Fishing.Section.0=[[DARK_AQUA]]\u91e3\u308a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. +## Fishing +Guides.Fishing.Section.0=[[DARK_AQUA]]釣りについて:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures. Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in. Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance. Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode. Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish. Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server. -##Herbalism -Guides.Herbalism.Section.0=[[DARK_AQUA]]\u8fb2\u696d\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. +## Herbalism +Guides.Herbalism.Section.0=[[DARK_AQUA]]農業について:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines. Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory. Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill. @@ -734,34 +904,34 @@ Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes. Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword. Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests. -##Mining -Guides.Mining.Section.0=[[DARK_AQUA]]\u63a1\u6398\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. +## Mining +Guides.Mining.Section.0=[[DARK_AQUA]]採掘について:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack. Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker. Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials. Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a pickaxe in hand,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode. Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -##Repair -Guides.Repair.Section.0=[[DARK_AQUA]]\u4fee\u7406\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. +## Repair +Guides.Repair.Section.0=[[DARK_AQUA]]修理について:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use. Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level. Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness. Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely. -##Salvage -Guides.Salvage.Section.0=[[DARK_AQUA]]\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. +## Salvage +Guides.Salvage.Section.0=[[DARK_AQUA]]サルベージについて:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars. Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return. Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots. Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item. -##Smelting +## Smelting Guides.Smelting.Section.0=Coming soon... -##Swords -Guides.Swords.Section.0=[[DARK_AQUA]]\u5263\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. +## Swords +Guides.Swords.Section.0=[[DARK_AQUA]]剣について:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks. Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken. Guides.Swords.Section.3=[[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill. -##Taming -Guides.Taming.Section.0=[[DARK_AQUA]]\u8abf\u6559\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. +## Taming +Guides.Taming.Section.0=[[DARK_AQUA]]調教について:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. Guides.Taming.Section.1=[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]sneaking + left-clicking while holding bones or fish. Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore. Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets. @@ -770,184 +940,185 @@ Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YEL Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant. Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions. Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack. -##Unarmed -Guides.Unarmed.Section.0=[[DARK_AQUA]]\u7d20\u624b\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. +## Unarmed +Guides.Unarmed.Section.0=[[DARK_AQUA]]素手について:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass. Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists. Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground. Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases. Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground. -##Woodcutting -Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u6728\u3053\u308a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. +## Woodcutting +Guides.Woodcutting.Section.0=[[DARK_AQUA]]木こりについて:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once. Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100. Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop. -#INSPECT -Inspect.Offline= [[RED]]\u3042\u306a\u305f\u306f\u30aa\u30d5\u30e9\u30a4\u30f3\u30d7\u30ec\u30a4\u30e4\u30fc\u3092\u8abf\u3079\u308b\u6a29\u9650\u3092\u6301\u3063\u3066\u3044\u307e\u305b\u3093\uff01 -Inspect.OfflineStats=\u30aa\u30d5\u30e9\u30a4\u30f3\u30d7\u30ec\u30fc\u30e4\u30fc\u306emcMMO\u7d71\u8a08[[YELLOW]]{0} -Inspect.Stats=[[YELLOW]]{0}[[GREEN]]\u306emcMMO\u7d71\u8a08 -Inspect.TooFar=\u305d\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u3092\u8abf\u3079\u308b\u306b\u306f\u9060\u3059\u304e\u307e\u3059\uff01 +# INSPECT +Inspect.Offline= [[RED]]あなたはオフラインプレイヤーを調べる権限を持っていません! +Inspect.OfflineStats=オフラインプレーヤーのmcMMO統計[[YELLOW]]{0} +Inspect.Stats=[[YELLOW]]{0}[[GREEN]]のmcMMO統計 +Inspect.TooFar=そのプレイヤーを調べるには遠すぎます! -#ITEMS -Item.ChimaeraWing.Fail=[[RED]]**\u30ad\u30e1\u30e9\u306e\u7ffc \u5931\u6557\uff01** -Item.ChimaeraWing.Pass=**\u30ad\u30e1\u30e9\u306e\u7ffc** -Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7ffc -Item.ChimaeraWing.Lore=[[GRAY]]\u3042\u306a\u305f\u3092\u30d9\u30c3\u30c9\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3059\u3002 -Item.ChimaeraWing.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 -Item.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 -Item.Generic.Wait=\u518d\u3073\u4f7f\u7528\u3059\u308b\u524d\u306b\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\uff01[[YELLOW]]({0}\u79d2) -Item.Injured.Wait=\u6700\u8fd1\u8ca0\u50b7\u3057\u305f\u305f\u3081\u3001\u4f7f\u7528\u307e\u3067\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002[[YELLOW]]({0}\u79d2) -Item.FluxPickaxe.Name=\u30d5\u30e9\u30c3\u30af\u30b9\u30c4\u30eb\u30cf\u30b7 -Item.FluxPickaxe.Lore.1=[[GRAY]]\u9271\u77f3\u304c\u88fd\u932c\u3055\u308c\u3066\u30c9\u30ed\u30c3\u30d7\u3059\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\u3002 -Item.FluxPickaxe.Lore.2=[[GRAY]]\u88fd\u932c\u30ec\u30d9\u30eb {0}+ \u304c\u5fc5\u8981 +# ITEMS +Item.ChimaeraWing.Fail=[[RED]]**キメラの翼 失敗!** +Item.ChimaeraWing.Pass=**キメラの翼** +Item.ChimaeraWing.Name=キメラの翼 +Item.ChimaeraWing.Lore=[[GRAY]]あなたをベッドにテレポートします。 +Item.ChimaeraWing.NotEnough=さらに[[GOLD]]{1}[[RED]]の[[YELLOW]]{0}[[RED]]が必要です! +Item.NotEnough=さらに[[GOLD]]{1}[[RED]]の[[YELLOW]]{0}[[RED]]が必要です! +Item.Generic.Wait=再び使用する前に待つ必要があります![[YELLOW]]({0}秒) +Item.Injured.Wait=最近負傷したため、使用まで待つ必要があります。[[YELLOW]]({0}秒) +Item.FluxPickaxe.Name=フラックスツルハシ +Item.FluxPickaxe.Lore.1=[[GRAY]]鉱石が製錬されてドロップする可能性があります。 +Item.FluxPickaxe.Lore.2=[[GRAY]]製錬レベル {0}+ が必要 -#TELEPORTATION -Teleport.Commencing=[[GOLD]]({0})[[GREY]]\u79d2\u3067\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u958b\u59cb\u3057\u3066\u307e\u3059\u3002\u3057\u3070\u3089\u304f\u304a\u5f85\u3061\u304f\u3060\u3055\u3044... -Teleport.Cancelled=[[DARK_RED]]\u30c6\u30ec\u30dd\u30fc\u30c8\u306f\u30ad\u30e3\u30f3\u30bb\u30eb\u3055\u308c\u307e\u3057\u305f\u3002 +# TELEPORTATION +Teleport.Commencing=[[GOLD]]({0})[[GREY]]秒でテレポートを開始してます。しばらくお待ちください... +Teleport.Cancelled=[[DARK_RED]]テレポートはキャンセルされました。 -#SKILLS -Skills.Child=[[GOLD]](\u5b50\u30b9\u30ad\u30eb) -Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u6b66\u88c5\u89e3\u9664\u3055\u308c\u307e\u3057\u305f\uff01 +# SKILLS +Skills.Child=[[GOLD]](子スキル) +Skills.Disarmed=[[DARK_RED]]あなたは武装解除されました! Skills.Header=-----[] [[GREEN]]{0}[[RED]] []----- -Skills.NeedMore=[[DARK_RED]]\u3082\u3063\u3068[[GRAY]]{0}[[DARK_RED]]\u304c\u5fc5\u8981\u3067\u3059 -Skills.NeedMore.Extra=[[DARK_RED]]\u3082\u3063\u3068[[GRAY]]{0}{1}[[DARK_RED]]\u304c\u5fc5\u8981\u3067\u3059 +Skills.NeedMore=[[DARK_RED]]もっと[[GRAY]]{0}[[DARK_RED]]が必要です +Skills.NeedMore.Extra=[[DARK_RED]]もっと[[GRAY]]{0}{1}[[DARK_RED]]が必要です Skills.Parents= PARENTS Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} -Skills.TooTired=\u305d\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u518d\u3073\u4f7f\u3046\u306e\u306b\u306f\u98fd\u304d\u904e\u304e\u3066\u3044\u307e\u3059\u3002 [[YELLOW]]({0}\u79d2) -Skills.Cancelled=[[GOLD]]{0} [[RED]]\u30ad\u30e3\u30f3\u30bb\u30eb\uff01 -Skills.ConfirmOrCancel=[[GREEN]]\u3082\u3046\u4e00\u5ea6\u53f3\u30af\u30ea\u30c3\u30af\u3057\u3066[[GOLD]]{0}[[GREEN]]\u3092\u78ba\u8a8d\u3057\u3066\u304f\u3060\u3055\u3044\u3002 \u30ad\u30e3\u30f3\u30bb\u30eb\u3059\u308b\u306b\u306f\u5de6\u30af\u30ea\u30c3\u30af\u3057\u3066\u304f\u3060\u3055\u3044\u3002 -Skills.AbilityGateRequirementFail=[[GRAY]]\u3053\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u4f7f\u3046\u305f\u3081\u306b\u306f[[YELLOW]]{0}[[GRAY]]\u30ec\u30d9\u30eb\u306e[[DARK_AQUA]]{1}[[GRAY]]\u304c\u5fc5\u8981\u3067\u3059\u3002 +Skills.TooTired=そのアビリティを再び使うのには飽き過ぎています。 [[YELLOW]]({0}秒) +Skills.Cancelled=[[GOLD]]{0} [[RED]]キャンセル! +Skills.ConfirmOrCancel=[[GREEN]]もう一度右クリックして[[GOLD]]{0}[[GREEN]]を確認してください。 キャンセルするには左クリックしてください。 +Skills.AbilityGateRequirementFail=[[GRAY]]このアビリティを使うためには[[YELLOW]]{0}[[GRAY]]レベルの[[DARK_AQUA]]{1}[[GRAY]]が必要です。 -#STATISTICS -Stats.Header.Combat=[[GOLD]]-=\u30b3\u30f3\u30d0\u30c3\u30c8\u30b9\u30ad\u30eb=- -Stats.Header.Gathering=[[GOLD]]-=\u53ce\u96c6\u30b9\u30ad\u30eb=- -Stats.Header.Misc=[[GOLD]]-=\u305d\u306e\u4ed6\u306e\u30b9\u30ad\u30eb=- -Stats.Own.Stats=[[GREEN]][mcMMO] \u7d71\u8a08 +# STATISTICS +Stats.Header.Combat=[[GOLD]]-=コンバットスキル=- +Stats.Header.Gathering=[[GOLD]]-=収集スキル=- +Stats.Header.Misc=[[GOLD]]-=その他のスキル=- +Stats.Own.Stats=[[GREEN]][mcMMO] 統計 -#PERKS -Perks.XP.Name=\u7d4c\u9a13 -Perks.XP.Desc=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u306e\u30d6\u30fc\u30b9\u30c8XP\u3092\u53d7\u3051\u53d6\u308b\u3002 -Perks.Lucky.Name=\u30e9\u30c3\u30ad\u30fc -Perks.Lucky.Desc={0}\u306e\u30b9\u30ad\u30eb\u3068\u80fd\u529b\u306b\u300133.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u307e\u3059\u3002 -Perks.Lucky.Desc.Login=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u3084\u80fd\u529b\u306b33.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u308b\u3002 -Perks.Lucky.Bonus=[[GOLD]] ({0} \u30e9\u30c3\u30ad\u30fc\u30d1\u30fc\u30af) -Perks.Cooldowns.Name=\u65e9\u3044\u56de\u5fa9 -Perks.Cooldowns.Desc=\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092{0}\u77ed\u7e2e\u3057\u307e\u3059\u3002 -Perks.ActivationTime.Name=\u8010\u4e45 -Perks.ActivationTime.Desc=\u80fd\u529b\u306e\u6709\u52b9\u6642\u9593\u3092{0}\u79d2\u5897\u3084\u3057\u307e\u3059\u3002 -Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u79d2 \u8010\u4e45\u30d1\u30fc\u30af) +# PERKS +Perks.XP.Name=経験 +Perks.XP.Desc=特定のスキルのブーストXPを受け取る。 +Perks.Lucky.Name=ラッキー +Perks.Lucky.Desc={0}のスキルと能力に、33.3%のアクティベートの確率を与えます。 +Perks.Lucky.Desc.Login=特定のスキルや能力に33.3%のアクティベートの確率を与える。 +Perks.Lucky.Bonus=[[GOLD]] ({0} ラッキーパーク) +Perks.Cooldowns.Name=早い回復 +Perks.Cooldowns.Desc=クールダウンを{0}短縮します。 +Perks.ActivationTime.Name=耐久 +Perks.ActivationTime.Desc=能力の有効時間を{0}秒増やします。 +Perks.ActivationTime.Bonus=[[GOLD]] ({0}秒 耐久パーク) -#HARDCORE -Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u7121\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 -Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u6709\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 -Hardcore.DeathStatLoss.Name=\u30b9\u30ad\u30eb \u30c7\u30b9\u30da\u30ca\u30eb\u30c6\u30a3 -Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u6b7b\u4ea1\u306b\u3088\u308a[[BLUE]]{0}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u5931\u3044\u307e\u3057\u305f\u3002 -Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 -Hardcore.Vampirism.Name=\u5438\u8840\u9b3c -Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u306f\u77e5\u8b58\u304c\u672a\u719f\u3067\u3057\u305f\u3002 -Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[YELLOW]]{1}\u304b\u3089[[BLUE]]{0}[[DARK_AQUA]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\u3002 -Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u306f\u3042\u306a\u305f\u304b\u3089\u77e5\u8b58\u3092\u76d7\u3080\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\uff01 -Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u306f\u3042\u306a\u305f\u304b\u3089[[BLUE]]{1}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\uff01 -Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +# HARDCORE +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] ハードコアモード {0} が{1}で無効になりました。 +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] ハードコアモード {0} が{1}で有効になりました。 +Hardcore.DeathStatLoss.Name=スキル デスペナルティ +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]死亡により[[BLUE]]{0}[[DARK_RED]]レベルを失いました。 +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] ロストパーセンテージが{0}に変更されました。 +Hardcore.Vampirism.Name=吸血鬼 +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] は知識が未熟でした。 +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[YELLOW]]{1}から[[BLUE]]{0}[[DARK_AQUA]]レベルを盗みました。 +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]はあなたから知識を盗むことができませんでした! +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]はあなたから[[BLUE]]{1}[[DARK_RED]]レベルを盗みました! +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] ロストパーセンテージが{0}に変更されました。 -#MOTD -MOTD.Donate=[[DARK_AQUA]]\u5bc4\u4ed8\u60c5\u5831: -MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9\u6709\u52b9: [[DARK_RED]]{0} -MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30b9\u30ad\u30eb\u30c7\u30b9\u30da\u30ca\u30eb\u30c6\u30a3: [[DARK_RED]]{0}% -MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u5438\u8840\u7d71\u8a08: [[DARK_RED]]{0}% -MOTD.PerksPrefix=[[GOLD]][mcMMO \u30d1\u30fc\u30af] -MOTD.Version=[[GOLD]][mcMMO] \u5b9f\u884c\u4e2d\u306e\u30d0\u30fc\u30b8\u30e7\u30f3 [[DARK_AQUA]]{0} -MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u30a6\u30a7\u30d6\u30b5\u30a4\u30c8 +# MOTD +MOTD.Donate=[[DARK_AQUA]]寄付情報: +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]ハードコアモード有効: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]スキルデスペナルティ: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]ヴァンパイア吸血統計: [[DARK_RED]]{0}% +MOTD.PerksPrefix=[[GOLD]][mcMMO パーク] +MOTD.Version=[[GOLD]][mcMMO] 実行中のバージョン [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO ウェブサイト -#SMELTING -Smelting.SubSkill.UnderstandingTheArt.Name=\u82b8\u8853\u3092\u7406\u89e3\u3059\u308b -Smelting.SubSkill.UnderstandingTheArt.Description=\u6d1e\u7a9f\u306e\u4e2d\u3067\u88fd\u932c\u306b\u6642\u9593\u3092\u304b\u3051\u904e\u304e\u3066\u3044\u308b\u304b\u3082\u3057\u308c\u307e\u305b\u3093\u3002\n\u88fd\u932c\u306e\u3055\u307e\u3056\u307e\u306a\u7279\u6027\u3092\u5f37\u5316\u3057\u307e\u3059\u3002 -Smelting.SubSkill.UnderstandingTheArt.Stat=\u30d0\u30cb\u30e9XP Multiplier: [[YELLOW]]{0}x -Smelting.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d0\u30cb\u30e9XP\u30d6\u30fc\u30b9\u30c8) -Smelting.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0) -Smelting.SubSkill.FuelEfficiency.Name=\u71c3\u6599\u52b9\u7387 -Smelting.SubSkill.FuelEfficiency.Description=\u88fd\u932c\u6642\u306b\u7ac8\u3067\u4f7f\u7528\u3059\u308b\u71c3\u6599\u306e\u71c3\u713c\u6642\u9593\u3092\u9577\u304f\u3059\u308b\u3002 -Smelting.SubSkill.FuelEfficiency.Stat=\u71c3\u6599\u52b9\u7387 \u4e57\u6570: [[YELLOW]]{0}x -Smelting.SubSkill.SecondSmelt.Name=\u7b2c\u4e8c\u7cbe\u932c -Smelting.SubSkill.SecondSmelt.Description=\u88fd\u932c\u304b\u3089\u5f97\u305f\u30a2\u30a4\u30c6\u30e0\u30922\u500d\u306b\u3059\u308b\u3002 -Smelting.SubSkill.SecondSmelt.Stat=\u7b2c\u4e8c\u7cbe\u932c \u78ba\u7387 -Smelting.Effect.4=\u30d0\u30cb\u30e9XP\u30d6\u30fc\u30b9\u30c8 -Smelting.Effect.5=\u88fd\u932c\u4e2d\u306b\u5f97\u3089\u308c\u308b\u30d0\u30cb\u30e9XP\u3092\u5897\u3084\u3059\u3002 -Smelting.SubSkill.FluxMining.Name=\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0 -Smelting.SubSkill.FluxMining.Description=\u78ba\u7387\u3067\u63a1\u6398\u3057\u305f\u9271\u7269\u304c\u751f\u7523\u3055\u308c\u307e\u3059\u3002 -Smelting.SubSkill.FluxMining.Stat=\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0 \u78ba\u7387 -Smelting.Listener=\u7cbe\u932c: -Smelting.SkillName=\u7cbe\u932c +# SMELTING +Smelting.SubSkill.UnderstandingTheArt.Name=芸術を理解する +Smelting.SubSkill.UnderstandingTheArt.Description=洞窟の中で製錬に時間をかけ過ぎているかもしれません。\n製錬のさまざまな特性を強化します。 +Smelting.SubSkill.UnderstandingTheArt.Stat=バニラXP Multiplier: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=ロックされるまで {0}+ スキル (バニラXPブースト) +Smelting.Ability.Locked.1=ロックされるまで {0}+ スキル (フラックスマイニング) +Smelting.SubSkill.FuelEfficiency.Name=燃料効率 +Smelting.SubSkill.FuelEfficiency.Description=製錬時に竈で使用する燃料の燃焼時間を長くする。 +Smelting.SubSkill.FuelEfficiency.Stat=燃料効率 乗数: [[YELLOW]]{0}x +Smelting.SubSkill.SecondSmelt.Name=第二精錬 +Smelting.SubSkill.SecondSmelt.Description=製錬から得たアイテムを2倍にする。 +Smelting.SubSkill.SecondSmelt.Stat=第二精錬 確率 +Smelting.Effect.4=バニラXPブースト +Smelting.Effect.5=製錬中に得られるバニラXPを増やす。 +Smelting.SubSkill.FluxMining.Name=フラックスマイニング +Smelting.SubSkill.FluxMining.Description=確率で採掘した鉱物が生産されます。 +Smelting.SubSkill.FluxMining.Stat=フラックスマイニング 確率 +Smelting.Listener=精錬: +Smelting.SkillName=精錬 -#COMMAND DESCRIPTIONS -Commands.Description.addlevels=\u30e6\u30fc\u30b6\u30fc\u306bmcMMO\u30ec\u30d9\u30eb\u3092\u8ffd\u52a0\u3059\u308b -Commands.Description.adminchat=mcMMO\u7ba1\u7406\u8005\u30c1\u30e3\u30c3\u30c8\u306e\u30aa\u30f3\/\u30aa\u30d5\u306e\u5207\u308a\u66ff\u3048\u3001\u307e\u305f\u306f\u7ba1\u7406\u8005\u30c1\u30e3\u30c3\u30c8\u30e1\u30c3\u30bb\u30fc\u30b8\u306e\u9001\u4fe1 -Commands.Description.addxp=\u30e6\u30fc\u30b6\u30fc\u306bmcMMO XP\u3092\u8ffd\u52a0\u3059\u308b -Commands.Description.hardcore=mcMMO\u30cf\u30fc\u30c9\u30b3\u30a2\u306e\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u3092\u5909\u66f4\u3059\u308b\u304b\u3001\u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.inspect=\u4ed6\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u306e\u8a73\u7d30\u306amcMMO\u60c5\u5831\u3092\u898b\u308b -Commands.Description.mcability=\u53f3\u30af\u30ea\u30c3\u30af\u3067mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u6709\u52b9\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.mccooldown=mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092\u3059\u3079\u3066\u898b\u308b -Commands.Description.mcchatspy=mcMMO\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u306e\u30b9\u30d1\u30a4\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.mcgod=mcMMO\u306e\u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.mchud=mcMMO HUD\u30b9\u30bf\u30a4\u30eb\u3092\u5909\u66f4\u3059\u308b -Commands.Description.mcmmo=mcMMO\u306e\u7c21\u5358\u306a\u8aac\u660e\u3092\u8868\u793a\u3059\u308b -Commands.Description.mcnotify=mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u30c1\u30e3\u30c3\u30c8\u8868\u793a\u901a\u77e5\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.mcpurge=mcMMO\u30ec\u30d9\u30eb\u306e\u306a\u3044\u30e6\u30fc\u30b6\u30fc\u304a\u3088\u3073{0}\u30f6\u6708\u4ee5\u4e0a\u63a5\u7d9a\u3057\u3066\u3044\u306a\u3044\u30e6\u30fc\u30b6\u30fc\u3092mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u524a\u9664\u3057\u307e\u3059\u3002 -Commands.Description.mcrank=\u30d7\u30ec\u30a4\u30e4\u30fc\u306emcMMO\u30e9\u30f3\u30ad\u30f3\u30b0\u3092\u8868\u793a\u3059\u308b -Commands.Description.mcrefresh=mcMMO\u306e\u3059\u3079\u3066\u306e\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092\u66f4\u65b0\u3059\u308b -Commands.Description.mcremove=mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u30e6\u30fc\u30b6\u30fc\u3092\u524a\u9664\u3059\u308b -Commands.Description.mcscoreboard=mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092\u7ba1\u7406\u3059\u308b -Commands.Description.mcstats=mcMMO\u30ec\u30d9\u30eb\u3068XP\u3092\u8868\u793a -Commands.Description.mctop=mcMMO\u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9\u3092\u8868\u793a -Commands.Description.mmoedit=\u30e6\u30fc\u30b6\u30fc\u306emcMMO\u30ec\u30d9\u30eb\u3092\u7de8\u96c6 -Commands.Description.mmoupdate=mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u3092\u53e4\u3044\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u73fe\u5728\u306e\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306b\u79fb\u884c\u3057\u307e\u3059\u3002 -Commands.Description.mcconvert=\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u7a2e\u985e\u307e\u305f\u306f\u7d4c\u9a13\u5024\u5f0f\u306e\u7a2e\u985e\u3092\u5909\u63db\u3059\u308b -Commands.Description.mmoshowdb=\u73fe\u5728\u306e\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u30bf\u30a4\u30d7\u306e\u540d\u524d\u3092\u8868\u793a\u3057\u307e\u3059\uff08\u5f8c\u3067\/mmoupdate\u3067\u4f7f\u7528\u3059\u308b\u305f\u3081\uff09 -Commands.Description.party=\u3055\u307e\u3056\u307e\u306amcMMO\u30d1\u30fc\u30c6\u30a3\u306e\u8a2d\u5b9a\u3092\u7ba1\u7406\u3059\u308b -Commands.Description.partychat=mcMMO\u30d1\u30fc\u30c6\u30a3\u30c1\u30e3\u30c3\u30c8\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u305f\u308a\u3001\u30d1\u30fc\u30c6\u30a3\u30c1\u30e3\u30c3\u30c8\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u9001\u4fe1\u3057\u305f\u308a\u3057\u307e\u3059 -Commands.Description.ptp=mcMMO\u30d1\u30fc\u30c6\u30a3\u30fc\u30e1\u30f3\u30d0\u30fc\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b -Commands.Description.Skill={0}\u306e\u8a73\u7d30\u306amcMMO\u30b9\u30ad\u30eb\u60c5\u5831\u3092\u8868\u793a\u3057\u307e\u3059 -Commands.Description.skillreset=\u30e6\u30fc\u30b6\u30fc\u306emcMMO\u30ec\u30d9\u30eb\u3092\u30ea\u30bb\u30c3\u30c8\u3059\u308b -Commands.Description.vampirism=mcMMO\u306e\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u306e\u5272\u5408\u3092\u5909\u66f4\u3059\u308b\u304b\u3001\u307e\u305f\u306f\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u306b\u5207\u308a\u66ff\u3048\u307e\u3059 -Commands.Description.xplock=mcMMO XP\u30d0\u30fc\u3092\u7279\u5b9a\u306emcMMO\u30b9\u30ad\u30eb\u306b\u56fa\u5b9a\u3059\u308b -Commands.Description.xprate=mcMMO XP\u306e\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u308b\u304b\u3001mcMMO XP\u306e\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u59cb\u3059\u308b +# COMMAND DESCRIPTIONS +Commands.Description.addlevels=ユーザーにmcMMOレベルを追加する +Commands.Description.adminchat=mcMMO管理者チャットのオン\/オフの切り替え、または管理者チャットメッセージの送信 +Commands.Description.addxp=ユーザーにmcMMO XPを追加する +Commands.Description.hardcore=mcMMOハードコアのパーセンテージを変更するか、ハードコアモードのオン\/オフを切り替えます +Commands.Description.inspect=他のプレイヤーの詳細なmcMMO情報を見る +Commands.Description.mcability=右クリックでmcMMOアビリティの有効についてオン\/オフを切り替えます +Commands.Description.mccooldown=mcMMOアビリティのクールダウンをすべて見る +Commands.Description.mcchatspy=mcMMOパーティーチャットのスパイについてオン\/オフを切り替えます +Commands.Description.mcgod=mcMMOのゴッドモードのオン\/オフを切り替えます +Commands.Description.mchud=mcMMO HUDスタイルを変更する +Commands.Description.mcmmo=mcMMOの簡単な説明を表示する +Commands.Description.mcnotify=mcMMOアビリティのチャット表示通知についてオン\/オフを切り替えます +Commands.Description.mcpurge=mcMMOレベルのないユーザーおよび{0}ヶ月以上接続していないユーザーをmcMMOデータベースから削除します。 +Commands.Description.mcrank=プレイヤーのmcMMOランキングを表示する +Commands.Description.mcrefresh=mcMMOのすべてのクールダウンを更新する +Commands.Description.mcremove=mcMMOデータベースからユーザーを削除する +Commands.Description.mcscoreboard=mcMMOスコアボードを管理する +Commands.Description.mcstats=mcMMOレベルとXPを表示 +Commands.Description.mctop=mcMMOリーダーボードを表示 +Commands.Description.mmoedit=ユーザーのmcMMOレベルを編集 +Commands.Description.mmodebug=ブロックを叩いたときに有用な情報を出力するデバッグモードを切り替えます。 +Commands.Description.mmoupdate=mcMMOデータベースを古いデータベースから現在のデータベースに移行します。 +Commands.Description.mcconvert=データベースの種類または経験値式の種類を変換する +Commands.Description.mmoshowdb=現在のデータベースタイプの名前を表示します(後で\/mmoupdateで使用するため) +Commands.Description.party=さまざまなmcMMOパーティの設定を管理する +Commands.Description.partychat=mcMMOパーティチャットのオン\/オフを切り替えたり、パーティチャットメッセージを送信したりします +Commands.Description.ptp=mcMMOパーティーメンバーにテレポートする +Commands.Description.Skill={0}の詳細なmcMMOスキル情報を表示します +Commands.Description.skillreset=ユーザーのmcMMOレベルをリセットする +Commands.Description.vampirism=mcMMOのヴァンパイアの割合を変更するか、またはヴァンパイアモードのオン\/オフに切り替えます +Commands.Description.xplock=mcMMO XPバーを特定のmcMMOスキルに固定する +Commands.Description.xprate=mcMMO XPのレートを変更するか、mcMMO XPのイベントを開始する -#UPDATE CHECKER -UpdateChecker.Outdated=\u3042\u306a\u305f\u306f\u53e4\u3044mcMMO\u306e\u30d0\u30fc\u30b8\u30e7\u30f3\u3092\u4f7f\u3063\u3066\u3044\u307e\u3059\uff01 -UpdateChecker.NewAvailable=Spigot\u306b\u65b0\u3057\u3044\u30d0\u30fc\u30b8\u30e7\u30f3\u304c\u516c\u958b\u3055\u308c\u3066\u3044\u307e\u3059\u3002 +# UPDATE CHECKER +UpdateChecker.Outdated=あなたは古いmcMMOのバージョンを使っています! +UpdateChecker.NewAvailable=Spigotに新しいバージョンが公開されています。 -#SCOREBOARD HEADERS -Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO \u7d71\u8a08 -Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO \u30af\u30fc\u30eb\u30c0\u30a6\u30f3 -Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO \u30e9\u30f3\u30ad\u30f3\u30b0 -Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO \u7d71\u8a08: {0} -Scoreboard.Header.PowerLevel=[[RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb -Scoreboard.Misc.PowerLevel=[[GOLD]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb -Scoreboard.Misc.Level=[[DARK_AQUA]]\u30ec\u30d9\u30eb -Scoreboard.Misc.CurrentXP=[[GREEN]]\u73fe\u5728\u306eXP -Scoreboard.Misc.RemainingXP=[[YELLOW]]\u6b8b\u308aXP -Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\u30af\u30fc\u30eb\u30c0\u30a6\u30f3 -Scoreboard.Misc.Overall=[[GOLD]]\u5408\u8a08 -Scoreboard.Misc.Ability=\u30a2\u30d3\u30ea\u30c6\u30a3 +# SCOREBOARD HEADERS +Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO 統計 +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO クールダウン +Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO ランキング +Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO 統計: {0} +Scoreboard.Header.PowerLevel=[[RED]]パワーレベル +Scoreboard.Misc.PowerLevel=[[GOLD]]パワーレベル +Scoreboard.Misc.Level=[[DARK_AQUA]]レベル +Scoreboard.Misc.CurrentXP=[[GREEN]]現在のXP +Scoreboard.Misc.RemainingXP=[[YELLOW]]残りXP +Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]クールダウン +Scoreboard.Misc.Overall=[[GOLD]]合計 +Scoreboard.Misc.Ability=アビリティ -#DATABASE RECOVERY -Profile.PendingLoad=[[RED]]mcMMO\u30d7\u30ec\u30a4\u30e4\u30fc\u30c7\u30fc\u30bf\u306f\u307e\u3060\u8aad\u307f\u8fbc\u307e\u308c\u3066\u3044\u307e\u305b\u3093\u3002 -Profile.Loading.Success=[[GREEN]]\u3042\u306a\u305f\u306emcMMO\u30d7\u30ed\u30d5\u30a3\u30fc\u30eb\u304c\u8aad\u307f\u8fbc\u307e\u308c\u307e\u3057\u305f\u3002 -Profile.Loading.FailurePlayer=[[RED]]mcMMO\u306e\u30c7\u30fc\u30bf\u306e\u8aad\u307f\u8fbc\u307f\u306b\u554f\u984c\u304c\u3042\u308a\u307e\u3059\u3002[[GREEN]]{0}[[RED]]\u56de\u8aad\u307f\u8fbc\u307f\u3092\u8a66\u3057\u307e\u3057\u305f\u3002[[LIGHT_GRAY]] \u3053\u306e\u554f\u984c\u306b\u3064\u3044\u3066\u30b5\u30fc\u30d0\u30fc\u7ba1\u7406\u8005\u306b\u9023\u7d61\u3057\u3066\u304f\u3060\u3055\u3044\u3002mcMMO\u306f\u3042\u306a\u305f\u304c\u5207\u65ad\u3059\u308b\u307e\u3067\u30c7\u30fc\u30bf\u306e\u8aad\u307f\u8fbc\u307f\u3092\u7e70\u308a\u8fd4\u3057\u307e\u3059\u3002\u30c7\u30fc\u30bf\u304c\u8aad\u307f\u8fbc\u307e\u308c\u3066\u3044\u306a\u3044\u9593XP\u3092\u7372\u5f97\u3067\u304d\u306a\u3044\u304b\u3001\u30b9\u30ad\u30eb\u3092\u4f7f\u3046\u3053\u3068\u304c\u51fa\u6765\u307e\u305b\u3093\u3002 -Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO\u306f[[YELLOW]]{0}[[RED]]\u306e\u30d7\u30ec\u30fc\u30e4\u30fc\u30c7\u30fc\u30bf\u3092\u8aad\u307f\u8fbc\u3081\u307e\u305b\u3093\u3067\u3057\u305f\u3002 [[LIGHT_PURPLE]]\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u8a2d\u5b9a\u3092\u78ba\u8a8d\u3057\u3066\u304f\u3060\u3055\u3044\u3002\u3053\u308c\u307e\u3067\u306e\u8a66\u884c\u56de\u6570\u306f{1}\u56de\u3067\u3059\u3002 +# DATABASE RECOVERY +Profile.PendingLoad=[[RED]]mcMMOプレイヤーデータはまだ読み込まれていません。 +Profile.Loading.Success=[[GREEN]]あなたのmcMMOプロフィールが読み込まれました。 +Profile.Loading.FailurePlayer=[[RED]]mcMMOのデータの読み込みに問題があります。[[GREEN]]{0}[[RED]]回読み込みを試しました。[[LIGHT_GRAY]] この問題についてサーバー管理者に連絡してください。mcMMOはあなたが切断するまでデータの読み込みを繰り返します。データが読み込まれていない間XPを獲得できないか、スキルを使うことが出来ません。 +Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMOは[[YELLOW]]{0}[[RED]]のプレーヤーデータを読み込めませんでした。 [[LIGHT_PURPLE]]データベースの設定を確認してください。これまでの試行回数は{1}回です。 -#Holiday -Holiday.AprilFools.Levelup=[[GOLD]]{0}\u306f\u30ec\u30d9\u30eb[[GREEN]]{1}[[GOLD]]\u306b\u306a\u308a\u307e\u3057\u305f\u3002 -Holiday.Anniversary=[[BLUE]]{0}\u5468\u5e74\u8a18\u5ff5\uff01\n[[BLUE]]nossr50\u306e\u5168\u3066\u306e\u4ed5\u4e8b\u3068\u5168\u3066\u306e\u958b\u767a\u3092\u8a18\u5ff5\u3057\u3066\uff01 +# Holiday +Holiday.AprilFools.Levelup=[[GOLD]]{0}はレベル[[GREEN]]{1}[[GOLD]]になりました。 +Holiday.Anniversary=[[BLUE]]{0}周年記念!\n[[BLUE]]nossr50の全ての仕事と全ての開発を記念して! -#Reminder Messages -Reminder.Squelched=[[GRAY]]\u30ea\u30de\u30a4\u30f3\u30c0\u30fc: \u3042\u306a\u305f\u306f\u73fe\u5728mcMMO\u304b\u3089\u901a\u77e5\u3092\u53d7\u3051\u53d6\u3063\u3066\u3044\u307e\u305b\u3093\u3002\u901a\u77e5\u3092\u6709\u52b9\u306b\u3059\u308b\u305f\u3081\u306b\u306f\/mcnotify\u30b3\u30de\u30f3\u30c9\u3092\u3082\u3046\u4e00\u5ea6\u5b9f\u884c\u3057\u3066\u304f\u3060\u3055\u3044\u3002\u3053\u308c\u306f\u81ea\u52d5\u5316\u3055\u308c\u305f1\u6642\u9593\u3054\u3068\u306e\u901a\u77e5\u3067\u3059\u3002 +# Reminder Messages +Reminder.Squelched=[[GRAY]]リマインダー: あなたは現在mcMMOから通知を受け取っていません。通知を有効にするためには\/mcnotifyコマンドをもう一度実行してください。これは自動化された1時間ごとの通知です。 -#Locale -Locale.Reloaded=[[GREEN]]\u30ed\u30b1\u30fc\u30eb \u30ea\u30ed\u30fc\u30c9\uff01 +# Locale +Locale.Reloaded=[[GREEN]]ロケール リロード! -#Player Leveling Stuff -LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[RED]]{0}[[YELLOW]]\u306e\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb\u306e\u30ec\u30d9\u30eb\u30ad\u30e3\u30c3\u30d7\u306b\u9054\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u4ee5\u964d\u30b9\u30ad\u30eb\u306e\u30ec\u30d9\u30eb\u30a2\u30c3\u30d7\u306f\u3057\u307e\u305b\u3093\u3002 -LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GOLD]]{1}[[YELLOW]]\u306e\u30ec\u30d9\u30eb\u30ad\u30e3\u30c3\u30d7[[RED]]{0}[[YELLOW]]\u306b\u9054\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u4ee5\u964d\u30b9\u30ad\u30eb\u306e\u30ec\u30d9\u30eb\u30a2\u30c3\u30d7\u306f\u3057\u307e\u305b\u3093\u3002 \ No newline at end of file +# Player Leveling Stuff +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[RED]]{0}[[YELLOW]]のパワーレベルのレベルキャップに達しました。これ以降スキルのレベルアップはしません。 +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GOLD]]{1}[[YELLOW]]のレベルキャップ[[RED]]{0}[[YELLOW]]に達しました。これ以降スキルのレベルアップはしません。 \ No newline at end of file From f4fe25009dd444e704287405d45f634ff0f0576b Mon Sep 17 00:00:00 2001 From: SNAKE <6961187+snake0053@users.noreply.github.com> Date: Sun, 25 Aug 2019 05:35:45 +0900 Subject: [PATCH 53/89] Convert to UTF16 --- .../resources/locale/locale_ja_JP.properties | 1822 ++++++++--------- 1 file changed, 911 insertions(+), 911 deletions(-) diff --git a/src/main/resources/locale/locale_ja_JP.properties b/src/main/resources/locale/locale_ja_JP.properties index 6651d4be2..7e4b00909 100644 --- a/src/main/resources/locale/locale_ja_JP.properties +++ b/src/main/resources/locale/locale_ja_JP.properties @@ -1,40 +1,40 @@ -JSON.Rank=ランク -JSON.DescriptionHeader=説明 -JSON.JWrapper.Header=詳細 -JSON.Type.Passive=パッシブ -JSON.Type.Active=アクティブ -JSON.Type.SuperAbility=スーパーアビリティ -JSON.Locked=-=[ロック]=- -JSON.LevelRequirement=必要レベル -JSON.JWrapper.Target.Type=ターゲットタイプ: -JSON.JWrapper.Target.Block=ブロック -JSON.JWrapper.Target.Player=プレイヤー -JSON.JWrapper.Perks.Header=[[GOLD]]ラッキーパーク -JSON.JWrapper.Perks.Lucky={0}% 良いオッズ +JSON.Rank=\u30e9\u30f3\u30af +JSON.DescriptionHeader=\u8aac\u660e +JSON.JWrapper.Header=\u8a73\u7d30 +JSON.Type.Passive=\u30d1\u30c3\u30b7\u30d6 +JSON.Type.Active=\u30a2\u30af\u30c6\u30a3\u30d6 +JSON.Type.SuperAbility=\u30b9\u30fc\u30d1\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3 +JSON.Locked=-=[\u30ed\u30c3\u30af]=- +JSON.LevelRequirement=\u5fc5\u8981\u30ec\u30d9\u30eb +JSON.JWrapper.Target.Type=\u30bf\u30fc\u30b2\u30c3\u30c8\u30bf\u30a4\u30d7: +JSON.JWrapper.Target.Block=\u30d6\u30ed\u30c3\u30af +JSON.JWrapper.Target.Player=\u30d7\u30ec\u30a4\u30e4\u30fc +JSON.JWrapper.Perks.Header=[[GOLD]]\u30e9\u30c3\u30ad\u30fc\u30d1\u30fc\u30af +JSON.JWrapper.Perks.Lucky={0}% \u826f\u3044\u30aa\u30c3\u30ba JSON.Hover.Tips=Tips -JSON.Acrobatics=アクロバティック -JSON.Alchemy=錬金術 -JSON.Archery=弓 -JSON.Axes=斧 -JSON.Excavation=掘削 -JSON.Fishing=釣り -JSON.Herbalism=農業 -JSON.Mining=採掘 -JSON.Repair=修理 -JSON.Salvage=サルベージ -JSON.Swords=剣 -JSON.Taming=調教 -JSON.Unarmed=素手 -JSON.Woodcutting=木こり -JSON.URL.Website=mcMMO公式ウェブサイト -JSON.URL.Discord=mcMMO公式Discordサーバー -JSON.URL.Patreon=nossr50と彼のmcMMOへの働きをPatreonで支援する! -JSON.URL.Spigot=mcMMOの公式Spigotリソースページ -JSON.URL.Translation=mcMMOを他の言語に翻訳する! -JSON.URL.Wiki=mcMMO公式wiki -JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]ランク [[DARK_AQUA]]{1}[[GOLD]] アンロック! ] -JSON.Hover.Rank=&9&lランク&r&7-&r &e{0} -JSON.Hover.NextRank=&7&o{0}レベルでの次のアップグレード +JSON.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af +JSON.Alchemy=\u932c\u91d1\u8853 +JSON.Archery=\u5f13 +JSON.Axes=\u65a7 +JSON.Excavation=\u6398\u524a +JSON.Fishing=\u91e3\u308a +JSON.Herbalism=\u8fb2\u696d +JSON.Mining=\u63a1\u6398 +JSON.Repair=\u4fee\u7406 +JSON.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 +JSON.Swords=\u5263 +JSON.Taming=\u8abf\u6559 +JSON.Unarmed=\u7d20\u624b +JSON.Woodcutting=\u6728\u3053\u308a +JSON.URL.Website=mcMMO\u516c\u5f0f\u30a6\u30a7\u30d6\u30b5\u30a4\u30c8 +JSON.URL.Discord=mcMMO\u516c\u5f0fDiscord\u30b5\u30fc\u30d0\u30fc +JSON.URL.Patreon=nossr50\u3068\u5f7c\u306emcMMO\u3078\u306e\u50cd\u304d\u3092Patreon\u3067\u652f\u63f4\u3059\u308b\uff01 +JSON.URL.Spigot=mcMMO\u306e\u516c\u5f0fSpigot\u30ea\u30bd\u30fc\u30b9\u30da\u30fc\u30b8 +JSON.URL.Translation=mcMMO\u3092\u4ed6\u306e\u8a00\u8a9e\u306b\u7ffb\u8a33\u3059\u308b\uff01 +JSON.URL.Wiki=mcMMO\u516c\u5f0fwiki +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]\u30e9\u30f3\u30af [[DARK_AQUA]]{1}[[GOLD]] \u30a2\u30f3\u30ed\u30c3\u30af\uff01 ] +JSON.Hover.Rank=&9&l\u30e9\u30f3\u30af&r&7-&r &e{0} +JSON.Hover.NextRank=&7&o{0}\u30ec\u30d9\u30eb\u3067\u306e\u6b21\u306e\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9 JSON.Hover.Mystery=[[GRAY]]??? JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r @@ -45,823 +45,823 @@ JSON.Hover.AtSymbolURL=[[YELLOW]]@ JSON.Notification.SuperAbility={0} -JSON.Acrobatics.Roll.Interaction.Activated=テスト [[RED]]受け身テスト -JSON.Acrobatics.SubSkill.Roll.Details.Tips=落下中にスニークすると、最大2倍のダメージを防ぐことができます! -Anvil.SingleItemStack=[[RED]]スタックされたアイテムはサルベージまたは修復することができません。最初にスタックを分割してください。 +JSON.Acrobatics.Roll.Interaction.Activated=\u30c6\u30b9\u30c8 [[RED]]\u53d7\u3051\u8eab\u30c6\u30b9\u30c8 +JSON.Acrobatics.SubSkill.Roll.Details.Tips=\u843d\u4e0b\u4e2d\u306b\u30b9\u30cb\u30fc\u30af\u3059\u308b\u3068\u3001\u6700\u59272\u500d\u306e\u30c0\u30e1\u30fc\u30b8\u3092\u9632\u3050\u3053\u3068\u304c\u3067\u304d\u307e\u3059\uff01 +Anvil.SingleItemStack=[[RED]]\u30b9\u30bf\u30c3\u30af\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u307e\u305f\u306f\u4fee\u5fa9\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3002\u6700\u521d\u306b\u30b9\u30bf\u30c3\u30af\u3092\u5206\u5272\u3057\u3066\u304f\u3060\u3055\u3044\u3002 mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} ### BEGIN STYLING ### -Ability.Generic.Refresh=[[GREEN]]**アビリティ リフレッシュ!** +Ability.Generic.Refresh=[[GREEN]]**\u30a2\u30d3\u30ea\u30c6\u30a3 \u30ea\u30d5\u30ec\u30c3\u30b7\u30e5\uff01** Ability.Generic.Template.Lock=[[GRAY]]{0} # Skill Command Styling Ability.Generic.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} Ability.Generic.Template.Custom=[[DARK_AQUA]]{0} Skills.Overhaul.Header=[[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[] -Effects.Effects=エフェクト -Effects.SubSkills.Overhaul=サブスキル +Effects.Effects=\u30a8\u30d5\u30a7\u30af\u30c8 +Effects.SubSkills.Overhaul=\u30b5\u30d6\u30b9\u30ad\u30eb Effects.Child.Overhaul=[[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1} Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]]) Effects.Level.Overhaul=[[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Parent=[[GOLD]]{0} - Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} -Commands.Stats.Self.Overhaul=統計 -Commands.XPGain.Overhaul=[[GOLD]]XP獲得: [[DARK_AQUA]]{0} +Commands.Stats.Self.Overhaul=\u7d71\u8a08 +Commands.XPGain.Overhaul=[[GOLD]]XP\u7372\u5f97: [[DARK_AQUA]]{0} MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] -Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]wikiでこのスキルを見る[[YELLOW]]] -Overhaul.Levelup=[[BOLD]]{0}が[[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]][[BOLD]]に増加しました。 -Overhaul.Name.Acrobatics=アクロバティック -Overhaul.Name.Alchemy=錬金術 -Overhaul.Name.Archery=弓 -Overhaul.Name.Axes=斧 -Overhaul.Name.Excavation=掘削 -Overhaul.Name.Fishing=釣り -Overhaul.Name.Herbalism=農業 -Overhaul.Name.Mining=採掘 -Overhaul.Name.Repair=修理 -Overhaul.Name.Salvage=サルベージ -Overhaul.Name.Smelting=精錬 -Overhaul.Name.Swords=剣 -Overhaul.Name.Taming=調教 -Overhaul.Name.Unarmed=素手 -Overhaul.Name.Woodcutting=木こり +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]wiki\u3067\u3053\u306e\u30b9\u30ad\u30eb\u3092\u898b\u308b[[YELLOW]]] +Overhaul.Levelup=[[BOLD]]{0}\u304c[[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]][[BOLD]]\u306b\u5897\u52a0\u3057\u307e\u3057\u305f\u3002 +Overhaul.Name.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af +Overhaul.Name.Alchemy=\u932c\u91d1\u8853 +Overhaul.Name.Archery=\u5f13 +Overhaul.Name.Axes=\u65a7 +Overhaul.Name.Excavation=\u6398\u524a +Overhaul.Name.Fishing=\u91e3\u308a +Overhaul.Name.Herbalism=\u8fb2\u696d +Overhaul.Name.Mining=\u63a1\u6398 +Overhaul.Name.Repair=\u4fee\u7406 +Overhaul.Name.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 +Overhaul.Name.Smelting=\u7cbe\u932c +Overhaul.Name.Swords=\u5263 +Overhaul.Name.Taming=\u8abf\u6559 +Overhaul.Name.Unarmed=\u7d20\u624b +Overhaul.Name.Woodcutting=\u6728\u3053\u308a # /mcMMO Command Style Stuff -Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO コマンド[[RED]][]--- -Commands.Other=[[RED]]---[][[GREEN]]スペシャルコマンド[[RED]][]--- -Commands.Party.Header=[[RED]]-----[][[GREEN]]パーティー[[RED]][]----- -Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]特徴[[RED]][]----- +Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO \u30b3\u30de\u30f3\u30c9[[RED]][]--- +Commands.Other=[[RED]]---[][[GREEN]]\u30b9\u30da\u30b7\u30e3\u30eb\u30b3\u30de\u30f3\u30c9[[RED]][]--- +Commands.Party.Header=[[RED]]-----[][[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc[[RED]][]----- +Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]\u7279\u5fb4[[RED]][]----- XPBar.Template={0} -XPBar.Template.EarlyGameBoost=[[GOLD]]新しいスキルを学んでいます... -XPBar.Acrobatics=アクロバティック Lv.[[GOLD]]{0} -XPBar.Alchemy=錬金術 Lv.[[GOLD]]{0} -XPBar.Archery=弓 Lv.[[GOLD]]{0} -XPBar.Axes=斧 Lv.[[GOLD]]{0} -XPBar.Excavation=掘削 Lv.[[GOLD]]{0} -XPBar.Fishing=釣り Lv.[[GOLD]]{0} -XPBar.Herbalism=農業 Lv.[[GOLD]]{0} -XPBar.Mining=採掘 Lv.[[GOLD]]{0} -XPBar.Repair=修理 Lv.[[GOLD]]{0} -XPBar.Salvage=サルベージ Lv.[[GOLD]]{0} -XPBar.Smelting=精錬 Lv.[[GOLD]]{0} -XPBar.Swords=剣 Lv.[[GOLD]]{0} -XPBar.Taming=調教 Lv.[[GOLD]]{0} -XPBar.Unarmed=素手 Lv.[[GOLD]]{0} -XPBar.Woodcutting=木こり Lv.[[GOLD]]{0} +XPBar.Template.EarlyGameBoost=[[GOLD]]\u65b0\u3057\u3044\u30b9\u30ad\u30eb\u3092\u5b66\u3093\u3067\u3044\u307e\u3059... +XPBar.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af Lv.[[GOLD]]{0} +XPBar.Alchemy=\u932c\u91d1\u8853 Lv.[[GOLD]]{0} +XPBar.Archery=\u5f13 Lv.[[GOLD]]{0} +XPBar.Axes=\u65a7 Lv.[[GOLD]]{0} +XPBar.Excavation=\u6398\u524a Lv.[[GOLD]]{0} +XPBar.Fishing=\u91e3\u308a Lv.[[GOLD]]{0} +XPBar.Herbalism=\u8fb2\u696d Lv.[[GOLD]]{0} +XPBar.Mining=\u63a1\u6398 Lv.[[GOLD]]{0} +XPBar.Repair=\u4fee\u7406 Lv.[[GOLD]]{0} +XPBar.Salvage=\u30b5\u30eb\u30d9\u30fc\u30b8 Lv.[[GOLD]]{0} +XPBar.Smelting=\u7cbe\u932c Lv.[[GOLD]]{0} +XPBar.Swords=\u5263 Lv.[[GOLD]]{0} +XPBar.Taming=\u8abf\u6559 Lv.[[GOLD]]{0} +XPBar.Unarmed=\u7d20\u624b Lv.[[GOLD]]{0} +XPBar.Woodcutting=\u6728\u3053\u308a Lv.[[GOLD]]{0} XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) ### END STYLING ### # ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**優雅に着地した** -Acrobatics.Combat.Proc=[[GREEN]]**躱した** -Acrobatics.SubSkill.Roll.Stats=[[GOLD]]受け身 確率 [[YELLOW]]{0}%[[GOLD]] 上位受け身 確率[[YELLOW]] {1}% -Acrobatics.SubSkill.Roll.Stat=受け身 確率 -Acrobatics.SubSkill.Roll.Stat.Extra=上位受け身 確率 -Acrobatics.SubSkill.Roll.Name=受け身 -Acrobatics.SubSkill.Roll.Description=ダメージを避ける為に落下時に受け身する。 -Acrobatics.SubSkill.Roll.Chance=受け身 確率: [[YELLOW]]{0} -Acrobatics.SubSkill.Roll.GraceChance=上位受け身 確率: [[YELLOW]]{0} -Acrobatics.SubSkill.GracefulRoll.Name=上位受け身 -Acrobatics.SubSkill.GracefulRoll.Description=受け身の二倍の効果を発揮する。 -Acrobatics.SubSkill.Dodge.Name=躱す -Acrobatics.SubSkill.Dodge.Description=攻撃で受けるダメージを半減する。 -Acrobatics.SubSkill.Dodge.Stat=躱す 確率 -Acrobatics.Listener=アクロバティック: -Acrobatics.Roll.Text=[[ITALIC]]**受け身をした** -Acrobatics.SkillName=アクロバティック +Acrobatics.Ability.Proc=[[GREEN]]**\u512a\u96c5\u306b\u7740\u5730\u3057\u305f** +Acrobatics.Combat.Proc=[[GREEN]]**\u8eb1\u3057\u305f** +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]\u53d7\u3051\u8eab \u78ba\u7387 [[YELLOW]]{0}%[[GOLD]] \u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=\u53d7\u3051\u8eab \u78ba\u7387 +Acrobatics.SubSkill.Roll.Stat.Extra=\u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387 +Acrobatics.SubSkill.Roll.Name=\u53d7\u3051\u8eab +Acrobatics.SubSkill.Roll.Description=\u30c0\u30e1\u30fc\u30b8\u3092\u907f\u3051\u308b\u70ba\u306b\u843d\u4e0b\u6642\u306b\u53d7\u3051\u8eab\u3059\u308b\u3002 +Acrobatics.SubSkill.Roll.Chance=\u53d7\u3051\u8eab \u78ba\u7387: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.GraceChance=\u4e0a\u4f4d\u53d7\u3051\u8eab \u78ba\u7387: [[YELLOW]]{0} +Acrobatics.SubSkill.GracefulRoll.Name=\u4e0a\u4f4d\u53d7\u3051\u8eab +Acrobatics.SubSkill.GracefulRoll.Description=\u53d7\u3051\u8eab\u306e\u4e8c\u500d\u306e\u52b9\u679c\u3092\u767a\u63ee\u3059\u308b\u3002 +Acrobatics.SubSkill.Dodge.Name=\u8eb1\u3059 +Acrobatics.SubSkill.Dodge.Description=\u653b\u6483\u3067\u53d7\u3051\u308b\u30c0\u30e1\u30fc\u30b8\u3092\u534a\u6e1b\u3059\u308b\u3002 +Acrobatics.SubSkill.Dodge.Stat=\u8eb1\u3059 \u78ba\u7387 +Acrobatics.Listener=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af: +Acrobatics.Roll.Text=[[ITALIC]]**\u53d7\u3051\u8eab\u3092\u3057\u305f** +Acrobatics.SkillName=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af # ALCHEMY -Alchemy.SubSkill.Catalysis.Name=触媒作用 -Alchemy.SubSkill.Catalysis.Description=ポーションの醸造速度を向上する。 -Alchemy.SubSkill.Catalysis.Stat=醸造速度 -Alchemy.SubSkill.Concoctions.Name=調合 -Alchemy.SubSkill.Concoctions.Description=もっと材料を入れたポーションを作成する。 -Alchemy.SubSkill.Concoctions.Stat=調合 ランク: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Alchemy.SubSkill.Concoctions.Stat.Extra=材料 [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} -Alchemy.Listener=錬金術: -Alchemy.Ability.Locked.0=ロックされるまで {0}+ スキル (触媒作用) -Alchemy.SkillName=錬金術 +Alchemy.SubSkill.Catalysis.Name=\u89e6\u5a92\u4f5c\u7528 +Alchemy.SubSkill.Catalysis.Description=\u30dd\u30fc\u30b7\u30e7\u30f3\u306e\u91b8\u9020\u901f\u5ea6\u3092\u5411\u4e0a\u3059\u308b\u3002 +Alchemy.SubSkill.Catalysis.Stat=\u91b8\u9020\u901f\u5ea6 +Alchemy.SubSkill.Concoctions.Name=\u8abf\u5408 +Alchemy.SubSkill.Concoctions.Description=\u3082\u3063\u3068\u6750\u6599\u3092\u5165\u308c\u305f\u30dd\u30fc\u30b7\u30e7\u30f3\u3092\u4f5c\u6210\u3059\u308b\u3002 +Alchemy.SubSkill.Concoctions.Stat=\u8abf\u5408 \u30e9\u30f3\u30af: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=\u6750\u6599 [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} +Alchemy.Listener=\u932c\u91d1\u8853: +Alchemy.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u89e6\u5a92\u4f5c\u7528) +Alchemy.SkillName=\u932c\u91d1\u8853 # ARCHERY -Archery.SubSkill.SkillShot.Name=スキルショット -Archery.SubSkill.SkillShot.Description=弓のダメージを増加する。 -Archery.SubSkill.SkillShot.Stat=スキルショット 追加ダメージ -Archery.SubSkill.Daze.Name=幻惑 -Archery.SubSkill.Daze.Description=敵を混乱させ、追加ダメージを与える。 -Archery.SubSkill.Daze.Stat=幻惑 確率 -Archery.SubSkill.ArrowRetrieval.Name=矢の回収 -Archery.SubSkill.ArrowRetrieval.Description=死体から矢を確率で回収する。 -Archery.SubSkill.ArrowRetrieval.Stat=矢の回収 確率 -Archery.SubSkill.ArcheryLimitBreak.Name=限界突破 -Archery.SubSkill.ArcheryLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 -Archery.SubSkill.ArcheryLimitBreak.Stat=限界突破 最大ダメージ -Archery.Listener=弓: -Archery.SkillName=弓 +Archery.SubSkill.SkillShot.Name=\u30b9\u30ad\u30eb\u30b7\u30e7\u30c3\u30c8 +Archery.SubSkill.SkillShot.Description=\u5f13\u306e\u30c0\u30e1\u30fc\u30b8\u3092\u5897\u52a0\u3059\u308b\u3002 +Archery.SubSkill.SkillShot.Stat=\u30b9\u30ad\u30eb\u30b7\u30e7\u30c3\u30c8 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 +Archery.SubSkill.Daze.Name=\u5e7b\u60d1 +Archery.SubSkill.Daze.Description=\u6575\u3092\u6df7\u4e71\u3055\u305b\u3001\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 +Archery.SubSkill.Daze.Stat=\u5e7b\u60d1 \u78ba\u7387 +Archery.SubSkill.ArrowRetrieval.Name=\u77e2\u306e\u56de\u53ce +Archery.SubSkill.ArrowRetrieval.Description=\u6b7b\u4f53\u304b\u3089\u77e2\u3092\u78ba\u7387\u3067\u56de\u53ce\u3059\u308b\u3002 +Archery.SubSkill.ArrowRetrieval.Stat=\u77e2\u306e\u56de\u53ce \u78ba\u7387 +Archery.SubSkill.ArcheryLimitBreak.Name=\u9650\u754c\u7a81\u7834 +Archery.SubSkill.ArcheryLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 +Archery.SubSkill.ArcheryLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u6700\u5927\u30c0\u30e1\u30fc\u30b8 +Archery.Listener=\u5f13: +Archery.SkillName=\u5f13 # AXES -Axes.Ability.Bonus.0=斧 練度 -Axes.Ability.Bonus.1=ボーナス {0} ダメージ -Axes.Ability.Bonus.2=アーマーインパクト -Axes.Ability.Bonus.3=防具に{0}のボーナスダメージを与える -Axes.Ability.Bonus.4=グリーターインパクト -Axes.Ability.Bonus.5=防具のない敵に{0}のボーナスダメージを与える -Axes.Ability.Lower=[[GRAY]]斧を下げた。 -Axes.Ability.Ready=[[DARK_AQUA]]斧を[[GOLD]]準備[[DARK_AQUA]]した。 -Axes.Combat.CritStruck=[[DARK_RED]]あなたは重大なダメージを受けました! -Axes.Combat.CriticalHit=クリティカルヒット! -Axes.Combat.GI.Proc=[[GREEN]]**大きな力が襲ってきた** -Axes.Combat.GI.Struck=**グレーターインパクトに襲われた!** -Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッターに襲われた! -Axes.SubSkill.SkullSplitter.Name=スカルスプリッター -Axes.SubSkill.SkullSplitter.Description=AoEダメージを与える。 -Axes.SubSkill.SkullSplitter.Stat=スカルスプリッター 期間 -Axes.SubSkill.CriticalStrikes.Name=クリティカルストライク -Axes.SubSkill.CriticalStrikes.Description=ダメージ二倍 -Axes.SubSkill.CriticalStrikes.Stat=クリティカルストライク 確率 -Axes.SubSkill.AxeMastery.Name=斧 練度 -Axes.SubSkill.AxeMastery.Description=追加ダメージを与える。 -Axes.SubSkill.AxesLimitBreak.Name=斧 限界突破 -Axes.SubSkill.AxesLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 -Axes.SubSkill.AxesLimitBreak.Stat=限界突破 追加ダメージ -Axes.SubSkill.ArmorImpact.Name=アーマーインパクト -Axes.SubSkill.ArmorImpact.Description=防具を粉砕する威力で攻撃する。 -Axes.SubSkill.GreaterImpact.Name=グレーターインパクト -Axes.SubSkill.GreaterImpact.Description=防具のない敵に追加ダメージを与える。 -Axes.Listener=斧: -Axes.SkillName=斧 -Axes.Skills.SS.Off=**スカルスプリッター を摩損した** -Axes.Skills.SS.On=[[GREEN]]**スカルスプリッター アクティベート** -Axes.Skills.SS.Refresh=[[YELLOW]]スカルスプリッター [[GREEN]]アビリティが回復しました! -Axes.Skills.SS.Other.Off=[[YELLOW]]{0}が [[WHITE]]スカルスプリッター [[GREEN]]を摩損した -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]スカルスプリッター [[DARK_GREEN]]を使った! +Axes.Ability.Bonus.0=\u65a7 \u7df4\u5ea6 +Axes.Ability.Bonus.1=\u30dc\u30fc\u30ca\u30b9 {0} \u30c0\u30e1\u30fc\u30b8 +Axes.Ability.Bonus.2=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 +Axes.Ability.Bonus.3=\u9632\u5177\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b +Axes.Ability.Bonus.4=\u30b0\u30ea\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 +Axes.Ability.Bonus.5=\u9632\u5177\u306e\u306a\u3044\u6575\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b +Axes.Ability.Lower=[[GRAY]]\u65a7\u3092\u4e0b\u3052\u305f\u3002 +Axes.Ability.Ready=[[DARK_AQUA]]\u65a7\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Axes.Combat.CritStruck=[[DARK_RED]]\u3042\u306a\u305f\u306f\u91cd\u5927\u306a\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u307e\u3057\u305f\uff01 +Axes.Combat.CriticalHit=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30d2\u30c3\u30c8\uff01 +Axes.Combat.GI.Proc=[[GREEN]]**\u5927\u304d\u306a\u529b\u304c\u8972\u3063\u3066\u304d\u305f** +Axes.Combat.GI.Struck=**\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8\u306b\u8972\u308f\u308c\u305f\uff01** +Axes.Combat.SS.Struck=[[DARK_RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc\u306b\u8972\u308f\u308c\u305f\uff01 +Axes.SubSkill.SkullSplitter.Name=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc +Axes.SubSkill.SkullSplitter.Description=AoE\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 +Axes.SubSkill.SkullSplitter.Stat=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u671f\u9593 +Axes.SubSkill.CriticalStrikes.Name=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30b9\u30c8\u30e9\u30a4\u30af +Axes.SubSkill.CriticalStrikes.Description=\u30c0\u30e1\u30fc\u30b8\u4e8c\u500d +Axes.SubSkill.CriticalStrikes.Stat=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30b9\u30c8\u30e9\u30a4\u30af \u78ba\u7387 +Axes.SubSkill.AxeMastery.Name=\u65a7 \u7df4\u5ea6 +Axes.SubSkill.AxeMastery.Description=\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 +Axes.SubSkill.AxesLimitBreak.Name=\u65a7 \u9650\u754c\u7a81\u7834 +Axes.SubSkill.AxesLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 +Axes.SubSkill.AxesLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 +Axes.SubSkill.ArmorImpact.Name=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 +Axes.SubSkill.ArmorImpact.Description=\u9632\u5177\u3092\u7c89\u7815\u3059\u308b\u5a01\u529b\u3067\u653b\u6483\u3059\u308b\u3002 +Axes.SubSkill.GreaterImpact.Name=\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8 +Axes.SubSkill.GreaterImpact.Description=\u9632\u5177\u306e\u306a\u3044\u6575\u306b\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 +Axes.Listener=\u65a7: +Axes.SkillName=\u65a7 +Axes.Skills.SS.Off=**\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u3092\u6469\u640d\u3057\u305f** +Axes.Skills.SS.On=[[GREEN]]**\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Axes.Skills.SS.Refresh=[[YELLOW]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Axes.Skills.SS.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # EXCAVATION -Excavation.Ability.Lower=[[GRAY]]シャベルを下げた。 -Excavation.Ability.Ready=[[DARK_AQUA]]シャベルを[[GOLD]]準備[[DARK_AQUA]]した。 -Excavation.SubSkill.GigaDrillBreaker.Name=ギガドリルブレーカー -Excavation.SubSkill.GigaDrillBreaker.Description=3x ドロップ率, 3x EXP, +スピード -Excavation.SubSkill.GigaDrillBreaker.Stat=ギガドリルブレーカー 期間 -Excavation.SubSkill.Archaeology.Name=考古学 -Excavation.SubSkill.Archaeology.Description=宝を発掘しよう!スキルレベルが高いと、宝を見つけたときに経験値オーブを見つける可能性が高くなります。 -Excavation.SubSkill.Archaeology.Stat=考古学 経験値オーブ発見確率 -Excavation.SubSkill.Archaeology.Stat.Extra=考古学 経験値オーブ量 +Excavation.Ability.Lower=[[GRAY]]\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f\u3002 +Excavation.Ability.Ready=[[DARK_AQUA]]\u30b7\u30e3\u30d9\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Excavation.SubSkill.GigaDrillBreaker.Name=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc +Excavation.SubSkill.GigaDrillBreaker.Description=3x \u30c9\u30ed\u30c3\u30d7\u7387, 3x EXP, +\u30b9\u30d4\u30fc\u30c9 +Excavation.SubSkill.GigaDrillBreaker.Stat=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u671f\u9593 +Excavation.SubSkill.Archaeology.Name=\u8003\u53e4\u5b66 +Excavation.SubSkill.Archaeology.Description=\u5b9d\u3092\u767a\u6398\u3057\u3088\u3046\uff01\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c\u9ad8\u3044\u3068\u3001\u5b9d\u3092\u898b\u3064\u3051\u305f\u3068\u304d\u306b\u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u3092\u898b\u3064\u3051\u308b\u53ef\u80fd\u6027\u304c\u9ad8\u304f\u306a\u308a\u307e\u3059\u3002 +Excavation.SubSkill.Archaeology.Stat=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u767a\u898b\u78ba\u7387 +Excavation.SubSkill.Archaeology.Stat.Extra=\u8003\u53e4\u5b66 \u7d4c\u9a13\u5024\u30aa\u30fc\u30d6\u91cf -Excavation.Listener=掘削: -Excavation.SkillName=掘削 -Excavation.Skills.GigaDrillBreaker.Off=**ギガドリルブレーカー を摩損した** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**ギガドリルブレーカー アクティベート** -Excavation.Skills.GigaDrillBreaker.Refresh=[[YELLOW]]ギガドリルブレーカー [[GREEN]]アビリティが回復しました! -Excavation.Skills.GigaDrillBreaker.Other.Off=[[YELLOW]]{0}が [[WHITE]]ギガドリルブレーカー [[GREEN]]を摩損した -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]ギガドリルブレーカー [[DARK_GREEN]]を使った! +Excavation.Listener=\u6398\u524a: +Excavation.SkillName=\u6398\u524a +Excavation.Skills.GigaDrillBreaker.Off=**\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Excavation.Skills.GigaDrillBreaker.Refresh=[[YELLOW]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Excavation.Skills.GigaDrillBreaker.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # FISHING -Fishing.ScarcityTip=[[YELLOW]]&oこの地域は魚の乱獲に苦しんでいます。より多くの魚を釣るためには別の場所で釣りをする必要があります。少なくとも{0}ブロック先。 -Fishing.Scared=[[GRAY]]&o混沌とした動きは魚を怖がらせます! -Fishing.Exhausting=[[RED]]&o釣り竿を不適切に使用すると、疲労を引き起こしたり、耐久値を消費したりします。 -Fishing.LowResourcesTip=[[GRAY]]この地域にいる魚がそれほど多くないことを感じました。少なくとも{0}ブロック離れたところで釣りをしてみて下さい。 -Fishing.Ability.Info=マジックハンター: [[GRAY]] **トレジャーハンター ランクで改善する** -Fishing.Ability.Locked.0=ロックされるまで {0}+ スキル (シェイク) -Fishing.Ability.Locked.1=ロックされるまで {0}+ スキル (穴釣り) -Fishing.Ability.Locked.2=ロックされるまで {0}+ スキル (マスターアングラー) -Fishing.SubSkill.TreasureHunter.Name=トレジャーハンター -Fishing.SubSkill.TreasureHunter.Description=魚や物を釣り上げる。 -Fishing.SubSkill.TreasureHunter.Stat=トレジャーハンター ランク: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Fishing.SubSkill.TreasureHunter.Stat.Extra=ドロップ率: [[GRAY]]コモン: [[YELLOW]]{0} [[GREEN]]アンコモン: [[YELLOW]]{1}\n[[BLUE]]レア: [[YELLOW]]{2} [[LIGHT_PURPLE]]エピック: [[YELLOW]]{3} [[GOLD]]レジェンダリー: [[YELLOW]]{4} [[AQUA]]レコード: [[YELLOW]]{5} -Fishing.SubSkill.MagicHunter.Name=マジックハンター -Fishing.SubSkill.MagicHunter.Description=エンチャントされたアイテムを見つける。 -Fishing.SubSkill.MagicHunter.Stat=マジックハンター 確率 -Fishing.SubSkill.Shake.Name=シェイク -Fishing.SubSkill.Shake.Description=Mobやプレイヤーから釣り竿でアイテムを振り落とす。 -Fishing.SubSkill.Shake.Stat=シェイク 確率 -Fishing.SubSkill.FishermansDiet.Name=漁師の食事 -Fishing.SubSkill.FishermansDiet.Description=魚介類から回復する満腹度を改善する。 -Fishing.SubSkill.FishermansDiet.Stat=漁師の食事:[[GREEN]] ランク {0} -Fishing.SubSkill.MasterAngler.Name=マスターアングラー -Fishing.SubSkill.MasterAngler.Description=釣れる確率が上がります。 -Fishing.SubSkill.MasterAngler.Stat=現在の場所に魚が食い付く確率を追加しました。: [[GREEN]]+[[YELLOW]]{0} -Fishing.SubSkill.IceFishing.Name=穴釣り -Fishing.SubSkill.IceFishing.Description=寒いバイオームでの釣りができるようになる。 -Fishing.SubSkill.IceFishing.Stat=穴釣り -Fishing.Chance.Raining=[[BLUE]] 雨ボーナス -Fishing.Listener=釣り: -Fishing.Ability.TH.MagicFound=[[GRAY]]魔法を感じます。 +Fishing.ScarcityTip=[[YELLOW]]&o\u3053\u306e\u5730\u57df\u306f\u9b5a\u306e\u4e71\u7372\u306b\u82e6\u3057\u3093\u3067\u3044\u307e\u3059\u3002\u3088\u308a\u591a\u304f\u306e\u9b5a\u3092\u91e3\u308b\u305f\u3081\u306b\u306f\u5225\u306e\u5834\u6240\u3067\u91e3\u308a\u3092\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002\u5c11\u306a\u304f\u3068\u3082{0}\u30d6\u30ed\u30c3\u30af\u5148\u3002 +Fishing.Scared=[[GRAY]]&o\u6df7\u6c8c\u3068\u3057\u305f\u52d5\u304d\u306f\u9b5a\u3092\u6016\u304c\u3089\u305b\u307e\u3059\uff01 +Fishing.Exhausting=[[RED]]&o\u91e3\u308a\u7aff\u3092\u4e0d\u9069\u5207\u306b\u4f7f\u7528\u3059\u308b\u3068\u3001\u75b2\u52b4\u3092\u5f15\u304d\u8d77\u3053\u3057\u305f\u308a\u3001\u8010\u4e45\u5024\u3092\u6d88\u8cbb\u3057\u305f\u308a\u3057\u307e\u3059\u3002 +Fishing.LowResourcesTip=[[GRAY]]\u3053\u306e\u5730\u57df\u306b\u3044\u308b\u9b5a\u304c\u305d\u308c\u307b\u3069\u591a\u304f\u306a\u3044\u3053\u3068\u3092\u611f\u3058\u307e\u3057\u305f\u3002\u5c11\u306a\u304f\u3068\u3082{0}\u30d6\u30ed\u30c3\u30af\u96e2\u308c\u305f\u3068\u3053\u308d\u3067\u91e3\u308a\u3092\u3057\u3066\u307f\u3066\u4e0b\u3055\u3044\u3002 +Fishing.Ability.Info=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc: [[GRAY]] **\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc \u30e9\u30f3\u30af\u3067\u6539\u5584\u3059\u308b** +Fishing.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30b7\u30a7\u30a4\u30af) +Fishing.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u7a74\u91e3\u308a) +Fishing.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30de\u30b9\u30bf\u30fc\u30a2\u30f3\u30b0\u30e9\u30fc) +Fishing.SubSkill.TreasureHunter.Name=\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc +Fishing.SubSkill.TreasureHunter.Description=\u9b5a\u3084\u7269\u3092\u91e3\u308a\u4e0a\u3052\u308b\u3002 +Fishing.SubSkill.TreasureHunter.Stat=\u30c8\u30ec\u30b8\u30e3\u30fc\u30cf\u30f3\u30bf\u30fc \u30e9\u30f3\u30af: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=\u30c9\u30ed\u30c3\u30d7\u7387: [[GRAY]]\u30b3\u30e2\u30f3: [[YELLOW]]{0} [[GREEN]]\u30a2\u30f3\u30b3\u30e2\u30f3: [[YELLOW]]{1}\n[[BLUE]]\u30ec\u30a2: [[YELLOW]]{2} [[LIGHT_PURPLE]]\u30a8\u30d4\u30c3\u30af: [[YELLOW]]{3} [[GOLD]]\u30ec\u30b8\u30a7\u30f3\u30c0\u30ea\u30fc: [[YELLOW]]{4} [[AQUA]]\u30ec\u30b3\u30fc\u30c9: [[YELLOW]]{5} +Fishing.SubSkill.MagicHunter.Name=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc +Fishing.SubSkill.MagicHunter.Description=\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u3092\u898b\u3064\u3051\u308b\u3002 +Fishing.SubSkill.MagicHunter.Stat=\u30de\u30b8\u30c3\u30af\u30cf\u30f3\u30bf\u30fc \u78ba\u7387 +Fishing.SubSkill.Shake.Name=\u30b7\u30a7\u30a4\u30af +Fishing.SubSkill.Shake.Description=Mob\u3084\u30d7\u30ec\u30a4\u30e4\u30fc\u304b\u3089\u91e3\u308a\u7aff\u3067\u30a2\u30a4\u30c6\u30e0\u3092\u632f\u308a\u843d\u3068\u3059\u3002 +Fishing.SubSkill.Shake.Stat=\u30b7\u30a7\u30a4\u30af \u78ba\u7387 +Fishing.SubSkill.FishermansDiet.Name=\u6f01\u5e2b\u306e\u98df\u4e8b +Fishing.SubSkill.FishermansDiet.Description=\u9b5a\u4ecb\u985e\u304b\u3089\u56de\u5fa9\u3059\u308b\u6e80\u8179\u5ea6\u3092\u6539\u5584\u3059\u308b\u3002 +Fishing.SubSkill.FishermansDiet.Stat=\u6f01\u5e2b\u306e\u98df\u4e8b:[[GREEN]] \u30e9\u30f3\u30af {0} +Fishing.SubSkill.MasterAngler.Name=\u30de\u30b9\u30bf\u30fc\u30a2\u30f3\u30b0\u30e9\u30fc +Fishing.SubSkill.MasterAngler.Description=\u91e3\u308c\u308b\u78ba\u7387\u304c\u4e0a\u304c\u308a\u307e\u3059\u3002 +Fishing.SubSkill.MasterAngler.Stat=\u73fe\u5728\u306e\u5834\u6240\u306b\u9b5a\u304c\u98df\u3044\u4ed8\u304f\u78ba\u7387\u3092\u8ffd\u52a0\u3057\u307e\u3057\u305f\u3002: [[GREEN]]+[[YELLOW]]{0} +Fishing.SubSkill.IceFishing.Name=\u7a74\u91e3\u308a +Fishing.SubSkill.IceFishing.Description=\u5bd2\u3044\u30d0\u30a4\u30aa\u30fc\u30e0\u3067\u306e\u91e3\u308a\u304c\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308b\u3002 +Fishing.SubSkill.IceFishing.Stat=\u7a74\u91e3\u308a +Fishing.Chance.Raining=[[BLUE]] \u96e8\u30dc\u30fc\u30ca\u30b9 +Fishing.Listener=\u91e3\u308a: +Fishing.Ability.TH.MagicFound=[[GRAY]]\u9b54\u6cd5\u3092\u611f\u3058\u307e\u3059\u3002 Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!! -Fishing.Ability.TH.Poison=[[GRAY]]なかなかいい匂いがしない... -Fishing.SkillName=釣り +Fishing.Ability.TH.Poison=[[GRAY]]\u306a\u304b\u306a\u304b\u3044\u3044\u5302\u3044\u304c\u3057\u306a\u3044... +Fishing.SkillName=\u91e3\u308a # HERBALISM -Herbalism.Ability.GTe.NeedMore=緑を増やすにはもっと種が必要です。 -Herbalism.Ability.GTh.Fail=**緑色の親指 失敗** -Herbalism.Ability.GTh=[[GREEN]]**緑色の親指** -Herbalism.Ability.Lower=[[GRAY]]クワを下げた。 -Herbalism.Ability.Ready=[[DARK_AQUA]]クワを[[GOLD]]準備[[DARK_AQUA]]した。 -Herbalism.Ability.ShroomThumb.Fail=**キノコの親指 失敗** -Herbalism.SubSkill.GreenTerra.Name=グリーンテラ -Herbalism.SubSkill.GreenTerra.Description=緑を広げる, 3x ドロップ -Herbalism.SubSkill.GreenTerra.Stat=グリーンテラ 期間 -Herbalism.SubSkill.GreenThumb.Name=緑色の親指 -Herbalism.SubSkill.GreenThumb.Description=作物の収穫時に自動で植え替えをする。 -Herbalism.SubSkill.GreenThumb.Stat=緑色の親指 確率 -Herbalism.SubSkill.GreenThumb.Stat.Extra=緑色の親指 ステージ: [[GREEN]] 作物はステージ {0} に成長 -Herbalism.Effect.4=緑色の親指 (ブロック) -Herbalism.SubSkill.GreenThumb.Description.2=石レンガを苔むした状態にする。または草を成長させる。 -Herbalism.SubSkill.FarmersDiet.Name=農家の食事 -Herbalism.SubSkill.FarmersDiet.Description=農作物から回復する満腹度を改善する。 -Herbalism.SubSkill.FarmersDiet.Stat=農家の食事: [[GREEN]]ランク {0} -Herbalism.SubSkill.DoubleDrops.Name=ドロップ二倍 -Herbalism.SubSkill.DoubleDrops.Description=ドロップが二倍になる。 -Herbalism.SubSkill.DoubleDrops.Stat=ドロップ二倍 確率 -Herbalism.SubSkill.HylianLuck.Name=ハイリアの運 -Herbalism.SubSkill.HylianLuck.Description=希少品を見つける確率が上がる。 -Herbalism.SubSkill.HylianLuck.Stat=ハイリアの運 確率 -Herbalism.SubSkill.ShroomThumb.Name=キノコの親指 -Herbalism.SubSkill.ShroomThumb.Description=土や草に菌糸を広げる。 -Herbalism.SubSkill.ShroomThumb.Stat=キノコの親指 確率 -Herbalism.HylianLuck=[[GREEN]]ハイラルの運は今日のあなたについています! -Herbalism.Listener=農業: -Herbalism.SkillName=農業 -Herbalism.Skills.GTe.Off=**がすり減った を摩損した** -Herbalism.Skills.GTe.On=[[GREEN]]**がすり減った アクティベート** -Herbalism.Skills.GTe.Refresh=[[YELLOW]]がすり減った [[GREEN]]アビリティが回復しました! -Herbalism.Skills.GTe.Other.Off=[[YELLOW]]{0}が [[WHITE]]がすり減った [[GREEN]]を摩損した -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]グリーンテラ [[DARK_GREEN]]を使った! +Herbalism.Ability.GTe.NeedMore=\u7dd1\u3092\u5897\u3084\u3059\u306b\u306f\u3082\u3063\u3068\u7a2e\u304c\u5fc5\u8981\u3067\u3059\u3002 +Herbalism.Ability.GTh.Fail=**\u7dd1\u8272\u306e\u89aa\u6307 \u5931\u6557** +Herbalism.Ability.GTh=[[GREEN]]**\u7dd1\u8272\u306e\u89aa\u6307** +Herbalism.Ability.Lower=[[GRAY]]\u30af\u30ef\u3092\u4e0b\u3052\u305f\u3002 +Herbalism.Ability.Ready=[[DARK_AQUA]]\u30af\u30ef\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Herbalism.Ability.ShroomThumb.Fail=**\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u5931\u6557** +Herbalism.SubSkill.GreenTerra.Name=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 +Herbalism.SubSkill.GreenTerra.Description=\u7dd1\u3092\u5e83\u3052\u308b, 3x \u30c9\u30ed\u30c3\u30d7 +Herbalism.SubSkill.GreenTerra.Stat=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 \u671f\u9593 +Herbalism.SubSkill.GreenThumb.Name=\u7dd1\u8272\u306e\u89aa\u6307 +Herbalism.SubSkill.GreenThumb.Description=\u4f5c\u7269\u306e\u53ce\u7a6b\u6642\u306b\u81ea\u52d5\u3067\u690d\u3048\u66ff\u3048\u3092\u3059\u308b\u3002 +Herbalism.SubSkill.GreenThumb.Stat=\u7dd1\u8272\u306e\u89aa\u6307 \u78ba\u7387 +Herbalism.SubSkill.GreenThumb.Stat.Extra=\u7dd1\u8272\u306e\u89aa\u6307 \u30b9\u30c6\u30fc\u30b8: [[GREEN]] \u4f5c\u7269\u306f\u30b9\u30c6\u30fc\u30b8 {0} \u306b\u6210\u9577 +Herbalism.Effect.4=\u7dd1\u8272\u306e\u89aa\u6307 (\u30d6\u30ed\u30c3\u30af) +Herbalism.SubSkill.GreenThumb.Description.2=\u77f3\u30ec\u30f3\u30ac\u3092\u82d4\u3080\u3057\u305f\u72b6\u614b\u306b\u3059\u308b\u3002\u307e\u305f\u306f\u8349\u3092\u6210\u9577\u3055\u305b\u308b\u3002 +Herbalism.SubSkill.FarmersDiet.Name=\u8fb2\u5bb6\u306e\u98df\u4e8b +Herbalism.SubSkill.FarmersDiet.Description=\u8fb2\u4f5c\u7269\u304b\u3089\u56de\u5fa9\u3059\u308b\u6e80\u8179\u5ea6\u3092\u6539\u5584\u3059\u308b\u3002 +Herbalism.SubSkill.FarmersDiet.Stat=\u8fb2\u5bb6\u306e\u98df\u4e8b: [[GREEN]]\u30e9\u30f3\u30af {0} +Herbalism.SubSkill.DoubleDrops.Name=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d +Herbalism.SubSkill.DoubleDrops.Description=\u30c9\u30ed\u30c3\u30d7\u304c\u4e8c\u500d\u306b\u306a\u308b\u3002 +Herbalism.SubSkill.DoubleDrops.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387 +Herbalism.SubSkill.HylianLuck.Name=\u30cf\u30a4\u30ea\u30a2\u306e\u904b +Herbalism.SubSkill.HylianLuck.Description=\u5e0c\u5c11\u54c1\u3092\u898b\u3064\u3051\u308b\u78ba\u7387\u304c\u4e0a\u304c\u308b\u3002 +Herbalism.SubSkill.HylianLuck.Stat=\u30cf\u30a4\u30ea\u30a2\u306e\u904b \u78ba\u7387 +Herbalism.SubSkill.ShroomThumb.Name=\u30ad\u30ce\u30b3\u306e\u89aa\u6307 +Herbalism.SubSkill.ShroomThumb.Description=\u571f\u3084\u8349\u306b\u83cc\u7cf8\u3092\u5e83\u3052\u308b\u3002 +Herbalism.SubSkill.ShroomThumb.Stat=\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u78ba\u7387 +Herbalism.HylianLuck=[[GREEN]]\u30cf\u30a4\u30e9\u30eb\u306e\u904b\u306f\u4eca\u65e5\u306e\u3042\u306a\u305f\u306b\u3064\u3044\u3066\u3044\u307e\u3059\uff01 +Herbalism.Listener=\u8fb2\u696d: +Herbalism.SkillName=\u8fb2\u696d +Herbalism.Skills.GTe.Off=**\u304c\u3059\u308a\u6e1b\u3063\u305f \u3092\u6469\u640d\u3057\u305f** +Herbalism.Skills.GTe.On=[[GREEN]]**\u304c\u3059\u308a\u6e1b\u3063\u305f \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Herbalism.Skills.GTe.Refresh=[[YELLOW]]\u304c\u3059\u308a\u6e1b\u3063\u305f [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Herbalism.Skills.GTe.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u304c\u3059\u308a\u6e1b\u3063\u305f [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # MINING -Mining.Ability.Locked.0=ロックされるまで {0}+ スキル (ブラストマイニング) -Mining.Ability.Locked.1=ロックされるまで {0}+ スキル (大きな爆弾) -Mining.Ability.Locked.2=ロックされるまで {0}+ スキル (解体専門知識) -Mining.Ability.Lower=[[GRAY]]ピッケルを下げた。 -Mining.Ability.Ready=[[DARK_AQUA]]ピッケルを[[GOLD]]準備[[DARK_AQUA]]した。 -Mining.SubSkill.SuperBreaker.Name=スーパーブレーカー -Mining.SubSkill.SuperBreaker.Description=スピード+, ドロップ率三倍 -Mining.SubSkill.SuperBreaker.Stat=スーパーブレーカーの長さ -Mining.SubSkill.DoubleDrops.Name=ドロップ二倍 -Mining.SubSkill.DoubleDrops.Description=ドロップが二倍になる。 -Mining.SubSkill.DoubleDrops.Stat=ドロップ二倍 確率: [[YELLOW]]{0} -Mining.SubSkill.BlastMining.Name=ブラストマイニング -Mining.SubSkill.BlastMining.Description=TNTによる採掘のボーナス -Mining.SubSkill.BlastMining.Stat=ブラストマイニング:[[GREEN]] ランク {0}/{1} [[GRAY]]({2}) -Mining.SubSkill.BlastMining.Stat.Extra=爆発範囲増加: [[GREEN]]+{0} -Mining.SubSkill.BiggerBombs.Name=大きな爆弾 -Mining.SubSkill.BiggerBombs.Description=TNTの爆発範囲を拡大する。 -Mining.SubSkill.DemolitionsExpertise.Name=解体専門知識 -Mining.SubSkill.DemolitionsExpertise.Description=TNTによるダメージを軽減する。 -Mining.SubSkill.DemolitionsExpertise.Stat=解体エキスパートのダメージ軽減 -Mining.Listener=採掘: -Mining.SkillName=採掘 -Mining.Skills.SuperBreaker.Off=**スーパーブレーカー を摩損した** -Mining.Skills.SuperBreaker.On=[[GREEN]]**スーパーブレーカー アクティベート** -Mining.Skills.SuperBreaker.Refresh=[[YELLOW]]スーパーブレーカー [[GREEN]]アビリティが回復しました! -Mining.Skills.SuperBreaker.Other.Off=[[YELLOW]]{0}が [[WHITE]]スーパーブレーカー [[GREEN]]を摩損した -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]スーパーブレーカー [[DARK_GREEN]]を使った! +Mining.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0) +Mining.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u5927\u304d\u306a\u7206\u5f3e) +Mining.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u89e3\u4f53\u5c02\u9580\u77e5\u8b58) +Mining.Ability.Lower=[[GRAY]]\u30d4\u30c3\u30b1\u30eb\u3092\u4e0b\u3052\u305f\u3002 +Mining.Ability.Ready=[[DARK_AQUA]]\u30d4\u30c3\u30b1\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Mining.SubSkill.SuperBreaker.Name=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc +Mining.SubSkill.SuperBreaker.Description=\u30b9\u30d4\u30fc\u30c9+, \u30c9\u30ed\u30c3\u30d7\u7387\u4e09\u500d +Mining.SubSkill.SuperBreaker.Stat=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc\u306e\u9577\u3055 +Mining.SubSkill.DoubleDrops.Name=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d +Mining.SubSkill.DoubleDrops.Description=\u30c9\u30ed\u30c3\u30d7\u304c\u4e8c\u500d\u306b\u306a\u308b\u3002 +Mining.SubSkill.DoubleDrops.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387: [[YELLOW]]{0} +Mining.SubSkill.BlastMining.Name=\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0 +Mining.SubSkill.BlastMining.Description=TNT\u306b\u3088\u308b\u63a1\u6398\u306e\u30dc\u30fc\u30ca\u30b9 +Mining.SubSkill.BlastMining.Stat=\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0:[[GREEN]] \u30e9\u30f3\u30af {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=\u7206\u767a\u7bc4\u56f2\u5897\u52a0: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=\u5927\u304d\u306a\u7206\u5f3e +Mining.SubSkill.BiggerBombs.Description=TNT\u306e\u7206\u767a\u7bc4\u56f2\u3092\u62e1\u5927\u3059\u308b\u3002 +Mining.SubSkill.DemolitionsExpertise.Name=\u89e3\u4f53\u5c02\u9580\u77e5\u8b58 +Mining.SubSkill.DemolitionsExpertise.Description=TNT\u306b\u3088\u308b\u30c0\u30e1\u30fc\u30b8\u3092\u8efd\u6e1b\u3059\u308b\u3002 +Mining.SubSkill.DemolitionsExpertise.Stat=\u89e3\u4f53\u30a8\u30ad\u30b9\u30d1\u30fc\u30c8\u306e\u30c0\u30e1\u30fc\u30b8\u8efd\u6e1b +Mining.Listener=\u63a1\u6398: +Mining.SkillName=\u63a1\u6398 +Mining.Skills.SuperBreaker.Off=**\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** +Mining.Skills.SuperBreaker.On=[[GREEN]]**\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Mining.Skills.SuperBreaker.Refresh=[[YELLOW]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Mining.Skills.SuperBreaker.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Cooldown= -Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x ドロップ -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] が [[RED]]ブラストマイニング [[DARK_GREEN]]を使った! -Mining.Blast.Refresh=[[YELLOW]]ブラストマイニング[GREEN]]アビリティが回復しました! +Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x \u30c9\u30ed\u30c3\u30d7 +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u304c [[RED]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +Mining.Blast.Refresh=[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 # REPAIR -Repair.SubSkill.Repair.Name=修理 -Repair.SubSkill.Repair.Description=ツールと防具を修理する。 -Repair.SubSkill.GoldRepair.Name=金 修理 ({0}+ SKILL) -Repair.SubSkill.GoldRepair.Description=金のツールと防具を修理する。 -Repair.SubSkill.IronRepair.Name=鉄 修理 ({0}+ SKILL) -Repair.SubSkill.IronRepair.Description=鉄のツールと防具を修理する。 -Repair.SubSkill.StoneRepair.Name=石 修理 ({0}+ SKILL) -Repair.SubSkill.StoneRepair.Description=石のツールと防具を修理する。 -Repair.SubSkill.RepairMastery.Name=修理 練度 -Repair.SubSkill.RepairMastery.Description=修理量の増加 -Repair.SubSkill.RepairMastery.Stat=修理 練度: [[GREEN]]Extra {0} durability restored -Repair.SubSkill.SuperRepair.Name=スーパー修理 -Repair.SubSkill.SuperRepair.Description=二重の効果 -Repair.SubSkill.SuperRepair.Stat=スーパー修理 確率 -Repair.SubSkill.DiamondRepair.Name=ダイアモンド 修理 ({0}+ SKILL) -Repair.SubSkill.DiamondRepair.Description=ダイアモンドのツールと防具を修理する。 -Repair.SubSkill.ArcaneForging.Name=難解な鍛造 -Repair.SubSkill.ArcaneForging.Description=魔法のアイテムを修理する。 -Repair.SubSkill.ArcaneForging.Stat=難解な鍛造: [[YELLOW]]ランク {0}/{1} -Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]難解な鍛造 オッズ:[[GRAY]] 成功 [[GREEN]]{0}[[GRAY]]%, 失敗 [[RED]]{1}[[GRAY]]% -Repair.Error=[[DARK_RED]]このアイテムを修理しようとしているときにmcMMOでエラーが発生しました。 -Repair.Listener.Anvil=[[DARK_RED]]鉄床を設置しました、鉄床はツールと防具を修理できます。 -Repair.Listener=修理: -Repair.SkillName=修理 -Repair.Skills.AdeptDiamond=[[DARK_RED]]あなたはダイヤモンドを修理するのに十分な練度を得ていません。 -Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修理するのに十分な練度を得ていません。 -Repair.Skills.AdeptIron=[[DARK_RED]]あなたは鉄を修理するのに十分な練度を得ていません。 -Repair.Skills.AdeptStone=[[DARK_RED]]あなたは石を修理するのに十分な練度を得ていません。 -Repair.Skills.Adept=[[YELLOW]]{1} [[RED]]を修理するためには [[YELLOW]]{0} [[RED]]レベルが必要です。 -Repair.Skills.FeltEasy=[[GRAY]]それは簡単に感じた。 -Repair.Skills.FullDurability=[[GRAY]]それは完全な耐久性です。 -Repair.Skills.StackedItems=[[DARK_RED]]スタックされたアイテムは修理できません。 -Repair.Pretty.Name=修理 +Repair.SubSkill.Repair.Name=\u4fee\u7406 +Repair.SubSkill.Repair.Description=\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.GoldRepair.Name=\u91d1 \u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=\u91d1\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.IronRepair.Name=\u9244 \u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=\u9244\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.StoneRepair.Name=\u77f3 \u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=\u77f3\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.RepairMastery.Name=\u4fee\u7406 \u7df4\u5ea6 +Repair.SubSkill.RepairMastery.Description=\u4fee\u7406\u91cf\u306e\u5897\u52a0 +Repair.SubSkill.RepairMastery.Stat=\u4fee\u7406 \u7df4\u5ea6: [[GREEN]]Extra {0} durability restored +Repair.SubSkill.SuperRepair.Name=\u30b9\u30fc\u30d1\u30fc\u4fee\u7406 +Repair.SubSkill.SuperRepair.Description=\u4e8c\u91cd\u306e\u52b9\u679c +Repair.SubSkill.SuperRepair.Stat=\u30b9\u30fc\u30d1\u30fc\u4fee\u7406 \u78ba\u7387 +Repair.SubSkill.DiamondRepair.Name=\u30c0\u30a4\u30a2\u30e2\u30f3\u30c9 \u4fee\u7406 ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=\u30c0\u30a4\u30a2\u30e2\u30f3\u30c9\u306e\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.ArcaneForging.Name=\u96e3\u89e3\u306a\u935b\u9020 +Repair.SubSkill.ArcaneForging.Description=\u9b54\u6cd5\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u7406\u3059\u308b\u3002 +Repair.SubSkill.ArcaneForging.Stat=\u96e3\u89e3\u306a\u935b\u9020: [[YELLOW]]\u30e9\u30f3\u30af {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]\u96e3\u89e3\u306a\u935b\u9020 \u30aa\u30c3\u30ba:[[GRAY]] \u6210\u529f [[GREEN]]{0}[[GRAY]]%, \u5931\u6557 [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u4fee\u7406\u3057\u3088\u3046\u3068\u3057\u3066\u3044\u308b\u3068\u304d\u306bmcMMO\u3067\u30a8\u30e9\u30fc\u304c\u767a\u751f\u3057\u307e\u3057\u305f\u3002 +Repair.Listener.Anvil=[[DARK_RED]]\u9244\u5e8a\u3092\u8a2d\u7f6e\u3057\u307e\u3057\u305f\u3001\u9244\u5e8a\u306f\u30c4\u30fc\u30eb\u3068\u9632\u5177\u3092\u4fee\u7406\u3067\u304d\u307e\u3059\u3002 +Repair.Listener=\u4fee\u7406: +Repair.SkillName=\u4fee\u7406 +Repair.Skills.AdeptDiamond=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30c0\u30a4\u30e4\u30e2\u30f3\u30c9\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 +Repair.Skills.AdeptGold=[[DARK_RED]]\u3042\u306a\u305f\u306f\u91d1\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 +Repair.Skills.AdeptIron=[[DARK_RED]]\u3042\u306a\u305f\u306f\u9244\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 +Repair.Skills.AdeptStone=[[DARK_RED]]\u3042\u306a\u305f\u306f\u77f3\u3092\u4fee\u7406\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 +Repair.Skills.Adept=[[YELLOW]]{1} [[RED]]\u3092\u4fee\u7406\u3059\u308b\u305f\u3081\u306b\u306f [[YELLOW]]{0} [[RED]]\u30ec\u30d9\u30eb\u304c\u5fc5\u8981\u3067\u3059\u3002 +Repair.Skills.FeltEasy=[[GRAY]]\u305d\u308c\u306f\u7c21\u5358\u306b\u611f\u3058\u305f\u3002 +Repair.Skills.FullDurability=[[GRAY]]\u305d\u308c\u306f\u5b8c\u5168\u306a\u8010\u4e45\u6027\u3067\u3059\u3002 +Repair.Skills.StackedItems=[[DARK_RED]]\u30b9\u30bf\u30c3\u30af\u3055\u308c\u305f\u30a2\u30a4\u30c6\u30e0\u306f\u4fee\u7406\u3067\u304d\u307e\u305b\u3093\u3002 +Repair.Pretty.Name=\u4fee\u7406 # Arcane Forging -Repair.Arcane.Downgrade=このアイテムの難解な力は減少しました。 -Repair.Arcane.Fail=難解な力はこのアイテムから消えました。 -Repair.Arcane.Lost=あなたはエンチャントする程十分な練度を獲得していませんでした。 -Repair.Arcane.Perfect=[[GREEN]]あなたはこのアイテムの難解なエネルギーを持続してきました。 +Repair.Arcane.Downgrade=\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306e\u96e3\u89e3\u306a\u529b\u306f\u6e1b\u5c11\u3057\u307e\u3057\u305f\u3002 +Repair.Arcane.Fail=\u96e3\u89e3\u306a\u529b\u306f\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u6d88\u3048\u307e\u3057\u305f\u3002 +Repair.Arcane.Lost=\u3042\u306a\u305f\u306f\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3059\u308b\u7a0b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u7372\u5f97\u3057\u3066\u3044\u307e\u305b\u3093\u3067\u3057\u305f\u3002 +Repair.Arcane.Perfect=[[GREEN]]\u3042\u306a\u305f\u306f\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306e\u96e3\u89e3\u306a\u30a8\u30cd\u30eb\u30ae\u30fc\u3092\u6301\u7d9a\u3057\u3066\u304d\u307e\u3057\u305f\u3002 # SALVAGE -Salvage.Pretty.Name=サルベージ -Salvage.SubSkill.UnderstandingTheArt.Name=芸術を理解する。 -Salvage.SubSkill.UnderstandingTheArt.Description=あなたはただあなたの隣人のゴミを掘り下げるのではなく、あなたは環境の世話をしています。\nサルベージの様々な特性を引き出す。 -Salvage.SubSkill.ScrapCollector.Name=スクラップコレクター -Salvage.SubSkill.ScrapCollector.Description=サルベージによるアイテムからの素材回収、完璧なサルベージはスキルと運に依存します。 -Salvage.SubSkill.ScrapCollector.Stat=スクラップコレクター: [[GREEN]]最大[[YELLOW]]{0}個[[GREEN]]のアイテムをサルベージ。運が関係しています。 -Salvage.SubSkill.ArcaneSalvage.Name=難解なサルベージ -Salvage.SubSkill.ArcaneSalvage.Description=アイテムからエンチャントを抽出する。 -Salvage.SubSkill.ArcaneSalvage.Stat=難解なサルベージ: [[YELLOW]]ランク {0}/{1} -Salvage.Ability.Bonus.0=スクラップコレクター -Salvage.Ability.Bonus.1=[[GREEN]]最大[[YELLOW]]{0}個[[GREEN]]のアイテムをサルベージ。運が関係しています。 -Salvage.Arcane.ExtractFull=[[GRAY]]フルエンチャント 確率 -Salvage.Arcane.ExtractPartial=[[GRAY]]部分的なエンチャント 確率 -Salvage.Skills.Success=[[GREEN]]アイテムをサルベージ! -Salvage.Skills.Adept.Damaged=[[DARK_RED]]あなたは耐久値の減ったアイテムをサルベージするのに十分な練度を得ていません。 -Salvage.Skills.Adept.Level=[[YELLOW]]{1} [[RED]]をサルベージするためには [[YELLOW]]{0} [[RED]]レベルが必要です。 -Salvage.Skills.TooDamaged=[[DARK_RED]]このアイテムはダメージを受けているため、サルベージできません。 -Salvage.Skills.ArcaneFailed=[[RED]]このアイテムに含まれている知識を抽出できませんでした。 -Salvage.Skills.ArcanePartial=[[RED]]このアイテムに含まれている知識を一部しか抽出できませんでした。 -Salvage.Skills.ArcaneSuccess=[[GREEN]]このアイテムに含まれている知識を抽出できました! -Salvage.Listener.Anvil=[[DARK_RED]]あなたはサルベージアンビルを設置しました。これをツールと防具のサルベージに使ってください。 -Salvage.Listener=サルベージ: -Salvage.SkillName=サルベージ -Salvage.Skills.Lottery.Normal=[[YELLOW]]{1}[[GOLD]]から[[DARK_AQUA]]{0}[[GOLD]]の素材を回収することができました。 -Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]パーフェクト![[RESET]][[GOLD]] あなたは [[DARK_AQUA]]{1}[[GOLD]]をサルベージし、[[DARK_AQUA]]{0}[[GOLD]]個の素材を回収しました。 -Salvage.Skills.Lottery.Untrained=[[GRAY]]あなたはサルベージを正しく訓練できていません。 [[GREEN]]{1}[[GRAY]]から[[RED]]{0}[[GRAY]]個の素材しか回収できませんでした +Salvage.Pretty.Name=\u30b5\u30eb\u30d9\u30fc\u30b8 +Salvage.SubSkill.UnderstandingTheArt.Name=\u82b8\u8853\u3092\u7406\u89e3\u3059\u308b\u3002 +Salvage.SubSkill.UnderstandingTheArt.Description=\u3042\u306a\u305f\u306f\u305f\u3060\u3042\u306a\u305f\u306e\u96a3\u4eba\u306e\u30b4\u30df\u3092\u6398\u308a\u4e0b\u3052\u308b\u306e\u3067\u306f\u306a\u304f\u3001\u3042\u306a\u305f\u306f\u74b0\u5883\u306e\u4e16\u8a71\u3092\u3057\u3066\u3044\u307e\u3059\u3002\n\u30b5\u30eb\u30d9\u30fc\u30b8\u306e\u69d8\u3005\u306a\u7279\u6027\u3092\u5f15\u304d\u51fa\u3059\u3002 +Salvage.SubSkill.ScrapCollector.Name=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc +Salvage.SubSkill.ScrapCollector.Description=\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u3088\u308b\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u306e\u7d20\u6750\u56de\u53ce\u3001\u5b8c\u74a7\u306a\u30b5\u30eb\u30d9\u30fc\u30b8\u306f\u30b9\u30ad\u30eb\u3068\u904b\u306b\u4f9d\u5b58\u3057\u307e\u3059\u3002 +Salvage.SubSkill.ScrapCollector.Stat=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc: [[GREEN]]\u6700\u5927[[YELLOW]]{0}\u500b[[GREEN]]\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3002\u904b\u304c\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 +Salvage.SubSkill.ArcaneSalvage.Name=\u96e3\u89e3\u306a\u30b5\u30eb\u30d9\u30fc\u30b8 +Salvage.SubSkill.ArcaneSalvage.Description=\u30a2\u30a4\u30c6\u30e0\u304b\u3089\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8\u3092\u62bd\u51fa\u3059\u308b\u3002 +Salvage.SubSkill.ArcaneSalvage.Stat=\u96e3\u89e3\u306a\u30b5\u30eb\u30d9\u30fc\u30b8: [[YELLOW]]\u30e9\u30f3\u30af {0}/{1} +Salvage.Ability.Bonus.0=\u30b9\u30af\u30e9\u30c3\u30d7\u30b3\u30ec\u30af\u30bf\u30fc +Salvage.Ability.Bonus.1=[[GREEN]]\u6700\u5927[[YELLOW]]{0}\u500b[[GREEN]]\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3002\u904b\u304c\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 +Salvage.Arcane.ExtractFull=[[GRAY]]\u30d5\u30eb\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387 +Salvage.Arcane.ExtractPartial=[[GRAY]]\u90e8\u5206\u7684\u306a\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387 +Salvage.Skills.Success=[[GREEN]]\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\uff01 +Salvage.Skills.Adept.Damaged=[[DARK_RED]]\u3042\u306a\u305f\u306f\u8010\u4e45\u5024\u306e\u6e1b\u3063\u305f\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002 +Salvage.Skills.Adept.Level=[[YELLOW]]{1} [[RED]]\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u305f\u3081\u306b\u306f [[YELLOW]]{0} [[RED]]\u30ec\u30d9\u30eb\u304c\u5fc5\u8981\u3067\u3059\u3002 +Salvage.Skills.TooDamaged=[[DARK_RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u3066\u3044\u308b\u305f\u3081\u3001\u30b5\u30eb\u30d9\u30fc\u30b8\u3067\u304d\u307e\u305b\u3093\u3002 +Salvage.Skills.ArcaneFailed=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002 +Salvage.Skills.ArcanePartial=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u4e00\u90e8\u3057\u304b\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002 +Salvage.Skills.ArcaneSuccess=[[GREEN]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u3057\u305f\uff01 +Salvage.Listener.Anvil=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u30a2\u30f3\u30d3\u30eb\u3092\u8a2d\u7f6e\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u3092\u30c4\u30fc\u30eb\u3068\u9632\u5177\u306e\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u4f7f\u3063\u3066\u304f\u3060\u3055\u3044\u3002 +Salvage.Listener=\u30b5\u30eb\u30d9\u30fc\u30b8: +Salvage.SkillName=\u30b5\u30eb\u30d9\u30fc\u30b8 +Salvage.Skills.Lottery.Normal=[[YELLOW]]{1}[[GOLD]]\u304b\u3089[[DARK_AQUA]]{0}[[GOLD]]\u306e\u7d20\u6750\u3092\u56de\u53ce\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3057\u305f\u3002 +Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]\u30d1\u30fc\u30d5\u30a7\u30af\u30c8\uff01[[RESET]][[GOLD]] \u3042\u306a\u305f\u306f [[DARK_AQUA]]{1}[[GOLD]]\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3057\u3001[[DARK_AQUA]]{0}[[GOLD]]\u500b\u306e\u7d20\u6750\u3092\u56de\u53ce\u3057\u307e\u3057\u305f\u3002 +Salvage.Skills.Lottery.Untrained=[[GRAY]]\u3042\u306a\u305f\u306f\u30b5\u30eb\u30d9\u30fc\u30b8\u3092\u6b63\u3057\u304f\u8a13\u7df4\u3067\u304d\u3066\u3044\u307e\u305b\u3093\u3002 [[GREEN]]{1}[[GRAY]]\u304b\u3089[[RED]]{0}[[GRAY]]\u500b\u306e\u7d20\u6750\u3057\u304b\u56de\u53ce\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f # Anvil (Shared between SALVAGE and REPAIR) -Anvil.Unbreakable=このアイテムは壊れません! +Anvil.Unbreakable=\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u58ca\u308c\u307e\u305b\u3093\uff01 # SWORDS -Swords.Ability.Lower=[[GRAY]]剣を下げた。 -Swords.Ability.Ready=[[DARK_AQUA]]剣を[[GOLD]]準備[[DARK_AQUA]]した。 -Swords.Combat.Rupture.Note=[[GREY]]注意:[[YELLOW]] 0.5秒ごとに1tickが発生します。 -Swords.Combat.Bleeding.Started=[[DARK_RED]] あなたは出血しています! -Swords.Combat.Bleeding.Stopped=[[GRAY]]出血が [[GREEN]]止まりました[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**エネミー 出血** -Swords.Combat.Counter.Hit=[[DARK_RED]]カウンター攻撃がヒット! -Swords.Combat.Countered=[[GREEN]]**カウンター攻撃** +Swords.Ability.Lower=[[GRAY]]\u5263\u3092\u4e0b\u3052\u305f\u3002 +Swords.Ability.Ready=[[DARK_AQUA]]\u5263\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Swords.Combat.Rupture.Note=[[GREY]]\u6ce8\u610f\uff1a[[YELLOW]] 0.5\u79d2\u3054\u3068\u306b1tick\u304c\u767a\u751f\u3057\u307e\u3059\u3002 +Swords.Combat.Bleeding.Started=[[DARK_RED]] \u3042\u306a\u305f\u306f\u51fa\u8840\u3057\u3066\u3044\u307e\u3059\uff01 +Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u304c [[GREEN]]\u6b62\u307e\u308a\u307e\u3057\u305f[[GRAY]]\uff01 +Swords.Combat.Bleeding=[[GREEN]]**\u30a8\u30cd\u30df\u30fc \u51fa\u8840** +Swords.Combat.Counter.Hit=[[DARK_RED]]\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483\u304c\u30d2\u30c3\u30c8\uff01 +Swords.Combat.Countered=[[GREEN]]**\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! -Swords.SubSkill.CounterAttack.Name=カウンター攻撃 -Swords.SubSkill.CounterAttack.Description=攻撃されたときにダメージの一部を反射する! -Swords.SubSkill.CounterAttack.Stat=カウンター攻撃 確率 -Swords.SubSkill.SerratedStrikes.Name=鋸歯状の攻撃 -Swords.SubSkill.SerratedStrikes.Description=AOEでダメージを与え、破裂をさせる可能性があります! -Swords.SubSkill.SerratedStrikes.Stat=鋸歯状の攻撃の長さ -Swords.SubSkill.Rupture.Name=破裂 -Swords.SubSkill.Rupture.Description=強力な出血DoTを与える。 -Swords.SubSkill.Stab.Name=スタブ -Swords.SubSkill.Stab.Description=攻撃にボーナスダメージを与える。 -Swords.SubSkill.Stab.Stat=スタブ ダメージ -Swords.SubSkill.SwordsLimitBreak.Name=剣 限界突破 -Swords.SubSkill.SwordsLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 -Swords.SubSkill.SwordsLimitBreak.Stat=限界突破 追加ダメージ -Swords.SubSkill.Rupture.Stat=破裂 確率 -Swords.SubSkill.Rupture.Stat.Extra=破裂: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] -Swords.Effect.4=鋸歯状の攻撃の破裂+ -Swords.Effect.5={0} Tick 破裂 -Swords.Listener=剣: -Swords.SkillName=剣 -Swords.Skills.SS.Off=**鋸歯状の攻撃 を摩損した** -Swords.Skills.SS.On=[[GREEN]]**鋸歯状の攻撃 アクティベート** -Swords.Skills.SS.Refresh=[[YELLOW]]鋸歯状の攻撃 [[GREEN]]アビリティが回復しました! -Swords.Skills.SS.Other.Off=[[YELLOW]]{0}が [[WHITE]]鋸歯状の攻撃 [[GREEN]]を摩損した -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] が [[RED]]鋸歯状の攻撃 [[DARK_GREEN]]を使った! +Swords.SubSkill.CounterAttack.Name=\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483 +Swords.SubSkill.CounterAttack.Description=\u653b\u6483\u3055\u308c\u305f\u3068\u304d\u306b\u30c0\u30e1\u30fc\u30b8\u306e\u4e00\u90e8\u3092\u53cd\u5c04\u3059\u308b\uff01 +Swords.SubSkill.CounterAttack.Stat=\u30ab\u30a6\u30f3\u30bf\u30fc\u653b\u6483 \u78ba\u7387 +Swords.SubSkill.SerratedStrikes.Name=\u92f8\u6b6f\u72b6\u306e\u653b\u6483 +Swords.SubSkill.SerratedStrikes.Description=AOE\u3067\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u3001\u7834\u88c2\u3092\u3055\u305b\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\uff01 +Swords.SubSkill.SerratedStrikes.Stat=\u92f8\u6b6f\u72b6\u306e\u653b\u6483\u306e\u9577\u3055 +Swords.SubSkill.Rupture.Name=\u7834\u88c2 +Swords.SubSkill.Rupture.Description=\u5f37\u529b\u306a\u51fa\u8840DoT\u3092\u4e0e\u3048\u308b\u3002 +Swords.SubSkill.Stab.Name=\u30b9\u30bf\u30d6 +Swords.SubSkill.Stab.Description=\u653b\u6483\u306b\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002 +Swords.SubSkill.Stab.Stat=\u30b9\u30bf\u30d6 \u30c0\u30e1\u30fc\u30b8 +Swords.SubSkill.SwordsLimitBreak.Name=\u5263 \u9650\u754c\u7a81\u7834 +Swords.SubSkill.SwordsLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 +Swords.SubSkill.SwordsLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 +Swords.SubSkill.Rupture.Stat=\u7834\u88c2 \u78ba\u7387 +Swords.SubSkill.Rupture.Stat.Extra=\u7834\u88c2: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] +Swords.Effect.4=\u92f8\u6b6f\u72b6\u306e\u653b\u6483\u306e\u7834\u88c2+ +Swords.Effect.5={0} Tick \u7834\u88c2 +Swords.Listener=\u5263: +Swords.SkillName=\u5263 +Swords.Skills.SS.Off=**\u92f8\u6b6f\u72b6\u306e\u653b\u6483 \u3092\u6469\u640d\u3057\u305f** +Swords.Skills.SS.On=[[GREEN]]**\u92f8\u6b6f\u72b6\u306e\u653b\u6483 \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Swords.Skills.SS.Refresh=[[YELLOW]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Swords.Skills.SS.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u304c [[RED]]\u92f8\u6b6f\u72b6\u306e\u653b\u6483 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # TAMING -Taming.Ability.Bonus.0=環境に配慮 -Taming.Ability.Bonus.1=狼は危険を避ける -Taming.Ability.Bonus.2=厚い毛皮 -Taming.Ability.Bonus.3=1/{0} ダメージ, 耐火性 -Taming.Ability.Bonus.4=衝撃耐性 -Taming.Ability.Bonus.5=爆発物が 1/{0} ダメージ与える -Taming.Ability.Bonus.6=鋭い爪 -Taming.Ability.Bonus.7=+{0} ダメージ -Taming.Ability.Bonus.8=ファーストフードサービス -Taming.Ability.Bonus.9={0} の確率で攻撃時回復 -Taming.Ability.Bonus.10=ホーリーハウンド -Taming.Ability.Bonus.11=魔法や毒でダメージを受けた時状態異常を取り消す。 -Taming.Ability.Locked.0=ロックされるまで {0}+ スキル (環境配慮) -Taming.Ability.Locked.1=ロックされるまで {0}+ スキル (厚い毛皮) -Taming.Ability.Locked.2=ロックされるまで {0}+ スキル (衝撃耐性) -Taming.Ability.Locked.3=ロックされるまで {0}+ スキル (鋭い爪) -Taming.Ability.Locked.4=ロックされるまで {0}+ スキル (ファーストフードサービス) -Taming.Ability.Locked.5=ロックされるまで {0}+ スキル (ホーリーハウンド) -Taming.Combat.Chance.Gore=ゴア 確率 -Taming.SubSkill.BeastLore.Name=ビーストロア -Taming.SubSkill.BeastLore.Description=狼と猫を骨で検査する。 -Taming.SubSkill.ShockProof.Name=衝撃耐性 -Taming.SubSkill.ShockProof.Description=爆発ダメージの軽減 -Taming.SubSkill.CallOfTheWild.Name=ワイルドオブコール -Taming.SubSkill.CallOfTheWild.Description=動物を召喚する。 -Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: しゃがんで左クリック\n {0} {1} (猫), {2} {3} (Wolf), {4} {5} (馬) -Taming.SubSkill.FastFoodService.Name=ファーストフードサービス -Taming.SubSkill.FastFoodService.Description=確率で狼が攻撃時回復する。 -Taming.SubSkill.HolyHound.Name=ホーリーハウンド -Taming.SubSkill.HolyHound.Description=魔法と毒で狼を回復する。 -Taming.SubSkill.Gore.Name=ゴア -Taming.SubSkill.Gore.Description=クリティかつ攻撃で破裂効果を与える。 -Taming.SubSkill.SharpenedClaws.Name=鋭い爪 -Taming.SubSkill.SharpenedClaws.Description=ダメージボーナス -Taming.SubSkill.EnvironmentallyAware.Name=環境配慮 -Taming.SubSkill.EnvironmentallyAware.Description=サボテン、溶岩、落下ダメージを避ける。 -Taming.SubSkill.ThickFur.Name=厚い毛皮 -Taming.SubSkill.ThickFur.Description=ダメージ軽減、耐火 -Taming.SubSkill.Pummel.Name=パンメル -Taming.SubSkill.Pummel.Description=確率で狼が敵をノックバックする。 -Taming.SubSkill.Pummel.TargetMessage=狼にノックバックされました! -Taming.Listener.Wolf=[[DARK_GRAY]]狼はあなたのもとに急いで戻ります... -Taming.Listener=調教: -Taming.SkillName=調教 -Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](野生の呼びかけ) [[GRAY]]あなたは[[GOLD]]{0}[[GRAY]]を召喚しました[[GRAY]] -Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](野生の呼びかけ) [[GOLD]]{0}[[GRAY]]を召喚しましたが、持続時間は[[GOLD]]{1}[[GRAY]]秒です。 -Taming.Summon.COTW.Limit=[[GREEN]](野生の呼びかけ) [[GOLD]]{0}[[GRAY]]は同時に[[GOLD]]{1}[[GRAY]]匹しか召喚できません。 -Taming.Summon.COTW.TimeExpired=[[GREEN]](野生の呼びかけ) [[GRAY]]時間切れで[[GOLD]]{0}[[GRAY]]が立ち去りました。 -Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](野生の呼びかけ) [[RED]]召喚された動物を繁殖することはできません。 -Taming.Summon.COTW.NeedMoreItems=[[GREEN]](野生の呼びかけ) [[YELLOW]]{0}[[GRAY]]が[[DARK_AQUA]]{1}[[GRAY]]個必要です。 +Taming.Ability.Bonus.0=\u74b0\u5883\u306b\u914d\u616e +Taming.Ability.Bonus.1=\u72fc\u306f\u5371\u967a\u3092\u907f\u3051\u308b +Taming.Ability.Bonus.2=\u539a\u3044\u6bdb\u76ae +Taming.Ability.Bonus.3=1/{0} \u30c0\u30e1\u30fc\u30b8, \u8010\u706b\u6027 +Taming.Ability.Bonus.4=\u885d\u6483\u8010\u6027 +Taming.Ability.Bonus.5=\u7206\u767a\u7269\u304c 1/{0} \u30c0\u30e1\u30fc\u30b8\u4e0e\u3048\u308b +Taming.Ability.Bonus.6=\u92ed\u3044\u722a +Taming.Ability.Bonus.7=+{0} \u30c0\u30e1\u30fc\u30b8 +Taming.Ability.Bonus.8=\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9 +Taming.Ability.Bonus.9={0} \u306e\u78ba\u7387\u3067\u653b\u6483\u6642\u56de\u5fa9 +Taming.Ability.Bonus.10=\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9 +Taming.Ability.Bonus.11=\u9b54\u6cd5\u3084\u6bd2\u3067\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u305f\u6642\u72b6\u614b\u7570\u5e38\u3092\u53d6\u308a\u6d88\u3059\u3002 +Taming.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u74b0\u5883\u914d\u616e) +Taming.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u539a\u3044\u6bdb\u76ae) +Taming.Ability.Locked.2=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u885d\u6483\u8010\u6027) +Taming.Ability.Locked.3=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u92ed\u3044\u722a) +Taming.Ability.Locked.4=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9) +Taming.Ability.Locked.5=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9) +Taming.Combat.Chance.Gore=\u30b4\u30a2 \u78ba\u7387 +Taming.SubSkill.BeastLore.Name=\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2 +Taming.SubSkill.BeastLore.Description=\u72fc\u3068\u732b\u3092\u9aa8\u3067\u691c\u67fb\u3059\u308b\u3002 +Taming.SubSkill.ShockProof.Name=\u885d\u6483\u8010\u6027 +Taming.SubSkill.ShockProof.Description=\u7206\u767a\u30c0\u30e1\u30fc\u30b8\u306e\u8efd\u6e1b +Taming.SubSkill.CallOfTheWild.Name=\u30ef\u30a4\u30eb\u30c9\u30aa\u30d6\u30b3\u30fc\u30eb +Taming.SubSkill.CallOfTheWild.Description=\u52d5\u7269\u3092\u53ec\u559a\u3059\u308b\u3002 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: \u3057\u3083\u304c\u3093\u3067\u5de6\u30af\u30ea\u30c3\u30af\n {0} {1} (\u732b), {2} {3} (Wolf), {4} {5} (\u99ac) +Taming.SubSkill.FastFoodService.Name=\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9 +Taming.SubSkill.FastFoodService.Description=\u78ba\u7387\u3067\u72fc\u304c\u653b\u6483\u6642\u56de\u5fa9\u3059\u308b\u3002 +Taming.SubSkill.HolyHound.Name=\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9 +Taming.SubSkill.HolyHound.Description=\u9b54\u6cd5\u3068\u6bd2\u3067\u72fc\u3092\u56de\u5fa9\u3059\u308b\u3002 +Taming.SubSkill.Gore.Name=\u30b4\u30a2 +Taming.SubSkill.Gore.Description=\u30af\u30ea\u30c6\u30a3\u304b\u3064\u653b\u6483\u3067\u7834\u88c2\u52b9\u679c\u3092\u4e0e\u3048\u308b\u3002 +Taming.SubSkill.SharpenedClaws.Name=\u92ed\u3044\u722a +Taming.SubSkill.SharpenedClaws.Description=\u30c0\u30e1\u30fc\u30b8\u30dc\u30fc\u30ca\u30b9 +Taming.SubSkill.EnvironmentallyAware.Name=\u74b0\u5883\u914d\u616e +Taming.SubSkill.EnvironmentallyAware.Description=\u30b5\u30dc\u30c6\u30f3\u3001\u6eb6\u5ca9\u3001\u843d\u4e0b\u30c0\u30e1\u30fc\u30b8\u3092\u907f\u3051\u308b\u3002 +Taming.SubSkill.ThickFur.Name=\u539a\u3044\u6bdb\u76ae +Taming.SubSkill.ThickFur.Description=\u30c0\u30e1\u30fc\u30b8\u8efd\u6e1b\u3001\u8010\u706b +Taming.SubSkill.Pummel.Name=\u30d1\u30f3\u30e1\u30eb +Taming.SubSkill.Pummel.Description=\u78ba\u7387\u3067\u72fc\u304c\u6575\u3092\u30ce\u30c3\u30af\u30d0\u30c3\u30af\u3059\u308b\u3002 +Taming.SubSkill.Pummel.TargetMessage=\u72fc\u306b\u30ce\u30c3\u30af\u30d0\u30c3\u30af\u3055\u308c\u307e\u3057\u305f\uff01 +Taming.Listener.Wolf=[[DARK_GRAY]]\u72fc\u306f\u3042\u306a\u305f\u306e\u3082\u3068\u306b\u6025\u3044\u3067\u623b\u308a\u307e\u3059... +Taming.Listener=\u8abf\u6559: +Taming.SkillName=\u8abf\u6559 +Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GRAY]]\u3042\u306a\u305f\u306f[[GOLD]]{0}[[GRAY]]\u3092\u53ec\u559a\u3057\u307e\u3057\u305f[[GRAY]] +Taming.Summon.COTW.Success.WithLifespan=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GOLD]]{0}[[GRAY]]\u3092\u53ec\u559a\u3057\u307e\u3057\u305f\u304c\u3001\u6301\u7d9a\u6642\u9593\u306f[[GOLD]]{1}[[GRAY]]\u79d2\u3067\u3059\u3002 +Taming.Summon.COTW.Limit=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GOLD]]{0}[[GRAY]]\u306f\u540c\u6642\u306b[[GOLD]]{1}[[GRAY]]\u5339\u3057\u304b\u53ec\u559a\u3067\u304d\u307e\u305b\u3093\u3002 +Taming.Summon.COTW.TimeExpired=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[GRAY]]\u6642\u9593\u5207\u308c\u3067[[GOLD]]{0}[[GRAY]]\u304c\u7acb\u3061\u53bb\u308a\u307e\u3057\u305f\u3002 +Taming.Summon.COTW.BreedingDisallowed=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[RED]]\u53ec\u559a\u3055\u308c\u305f\u52d5\u7269\u3092\u7e41\u6b96\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 +Taming.Summon.COTW.NeedMoreItems=[[GREEN]]\uff08\u91ce\u751f\u306e\u547c\u3073\u304b\u3051\uff09 [[YELLOW]]{0}[[GRAY]]\u304c[[DARK_AQUA]]{1}[[GRAY]]\u500b\u5fc5\u8981\u3067\u3059\u3002 Taming.Summon.Name.Format=[[GOLD]](COTW) [[WHITE]]{0} {1} # UNARMED -Unarmed.Ability.Bonus.0=鉄腕スタイル -Unarmed.Ability.Bonus.1=+{0} ダメージアップグレード -Unarmed.Ability.IronGrip.Attacker=相手はアイアングリップを持っています! -Unarmed.Ability.IronGrip.Defender=[[GREEN]]アイアングリップが武装解除を防ぎました! -Unarmed.Ability.Lower=[[GRAY]]素手を下げた。 -Unarmed.Ability.Ready=[[DARK_AQUA]]素手を[[GOLD]]準備[[DARK_AQUA]]した。 -Unarmed.SubSkill.Berserk.Name=バーサーカー -Unarmed.SubSkill.Berserk.Description=+50% ダメージ, 弱いマテリアルを壊す -Unarmed.SubSkill.Berserk.Stat=バーサーカー 長さ -Unarmed.SubSkill.Disarm.Name=武装解除 -Unarmed.SubSkill.Disarm.Description=敵のアイテムをドロップさせる。 -Unarmed.SubSkill.Disarm.Stat=武装解除 確率 -Unarmed.SubSkill.UnarmedLimitBreak.Name=素手 限界突破 -Unarmed.SubSkill.UnarmedLimitBreak.Description=限界を破る。タフな敵に対するダメージが増加します。PvPを対象とし、PvEへの適応はサーバーの設定次第です。 -Unarmed.SubSkill.UnarmedLimitBreak.Stat=限界突破 追加ダメージ -Unarmed.SubSkill.IronArmStyle.Name=鉄腕スタイル -Unarmed.SubSkill.IronArmStyle.Description=時間をかけて素手を固める。 -Unarmed.SubSkill.ArrowDeflect.Name=矢をそらす -Unarmed.SubSkill.ArrowDeflect.Description=矢をそらす。 -Unarmed.SubSkill.ArrowDeflect.Stat=矢をそらす 確率 -Unarmed.SubSkill.IronGrip.Name=アイアングリップ -Unarmed.SubSkill.IronGrip.Description=武装解除されるのを防ぎます。 -Unarmed.SubSkill.IronGrip.Stat=アイアングリップ 確率 -Unarmed.SubSkill.BlockCracker.Name=ブロッククラッカー -Unarmed.SubSkill.BlockCracker.Description=拳で岩を破壊する。 -Unarmed.Listener=素手: -Unarmed.SkillName=素手 -Unarmed.Skills.Berserk.Off=**バーサーカー を摩損した** -Unarmed.Skills.Berserk.On=[[GREEN]]**バーサーカー アクティベート** -Unarmed.Skills.Berserk.Refresh=[[YELLOW]]バーサーカー [[GREEN]]アビリティが回復しました! -Unarmed.Skills.Berserk.Other.Off=[[YELLOW]]{0}が [[WHITE]]バーサーカー [[GREEN]]を摩損した -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]バーサーカー [[DARK_GREEN]]を使った! +Unarmed.Ability.Bonus.0=\u9244\u8155\u30b9\u30bf\u30a4\u30eb +Unarmed.Ability.Bonus.1=+{0} \u30c0\u30e1\u30fc\u30b8\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9 +Unarmed.Ability.IronGrip.Attacker=\u76f8\u624b\u306f\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u3092\u6301\u3063\u3066\u3044\u307e\u3059\uff01 +Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u304c\u6b66\u88c5\u89e3\u9664\u3092\u9632\u304e\u307e\u3057\u305f\uff01 +Unarmed.Ability.Lower=[[GRAY]]\u7d20\u624b\u3092\u4e0b\u3052\u305f\u3002 +Unarmed.Ability.Ready=[[DARK_AQUA]]\u7d20\u624b\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002 +Unarmed.SubSkill.Berserk.Name=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc +Unarmed.SubSkill.Berserk.Description=+50% \u30c0\u30e1\u30fc\u30b8, \u5f31\u3044\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u58ca\u3059 +Unarmed.SubSkill.Berserk.Stat=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u9577\u3055 +Unarmed.SubSkill.Disarm.Name=\u6b66\u88c5\u89e3\u9664 +Unarmed.SubSkill.Disarm.Description=\u6575\u306e\u30a2\u30a4\u30c6\u30e0\u3092\u30c9\u30ed\u30c3\u30d7\u3055\u305b\u308b\u3002 +Unarmed.SubSkill.Disarm.Stat=\u6b66\u88c5\u89e3\u9664 \u78ba\u7387 +Unarmed.SubSkill.UnarmedLimitBreak.Name=\u7d20\u624b \u9650\u754c\u7a81\u7834 +Unarmed.SubSkill.UnarmedLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002\u30bf\u30d5\u306a\u6575\u306b\u5bfe\u3059\u308b\u30c0\u30e1\u30fc\u30b8\u304c\u5897\u52a0\u3057\u307e\u3059\u3002PvP\u3092\u5bfe\u8c61\u3068\u3057\u3001PvE\u3078\u306e\u9069\u5fdc\u306f\u30b5\u30fc\u30d0\u30fc\u306e\u8a2d\u5b9a\u6b21\u7b2c\u3067\u3059\u3002 +Unarmed.SubSkill.UnarmedLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8 +Unarmed.SubSkill.IronArmStyle.Name=\u9244\u8155\u30b9\u30bf\u30a4\u30eb +Unarmed.SubSkill.IronArmStyle.Description=\u6642\u9593\u3092\u304b\u3051\u3066\u7d20\u624b\u3092\u56fa\u3081\u308b\u3002 +Unarmed.SubSkill.ArrowDeflect.Name=\u77e2\u3092\u305d\u3089\u3059 +Unarmed.SubSkill.ArrowDeflect.Description=\u77e2\u3092\u305d\u3089\u3059\u3002 +Unarmed.SubSkill.ArrowDeflect.Stat=\u77e2\u3092\u305d\u3089\u3059 \u78ba\u7387 +Unarmed.SubSkill.IronGrip.Name=\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7 +Unarmed.SubSkill.IronGrip.Description=\u6b66\u88c5\u89e3\u9664\u3055\u308c\u308b\u306e\u3092\u9632\u304e\u307e\u3059\u3002 +Unarmed.SubSkill.IronGrip.Stat=\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7 \u78ba\u7387 +Unarmed.SubSkill.BlockCracker.Name=\u30d6\u30ed\u30c3\u30af\u30af\u30e9\u30c3\u30ab\u30fc +Unarmed.SubSkill.BlockCracker.Description=\u62f3\u3067\u5ca9\u3092\u7834\u58ca\u3059\u308b\u3002 +Unarmed.Listener=\u7d20\u624b: +Unarmed.SkillName=\u7d20\u624b +Unarmed.Skills.Berserk.Off=**\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u3092\u6469\u640d\u3057\u305f** +Unarmed.Skills.Berserk.On=[[GREEN]]**\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Unarmed.Skills.Berserk.Refresh=[[YELLOW]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Unarmed.Skills.Berserk.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 # WOODCUTTING -Woodcutting.Ability.0=リーフブロワー -Woodcutting.Ability.1=葉を吹き飛ばす -Woodcutting.Ability.Locked.0=ロックされるまで {0}+ スキル (リーフブロワー) -Woodcutting.SubSkill.TreeFeller.Name=ツリーフェラー -Woodcutting.SubSkill.TreeFeller.Description=木を爆発させる。 -Woodcutting.SubSkill.TreeFeller.Stat=ツリーフェラー 長さ -Woodcutting.SubSkill.LeafBlower.Name=リーフブロワー -Woodcutting.SubSkill.LeafBlower.Description=葉を吹き飛ばす。 -Woodcutting.SubSkill.HarvestLumber.Name=収穫材 -Woodcutting.SubSkill.HarvestLumber.Description=より多くの木材を巧みに抽出する。 -Woodcutting.SubSkill.HarvestLumber.Stat=ドロップ二倍 確率 -Woodcutting.SubSkill.Splinter.Name=破片 -Woodcutting.SubSkill.Splinter.Description=より効率よく木を伐採する。 -Woodcutting.SubSkill.BarkSurgeon.Name=樹皮外科医 -Woodcutting.SubSkill.BarkSurgeon.Description=木を剥ぎ取るときに有用な材料を抽出する。 -Woodcutting.SubSkill.NaturesBounty.Name=自然の恵み -Woodcutting.SubSkill.NaturesBounty.Description=自然から経験値を集める。 -Woodcutting.Listener=木こり: -Woodcutting.SkillName=木こり -Woodcutting.Skills.TreeFeller.Off=**ツリーフェラー を摩損した** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ツリーフェラー アクティベート** -Woodcutting.Skills.TreeFeller.Refresh=[[YELLOW]]ツリーフェラー [[GREEN]]アビリティが回復しました! -Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}が [[WHITE]]ツリーフェラー [[GREEN]]を摩損した -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]が [[RED]]ツリーフェラー [[DARK_GREEN]]を使った! -Woodcutting.Skills.TreeFeller.Splinter=斧は何十もの破片に砕けた! -Woodcutting.Skills.TreeFeller.Threshold=木が大きすぎる! +Woodcutting.Ability.0=\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc +Woodcutting.Ability.1=\u8449\u3092\u5439\u304d\u98db\u3070\u3059 +Woodcutting.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc) +Woodcutting.SubSkill.TreeFeller.Name=\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc +Woodcutting.SubSkill.TreeFeller.Description=\u6728\u3092\u7206\u767a\u3055\u305b\u308b\u3002 +Woodcutting.SubSkill.TreeFeller.Stat=\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u9577\u3055 +Woodcutting.SubSkill.LeafBlower.Name=\u30ea\u30fc\u30d5\u30d6\u30ed\u30ef\u30fc +Woodcutting.SubSkill.LeafBlower.Description=\u8449\u3092\u5439\u304d\u98db\u3070\u3059\u3002 +Woodcutting.SubSkill.HarvestLumber.Name=\u53ce\u7a6b\u6750 +Woodcutting.SubSkill.HarvestLumber.Description=\u3088\u308a\u591a\u304f\u306e\u6728\u6750\u3092\u5de7\u307f\u306b\u62bd\u51fa\u3059\u308b\u3002 +Woodcutting.SubSkill.HarvestLumber.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387 +Woodcutting.SubSkill.Splinter.Name=\u7834\u7247 +Woodcutting.SubSkill.Splinter.Description=\u3088\u308a\u52b9\u7387\u3088\u304f\u6728\u3092\u4f10\u63a1\u3059\u308b\u3002 +Woodcutting.SubSkill.BarkSurgeon.Name=\u6a39\u76ae\u5916\u79d1\u533b +Woodcutting.SubSkill.BarkSurgeon.Description=\u6728\u3092\u5265\u304e\u53d6\u308b\u3068\u304d\u306b\u6709\u7528\u306a\u6750\u6599\u3092\u62bd\u51fa\u3059\u308b\u3002 +Woodcutting.SubSkill.NaturesBounty.Name=\u81ea\u7136\u306e\u6075\u307f +Woodcutting.SubSkill.NaturesBounty.Description=\u81ea\u7136\u304b\u3089\u7d4c\u9a13\u5024\u3092\u96c6\u3081\u308b\u3002 +Woodcutting.Listener=\u6728\u3053\u308a: +Woodcutting.SkillName=\u6728\u3053\u308a +Woodcutting.Skills.TreeFeller.Off=**\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u3092\u6469\u640d\u3057\u305f** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc \u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8** +Woodcutting.Skills.TreeFeller.Refresh=[[YELLOW]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01 +Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01 +Woodcutting.Skills.TreeFeller.Splinter=\u65a7\u306f\u4f55\u5341\u3082\u306e\u7834\u7247\u306b\u7815\u3051\u305f\uff01 +Woodcutting.Skills.TreeFeller.Threshold=\u6728\u304c\u5927\u304d\u3059\u304e\u308b\uff01 # COMBAT -Combat.ArrowDeflect=[[WHITE]]**矢をそらした** -Combat.BeastLore=[[GREEN]]**ビーストロア** -Combat.BeastLoreHealth=[[DARK_AQUA]]体力 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]所有者 ([[RED]]{0}[[DARK_AQUA]]) -Combat.Gore=[[GREEN]]**流血** -Combat.StruckByGore=**流血しています** -Combat.TargetDazed=ターゲットは[[DARK_RED]]幻惑[[[RESET]]だった +Combat.ArrowDeflect=[[WHITE]]**\u77e2\u3092\u305d\u3089\u3057\u305f** +Combat.BeastLore=[[GREEN]]**\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2** +Combat.BeastLoreHealth=[[DARK_AQUA]]\u4f53\u529b ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]\u6240\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]]) +Combat.Gore=[[GREEN]]**\u6d41\u8840** +Combat.StruckByGore=**\u6d41\u8840\u3057\u3066\u3044\u307e\u3059** +Combat.TargetDazed=\u30bf\u30fc\u30b2\u30c3\u30c8\u306f[[DARK_RED]]\u5e7b\u60d1[[[RESET]]\u3060\u3063\u305f Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. # COMMANDS ## generic -mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって開始された[[RED]]オープンソースの[[GOLD]]RPG modです。,目標は高品質のRPG体験を提供することです。,[[DARK_AQUA]]ヒント:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]を使用してコマンドを表示します,[[GOLD]] - [[RED]]/スキル名[[GREEN]]を使用してスキルの詳細情報を表示します,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](作者 & プロジェクトリーダー),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](開発),[[GOLD]] - [[GREEN]]kashike [[BLUE]](開発),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic メンテナー) -mcMMO.Description.FormerDevs=[[DARK_AQUA]]元開発者: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder -Commands.addlevels.AwardAll.1=[[GREEN]]すべてのスキルで{0}レベルを獲得しました! -Commands.addlevels.AwardAll.2=すべてのスキルが{0}に変更されました。 -Commands.addlevels.AwardSkill.1=[[GREEN]]{1}で{0}レベルを獲得しました。 -Commands.addlevels.AwardSkill.2={0}が{1}に変更されました。 -Commands.addxp.AwardAll=[[GREEN]]すべてのスキルで{0}経験値を獲得しました! -Commands.addxp.AwardSkill=[[GREEN]]{1}で{0}経験値を獲得しました。 -Commands.Ability.Off=アビリティの使用を[[RED]]オフ[[WHITE]]に切り替えました。 -Commands.Ability.On=アビリティの使用を[[GREEN]]オン[[WHITE]]に切り替えました。 -Commands.Ability.Toggle=[[YELLOW]]{0}[[WHITE]]のアビリティの使用を切り替えられました。 -Commands.AdminChat.Off=管理用チャットの使用を[[RED]]オフ[[WHITE]]に切り替えました。 -Commands.AdminChat.On=管理用チャットの使用を[[GREEN]]オン[[WHITE]]に切り替えました。 -Commands.AdminToggle=[[GREEN]]- 管理用チャットの切り替え -Commands.Chat.Console=*コンソール* -Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO アビリティ クールダウン[[GOLD]] =-- -Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]残り {1} 秒 -Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]準備完了! -Commands.Database.CooldownMS=このコマンドを再度使用するには{0}ミリ秒待つ必要があります。 -Commands.Database.Processing=前回のコマンドがまだ処理中です。お待ち下さい。 -Commands.Disabled=このコマンドは無効です。 -Commands.DoesNotExist= [[RED]]プレイヤーがデータベースに存在しません! -Commands.GodMode.Disabled=mcMMO ゴッドモードが無効 -Commands.GodMode.Enabled=mcMMO ゴッドモードが有効 -Commands.AdminChatSpy.Enabled=mcMMO パーティーチャットSPYを有効 -Commands.AdminChatSpy.Disabled=mcMMO パーティーチャットSPYを無効 -Commands.AdminChatSpy.Toggle=mcMMO パーティーチャットが[[YELLOW]]{0}[[WHITE]]に切り替えられました。 +mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u3064\u3044\u3066:,[[GOLD]]mcMMO\u306f2011\u5e742\u6708\u306b[[BLUE]]nossr50[[GOLD]]\u306b\u3088\u3063\u3066\u958b\u59cb\u3055\u308c\u305f[[RED]]\u30aa\u30fc\u30d7\u30f3\u30bd\u30fc\u30b9\u306e[[GOLD]]RPG mod\u3067\u3059\u3002,\u76ee\u6a19\u306f\u9ad8\u54c1\u8cea\u306eRPG\u4f53\u9a13\u3092\u63d0\u4f9b\u3059\u308b\u3053\u3068\u3067\u3059\u3002,[[DARK_AQUA]]\u30d2\u30f3\u30c8:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b3\u30de\u30f3\u30c9\u3092\u8868\u793a\u3057\u307e\u3059,[[GOLD]] - [[RED]]/\u30b9\u30ad\u30eb\u540d[[GREEN]]\u3092\u4f7f\u7528\u3057\u3066\u30b9\u30ad\u30eb\u306e\u8a73\u7d30\u60c5\u5831\u3092\u8868\u793a\u3057\u307e\u3059,[[DARK_AQUA]]\u958b\u767a\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u4f5c\u8005 & \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u30ea\u30fc\u30c0\u30fc),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]kashike [[BLUE]](\u958b\u767a),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic \u30e1\u30f3\u30c6\u30ca\u30fc) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]\u5143\u958b\u767a\u8005: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder +Commands.addlevels.AwardAll.1=[[GREEN]]\u3059\u3079\u3066\u306e\u30b9\u30ad\u30eb\u3067{0}\u30ec\u30d9\u30eb\u3092\u7372\u5f97\u3057\u307e\u3057\u305f\uff01 +Commands.addlevels.AwardAll.2=\u3059\u3079\u3066\u306e\u30b9\u30ad\u30eb\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.addlevels.AwardSkill.1=[[GREEN]]{1}\u3067{0}\u30ec\u30d9\u30eb\u3092\u7372\u5f97\u3057\u307e\u3057\u305f\u3002 +Commands.addlevels.AwardSkill.2={0}\u304c{1}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.addxp.AwardAll=[[GREEN]]\u3059\u3079\u3066\u306e\u30b9\u30ad\u30eb\u3067{0}\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3057\u307e\u3057\u305f\uff01 +Commands.addxp.AwardSkill=[[GREEN]]{1}\u3067{0}\u7d4c\u9a13\u5024\u3092\u7372\u5f97\u3057\u307e\u3057\u305f\u3002 +Commands.Ability.Off=\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u4f7f\u7528\u3092[[RED]]\u30aa\u30d5[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u307e\u3057\u305f\u3002 +Commands.Ability.On=\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u4f7f\u7528\u3092[[GREEN]]\u30aa\u30f3[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u307e\u3057\u305f\u3002 +Commands.Ability.Toggle=[[YELLOW]]{0}[[WHITE]]\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u4f7f\u7528\u3092\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3057\u305f\u3002 +Commands.AdminChat.Off=\u7ba1\u7406\u7528\u30c1\u30e3\u30c3\u30c8\u306e\u4f7f\u7528\u3092[[RED]]\u30aa\u30d5[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u307e\u3057\u305f\u3002 +Commands.AdminChat.On=\u7ba1\u7406\u7528\u30c1\u30e3\u30c3\u30c8\u306e\u4f7f\u7528\u3092[[GREEN]]\u30aa\u30f3[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u307e\u3057\u305f\u3002 +Commands.AdminToggle=[[GREEN]]- \u7ba1\u7406\u7528\u30c1\u30e3\u30c3\u30c8\u306e\u5207\u308a\u66ff\u3048 +Commands.Chat.Console=*\u30b3\u30f3\u30bd\u30fc\u30eb* +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO \u30a2\u30d3\u30ea\u30c6\u30a3 \u30af\u30fc\u30eb\u30c0\u30a6\u30f3[[GOLD]] =-- +Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]\u6b8b\u308a {1} \u79d2 +Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\u6e96\u5099\u5b8c\u4e86\uff01 +Commands.Database.CooldownMS=\u3053\u306e\u30b3\u30de\u30f3\u30c9\u3092\u518d\u5ea6\u4f7f\u7528\u3059\u308b\u306b\u306f{0}\u30df\u30ea\u79d2\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 +Commands.Database.Processing=\u524d\u56de\u306e\u30b3\u30de\u30f3\u30c9\u304c\u307e\u3060\u51e6\u7406\u4e2d\u3067\u3059\u3002\u304a\u5f85\u3061\u4e0b\u3055\u3044\u3002 +Commands.Disabled=\u3053\u306e\u30b3\u30de\u30f3\u30c9\u306f\u7121\u52b9\u3067\u3059\u3002 +Commands.DoesNotExist= [[RED]]\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306b\u5b58\u5728\u3057\u307e\u305b\u3093\uff01 +Commands.GodMode.Disabled=mcMMO \u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u304c\u7121\u52b9 +Commands.GodMode.Enabled=mcMMO \u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u304c\u6709\u52b9 +Commands.AdminChatSpy.Enabled=mcMMO \u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8SPY\u3092\u6709\u52b9 +Commands.AdminChatSpy.Disabled=mcMMO \u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8SPY\u3092\u7121\u52b9 +Commands.AdminChatSpy.Toggle=mcMMO \u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u304c[[YELLOW]]{0}[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3057\u305f\u3002 Commands.AdminChatSpy.Chat=[[GOLD]][SPY: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} -Commands.GodMode.Forbidden=[mcMMO] ゴッドモードはこのワールドで許可されていません(権限を参照) -Commands.GodMode.Toggle=ゴッドモードが[[YELLOW]]{0}[[WHITE]]に切り替えられました。 -Commands.Healthbars.Changed.HEARTS=[mcMMO] 体力バーの表示が[[RED]]Heart[[WHITE]]に切り替えられました。 -Commands.Healthbars.Changed.BAR=[mcMMO] 体力バーの表示が[[YELLOW]]Boxed[[WHITE]]に切り替えられました。 -Commands.Healthbars.Changed.DISABLED=[mcMMO] MOBの体力バーが[[GRAY]]無効[[WHITE]]。 -Commands.Healthbars.Invalid=体力バーのタイプが無効! -Commands.Inspect=<プレイヤー> [[GREEN]]- 詳細なプレイヤー情報を見る。 -Commands.Invite.Success=[[GREEN]]招待が正常に送信されました。 -Commands.Leaderboards=<スキル> <ページ> [[GREEN]]- リーダーボード -Commands.mcgod=[[GREEN]]- ゴッドモードを切り替え -Commands.mchud.Invalid=有効なHUDタイプではありません。 -Commands.mcpurge.Success=[[GREEN]]データベースは正常にパージされました! -Commands.mcrank.Heading=[[GOLD]]-=個人ランキング=- -Commands.mcrank.Overall=全体[[GREEN]] - [[GOLD]]ランク [[WHITE]]#[[GREEN]]{0} -Commands.mcrank.Player=[[YELLOW]]ランキング [[WHITE]]{0} -Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]ランク [[WHITE]]#[[GREEN]]{1} -Commands.mcrank.Unranked=[[WHITE]]ランクなし -Commands.mcrefresh.Success={0}のクールダウンが更新されました。 -Commands.mcremove.Success=[[GREEN]]{0}がデータベースから正常に削除されました! -Commands.mctop.Tip=[[GOLD]]ヒント: [[RED]]/mcrank[[GOLD]]を使用して全ての個人ランキングを表示! -Commands.mmoedit=[プレイヤー] <スキル> <新しい値> [[GREEN]] - ターゲットを変更 -Commands.mmoedit.AllSkills.1=[[GREEN]]全てのスキルレベルが{0}に設定されました! -Commands.mmoedit.Modified.1=[[GREEN]]{0}のレベルは{1}に設定されました! -Commands.mmoedit.Modified.2={0}は{1}に変更されました。 -Commands.mcconvert.Database.Same=すでに{0}データベースを使用しています! -Commands.mcconvert.Database.InvalidType={0}は有効なデータベースタイプではありません。 -Commands.mcconvert.Database.Start=[[GRAY]]{0}から{1}への変換を開始しています... -Commands.mcconvert.Database.Finish=[[GRAY]]データベースの以降が完了しました。; {1}データベースには{0}データベースの全てのデータが含まれています。 -Commands.mmoshowdb=現在使用しているデータベースは[[GREEN]]{0}[[WHITE]]です。 -Commands.mcconvert.Experience.Invalid=不明な数式タイプ! 有効なタイプ: [[GREEN]]LINEAR [[RED]]及び [[GREEN]]EXPONENTIAL[[RED]]. -Commands.mcconvert.Experience.Same=すでに数式タイプ {0} を使用しています。 -Commands.mcconvert.Experience.Start=[[GRAY]]{0} から {1} 曲線への変換を開始しています -Commands.mcconvert.Experience.Finish=[[GRAY]]数式の変換が完了しました。; 現在 {0} XP曲線を使用しています。 -Commands.ModDescription=[[GREEN]]- modの簡単な説明を読む -Commands.NoConsole=このコマンドはコンソールからの使用をサポートしていません。 -Commands.Notifications.Off=アビリティ通知が[[RED]]オフ[[WHITE]]に切り替わりました。 -Commands.Notifications.On=アビリティ通知が[[GREEN]]オン[[WHITE]]に切り替わりました。 -Commands.Offline=このコマンドはオフラインプレイヤーに機能しません。 -Commands.NotLoaded=プレイヤーのプロファイルはまだ読み込まれていません。 -Commands.Party.Status=[[DARK_GRAY]]名前: [[WHITE]]{0} {1} [[DARK_GRAY]]レベル: [[DARK_AQUA]]{2} -Commands.Party.Status.Alliance=[[DARK_GRAY]]味方: [[WHITE]]{0} -Commands.Party.UnlockedFeatures=[[DARK_GRAY]]ロック解除された機能: [[GRAY]][[ITALIC]]{0} -Commands.Party.ShareMode=[[DARK_GRAY]]共有モード: -Commands.Party.ItemShare=[[GRAY]]アイテム [[DARK_AQUA]]({0}) +Commands.GodMode.Forbidden=[mcMMO] \u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u306f\u3053\u306e\u30ef\u30fc\u30eb\u30c9\u3067\u8a31\u53ef\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff08\u6a29\u9650\u3092\u53c2\u7167\uff09 +Commands.GodMode.Toggle=\u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u304c[[YELLOW]]{0}[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3057\u305f\u3002 +Commands.Healthbars.Changed.HEARTS=[mcMMO] \u4f53\u529b\u30d0\u30fc\u306e\u8868\u793a\u304c[[RED]]Heart[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3057\u305f\u3002 +Commands.Healthbars.Changed.BAR=[mcMMO] \u4f53\u529b\u30d0\u30fc\u306e\u8868\u793a\u304c[[YELLOW]]Boxed[[WHITE]]\u306b\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3057\u305f\u3002 +Commands.Healthbars.Changed.DISABLED=[mcMMO] MOB\u306e\u4f53\u529b\u30d0\u30fc\u304c[[GRAY]]\u7121\u52b9[[WHITE]]\u3002 +Commands.Healthbars.Invalid=\u4f53\u529b\u30d0\u30fc\u306e\u30bf\u30a4\u30d7\u304c\u7121\u52b9\uff01 +Commands.Inspect=<\u30d7\u30ec\u30a4\u30e4\u30fc> [[GREEN]]- \u8a73\u7d30\u306a\u30d7\u30ec\u30a4\u30e4\u30fc\u60c5\u5831\u3092\u898b\u308b\u3002 +Commands.Invite.Success=[[GREEN]]\u62db\u5f85\u304c\u6b63\u5e38\u306b\u9001\u4fe1\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.Leaderboards=<\u30b9\u30ad\u30eb> <\u30da\u30fc\u30b8> [[GREEN]]- \u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9 +Commands.mcgod=[[GREEN]]- \u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u3092\u5207\u308a\u66ff\u3048 +Commands.mchud.Invalid=\u6709\u52b9\u306aHUD\u30bf\u30a4\u30d7\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Commands.mcpurge.Success=[[GREEN]]\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306f\u6b63\u5e38\u306b\u30d1\u30fc\u30b8\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.mcrank.Heading=[[GOLD]]-=\u500b\u4eba\u30e9\u30f3\u30ad\u30f3\u30b0=- +Commands.mcrank.Overall=\u5168\u4f53[[GREEN]] - [[GOLD]]\u30e9\u30f3\u30af [[WHITE]]#[[GREEN]]{0} +Commands.mcrank.Player=[[YELLOW]]\u30e9\u30f3\u30ad\u30f3\u30b0 [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u30e9\u30f3\u30af [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]\u30e9\u30f3\u30af\u306a\u3057 +Commands.mcrefresh.Success={0}\u306e\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u304c\u66f4\u65b0\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.mcremove.Success=[[GREEN]]{0}\u304c\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u6b63\u5e38\u306b\u524a\u9664\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.mctop.Tip=[[GOLD]]\u30d2\u30f3\u30c8: [[RED]]/mcrank[[GOLD]]\u3092\u4f7f\u7528\u3057\u3066\u5168\u3066\u306e\u500b\u4eba\u30e9\u30f3\u30ad\u30f3\u30b0\u3092\u8868\u793a\uff01 +Commands.mmoedit=[\u30d7\u30ec\u30a4\u30e4\u30fc] <\u30b9\u30ad\u30eb> <\u65b0\u3057\u3044\u5024> [[GREEN]] - \u30bf\u30fc\u30b2\u30c3\u30c8\u3092\u5909\u66f4 +Commands.mmoedit.AllSkills.1=[[GREEN]]\u5168\u3066\u306e\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c{0}\u306b\u8a2d\u5b9a\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.mmoedit.Modified.1=[[GREEN]]{0}\u306e\u30ec\u30d9\u30eb\u306f{1}\u306b\u8a2d\u5b9a\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.mmoedit.Modified.2={0}\u306f{1}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.mcconvert.Database.Same=\u3059\u3067\u306b{0}\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u3092\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\uff01 +Commands.mcconvert.Database.InvalidType={0}\u306f\u6709\u52b9\u306a\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u30bf\u30a4\u30d7\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Commands.mcconvert.Database.Start=[[GRAY]]{0}\u304b\u3089{1}\u3078\u306e\u5909\u63db\u3092\u958b\u59cb\u3057\u3066\u3044\u307e\u3059... +Commands.mcconvert.Database.Finish=[[GRAY]]\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u4ee5\u964d\u304c\u5b8c\u4e86\u3057\u307e\u3057\u305f\u3002; {1}\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306b\u306f{0}\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u5168\u3066\u306e\u30c7\u30fc\u30bf\u304c\u542b\u307e\u308c\u3066\u3044\u307e\u3059\u3002 +Commands.mmoshowdb=\u73fe\u5728\u4f7f\u7528\u3057\u3066\u3044\u308b\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306f[[GREEN]]{0}[[WHITE]]\u3067\u3059\u3002 +Commands.mcconvert.Experience.Invalid=\u4e0d\u660e\u306a\u6570\u5f0f\u30bf\u30a4\u30d7\uff01 \u6709\u52b9\u306a\u30bf\u30a4\u30d7: [[GREEN]]LINEAR [[RED]]\u53ca\u3073 [[GREEN]]EXPONENTIAL[[RED]]. +Commands.mcconvert.Experience.Same=\u3059\u3067\u306b\u6570\u5f0f\u30bf\u30a4\u30d7 {0} \u3092\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\u3002 +Commands.mcconvert.Experience.Start=[[GRAY]]{0} \u304b\u3089 {1} \u66f2\u7dda\u3078\u306e\u5909\u63db\u3092\u958b\u59cb\u3057\u3066\u3044\u307e\u3059 +Commands.mcconvert.Experience.Finish=[[GRAY]]\u6570\u5f0f\u306e\u5909\u63db\u304c\u5b8c\u4e86\u3057\u307e\u3057\u305f\u3002; \u73fe\u5728 {0} XP\u66f2\u7dda\u3092\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\u3002 +Commands.ModDescription=[[GREEN]]- mod\u306e\u7c21\u5358\u306a\u8aac\u660e\u3092\u8aad\u3080 +Commands.NoConsole=\u3053\u306e\u30b3\u30de\u30f3\u30c9\u306f\u30b3\u30f3\u30bd\u30fc\u30eb\u304b\u3089\u306e\u4f7f\u7528\u3092\u30b5\u30dd\u30fc\u30c8\u3057\u3066\u3044\u307e\u305b\u3093\u3002 +Commands.Notifications.Off=\u30a2\u30d3\u30ea\u30c6\u30a3\u901a\u77e5\u304c[[RED]]\u30aa\u30d5[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.Notifications.On=\u30a2\u30d3\u30ea\u30c6\u30a3\u901a\u77e5\u304c[[GREEN]]\u30aa\u30f3[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.Offline=\u3053\u306e\u30b3\u30de\u30f3\u30c9\u306f\u30aa\u30d5\u30e9\u30a4\u30f3\u30d7\u30ec\u30a4\u30e4\u30fc\u306b\u6a5f\u80fd\u3057\u307e\u305b\u3093\u3002 +Commands.NotLoaded=\u30d7\u30ec\u30a4\u30e4\u30fc\u306e\u30d7\u30ed\u30d5\u30a1\u30a4\u30eb\u306f\u307e\u3060\u8aad\u307f\u8fbc\u307e\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Commands.Party.Status=[[DARK_GRAY]]\u540d\u524d: [[WHITE]]{0} {1} [[DARK_GRAY]]\u30ec\u30d9\u30eb: [[DARK_AQUA]]{2} +Commands.Party.Status.Alliance=[[DARK_GRAY]]\u5473\u65b9: [[WHITE]]{0} +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]\u30ed\u30c3\u30af\u89e3\u9664\u3055\u308c\u305f\u6a5f\u80fd: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]\u5171\u6709\u30e2\u30fc\u30c9: +Commands.Party.ItemShare=[[GRAY]]\u30a2\u30a4\u30c6\u30e0 [[DARK_AQUA]]({0}) Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0}) -Commands.Party.ItemShareCategories=[[DARK_GRAY]]アイテム共有: [[GRAY]][[ITALIC]]{0} -Commands.Party.MembersNear=[[DARK_GRAY]]あなたの近くに [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} -Commands.Party.Accept=[[GREEN]]- パーティー招待を許諾 -Commands.Party.Chat.Off=パーティーチャットが[[RED]]オフ[[WHITE]]に切り替わりました。 -Commands.Party.Chat.On=パーティーチャットが[[GREEN]]オン[[WHITE]]に切り替わりました。 -Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]--- -Commands.Party.Invite.0=[[RED]]通知: [[GREEN]]{1}から{0}のパーティーへの招待を受け取りました。 -Commands.Party.Invite.1=[[GREEN]]/party accept[[YELLOW]]を入力して、招待を受け入れます。 -Commands.Party.Invite=[[GREEN]]- パーティー招待を送信 -Commands.Party.Invite.Accepted=[[GREEN]]招待を受け入れました。 パーティー {0} に参加しました。 -Commands.Party.Join=[[GRAY]]参加パーティー: {0} -Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] は満員です! -Commands.Party.PartyFull.Invite=[[GREEN]]{1}[[RED]]にはすでに[[DARK_AQUA]]{2}[[RED]]人がいるため、[[GREEN]]{1}[[RED]]に[[YELLOW]]{0}[[RED]]を招待することはできません! -Commands.Party.PartyFull.InviteAccept=[[RED]]すでに[[DARK_AQUA]]{1}[[RED]]人のプレイヤーが居るため、[[GREEN]]{0}[[RED]]には参加できません。 -Commands.Party.Create=[[GRAY]]作成されたパーティー: {0} -Commands.Party.Rename=[[GRAY]]パーティー名変更: [[WHITE]]{0} -Commands.Party.SetSharing=[[GRAY]]パーティー {0} の共有設定: [[DARK_AQUA]]{1} -Commands.Party.ToggleShareCategory=[[GOLD]]{0}[[GRAY]]のパーティーアイテム共有は[[DARK_AQUA]]{1}[[GRAY]]になりました。 -Commands.Party.AlreadyExists=[[DARK_RED]]パーティー {0} はすでに存在します! -Commands.Party.Kick=[[RED]]パーティー[[GREEN]]{0}[[RED]]から追い出されました! -Commands.Party.Leave=[[YELLOW]]パーティーから抜けました -Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]メンバー[[RED]][]----- -Commands.Party.None=[[RED]]パーティーに参加していません。 -Commands.Party.Quit=[[GREEN]]- 現在のパーティーを抜ける -Commands.Party.Teleport=[[GREEN]]- パーティーメンバーへテレポート -Commands.Party.Toggle=[[GREEN]]- パーティーチャットを切り替え -Commands.Party1=[[GREEN]]- 新しいパーティーを作成 -Commands.Party2=[[GREEN]]- プレイヤーパーティーに参加する -Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]パーティー同盟[[RED]][]----- -Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]同盟: [[WHITE]]{1} -Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]同盟メンバー[[RED]][]----- -Commands.Party.Alliance.Invite.0=通知: [[GREEN]]{1}から{0}のパーティー同盟招待を受け取りました -Commands.Party.Alliance.Invite.1=[[GREEN]]/party alliance accept[[YELLOW]]を入力して招待を受け入れます -Commands.Party.Alliance.Invite.Accepted=[[GREEN]]同盟の招待を受け入れられました。 -Commands.Party.Alliance.None=[[RED]]あなたのパーティーには同盟がいません。 -Commands.Party.Alliance.AlreadyAllies=[[RED]]あなたのパーティーにはすでに同盟がいます。[[DARK_AQUA]]/party alliance disband[[RED]]で解散 -Commands.Party.Alliance.Help.0=[[RED]]このパーティーは同盟を結んでいません。パーティーリーダーを招待して同盟を結ぶ。 -Commands.Party.Alliance.Help.1=[[DARK_AQUA]]/party alliance invite <プレイヤー> -Commands.ptp.Enabled=パーティーテレポートが[[GREEN]]有効[[WHITE]]に切り替わりました。 -Commands.ptp.Disabled=パーティーテレポートが[[RED]]無効[[WHITE]]に切り替わりました。 -Commands.ptp.NoRequests=[[RED]]現在テレポートリクエストはありません。 -Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] ワールド{0}にテレポートする権限がありません。 -Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]がテレポートをリクエストしました。 -Commands.ptp.Request2=[[GREEN]]テレポートするには、[[YELLOW]]/ptp accept[[GREEN]]と入力します。リクエストは[[RED]]{0} [[GREEN]]秒で期限切れになります。 -Commands.ptp.AcceptAny.Enabled=パーティーテレポートの確認が[[GREEN]]有効[[WHITE]]に切り替わりました。 -Commands.ptp.AcceptAny.Disabled=パーティーテレポートの確認が[[RED]]無効[[WHITE]]に切り替わりました。 -Commands.ptp.RequestExpired=[[RED]]パーティーテレポートの有効期限が切れました。 -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] パワーレベル [[YELLOW]]リーダーボード-- -Commands.PowerLevel.Capped=[[DARK_RED]]パワーレベル: [[GREEN]]{0} [[DARK_RED]]最大レベル: [[YELLOW]]{1} -Commands.PowerLevel=[[DARK_RED]]パワーレベル: [[GREEN]]{0} -Commands.Reset.All=[[GREEN]]全てのスキルレベルが正常にリセットされました。 -Commands.Reset.Single=[[GREEN]]{0}のスキルレベルが正常にリセットされました。 -Commands.Reset=[[GREEN]]- スキルのレベルを0にリセットします。 -Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO スコアボードがクリアされました。 -Commands.Scoreboard.NoBoard=[[RED]]The mcMMO スコアボードが有効ではありません。 -Commands.Scoreboard.Keep=[[DARK_AQUA]]mcMMO スコアボードは[[GREEN]]/mcscoreboard clear[[DARK_AQUA]]を使用するまで更新されません。 -Commands.Scoreboard.Timer=[[DARK_AQUA]]mcMMOスコアボードは[[GOLD]]{0}[[DARK_AQUA]]秒後に消去されます。 -Commands.Scoreboard.Help.0=[[GOLD]] == [[RED]]/mcscoreboard[[GREEN]]のヘルプ [[GOLD]] == -Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - mcMMOスコアボードをクリエする -Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mcMMOスコアボードを維持する -Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - mcMMOスコアボードを[[LIGHT_PURPLE]]n[[WHITE]]秒後にクリアする -Commands.Scoreboard.Tip.Keep=[[GOLD]]ヒント: スコアボードが表示されている間に[[RED]]/mcscoreboard keep[[GOLD]]を使用して消えないようにする。 -Commands.Scoreboard.Tip.Clear=[[GOLD]]ヒント: [[RED]]/mcscoreboard clear[[GOLD]]を使用してスコアボードを消去する。 -Commands.Skill.Invalid=有効なスキル名ではありません! -Commands.Skill.ChildSkill=このコマンドでは子スキルは無効です! -Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] リーダーボード-- -Commands.SkillInfo=[[GREEN]]- スキルに関する詳細情報を表示する -Commands.Stats=[[GREEN]]- mcMMOの統計を表示する -Commands.ToggleAbility=[[GREEN]]- 右クリックでアビリティを切り替える -Commands.Usage.0=[[RED]]適切な使用法は /{0} -Commands.Usage.1=[[RED]]適切な使用法は /{0} {1} -Commands.Usage.2=[[RED]]適切な使用法は /{0} {1} {2} -Commands.Usage.3=[[RED]]適切な使用法は /{0} {1} {2} {3} -Commands.Usage.FullClassName=クラス名 -Commands.Usage.Level=レベル -Commands.Usage.Message=メッセージ -Commands.Usage.Page=ページ -Commands.Usage.PartyName=名称 -Commands.Usage.Password=パスワード -Commands.Usage.Player=プレイヤー -Commands.Usage.Rate=レート -Commands.Usage.Skill=スキル -Commands.Usage.SubSkill=サブスキル +Commands.Party.ItemShareCategories=[[DARK_GRAY]]\u30a2\u30a4\u30c6\u30e0\u5171\u6709: [[GRAY]][[ITALIC]]{0} +Commands.Party.MembersNear=[[DARK_GRAY]]\u3042\u306a\u305f\u306e\u8fd1\u304f\u306b [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} +Commands.Party.Accept=[[GREEN]]- \u30d1\u30fc\u30c6\u30a3\u30fc\u62db\u5f85\u3092\u8a31\u8afe +Commands.Party.Chat.Off=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u304c[[RED]]\u30aa\u30d5[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.Party.Chat.On=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u304c[[GREEN]]\u30aa\u30f3[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.Party.Commands=[[RED]]---[][[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30b3\u30de\u30f3\u30c9[[RED]][]--- +Commands.Party.Invite.0=[[RED]]\u901a\u77e5: [[GREEN]]{1}\u304b\u3089{0}\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u3078\u306e\u62db\u5f85\u3092\u53d7\u3051\u53d6\u308a\u307e\u3057\u305f\u3002 +Commands.Party.Invite.1=[[GREEN]]/party accept[[YELLOW]]\u3092\u5165\u529b\u3057\u3066\u3001\u62db\u5f85\u3092\u53d7\u3051\u5165\u308c\u307e\u3059\u3002 +Commands.Party.Invite=[[GREEN]]- \u30d1\u30fc\u30c6\u30a3\u30fc\u62db\u5f85\u3092\u9001\u4fe1 +Commands.Party.Invite.Accepted=[[GREEN]]\u62db\u5f85\u3092\u53d7\u3051\u5165\u308c\u307e\u3057\u305f\u3002 \u30d1\u30fc\u30c6\u30a3\u30fc {0} \u306b\u53c2\u52a0\u3057\u307e\u3057\u305f\u3002 +Commands.Party.Join=[[GRAY]]\u53c2\u52a0\u30d1\u30fc\u30c6\u30a3\u30fc: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] \u306f\u6e80\u54e1\u3067\u3059\uff01 +Commands.Party.PartyFull.Invite=[[GREEN]]{1}[[RED]]\u306b\u306f\u3059\u3067\u306b[[DARK_AQUA]]{2}[[RED]]\u4eba\u304c\u3044\u308b\u305f\u3081\u3001[[GREEN]]{1}[[RED]]\u306b[[YELLOW]]{0}[[RED]]\u3092\u62db\u5f85\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\uff01 +Commands.Party.PartyFull.InviteAccept=[[RED]]\u3059\u3067\u306b[[DARK_AQUA]]{1}[[RED]]\u4eba\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u304c\u5c45\u308b\u305f\u3081\u3001[[GREEN]]{0}[[RED]]\u306b\u306f\u53c2\u52a0\u3067\u304d\u307e\u305b\u3093\u3002 +Commands.Party.Create=[[GRAY]]\u4f5c\u6210\u3055\u308c\u305f\u30d1\u30fc\u30c6\u30a3\u30fc: {0} +Commands.Party.Rename=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc\u540d\u5909\u66f4: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc {0} \u306e\u5171\u6709\u8a2d\u5b9a: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GOLD]]{0}[[GRAY]]\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u30a2\u30a4\u30c6\u30e0\u5171\u6709\u306f[[DARK_AQUA]]{1}[[GRAY]]\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Commands.Party.AlreadyExists=[[DARK_RED]]\u30d1\u30fc\u30c6\u30a3\u30fc {0} \u306f\u3059\u3067\u306b\u5b58\u5728\u3057\u307e\u3059\uff01 +Commands.Party.Kick=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc[[GREEN]]{0}[[RED]]\u304b\u3089\u8ffd\u3044\u51fa\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.Party.Leave=[[YELLOW]]\u30d1\u30fc\u30c6\u30a3\u30fc\u304b\u3089\u629c\u3051\u307e\u3057\u305f +Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]\u30e1\u30f3\u30d0\u30fc[[RED]][]----- +Commands.Party.None=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u3066\u3044\u307e\u305b\u3093\u3002 +Commands.Party.Quit=[[GREEN]]- \u73fe\u5728\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u629c\u3051\u308b +Commands.Party.Teleport=[[GREEN]]- \u30d1\u30fc\u30c6\u30a3\u30fc\u30e1\u30f3\u30d0\u30fc\u3078\u30c6\u30ec\u30dd\u30fc\u30c8 +Commands.Party.Toggle=[[GREEN]]- \u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u3092\u5207\u308a\u66ff\u3048 +Commands.Party1=[[GREEN]]- \u65b0\u3057\u3044\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u4f5c\u6210 +Commands.Party2=[[GREEN]]- \u30d7\u30ec\u30a4\u30e4\u30fc\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3059\u308b +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc\u540c\u76df[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]\u540c\u76df: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]\u540c\u76df\u30e1\u30f3\u30d0\u30fc[[RED]][]----- +Commands.Party.Alliance.Invite.0=\u901a\u77e5: [[GREEN]]{1}\u304b\u3089{0}\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u540c\u76df\u62db\u5f85\u3092\u53d7\u3051\u53d6\u308a\u307e\u3057\u305f +Commands.Party.Alliance.Invite.1=[[GREEN]]/party alliance accept[[YELLOW]]\u3092\u5165\u529b\u3057\u3066\u62db\u5f85\u3092\u53d7\u3051\u5165\u308c\u307e\u3059 +Commands.Party.Alliance.Invite.Accepted=[[GREEN]]\u540c\u76df\u306e\u62db\u5f85\u3092\u53d7\u3051\u5165\u308c\u3089\u308c\u307e\u3057\u305f\u3002 +Commands.Party.Alliance.None=[[RED]]\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u306f\u540c\u76df\u304c\u3044\u307e\u305b\u3093\u3002 +Commands.Party.Alliance.AlreadyAllies=[[RED]]\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u306f\u3059\u3067\u306b\u540c\u76df\u304c\u3044\u307e\u3059\u3002[[DARK_AQUA]]/party alliance disband[[RED]]\u3067\u89e3\u6563 +Commands.Party.Alliance.Help.0=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u540c\u76df\u3092\u7d50\u3093\u3067\u3044\u307e\u305b\u3093\u3002\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3092\u62db\u5f85\u3057\u3066\u540c\u76df\u3092\u7d50\u3076\u3002 +Commands.Party.Alliance.Help.1=[[DARK_AQUA]]/party alliance invite <\u30d7\u30ec\u30a4\u30e4\u30fc> +Commands.ptp.Enabled=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u304c[[GREEN]]\u6709\u52b9[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.ptp.Disabled=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u304c[[RED]]\u7121\u52b9[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.ptp.NoRequests=[[RED]]\u73fe\u5728\u30c6\u30ec\u30dd\u30fc\u30c8\u30ea\u30af\u30a8\u30b9\u30c8\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] \u30ef\u30fc\u30eb\u30c9{0}\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u6a29\u9650\u304c\u3042\u308a\u307e\u305b\u3093\u3002 +Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]\u304c\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u30ea\u30af\u30a8\u30b9\u30c8\u3057\u307e\u3057\u305f\u3002 +Commands.ptp.Request2=[[GREEN]]\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u306b\u306f\u3001[[YELLOW]]/ptp accept[[GREEN]]\u3068\u5165\u529b\u3057\u307e\u3059\u3002\u30ea\u30af\u30a8\u30b9\u30c8\u306f[[RED]]{0} [[GREEN]]\u79d2\u3067\u671f\u9650\u5207\u308c\u306b\u306a\u308a\u307e\u3059\u3002 +Commands.ptp.AcceptAny.Enabled=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u306e\u78ba\u8a8d\u304c[[GREEN]]\u6709\u52b9[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.ptp.AcceptAny.Disabled=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u306e\u78ba\u8a8d\u304c[[RED]]\u7121\u52b9[[WHITE]]\u306b\u5207\u308a\u66ff\u308f\u308a\u307e\u3057\u305f\u3002 +Commands.ptp.RequestExpired=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u306e\u6709\u52b9\u671f\u9650\u304c\u5207\u308c\u307e\u3057\u305f\u3002 +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u30d1\u30ef\u30fc\u30ec\u30d9\u30eb [[YELLOW]]\u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9-- +Commands.PowerLevel.Capped=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} [[DARK_RED]]\u6700\u5927\u30ec\u30d9\u30eb: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]\u5168\u3066\u306e\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c\u6b63\u5e38\u306b\u30ea\u30bb\u30c3\u30c8\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.Reset.Single=[[GREEN]]{0}\u306e\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u304c\u6b63\u5e38\u306b\u30ea\u30bb\u30c3\u30c8\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.Reset=[[GREEN]]- \u30b9\u30ad\u30eb\u306e\u30ec\u30d9\u30eb\u30920\u306b\u30ea\u30bb\u30c3\u30c8\u3057\u307e\u3059\u3002 +Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO \u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u304c\u30af\u30ea\u30a2\u3055\u308c\u307e\u3057\u305f\u3002 +Commands.Scoreboard.NoBoard=[[RED]]The mcMMO \u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u304c\u6709\u52b9\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Commands.Scoreboard.Keep=[[DARK_AQUA]]mcMMO \u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u306f[[GREEN]]/mcscoreboard clear[[DARK_AQUA]]\u3092\u4f7f\u7528\u3059\u308b\u307e\u3067\u66f4\u65b0\u3055\u308c\u307e\u305b\u3093\u3002 +Commands.Scoreboard.Timer=[[DARK_AQUA]]mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u306f[[GOLD]]{0}[[DARK_AQUA]]\u79d2\u5f8c\u306b\u6d88\u53bb\u3055\u308c\u307e\u3059\u3002 +Commands.Scoreboard.Help.0=[[GOLD]] == [[RED]]/mcscoreboard[[GREEN]]\u306e\u30d8\u30eb\u30d7 [[GOLD]] == +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092\u30af\u30ea\u30a8\u3059\u308b +Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092\u7dad\u6301\u3059\u308b +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092[[LIGHT_PURPLE]]n[[WHITE]]\u79d2\u5f8c\u306b\u30af\u30ea\u30a2\u3059\u308b +Commands.Scoreboard.Tip.Keep=[[GOLD]]\u30d2\u30f3\u30c8: \u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u304c\u8868\u793a\u3055\u308c\u3066\u3044\u308b\u9593\u306b[[RED]]/mcscoreboard keep[[GOLD]]\u3092\u4f7f\u7528\u3057\u3066\u6d88\u3048\u306a\u3044\u3088\u3046\u306b\u3059\u308b\u3002 +Commands.Scoreboard.Tip.Clear=[[GOLD]]\u30d2\u30f3\u30c8: [[RED]]/mcscoreboard clear[[GOLD]]\u3092\u4f7f\u7528\u3057\u3066\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092\u6d88\u53bb\u3059\u308b\u3002 +Commands.Skill.Invalid=\u6709\u52b9\u306a\u30b9\u30ad\u30eb\u540d\u3067\u306f\u3042\u308a\u307e\u305b\u3093\uff01 +Commands.Skill.ChildSkill=\u3053\u306e\u30b3\u30de\u30f3\u30c9\u3067\u306f\u5b50\u30b9\u30ad\u30eb\u306f\u7121\u52b9\u3067\u3059\uff01 +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] \u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9-- +Commands.SkillInfo=[[GREEN]]- \u30b9\u30ad\u30eb\u306b\u95a2\u3059\u308b\u8a73\u7d30\u60c5\u5831\u3092\u8868\u793a\u3059\u308b +Commands.Stats=[[GREEN]]- mcMMO\u306e\u7d71\u8a08\u3092\u8868\u793a\u3059\u308b +Commands.ToggleAbility=[[GREEN]]- \u53f3\u30af\u30ea\u30c3\u30af\u3067\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u5207\u308a\u66ff\u3048\u308b +Commands.Usage.0=[[RED]]\u9069\u5207\u306a\u4f7f\u7528\u6cd5\u306f /{0} +Commands.Usage.1=[[RED]]\u9069\u5207\u306a\u4f7f\u7528\u6cd5\u306f /{0} {1} +Commands.Usage.2=[[RED]]\u9069\u5207\u306a\u4f7f\u7528\u6cd5\u306f /{0} {1} {2} +Commands.Usage.3=[[RED]]\u9069\u5207\u306a\u4f7f\u7528\u6cd5\u306f /{0} {1} {2} {3} +Commands.Usage.FullClassName=\u30af\u30e9\u30b9\u540d +Commands.Usage.Level=\u30ec\u30d9\u30eb +Commands.Usage.Message=\u30e1\u30c3\u30bb\u30fc\u30b8 +Commands.Usage.Page=\u30da\u30fc\u30b8 +Commands.Usage.PartyName=\u540d\u79f0 +Commands.Usage.Password=\u30d1\u30b9\u30ef\u30fc\u30c9 +Commands.Usage.Player=\u30d7\u30ec\u30a4\u30e4\u30fc +Commands.Usage.Rate=\u30ec\u30fc\u30c8 +Commands.Usage.Skill=\u30b9\u30ad\u30eb +Commands.Usage.SubSkill=\u30b5\u30d6\u30b9\u30ad\u30eb Commands.Usage.XP=xp -Commands.Description.mmoinfo=スキルまたはメカニックに関する詳細を読む -Commands.MmoInfo.Mystery=[[GRAY]]このスキルのロックはまだ解除されていませんが、解除するとここで詳細を読むことができます! -Commands.MmoInfo.NoMatch=そのサブスキルは存在しません! -Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO 情報 [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.SubSkillHeader=[[GOLD]]名前:[[YELLOW]] {0} -Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] 詳細 [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.OldSkill=[[GRAY]]mcMMOスキルは改善されたもジューラースキルシステムに変換されていますが、残念ながらこのスキルはまだ変換されていないため詳細な統計情報がありません。新しいシステムにより、新しいmcMMOスキルのリリース時間が短縮され、木依存のスキルとの柔軟性が向上します。 -Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] 力学 [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.Stats=統計: {0} -Commands.Mmodebug.Toggle=mcMMOデバッグモードは[0]になりました。このコマンドは再び使用することで切り替えられます。デバッグモードがtrueの場合、ブロックの叩いてサポートに使用される情報を出力できます。 -mcMMO.NoInvites=[[RED]]現在、招待はありません。 -mcMMO.NoPermission=[[DARK_RED]]権限が不十分です。 -mcMMO.NoSkillNote=[[DARK_GRAY]]スキルにアクセスできない場合は、ここには表示されません。 +Commands.Description.mmoinfo=\u30b9\u30ad\u30eb\u307e\u305f\u306f\u30e1\u30ab\u30cb\u30c3\u30af\u306b\u95a2\u3059\u308b\u8a73\u7d30\u3092\u8aad\u3080 +Commands.MmoInfo.Mystery=[[GRAY]]\u3053\u306e\u30b9\u30ad\u30eb\u306e\u30ed\u30c3\u30af\u306f\u307e\u3060\u89e3\u9664\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u304c\u3001\u89e3\u9664\u3059\u308b\u3068\u3053\u3053\u3067\u8a73\u7d30\u3092\u8aad\u3080\u3053\u3068\u304c\u3067\u304d\u307e\u3059\uff01 +Commands.MmoInfo.NoMatch=\u305d\u306e\u30b5\u30d6\u30b9\u30ad\u30eb\u306f\u5b58\u5728\u3057\u307e\u305b\u3093\uff01 +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO \u60c5\u5831 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]\u540d\u524d:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] \u8a73\u7d30 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO\u30b9\u30ad\u30eb\u306f\u6539\u5584\u3055\u308c\u305f\u3082\u30b8\u30e5\u30fc\u30e9\u30fc\u30b9\u30ad\u30eb\u30b7\u30b9\u30c6\u30e0\u306b\u5909\u63db\u3055\u308c\u3066\u3044\u307e\u3059\u304c\u3001\u6b8b\u5ff5\u306a\u304c\u3089\u3053\u306e\u30b9\u30ad\u30eb\u306f\u307e\u3060\u5909\u63db\u3055\u308c\u3066\u3044\u306a\u3044\u305f\u3081\u8a73\u7d30\u306a\u7d71\u8a08\u60c5\u5831\u304c\u3042\u308a\u307e\u305b\u3093\u3002\u65b0\u3057\u3044\u30b7\u30b9\u30c6\u30e0\u306b\u3088\u308a\u3001\u65b0\u3057\u3044mcMMO\u30b9\u30ad\u30eb\u306e\u30ea\u30ea\u30fc\u30b9\u6642\u9593\u304c\u77ed\u7e2e\u3055\u308c\u3001\u6728\u4f9d\u5b58\u306e\u30b9\u30ad\u30eb\u3068\u306e\u67d4\u8edf\u6027\u304c\u5411\u4e0a\u3057\u307e\u3059\u3002 +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] \u529b\u5b66 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=\u7d71\u8a08: {0} +Commands.Mmodebug.Toggle=mcMMO\u30c7\u30d0\u30c3\u30b0\u30e2\u30fc\u30c9\u306f[0]\u306b\u306a\u308a\u307e\u3057\u305f\u3002\u3053\u306e\u30b3\u30de\u30f3\u30c9\u306f\u518d\u3073\u4f7f\u7528\u3059\u308b\u3053\u3068\u3067\u5207\u308a\u66ff\u3048\u3089\u308c\u307e\u3059\u3002\u30c7\u30d0\u30c3\u30b0\u30e2\u30fc\u30c9\u304ctrue\u306e\u5834\u5408\u3001\u30d6\u30ed\u30c3\u30af\u306e\u53e9\u3044\u3066\u30b5\u30dd\u30fc\u30c8\u306b\u4f7f\u7528\u3055\u308c\u308b\u60c5\u5831\u3092\u51fa\u529b\u3067\u304d\u307e\u3059\u3002 +mcMMO.NoInvites=[[RED]]\u73fe\u5728\u3001\u62db\u5f85\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +mcMMO.NoPermission=[[DARK_RED]]\u6a29\u9650\u304c\u4e0d\u5341\u5206\u3067\u3059\u3002 +mcMMO.NoSkillNote=[[DARK_GRAY]]\u30b9\u30ad\u30eb\u306b\u30a2\u30af\u30bb\u30b9\u3067\u304d\u306a\u3044\u5834\u5408\u306f\u3001\u3053\u3053\u306b\u306f\u8868\u793a\u3055\u308c\u307e\u305b\u3093\u3002 ## party -Party.Forbidden=[mcMMO] このワールドではパーティーが許可されていません(権限を参照) -Party.Help.0=[[RED]]適切な使用法は [[DARK_AQUA]]{0} <プレイヤー> [パスワード] です。 -Party.Help.1=[[RED]]パーティーを作成するには [[DARK_AQUA]]{0} <名称> [パスワード] を使用します。 -Party.Help.2=[[RED]]詳細は [[DARK_AQUA]]{0} [[RED]] に相談してください。 -Party.Help.3=[[DARK_AQUA]]{0} <プレイヤー> [パスワード] [[RED]]を使用して参加するか、[[DARK_AQUA]]{1} [[RED]]を使用して抜けます。 -Party.Help.4=[[RED]]パーティーのロックまたはロック解除には、[[DARK_AQUA]]{0} [[RED]]を使用します。 -Party.Help.5=[[RED]]パーティーをパスワードで保護するには、[[DARK_AQUA]]{0} <パスワード> [[RED]]を使用します。 -Party.Help.6=[[RED]]パーティーからプレイヤーをキックするには、[[DARK_AQUA]]{0} <プレイヤー> [[RED]]を使用します。 -Party.Help.7=[[RED]]パーティーの所有権を譲渡するには、[[DARK_AQUA]]{0} <プレイヤー> [[RED]]を使用します。 -Party.Help.8=[[RED]]パーティーを解散するには、[[DARK_AQUA]]{0} [[RED]]を使用します。 -Party.Help.9=[[DARK_AQUA]]{0} [[RED]]を使用して、パーティーメンバーとアイテムを共有します。 -Party.Help.10=[[DARK_AQUA]]{0} [[RED]]を使用して、パーティーメンバーとのXP共有を有効にします。 -Party.InformedOnJoin={0} [[GREEN]]がパーティーに参加しました。 -Party.InformedOnQuit={0} [[GREEN]]がパーティーから離脱しました。 -Party.InformedOnNameChange=[[GOLD]]{0}がパーティー名を[[WHITE]]{1}[[GREEN]]に設定しました。 -Party.InvalidName=[[DARK_RED]]有効なパーティー名ではありません。 -Party.Invite.Self=[[RED]]自分自身を招待することはできません。 -Party.IsLocked=[[RED]]このパーティーはすでにロックされています! -Party.IsntLocked=[[RED]]このパーティーはロックされていません! -Party.Locked=[[RED]]パーティーはロックされており、パーティーリーダーだけが招待できます。 -Party.NotInYourParty=[[DARK_RED]]{0}はあなたのパーティにいません。 -Party.NotOwner=[[DARK_RED]]あなたはパーティーリーダーではありません。 -Party.Target.NotOwner=[[DARK_RED]]{0}はパーティーリーダーではありません。 -Party.Owner.New=[[GREEN]]{0}が新しいパーティーリーダーになりました。 -Party.Owner.NotLeader=[[DARK_RED]]あなたはもはやパーティーリーダーではありません。 -Party.Owner.Player =[[GREEN]]あなたは現在パーティーリーダーです。 -Party.Password.None=[[RED]]このパーティーはパスワードで保護されています。参加するためにはパスワードを入力してください。 -Party.Password.Incorrect=[[RED]]パーティーのパスワードが正しくありません。 -Party.Password.Set=[[GREEN]]パーティーパスワードが{0}に設定されました -Party.Password.Removed=[[GREEN]]パーティのパスワードが消去されました。 -Party.Player.Invalid=[[RED]]有効なプレイヤーではありません。 -Party.NotOnline=[[DARK_RED]]{0}はオンラインではありません! -Party.Player.InSameParty=[[RED]]{0}は既にパーティーに参加しています! -Party.PlayerNotInParty=[[DARK_RED]]{0}はパーティーに参加していません。 -Party.Specify=[[RED]]あなたはパーティーを指定する必要があります。 -Party.Teleport.Dead=[[RED]]死亡したプレイヤーにテレポートすることはできません。 -Party.Teleport.Hurt=[[RED]]{0}秒以内にダメージを受けているため、テレポートすることはできません。 -Party.Teleport.Player=[[GREEN]]{0}にテレポートしました。 -Party.Teleport.Self=[[RED]]自分自身にテレポートできません! -Party.Teleport.Target=[[GREEN]]{0}があなたにテレポートしました。 -Party.Teleport.Disabled=[[RED]]{0}はパーティーテレポートを許可していません。 -Party.Rename.Same=[[RED]]それは既にあなたのパーティ名です。 -Party.Join.Self=[[RED]]あなたは自分自身に参加することはできません! -Party.Unlocked=[[GRAY]]パーティーはアンロックされています -Party.Disband=[[GRAY]]パーティーは解散されました -Party.Alliance.Formed=[[GRAY]]あなたのパーティーは現在[[GREEN]]{0}[[GRAY]]と同盟中です。 -Party.Alliance.Disband=あなたのパーティーは[[RED]]{0}[[GRAY]]と同盟関係ではなくなりました。 -Party.Status.Locked=[[DARK_RED]](招待のみ) -Party.Status.Unlocked=[[DARK_GREEN]](オープン) -Party.LevelUp=[[YELLOW]]パーティーレベルは{0}増加しました。合計({1}) -Party.Feature.Chat=パーティーチャット -Party.Feature.Teleport=パーティーテレポート -Party.Feature.Alliance=同盟 -Party.Feature.ItemShare=アイテム共有 -Party.Feature.XpShare=XP共有 -Party.Feature.Locked.Chat=ロックされるまで {0}+ (パーティーチャット) -Party.Feature.Locked.Teleport=ロックされるまで {0}+ (パーティーテレポート) -Party.Feature.Locked.Alliance=ロックされるまで {0}+ (同盟) -Party.Feature.Locked.ItemShare=ロックされるまで {0}+ (アイテム共有) -Party.Feature.Locked.XpShare=ロックされるまで {0}+ (XP共有) -Party.Feature.Disabled.1=[[RED]]パーティーチャットはまだ開放されていません。 -Party.Feature.Disabled.2=[[RED]]パーティーテレポートはまだ開放されていません。 -Party.Feature.Disabled.3=[[RED]]同盟はまだ開放されていません。 -Party.Feature.Disabled.4=[[RED]]アイテム共有はまだ開放されていません。 -Party.Feature.Disabled.5=[[RED]]XP共有はまだ開放されていません。 +Party.Forbidden=[mcMMO] \u3053\u306e\u30ef\u30fc\u30eb\u30c9\u3067\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u304c\u8a31\u53ef\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff08\u6a29\u9650\u3092\u53c2\u7167\uff09 +Party.Help.0=[[RED]]\u9069\u5207\u306a\u4f7f\u7528\u6cd5\u306f [[DARK_AQUA]]{0} <\u30d7\u30ec\u30a4\u30e4\u30fc> [\u30d1\u30b9\u30ef\u30fc\u30c9] \u3067\u3059\u3002 +Party.Help.1=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u4f5c\u6210\u3059\u308b\u306b\u306f [[DARK_AQUA]]{0} <\u540d\u79f0> [\u30d1\u30b9\u30ef\u30fc\u30c9] \u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.2=[[RED]]\u8a73\u7d30\u306f [[DARK_AQUA]]{0} [[RED]] \u306b\u76f8\u8ac7\u3057\u3066\u304f\u3060\u3055\u3044\u3002 +Party.Help.3=[[DARK_AQUA]]{0} <\u30d7\u30ec\u30a4\u30e4\u30fc> [\u30d1\u30b9\u30ef\u30fc\u30c9] [[RED]]\u3092\u4f7f\u7528\u3057\u3066\u53c2\u52a0\u3059\u308b\u304b\u3001[[DARK_AQUA]]{1} [[RED]]\u3092\u4f7f\u7528\u3057\u3066\u629c\u3051\u307e\u3059\u3002 +Party.Help.4=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306e\u30ed\u30c3\u30af\u307e\u305f\u306f\u30ed\u30c3\u30af\u89e3\u9664\u306b\u306f\u3001[[DARK_AQUA]]{0} [[RED]]\u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.5=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u30d1\u30b9\u30ef\u30fc\u30c9\u3067\u4fdd\u8b77\u3059\u308b\u306b\u306f\u3001[[DARK_AQUA]]{0} <\u30d1\u30b9\u30ef\u30fc\u30c9> [[RED]]\u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.6=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u304b\u3089\u30d7\u30ec\u30a4\u30e4\u30fc\u3092\u30ad\u30c3\u30af\u3059\u308b\u306b\u306f\u3001[[DARK_AQUA]]{0} <\u30d7\u30ec\u30a4\u30e4\u30fc> [[RED]]\u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.7=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306e\u6240\u6709\u6a29\u3092\u8b72\u6e21\u3059\u308b\u306b\u306f\u3001[[DARK_AQUA]]{0} <\u30d7\u30ec\u30a4\u30e4\u30fc> [[RED]]\u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.8=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u89e3\u6563\u3059\u308b\u306b\u306f\u3001[[DARK_AQUA]]{0} [[RED]]\u3092\u4f7f\u7528\u3057\u307e\u3059\u3002 +Party.Help.9=[[DARK_AQUA]]{0} [[RED]]\u3092\u4f7f\u7528\u3057\u3066\u3001\u30d1\u30fc\u30c6\u30a3\u30fc\u30e1\u30f3\u30d0\u30fc\u3068\u30a2\u30a4\u30c6\u30e0\u3092\u5171\u6709\u3057\u307e\u3059\u3002 +Party.Help.10=[[DARK_AQUA]]{0} [[RED]]\u3092\u4f7f\u7528\u3057\u3066\u3001\u30d1\u30fc\u30c6\u30a3\u30fc\u30e1\u30f3\u30d0\u30fc\u3068\u306eXP\u5171\u6709\u3092\u6709\u52b9\u306b\u3057\u307e\u3059\u3002 +Party.InformedOnJoin={0} [[GREEN]]\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u307e\u3057\u305f\u3002 +Party.InformedOnQuit={0} [[GREEN]]\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u304b\u3089\u96e2\u8131\u3057\u307e\u3057\u305f\u3002 +Party.InformedOnNameChange=[[GOLD]]{0}\u304c\u30d1\u30fc\u30c6\u30a3\u30fc\u540d\u3092[[WHITE]]{1}[[GREEN]]\u306b\u8a2d\u5b9a\u3057\u307e\u3057\u305f\u3002 +Party.InvalidName=[[DARK_RED]]\u6709\u52b9\u306a\u30d1\u30fc\u30c6\u30a3\u30fc\u540d\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.Invite.Self=[[RED]]\u81ea\u5206\u81ea\u8eab\u3092\u62db\u5f85\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 +Party.IsLocked=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u3059\u3067\u306b\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059\uff01 +Party.IsntLocked=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u305b\u3093\uff01 +Party.Locked=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30ed\u30c3\u30af\u3055\u308c\u3066\u304a\u308a\u3001\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3060\u3051\u304c\u62db\u5f85\u3067\u304d\u307e\u3059\u3002 +Party.NotInYourParty=[[DARK_RED]]{0}\u306f\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u306b\u3044\u307e\u305b\u3093\u3002 +Party.NotOwner=[[DARK_RED]]\u3042\u306a\u305f\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.Target.NotOwner=[[DARK_RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.Owner.New=[[GREEN]]{0}\u304c\u65b0\u3057\u3044\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Party.Owner.NotLeader=[[DARK_RED]]\u3042\u306a\u305f\u306f\u3082\u306f\u3084\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.Owner.Player =[[GREEN]]\u3042\u306a\u305f\u306f\u73fe\u5728\u30d1\u30fc\u30c6\u30a3\u30fc\u30ea\u30fc\u30c0\u30fc\u3067\u3059\u3002 +Party.Password.None=[[RED]]\u3053\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30d1\u30b9\u30ef\u30fc\u30c9\u3067\u4fdd\u8b77\u3055\u308c\u3066\u3044\u307e\u3059\u3002\u53c2\u52a0\u3059\u308b\u305f\u3081\u306b\u306f\u30d1\u30b9\u30ef\u30fc\u30c9\u3092\u5165\u529b\u3057\u3066\u304f\u3060\u3055\u3044\u3002 +Party.Password.Incorrect=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u304c\u6b63\u3057\u304f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.Password.Set=[[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30d1\u30b9\u30ef\u30fc\u30c9\u304c{0}\u306b\u8a2d\u5b9a\u3055\u308c\u307e\u3057\u305f +Party.Password.Removed=[[GREEN]]\u30d1\u30fc\u30c6\u30a3\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u304c\u6d88\u53bb\u3055\u308c\u307e\u3057\u305f\u3002 +Party.Player.Invalid=[[RED]]\u6709\u52b9\u306a\u30d7\u30ec\u30a4\u30e4\u30fc\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Party.NotOnline=[[DARK_RED]]{0}\u306f\u30aa\u30f3\u30e9\u30a4\u30f3\u3067\u306f\u3042\u308a\u307e\u305b\u3093\uff01 +Party.Player.InSameParty=[[RED]]{0}\u306f\u65e2\u306b\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u3066\u3044\u307e\u3059\uff01 +Party.PlayerNotInParty=[[DARK_RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u306b\u53c2\u52a0\u3057\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Specify=[[RED]]\u3042\u306a\u305f\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u3092\u6307\u5b9a\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 +Party.Teleport.Dead=[[RED]]\u6b7b\u4ea1\u3057\u305f\u30d7\u30ec\u30a4\u30e4\u30fc\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 +Party.Teleport.Hurt=[[RED]]{0}\u79d2\u4ee5\u5185\u306b\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u3066\u3044\u308b\u305f\u3081\u3001\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\u3002 +Party.Teleport.Player=[[GREEN]]{0}\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3057\u305f\u3002 +Party.Teleport.Self=[[RED]]\u81ea\u5206\u81ea\u8eab\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3067\u304d\u307e\u305b\u3093\uff01 +Party.Teleport.Target=[[GREEN]]{0}\u304c\u3042\u306a\u305f\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3057\u305f\u3002 +Party.Teleport.Disabled=[[RED]]{0}\u306f\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u8a31\u53ef\u3057\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Rename.Same=[[RED]]\u305d\u308c\u306f\u65e2\u306b\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u540d\u3067\u3059\u3002 +Party.Join.Self=[[RED]]\u3042\u306a\u305f\u306f\u81ea\u5206\u81ea\u8eab\u306b\u53c2\u52a0\u3059\u308b\u3053\u3068\u306f\u3067\u304d\u307e\u305b\u3093\uff01 +Party.Unlocked=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u30a2\u30f3\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059 +Party.Disband=[[GRAY]]\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u89e3\u6563\u3055\u308c\u307e\u3057\u305f +Party.Alliance.Formed=[[GRAY]]\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f\u73fe\u5728[[GREEN]]{0}[[GRAY]]\u3068\u540c\u76df\u4e2d\u3067\u3059\u3002 +Party.Alliance.Disband=\u3042\u306a\u305f\u306e\u30d1\u30fc\u30c6\u30a3\u30fc\u306f[[RED]]{0}[[GRAY]]\u3068\u540c\u76df\u95a2\u4fc2\u3067\u306f\u306a\u304f\u306a\u308a\u307e\u3057\u305f\u3002 +Party.Status.Locked=[[DARK_RED]](\u62db\u5f85\u306e\u307f) +Party.Status.Unlocked=[[DARK_GREEN]](\u30aa\u30fc\u30d7\u30f3) +Party.LevelUp=[[YELLOW]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30ec\u30d9\u30eb\u306f{0}\u5897\u52a0\u3057\u307e\u3057\u305f\u3002\u5408\u8a08({1}) +Party.Feature.Chat=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8 +Party.Feature.Teleport=\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8 +Party.Feature.Alliance=\u540c\u76df +Party.Feature.ItemShare=\u30a2\u30a4\u30c6\u30e0\u5171\u6709 +Party.Feature.XpShare=XP\u5171\u6709 +Party.Feature.Locked.Chat=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8) +Party.Feature.Locked.Teleport=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8) +Party.Feature.Locked.Alliance=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u540c\u76df) +Party.Feature.Locked.ItemShare=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (\u30a2\u30a4\u30c6\u30e0\u5171\u6709) +Party.Feature.Locked.XpShare=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ (XP\u5171\u6709) +Party.Feature.Disabled.1=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Feature.Disabled.2=[[RED]]\u30d1\u30fc\u30c6\u30a3\u30fc\u30c6\u30ec\u30dd\u30fc\u30c8\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Feature.Disabled.3=[[RED]]\u540c\u76df\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Feature.Disabled.4=[[RED]]\u30a2\u30a4\u30c6\u30e0\u5171\u6709\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Party.Feature.Disabled.5=[[RED]]XP\u5171\u6709\u306f\u307e\u3060\u958b\u653e\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002 Party.ShareType.Xp=XP -Party.ShareType.Item=アイテム -Party.ShareMode.None=無し -Party.ShareMode.Equal=平等 -Party.ShareMode.Random=ランダム -Party.ItemShare.Category.Loot=戦利品 -Party.ItemShare.Category.Mining=採掘 -Party.ItemShare.Category.Herbalism=農業 -Party.ItemShare.Category.Woodcutting=木こり -Party.ItemShare.Category.Misc=その他 +Party.ShareType.Item=\u30a2\u30a4\u30c6\u30e0 +Party.ShareMode.None=\u7121\u3057 +Party.ShareMode.Equal=\u5e73\u7b49 +Party.ShareMode.Random=\u30e9\u30f3\u30c0\u30e0 +Party.ItemShare.Category.Loot=\u6226\u5229\u54c1 +Party.ItemShare.Category.Mining=\u63a1\u6398 +Party.ItemShare.Category.Herbalism=\u8fb2\u696d +Party.ItemShare.Category.Woodcutting=\u6728\u3053\u308a +Party.ItemShare.Category.Misc=\u305d\u306e\u4ed6 ## xp -Commands.XPGain.Acrobatics=落下 -Commands.XPGain.Alchemy=ポーション醸造 -Commands.XPGain.Archery=モンスターへの攻撃 -Commands.XPGain.Axes=モンスターへの攻撃 -Commands.XPGain.Child=親スキルからレベル獲得 -Commands.XPGain.Excavation=宝物を堀り、探す -Commands.XPGain.Fishing=釣り -Commands.XPGain.Herbalism=ハーブの収穫 -Commands.XPGain.Mining=鉱石と石の採掘 -Commands.XPGain.Repair=修理 -Commands.XPGain.Swords=モンスターへの攻撃 -Commands.XPGain.Taming=動物を飼いならす、または狼と共に戦う -Commands.XPGain.Unarmed=モンスターへの攻撃 -Commands.XPGain.Woodcutting=木を切り倒す -Commands.XPGain=[[DARK_GRAY]]XP獲得: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]あなたのXPバーは現在{0}でロックされています! -Commands.xplock.unlocked=[[GOLD]]あなたのXPバーは現在[[GREEN]]ロック解除[[GOLD]]されています! -Commands.xprate.modified=[[RED]]XPレートは{0}に変更されました -Commands.xprate.over=[[RED]]mcMMO XPレートイベントが終わりました! -Commands.xprate.proper.0=[[RED]]XPレートを変更するための正しい方法は\/xprate です。 -Commands.xprate.proper.1=[[RED]]XPレートをデフォルトに戻す正しい方法は\/xprate reset です。 -Commands.xprate.proper.2=[[RED]]XPレートをデフォルトに戻す正しい方法は\/xprate reset です。 -Commands.NegativeNumberWarn=負の値を使わないでください。 -Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] イベント! -Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] イベント終了! -Commands.Event.Stop.Subtitle=[[GREEN]]楽しんでくれたことを願ってます! -Commands.Event.XP=[[DARK_AQUA]]XPレートは現在[[GOLD]]{0}[[DARK_AQUA]]x -Commands.xprate.started.0=[[GOLD]]mcMMOのXPイベントが開始されました! -Commands.xprate.started.1=[[GOLD]]mcMMOのXPレートは3倍になりました! +Commands.XPGain.Acrobatics=\u843d\u4e0b +Commands.XPGain.Alchemy=\u30dd\u30fc\u30b7\u30e7\u30f3\u91b8\u9020 +Commands.XPGain.Archery=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 +Commands.XPGain.Axes=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 +Commands.XPGain.Child=\u89aa\u30b9\u30ad\u30eb\u304b\u3089\u30ec\u30d9\u30eb\u7372\u5f97 +Commands.XPGain.Excavation=\u5b9d\u7269\u3092\u5800\u308a\u3001\u63a2\u3059 +Commands.XPGain.Fishing=\u91e3\u308a +Commands.XPGain.Herbalism=\u30cf\u30fc\u30d6\u306e\u53ce\u7a6b +Commands.XPGain.Mining=\u9271\u77f3\u3068\u77f3\u306e\u63a1\u6398 +Commands.XPGain.Repair=\u4fee\u7406 +Commands.XPGain.Swords=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 +Commands.XPGain.Taming=\u52d5\u7269\u3092\u98fc\u3044\u306a\u3089\u3059\u3001\u307e\u305f\u306f\u72fc\u3068\u5171\u306b\u6226\u3046 +Commands.XPGain.Unarmed=\u30e2\u30f3\u30b9\u30bf\u30fc\u3078\u306e\u653b\u6483 +Commands.XPGain.Woodcutting=\u6728\u3092\u5207\u308a\u5012\u3059 +Commands.XPGain=[[DARK_GRAY]]XP\u7372\u5f97: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]\u3042\u306a\u305f\u306eXP\u30d0\u30fc\u306f\u73fe\u5728{0}\u3067\u30ed\u30c3\u30af\u3055\u308c\u3066\u3044\u307e\u3059\uff01 +Commands.xplock.unlocked=[[GOLD]]\u3042\u306a\u305f\u306eXP\u30d0\u30fc\u306f\u73fe\u5728[[GREEN]]\u30ed\u30c3\u30af\u89e3\u9664[[GOLD]]\u3055\u308c\u3066\u3044\u307e\u3059\uff01 +Commands.xprate.modified=[[RED]]XP\u30ec\u30fc\u30c8\u306f{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f +Commands.xprate.over=[[RED]]mcMMO XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u304c\u7d42\u308f\u308a\u307e\u3057\u305f\uff01 +Commands.xprate.proper.0=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u308b\u305f\u3081\u306e\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate \u3067\u3059\u3002 +Commands.xprate.proper.1=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u30c7\u30d5\u30a9\u30eb\u30c8\u306b\u623b\u3059\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate reset \u3067\u3059\u3002 +Commands.xprate.proper.2=[[RED]]XP\u30ec\u30fc\u30c8\u3092\u30c7\u30d5\u30a9\u30eb\u30c8\u306b\u623b\u3059\u6b63\u3057\u3044\u65b9\u6cd5\u306f\/xprate reset \u3067\u3059\u3002 +Commands.NegativeNumberWarn=\u8ca0\u306e\u5024\u3092\u4f7f\u308f\u306a\u3044\u3067\u304f\u3060\u3055\u3044\u3002 +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] \u30a4\u30d9\u30f3\u30c8\uff01 +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] \u30a4\u30d9\u30f3\u30c8\u7d42\u4e86\uff01 +Commands.Event.Stop.Subtitle=[[GREEN]]\u697d\u3057\u3093\u3067\u304f\u308c\u305f\u3053\u3068\u3092\u9858\u3063\u3066\u307e\u3059\uff01 +Commands.Event.XP=[[DARK_AQUA]]XP\u30ec\u30fc\u30c8\u306f\u73fe\u5728[[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]mcMMO\u306eXP\u30a4\u30d9\u30f3\u30c8\u304c\u958b\u59cb\u3055\u308c\u307e\u3057\u305f\uff01 +Commands.xprate.started.1=[[GOLD]]mcMMO\u306eXP\u30ec\u30fc\u30c8\u306f3\u500d\u306b\u306a\u308a\u307e\u3057\u305f\uff01 # Admin Notifications Server.ConsoleName=[[YELLOW]][Server] -Notifications.Admin.XPRate.Start.Self=[[GRAY]]あなたは[[GOLD]]{0}x[[GRAY]]にグローバルXPレートを設定しました。 -Notifications.Admin.XPRate.End.Self=[[GRAY]]XPレートイベントを終了しました。 -Notifications.Admin.XPRate.End.Others={0}[[GRAY]]はXPレートイベントを終了しました -Notifications.Admin.XPRate.Start.Others={0}[[GRAY]]が{1}xでグローバルXPレートイベントを開始または変更しました -Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]管理者[[GOLD]]) [[GRAY]]{0} +Notifications.Admin.XPRate.Start.Self=[[GRAY]]\u3042\u306a\u305f\u306f[[GOLD]]{0}x[[GRAY]]\u306b\u30b0\u30ed\u30fc\u30d0\u30ebXP\u30ec\u30fc\u30c8\u3092\u8a2d\u5b9a\u3057\u307e\u3057\u305f\u3002 +Notifications.Admin.XPRate.End.Self=[[GRAY]]XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u7d42\u4e86\u3057\u307e\u3057\u305f\u3002 +Notifications.Admin.XPRate.End.Others={0}[[GRAY]]\u306fXP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u7d42\u4e86\u3057\u307e\u3057\u305f +Notifications.Admin.XPRate.Start.Others={0}[[GRAY]]\u304c{1}x\u3067\u30b0\u30ed\u30fc\u30d0\u30ebXP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u59cb\u307e\u305f\u306f\u5909\u66f4\u3057\u307e\u3057\u305f +Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]\u7ba1\u7406\u8005[[GOLD]]) [[GRAY]]{0} Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} # Event -XPRate.Event=[[GOLD]]mcMMOは現在XPレートイベント中です!XPレートは{0}xです! +XPRate.Event=[[GOLD]]mcMMO\u306f\u73fe\u5728XP\u30ec\u30fc\u30c8\u30a4\u30d9\u30f3\u30c8\u4e2d\u3067\u3059\uff01XP\u30ec\u30fc\u30c8\u306f{0}x\u3067\u3059\uff01 # GUIDES -Guides.Available=[[GRAY]]利用可能な{0}のガイド - /{1} ? [ページ] -Guides.Header=[[GOLD]]-=[[GREEN]]{0} ガイド[[GOLD]]=- -Guides.Page.Invalid=有効なページ番号ではありません。 -Guides.Page.OutOfRange=そのページは存在しません。合計ページ数は{0}のみです。 -Guides.Usage=使い方は /{0} ? [ページ] です。 +Guides.Available=[[GRAY]]\u5229\u7528\u53ef\u80fd\u306a{0}\u306e\u30ac\u30a4\u30c9 - /{1} ? [\u30da\u30fc\u30b8] +Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u30ac\u30a4\u30c9[[GOLD]]=- +Guides.Page.Invalid=\u6709\u52b9\u306a\u30da\u30fc\u30b8\u756a\u53f7\u3067\u306f\u3042\u308a\u307e\u305b\u3093\u3002 +Guides.Page.OutOfRange=\u305d\u306e\u30da\u30fc\u30b8\u306f\u5b58\u5728\u3057\u307e\u305b\u3093\u3002\u5408\u8a08\u30da\u30fc\u30b8\u6570\u306f{0}\u306e\u307f\u3067\u3059\u3002 +Guides.Usage=\u4f7f\u3044\u65b9\u306f /{0} ? [\u30da\u30fc\u30b8] \u3067\u3059\u3002 ## Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]アクロバティックについて:\n[[YELLOW]]アクロバティックは、mcMMOで優雅に動く芸術です。\n[[YELLOW]]アクロバティックは、mcMMOで優雅に動く芸術です。\n\n[[DARK_AQUA]]XP獲得:\n[[YELLOW]]このスキルでXPを獲得するには、戦闘で躱すか\\[[YELLOW]]nダメージを受ける高さから落下して生き残る必要があります。 -Guides.Acrobatics.Section.1=[[DARK_AQUA]]受け身はどのように機能しますか?\r\n[[YELLOW]]落下ダメージを受けたときに受けたダメージを打ち消すチャンスがあります。\\n[[YELLOW]]落下中にスニークすることでチャンスを倍増することができます。 -Guides.Acrobatics.Section.2=[[DARK_AQUA]]躱すはどのように機能しますか?\n[[YELLOW]]躱すは確率で戦闘で負傷したときに\\n[[YELLOW]]受けたダメージを半分にします。\\n[[YELLOW]]スキルレベルに関係しています。 +Guides.Acrobatics.Section.0=[[DARK_AQUA]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306f\u3001mcMMO\u3067\u512a\u96c5\u306b\u52d5\u304f\u82b8\u8853\u3067\u3059\u3002\n[[YELLOW]]\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af\u306f\u3001mcMMO\u3067\u512a\u96c5\u306b\u52d5\u304f\u82b8\u8853\u3067\u3059\u3002\n\n[[DARK_AQUA]]XP\u7372\u5f97\uff1a\n[[YELLOW]]\u3053\u306e\u30b9\u30ad\u30eb\u3067XP\u3092\u7372\u5f97\u3059\u308b\u306b\u306f\u3001\u6226\u95d8\u3067\u8eb1\u3059\u304b\\[[YELLOW]]n\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u308b\u9ad8\u3055\u304b\u3089\u843d\u4e0b\u3057\u3066\u751f\u304d\u6b8b\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 +Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u53d7\u3051\u8eab\u306f\u3069\u306e\u3088\u3046\u306b\u6a5f\u80fd\u3057\u307e\u3059\u304b\uff1f\r\n[[YELLOW]]\u843d\u4e0b\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u305f\u3068\u304d\u306b\u53d7\u3051\u305f\u30c0\u30e1\u30fc\u30b8\u3092\u6253\u3061\u6d88\u3059\u30c1\u30e3\u30f3\u30b9\u304c\u3042\u308a\u307e\u3059\u3002\\n[[YELLOW]]\u843d\u4e0b\u4e2d\u306b\u30b9\u30cb\u30fc\u30af\u3059\u308b\u3053\u3068\u3067\u30c1\u30e3\u30f3\u30b9\u3092\u500d\u5897\u3059\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059\u3002 +Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u8eb1\u3059\u306f\u3069\u306e\u3088\u3046\u306b\u6a5f\u80fd\u3057\u307e\u3059\u304b\uff1f\n[[YELLOW]]\u8eb1\u3059\u306f\u78ba\u7387\u3067\u6226\u95d8\u3067\u8ca0\u50b7\u3057\u305f\u3068\u304d\u306b\\n[[YELLOW]]\u53d7\u3051\u305f\u30c0\u30e1\u30fc\u30b8\u3092\u534a\u5206\u306b\u3057\u307e\u3059\u3002\\n[[YELLOW]]\u30b9\u30ad\u30eb\u30ec\u30d9\u30eb\u306b\u95a2\u4fc2\u3057\u3066\u3044\u307e\u3059\u3002 ## Alchemy -Guides.Alchemy.Section.0=[[DARK_AQUA]]錬金術について:\n[[YELLOW]]錬金術はポーションの醸造に関するものです。\n[[YELLOW]]ポーションの醸造時間を短縮して、\n[[YELLOW]]新しい追加されたポーションを入手できます。\n\n\n[[DARK_AQUA]]XP 獲得:\n[[YELLOW]]このスキルでXPを獲得するには、ポーションを醸造する必要があります。 +Guides.Alchemy.Section.0=[[DARK_AQUA]]\u932c\u91d1\u8853\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]\u932c\u91d1\u8853\u306f\u30dd\u30fc\u30b7\u30e7\u30f3\u306e\u91b8\u9020\u306b\u95a2\u3059\u308b\u3082\u306e\u3067\u3059\u3002\n[[YELLOW]]\u30dd\u30fc\u30b7\u30e7\u30f3\u306e\u91b8\u9020\u6642\u9593\u3092\u77ed\u7e2e\u3057\u3066\u3001\n[[YELLOW]]\u65b0\u3057\u3044\u8ffd\u52a0\u3055\u308c\u305f\u30dd\u30fc\u30b7\u30e7\u30f3\u3092\u5165\u624b\u3067\u304d\u307e\u3059\u3002\n\n\n[[DARK_AQUA]]XP \u7372\u5f97:\n[[YELLOW]]\u3053\u306e\u30b9\u30ad\u30eb\u3067XP\u3092\u7372\u5f97\u3059\u308b\u306b\u306f\u3001\u30dd\u30fc\u30b7\u30e7\u30f3\u3092\u91b8\u9020\u3059\u308b\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002 Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default. Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock. Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions) @@ -869,26 +869,26 @@ Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW] Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness) Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance) ## Archery -Guides.Archery.Section.0=[[DARK_AQUA]]弓について:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. +Guides.Archery.Section.0=[[DARK_AQUA]]\u5f13\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage. Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts). Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000. ## Axes -Guides.Axes.Section.0=[[DARK_AQUA]]斧について:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. +Guides.Axes.Section.0=[[DARK_AQUA]]\u65a7\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs. Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players. Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200. Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes. Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target. ## Excavation -Guides.Excavation.Section.0=[[DARK_AQUA]]掘削について:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. +Guides.Excavation.Section.0=[[DARK_AQUA]]\u6398\u524a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker. Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials. Guides.Excavation.Section.4=[[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel. Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. ## Fishing -Guides.Fishing.Section.0=[[DARK_AQUA]]釣りについて:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. +Guides.Fishing.Section.0=[[DARK_AQUA]]\u91e3\u308a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures. Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in. Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance. @@ -896,7 +896,7 @@ Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This activ Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish. Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server. ## Herbalism -Guides.Herbalism.Section.0=[[DARK_AQUA]]農業について:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. +Guides.Herbalism.Section.0=[[DARK_AQUA]]\u8fb2\u696d\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines. Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory. Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill. @@ -905,20 +905,20 @@ Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]] Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword. Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests. ## Mining -Guides.Mining.Section.0=[[DARK_AQUA]]採掘について:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. +Guides.Mining.Section.0=[[DARK_AQUA]]\u63a1\u6398\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack. Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker. Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials. Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a pickaxe in hand,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode. Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. ## Repair -Guides.Repair.Section.0=[[DARK_AQUA]]修理について:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. +Guides.Repair.Section.0=[[DARK_AQUA]]\u4fee\u7406\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use. Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level. Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness. Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely. ## Salvage -Guides.Salvage.Section.0=[[DARK_AQUA]]サルベージについて:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. +Guides.Salvage.Section.0=[[DARK_AQUA]]\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars. Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return. Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots. @@ -926,12 +926,12 @@ Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]T ## Smelting Guides.Smelting.Section.0=Coming soon... ## Swords -Guides.Swords.Section.0=[[DARK_AQUA]]剣について:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. +Guides.Swords.Section.0=[[DARK_AQUA]]\u5263\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks. Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken. Guides.Swords.Section.3=[[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill. ## Taming -Guides.Taming.Section.0=[[DARK_AQUA]]調教について:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. +Guides.Taming.Section.0=[[DARK_AQUA]]\u8abf\u6559\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. Guides.Taming.Section.1=[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]sneaking + left-clicking while holding bones or fish. Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore. Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets. @@ -941,184 +941,184 @@ Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This pa Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions. Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack. ## Unarmed -Guides.Unarmed.Section.0=[[DARK_AQUA]]素手について:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. +Guides.Unarmed.Section.0=[[DARK_AQUA]]\u7d20\u624b\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass. Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists. Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground. Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases. Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground. ## Woodcutting -Guides.Woodcutting.Section.0=[[DARK_AQUA]]木こりについて:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. +Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u6728\u3053\u308a\u306b\u3064\u3044\u3066\uff1a\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once. Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100. Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop. # INSPECT -Inspect.Offline= [[RED]]あなたはオフラインプレイヤーを調べる権限を持っていません! -Inspect.OfflineStats=オフラインプレーヤーのmcMMO統計[[YELLOW]]{0} -Inspect.Stats=[[YELLOW]]{0}[[GREEN]]のmcMMO統計 -Inspect.TooFar=そのプレイヤーを調べるには遠すぎます! +Inspect.Offline= [[RED]]\u3042\u306a\u305f\u306f\u30aa\u30d5\u30e9\u30a4\u30f3\u30d7\u30ec\u30a4\u30e4\u30fc\u3092\u8abf\u3079\u308b\u6a29\u9650\u3092\u6301\u3063\u3066\u3044\u307e\u305b\u3093\uff01 +Inspect.OfflineStats=\u30aa\u30d5\u30e9\u30a4\u30f3\u30d7\u30ec\u30fc\u30e4\u30fc\u306emcMMO\u7d71\u8a08[[YELLOW]]{0} +Inspect.Stats=[[YELLOW]]{0}[[GREEN]]\u306emcMMO\u7d71\u8a08 +Inspect.TooFar=\u305d\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u3092\u8abf\u3079\u308b\u306b\u306f\u9060\u3059\u304e\u307e\u3059\uff01 # ITEMS -Item.ChimaeraWing.Fail=[[RED]]**キメラの翼 失敗!** -Item.ChimaeraWing.Pass=**キメラの翼** -Item.ChimaeraWing.Name=キメラの翼 -Item.ChimaeraWing.Lore=[[GRAY]]あなたをベッドにテレポートします。 -Item.ChimaeraWing.NotEnough=さらに[[GOLD]]{1}[[RED]]の[[YELLOW]]{0}[[RED]]が必要です! -Item.NotEnough=さらに[[GOLD]]{1}[[RED]]の[[YELLOW]]{0}[[RED]]が必要です! -Item.Generic.Wait=再び使用する前に待つ必要があります![[YELLOW]]({0}秒) -Item.Injured.Wait=最近負傷したため、使用まで待つ必要があります。[[YELLOW]]({0}秒) -Item.FluxPickaxe.Name=フラックスツルハシ -Item.FluxPickaxe.Lore.1=[[GRAY]]鉱石が製錬されてドロップする可能性があります。 -Item.FluxPickaxe.Lore.2=[[GRAY]]製錬レベル {0}+ が必要 +Item.ChimaeraWing.Fail=[[RED]]**\u30ad\u30e1\u30e9\u306e\u7ffc \u5931\u6557\uff01** +Item.ChimaeraWing.Pass=**\u30ad\u30e1\u30e9\u306e\u7ffc** +Item.ChimaeraWing.Name=\u30ad\u30e1\u30e9\u306e\u7ffc +Item.ChimaeraWing.Lore=[[GRAY]]\u3042\u306a\u305f\u3092\u30d9\u30c3\u30c9\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3057\u307e\u3059\u3002 +Item.ChimaeraWing.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 +Item.NotEnough=\u3055\u3089\u306b[[GOLD]]{1}[[RED]]\u306e[[YELLOW]]{0}[[RED]]\u304c\u5fc5\u8981\u3067\u3059\uff01 +Item.Generic.Wait=\u518d\u3073\u4f7f\u7528\u3059\u308b\u524d\u306b\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\uff01[[YELLOW]]({0}\u79d2) +Item.Injured.Wait=\u6700\u8fd1\u8ca0\u50b7\u3057\u305f\u305f\u3081\u3001\u4f7f\u7528\u307e\u3067\u5f85\u3064\u5fc5\u8981\u304c\u3042\u308a\u307e\u3059\u3002[[YELLOW]]({0}\u79d2) +Item.FluxPickaxe.Name=\u30d5\u30e9\u30c3\u30af\u30b9\u30c4\u30eb\u30cf\u30b7 +Item.FluxPickaxe.Lore.1=[[GRAY]]\u9271\u77f3\u304c\u88fd\u932c\u3055\u308c\u3066\u30c9\u30ed\u30c3\u30d7\u3059\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\u3002 +Item.FluxPickaxe.Lore.2=[[GRAY]]\u88fd\u932c\u30ec\u30d9\u30eb {0}+ \u304c\u5fc5\u8981 # TELEPORTATION -Teleport.Commencing=[[GOLD]]({0})[[GREY]]秒でテレポートを開始してます。しばらくお待ちください... -Teleport.Cancelled=[[DARK_RED]]テレポートはキャンセルされました。 +Teleport.Commencing=[[GOLD]]({0})[[GREY]]\u79d2\u3067\u30c6\u30ec\u30dd\u30fc\u30c8\u3092\u958b\u59cb\u3057\u3066\u307e\u3059\u3002\u3057\u3070\u3089\u304f\u304a\u5f85\u3061\u304f\u3060\u3055\u3044... +Teleport.Cancelled=[[DARK_RED]]\u30c6\u30ec\u30dd\u30fc\u30c8\u306f\u30ad\u30e3\u30f3\u30bb\u30eb\u3055\u308c\u307e\u3057\u305f\u3002 # SKILLS -Skills.Child=[[GOLD]](子スキル) -Skills.Disarmed=[[DARK_RED]]あなたは武装解除されました! +Skills.Child=[[GOLD]](\u5b50\u30b9\u30ad\u30eb) +Skills.Disarmed=[[DARK_RED]]\u3042\u306a\u305f\u306f\u6b66\u88c5\u89e3\u9664\u3055\u308c\u307e\u3057\u305f\uff01 Skills.Header=-----[] [[GREEN]]{0}[[RED]] []----- -Skills.NeedMore=[[DARK_RED]]もっと[[GRAY]]{0}[[DARK_RED]]が必要です -Skills.NeedMore.Extra=[[DARK_RED]]もっと[[GRAY]]{0}{1}[[DARK_RED]]が必要です +Skills.NeedMore=[[DARK_RED]]\u3082\u3063\u3068[[GRAY]]{0}[[DARK_RED]]\u304c\u5fc5\u8981\u3067\u3059 +Skills.NeedMore.Extra=[[DARK_RED]]\u3082\u3063\u3068[[GRAY]]{0}{1}[[DARK_RED]]\u304c\u5fc5\u8981\u3067\u3059 Skills.Parents= PARENTS Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} -Skills.TooTired=そのアビリティを再び使うのには飽き過ぎています。 [[YELLOW]]({0}秒) -Skills.Cancelled=[[GOLD]]{0} [[RED]]キャンセル! -Skills.ConfirmOrCancel=[[GREEN]]もう一度右クリックして[[GOLD]]{0}[[GREEN]]を確認してください。 キャンセルするには左クリックしてください。 -Skills.AbilityGateRequirementFail=[[GRAY]]このアビリティを使うためには[[YELLOW]]{0}[[GRAY]]レベルの[[DARK_AQUA]]{1}[[GRAY]]が必要です。 +Skills.TooTired=\u305d\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u518d\u3073\u4f7f\u3046\u306e\u306b\u306f\u98fd\u304d\u904e\u304e\u3066\u3044\u307e\u3059\u3002 [[YELLOW]]({0}\u79d2) +Skills.Cancelled=[[GOLD]]{0} [[RED]]\u30ad\u30e3\u30f3\u30bb\u30eb\uff01 +Skills.ConfirmOrCancel=[[GREEN]]\u3082\u3046\u4e00\u5ea6\u53f3\u30af\u30ea\u30c3\u30af\u3057\u3066[[GOLD]]{0}[[GREEN]]\u3092\u78ba\u8a8d\u3057\u3066\u304f\u3060\u3055\u3044\u3002 \u30ad\u30e3\u30f3\u30bb\u30eb\u3059\u308b\u306b\u306f\u5de6\u30af\u30ea\u30c3\u30af\u3057\u3066\u304f\u3060\u3055\u3044\u3002 +Skills.AbilityGateRequirementFail=[[GRAY]]\u3053\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u4f7f\u3046\u305f\u3081\u306b\u306f[[YELLOW]]{0}[[GRAY]]\u30ec\u30d9\u30eb\u306e[[DARK_AQUA]]{1}[[GRAY]]\u304c\u5fc5\u8981\u3067\u3059\u3002 # STATISTICS -Stats.Header.Combat=[[GOLD]]-=コンバットスキル=- -Stats.Header.Gathering=[[GOLD]]-=収集スキル=- -Stats.Header.Misc=[[GOLD]]-=その他のスキル=- -Stats.Own.Stats=[[GREEN]][mcMMO] 統計 +Stats.Header.Combat=[[GOLD]]-=\u30b3\u30f3\u30d0\u30c3\u30c8\u30b9\u30ad\u30eb=- +Stats.Header.Gathering=[[GOLD]]-=\u53ce\u96c6\u30b9\u30ad\u30eb=- +Stats.Header.Misc=[[GOLD]]-=\u305d\u306e\u4ed6\u306e\u30b9\u30ad\u30eb=- +Stats.Own.Stats=[[GREEN]][mcMMO] \u7d71\u8a08 # PERKS -Perks.XP.Name=経験 -Perks.XP.Desc=特定のスキルのブーストXPを受け取る。 -Perks.Lucky.Name=ラッキー -Perks.Lucky.Desc={0}のスキルと能力に、33.3%のアクティベートの確率を与えます。 -Perks.Lucky.Desc.Login=特定のスキルや能力に33.3%のアクティベートの確率を与える。 -Perks.Lucky.Bonus=[[GOLD]] ({0} ラッキーパーク) -Perks.Cooldowns.Name=早い回復 -Perks.Cooldowns.Desc=クールダウンを{0}短縮します。 -Perks.ActivationTime.Name=耐久 -Perks.ActivationTime.Desc=能力の有効時間を{0}秒増やします。 -Perks.ActivationTime.Bonus=[[GOLD]] ({0}秒 耐久パーク) +Perks.XP.Name=\u7d4c\u9a13 +Perks.XP.Desc=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u306e\u30d6\u30fc\u30b9\u30c8XP\u3092\u53d7\u3051\u53d6\u308b\u3002 +Perks.Lucky.Name=\u30e9\u30c3\u30ad\u30fc +Perks.Lucky.Desc={0}\u306e\u30b9\u30ad\u30eb\u3068\u80fd\u529b\u306b\u300133.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u307e\u3059\u3002 +Perks.Lucky.Desc.Login=\u7279\u5b9a\u306e\u30b9\u30ad\u30eb\u3084\u80fd\u529b\u306b33.3\uff05\u306e\u30a2\u30af\u30c6\u30a3\u30d9\u30fc\u30c8\u306e\u78ba\u7387\u3092\u4e0e\u3048\u308b\u3002 +Perks.Lucky.Bonus=[[GOLD]] ({0} \u30e9\u30c3\u30ad\u30fc\u30d1\u30fc\u30af) +Perks.Cooldowns.Name=\u65e9\u3044\u56de\u5fa9 +Perks.Cooldowns.Desc=\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092{0}\u77ed\u7e2e\u3057\u307e\u3059\u3002 +Perks.ActivationTime.Name=\u8010\u4e45 +Perks.ActivationTime.Desc=\u80fd\u529b\u306e\u6709\u52b9\u6642\u9593\u3092{0}\u79d2\u5897\u3084\u3057\u307e\u3059\u3002 +Perks.ActivationTime.Bonus=[[GOLD]] ({0}\u79d2 \u8010\u4e45\u30d1\u30fc\u30af) # HARDCORE -Hardcore.Mode.Disabled=[[GOLD]][mcMMO] ハードコアモード {0} が{1}で無効になりました。 -Hardcore.Mode.Enabled=[[GOLD]][mcMMO] ハードコアモード {0} が{1}で有効になりました。 -Hardcore.DeathStatLoss.Name=スキル デスペナルティ -Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]死亡により[[BLUE]]{0}[[DARK_RED]]レベルを失いました。 -Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] ロストパーセンテージが{0}に変更されました。 -Hardcore.Vampirism.Name=吸血鬼 -Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] は知識が未熟でした。 -Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[YELLOW]]{1}から[[BLUE]]{0}[[DARK_AQUA]]レベルを盗みました。 -Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]はあなたから知識を盗むことができませんでした! -Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]はあなたから[[BLUE]]{1}[[DARK_RED]]レベルを盗みました! -Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] ロストパーセンテージが{0}に変更されました。 +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u7121\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9 {0} \u304c{1}\u3067\u6709\u52b9\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Hardcore.DeathStatLoss.Name=\u30b9\u30ad\u30eb \u30c7\u30b9\u30da\u30ca\u30eb\u30c6\u30a3 +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u6b7b\u4ea1\u306b\u3088\u308a[[BLUE]]{0}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u5931\u3044\u307e\u3057\u305f\u3002 +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 +Hardcore.Vampirism.Name=\u5438\u8840\u9b3c +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u306f\u77e5\u8b58\u304c\u672a\u719f\u3067\u3057\u305f\u3002 +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[YELLOW]]{1}\u304b\u3089[[BLUE]]{0}[[DARK_AQUA]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\u3002 +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]\u306f\u3042\u306a\u305f\u304b\u3089\u77e5\u8b58\u3092\u76d7\u3080\u3053\u3068\u304c\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\uff01 +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]]\u306f\u3042\u306a\u305f\u304b\u3089[[BLUE]]{1}[[DARK_RED]]\u30ec\u30d9\u30eb\u3092\u76d7\u307f\u307e\u3057\u305f\uff01 +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u30ed\u30b9\u30c8\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u304c{0}\u306b\u5909\u66f4\u3055\u308c\u307e\u3057\u305f\u3002 # MOTD -MOTD.Donate=[[DARK_AQUA]]寄付情報: -MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]ハードコアモード有効: [[DARK_RED]]{0} -MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]スキルデスペナルティ: [[DARK_RED]]{0}% -MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]ヴァンパイア吸血統計: [[DARK_RED]]{0}% -MOTD.PerksPrefix=[[GOLD]][mcMMO パーク] -MOTD.Version=[[GOLD]][mcMMO] 実行中のバージョン [[DARK_AQUA]]{0} -MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO ウェブサイト +MOTD.Donate=[[DARK_AQUA]]\u5bc4\u4ed8\u60c5\u5831: +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9\u6709\u52b9: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30b9\u30ad\u30eb\u30c7\u30b9\u30da\u30ca\u30eb\u30c6\u30a3: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u5438\u8840\u7d71\u8a08: [[DARK_RED]]{0}% +MOTD.PerksPrefix=[[GOLD]][mcMMO \u30d1\u30fc\u30af] +MOTD.Version=[[GOLD]][mcMMO] \u5b9f\u884c\u4e2d\u306e\u30d0\u30fc\u30b8\u30e7\u30f3 [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO \u30a6\u30a7\u30d6\u30b5\u30a4\u30c8 # SMELTING -Smelting.SubSkill.UnderstandingTheArt.Name=芸術を理解する -Smelting.SubSkill.UnderstandingTheArt.Description=洞窟の中で製錬に時間をかけ過ぎているかもしれません。\n製錬のさまざまな特性を強化します。 -Smelting.SubSkill.UnderstandingTheArt.Stat=バニラXP Multiplier: [[YELLOW]]{0}x -Smelting.Ability.Locked.0=ロックされるまで {0}+ スキル (バニラXPブースト) -Smelting.Ability.Locked.1=ロックされるまで {0}+ スキル (フラックスマイニング) -Smelting.SubSkill.FuelEfficiency.Name=燃料効率 -Smelting.SubSkill.FuelEfficiency.Description=製錬時に竈で使用する燃料の燃焼時間を長くする。 -Smelting.SubSkill.FuelEfficiency.Stat=燃料効率 乗数: [[YELLOW]]{0}x -Smelting.SubSkill.SecondSmelt.Name=第二精錬 -Smelting.SubSkill.SecondSmelt.Description=製錬から得たアイテムを2倍にする。 -Smelting.SubSkill.SecondSmelt.Stat=第二精錬 確率 -Smelting.Effect.4=バニラXPブースト -Smelting.Effect.5=製錬中に得られるバニラXPを増やす。 -Smelting.SubSkill.FluxMining.Name=フラックスマイニング -Smelting.SubSkill.FluxMining.Description=確率で採掘した鉱物が生産されます。 -Smelting.SubSkill.FluxMining.Stat=フラックスマイニング 確率 -Smelting.Listener=精錬: -Smelting.SkillName=精錬 +Smelting.SubSkill.UnderstandingTheArt.Name=\u82b8\u8853\u3092\u7406\u89e3\u3059\u308b +Smelting.SubSkill.UnderstandingTheArt.Description=\u6d1e\u7a9f\u306e\u4e2d\u3067\u88fd\u932c\u306b\u6642\u9593\u3092\u304b\u3051\u904e\u304e\u3066\u3044\u308b\u304b\u3082\u3057\u308c\u307e\u305b\u3093\u3002\n\u88fd\u932c\u306e\u3055\u307e\u3056\u307e\u306a\u7279\u6027\u3092\u5f37\u5316\u3057\u307e\u3059\u3002 +Smelting.SubSkill.UnderstandingTheArt.Stat=\u30d0\u30cb\u30e9XP Multiplier: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d0\u30cb\u30e9XP\u30d6\u30fc\u30b9\u30c8) +Smelting.Ability.Locked.1=\u30ed\u30c3\u30af\u3055\u308c\u308b\u307e\u3067 {0}+ \u30b9\u30ad\u30eb (\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0) +Smelting.SubSkill.FuelEfficiency.Name=\u71c3\u6599\u52b9\u7387 +Smelting.SubSkill.FuelEfficiency.Description=\u88fd\u932c\u6642\u306b\u7ac8\u3067\u4f7f\u7528\u3059\u308b\u71c3\u6599\u306e\u71c3\u713c\u6642\u9593\u3092\u9577\u304f\u3059\u308b\u3002 +Smelting.SubSkill.FuelEfficiency.Stat=\u71c3\u6599\u52b9\u7387 \u4e57\u6570: [[YELLOW]]{0}x +Smelting.SubSkill.SecondSmelt.Name=\u7b2c\u4e8c\u7cbe\u932c +Smelting.SubSkill.SecondSmelt.Description=\u88fd\u932c\u304b\u3089\u5f97\u305f\u30a2\u30a4\u30c6\u30e0\u30922\u500d\u306b\u3059\u308b\u3002 +Smelting.SubSkill.SecondSmelt.Stat=\u7b2c\u4e8c\u7cbe\u932c \u78ba\u7387 +Smelting.Effect.4=\u30d0\u30cb\u30e9XP\u30d6\u30fc\u30b9\u30c8 +Smelting.Effect.5=\u88fd\u932c\u4e2d\u306b\u5f97\u3089\u308c\u308b\u30d0\u30cb\u30e9XP\u3092\u5897\u3084\u3059\u3002 +Smelting.SubSkill.FluxMining.Name=\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0 +Smelting.SubSkill.FluxMining.Description=\u78ba\u7387\u3067\u63a1\u6398\u3057\u305f\u9271\u7269\u304c\u751f\u7523\u3055\u308c\u307e\u3059\u3002 +Smelting.SubSkill.FluxMining.Stat=\u30d5\u30e9\u30c3\u30af\u30b9\u30de\u30a4\u30cb\u30f3\u30b0 \u78ba\u7387 +Smelting.Listener=\u7cbe\u932c: +Smelting.SkillName=\u7cbe\u932c # COMMAND DESCRIPTIONS -Commands.Description.addlevels=ユーザーにmcMMOレベルを追加する -Commands.Description.adminchat=mcMMO管理者チャットのオン\/オフの切り替え、または管理者チャットメッセージの送信 -Commands.Description.addxp=ユーザーにmcMMO XPを追加する -Commands.Description.hardcore=mcMMOハードコアのパーセンテージを変更するか、ハードコアモードのオン\/オフを切り替えます -Commands.Description.inspect=他のプレイヤーの詳細なmcMMO情報を見る -Commands.Description.mcability=右クリックでmcMMOアビリティの有効についてオン\/オフを切り替えます -Commands.Description.mccooldown=mcMMOアビリティのクールダウンをすべて見る -Commands.Description.mcchatspy=mcMMOパーティーチャットのスパイについてオン\/オフを切り替えます -Commands.Description.mcgod=mcMMOのゴッドモードのオン\/オフを切り替えます -Commands.Description.mchud=mcMMO HUDスタイルを変更する -Commands.Description.mcmmo=mcMMOの簡単な説明を表示する -Commands.Description.mcnotify=mcMMOアビリティのチャット表示通知についてオン\/オフを切り替えます -Commands.Description.mcpurge=mcMMOレベルのないユーザーおよび{0}ヶ月以上接続していないユーザーをmcMMOデータベースから削除します。 -Commands.Description.mcrank=プレイヤーのmcMMOランキングを表示する -Commands.Description.mcrefresh=mcMMOのすべてのクールダウンを更新する -Commands.Description.mcremove=mcMMOデータベースからユーザーを削除する -Commands.Description.mcscoreboard=mcMMOスコアボードを管理する -Commands.Description.mcstats=mcMMOレベルとXPを表示 -Commands.Description.mctop=mcMMOリーダーボードを表示 -Commands.Description.mmoedit=ユーザーのmcMMOレベルを編集 -Commands.Description.mmodebug=ブロックを叩いたときに有用な情報を出力するデバッグモードを切り替えます。 -Commands.Description.mmoupdate=mcMMOデータベースを古いデータベースから現在のデータベースに移行します。 -Commands.Description.mcconvert=データベースの種類または経験値式の種類を変換する -Commands.Description.mmoshowdb=現在のデータベースタイプの名前を表示します(後で\/mmoupdateで使用するため) -Commands.Description.party=さまざまなmcMMOパーティの設定を管理する -Commands.Description.partychat=mcMMOパーティチャットのオン\/オフを切り替えたり、パーティチャットメッセージを送信したりします -Commands.Description.ptp=mcMMOパーティーメンバーにテレポートする -Commands.Description.Skill={0}の詳細なmcMMOスキル情報を表示します -Commands.Description.skillreset=ユーザーのmcMMOレベルをリセットする -Commands.Description.vampirism=mcMMOのヴァンパイアの割合を変更するか、またはヴァンパイアモードのオン\/オフに切り替えます -Commands.Description.xplock=mcMMO XPバーを特定のmcMMOスキルに固定する -Commands.Description.xprate=mcMMO XPのレートを変更するか、mcMMO XPのイベントを開始する +Commands.Description.addlevels=\u30e6\u30fc\u30b6\u30fc\u306bmcMMO\u30ec\u30d9\u30eb\u3092\u8ffd\u52a0\u3059\u308b +Commands.Description.adminchat=mcMMO\u7ba1\u7406\u8005\u30c1\u30e3\u30c3\u30c8\u306e\u30aa\u30f3\/\u30aa\u30d5\u306e\u5207\u308a\u66ff\u3048\u3001\u307e\u305f\u306f\u7ba1\u7406\u8005\u30c1\u30e3\u30c3\u30c8\u30e1\u30c3\u30bb\u30fc\u30b8\u306e\u9001\u4fe1 +Commands.Description.addxp=\u30e6\u30fc\u30b6\u30fc\u306bmcMMO XP\u3092\u8ffd\u52a0\u3059\u308b +Commands.Description.hardcore=mcMMO\u30cf\u30fc\u30c9\u30b3\u30a2\u306e\u30d1\u30fc\u30bb\u30f3\u30c6\u30fc\u30b8\u3092\u5909\u66f4\u3059\u308b\u304b\u3001\u30cf\u30fc\u30c9\u30b3\u30a2\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.inspect=\u4ed6\u306e\u30d7\u30ec\u30a4\u30e4\u30fc\u306e\u8a73\u7d30\u306amcMMO\u60c5\u5831\u3092\u898b\u308b +Commands.Description.mcability=\u53f3\u30af\u30ea\u30c3\u30af\u3067mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u6709\u52b9\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.mccooldown=mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092\u3059\u3079\u3066\u898b\u308b +Commands.Description.mcchatspy=mcMMO\u30d1\u30fc\u30c6\u30a3\u30fc\u30c1\u30e3\u30c3\u30c8\u306e\u30b9\u30d1\u30a4\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.mcgod=mcMMO\u306e\u30b4\u30c3\u30c9\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.mchud=mcMMO HUD\u30b9\u30bf\u30a4\u30eb\u3092\u5909\u66f4\u3059\u308b +Commands.Description.mcmmo=mcMMO\u306e\u7c21\u5358\u306a\u8aac\u660e\u3092\u8868\u793a\u3059\u308b +Commands.Description.mcnotify=mcMMO\u30a2\u30d3\u30ea\u30c6\u30a3\u306e\u30c1\u30e3\u30c3\u30c8\u8868\u793a\u901a\u77e5\u306b\u3064\u3044\u3066\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.mcpurge=mcMMO\u30ec\u30d9\u30eb\u306e\u306a\u3044\u30e6\u30fc\u30b6\u30fc\u304a\u3088\u3073{0}\u30f6\u6708\u4ee5\u4e0a\u63a5\u7d9a\u3057\u3066\u3044\u306a\u3044\u30e6\u30fc\u30b6\u30fc\u3092mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u524a\u9664\u3057\u307e\u3059\u3002 +Commands.Description.mcrank=\u30d7\u30ec\u30a4\u30e4\u30fc\u306emcMMO\u30e9\u30f3\u30ad\u30f3\u30b0\u3092\u8868\u793a\u3059\u308b +Commands.Description.mcrefresh=mcMMO\u306e\u3059\u3079\u3066\u306e\u30af\u30fc\u30eb\u30c0\u30a6\u30f3\u3092\u66f4\u65b0\u3059\u308b +Commands.Description.mcremove=mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u30e6\u30fc\u30b6\u30fc\u3092\u524a\u9664\u3059\u308b +Commands.Description.mcscoreboard=mcMMO\u30b9\u30b3\u30a2\u30dc\u30fc\u30c9\u3092\u7ba1\u7406\u3059\u308b +Commands.Description.mcstats=mcMMO\u30ec\u30d9\u30eb\u3068XP\u3092\u8868\u793a +Commands.Description.mctop=mcMMO\u30ea\u30fc\u30c0\u30fc\u30dc\u30fc\u30c9\u3092\u8868\u793a +Commands.Description.mmoedit=\u30e6\u30fc\u30b6\u30fc\u306emcMMO\u30ec\u30d9\u30eb\u3092\u7de8\u96c6 +Commands.Description.mmodebug=\u30d6\u30ed\u30c3\u30af\u3092\u53e9\u3044\u305f\u3068\u304d\u306b\u6709\u7528\u306a\u60c5\u5831\u3092\u51fa\u529b\u3059\u308b\u30c7\u30d0\u30c3\u30b0\u30e2\u30fc\u30c9\u3092\u5207\u308a\u66ff\u3048\u307e\u3059\u3002 +Commands.Description.mmoupdate=mcMMO\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u3092\u53e4\u3044\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u304b\u3089\u73fe\u5728\u306e\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306b\u79fb\u884c\u3057\u307e\u3059\u3002 +Commands.Description.mcconvert=\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u7a2e\u985e\u307e\u305f\u306f\u7d4c\u9a13\u5024\u5f0f\u306e\u7a2e\u985e\u3092\u5909\u63db\u3059\u308b +Commands.Description.mmoshowdb=\u73fe\u5728\u306e\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u30bf\u30a4\u30d7\u306e\u540d\u524d\u3092\u8868\u793a\u3057\u307e\u3059\uff08\u5f8c\u3067\/mmoupdate\u3067\u4f7f\u7528\u3059\u308b\u305f\u3081\uff09 +Commands.Description.party=\u3055\u307e\u3056\u307e\u306amcMMO\u30d1\u30fc\u30c6\u30a3\u306e\u8a2d\u5b9a\u3092\u7ba1\u7406\u3059\u308b +Commands.Description.partychat=mcMMO\u30d1\u30fc\u30c6\u30a3\u30c1\u30e3\u30c3\u30c8\u306e\u30aa\u30f3\/\u30aa\u30d5\u3092\u5207\u308a\u66ff\u3048\u305f\u308a\u3001\u30d1\u30fc\u30c6\u30a3\u30c1\u30e3\u30c3\u30c8\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u9001\u4fe1\u3057\u305f\u308a\u3057\u307e\u3059 +Commands.Description.ptp=mcMMO\u30d1\u30fc\u30c6\u30a3\u30fc\u30e1\u30f3\u30d0\u30fc\u306b\u30c6\u30ec\u30dd\u30fc\u30c8\u3059\u308b +Commands.Description.Skill={0}\u306e\u8a73\u7d30\u306amcMMO\u30b9\u30ad\u30eb\u60c5\u5831\u3092\u8868\u793a\u3057\u307e\u3059 +Commands.Description.skillreset=\u30e6\u30fc\u30b6\u30fc\u306emcMMO\u30ec\u30d9\u30eb\u3092\u30ea\u30bb\u30c3\u30c8\u3059\u308b +Commands.Description.vampirism=mcMMO\u306e\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u306e\u5272\u5408\u3092\u5909\u66f4\u3059\u308b\u304b\u3001\u307e\u305f\u306f\u30f4\u30a1\u30f3\u30d1\u30a4\u30a2\u30e2\u30fc\u30c9\u306e\u30aa\u30f3\/\u30aa\u30d5\u306b\u5207\u308a\u66ff\u3048\u307e\u3059 +Commands.Description.xplock=mcMMO XP\u30d0\u30fc\u3092\u7279\u5b9a\u306emcMMO\u30b9\u30ad\u30eb\u306b\u56fa\u5b9a\u3059\u308b +Commands.Description.xprate=mcMMO XP\u306e\u30ec\u30fc\u30c8\u3092\u5909\u66f4\u3059\u308b\u304b\u3001mcMMO XP\u306e\u30a4\u30d9\u30f3\u30c8\u3092\u958b\u59cb\u3059\u308b # UPDATE CHECKER -UpdateChecker.Outdated=あなたは古いmcMMOのバージョンを使っています! -UpdateChecker.NewAvailable=Spigotに新しいバージョンが公開されています。 +UpdateChecker.Outdated=\u3042\u306a\u305f\u306f\u53e4\u3044mcMMO\u306e\u30d0\u30fc\u30b8\u30e7\u30f3\u3092\u4f7f\u3063\u3066\u3044\u307e\u3059\uff01 +UpdateChecker.NewAvailable=Spigot\u306b\u65b0\u3057\u3044\u30d0\u30fc\u30b8\u30e7\u30f3\u304c\u516c\u958b\u3055\u308c\u3066\u3044\u307e\u3059\u3002 # SCOREBOARD HEADERS -Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO 統計 -Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO クールダウン -Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO ランキング -Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO 統計: {0} -Scoreboard.Header.PowerLevel=[[RED]]パワーレベル -Scoreboard.Misc.PowerLevel=[[GOLD]]パワーレベル -Scoreboard.Misc.Level=[[DARK_AQUA]]レベル -Scoreboard.Misc.CurrentXP=[[GREEN]]現在のXP -Scoreboard.Misc.RemainingXP=[[YELLOW]]残りXP -Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]クールダウン -Scoreboard.Misc.Overall=[[GOLD]]合計 -Scoreboard.Misc.Ability=アビリティ +Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO \u7d71\u8a08 +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO \u30af\u30fc\u30eb\u30c0\u30a6\u30f3 +Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO \u30e9\u30f3\u30ad\u30f3\u30b0 +Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO \u7d71\u8a08: {0} +Scoreboard.Header.PowerLevel=[[RED]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb +Scoreboard.Misc.PowerLevel=[[GOLD]]\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb +Scoreboard.Misc.Level=[[DARK_AQUA]]\u30ec\u30d9\u30eb +Scoreboard.Misc.CurrentXP=[[GREEN]]\u73fe\u5728\u306eXP +Scoreboard.Misc.RemainingXP=[[YELLOW]]\u6b8b\u308aXP +Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\u30af\u30fc\u30eb\u30c0\u30a6\u30f3 +Scoreboard.Misc.Overall=[[GOLD]]\u5408\u8a08 +Scoreboard.Misc.Ability=\u30a2\u30d3\u30ea\u30c6\u30a3 # DATABASE RECOVERY -Profile.PendingLoad=[[RED]]mcMMOプレイヤーデータはまだ読み込まれていません。 -Profile.Loading.Success=[[GREEN]]あなたのmcMMOプロフィールが読み込まれました。 -Profile.Loading.FailurePlayer=[[RED]]mcMMOのデータの読み込みに問題があります。[[GREEN]]{0}[[RED]]回読み込みを試しました。[[LIGHT_GRAY]] この問題についてサーバー管理者に連絡してください。mcMMOはあなたが切断するまでデータの読み込みを繰り返します。データが読み込まれていない間XPを獲得できないか、スキルを使うことが出来ません。 -Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMOは[[YELLOW]]{0}[[RED]]のプレーヤーデータを読み込めませんでした。 [[LIGHT_PURPLE]]データベースの設定を確認してください。これまでの試行回数は{1}回です。 +Profile.PendingLoad=[[RED]]mcMMO\u30d7\u30ec\u30a4\u30e4\u30fc\u30c7\u30fc\u30bf\u306f\u307e\u3060\u8aad\u307f\u8fbc\u307e\u308c\u3066\u3044\u307e\u305b\u3093\u3002 +Profile.Loading.Success=[[GREEN]]\u3042\u306a\u305f\u306emcMMO\u30d7\u30ed\u30d5\u30a3\u30fc\u30eb\u304c\u8aad\u307f\u8fbc\u307e\u308c\u307e\u3057\u305f\u3002 +Profile.Loading.FailurePlayer=[[RED]]mcMMO\u306e\u30c7\u30fc\u30bf\u306e\u8aad\u307f\u8fbc\u307f\u306b\u554f\u984c\u304c\u3042\u308a\u307e\u3059\u3002[[GREEN]]{0}[[RED]]\u56de\u8aad\u307f\u8fbc\u307f\u3092\u8a66\u3057\u307e\u3057\u305f\u3002[[LIGHT_GRAY]] \u3053\u306e\u554f\u984c\u306b\u3064\u3044\u3066\u30b5\u30fc\u30d0\u30fc\u7ba1\u7406\u8005\u306b\u9023\u7d61\u3057\u3066\u304f\u3060\u3055\u3044\u3002mcMMO\u306f\u3042\u306a\u305f\u304c\u5207\u65ad\u3059\u308b\u307e\u3067\u30c7\u30fc\u30bf\u306e\u8aad\u307f\u8fbc\u307f\u3092\u7e70\u308a\u8fd4\u3057\u307e\u3059\u3002\u30c7\u30fc\u30bf\u304c\u8aad\u307f\u8fbc\u307e\u308c\u3066\u3044\u306a\u3044\u9593XP\u3092\u7372\u5f97\u3067\u304d\u306a\u3044\u304b\u3001\u30b9\u30ad\u30eb\u3092\u4f7f\u3046\u3053\u3068\u304c\u51fa\u6765\u307e\u305b\u3093\u3002 +Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO\u306f[[YELLOW]]{0}[[RED]]\u306e\u30d7\u30ec\u30fc\u30e4\u30fc\u30c7\u30fc\u30bf\u3092\u8aad\u307f\u8fbc\u3081\u307e\u305b\u3093\u3067\u3057\u305f\u3002 [[LIGHT_PURPLE]]\u30c7\u30fc\u30bf\u30d9\u30fc\u30b9\u306e\u8a2d\u5b9a\u3092\u78ba\u8a8d\u3057\u3066\u304f\u3060\u3055\u3044\u3002\u3053\u308c\u307e\u3067\u306e\u8a66\u884c\u56de\u6570\u306f{1}\u56de\u3067\u3059\u3002 # Holiday -Holiday.AprilFools.Levelup=[[GOLD]]{0}はレベル[[GREEN]]{1}[[GOLD]]になりました。 -Holiday.Anniversary=[[BLUE]]{0}周年記念!\n[[BLUE]]nossr50の全ての仕事と全ての開発を記念して! +Holiday.AprilFools.Levelup=[[GOLD]]{0}\u306f\u30ec\u30d9\u30eb[[GREEN]]{1}[[GOLD]]\u306b\u306a\u308a\u307e\u3057\u305f\u3002 +Holiday.Anniversary=[[BLUE]]{0}\u5468\u5e74\u8a18\u5ff5\uff01\n[[BLUE]]nossr50\u306e\u5168\u3066\u306e\u4ed5\u4e8b\u3068\u5168\u3066\u306e\u958b\u767a\u3092\u8a18\u5ff5\u3057\u3066\uff01 # Reminder Messages -Reminder.Squelched=[[GRAY]]リマインダー: あなたは現在mcMMOから通知を受け取っていません。通知を有効にするためには\/mcnotifyコマンドをもう一度実行してください。これは自動化された1時間ごとの通知です。 +Reminder.Squelched=[[GRAY]]\u30ea\u30de\u30a4\u30f3\u30c0\u30fc: \u3042\u306a\u305f\u306f\u73fe\u5728mcMMO\u304b\u3089\u901a\u77e5\u3092\u53d7\u3051\u53d6\u3063\u3066\u3044\u307e\u305b\u3093\u3002\u901a\u77e5\u3092\u6709\u52b9\u306b\u3059\u308b\u305f\u3081\u306b\u306f\/mcnotify\u30b3\u30de\u30f3\u30c9\u3092\u3082\u3046\u4e00\u5ea6\u5b9f\u884c\u3057\u3066\u304f\u3060\u3055\u3044\u3002\u3053\u308c\u306f\u81ea\u52d5\u5316\u3055\u308c\u305f1\u6642\u9593\u3054\u3068\u306e\u901a\u77e5\u3067\u3059\u3002 # Locale -Locale.Reloaded=[[GREEN]]ロケール リロード! +Locale.Reloaded=[[GREEN]]\u30ed\u30b1\u30fc\u30eb \u30ea\u30ed\u30fc\u30c9\uff01 # Player Leveling Stuff -LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[RED]]{0}[[YELLOW]]のパワーレベルのレベルキャップに達しました。これ以降スキルのレベルアップはしません。 -LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GOLD]]{1}[[YELLOW]]のレベルキャップ[[RED]]{0}[[YELLOW]]に達しました。これ以降スキルのレベルアップはしません。 \ No newline at end of file +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[RED]]{0}[[YELLOW]]\u306e\u30d1\u30ef\u30fc\u30ec\u30d9\u30eb\u306e\u30ec\u30d9\u30eb\u30ad\u30e3\u30c3\u30d7\u306b\u9054\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u4ee5\u964d\u30b9\u30ad\u30eb\u306e\u30ec\u30d9\u30eb\u30a2\u30c3\u30d7\u306f\u3057\u307e\u305b\u3093\u3002 +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GOLD]]{1}[[YELLOW]]\u306e\u30ec\u30d9\u30eb\u30ad\u30e3\u30c3\u30d7[[RED]]{0}[[YELLOW]]\u306b\u9054\u3057\u307e\u3057\u305f\u3002\u3053\u308c\u4ee5\u964d\u30b9\u30ad\u30eb\u306e\u30ec\u30d9\u30eb\u30a2\u30c3\u30d7\u306f\u3057\u307e\u305b\u3093\u3002 \ No newline at end of file From dfeab6b558582a6ea9221f4c7bc6e27655e36c99 Mon Sep 17 00:00:00 2001 From: Mixpa <514518274@qq.com> Date: Sun, 25 Aug 2019 21:51:19 +0800 Subject: [PATCH 54/89] simply if code --- .../java/com/gmail/nossr50/api/DatabaseAPI.java | 5 +---- .../nossr50/datatypes/player/McMMOPlayer.java | 5 +---- .../java/com/gmail/nossr50/util/EventUtils.java | 5 +---- .../nossr50/util/random/RandomChanceUtil.java | 5 +---- .../com/gmail/nossr50/util/skills/CombatUtils.java | 14 +++----------- 5 files changed, 7 insertions(+), 27 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/api/DatabaseAPI.java b/src/main/java/com/gmail/nossr50/api/DatabaseAPI.java index 76caad65b..544a23124 100644 --- a/src/main/java/com/gmail/nossr50/api/DatabaseAPI.java +++ b/src/main/java/com/gmail/nossr50/api/DatabaseAPI.java @@ -24,10 +24,7 @@ public class DatabaseAPI { public boolean doesPlayerExistInDB(UUID uuid) { PlayerProfile playerProfile = mcMMO.getDatabaseManager().loadPlayerProfile(uuid); - if(playerProfile.isLoaded()) - return true; - else - return false; + return playerProfile.isLoaded(); } } diff --git a/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java b/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java index 219b1df16..3495bbab4 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java +++ b/src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java @@ -491,10 +491,7 @@ public class McMMOPlayer { if(hasReachedPowerLevelCap()) return true; - if(getSkillLevel(primarySkillType) >= Config.getInstance().getLevelCap(primarySkillType)) - return true; - - return false; + return getSkillLevel(primarySkillType) >= Config.getInstance().getLevelCap(primarySkillType); } /** diff --git a/src/main/java/com/gmail/nossr50/util/EventUtils.java b/src/main/java/com/gmail/nossr50/util/EventUtils.java index 026dabd60..6c9317185 100644 --- a/src/main/java/com/gmail/nossr50/util/EventUtils.java +++ b/src/main/java/com/gmail/nossr50/util/EventUtils.java @@ -62,10 +62,7 @@ public class EventUtils { * @return true if damage is NOT from an unnatural mcMMO skill (such as bleed DOTs) */ public static boolean isDamageFromMcMMOComplexBehaviour(Event event) { - if (event instanceof FakeEntityDamageEvent) { - return true; - } - return false; + return event instanceof FakeEntityDamageEvent; } /** diff --git a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java b/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java index cf4817a65..ae9511bd0 100644 --- a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java +++ b/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java @@ -80,10 +80,7 @@ public class RandomChanceUtil public static boolean rollDice(double chanceOfSuccess, int bound) { Random random = new Random(); - if (chanceOfSuccess > random.nextInt(bound)) - return true; - else - return false; + return chanceOfSuccess > random.nextInt(bound); } /** diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 201ac00ec..2995b9d4e 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -777,18 +777,14 @@ public final class CombatUtils { } // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE() - if (getFakeDamageFinalResult(player, entity, 1.0) == 0) { - return false; - } + return getFakeDamageFinalResult(player, entity, 1.0) != 0; } else if (entity instanceof Tameable) { if (isFriendlyPet(player, (Tameable) entity)) { // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party // So we can make some assumptions here, about our casting and our check Player owner = (Player) ((Tameable) entity).getOwner(); - if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) { - return false; - } + return Permissions.friendlyFire(player) && Permissions.friendlyFire(owner); } } @@ -850,11 +846,7 @@ public final class CombatUtils { public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) { EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage); - if (damageEvent.isCancelled()) { - return false; - } - - return true; + return !damageEvent.isCancelled(); } public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) { From 1f7f71e8b54556566a70c5a80fd5d30a96141b3b Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sun, 25 Aug 2019 12:06:07 -0600 Subject: [PATCH 55/89] 2.1.104 --- Changelog.txt | 3 +++ pom.xml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index e245b8c26..37322c0a9 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,4 +1,7 @@ Version 2.1.104 + Fixed a bug resulting in many errors when using Rupture + Large update to the Japanese locale (thanks ethernetcat) + Updated Hungarian locale (thanks andris) Version 2.1.103 Treasure item amount will default to 1 if not specified instead of breaking mcMMO diff --git a/pom.xml b/pom.xml index afc4dd10f..73dbf5ed9 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.104-SNAPSHOT + 2.1.104 mcMMO https://github.com/mcMMO-Dev/mcMMO From 8951c1fd210169516acc209ef5993386bd34aec9 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 26 Aug 2019 05:28:21 +0100 Subject: [PATCH 56/89] Back in dev --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 73dbf5ed9..354cefe8b 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.104 + 2.1.105-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 8a4410cde8df95fa4e8a4693f622601516bdfa4b Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 26 Aug 2019 05:29:29 +0100 Subject: [PATCH 57/89] Add a configuration to print jdbc exceptions By default, mcmmo tries to pretty print errors, which is fine for many cases, however; deeper nested errors can lack information, e.g. networking related issues, while the pretty print is less intimitating and provides useful information to users, surpressing the trace can prevent debugging these deeper issues, this config option serves as a compromise between scaring users and having a means to find these deeper issues. --- src/main/java/com/gmail/nossr50/config/Config.java | 1 + .../com/gmail/nossr50/database/SQLDatabaseManager.java | 8 ++++++++ src/main/resources/config.yml | 1 + 3 files changed, 10 insertions(+) diff --git a/src/main/java/com/gmail/nossr50/config/Config.java b/src/main/java/com/gmail/nossr50/config/Config.java index d16ab6852..fcbd75545 100644 --- a/src/main/java/com/gmail/nossr50/config/Config.java +++ b/src/main/java/com/gmail/nossr50/config/Config.java @@ -341,6 +341,7 @@ public class Config extends AutoUpdateConfigLoader { public int getMySQLMaxConnections(PoolIdentifier identifier) { return config.getInt("MySQL.Database.MaxConnections." + StringUtils.getCapitalized(identifier.toString()), 30); } public int getMySQLMaxPoolSize(PoolIdentifier identifier) { return config.getInt("MySQL.Database.MaxPoolSize." + StringUtils.getCapitalized(identifier.toString()), 10); } public boolean getMySQLSSL() { return config.getBoolean("MySQL.Server.SSL", true); } + public boolean getMySQLDebug() { return config.getBoolean("MySQL.Debug", false); } private String getStringIncludingInts(String key) { String str = config.getString(key); diff --git a/src/main/java/com/gmail/nossr50/database/SQLDatabaseManager.java b/src/main/java/com/gmail/nossr50/database/SQLDatabaseManager.java index f2255aef1..f2bac01d6 100644 --- a/src/main/java/com/gmail/nossr50/database/SQLDatabaseManager.java +++ b/src/main/java/com/gmail/nossr50/database/SQLDatabaseManager.java @@ -31,6 +31,8 @@ public final class SQLDatabaseManager implements DatabaseManager { private DataSource loadPool; private DataSource savePool; + private boolean debug = false; + private ReentrantLock massUpdateLock = new ReentrantLock(); protected SQLDatabaseManager() { @@ -56,6 +58,8 @@ public final class SQLDatabaseManager implements DatabaseManager { //throw e; // aborts onEnable() Riking if you want to do this, fully implement it. } + debug = Config.getInstance().getMySQLDebug(); + PoolProperties poolProperties = new PoolProperties(); poolProperties.setDriverClassName("com.mysql.jdbc.Driver"); @@ -1148,6 +1152,10 @@ public final class SQLDatabaseManager implements DatabaseManager { } private void printErrors(SQLException ex) { + if (debug) { + ex.printStackTrace(); + } + StackTraceElement element = ex.getStackTrace()[0]; mcMMO.p.getLogger().severe("Location: " + element.getClassName() + " " + element.getMethodName() + " " + element.getLineNumber()); mcMMO.p.getLogger().severe("SQLException: " + ex.getMessage()); diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 5f5aa4ce3..4d3d2d47e 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -146,6 +146,7 @@ Backups: ### MySQL: Enabled: false + Debug: false Database: User_Name: UserName User_Password: UserPassword From bba35f8a4e213ef826780b2b71bc40a31c83a8c3 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 26 Aug 2019 14:15:42 -0600 Subject: [PATCH 58/89] Set player scoreboards to main server scoreboard upon entering a blacklisted world --- Changelog.txt | 6 ++++++ .../gmail/nossr50/util/scoreboards/ScoreboardManager.java | 8 +++++++- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 37322c0a9..574a15510 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,9 @@ +Version 2.1.105 + mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world + + NOTES: + The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future. + Version 2.1.104 Fixed a bug resulting in many errors when using Rupture Large update to the Japanese locale (thanks ethernetcat) diff --git a/src/main/java/com/gmail/nossr50/util/scoreboards/ScoreboardManager.java b/src/main/java/com/gmail/nossr50/util/scoreboards/ScoreboardManager.java index 1e9347e59..006199554 100644 --- a/src/main/java/com/gmail/nossr50/util/scoreboards/ScoreboardManager.java +++ b/src/main/java/com/gmail/nossr50/util/scoreboards/ScoreboardManager.java @@ -13,6 +13,7 @@ import com.gmail.nossr50.util.player.UserManager; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Lists; +import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.entity.Player; import org.bukkit.scoreboard.DisplaySlot; @@ -173,8 +174,13 @@ public class ScoreboardManager { dirtyPowerLevels.add(player.getName()); } - // Called by PlayerQuitEvent listener + // Called by PlayerQuitEvent listener and OnPlayerTeleport under certain circumstances public static void teardownPlayer(Player player) { + //Hacky world blacklist fix + if(player.isOnline() && player.isValid()) + if(Bukkit.getServer().getScoreboardManager() != null) + player.setScoreboard(Bukkit.getServer().getScoreboardManager().getMainScoreboard()); + ScoreboardWrapper wrapper = PLAYER_SCOREBOARDS.remove(player.getName()); if (wrapper != null && wrapper.revertTask != null) { From f771b777b99e4fcea76501d26a0b03de2a8220e6 Mon Sep 17 00:00:00 2001 From: Leomixer17 Date: Tue, 27 Aug 2019 04:38:35 +0200 Subject: [PATCH 59/89] Update locale_it.properties --- .../resources/locale/locale_it.properties | 1477 ++++++++++------- 1 file changed, 832 insertions(+), 645 deletions(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index dd69b220a..7696b21d9 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -1,302 +1,451 @@ +#I'm going to try to normalize our locale file, forgive the mess for now. + +#DO NOT USE COLOR CODES IN THE JSON KEYS +#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM +JSON.Rank=Grado +JSON.DescriptionHeader=Descrizione +JSON.JWrapper.Header=Dettagli +JSON.Type.Passive=Passiva +JSON.Type.Active=Attiva +JSON.Type.SuperAbility=Super Abilità +JSON.Locked=-=[LOCKED]=- +JSON.LevelRequirement=Livello Richiesto +JSON.JWrapper.Target.Type=Tipo di Bersaglio: +JSON.JWrapper.Target.Block=Blocco +JSON.JWrapper.Target.Player=Giocatore +JSON.JWrapper.Perks.Header=[[GOLD]]Vantaggi Fortunati +JSON.JWrapper.Perks.Lucky={0}% Migliori Probabilità +JSON.Hover.Tips=Consigli +JSON.Acrobatics=Acrobatica +JSON.Alchemy=Alchimia +JSON.Archery=Tiro con l'Arco +JSON.Axes=Asce +JSON.Excavation=Scavo +JSON.Fishing=Pesca +JSON.Herbalism=Erboristeria +JSON.Mining=Estrazione +JSON.Repair=Riparazione +JSON.Salvage=Rottamazione +JSON.Swords=Spade +JSON.Taming=Domesticazione +JSON.Unarmed=Lotta +JSON.Woodcutting=Taglialegna +JSON.URL.Website=Il sito web ufficiale di mcMMO! +JSON.URL.Discord=Il server Discord ufficiale di mcMMO! +JSON.URL.Patreon=Supporta nossr50 e il suo lavoro per McMMO su Patreon! +JSON.URL.Spigot=La pagina Spigot ufficiale di mcMMO! +JSON.URL.Translation=Traduci mcMMO in altre lingue! +JSON.URL.Wiki=La wiki ufficiale di mcMMO! +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Grado [[DARK_AQUA]]{1}[[GOLD]] Sbloccato! ] +JSON.Hover.Rank=&e&lGrado:&r &f{0} +JSON.Hover.NextRank=&7&oProssimo upgrade al livello {0} + +# for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm +JSON.Hover.Mystery=[[GRAY]]??? +JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r +JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r +JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r +JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r +JSON.Hover.AtSymbolSkills=[[YELLOW]]@ +JSON.Hover.AtSymbolURL=[[YELLOW]]@ + +#This is the message sent to players when an ability is activated +JSON.Notification.SuperAbility={0} + +#These are the JSON Strings used for SubSkills +JSON.Acrobatics.Roll.Interaction.Activated=Test [[RED]]Rolled Test +JSON.Acrobatics.SubSkill.Roll.Details.Tips=Se ti accovacci durante la caduta puoi prevenire fino al doppio del danno che che normalmente subiresti! +Anvil.SingleItemStack=[[RED]]Non puoi rottamare o riparare più oggetti contemporaneamente, prima dividili. + +#DO NOT USE COLOR CODES IN THE JSON KEYS +#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM + +mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} +# BEGIN STYLING +Ability.Generic.Refresh=[[GREEN]]**CAPACITÀ RIGENERATE!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +# Skill Command Styling +Ability.Generic.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Ability.Generic.Template.Custom=[[DARK_AQUA]]{0} +Skills.Overhaul.Header=[[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[] +Effects.Effects=EFFETTI +Effects.SubSkills.Overhaul=Sotto-Abilità +Effects.Child.Overhaul=[[DARK_AQUA]]Figlia Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1} +Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]]) +Effects.Level.Overhaul=[[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Parent=[[GOLD]]{0} - +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Commands.Stats.Self.Overhaul=Statistiche +Commands.XPGain.Overhaul=[[GOLD]]GUADAGNO XP: [[DARK_AQUA]]{0} +MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Era della Revisione[[GOLD]] - [[DARK_AQUA]]{0} +Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Era della Revisione [[RED]][]=====[] +Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| +Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Visualizza questa abilità sulla wiki![[YELLOW]]] + +# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill +Overhaul.Levelup=[[BOLD]]{0} è aumentata a [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. +Overhaul.Name.Acrobatics=Acrobatica +Overhaul.Name.Alchemy=Alchimia +Overhaul.Name.Archery=Tiro con l''Arco +Overhaul.Name.Axes=Asce +Overhaul.Name.Excavation=Scavo +Overhaul.Name.Fishing=Pesca +Overhaul.Name.Herbalism=Erboristeria +Overhaul.Name.Mining=Estrazione +Overhaul.Name.Repair=Riparazione +Overhaul.Name.Salvage=Rottamazione +Overhaul.Name.Smelting=Fusione +Overhaul.Name.Swords=Spade +Overhaul.Name.Taming=Domesticazione +Overhaul.Name.Unarmed=Lotta +Overhaul.Name.Woodcutting=Taglialegna + +# /mcMMO Command Style Stuff +Commands.mcc.Header=[[RED]]---[][[GREEN]]Comandi mcMMO[[RED]][]--- +Commands.Other=[[RED]]---[][[GREEN]]COMANDI SPECIALI[[RED]][]--- +Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]----- +Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FUNZIONALITÀ[[RED]][]----- + +# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level +# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! +XPBar.Template={0} +XPBar.Template.EarlyGameBoost=[[GOLD]]Imparando una nuova abilità... +XPBar.Acrobatics=Acrobatica Lv.[[GOLD]]{0} +XPBar.Alchemy=Alchimia Lv.[[GOLD]]{0} +XPBar.Archery=Tiro con l'Arco Lv.[[GOLD]]{0} +XPBar.Axes=Axes Lv.[[GOLD]]{0} +XPBar.Excavation=Scavo Lv.[[GOLD]]{0} +XPBar.Fishing=Fishing Lv.[[GOLD]]{0} +XPBar.Herbalism=Erboristeria Lv.[[GOLD]]{0} +XPBar.Mining=Estrazione Lv.[[GOLD]]{0} +XPBar.Repair=Riparazione Lv.[[GOLD]]{0} +XPBar.Salvage=Rottamazione Lv.[[GOLD]]{0} +XPBar.Smelting=Fusione Lv.[[GOLD]]{0} +XPBar.Swords=Spade Lv.[[GOLD]]{0} +XPBar.Taming=Domesticazione Lv.[[GOLD]]{0} +XPBar.Unarmed=Lotta Lv.[[GOLD]]{0} +XPBar.Woodcutting=Taglialegna Lv.[[GOLD]]{0} +#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above +XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) +# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level +# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! +# END STYLING + #ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato** Acrobatics.Combat.Proc=[[GREEN]]**Schivato** -Acrobatics.DodgeChance=Possibilit\u00E0 di Schivata: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]Possibilità di Capriola [[YELLOW]]{0}%[[GOLD]] Possibilità di Capriola Aggraziata[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=Possibilità di Capriola +Acrobatics.SubSkill.Roll.Stat.Extra=Possibilità di Capriola Aggraziata Acrobatics.SubSkill.Roll.Name=Capriola -Acrobatics.SubSkill.Roll.Description=Riduce o annulla il danno da caduta +Acrobatics.SubSkill.Roll.Description=Atterra strategicamente per evitare danni. +Acrobatics.SubSkill.Roll.Chance=Possibilità di Capriola: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.GraceChance=Possibilità di Capriola Aggraziata: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]La Capriola è una Sotto-Abilità attiva con una componente passiva.\nOgni volta che subisci un danno da caduta hai la possibilità di annullare completamente il danno in base al tuo livello di abilità, al livello 50 hai il [[YELLOW]]{0}%[[GRAY]] di possibilità di prevenire il danno, e il [[YELLOW]]{1}%[[GRAY]] se attivi Capriola Aggraziata.\nLe possibilità di successo sono scalate rispetto al tuo livello di abilità con una curva lineare fino al livello [[YELLOW]]{2}[[GRAY]] dove diventa massima, ogni livello in Acrobatica ti dà il [[YELLOW]]{3}%[[GRAY]] di possibilità di successo.\nTenendo premuto il pulsante di accovacciamento puoi raddoppiare le tue probabilità di evitare i danni da caduta ed evitare fino al doppio del danno da caduta! Stando accovacciato trasformerà una capriola normale in una Capriola Aggraziata.\nLe Capriole impediscono solo fino a [[RED]]{4}[[GRAY]] danni. Le Capriole Aggraziate impediscono fino a [[GREEN]]{5}[[GRAY]] danni. Acrobatics.SubSkill.GracefulRoll.Name=Capriola Aggraziata -Acrobatics.SubSkill.GracefulRoll.Description=Il doppio pi\u00F9 efficiente di una normale Capriola +Acrobatics.SubSkill.GracefulRoll.Description=Due volte più efficace di una normale Capriola Acrobatics.SubSkill.Dodge.Name=Schivata -Acrobatics.SubSkill.Dodge.Description=Riduce il danno degli attacchi della met\u00E0 +Acrobatics.SubSkill.Dodge.Description=Riduce della metà il danno di attacco +Acrobatics.SubSkill.Dodge.Stat=Possibilità di Schivata Acrobatics.Listener=Acrobatica: -Acrobatics.SubSkill.Roll.Chance=Possibilit\u00E0 di Capriola: [[YELLOW]]{0} -Acrobatics.SubSkill.Roll.GraceChance=Possibilit\u00E0 di Capriola Aggraziata: [[YELLOW]]{0} -Acrobatics.Roll.Text=**Capriola Eseguita** +Acrobatics.Roll.Text=[[ITALIC]]**Capriola Eseguita** Acrobatics.SkillName=ACROBATICA -Acrobatics.Skillup=L'abilit\u00E0 Acrobatica \u00E8 aumentata di {0}. Totale ({1}) #ALCHEMY Alchemy.SubSkill.Catalysis.Name=Catalisi -Alchemy.SubSkill.Catalysis.Description=Aumenta la velocit\u00E0 di produzione delle pozioni +Alchemy.SubSkill.Catalysis.Description=Aumenta la velocità di preparazione delle pozioni +Alchemy.SubSkill.Catalysis.Stat=Velocità di Preparazione Alchemy.SubSkill.Concoctions.Name=Intrugli -Alchemy.SubSkill.Concoctions.Description=Crea pozioni con pi\u00F9 ingredienti +Alchemy.SubSkill.Concoctions.Description=Prepara pozioni con più ingredienti +Alchemy.SubSkill.Concoctions.Stat=Grado Intrugli: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=Ingredienti [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} Alchemy.Listener=Alchimia: -Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (CATALISI) -Alchemy.Catalysis.Speed=Velocit\u00E0 di Preparazione: [[YELLOW]]{0} -Alchemy.Concoctions.Rank=Grado Intrugli: [[YELLOW]]{0}/{1} -Alchemy.Concoctions.Ingredients=Ingredienti [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1} +Alchemy.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ {0}+ (CATALISI) Alchemy.SkillName=ALCHIMIA -Alchemy.Skillup=L'abilit\u00E0 Alchimia \u00E8 aumentata di {0}. Totale ({1}) #ARCHERY -Archery.Combat.DazeChance=Possibilit\u00E0 di Stordire: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=Possibilit\u00E0 di Recuperare Frecce: [[YELLOW]]{0} -Archery.Combat.SkillshotBonus=Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0} Archery.SubSkill.SkillShot.Name=Tiro da Maestro -Archery.SubSkill.SkillShot.Description=Aumenta il danno fatto con gli archi -Archery.SubSkill.Daze.Name=Stordire (Giocatori) -Archery.SubSkill.Daze.Description=Disorienta i nemici e infligge {0} Danni +Archery.SubSkill.SkillShot.Description=Aumenta il danno inflitto con gli archi +Archery.SubSkill.SkillShot.Stat=Danno Bonus Tiro da Maestro +Archery.SubSkill.Daze.Name=Stordimento +Archery.SubSkill.Daze.Description=Disorienta i nemici e infligge danni extra +Archery.SubSkill.Daze.Stat=Possibilità di Stordimento Archery.SubSkill.ArrowRetrieval.Name=Recupero Frecce -Archery.SubSkill.ArrowRetrieval.Description=Probabilit\u00E0 di recuperare frecce dai cadaveri +Archery.SubSkill.ArrowRetrieval.Description=Possibilità di recuperare frecce dai cadaveri +Archery.SubSkill.ArrowRetrieval.Stat=Possibilità di Recupero Frecce +Archery.SubSkill.ArcheryLimitBreak.Name=Danni Aumentati Tiro con l'Arco +Archery.SubSkill.ArcheryLimitBreak.Description=Supera i tuoi limiti. Danni aumentati contro avversari difficili. Destinato al PVP, sta alle impostazioni del server se aumenterà o meno i danni nel PVE. +Archery.SubSkill.ArcheryLimitBreak.Stat=Danno Massimo di Danni Aumentati Archery.Listener=Tiro con l'Arco: -Archery.SkillName=Arco -Archery.Skillup=L'abilit\u00E0 Tiro con l'Arco \u00E8 aumentata di {0}. Totale ({1}) +Archery.SkillName=TIRO CON L'ARCO #AXES Axes.Ability.Bonus.0=Maestria con l'Ascia Axes.Ability.Bonus.1={0} Danni Bonus Axes.Ability.Bonus.2=Sfonda Armature -Axes.Ability.Bonus.3=Infliggi {0} Danni Bonus alle armature -Axes.Ability.Bonus.4=Impatto Maggiore -Axes.Ability.Bonus.5=Infliggi {0} danni bonus ai nemici senza armatura -Axes.Ability.Lower=[[GRAY]]**ABBASSI L'ASCIA** -Axes.Ability.Ready=[[GREEN]]**PREPARI L'ASCIA** +Axes.Ability.Bonus.3=Infligge {0} danni bonus alle armature +Axes.Ability.Bonus.4=Impatto Migliorato +Axes.Ability.Bonus.5=Infligge {0} danni bonus ai nemici senza armatura +Axes.Ability.Lower=[[GRAY]]Abbassi l'Ascia. +Axes.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] l'Ascia. Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO! -Axes.Combat.CritChance=Probabilit\u00E0 di un colpo critico: [[YELLOW]]{0} Axes.Combat.CriticalHit=COLPO CRITICO! Axes.Combat.GI.Proc=[[GREEN]]**COLPITO CON GRANDE FORZA** -Axes.Combat.GI.Struck=**COLPITO DA IMPATTO MAGGIORE** +Axes.Combat.GI.Struck=**COLPITO DA IMPATTO MIGLIORATO** Axes.Combat.SS.Struck=[[DARK_RED]]Colpito da SPACCA CRANI! -Axes.Combat.SS.Length=Durata di Spacca Crani: [[YELLOW]]{0}s -Axes.SubSkill.SkullSplitter.Name=Spacca Crani (Capacit\u00E0) +Axes.SubSkill.SkullSplitter.Name=Spacca Crani Axes.SubSkill.SkullSplitter.Description=Infligge Danno ad Area +Axes.SubSkill.SkullSplitter.Stat=Durata Spacca Crani Axes.SubSkill.CriticalStrikes.Name=Colpi Critici Axes.SubSkill.CriticalStrikes.Description=Doppio Danno +Axes.SubSkill.CriticalStrikes.Stat=Possibilità di Colpo Critico Axes.SubSkill.AxeMastery.Name=Maestria con l'Ascia -Axes.SubSkill.AxeMastery.Description=Aggiunge Danni bonus +Axes.SubSkill.AxeMastery.Description=Aggiunge danni bonus +Axes.SubSkill.AxesLimitBreak.Name=Danni Aumentati Asce +Axes.SubSkill.AxesLimitBreak.Description=Supera i tuoi limiti. Danni aumentati contro avversari difficili. Destinato al PVP, sta alle impostazioni del server se aumenterà o meno i danni nel PVE. +Axes.SubSkill.AxesLimitBreak.Stat=Danno Massimo di Danni Aumentati Axes.SubSkill.ArmorImpact.Name=Sfonda Armature -Axes.SubSkill.ArmorImpact.Description=Colpisci con forza sufficiente da fracassare le armature -Axes.SubSkill.GreaterImpact.Name=Impatto Maggiore -Axes.SubSkill.GreaterImpact.Description=Infligge danno bonus ai nemici senza armatura +Axes.SubSkill.ArmorImpact.Description=Colpisci con forza sufficiente per fracassare le armature +Axes.SubSkill.GreaterImpact.Name=Impatto Migliorato +Axes.SubSkill.GreaterImpact.Description=Infligge danni bonus ai nemici non armati Axes.Listener=Asce: Axes.SkillName=ASCE -Axes.Skills.SS.Off=**Spacca Crani si \u00E8 esaurito** -Axes.Skills.SS.On=[[GREEN]]**Spacca Crani ATTIVATA** -Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Spacca Crani [[GREEN]]si \u00E8 rigenerata! -Axes.Skills.SS.Other.Off=Spacca Crani[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0} +Axes.Skills.SS.Off=**Spacca Crani si è esaurito** +Axes.Skills.SS.On=[[GREEN]]**Spacca Crani ATTIVATO** +Axes.Skills.SS.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Spacca Crani [[GREEN]]si è rigenerata! +Axes.Skills.SS.Other.Off=Spacca Crani[[GREEN]] si è esaurito per [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Crani! -Axes.Skillup=L'abilit\u00E0 Asce \u00E8 aumentata di {0}. Totale ({1}) #EXCAVATION -Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA** -Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA** -Excavation.SubSkill.GigaDrillBreaker.Name=Giga-Trivella Demolitrice (CAPACIT\u00C0) -Excavation.SubSkill.GigaDrillBreaker.Description=Drop x3, XP x3, +Velocit\u00E0 -Excavation.SubSkill.TreasureHunter.Name=Cacciatore di Tesori -Excavation.SubSkill.TreasureHunter.Description=Capacit\u00E0 di disseppellire tesori -Excavation.Effect.Length=Durata di Giga-Trivella Demolitrice: [[YELLOW]]{0}s +Excavation.Ability.Lower=[[GRAY]]Abbassi la Pala. +Excavation.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] la Pala. +Excavation.SubSkill.GigaDrillBreaker.Name=Giga-Trivella Demolitrice +Excavation.SubSkill.GigaDrillBreaker.Description=Drop 3x, XP 3x, +Velocità +Excavation.SubSkill.GigaDrillBreaker.Stat=Durata Giga-Trivella Demolitrice +Excavation.SubSkill.Archaeology.Name=Archeologia +Excavation.SubSkill.Archaeology.Description=Scopri i segreti della terra! Alti livelli di abilità aumentano le tue probabilità di trovare sfere di esperienza quando trovi un tesoro! +Excavation.SubSkill.Archaeology.Stat=Possibilità Sfere di Esperienza Archeologia +Excavation.SubSkill.Archaeology.Stat.Extra=Quantità Sfere di Esperienza Archeologia Excavation.Listener=Scavo: Excavation.SkillName=SCAVO -Excavation.Skills.GigaDrillBreaker.Off=**Giga-Trivella Demolitrice si \u00E8 esaurita** +Excavation.Skills.GigaDrillBreaker.Off=**Giga-Trivella Demolitrice si è esaurita** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA-TRIVELLA DEMOLITRICE ATTIVATA** -Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si \u00E8 rigenerata! -Excavation.Skills.GigaDrillBreaker.Other.Off=Giga-Trivella Demolitrice[[GREEN]] si \u00E8 esaurita per [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Giga-Trivella Demolitrice [[GREEN]]si è rigenerata! +Excavation.Skills.GigaDrillBreaker.Other.Off=Giga-Trivella Demolitrice[[GREEN]] si è esaurita per [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice! -Excavation.Skillup=L'abilit\u00E0 Scavo \u00E8 aumentata di {0}. Totale ({1}) #FISHING -Fishing.Ability.Chance=Possibilit\u00E0 di Morso: [[YELLOW]]{0} +Fishing.ScarcityTip=[[YELLOW]]&oQuesta zona soffre di pesca eccessiva, getta la tua canna in un punto diverso per più pesci. Almeno a {0} blocchi di distanza. +Fishing.Scared=[[GRAY]]&oI movimenti caotici spaventeranno i pesci! +Fishing.Exhausting=[[RED]]&oL'uso improprio della canna da pesca provocherà affaticamento e usurerà la canna! +Fishing.LowResourcesTip=[[GRAY]]Senti che potrebbero non esserci molti pesci rimasti in quest'area. Prova a pescare almeno a {0} blocchi di distanza. Fishing.Ability.Info=Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori** -Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SCUOTERE) -Fishing.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PESCA SUL GHIACCIO) -Fishing.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PESCATORE PROVETTO) -Fishing.Ability.Rank=Grado di Cacciatore di Tesori: [[YELLOW]]{0}/5 -Fishing.Ability.TH.DropRate= Tasso di Drop: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Comune: [[YELLOW]]{1} [[GREEN]]Non Comune: [[YELLOW]]{2}\n[[BLUE]]Raro: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epico: [[YELLOW]]{4} [[GOLD]]Leggendario: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6} -Fishing.Ability.TH.MagicRate=Possibilit\u00E0 di Cacciatore di Magia: [[YELLOW]]{0} -Fishing.Ability.Shake=Probabilit\u00E0 di Scuotere: [[YELLOW]]{0} -Fishing.Ability.IceFishing=Pesca sul Ghiaccio: Vai a pescare sul ghiaccio -Fishing.Ability.FD=Dieta del Pescatore: [[YELLOW]]Grado {0} -Fishing.SubSkill.TreasureHunter.Name=Cacciatore di Tesori (Passivo) -Fishing.SubSkill.TreasureHunter.Description=Ripesca oggetti vari +Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ {0}+ (SCUOTERE) +Fishing.Ability.Locked.1=BLOCCATO FINO AD ABILITÀ {0}+ (PESCA SUL GHIACCIO) +Fishing.Ability.Locked.2=BLOCCATO FINO AD ABILITÀ {0}+ (PESCATORE PROVETTO) +Fishing.SubSkill.TreasureHunter.Name=Cacciatore di Tesori +Fishing.SubSkill.TreasureHunter.Description=Pesca oggetti vari +Fishing.SubSkill.TreasureHunter.Stat=Grado Cacciatore di Tesori: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=Tasso di Drop: [[GRAY]]Comune: [[YELLOW]]{0} [[GREEN]]Non comune: [[YELLOW]]{1}\n[[BLUE]]Raro: [[YELLOW]]{2} [[LIGHT_PURPLE]]Epico: [[YELLOW]]{3} [[GOLD]]Leggendario: [[YELLOW]]{4} [[AQUA]]Record: [[YELLOW]]{5} Fishing.SubSkill.MagicHunter.Name=Cacciatore di Magia Fishing.SubSkill.MagicHunter.Description=Trova Oggetti Incantati -Fishing.SubSkill.Shake.Name=Scuotere (contro Entit\u00E0) -Fishing.SubSkill.Shake.Description=Scrolla oggetti di dosso ai mob con una canna da pesca +Fishing.SubSkill.MagicHunter.Stat=Possibilità Cacciatore di Magia +Fishing.SubSkill.Shake.Name=Scuotere +Fishing.SubSkill.Shake.Description=Scrolla oggetti di dosso ai mob o ai giocatori con una canna da pesca +Fishing.SubSkill.Shake.Stat=Possibilità di Scuotere Fishing.SubSkill.FishermansDiet.Name=Dieta del Pescatore Fishing.SubSkill.FishermansDiet.Description=Aumenta la fame recuperata tramite cibi pescati +Fishing.SubSkill.FishermansDiet.Stat=Dieta del Pescatore:[[GREEN]] Grado {0} Fishing.SubSkill.MasterAngler.Name=Pescatore Provetto -Fishing.SubSkill.MasterAngler.Description=Migliora le possibilit\u00E0 di ricevere un morso mentre si pesca +Fishing.SubSkill.MasterAngler.Description=Migliora la possibilità di ottenere un morso durante la pesca +Fishing.SubSkill.MasterAngler.Stat=Maggiore Possibilità di Morso alla tua posizione attuale: [[GREEN]]+{0} Fishing.SubSkill.IceFishing.Name=Pesca sul Ghiaccio -Fishing.SubSkill.IceFishing.Description=Ti permette di pescare nei biomi ghiacciati +Fishing.SubSkill.IceFishing.Description=Ti permette di pescare in biomi ghiacciati +Fishing.SubSkill.IceFishing.Stat=Pesca sul Ghiaccio Fishing.Chance.Raining=[[BLUE]] Bonus Pioggia -Fishing.LowResources=[[GRAY]]Non sembrano esserci pi\u00F9 pesci in questa zona... Fishing.Listener=Pesca: Fishing.Ability.TH.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura... -Fishing.Ability.TH.Boom=[[GRAY]]TEMPO DI BOOM!!! -Fishing.Ability.TH.Poison=[[GRAY]]C'\u00E8 qualcosa che non va bene... +Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!! +Fishing.Ability.TH.Poison=[[GRAY]]C'è qualcosa che puzza... Fishing.SkillName=PESCA -Fishing.Skillup=L'abilit\u00E0 Pesca \u00E8 aumentata di {0}. Totale ({1}) #HERBALISM -Herbalism.Ability.DoubleDropChance=Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} -Herbalism.Ability.FD=Dieta del Contadino: [[YELLOW]]Grado {0} -Herbalism.Ability.GTe.Length=Durata di Terra Verde: [[YELLOW]]{0}s -Herbalism.Ability.GTe.NeedMore=Ti servono pi\u00F9 semi per diffondere Terra Verde. -Herbalism.Ability.GTh.Chance=Possibilit\u00E0 di Pollice Verde: [[YELLOW]]{0} -Herbalism.Ability.GTh.Fail= [[RED]]**POLLICE VERDE FALLITO** -Herbalism.Ability.GTh.Stage=Stadio di Pollice Verde: [[YELLOW]] Il raccolto cresce allo stadio {0} +Herbalism.Ability.GTe.NeedMore=Ti servono più semi per diffondere Terra Verde. +Herbalism.Ability.GTh.Fail=**POLLICE VERDE FALLITO** Herbalism.Ability.GTh=[[GREEN]]**POLLICE VERDE** -Herbalism.Ability.HylianLuck=Probabilit\u00E0 di Fortuna Hylian: [[YELLOW]]{0} -Herbalism.Ability.Lower=[[GRAY]]**ABBASSI LA ZAPPA** -Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA** -Herbalism.Ability.ShroomThumb.Chance=Possibilit\u00E0 di Pollice Fungo: [[YELLOW]]{0} +Herbalism.Ability.Lower=[[GRAY]]Abbassi la Zappa. +Herbalism.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] la Zappa. Herbalism.Ability.ShroomThumb.Fail=**POLLICE FUNGO FALLITO** -Herbalism.SubSkill.GreenTerra.Name=Terra Verde (CAPACIT\u00C0) -Herbalism.SubSkill.GreenTerra.Description=Diffonde il Verde, Drop x3 -Herbalism.SubSkill.GreenThumb.Name=Pollice Verde (Grano) -Herbalism.SubSkill.GreenThumb.Description=Auto-Pianta il grano quando viene raccolto +Herbalism.SubSkill.GreenTerra.Name=Terra Verde +Herbalism.SubSkill.GreenTerra.Description=Diffondi la Terra, Drop 3x +Herbalism.SubSkill.GreenTerra.Stat=Durata Green Terra +Herbalism.SubSkill.GreenThumb.Name=Pollice Verde +Herbalism.SubSkill.GreenThumb.Description=Auto-Pianta le colture durante la raccolta +Herbalism.SubSkill.GreenThumb.Stat=Possibilità Pollice Verde +Herbalism.SubSkill.GreenThumb.Stat.Extra=Fase Pollice Verde: [[GREEN]] Le colture crescono nella fase {0} Herbalism.Effect.4=Pollice Verde (Blocchi) -Herbalism.SubSkill.GreenThumb.Description.2=Rende i mattoni muscosi, o fa crescere l'erba +Herbalism.SubSkill.GreenThumb.Description.2=Ricopri i mattoni di muschio o fai crescere l'erba Herbalism.SubSkill.FarmersDiet.Name=Dieta del Contadino Herbalism.SubSkill.FarmersDiet.Description=Aumenta la fame recuperata tramite cibi coltivati -Herbalism.SubSkill.DoubleDrops.Name=Doppi Drop (Ogni Pianta) +Herbalism.SubSkill.FarmersDiet.Stat=Dieta del Contadino: [[GREEN]]Grado {0} +Herbalism.SubSkill.DoubleDrops.Name=Doppi Drop Herbalism.SubSkill.DoubleDrops.Description=Raddoppia il normale drop +Herbalism.SubSkill.DoubleDrops.Stat=Possibilità di Doppio Drop Herbalism.SubSkill.HylianLuck.Name=Fortuna Hylian -Herbalism.SubSkill.HylianLuck.Description=D\u00E0 una modesta possibilit\u00E0 di trovare oggetti rari +Herbalism.SubSkill.HylianLuck.Description=Dà una piccola possibilità di trovare oggetti rari +Herbalism.SubSkill.HylianLuck.Stat=Possibilità Fortuna Hylian Herbalism.SubSkill.ShroomThumb.Name=Pollice Fungo -Herbalism.SubSkill.ShroomThumb.Description=Diffonde il micelio su terra & erba -Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule \u00E8 con te! +Herbalism.SubSkill.ShroomThumb.Description=Diffonde il micelio su terra ed erba +Herbalism.SubSkill.ShroomThumb.Stat=Possibilità Pollice Fungo +Herbalism.HylianLuck=[[GREEN]]Oggi la fortuna di Hyrule è con te! Herbalism.Listener=Erboristeria: Herbalism.SkillName=ERBORISTERIA -Herbalism.Skills.GTe.Off=**Terra Verde si \u00E8 esaurita** +Herbalism.Skills.GTe.Off=**Terra Verde si è esaurita** Herbalism.Skills.GTe.On=[[GREEN]]**TERRA VERDE ATTIVATA** -Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00E0 [[YELLOW]]Terra Verde [[GREEN]]si \u00E8 rigenerata! -Herbalism.Skills.GTe.Other.Off=Terra Verde[[GREEN]] si \u00E8 esaurita per [[YELLOW]]{0} +Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Terra Verde [[GREEN]]si è rigenerata! +Herbalism.Skills.GTe.Other.Off=Terra Verde[[GREEN]] si è esaurita per [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde! -Herbalism.Skillup=L'abilit\u00E0 Erboristeria \u00E8 aumentata di {0}. Totale ({1}) #MINING -Mining.Ability.Length=Durata di Super Demolitore: [[YELLOW]]{0}s -Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ESTRAZIONE ESPLOSIVA) -Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0} (BOMBE PI\u00D9 GRANDI) -Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PERIZIA NELLE DEMOLIZIONI) -Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE** -Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE** -Mining.SubSkill.SuperBreaker.Name=Super Demolitore (CAPACIT\u00C0) -Mining.SubSkill.SuperBreaker.Description=+ Velocit\u00E0, Possibilit\u00E0 di Triplo Drop +Mining.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ (ESTRAZIONE ESPLOSIVA) +Mining.Ability.Locked.1=BLOCCATO FINO AD ABILITÀ (BOMBE PIÙ GRANDI) +Mining.Ability.Locked.2=BLOCCATO FINO AD ABILITÀ (PERIZIA NELLE DEMOLIZIONI) +Mining.Ability.Lower=[[GRAY]]Abbassi il Piccone. +Mining.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] il Piccone. +Mining.SubSkill.SuperBreaker.Name=Super Demolitore +Mining.SubSkill.SuperBreaker.Description=Velocità+, Possibilità Triplo Drop +Mining.SubSkill.SuperBreaker.Stat=Durata di Super Demolitore Mining.SubSkill.DoubleDrops.Name=Doppi Drop Mining.SubSkill.DoubleDrops.Description=Raddoppia il normale drop +Mining.SubSkill.DoubleDrops.Stat=Possibilità di Doppio Drop Mining.SubSkill.BlastMining.Name=Estrazione Esplosiva -Mining.SubSkill.BlastMining.Description=Bonus a estrarre minerali col TNT -Mining.SubSkill.BiggerBombs.Name=Bombe Pi\u00F9 Grandi -Mining.SubSkill.BiggerBombs.Description=Incrementa il raggio di esplosione del TNT +Mining.SubSkill.BlastMining.Description=Bonus nell'estrarre minerali col TNT +Mining.SubSkill.BlastMining.Stat=Estrazione Esplosiva:[[GREEN]] Grado {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=Aumento Raggio di Esplosione: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=Bombe Più Grandi +Mining.SubSkill.BiggerBombs.Description=Aumenta il raggio di esplosione del TNT Mining.SubSkill.DemolitionsExpertise.Name=Perizia nelle Demolizioni Mining.SubSkill.DemolitionsExpertise.Description=Riduce il danno da esplosioni di TNT -Mining.Effect.Decrease=Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0} -Mining.Effect.DropChance=Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} +Mining.SubSkill.DemolitionsExpertise.Stat=Riduzione del Danno da Esperto di Demolizioni Mining.Listener=Estrazione: Mining.SkillName=ESTRAZIONE -Mining.Skills.SuperBreaker.Off=**Super Demolitore si \u00E8 esaurito** +Mining.Skills.SuperBreaker.Off=**Super Demolitore si è esaurito** Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER DEMOLITORE ATTIVATO** -Mining.Skills.SuperBreaker.Other.Off=Super Demolitore[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.Off=Super Demolitore[[GREEN]] si è esaurito per [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00E8 rigenerata! -Mining.Skillup=L'abilit\u00E0 Estrazione \u00E8 aumentata di {0}. Totale ({1}) - +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Super Demolitore [[GREEN]]si è rigenerata! #Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** -Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop x{2} -Mining.Blast.Radius.Increase=Incremento del Raggio di Esplosione: [[YELLOW]]+{0} -Mining.Blast.Rank=Estrazione Esplosiva: [[YELLOW]] Grado {0}/8 [[GRAY]]({1}) +Mining.Blast.Cooldown= +Mining.Blast.Effect=+{0} minerale raccolto, -{1} macerie prodotte, drop {2}x Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva! -Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00E8 rigenerata! +Mining.Blast.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Estrazione Esplosiva [[GREEN]]si è rigenerata! #REPAIR Repair.SubSkill.Repair.Name=Riparazione -Repair.SubSkill.Repair.Description=Ripara Attrezzi & Armature -Repair.SubSkill.GoldRepair.Name=Riparazione Oro (ABILIT\u00C0 {0}+) -Repair.SubSkill.GoldRepair.Description=Ripara Attrezzi & Armature d'Oro -Repair.SubSkill.IronRepair.Name=Riparazione Ferro (ABILIT\u00C0 {0}+) -Repair.SubSkill.IronRepair.Description=Ripara Attrezzi & Armature di Ferro -Repair.SubSkill.StoneRepair.Name=Riparazione Pietra (ABILIT\u00C0 {0}+) +Repair.SubSkill.Repair.Description=Ripara Attrezzi e Armature +Repair.SubSkill.GoldRepair.Name=Riparazione Oro (ABILITÀ {0}+) +Repair.SubSkill.GoldRepair.Description=Ripara Attrezzi e Armature d'Oro +Repair.SubSkill.IronRepair.Name=Riparazione Ferro (ABILITÀ {0}+) +Repair.SubSkill.IronRepair.Description=Ripara Attrezzi e Armature di Ferro +Repair.SubSkill.StoneRepair.Name=Riparazione Pietra (ABILITÀ {0}+) Repair.SubSkill.StoneRepair.Description=Ripara Attrezzi di Pietra Repair.SubSkill.RepairMastery.Name=Maestria nella Riparazione Repair.SubSkill.RepairMastery.Description=Riparazione incrementata +Repair.SubSkill.RepairMastery.Stat=Maestria nella Riparazione: [[GREEN]]{0} durabilità extra ripristinata Repair.SubSkill.SuperRepair.Name=Super Riparazione Repair.SubSkill.SuperRepair.Description=Doppia efficacia -Repair.SubSkill.DiamondRepair.Name=Ripara Diamante (ABILIT\u00C0 {0}+) -Repair.SubSkill.DiamondRepair.Description=Ripara Attrezzi & Armature di Diamante +Repair.SubSkill.SuperRepair.Stat=Possibilità Super Riparazione +Repair.SubSkill.DiamondRepair.Name=Riparazione Diamante (ABILITÀ {0}+) +Repair.SubSkill.DiamondRepair.Description=Ripara Attrezzi e Armature di Diamante Repair.SubSkill.ArcaneForging.Name=Forgiatura Arcana Repair.SubSkill.ArcaneForging.Description=Ripara oggetti magici -Repair.Error=[[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto! -Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature. +Repair.SubSkill.ArcaneForging.Stat=Forgiatura Arcana: [[YELLOW]]Grado {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]Probabilità Forgiatura Arcana:[[GRAY]] Successo [[GREEN]]{0}[[GRAY]]%, Fallimento [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]mcMMO ha riscontrato un errore nel tentativo di riparare questo oggetto! +Repair.Listener.Anvil=[[DARK_RED]]Hai posizionato un'incudine, le incudini possono riparare attrezzi e armature. Repair.Listener=Riparazione: Repair.SkillName=RIPARAZIONE -Repair.Skills.AdeptDiamond= [[DARK_RED]]Non sei abbastanza abile da riparare il Diamante. +Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante. Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l'Oro. Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro. Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra. -Repair.Skills.Adept=Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1} -Repair.Skills.FeltEasy=[[GRAY]]Ti \u00E8 sembrato facile. -Repair.Skills.FullDurability=[[GRAY]]\u00C8 gi\u00E0 a piena durevolezza. -Repair.Skills.Mastery=Maestria nella Riparazione: [[YELLOW]]{0} durabilit\u00E0 aggiuntiva ripristinata +Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]Sembrava facile. +Repair.Skills.FullDurability=[[GRAY]]È già a piena durevolezza. Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati. -Repair.Skills.Super.Chance=Possibilit\u00E0 Super Riparazione: [[YELLOW]]{0} -Repair.Skillup=L'abilit\u00E0 Riparazione \u00E8 aumentata di {0}. Totale ({1}) Repair.Pretty.Name=Riparazione - #Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00E0 di Degradazione di FA: [[YELLOW]]{0}% -Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}% -Repair.Arcane.Downgrade=Il potere arcano di questo oggetto \u00E8 diminuito. +Repair.Arcane.Downgrade=Il potere arcano di questo oggetto è diminuito. Repair.Arcane.Fail=Il potere arcano ha abbandonato l'oggetto permanentemente. -Repair.Arcane.Lost=Non sei stato abbastanza abile da mantenere alcun incantesimo. -Repair.Arcane.Perfect=[GREEN]]Hai mantenuto le energie arcane in questo oggetto. -Repair.Arcane.Rank=Forgiatura Arcana: [[YELLOW]]Grado {0}/4 - +Repair.Arcane.Lost=Non eri abbastanza abile da mantenere alcun incantesimo. +Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto. #SALVAGE Salvage.Pretty.Name=Rottamazione -Salvage.SubSkill.AdvancedSalvage.Name=Rottamazione Avanzata -Salvage.SubSkill.AdvancedSalvage.Description=Rottama oggetti danneggiati -Salvage.SubSkill.ArcaneSalvaging.Name=Rottamazione Arcana -Salvage.SubSkill.ArcaneSalvaging.Description=Estrai incantesimi dagli oggetti -Salvage.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ROTTAMAZIONE AVANZATA) -Salvage.Ability.Bonus.0=Rottamazione Avanzata -Salvage.Ability.Bonus.1=Massima resa {0} oggetti distrutti -Salvage.Arcane.Rank=Recupero Arcano: [[YELLOW]]Grado {0}/{1} -Salvage.Arcane.ExtractFull=[[GRAY]]Probabilit\u00E0 di incantamento AS completo -Salvage.Arcane.ExtractPartial=[[GRAY]]Probabilit\u00E0 di incantamento AS parziale +Salvage.SubSkill.UnderstandingTheArt.Name=Capire l'Arte +Salvage.SubSkill.UnderstandingTheArt.Description=Non stai semplicemente scavando nella spazzatura dei tuoi vicini, ti stai prendendo cura dell'ambiente.\nPotenzia varie proprietà della Rottamazione. +Salvage.SubSkill.ScrapCollector.Name=Collezionista di Rottami +Salvage.SubSkill.ScrapCollector.Description=Recupera materiali da un oggetto, un perfetto recupero dipende da abilità e fortuna. +Salvage.SubSkill.ScrapCollector.Stat=Collezionista di Rottami: [[GREEN]]Recupera fino a [[YELLOW]]{0}[[GREEN]] oggetti. È coinvolta un po' di fortuna. +Salvage.SubSkill.ArcaneSalvage.Name=Rottamazione Arcana +Salvage.SubSkill.ArcaneSalvage.Description=Estrae incantesimi dagli oggetti +Salvage.SubSkill.ArcaneSalvage.Stat=Rottamazione Arcana: [[YELLOW]]Grado {0}/{1} +Salvage.Ability.Bonus.0=Collezionista di Rottami +Salvage.Ability.Bonus.1=Recupera fino a [[YELLOW]]{0}[[GREEN]] oggetti. È coinvolta un po' di fortuna. +Salvage.Arcane.ExtractFull=[[GRAY]]Possibilità di Incantesimo-Completo RA +Salvage.Arcane.ExtractPartial=[[GRAY]]Possibilità di Incantesimo-Parziale RA Salvage.Skills.Success=[[GREEN]]Oggetto rottamato! -Salvage.Skills.Adept.Damaged=[[DARK_RED]]Non sei abbastanza abile da rottamare gli oggetti danneggiati. +Salvage.Skills.Adept.Damaged=[[DARK_RED]]Non sei abbastanza abile per rottamare gli oggetti danneggiati. Salvage.Skills.Adept.Level=Devi essere di livello [[YELLOW]]{0}[[RED]] per rottamare [[YELLOW]]{1} -Salvage.Skills.TooDamaged= [[DARK_RED]]Questo oggetto \u00E8 troppo danneggiato per essere rottamato. -Salvage.Skills.ArcaneFailed=Non sei stato capace di estrarre la conoscenza contenuta in questo oggetto. -Salvage.Skills.ArcanePartial=Sei stato solo in grado di estrarre alcune delle conoscenze contenute all'interno di questo oggetto. -Salvage.Skills.ArcaneSuccess=[[GREEN]]Sei in grado di estrarre tutte le conoscenze contenute in questo oggetto! -Salvage.Listener.Anvil=[[DARK_RED]]Hai piazzato un'incudine da Rottamazione, usala per Rottamare attrezzi e armature. +Salvage.Skills.TooDamaged=[[DARK_RED]]Questo oggetto è troppo danneggiato per essere rottamato. +Salvage.Skills.ArcaneFailed=[[RED]]Non sei riuscito a estrarre le conoscenze contenute in questo oggetto. +Salvage.Skills.ArcanePartial=[[RED]]Sei riuscito a estrarre solo alcune delle conoscenze contenute all'interno di questo oggetto. +Salvage.Skills.ArcaneSuccess=[[GREEN]]Sei riuscito a estrarre tutte le conoscenze contenute in questo oggetto! +Salvage.Listener.Anvil=[[DARK_RED]]Hai posizionato un'incudine da Rottamazione, usala per Rottamare attrezzi e armature. Salvage.Listener=Rottamazione: Salvage.SkillName=ROTTAMAZIONE +Salvage.Skills.Lottery.Normal=[[GOLD]]Sei riuscito a rottamare [[DARK_AQUA]]{0}[[GOLD]] materiali da [[YELLOW]]{1}[[GOLD]]. +Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]Perfetto![[RESET]][[GOLD]] Hai rottamato senza sforzo [[DARK_AQUA]]{1}[[GOLD]], recuperando [[DARK_AQUA]]{0}[[GOLD]] materiali. +Salvage.Skills.Lottery.Untrained=[[GRAY]]Non sei adeguatamente addestrato nel recupero. Sei riuscito a recuperare solo [[RED]]{0}[[GRAY]] materiali da [[GREEN]]{1}[[GRAY]]. +#Anvil (Shared between SALVAGE and REPAIR) +Anvil.Unbreakable=Questo oggetto è indistruttibile! #SWORDS -Swords.Ability.Lower=[[GRAY]]**ABBASSI LA SPADA** -Swords.Ability.Ready=[[GREEN]]**PREPARI LA SPADA** -Swords.Combat.Bleed.Chance=Possibilit\u00E0 di Emorragia: [[YELLOW]]{0} -Swords.Combat.Bleed.Length=Durata di Emorragia: [[YELLOW]]{0} tick -Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick si verifica ogni 2 secondi +Swords.Ability.Lower=[[GRAY]]Abbassi la Spada. +Swords.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] la Spada. +Swords.Combat.Rupture.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick si verifica ogni 0.5 secondi! Swords.Combat.Bleeding.Started=[[DARK_RED]] Stai sanguinando! -Swords.Combat.Bleeding.Stopped=[[GRAY]]L'emorragia si \u00E8 [[GREEN]]fermata[[GRAY]]! +Swords.Combat.Bleeding.Stopped=[[GRAY]]L'emorragia si è [[GREEN]]fermata[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN'EMORRAGIA** -Swords.Combat.Counter.Chance=Possibilit\u00E0 di Contrattacco: [[YELLOW]]{0} Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci con un contrattacco! Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO** Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI! Swords.SubSkill.CounterAttack.Name=Contrattacco -Swords.SubSkill.CounterAttack.Description=Riflette il {0} del danno sub\u00ECto mentre si blocca -Swords.SubSkill.SerratedStrikes.Name=Colpi Seghettati (CAPACIT\u00C0) -Swords.SubSkill.SerratedStrikes.Description={0} Danni EaA, Emorragia+ EaA +Swords.SubSkill.CounterAttack.Description=Riflette una parte del danno quando vieni attaccato! +Swords.SubSkill.CounterAttack.Stat=Possibilità Contrattacco +Swords.SubSkill.SerratedStrikes.Name=Colpi Seghettati +Swords.SubSkill.SerratedStrikes.Description=Infligge parte del danno in un EaA con una possibilità di applicare un'Emorragia! +Swords.SubSkill.SerratedStrikes.Stat=Durata di Colpi Seghettati +Swords.SubSkill.Rupture.Name=Emorragia +Swords.SubSkill.Rupture.Description=Applica un forte sanguinamento DnT +Swords.SubSkill.Stab.Name=Pugnalata +Swords.SubSkill.Stab.Description=Aggiunge un danno bonus ai tuoi attacchi. +Swords.SubSkill.Stab.Stat=Danno Pugnalata +Swords.SubSkill.SwordsLimitBreak.Name=Danni Aumentati Spade +Swords.SubSkill.SwordsLimitBreak.Description=Supera i tuoi limiti. Danni aumentati contro avversari difficili. Destinato al PVP, sta alle impostazioni del server se aumenterà o meno i danni nel PVE. +Swords.SubSkill.SwordsLimitBreak.Stat=Danno Massimo di Danni Aumentati +Swords.SubSkill.Rupture.Stat=Possibilità di Emorragia +Swords.SubSkill.Rupture.Stat.Extra=Emorragia: [[GREEN]]{0} tick [{1} Danno vs Giocatori] [{2} Danno vs Mob] Swords.Effect.4=Colpi Seghettati Emorragia+ Swords.Effect.5={0} Tick di Emorragia -Swords.SubSkill.Bleed.Name=Emorragia -Swords.SubSkill.Bleed.Description=Infligge danno ciclico da sanguinamento Swords.Listener=Spade: Swords.SkillName=SPADE -Swords.Skills.SS.Off=**Colpi Seghettati si \u00E8 esaurito** -Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00E8 rigenerata! -Swords.Skills.SS.Other.Off=Colpi Seghettati[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0} +Swords.Skills.SS.Off=**Colpi Seghettati si è esaurito** +Swords.Skills.SS.On=[[GREEN]]**COLPI SEGHETTATI ATTIVATO** +Swords.Skills.SS.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Colpi Seghettati [[GREEN]]si è rigenerata! +Swords.Skills.SS.Other.Off=Colpi Seghettati[[GREEN]] si è esaurito per [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati! -Swords.Skillup=L'abilit\u00E0 Spade \u00E8 aumentata di {0}. Totale ({1}) -Swords.SS.Length=Durata di Colpi Seghettati: [[YELLOW]]{0}s #TAMING Taming.Ability.Bonus.0=Sicurezza Ambientale @@ -308,260 +457,271 @@ Taming.Ability.Bonus.5=Gli esplosivi fanno 1/{0} del normale danno Taming.Ability.Bonus.6=Artigli Affilati Taming.Ability.Bonus.7=+{0} al Danno Taming.Ability.Bonus.8=Servizio Fast Food -Taming.Ability.Bonus.9={0} Probabilit\u00E0 di guarire quando si attacca +Taming.Ability.Bonus.9={0} Probabilità di guarire quando si attacca Taming.Ability.Bonus.10=Segugio del Cielo Taming.Ability.Bonus.11=Recupera salute quando viene danneggiato da magia o veleno -Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SICUREZZA AMBIENTALE) -Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (PELLICCIA FOLTA) -Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (A PROVA D'URTO) -Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ARTIGLI AFFILATI) -Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SERVIZIO FAST FOOD) -Taming.Ability.Locked.5=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SEGUGIO DEL CIELO) -Taming.Combat.Chance.Gore=Possibilit\u00E0 di Sbranare: [[YELLOW]]{0} +Taming.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ {0}+ (SICUREZZA AMBIENTALE) +Taming.Ability.Locked.1=BLOCCATO FINO AD ABILITÀ {0}+ (PELLICCIA FOLTA) +Taming.Ability.Locked.2=BLOCCATO FINO AD ABILITÀ {0}+ (A PROVA D'URTO) +Taming.Ability.Locked.3=BLOCCATO FINO AD ABILITÀ {0}+ (ARTIGLI AFFILATI) +Taming.Ability.Locked.4=BLOCCATO FINO AD ABILITÀ {0}+ (SERVIZIO FAST FOOD) +Taming.Ability.Locked.5=BLOCCATO FINO AD ABILITÀ {0}+ (SEGUGIO DEL CIELO) +Taming.Combat.Chance.Gore=Possibilità di Sbranare Taming.SubSkill.BeastLore.Name=Conoscenza delle Bestie Taming.SubSkill.BeastLore.Description=Esamina lupi e ocelot picchiandoli con un osso Taming.SubSkill.ShockProof.Name=A Prova d'Urto -Taming.SubSkill.ShockProof.Description=Riduzione del Danno da Esplosione. +Taming.SubSkill.ShockProof.Description=Riduzione del Danno da Esplosione Taming.SubSkill.CallOfTheWild.Name=Richiamo della Natura Taming.SubSkill.CallOfTheWild.Description=Evoca un animale al tuo fianco -Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo) +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]RDN: Accovacciati e fai click destro con\n {0} {1} (Ocelot), {2} {3} (Lupo), {4} {5} (Cavallo) Taming.SubSkill.FastFoodService.Name=Servizio Fast Food -Taming.SubSkill.FastFoodService.Description=Probabilit\u00E0 per i lupi di guarire quando attaccano +Taming.SubSkill.FastFoodService.Description=Probabilità per i lupi di guarire quando attaccano Taming.SubSkill.HolyHound.Name=Segugio del Cielo Taming.SubSkill.HolyHound.Description=Guarito da Magia & Veleno Taming.SubSkill.Gore.Name=Sbranare -Taming.SubSkill.Gore.Description=Colpo Critico che applica Emorragia +Taming.SubSkill.Gore.Description=Colpo Critico che applica un'Emorragia Taming.SubSkill.SharpenedClaws.Name=Artigli Affilati Taming.SubSkill.SharpenedClaws.Description=Danno Bonus Taming.SubSkill.EnvironmentallyAware.Name=Sicurezza Ambientale Taming.SubSkill.EnvironmentallyAware.Description=Evita Cactus/Lava, Immune alle Cadute Taming.SubSkill.ThickFur.Name=Pelliccia Folta Taming.SubSkill.ThickFur.Description=Riduzione del Danno, Resistenza al Fuoco -Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te... +Taming.SubSkill.Pummel.Name=Repulsione +Taming.SubSkill.Pummel.Description=I tuoi Lupi hanno una possibilità di respingere i nemici +Taming.SubSkill.Pummel.TargetMessage=Sei stato respinto da un lupo! +Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo torna da te... Taming.Listener=Domesticazione: Taming.SkillName=DOMESTICAZIONE -Taming.Skillup=L'abilit\u00E0 Domesticazione \u00E8 aumentata di {0}. Totale ({1}) -Taming.Summon.Complete=[[GREEN]]Evocazione completa -Taming.Summon.Lifespan= (Durata: {0}s) -Taming.Summon.Fail.Ocelot=Hai troppi ocelot vicino per poterne evocare degli altri. -Taming.Summon.Fail.Wolf=Hai troppi lupi vicino per poterne evocare degli altri. -Taming.Summon.Fail.Horse=Hai troppi cavalli nelle vicinanze per evocarne altri. -Taming.Summon.Fail.TooMany=Hai raggiunto il limite massimo di animali evocabili. [[YELLOW]]({0}) -Taming.Summon.Name.Format={1} di {0} +Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](Richiamo della Natura) [[GRAY]]Hai evocato un [[GOLD]]{0}[[GRAY]] +Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](Richiamo della Natura) [[GRAY]]Hai evocato un [[GOLD]]{0}[[GRAY]] e ha una durata di [[GOLD]]{1}[[GRAY]] secondi. +Taming.Summon.COTW.Limit=[[GREEN]](Richiamo della Natura) [[GRAY]]Puoi avere solo [[RED]]{0} [[GRAY]]animali domestici [[GRAY]]{1} allo stesso tempo. +Taming.Summon.COTW.TimeExpired=[[GREEN]](Richiamo della Natura) [[GRAY]]Il tempo è scaduto, il tuo [[GOLD]]{0}[[GRAY]] se ne va. +Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](Richiamo della Natura) [[RED]]Non puoi allevare un animale evocato. +Taming.Summon.COTW.NeedMoreItems=[[GREEN]](Richiamo della Natura) [[GRAY]]Ti servono altri [[YELLOW]]{0} [[DARK_AQUA]]{1} +Taming.Summon.Name.Format=[[GOLD]](RDN) [[WHITE]]{1} di {0} #UNARMED -Unarmed.Ability.Berserk.Length=Durata di Furore: [[YELLOW]]{0}s -Unarmed.Ability.Bonus.0=Stile del Braccio di Ferro +Unarmed.Ability.Bonus.0=Stile Braccio di Ferro Unarmed.Ability.Bonus.1=Potenziamento Danno +{0} -Unarmed.Ability.Chance.ArrowDeflect=Possibilit\u00E0 di Deviare Freccia: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=Possibilit\u00E0 di Disarmare: [[YELLOW]]{0} -Unarmed.Ability.Chance.IronGrip=Probabilit\u00E0 di Presa di Ferro: [[YELLOW]{0} Unarmed.Ability.IronGrip.Attacker=Il tuo avversario ha una presa di ferro! Unarmed.Ability.IronGrip.Defender=[[GREEN]]La tua presa di ferro ha evitato che venissi disarmato! -Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI** -Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI** -Unarmed.SubSkill.Berserk.Name=Furore (CAPACIT\u00C0) +Unarmed.Ability.Lower=[[GRAY]]Abbassi i Pugni. +Unarmed.Ability.Ready=[[GOLD]]Prepari[[DARK_AQUA]] i Pugni. +Unarmed.SubSkill.Berserk.Name=Furore Unarmed.SubSkill.Berserk.Description=+50% Danni, Rompe materiali fragili -Unarmed.SubSkill.Disarm.Name=Disarmare (Giocatori) +Unarmed.SubSkill.Berserk.Stat=Durata di Furore +Unarmed.SubSkill.Disarm.Name=Disarmo Unarmed.SubSkill.Disarm.Description=Fa cadere l'oggetto tenuto in mano dal nemico -Unarmed.SubSkill.IronArmStyle.Name=Stile del Braccio di Ferro +Unarmed.SubSkill.Disarm.Stat=Possibilità Disarmo +Unarmed.SubSkill.UnarmedLimitBreak.Name=Danni Aumentati Lotta +Unarmed.SubSkill.UnarmedLimitBreak.Description=Supera i tuoi limiti. Danni aumentati contro avversari difficili. Destinato al PVP, sta alle impostazioni del server se aumenterà o meno i danni nel PVE. +Unarmed.SubSkill.UnarmedLimitBreak.Stat=Danno Massimo di Danni Aumentati +Unarmed.SubSkill.IronArmStyle.Name=Stile Braccio di Ferro Unarmed.SubSkill.IronArmStyle.Description=Ti indurisce il braccio col passare del tempo Unarmed.SubSkill.ArrowDeflect.Name=Deviazione Frecce -Unarmed.SubSkill.ArrowDeflect.Description=Deviare frecce +Unarmed.SubSkill.ArrowDeflect.Description=Devia le frecce +Unarmed.SubSkill.ArrowDeflect.Stat=Possibilità Deviazione Frecce Unarmed.SubSkill.IronGrip.Name=Presa di Ferro -Unarmed.SubSkill.IronGrip.Description=Ti impedisce di venire disarmato +Unarmed.SubSkill.IronGrip.Description=Ti impedisce di essere disarmato +Unarmed.SubSkill.IronGrip.Stat=Possibilità Presa di Ferro +Unarmed.SubSkill.BlockCracker.Name=Distruttore di Blocchi +Unarmed.SubSkill.BlockCracker.Description=Rompi la roccia con i tuoi pugni Unarmed.Listener=Lotta: Unarmed.SkillName=LOTTA -Unarmed.Skills.Berserk.Off=**Furore si \u00E8 esaurito** +Unarmed.Skills.Berserk.Off=**Furore si è esaurito** Unarmed.Skills.Berserk.On=[[GREEN]]**FURORE ATTIVATO** -Unarmed.Skills.Berserk.Other.Off=Furore[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.Off=Furore[[GREEN]] si è esaurito per [[YELLOW]]{0} Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore! -Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Furore [[GREEN]]si \u00E8 rigenerata! -Unarmed.Skillup=L'abilit\u00E0 Lotta \u00E8 aumentata di {0}. Totale ({1}) +Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Furore [[GREEN]]si è rigenerata! #WOODCUTTING Woodcutting.Ability.0=Soffia Foglie Woodcutting.Ability.1=Soffia via le foglie -Woodcutting.Ability.Chance.DDrop=Possibilit\u00E0 di Doppio Drop: [[YELLOW]]{0} -Woodcutting.Ability.Length=Durata di Abbatti Alberi: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (SOFFIA FOGLIE) -Woodcutting.SubSkill.TreeFeller.Name=Abbattitore d'Alberi (CAPACIT\u00C0) +Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ {0}+ (SOFFIA FOGLIE) +Woodcutting.SubSkill.TreeFeller.Name=Abbattitore d'Alberi Woodcutting.SubSkill.TreeFeller.Description=Fa esplodere gli alberi +Woodcutting.SubSkill.TreeFeller.Stat=Durata di Abbattitore d'Alberi Woodcutting.SubSkill.LeafBlower.Name=Soffia Foglie Woodcutting.SubSkill.LeafBlower.Description=Soffia via le foglie -Woodcutting.SubSkill.HarvestLumber.Name=Doppi Drop -Woodcutting.SubSkill.HarvestLumber.Description=Raddoppia il normale drop +Woodcutting.SubSkill.HarvestLumber.Name=Raccoglitore di Legname +Woodcutting.SubSkill.HarvestLumber.Description=Estrae abilmente più Legname +Woodcutting.SubSkill.HarvestLumber.Stat=Possibilità di Doppio Drop +Woodcutting.SubSkill.Splinter.Name=Scheggia +Woodcutting.SubSkill.Splinter.Description=Taglia gli alberi in modo più efficiente. +Woodcutting.SubSkill.BarkSurgeon.Name=Chirurgo della Corteccia +Woodcutting.SubSkill.BarkSurgeon.Description=Estrai materiali utili quando scortecci gli alberi. +Woodcutting.SubSkill.NaturesBounty.Name=Premio della Natura +Woodcutting.SubSkill.NaturesBounty.Description=Raccogli esperienza dalla natura. Woodcutting.Listener=Taglialegna: Woodcutting.SkillName=TAGLIALEGNA -Woodcutting.Skills.TreeFeller.Off=**Abbattitore d'Alberi si \u00E8 esaurito** +Woodcutting.Skills.TreeFeller.Off=**Abbattitore d'Alberi si è esaurito** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABBATTITORE D'ALBERI ATTIVATO** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacit\u00E0 [[YELLOW]]Abbattitore d'Alberi [[GREEN]]si \u00E8 rigenerata! -Woodcutting.Skills.TreeFeller.Other.Off=Abbattitore d'Alberi[[GREEN]] si \u00E8 esaurito per [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]La tua capacità [[YELLOW]]Abbattitore d'Alberi [[GREEN]]si è rigenerata! +Woodcutting.Skills.TreeFeller.Other.Off=Abbattitore d'Alberi[[GREEN]] si è esaurito per [[YELLOW]]{0} Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Abbattitore d'Alberi! -Woodcutting.Skills.TreeFeller.Splinter=LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI! -Woodcutting.Skills.TreeFeller.Threshold=Quell'albero \u00E8 troppo grande! -Woodcutting.Skillup=L'abilit\u00E0 Taglialegna \u00E8 aumentata di {0}. Totale ({1}) - +Woodcutting.Skills.TreeFeller.Splinter=LA TUA ASCIA SI FRANTUMA IN DOZZINE DI PEZZI! +Woodcutting.Skills.TreeFeller.Threshold=Quell'albero è troppo grande! #ABILITIY -##generic -Ability.Generic.Refresh=[[GREEN]]**CAPACIT\u00C0 RIGENERATE!** -Ability.Generic.Template.Lock=[[GRAY]]{0} -Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1} #COMBAT Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA** Combat.BeastLore=[[GREEN]]**CONOSCENZA DELLE BESTIE** Combat.BeastLoreHealth=[[DARK_AQUA]]Salute ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]Velocità di Movimento del Cavallo ([[GREEN]]{0} blocchi/s[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**SBRANATO** Combat.StruckByGore=**SEI STATO SBRANATO** -Combat.TargetDazed=Il bersaglio \u00E8 rimasto [[DARK_RED]]Stordito -Combat.TouchedFuzzy=Urto Stordino. Vado nel Pallone. +Combat.TargetDazed=Il bersaglio è stato [[DARK_RED]]Stordito +Combat.TouchedFuzzy=[[DARK_RED]]Urto Stordino. Vado nel Pallone. #COMMANDS ##generic -mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00E8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L'obiettivo \u00E8 quello di fornire un'esperienza GdR di qualit\u00E0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00C0[[GREEN]] per vedere informazioni dettagliate su un'abilit\u00E0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat, -Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00E0! -Commands.addlevels.AwardAll.2=Tutte le abilit\u00E0 sono state modificate per {0}. -Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}! -Commands.addlevels.AwardSkill.2={0} \u00E8 stata modificata per {1}. -Commands.addxp.AwardAll=[[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in tutte le abilit\u00E0! -Commands.addxp.AwardSkill=[[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in {1}! -Commands.Ability.Off=Uso delle capacit\u00E0 [[RED]]disattivato -Commands.Ability.On=Uso delle capacit\u00E0 [[GREEN]]attivato -Commands.Ability.Toggle=L'uso delle abilit\u00E0 \u00E8 stato attivato/disattivato per [[YELLOW]]{0} -Commands.AdminChat.Off=Chat solo Amministratori [[RED]]Inattiva -Commands.AdminChat.On=Chat solo Amministratori [[GREEN]]Attiva -Commands.AdminToggle=[[GREEN]]- Attiva/disattiva la chat amministratori +mcMMO.Description=[[DARK_AQUA]]Introduzione al Progetto [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO è una mod RPG [[RED]]open source[[GOLD]] creata nel febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L'obbiettivo è di fornire una esperienza di RPG di qualità.,[[DARK_AQUA]]Consigli:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILITÀ[[GREEN]] per visualizzare informazioni dettagliate sull'abilità,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Creatore & Responsabile del Progetto),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]kashike [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Manutentore versione Classica) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]Ex Sviluppatori: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder +Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati assegnati {0} livelli in tutte le abilità! +Commands.addlevels.AwardAll.2=Tutte le abilità sono state modificate per {0}. +Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati assegnati {0} livelli in {1}! +Commands.addlevels.AwardSkill.2={0} è stato modificato per {1}. +Commands.addxp.AwardAll=[[GREEN]]Ti è stata assegnata {0} esperienza in tutte le abilità! +Commands.addxp.AwardSkill=[[GREEN]]Ti è stata assegnata {0} esperienza in {1}! +Commands.Ability.Off=Uso delle capacità [[RED]]disattivato +Commands.Ability.On=Uso delle capacità [[GREEN]]attivato +Commands.Ability.Toggle=L'uso delle capacità è stato attivato/disattivato per [[YELLOW]]{0} +Commands.AdminChat.Off=Chat Admin [[RED]]Inattiva +Commands.AdminChat.On=Chat Admin [[GREEN]]Attiva +Commands.AdminToggle=[[GREEN]]- Attiva/disattiva la chat admin Commands.Chat.Console=*Console* -Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Ricariche Abilit\u00E0 mcMMO[[GOLD]] =-- -Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} secondi rimanenti -Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Pronto! -Commands.Database.Cooldown=Devi aspettare {0} secondi prima di poter usare questo comando ancora. -Commands.Database.Processing=Il comando precedente \u00E8 ancora in fase di elaborazione. Attendere prego. -Commands.Disabled=Questo comando \u00E8 disabilitato. -Commands.DoesNotExist=Il giocatore non esiste nel database! -Commands.GodMode.Disabled=Modalit\u00E0 Dio di mcMMO Disabilitata -Commands.GodMode.Enabled=Modalit\u00E0 Dio di mcMMO Abilitata -Commands.GodMode.Forbidden=[mcMMO] Modalit\u00E0 Dio non permessa in questo mondo (Vedi i Permessi) -Commands.GodMode.Toggle=La modalit\u00E0 Dio \u00E8 stata attivata/disattivata per [[YELLOW]]{0} -Commands.Healthbars.Changed.HEARTS=[mcMMO] Il tuo tipo di barra della salute \u00E8 stato cambiato a [[RED]]Cuori[[WHITE]]. -Commands.Healthbars.Changed.BAR=[mcMMO] Il tuo tipo di barra della salute \u00E8 stato cambiato a [[YELLOW]]Caselle[[WHITE]]. -Commands.Healthbars.Changed.DISABLED=[mcMMO] Le tue barre di salute dei mob sono state [[GRAY]]disabilitate[[WHITE]]. +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Ricariche Capacità mcMMO[[GOLD]] =-- +Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} secondi rimanenti +Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Pronta! +Commands.Database.CooldownMS=Devi aspettare {0} millisecondi prima di utilizzare nuovamente questo comando. +Commands.Database.Processing=Il tuo comando precedente è ancora in fase di elaborazione. Attendere prego. +Commands.Disabled=Questo comando è disabilitato. +Commands.DoesNotExist= [[RED]]Quel giocatore non esiste nel database! +Commands.GodMode.Disabled=Modalità Dio mcMMO Disabilitata +Commands.GodMode.Enabled=Modalità Dio mcMMO Abilitata +Commands.AdminChatSpy.Enabled=Spia Chat Party mcMMO Abilitata +Commands.AdminChatSpy.Disabled=Spia Chat Party mcMMO Disabilitata +Commands.AdminChatSpy.Toggle=La Chat Party mcMMO è stata attivata/disattivata [[YELLOW]]{0} +Commands.AdminChatSpy.Chat=[[GOLD]][SPIA: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} +Commands.GodMode.Forbidden=[mcMMO] La Modalità Dio non è permessa in questo mondo (Vedi i Permessi) +Commands.GodMode.Toggle=La modalità Dio è stata attivata/disattivata per [[YELLOW]]{0} +Commands.Healthbars.Changed.HEARTS=[mcMMO] Il tipo di barra della salute è stato modificato a [[RED]]Cuori[[WHITE]]. +Commands.Healthbars.Changed.BAR=[mcMMO] Il tipo di barra della salute è stato modificato a [[YELLOW]]Caselle[[WHITE]]. +Commands.Healthbars.Changed.DISABLED=[mcMMO] Le tue barre della salute dei mob sono state [[GRAY]]disabilitate[[WHITE]]. Commands.Healthbars.Invalid=Tipo di barra della salute non valido! Commands.Inspect= [[GREEN]]- Visualizza informazioni dettagliate sul giocatore Commands.Invite.Success=[[GREEN]]Invito inviato con successo. -Commands.Leaderboards= [[GREEN]]- Classifiche -Commands.mcc.Header=---[][[GREEN]]Comandi di mcMMO[[RED]][]--- -Commands.mcgod=[[GREEN]]- Attiva o disattiva la Modalit\u00E0 Dio -Commands.mchud.Invalid=Quello non \u00E8 un tipo di HUD valido. -Commands.mcpurge.Success=[[GREEN]]Il database \u00E8 stato ripulito con successo! -Commands.mcrank.Heading=[[GOLD]]-=GRADUATORIA PERSONALE=- +Commands.Leaderboards= [[GREEN]]- Classifiche +Commands.mcgod=[[GREEN]]- Attiva/disattiva la Modalità Dio +Commands.mchud.Invalid=Quello non è un tipo di HUD valido. +Commands.mcpurge.Success=[[GREEN]]Il database è stato ripulito con successo! +Commands.mcrank.Heading=[[GOLD]]-=CLASSIFICHE PERSONALI=- Commands.mcrank.Overall=Complessivo[[GREEN]] - [[GOLD]]Grado [[WHITE]]#[[GREEN]]{0} -Commands.mcrank.Player=BERSAGLIO: [[WHITE]]{0} -Commands.mcrank.Skill={0}[[GREEN]] - [[GOLD]]Grado [[WHITE]]#[[GREEN]]{1} -Commands.mcrank.Unranked=[[WHITE]]Non Classificato -Commands.mcrefresh.Success=Le ricariche di {0} sono stati rigenerate. -Commands.mcremove.Success=[[GREEN]]{0} \u00E8 stato rimosso con successo dal database! -Commands.mctop.Tip=[[GOLD]]Suggerimento: Usa [[RED]]/mcrank[[GOLD]] per visualizzare tutte le tue graduatorie personali! -Commands.mmoedit=[giocatore] [[GREEN]] - Modifica il bersaglio -Commands.mmoedit.AllSkills.1=[[GREEN]]Il tuo livello in tutte le abilit\u00E0 \u00E8 stato portato a {0}! -Commands.mmoedit.Modified.1=[[GREEN]]Il tuo livello di {0} \u00E8 stato portato a {1}! -Commands.mmoedit.Modified.2={0} \u00E8 stata modificata per {1}. -Commands.mcconvert.Database.Same=Stai gi\u00E0 usando il database {0}! -Commands.mcconvert.Database.InvalidType={0} non \u00E8 un tipo di database valido. -Commands.mcconvert.Database.Start=[[GRAY]]Avviando la conversione da {0} a {1}... -Commands.mcconvert.Database.Finish=[[GRAY]]Migrazione del database completa; il database {1} ora ha tutti i dati dal database {0}. -Commands.mmoshowdb=Il database attualmente in uso \u00E8 [[GREEN]]{0} -Commands.mcconvert.Experience.Invalid=Tipo di formula sconosciuta! I tipi validi sono: [[GREEN]]LINEAR [[RED]]e [[GREEN]]EXPONENTIAL. -Commands.mcconvert.Experience.Same=Tipo di formula {0} gi\u00E0 in uso -Commands.mcconvert.Experience.Start=[[GRAY]]Avviando conversione da {0} a {1} -Commands.mcconvert.Experience.Finish=[[GRAY]]Conversione formula completata; adesso in uso {0} XP. -Commands.ModDescription=[[GREEN]]- Leggi breve descrizione di mod -Commands.NoConsole=Questo comando non supporta l'uso da console. -Commands.Notifications.Off=Notifiche delle capacit\u00E0 [[RED]]disattivate -Commands.Notifications.On=Notifiche delle capacit\u00E0 [[GREEN]]attivate +Commands.mcrank.Player=[[YELLOW]]Classifiche per [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Grado [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]Non classificato +Commands.mcrefresh.Success=Le ricariche di {0} sono state rigenerate. +Commands.mcremove.Success=[[GREEN]]{0} è stato rimosso con successo dal database! +Commands.mctop.Tip=[[GOLD]]Consiglio: Usa [[RED]]/mcrank[[GOLD]] per visualizzare tutte le tue classifiche personali! +Commands.mmoedit=[giocatore] [[GREEN]] - Modifica il bersaglio +Commands.mmoedit.AllSkills.1=[[GREEN]]Il tuo livello in tutte le abilità è stato impostato a {0}! +Commands.mmoedit.Modified.1=[[GREEN]]Il tuo livello in {0} è stato impostato a {1}! +Commands.mmoedit.Modified.2={0} è stata modificata per {1}. +Commands.mcconvert.Database.Same=Stai già utilizzando il database {0}! +Commands.mcconvert.Database.InvalidType={0} non è un tipo di database valido. +Commands.mcconvert.Database.Start=[[GRAY]]Avvio della conversione da {0} a {1}... +Commands.mcconvert.Database.Finish=[[GRAY]]Migrazione del database completata; il database {1} ora ha tutti i dati dal database {0}. +Commands.mmoshowdb=Il database attualmente utilizzato è [[GREEN]]{0} +Commands.mcconvert.Experience.Invalid=Tipo di formula sconosciuto! I tipi validi sono: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL. +Commands.mcconvert.Experience.Same=Il tipo di formula {0} è già in uso +Commands.mcconvert.Experience.Start=[[GRAY]]Avvio della conversione dalla curva {0} alla curva {1} +Commands.mcconvert.Experience.Finish=[[GRAY]]Conversione formula completata; ora è in uso la curva XP {0}. +Commands.ModDescription=[[GREEN]]- Leggi una breve descrizione della mod +Commands.NoConsole=Questo comando non supporta l'utilizzo dalla console. +Commands.Notifications.Off=Le notifiche delle abilità sono state [[RED]]disattivate +Commands.Notifications.On=Le notifiche sulle abilità sono state [[GREEN]]attivate Commands.Offline=Questo comando non funziona per i giocatori offline. -Commands.NotLoaded=Il profilo del giocatore non \u00E8 stato ancora caricato. -Commands.Other=---[][[GREEN]]ALTRI COMANDI[[RED]][]--- -Commands.Party.Header=-----[][[GREEN]]GRUPPO[[RED]][]----- -Commands.Party.Features.Header=-----[][[GREEN]]CARATTERISTICHE[[RED]][]----- +Commands.NotLoaded=Il profilo del giocatore non è ancora caricato. Commands.Party.Status=[[DARK_GRAY]]NOME: [[WHITE]]{0} {1} [[DARK_GRAY]]LIVELLO: [[DARK_AQUA]]{2} Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLEATO: [[WHITE]]{0} -Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Caratteristiche sbloccate: [[GRAY]][[ITALIC]]{0} -Commands.Party.ShareMode=[[DARK_GRAY]]MODALIT\u00C0 SPARTIZIONE: +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Funzionalità Sbloccate: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]MODALITÀ SPARTIZIONE: Commands.Party.ItemShare=[[GRAY]]OGGETTI [[DARK_AQUA]]({0}) -Commands.Party.ExpShare=[[GRAY]]ESPERIENZA [[DARK_AQUA]]({0}) -Commands.Party.ItemShareCategories=[[DARK_GRAY]]Condivisione Oggetti: [[GRAY]][[ITALIC]]{0} +Commands.Party.ExpShare=[[GRAY]]XP [[DARK_AQUA]]({0}) +Commands.Party.ItemShareCategories=[[DARK_GRAY]]Spartizione Oggetti: [[GRAY]][[ITALIC]]{0} Commands.Party.MembersNear=[[DARK_GRAY]]VICINO A TE [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} -Commands.Party.Accept=[[GREEN]]- Accetta l'invito di un gruppo -Commands.Party.Chat.Off=Chat Gruppo [[GREEN]]Inattiva -Commands.Party.Chat.On=Chat Gruppo [[GREEN]]Attiva -Commands.Party.Commands=---[][[GREEN]]COMANDI GRUPPO[[RED]][]--- -Commands.Party.Invite.0=AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti al gruppo {0} da {1} -Commands.Party.Invite.1=Digita [[GREEN]]/party accept[[YELLOW]] per accettare l'invito -Commands.Party.Invite=[[GREEN]]- Invia un invito a entrare nel gruppo -Commands.Party.Invite.Accepted=[[GREEN]]Invito Accettato. Ti sei unito al gruppo {0} -Commands.Party.Join=[[GRAY]]Ti sei unito al Gruppo: {0} -Commands.Party.Create=[[GRAY]]Creato il Gruppo: {0} -Commands.Party.Rename=[[GRAY]]Nome del gruppo cambiato a: [[WHITE]]{0} -Commands.Party.SetSharing=[[GRAY]]Modalit\u00E0 spartizione del gruppo {0} impostata a: [[DARK_AQUA]]{1} -Commands.Party.ToggleShareCategory=[[GRAY]]La condivisione oggetti del gruppo per [[GOLD]]{0} [[GRAY]]\u00E8 stata [[DARK_AQUA]]{1} -Commands.Party.AlreadyExists=[[DARK_RED]]Il gruppo {0} esiste gi\u00E0! -Commands.Party.Kick=Sei stato espulso dal gruppo {0}! -Commands.Party.Leave=Hai abbandonato quel gruppo -Commands.Party.Members.Header=-----[][[GREEN]]MEMBRI[[RED]][]----- -Commands.Party.None=Non sei in un gruppo. -Commands.Party.Quit=[[GREEN]]- Abbandona il tuo gruppo attuale -Commands.Party.Teleport=[[GREEN]]- Teletrasportati da un membro del gruppo -Commands.Party.Toggle=[[GREEN]]- Attiva/disattiva la Chat Gruppo -Commands.Party1=[[GREEN]]- Crea un nuovo gruppo -Commands.Party2=[[GREEN]]- Unisciti a un gruppo di giocatori -Commands.Party.Alliance.Header=-----[][[GREEN]]ALLEANZA DEL GRUPPO[[RED]][]----- -Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]\u00C8 ALLEATO CON: [[WHITE]]{1} -Commands.Party.Alliance.Members.Header=-----[][[GREEN]]MEMBRI ALLEANZA[[RED]][]----- -Commands.Party.Alliance.Invite.0=AVVISO: [[GREEN]]Hai ricevuto un invito di alleanza del gruppo per {0} da {1} +Commands.Party.Accept=[[GREEN]]- Accetta un invito in un party +Commands.Party.Chat.Off=Chat Party [[RED]]Inattiva +Commands.Party.Chat.On=Chat Party [[GREEN]]Attiva +Commands.Party.Commands=[[RED]]---[][[GREEN]]COMANDI PARTY[[RED]][]--- +Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti al gruppo {0} da {1} +Commands.Party.Invite.1=[[YELLOW]]Digita [[GREEN]]/party accept[[YELLOW]] per accettare l'invito +Commands.Party.Invite=[[GREEN]]- Invia un invito a entrare nel party +Commands.Party.Invite.Accepted=[[GREEN]]Invito Accettato. Ti sei unito al party {0} +Commands.Party.Join=[[GRAY]]Unito al Party: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] è pieno! +Commands.Party.PartyFull.Invite=Non puoi invitare [[YELLOW]]{0}[[RED]] in [[GREEN]]{1}[[RED]] perché ha già [[DARK_AQUA]]{2}[[RED]] giocatori! +Commands.Party.PartyFull.InviteAccept=Non puoi unirti a [[GREEN]]{0}[[RED]] perché ha già [[DARK_AQUA]]{1}[[RED]] giocatori! +Commands.Party.Create=[[GRAY]]Party Creato: {0} +Commands.Party.Rename=[[GRAY]]Nome party cambiato a: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]Modalità spartizione del party {0} impostata a: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GRAY]]La condivisione oggetti del party per [[GOLD]]{0} [[GRAY]]è stata [[DARK_AQUA]]{1} +Commands.Party.AlreadyExists=[[DARK_RED]]Il party {0} già esiste! +Commands.Party.Kick=[[RED]]Sei stato espulso dal party [[GREEN]]{0}[[RED]]! +Commands.Party.Leave=[[YELLOW]]Hai abbandonato quel party +Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBRI[[RED]][]----- +Commands.Party.None=[[RED]]Non sei in un party. +Commands.Party.Quit=[[GREEN]]- Abbandona il tuo party attuale +Commands.Party.Teleport=[[GREEN]]- Teletrasportati da un membro del party +Commands.Party.Toggle=[[GREEN]]- Attiva/disattiva la Chat Party +Commands.Party1=[[GREEN]]- Crea un nuovo party +Commands.Party2=[[GREEN]]- Entra in un party di giocatori +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]ALLEANZA PARTY[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]È ALLEATO CON: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]MEMBRI ALLEANZA[[RED]][]----- +Commands.Party.Alliance.Invite.0=AVVISO: [[GREEN]]Hai ricevuto un invito di alleanza del party per {0} da {1} Commands.Party.Alliance.Invite.1=Digita [[GREEN]]/party alliance accept[[YELLOW]] per accettare l'invito Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Invito di alleanza accettato. -Commands.Party.Alliance.None=Il tuo gruppo non ha un alleato. -Commands.Party.Alliance.AlreadyAllies=Il tuo gruppo ha gi\u00E0 un'alleato. Sciogli l'alleanza con [[DARK_AQUA]]/party alliance disband -Commands.Party.Alliance.Help.0=Questo gruppo non ha formato un'alleanza. Invita un capo gruppo. -Commands.Party.Alliance.Help.1= fai un'alleanza con [[DARK_AQUA]]/party alliance invite [[RED]]. -Commands.ptp.Enabled=Teletrasporto del gruppo [[GREEN]]abilitato -Commands.ptp.Disabled=Teletrasporto del gruppo [[RED]]disabilitato -Commands.ptp.NoRequests=Non hai richieste di teletrasporto in questo momento -Commands.ptp.NoWorldPermissions=[mcMMO] Non hai il permesso di teletrasportarti verso il mondo {0}. -Commands.ptp.Request1={0} [[GREEN]]ha richiesto di teletrasportarsi da te. -Commands.ptp.Request2=[[GREEN]]Per teletrasportarti digita [[YELLOW]]/ptp accept[[GREEN]]. La richiesta scadr\u00E0 tra [[RED]]{0} [[GREEN]]secondi. -Commands.ptp.AcceptAny.Enabled=Conferma delle richieste di teletrasporto del gruppo [[GREEN]]abilitata -Commands.ptp.AcceptAny.Disabled=Conferma delle richieste di teletrasporto del gruppo [[RED]]disabilitata -Commands.ptp.RequestExpired=La richiesta di teletrasporto del gruppo \u00E8 scaduta! -Commands.PowerLevel.Leaderboard=--Classifica mcMMO dei [[BLUE]]Livelli di Potere[[YELLOW]]-- +Commands.Party.Alliance.None=[[RED]]Il tuo party non ha un alleato. +Commands.Party.Alliance.AlreadyAllies=[[RED]]Il tuo party ha già un'alleato. Sciogli l'alleanza con [[DARK_AQUA]]/party alliance disband +Commands.Party.Alliance.Help.0=[[RED]]Questo party non ha formato un'alleanza. Invita un capo party +Commands.Party.Alliance.Help.1=[[RED]] forma un'alleanza con [[DARK_AQUA]]/party alliance invite [[RED]]. +Commands.ptp.Enabled=Teletrasporto party [[GREEN]]abilitato +Commands.ptp.Disabled=Teletrasporto party [[RED]]disabilitato +Commands.ptp.NoRequests=[[RED]]Non hai richieste di teletrasporto in questo momento +Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] Non hai il permesso di teletrasportarti nel mondo {0}. +Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]ha richiesto di teletrasportarsi da te. +Commands.ptp.Request2=[[GREEN]]Per teletrasportarti digita [[YELLOW]]/ptp accept[[GREEN]]. La richiesta scadrà tra [[RED]]{0} [[GREEN]]secondi. +Commands.ptp.AcceptAny.Enabled=Conferma delle richieste di teletrasporto del party [[GREEN]]abilitata +Commands.ptp.AcceptAny.Disabled=Conferma delle richieste di teletrasporto del party [[RED]]disabilitata +Commands.ptp.RequestExpired=[[RED]]La richiesta di teletrasporto del party è scaduta! +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Livello di Potere [[YELLOW]]Classifica-- Commands.PowerLevel.Capped=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} [[DARK_RED]]LIVELLO MASSIMO: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} -Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00E0 sono stati azzerati con successo. -Commands.Reset.Single=[[GREEN]]La tua abilit\u00E0 {0} \u00E8 stata azzerata con successo. -Commands.Reset=[[GREEN]]- Reimposta un livello di abilit\u00E0 a 0 -Commands.Scoreboard.Clear=[[DARK_AQUA]]scoreboard mcMMO cancellata. -Commands.Scoreboard.NoBoard=La scoreboard mcMMO non \u00E8 attiva. -Commands.Scoreboard.Keep=[[DARK_AQUA]]La scoreboard mcMMO rimmarr\u00E0 fino a quando non userai [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. -Commands.Scoreboard.Timer=[[DARK_AQUA]]La scoreboard mcMMO sar\u00E0 cancellata tra [[GOLD]]{0}[[DARK_AQUA]] secondi da adesso. +Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilità sono stati azzerati con successo. +Commands.Reset.Single=[[GREEN]]Il tuo livello di abilità di {0} è stato azzerato con successo. +Commands.Reset=[[GREEN]]- Reimposta un livello di abilità a 0 +Commands.Scoreboard.Clear=[[DARK_AQUA]]Scoreboard mcMMO rimossa. +Commands.Scoreboard.NoBoard=[[RED]]La scoreboard mcMMO non è attiva. +Commands.Scoreboard.Keep=[[DARK_AQUA]]La scoreboard mcMMO rimmarrà finché non userai [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. +Commands.Scoreboard.Timer=[[DARK_AQUA]]La scoreboard mcMMO sarà rimossa tra [[GOLD]]{0}[[DARK_AQUA]] secondi da ora. Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Aiuto per [[RED]]/mcscoreboard[[GOLD]] == -Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - cancella la scoreboard McMMO +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - rimuove la scoreboard mcMMO Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantiene la scoreboard mcMMO attiva -Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - cancella la scoreboard McMMO dopo [[LIGHT_PURPLE]]n[[WHITE]] secondi -Commands.Scoreboard.Tip.Keep=[[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard keep[[GOLD]] mentre la scoreboard \u00E8 attiva per evitare che vada via. -Commands.Scoreboard.Tip.Clear=[[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard clear[[GOLD]] per sbarazzarti della scoreboard. -Commands.Skill.Invalid=Questo non \u00E8 un nome di abilit\u00E0 valido! -Commands.Skill.Leaderboard=--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]-- -Commands.SkillInfo=[[GREEN]]- Vedi informazioni dettagliate su un'abilit\u00E0 -Commands.Stats.Self=LE TUE STATISTICHE +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - rimuove la scoreboard mcMMO dopo [[LIGHT_PURPLE]]n[[WHITE]] secondi +Commands.Scoreboard.Tip.Keep=[[GOLD]]Consiglio: Usa [[RED]]/mcscoreboard keep[[GOLD]] quando la scoreboard è attiva per evitare che vada via. +Commands.Scoreboard.Tip.Clear=[[GOLD]]Consiglio: Usa [[RED]]/mcscoreboard clear[[GOLD]] per sbarazzarti della scoreboard. +Commands.Skill.Invalid=Quello non è un nome di abilità valido! +Commands.Skill.ChildSkill=Le abilità figlie non sono valide per questo comando! +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Classifica-- +Commands.SkillInfo=[[GREEN]]- Visualizza informazioni dettagliate su un'abilità Commands.Stats=[[GREEN]]- Visualizza le tue statistiche mcMMO -Commands.ToggleAbility=[[GREEN]]- Attiva o disattiva l'attivazione delle abilit\u00E0 con click destro -Commands.Usage.0= [[RED]]L'uso appropriato \u00E8 /{0} -Commands.Usage.1=L'uso appropriato \u00E8 /{0} {1} -Commands.Usage.2=L'uso appropriato \u00E8 /{0} {1} {2} -Commands.Usage.3=L'uso appropriato \u00E8 /{0} {1} {2} {3} +Commands.ToggleAbility=[[GREEN]]- Attiva o disattiva l'attivazione delle abilità con il click destro +Commands.Usage.0=[[RED]]L'uso appropriato è /{0} +Commands.Usage.1=[[RED]]L'uso appropriato è /{0} {1} +Commands.Usage.2=[[RED]]L'uso appropriato è /{0} {1} {2} +Commands.Usage.3=[[RED]]L'uso appropriato è /{0} {1} {2} {3} Commands.Usage.FullClassName=nome classe Commands.Usage.Level=livello Commands.Usage.Message=messaggio @@ -569,81 +729,92 @@ Commands.Usage.Page=pagina Commands.Usage.PartyName=nome Commands.Usage.Password=password Commands.Usage.Player=giocatore -Commands.Usage.Rate=tasso -Commands.Usage.Skill=abilit\u00E0 +Commands.Usage.Rate=rate +Commands.Usage.Skill=abilità +Commands.Usage.SubSkill=subskill Commands.Usage.XP=xp -mcMMO.NoInvites=Non hai inviti in questo momento +Commands.Description.mmoinfo=Leggi i dettagli su un'abilità o una meccanica. +Commands.MmoInfo.Mystery=[[GRAY]]Non hai ancora sbloccato questa abilità, ma quando lo farai sarai in grado di leggere i dettagli al riguardo qui! +Commands.MmoInfo.NoMatch=Quella sottoabilità non esiste! +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] Info MMO [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]Nome:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Dettagli [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]Le abilità mcMMO stanno venendo convertite in un sistema di abilità modulare migliorato, sfortunatamente questa abilità non è stata ancora convertita e manca di statistiche dettagliate. Il nuovo sistema consentirà tempi di rilascio più rapidi per le nuove abilità mmMMO e una maggiore flessibilità con le abilità esistenti. +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Meccaniche [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=STATISTICHE: {0} +Commands.Mmodebug.Toggle=La modalità debug di mcMMO è ora [[GOLD]]{0}[[GRAY]], usa di nuovo questo comando per cambiarla. Con la modalità debug abilitata, è possibile colpire i blocchi per mostrare informazioni utili utilizzate per il supporto. +mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti. -mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un'abilit\u00E0 non sar\u00E0 mostrata qui. +mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un'abilità, non verrà mostrata qui. ##party -Party.Forbidden=[mcMMO] I gruppi non sono permessi in questo mondo (vedi i Permessi) -Party.Help.0=L'uso appropriato \u00E8 [[DARK_AQUA]]{0} [password]. -Party.Help.1=Per creare un gruppo, usa [[DARK_AQUA]]{0} [password]. -Party.Help.2=Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni -Party.Help.3=Usa [[DARK_AQUA]]{0} [password] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti -Party.Help.4=Per chiudere o aprire il tuo gruppo, usa [[DARK_AQUA]]{0} -Party.Help.5=Per proteggere il tuo gruppo con una password, usa [[DARK_AQUA]]{0} -Party.Help.6=Per espellere un giocatore dal tuo gruppo, usa [[DARK_AQUA]]{0} -Party.Help.7=Per trasferire la propriet\u00E0 del tuo gruppo, usa [[DARK_AQUA]]{0} -Party.Help.8=Per sciogliere il tuo gruppo, usa [[DARK_AQUA]]{0} -Party.Help.9=Usa [[DARK_AQUA]]{0} [[RED]]per condividere oggetti con i membri del tuo gruppo -Party.Help.10=Usa [[DARK_AQUA]]{0} [[RED]]per abilitare la condivisione di XP con i membri del tuo gruppo -Party.InformedOnJoin={0} [[GREEN]]si \u00E8 unito al tuo gruppo -Party.InformedOnQuit={0} [[GREEN]]ha abbandonato il tuo gruppo -Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]ha impostato il nome del gruppo a [[WHITE]]{1} -Party.InvalidName=[[DARK_RED]]Questo non \u00E8 un nome di gruppo valido. -Party.Invite.Self=Non puoi invitare te stesso! -Party.IsLocked=Questo gruppo \u00E8 gi\u00E0 chiuso! -Party.IsntLocked=Questo gruppo non \u00E8 chiuso! -Party.Locked=Il gruppo \u00E8 chiuso, solo il capo del gruppo pu\u00F2 fare inviti. -Party.NotInYourParty=[[DARK_RED]]{0} non \u00E8 nel tuo gruppo -Party.NotOwner=[[DARK_RED]]Non sei il capo del gruppo. -Party.Target.NotOwner=[[DARK_RED]]{0} non \u00E8 il capo del gruppo. -Party.Owner.New=[[GREEN]]{0} \u00E8 il nuovo capo del gruppo. -Party.Owner.NotLeader=[[DARK_RED]]Non sei pi\u00F9 il capo del gruppo. -Party.Owner.Player=[[GREEN]]Ora sei il capo del gruppo. -Party.Password.None=Questo gruppo \u00E8 protetto da password. Sei pregato di fornire una password per unirti ad esso. -Party.Password.Incorrect=La password del gruppo \u00E8 errata. -Party.Password.Set=[[GREEN]]Password del gruppo impostata a {0} -Party.Password.Removed=[[GREEN]]La password del gruppo \u00E8 stata rimossa. -Party.Player.Invalid=Quello non \u00E8 un giocatore valido. -Party.NotOnline=[[DARK_RED]]{0} non \u00E8 online! -Party.Player.InSameParty={0} \u00E8 gi\u00E0 nel tuo gruppo! -Party.PlayerNotInParty=[[DARK_RED]]{0} non \u00E8 in un gruppo -Party.Specify=Devi specificare un gruppo. -Party.Teleport.Dead=Non puoi teletrasportarti da un giocatore morto. -Party.Teleport.Hurt=Sei stato ferito negli ultimi {0} secondi e non puoi teletrasportarti. +Party.Forbidden=[mcMMO] I party non sono consentiti in questo mondo (Vedi i Permessi) +Party.Help.0=[[RED]]L'uso appropriato è [[DARK_AQUA]]{0} [password]. +Party.Help.1=[[RED]]Per creare un party, usa [[DARK_AQUA]]{0} [password]. +Party.Help.2=[[RED]]Consulta [[DARK_AQUA]]{0} [[RED]]per maggiori informazioni +Party.Help.3=[[RED]]Usa [[DARK_AQUA]]{0} [password] [[RED]]per unirti o [[DARK_AQUA]]{1} [[RED]]per congedarti +Party.Help.4=[[RED]]Per bloccare o sbloccare il tuo party, usa [[DARK_AQUA]]{0} +Party.Help.5=[[RED]]Per proteggere con password il tuo party, usa [[DARK_AQUA]]{0} +Party.Help.6=[[RED]]Per espellere un giocatore dal tuo party, usa [[DARK_AQUA]]{0} +Party.Help.7=[[RED]]Per trasferire la proprietà del tuo party, utilizza [[DARK_AQUA]]{0} +Party.Help.8=[[RED]]Per sciogliere il tuo party, usa [[DARK_AQUA]]{0} +Party.Help.9=[[RED]]Usa [[DARK_AQUA]]{0} [[RED]]per spartire gli oggetti con i membri del party +Party.Help.10=[[RED]]Usa [[DARK_AQUA]]{0} [[RED]]per abilitare la spartizione XP con i membri del party +Party.InformedOnJoin={0} [[GREEN]]è entrato nel tuo party +Party.InformedOnQuit={0} [[GREEN]]ha abbandonato il tuo party +Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]ha impostato il nome del party a [[WHITE]]{1} +Party.InvalidName=[[DARK_RED]]Questo non è un nome di party valido. +Party.Invite.Self=[[RED]]Non puoi invitare te stesso! +Party.IsLocked=[[RED]]Questo party è già bloccato! +Party.IsntLocked=[[RED]]Questo party non è bloccato! +Party.Locked=[[RED]]Il party è chiuso, solo il capo può invitare. +Party.NotInYourParty=[[DARK_RED]]{0} non è il tuo party +Party.NotOwner=[[DARK_RED]]Non sei il capo del party. +Party.Target.NotOwner=[[DARK_RED]]{0} non è il capo del party. +Party.Owner.New=[[GREEN]]{0} è il nuovo capo del party. +Party.Owner.NotLeader=[[DARK_RED]]Non sei più il capo del party. +Party.Owner.Player =[[GREEN]]Ora sei il capo del party. +Party.Password.None=[[RED]]Questo party è protetto da password. Fornisci una password per entrare. +Party.Password.Incorrect=[[RED]]La password del party non è corretta. +Party.Password.Set=[[GREEN]]Password del party impostata a {0} +Party.Password.Removed=[[GREEN]]La password del party è stata rimossa. +Party.Player.Invalid=[[RED]]Quello non è un giocatore valido. +Party.NotOnline=[[DARK_RED]]{0} non è online! +Party.Player.InSameParty=[[RED]]{0} è già nel tuo party! +Party.PlayerNotInParty=[[DARK_RED]]{0} non è in un party +Party.Specify=[[RED]]Devi specificare un party. +Party.Teleport.Dead=[[RED]]Non puoi teletrasportarti da un giocatore morto. +Party.Teleport.Hurt=[[RED]]Sei stato ferito negli ultimi {0} secondi e non ti puoi teletrasportare. Party.Teleport.Player=[[GREEN]]Ti sei teletrasportato da {0}. -Party.Teleport.Self=Non puoi teletrasportarti verso te stesso! -Party.Teleport.Target=[[GREEN]]{0} ti ha teletrasportato. -Party.Teleport.Disabled={0} non consente il teletrasporto del gruppo. -Party.Rename.Same=Questo \u00E8 gi\u00E0 il nome del tuo gruppo! -Party.Join.Self=Non puoi unirti a te stesso! -Party.Unlocked=[[GRAY]]Il gruppo \u00E8 aperto -Party.Disband=[[GRAY]]Il gruppo \u00E8 stato sciolto -Party.Alliance.Formed=[[GRAY]]Il tuo gruppo \u00E8 ora alleato con [[GREEN]]{0} -Party.Alliance.Disband=[[GRAY]]Il tuo gruppo non \u00E8 pi\u00F9 alleato con [[RED]]{0} -Party.Status.Locked=[[DARK_RED]](SOLO SU INVITO) +Party.Teleport.Self=[[RED]]Non puoi teletrasportarti da te stesso! +Party.Teleport.Target=[[GREEN]]{0} si è teletrasportato da te. +Party.Teleport.Disabled=[[RED]]{0} non consente il teletrasporto del party. +Party.Rename.Same=[[RED]]Quello è già il nome del tuo party! +Party.Join.Self=[[RED]]Non puoi entrare nel tuo stesso party! +Party.Unlocked=[[GRAY]]Il party è sbloccato +Party.Disband=[[GRAY]]Il party è stato sciolto +Party.Alliance.Formed=[[GRAY]]Il tuo party è ora alleato con [[GREEN]]{0} +Party.Alliance.Disband=[[GRAY]]Il tuo party non è più alleato con [[RED]]{0} +Party.Status.Locked=[[DARK_RED]](SOLO-INVITO) Party.Status.Unlocked=[[DARK_GREEN]](APERTO) -Party.LevelUp=Livello del gruppo aumentato di {0}. Totale ({1}) -Party.Feature.Chat=Chat Gruppo -Party.Feature.Teleport=Teletrasporto del Gruppo +Party.LevelUp=[[YELLOW]]Livello party aumentato di {0}. Totale ({1}) +Party.Feature.Chat=Chat Party +Party.Feature.Teleport=Teletrasporto Party Party.Feature.Alliance=Alleanze -Party.Feature.ItemShare=Condivisione Oggetti -Party.Feature.XpShare=Condivisione XP -Party.Feature.Locked.Chat=BLOCCATO FINO A {0}+ (CHAT GRUPPO) -Party.Feature.Locked.Teleport=BLOCCATO FINO A {0}+ (TELETRASPORTO DEL GRUPPO) +Party.Feature.ItemShare=Spartizione Oggetti +Party.Feature.XpShare=Spartizione XP +Party.Feature.Locked.Chat=BLOCCATO FINO A {0}+ (CHAT PARTY) +Party.Feature.Locked.Teleport=BLOCCATO FINO A {0}+ (TELETRASPORTO PARTY) Party.Feature.Locked.Alliance=BLOCCATO FINO A {0}+ (ALLEANZE) -Party.Feature.Locked.ItemShare=BLOCCATO FINO A {0}+ (CONDIVISIONE OGGETTI) -Party.Feature.Locked.XpShare=BLOCCATO FINO A {0}+ (CONDIVISIONE XP) -Party.Feature.Disabled.1=La chat del gruppo non \u00E8 stata ancora sbloccata. -Party.Feature.Disabled.2=Il teletrasporto del gruppo non \u00E8 stato ancora sbloccato. -Party.Feature.Disabled.3=Le alleanze del gruppo non sono ancora state sbloccate. -Party.Feature.Disabled.4=La condivisione del gruppo degli oggetti non \u00E8 ancora sbloccata. -Party.Feature.Disabled.5=La condivisione di XP del gruppo non \u00E8 stata ancora sbloccata. +Party.Feature.Locked.ItemShare=BLOCCATO FINO A {0}+ (SPARTIZIONE OGGETTI) +Party.Feature.Locked.XpShare=BLOCCATO FINO A {0}+ (SPARTIZIONE XP) +Party.Feature.Disabled.1=[[RED]]La chat del party non è ancora stata sbloccata. +Party.Feature.Disabled.2=[[RED]]Il teletrasporto del party non è ancora stato sbloccato. +Party.Feature.Disabled.3=[[RED]]Le alleanze del party non sono ancora state sbloccate. +Party.Feature.Disabled.4=[[RED]]La condivisione oggetti del party non è ancora stata sbloccata. +Party.Feature.Disabled.5=[[RED]]La condivisione XP del party non è ancora stata sbloccata. Party.ShareType.Xp=XP -Party.ShareType.Item=OGGETTO +Party.ShareType.Item=OGGETTI Party.ShareMode.None=NESSUNA Party.ShareMode.Equal=EQUA Party.ShareMode.Random=CASUALE @@ -654,301 +825,317 @@ Party.ItemShare.Category.Woodcutting=Taglialegna Party.ItemShare.Category.Misc=Varie ##xp -Commands.XPGain.Acrobatics=Cadere -Commands.XPGain.Alchemy=Preparazione Pozioni -Commands.XPGain.Archery=Attaccare Mostri +Commands.XPGain.Acrobatics=Cadendo +Commands.XPGain.Alchemy=Preparando Pozioni +Commands.XPGain.Archery=Attaccando Mostri Commands.XPGain.Axes=Attaccando Mostri -Commands.XPGain.Child=Ottiene livelli dalle Abilit\u00E0 Madri -Commands.XPGain.Excavation=Scavare e trovare tesori -Commands.XPGain.Fishing=Pescare (ma va'?!) -Commands.XPGain.Herbalism=Raccogliere Piante -Commands.XPGain.Mining=Estrarre Pietra e Minerali Grezzi -Commands.XPGain.Repair=Riparare -Commands.XPGain.Swords=Attaccare Mostri -Commands.XPGain.Taming=Addomesticare Animali, o combattere con i tuoi lupi -Commands.XPGain.Unarmed=Attaccare Mostri -Commands.XPGain.Woodcutting=Abbattere alberi +Commands.XPGain.Child=Ottenendo livelli con le Abilità Madri +Commands.XPGain.Excavation=Scavando e trovando tesori +Commands.XPGain.Fishing=Pescando (ma va'!) +Commands.XPGain.Herbalism=Raccogliendo Piante +Commands.XPGain.Mining=Estraendo Pietra e Minerali Grezzi +Commands.XPGain.Repair=Riparando +Commands.XPGain.Swords=Attaccando Mostri +Commands.XPGain.Taming=Addomesticando Animali, o combattendo con i tuoi lupi +Commands.XPGain.Unarmed=Attaccando Mostri +Commands.XPGain.Woodcutting=Abbattendo alberi Commands.XPGain=[[DARK_GRAY]]GUADAGNO XP: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]La tua BARRA XP \u00E8 ora bloccata a {0}! -Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP \u00E8 ora [[GREEN]]SBLOCCATA[[GOLD]]! -Commands.xprate.modified=Il TASSO XP \u00E8 stato portato a {0} -Commands.xprate.over=L'evento mcMMO di tasso XP \u00E8 FINITO!! -Commands.xprate.proper.0=L'uso corretto per cambiare il tasso di XP \u00E8 /xprate -Commands.xprate.proper.1=L'uso corretto per ripristinare il tasso di XP al valore originale \u00E8 /xprate reset -Commands.xprate.proper.2=Per favore specifica "true" o "false" per indicare se questo \u00E8 un evento XP o meno -Commands.xprate.started.0=[[GOLD]]\u00C8 INIZIATO UN EVENTO XP PER mcMMO! -Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA \u00C8 {0}x! -XPRate.Event=[[GOLD]]\u00C8 in corso un evento mcMMO sul tasso XP! Il tasso XP \u00E8 {0}x! +Commands.xplock.locked=[[GOLD]]La tua BARRA XP è ora bloccata a {0}! +Commands.xplock.unlocked=[[GOLD]]La tua BARRA XP è ora [[GREEN]]SBLOCCATA[[GOLD]]! +Commands.xprate.modified=[[RED]]Il TASSO XP è stato portato a {0} +Commands.xprate.over=[[RED]]L'Evento di mcMMO Tasso XP è FINITO!! +Commands.xprate.proper.0=[[RED]]L'uso corretto per cambiare il tasso di XP è /xprate +Commands.xprate.proper.1=[[RED]]L'uso corretto per ripristinare il tasso di XP al valore predefinito è /xprate reset +Commands.xprate.proper.2=[[RED]]Specifica "true" o "false" per indicare se questo è un evento XP o meno +Commands.NegativeNumberWarn=Non usare numeri negativi! +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Evento! +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Evento Finito! +Commands.Event.Stop.Subtitle=[[GREEN]]Spero che ti sia divertito! +Commands.Event.XP=[[DARK_AQUA]]Il Tasso XP è ora [[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]È INIZIATO UN EVENTO XP PER mcMMO! +Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO È ORA {0}x! -#EFFECTS -##generic -Effects.Effects=EFFETTI -Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0} -Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Effects.Parent= [[GOLD]]{0} - -Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +# Admin Notifications +Server.ConsoleName=[[YELLOW]][Server] +Notifications.Admin.XPRate.Start.Self=[[GRAY]]Hai impostato il moltiplicatore XP globale a [[GOLD]]{0}x +Notifications.Admin.XPRate.End.Self=[[GRAY]]Hai terminato l'evento tasso XP. +Notifications.Admin.XPRate.End.Others={0} [[GRAY]]ha terminato l'evento tasso XP +Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]ha avviato o modificato un evento di tasso XP con un moltiplicatore globale di {1}x +Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]Admin[[GOLD]]) [[GRAY]]{0} +Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} + +# Event +XPRate.Event=[[GOLD]]mcMMO è attualmente in un evento di tasso XP! Il tasso XP è {0}x! #GUIDES Guides.Available=[[GRAY]]Guida per {0} disponibile - digita /{1} ? [pagina] -Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guida[[GOLD]]=- -Guides.Page.Invalid=Non \u00E8 un numero di pagina valido! -Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine in totale. -Guides.Usage= L'uso \u00E8 /{0} ? [pagina] - +Guides.Header=[[GOLD]]-=[[GREEN]]Guida {0}[[GOLD]]=- +Guides.Page.Invalid=Non è un numero di pagina valido! +Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine totali. +Guides.Usage= L'uso è /{0} ? [pagina] ##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute con danno. -Guides.Acrobatics.Section.1=[[DARK_AQUA]]Come funziona Rotolamento?\n[[YELLOW]]Hai una possibilit\u00E0 passiva quando prendi danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi tenere premuto il pulsante di\n[[YELLOW]]accovacciata per raddoppiare la possibilit\u00E0 durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella\n[[YELLOW]]standard. Le Capriole Aggraziate sono come quelle normali\n[[YELLOW]]ma hanno il doppio delle probabilit\u00E0 di verificarsi e forniscono\n[[YELLOW]]pi\u00F9 sicurezza. La possibilit\u00E0 di capriola \u00E8 legata al livello abilit\u00E0 -Guides.Acrobatics.Section.2=[[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]La Schivata \u00E8 una possibilit\u00E0 passiva quando si \u00E8\n[[YELLOW]]feriti in combattimento di dimezzare il danno preso.\n[[YELLOW]]\u00C8 legato al tuo livello di abilit\u00E0. - +Guides.Acrobatics.Section.0=[[DARK_AQUA]]Introduzione all'Acrobatica:\n[[YELLOW]]L'Acrobatica è l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Fornisce bonus di combattimento e bonus ai danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi eseguire una schivata\n[[YELLOW]]in combattimento o sopravvivere cadute con danno. +Guides.Acrobatics.Section.1=[[DARK_AQUA]]Come funziona la Capriola?\n[[YELLOW]]Hai una possibilità passiva quando subisci danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi accovacciarti per\n[[YELLOW]]raddoppiare la possibilità durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella normale.\n[[YELLOW]]Le Capriole Aggraziate sono come quelle normali ma hanno il doppio delle probabilità\n[[YELLOW]]di verificarsi e forniscono più protezione di quelle normali.\n[[YELLOW]]La probabilità di Capriola è legata al tuo livello di abilità +Guides.Acrobatics.Section.2=[[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]Hai una possibilità passiva quando sei\n[[YELLOW]]ferito in combattimento di dimezzare il danno subito.\n[[YELLOW]]È legata al tuo livello di abilità. ##Alchemy -Guides.Alchemy.Section.0=[[DARK_AQUA]]Riguardo l'Alchimia:\n[[YELLOW]]L'Alchimia riguarda il preparare pozioni.\n[[YELLOW]]Fornisce un aumento di velocit\u00E0 nella produzione di pozioni, cos\u00EC\n[[YELLOW]]come l'aggiunta di nuove (prima) pozioni introvabili.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi preparare pozioni. -Guides.Alchemy.Section.1=[[DARK_AQUA]]Come funziona la Catalisi?\n[[YELLOW]]La Catalisi accelera il processo di preparazione,\n[[YELLOW]]con una velocit\u00E0 massima di 4x al livello 1000.\n[[YELLOW]]Questa abilit\u00E0 \u00E8 sbloccata al livello 100 di default. -Guides.Alchemy.Section.2=[[DARK_AQUA]]Come funziona Intrugli?\n[[YELLOW]]Intrugli consente di preparare pi\u00F9 pozioni con ingredienti\n[[YELLOW]]personalizzati. Quali ingredienti speciali sono sbloccati\n[[YELLOW]]\u00C8 determinato dal tuo Grado. Ci sono 8 Gradi da sbloccare. -Guides.Alchemy.Section.3=[[DARK_AQUA]]Ingredienti Intrugli livello 1:\n[[YELLOW]]Polvere di Blaze, Occhio di Ragno Fermentato, Lacrima di Ghast,\n[[YELLOW]]Polvere di Luminite, Zucchero, Melone Luccicante,\n[[YELLOW]]Carota d'Oro, Crema di Magma, Verruca del Nether,\n[[YELLOW]]Occhio di Ragno, Zolfo, Ninfea, Pesce Palla\n[[YELLOW]](Pozioni Vanilla) -Guides.Alchemy.Section.4=[[DARK_AQUA]]Ingredienti Intrugli livello 2:\n[[YELLOW]]Carota (Pozione della Velocit\u00E0)\n[[YELLOW]]Palla di Gelatina (Pozione di Noia)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 3:\n[[YELLOW]]Quarzo (Pozione di Assorbimento)\n[[YELLOW]]Fungo Rosso (Pozione del Salto) -Guides.Alchemy.Section.5=[[DARK_AQUA]]Ingredienti Intrugli livello 4:\n[[YELLOW]]Mela (Pozione di Potenziamento Salute)\n[[YELLOW]]Carne Marcia (Pozione della Fame)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 5:\n[[YELLOW]]Fungo Marrone (Pozione di Nausea)\n[[YELLOW]]Sacca d'Inchiostro (Pozione di Cecit\u00E0) -Guides.Alchemy.Section.6=[[DARK_AQUA]]Ingredienti Intrugli livello 6:\n[[YELLOW]]Felce (Pozione di Saturazione)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 7:\n[[YELLOW]]Patata Velenosa (Pozione di Decadimento)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Mela d'Oro (Pozione di Resistenza) - +Guides.Alchemy.Section.0=[[DARK_AQUA]]Introduzione all'Alchimia:\n[[YELLOW]]L'Alchimia riguarda la preparazione di pozioni.\n[[YELLOW]]Fornisce un aumento della velocità di preparazione delle pozioni, così\n[[YELLOW]]come l'aggiunta di nuove pozioni (precedentemente) non ottenibili.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi preparare pozioni. +Guides.Alchemy.Section.1=[[DARK_AQUA]]Come funziona Catalisi?\n[[YELLOW]]Catalizza la velocità di preparazione, con una\n[[YELLOW]]velocità massima di 4x al livello 1000.\n[[YELLOW]]Questa abilità è sbloccata al livello 100 di default. +Guides.Alchemy.Section.2=[[DARK_AQUA]]Come funziona Intrugli?\n[[YELLOW]]La capacità Intrugli consente di preparare più pozioni con ingredienti personalizzati.\n[[YELLOW]]Quali ingredienti speciali sono sbloccati è determinato\n[[YELLOW]]dal tuo Grado. Ci sono 8 gradi da sbloccare. +Guides.Alchemy.Section.3=[[DARK_AQUA]]Ingredienti Intrugli di grado 1:\n[[YELLOW]]Polvere di blaze, Occhio di ragno fermentato, Lacrima di ghast, Redstone,\n[[YELLOW]]Polvere di luminite, Zucchero, Melone luccicante, Carota d'oro,\n[[YELLOW]]Crema di Magma, Verruca del Nether, Occhio di ragno, Polvere da sparo, Ninfea,\n[[YELLOW]]Pesce palla\n[[YELLOW]](Pozioni Vanilla) +Guides.Alchemy.Section.4=[[DARK_AQUA]]Ingredienti Intrugli di grado 2:\n[[YELLOW]]Carota (Pozione di velocità)\n[[YELLOW]]Palla di slime (Pozione di Affaticamento)\n\n[[DARK_AQUA]]Ingredienti Intrugli di grado 3:\n[[YELLOW]]Quartzo (Pozione di Assorbimento)\n[[YELLOW]]Fungo rosso (Pozione di salto) +Guides.Alchemy.Section.5=[[DARK_AQUA]]Ingredienti Intrugli di grado 4:\n[[YELLOW]]Mela (Pozione di salute ampliata)\n[[YELLOW]]Carne marcia (Pozione di fame)\n\n[[DARK_AQUA]]Ingredienti Intrugli di grado 5:\n[[YELLOW]]Fungo marrone (Pozione di nausea)\n[[YELLOW]]Sacca d'inchiostro (Pozione di Cecità) +Guides.Alchemy.Section.6=[[DARK_AQUA]]Ingredienti Intrugli di grado 6:\n[[YELLOW]]Felce (Pozione di Sazietà)\n\n[[DARK_AQUA]]Ingredienti Intrugli di grado 7:\n[[YELLOW]]Patata velenosa (Pozione di Avvizzimento)\n\n[[DARK_AQUA]]Ingredienti Intrugli di grado 8:\n[[YELLOW]]Mela d'oro (Pozione di Resistenza) ##Archery -Guides.Archery.Section.0=[[DARK_AQUA]]Riguardo Tiro con l'Arco:\n[[YELLOW]]Tiro con l'Arco riguarda il tirare con arco e freccia.\n[[YELLOW]]Fornisce vari bonus di combattimento, come un incremento\n[[YELLOW]]di danno che scala con il livello e l'abilit\u00E0 di stordire i tuoi\n[[YELLOW]]avversari in PvP. Inoltre puoi recuperare alcune delle\n[[YELLOW]]frecce spese dai cadaveri dei tuoi nemici.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]colpire i mob o gli altri giocatori. -Guides.Archery.Section.1=[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce un danno aggiuntivo ai tuoi colpi.\n[[YELLOW]]Il danno bonus da Tiro da Maestro aumenta\n[[YELLOW]]all'aumentare del livello di Tiro con l'Arco.\n[[YELLOW]]Con le impostazioni di default, il danno dei tiri con l'arco\n[[YELLOW]]aumenta del 10% ogni 50 livelli, fino a un massimo del 200%. -Guides.Archery.Section.2=[[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di stordire gli altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si innesca costringe gli avversari\n[[YELLOW]]a guardare verso l'alto per una breve durata.\n[[YELLOW]]Un colpo di Stordire procura anche ulteriori 4 danni (2 cuori). -Guides.Archery.Section.3=[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l'arco.\n[[YELLOW]]Questa possibilit\u00E0 \u00E8 aumentata dal livello in Tiro con l'Arco.\n[[YELLOW]Di default, questa capacit\u00E0 aumenta di 0.1% per livello,\n[[YELLOW]]fino al 100% al livello 1000. - +Guides.Archery.Section.0=[[DARK_AQUA]]Introduzione al Tiro con l'Arco:\n[[YELLOW]]Tiro con l'Arco riguarda il tirare con arco e freccia.\n[[YELLOW]]Fornisce vari bonus di combattimento, come un aumento di danni\n[[YELLOW]]che scala con il livello e la capacità di stordire i tuoi\n[[YELLOW]]avversari in PvP. Inoltre puoi recuperare\n[[YELLOW]]dai cadaveri dei tuoi nemici alcune delle frecce usate.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi colpire mob o\n[[YELLOW]]altri giocatori. +Guides.Archery.Section.1=[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro un danno aggiuntivo ai tuoi colpi.\n[[YELLOW]]Il danno bonus da Tiro da Maestro aumenta\n[[YELLOW]]all'aumentare del livello di Tiro con l'Arco.\n[[YELLOW]]Con le impostazioni predefinite, il danno dei tiri con l'arco aumenta del 10%\n[[YELLOW]]ogni 50 livelli, fino a un massimo del 200%. +Guides.Archery.Section.2=[[DARK_AQUA]]Come funziona Stordimento?\n[[YELLOW]]Hai una possibilità passiva di stordire gli altri giocatori quando\n[[YELLOW]]li colpisci. Stordimento costringe i tuoi avversari\n[[YELLOW]]a guardare verso l'alto per un breve periodo.\n[[YELLOW]]Un colpo con Stordimento procura anche ulteriori 4 danni (2 cuori). +Guides.Archery.Section.3=[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una possibilità passiva di recupera alcune delle tue frecce\n[[YELLOW]]quando uccidi un mob con il tuo arco.\n[[YELLOW]]Questa possibilità aumenta all'aumentare del tuo livello in Tiro con l'Arco.\n[[YELLOW]]Di default, Questa capacità aumenta del 0.1% per livello, fino al 100%\n[[YELLOW]]al livello 1000. ##Axes -Guides.Axes.Section.0=[[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l'abilit\u00E0 Asce \u00E8 possibile utilizzare l'ascia per molto di\n[[YELLOW]]pi\u00F9 che solo deforestare! \u00E8 possibile incidere e sgretolare\n[[YELLOW]]mob e giocatori per guadagnare XP, colpire mob con l'effetto\n[[YELLOW]]di contraccolpo e infliggere danni critici MORTALI sui mob e\n[[YELLOW]]giocatori. La tua ascia diventa anche un biotrituratore\n[[YELLOW]]portatile, abbattendo l'armatura del nemico con facilit\u00E0 con\n[[YELLOW]]l'aumentare del livello.\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi colpire mob\n[[YELLOW]]o altri giocatori con la tua Ascia. -Guides.Axes.Section.1=[[DARK_AQUA]]Come funziona Spacca Crani?\n[[YELLOW]]Questa capacit\u00E0 consente di fare un colpo EaA\n[[YELLOW]](Effetto ad Area). Questo EaA infligger\u00E0 la met\u00E0 del danno\n[[YELLOW]]fatto all'obbiettivo principale, quindi \u00E8 ottimo per sgombrare\n[[YELLOW]]grandi mucchi di mob. -Guides.Axes.Section.2=[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00E8 una capacit\u00E0 passiva che d\u00E0 ai giocatori\n[[YELLOW]]la possibilit\u00E0 di fare danno aggiuntivo.\n[[YELLOW]]Con le impostazioni predefinite, ogni 2 livelli in Asce aggiudica\n[[YELLOW]]lo 0.1% di possibilit\u00E0 di fare un Colpo Critico, causando 2 volte\n[[YELLOW]]il danno ai mob, o 1.5 volte il danno agli altri giocatori. -Guides.Axes.Section.3=[[DARK_AQUA]]Come funziona Mestria con l'Ascia?\n[[YELLOW]]Maestria con l'Ascia \u00E8 una capacit\u00E0 passiva\n[[YELLOW]]che aggiunge danno ai tuoi colpi quando usi delle Asce.\n[[YELLOW]]Di default il bonus danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a 4 danni extra al livello 200. -Guides.Axes.Section.4=[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Un attacco con abbastanza forza da frantumare un armatura!\n[[YELLOW]]Sfonda Armature ha una possibilit\u00E0 passiva di danneggiare\n[[YELLOW]]l'armatura dell'avversario. Il livello in Asce aumenta il danno. -Guides.Axes.Section.5=[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di ottenere un maggiore impatto\n[[YELLOW]]colpendo i mob o i giocatori con un'ascia.\n[[YELLOW]]Di default la possibilit\u00E0 \u00E8 del 25%. Questa capacit\u00E0\n[[YELLOW]]ha un estremo effetto contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo. Inoltre, infligge danno bonus al bersaglio. - +Guides.Axes.Section.0=[[DARK_AQUA]]Introduzione ad Asce:\n[[YELLOW]]Con l'abilità Asce puoi usare la tua ascia per molto più che\n[[YELLOW]]deforestare! Puoi fare a pezzi e tagliuzzare i mob\n[[YELLOW]]e i giocatori per ottenere XP, colpire i mob con l'effetto di\n[[YELLOW]]contraccolpo e infliggere danni critici MORTALI ai mob e ai giocatori.\n[[YELLOW]]La tua ascia diventa anche un trituratore portatile,\n[[YELLOW]]che abbatte l'armatura del nemico con facilità all'aumentare\n[[YELLOW]]del tuo livello.\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi colpire altri mob o giocatori\n[[YELLOW]]con la tua Ascia. +Guides.Axes.Section.1=[[DARK_AQUA]]Come funziona Spacca Crani?\n[[YELLOW]]Questa capacità consente di infliggere un colpo EaA (Effetto ad Area).\n[[YELLOW]]Questo colpo EaA infliggerà la metà del danno fatto\n[[YELLOW]]all'obbiettivo principale, quindi è ottimo per eliminare grandi mucchi di mob. +Guides.Axes.Section.2=[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici è una capacità passiva che dà ai giocatori\n[[YELLOW]]una possibilità di infliggere danno extra.\n[[YELLOW]]Con le impostazioni predefinite, ogni 2 livelli abilità in Asce ottieni un\n[[YELLOW]]0.1% di possibilità in più di infliggere un Colpo Critico, che causa 2.0 volte il danno\n[[YELLOW]]ai mob o 1.5 volte il danno agli altri giocatori. +Guides.Axes.Section.3=[[DARK_AQUA]]Come funziona Maestria con l'Ascia?\n[[YELLOW]]Maestria con l'Ascia è una capacità passiva che aggiunge ulteriori danni\n[[YELLOW]]ai tuoi colpi con l'Ascia.\n[[YELLOW]]Di default, il danno bonus aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a un massimo di 4 danni extra al livello 200. +Guides.Axes.Section.4=[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Colpisci con forza sufficiente da fracassare l'armatura!\n[[YELLOW]]Sfonda Armature ha una possibilità passiva di dannegiare l'armatura\n[[YELLOW]]del tuo avversario. Questo danno aumenta all'aumentare del tuo livello in Asce. +Guides.Axes.Section.5=[[DARK_AQUA]]Come funziona Impatto Migliorato?\n[[YELLOW]]Hai una possibilità passiva di ottenere un impatto maggiore\n[[YELLOW]]colpendo i mob o i giocatori con la tua ascia.\n[[YELLOW]]Di default questa possibilità è del 25%. Questa capacità passiva ha un\n[[YELLOW]]estremo contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo II. Inoltre, infligge danni bonus al bersaglio. ##Excavation -Guides.Excavation.Section.0=[[DARK_AQUA]]Riguardo l'Scavo:\n[[YELLOW]]L'Scavo \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP. -Guides.Excavation.Section.1=[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio,\n[[YELLOW]]Sabbia delle Anime, Neve -Guides.Excavation.Section.2=[[DARK_AQUA]]Come usare Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano tasto destro del mouse per preparare\n[[YELLOW]]lo strumento. Una volta in questo stato si dispone di circa\n[[YELLOW]]4 secondi per fare contatto con i materiali compatibili,\n[[YELLOW]]questo attiver\u00E0 Giga-Trivella Demolitrice. -Guides.Excavation.Section.3=[[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Scavo. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Scavo. -Guides.Excavation.Section.4=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Scavo ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Scavo,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Scavo compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia. -Guides.Excavation.Section.5=[[DARK_AQUA]]Note sull'Scavo:\n[[YELLOW]]I drop dell'Scavo sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server. - +Guides.Excavation.Section.0=[[DARK_AQUA]]Introduzione allo Scavo:\n[[YELLOW]]Lo Scavo è l'atto di scavare la terra per trovare tesori.\n[[YELLOW]]Scavando la terra troverai tesori.\n[[YELLOW]]Più lo fai, più tesori puoi trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per trovare tesori e XP. +Guides.Excavation.Section.1=[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Sabbia delle anime, Neve +Guides.Excavation.Section.2=[[DARK_AQUA]]Come usare la Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano fai clic destro per preparare il tuo strumento.\n[[YELLOW]]Una volta in questo stato hai circa 4 secondi per fare\n[[YELLOW]]contatto con i materiali compatibili, questo\n[[YELLOW]]attiverà la Giga-Trivella Demolitrice. +Guides.Excavation.Section.3=[[DARK_AQUA]]Cos'è la Giga-Trivella Demolitrice?\n[[YELLOW]]La Giga-Trivella Demolitrice è una capacità con una ricarica\n[[YELLOW]]legata all'abilità di Scavo. Triplica la tua possibilità\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]dei materiali di Scavo. +Guides.Excavation.Section.4=[[DARK_AQUA]]Come funziona Archeologia?\n[[YELLOW]]Ogni possibile tesoro per lo Scavo ha il suo\n[[YELLOW]]requisito di livello di abilità per il suo drop, di conseguenza è\n[[YELLOW]]difficile dire quanto ti stia aiutando.\n[[YELLOW]]Tieni presente che maggiore è la tua abilità di Scavo,\n[[YELLOW]]più tesori si possono trovare.\n[[YELLOW]]E tieni anche presente che ogni tipo di materiale\n[[YELLOW]]compatibile ha la sua lista unica di tesori.\n[[YELLOW]]In altre parole, nella Terra troverai tesori diversi\n[[YELLOW]]da quelli che troverai nella Ghiaia. +Guides.Excavation.Section.5=[[DARK_AQUA]]Note sullo Scavo:\n[[YELLOW]]I drop dello Scavo sono completamente personalizzabili\n[[YELLOW]]Quindi i risultati variano da server a server. ##Fishing -Guides.Fishing.Section.0=[[DARK_AQUA]]Riguardo la Pesca:\n[[YELLOW]]Con l'abilit\u00E0 Pesca, pescare \u00E8 di nuovo emozionante!\n[[YELLOW]]Trovare tesori nascosti, e scrollare oggetti dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Catturare pesci. -Guides.Fishing.Section.1=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00E0 consente di trovare tesori pescando\n[[YELLOW]]con una piccola possibilit\u00E0 di oggetti incantati.\n[[YELLOW]]Ogni possibile tesoro di pesca ha una possibilit\u00E0\n[[YELLOW]]di uscire a ogni livello. Dipende per\u00F2 dalla\n[[YELLOW]]rarit\u00E0 dell'oggetto ogni quanto esce.\n[[YELLOW]]Pi\u00F9 \u00E8 alta la tua abilit\u00E0 di Pesca, maggiori\n[[YELLOW]]sono le possibilit\u00E0 di trovare tesori migliori. -Guides.Fishing.Section.2=[[DARK_AQUA]]Come funziona Pesca sul Ghiaccio?\n[[YELLOW]]Questa capacit\u00E0 passiva permette di pescare nei laghi\n[[YELLOW]]ghiacciati! Lancia la tua canna da pesca e la capacit\u00E0\n[[YELLOW]]creer\u00E0 un piccolo buco nel ghiaccio dove pescare. -Guides.Fishing.Section.3=[[DARK_AQUA]]Come funziona Pescatore Provetto?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la possibilit\u00E0 di far abboccare\n[[YELLOW]]mentre si pesca. Quando hai sbloccato questa capacit\u00E0,\n[[YELLOW]]pescare in barca o in un bioma oceano raddoppia\n[[YELLOW]]la possibilit\u00E0 di far abboccare. -Guides.Fishing.Section.4=[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di scrollare oggetti sciolti\n[[YELLOW]]dai mob agganciandoli con una canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che normalmente droppano\n[[YELLOW]]alla morte. \u00C8 anche possibile acquisire le teste dei mob,\n[[YELLOW]]che sono normalmente inottenibili in modalit\u00E0 sopravvivenza. -Guides.Fishing.Section.5=[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando pesce. -Guides.Fishing.Section.6=[[DARK_AQUA]]Note sulla Pesca:\n[[YELLOW]]I drop di pesca sono completamente personalizzabili,\n[[YELLOW]]quindi variano da server a server. - +Guides.Fishing.Section.0=[[DARK_AQUA]]Introduzione alla Pesca:\n[[YELLOW]]Con l'abilità di Pesca, La pesca è di nuovo emozionante!\n[[YELLOW]]Trova tesori nascosti, e scrolla oggetti di dosso dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Cattura pesci. +Guides.Fishing.Section.1=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacità ti consente di trovare tesori pescando\n[[YELLOW]]con una piccola possibilità che gli oggetti vengano incantati.\n[[YELLOW]]Ogni possibile tesoro di Pesca ha una possibilità\n[[YELLOW]]di essere trovato a ogni livello. Dipende comunque\n[[YELLOW]]dalla rarità dell'oggetto quanto spesso si troverà.\n[[YELLOW]]Quanto più alta è la tua abilità di Pesca, maggiori\n[[YELLOW]]saranno le tue possibilità di trovare tesori migliori. +Guides.Fishing.Section.2=[[DARK_AQUA]]Come funziona Pesca sul Ghiaccio?\n[[YELLOW]]Questa capacità passiva ti consente di pescare sui laghi ghiacciati!\n[[YELLOW]]Lancia la tua canna da pesca in un lago di ghiaccio e l'abilità\n[[YELLOW]]creerà un piccolo buco nel ghiaccio in cui pescare. +Guides.Fishing.Section.3=[[DARK_AQUA]]Come funziona Pescatore Provetto?\n[[YELLOW]]Questa capacità passiva aumenta la possibilità che i pesci abbocchino durante la pesca.\n[[YELLOW]]Quando sblocchi questa abilità, pescare in\n[[YELLOW]]una barca o in un bioma oceanico raddoppia la possibilità che i pesci abbocchino. +Guides.Fishing.Section.4=[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacità attiva ti consente di scrollare gli oggetti persi dai mob\n[[YELLOW]]agganciandoli con la canna da pesca. \n[[YELLOW]]I Mob lasceranno cadere oggetti che normalmente cadrebbero alla loro morte.\n[[YELLOW]]È anche possibile acquisire teschi di mob, che non sono ottenibili \n[[YELLOW]]normalmente in modalità sopravvivenza. +Guides.Fishing.Section.5=[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa capacità passiva aumenta la quantità di fame ripristinata\n[[YELLOW]]mangiando pesce. +Guides.Fishing.Section.6=[[DARK_AQUA]]Note sulla Pesca:\n[[YELLOW]]I drop della Pesca sono completamente personalizzabili,\n[[YELLOW]]quindi i risultati possono variare da server a server. ##Herbalism -Guides.Herbalism.Section.0=[[DARK_AQUA]]Riguardo l'Erboristeria:\n[[YELLOW]]L'Erboristeria riguarda il raccogliere le erbe e le piante.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Raccogliendo piante ed erbe. -Guides.Herbalism.Section.1=[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucchine, Canne da Zucchero, Fave di Cacao, Fiori, Cactus,\n[[YELLOW]]Funghi, Verruche del Nether, Ninfee, e Rampicanti. -Guides.Herbalism.Section.2=[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00E8 una capacit\u00E0 attiva, puoi fare tasto destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde concede una possibilit\u00E0 di ottenere drop 3x\n[[YELLOW]]dalle piante raccolte. D\u00E0 anche ai giocatori la capacit\u00E0\n[[YELLOW]]di diffondere la vita nei blocchi e trasformarli utilizzando\n[[YELLOW]]semi dal tuo inventario. -Guides.Herbalism.Section.3=[[DARK_AQUA]]Come funziona Pollice Verde (Colture)?\n[[YELLOW]]Questa abilit\u00E0 passiva ripianta le colture quando\n[[YELLOW]]vengono raccolte.\n[[YELLOW]]Questa possibilit\u00E0 dipende dal tuo livello in Erboristeria. -Guides.Herbalism.Section.4=[[DARK_AQUA]]Come funziona Pollice Verde (Pietre/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di trasformare i blocchi nelle\n[[YELLOW]]controparti "piante correlate". Puoi farlo con click destro\n[[YELLOW]]su un blocco, con in mano dei semi. Consumer\u00E0 1 seme. -Guides.Herbalism.Section.5=[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando Pane, Biscotti, Meloni, Zuppe di Funghi, Carote,\n[[YELLOW]]e Patate. -Guides.Herbalism.Section.6=[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 una possibilit\u00E0 di trovare\n[[YELLOW]]oggetti rari quando certi blocchi sono rotti con una spada. -Guides.Herbalism.Section.7=[[DARK_AQUA]]Come funziona il Doppio Drop?\n[[YELLOW]]Questa abilit\u00E0 passiva d\u00E0 ai giocatori pi\u00F9 resa\n[[YELLOW]]dai loro raccolti. - +Guides.Herbalism.Section.0=[[DARK_AQUA]]Introduzione all'Erboristeria:\n[[YELLOW]]L'Erboristeria riguarda la raccolta di erbe e piante.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Raccogli piante ed erbe. +Guides.Herbalism.Section.1=[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucchine, Canne da zucchero, Fave di cacao, Fiori, Cactus, Funghi,\n[[YELLOW]]Verruche del Nether, Ninfee, e Rampicanti. +Guides.Herbalism.Section.2=[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde è una capacità attiva, puoi fare clic-destro\n[[YELLOW]]con una zappa in mano per attivare Terra Verde.\n[[YELLOW]]Terra Verde dà ai giocatori la possibilità di ottenere drop 3x\n[[YELLOW]]raccogliendo piante. Inoltre dà ai giocatori l'abilità di\n[[YELLOW]]diffondere la vita nei blocchi e trasformarli usando dei semi\n[[YELLOW]]dal tuo inventario. +Guides.Herbalism.Section.3=[[DARK_AQUA]]Come funziona Pollice Verde (Colture)?\n[[YELLOW]]Questa capacità passiva ripianterà automaticamente le colture durante\n[[YELLOW]]la raccolta.\n[[YELLOW]]Le tue possibilità di successo dipendono dalla tua abilità di Erboristeria. +Guides.Herbalism.Section.4=[[DARK_AQUA]]Come funziona Pollice Verde (Pietrisco/Mattoni di pietra/Terra)?\n[[YELLOW]]Questa capacità passiva ti consente di trasformare i blocchi nelle loro\n[[YELLOW]]controparti "piante". Puoi farlo facendo clic-destro\n[[YELLOW]]su un blocco, con dei semi in mano. Fare ciò consumerà 1 seme. +Guides.Herbalism.Section.5=[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacità passiva aumenta la quantità di fame ripristinata\n[[YELLOW]]mangiando Pane, Biscotti, Meloni, Zuppe di funghi, Carote,\n[[YELLOW]]e Patate. +Guides.Herbalism.Section.6=[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacità passiva ti dà una possibilità di trovare oggetti rari\n[[YELLOW]]quando determinati blocchi vengono rotti con una spada. +Guides.Herbalism.Section.7=[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacità passiva dà ai giocatori una resa migliore ai loro\n[[YELLOW]]raccolti. ##Mining -Guides.Mining.Section.0=[[DARK_AQUA]]Riguardo l'Estrazione:\n[[YELLOW]]L'Estrazione consiste nell'estrarre pietra e minerali.\n[[YELLOW]]Fornisce bonus alla quantit\u00E0 di materiali droppati minando.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi minare con un piccone.\n[[YELLOW]]Solo alcuni blocchi assegnano XP. -Guides.Mining.Section.1=[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Carbone Grezzo, Ferro Grezzo, Oro Grezzo, Diamante Grezzo, Pietrarossa Grezza,\n[[YELLOW]]Lapislazzuli Grezzo, Ossidiana, Pietra Muschiosa, Pietra dell'End,\n[[YELLOW]]Luminite e Netherrack. -Guides.Mining.Section.2=[[DARK_AQUA]]Come usare il Super Demolitore:\n[[YELLOW]]Con un piccone in mano, tasto destro del mouse\n[[YELLOW]]per preparare lo strumento.\n[[YELLOW]]Una volta in questo stato si dispone di 4 secondi\n[[YELLOW]]per entrare in contatto con i materiali compatibili,\n[[YELLOW]]che attiveranno il Super Demolitore. -Guides.Mining.Section.3=[[DARK_AQUA]]Cos'\u00E8 il Super Demolitore?\n[[YELLOW]]Il Super Demolitore \u00E8 una capacit\u00E0 a tempo legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Triplica la possibilit\u00E0 di drop di oggetti extra e\n[[YELLOW]]abilita la rottura istantanea dei materiali estratti. -Guides.Mining.Section.4=[[DARK_AQUA]]Come usare l'Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, un acciarino di default,\n[[YELLOW]]accovacciati e fai click destro su TNT a distanza. Questo causer\u00E0\n[[YELLOW]]l'esplosione istantanea della TNT. -Guides.Mining.Section.5=[[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00E8 una capacit\u00E0 legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Da bonus minando con la TNT e consente di\n[[YELLOW]]detonare da lontano la TNT. Ci sono tre parti di Estrazione\n[[YELLOW]]Esplosiva. La prima parte \u00E8 Bombe Pi\u00F9 Grandi, che aumenta il\n[[YELLOW]]raggio d'esplosione. La seconda parte \u00E8 Esperto di Demolizioni,\n[[YELLOW]]che riduce il danno dalle esplosioni di TNT. La terza parte\n[[YELLOW]]aumenta semplicemente la quantit\u00E0 di minerali droppati dalla \n[[YELLOW]]TNT e riduce i detriti droppati. - +Guides.Mining.Section.0=[[DARK_AQUA]]Introduzione all'Estrazione:\n[[YELLOW]]L'Estrazione consiste nell'estrarre pietre e minerali. Fornisce bonus\n[[YELLOW]]alla quantità di materiali estratti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità, devi minare con un piccone in mano.\n[[YELLOW]]Solo alcuni blocchi assegnano XP. +Guides.Mining.Section.1=[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Pietra, Carbone grezzo, Ferro grezzo, Oro grezzo, Diamante grezzo, Redstone grezza,\n[[YELLOW]]Lapislazzuli grezzo, Ossidiana, Pietrisco muschioso, Pietra dell'End,\n[[YELLOW]]Luminite, e Netherrack. +Guides.Mining.Section.2=[[DARK_AQUA]]Come usare Super Demolitore:\n[[YELLOW]]Con un piccone in mano, fai clic destro per preparare il tuo strumento.\n[[YELLOW]]Una volta in questo stato, hai circa 4 secondi per fare contatto\n[[YELLOW]]con i materiali compatibili, che attiveranno il\n[[YELLOW]]Super Demolitore. +Guides.Mining.Section.3=[[DARK_AQUA]]Cos'è il Super Demolitore?\n[[YELLOW]]Il Super Demolitore è una capacità con una ricarica legata all'abilità\n[[YELLOW]]di Estrazione. Triplica le tue possibilità di ottenere oggetti extra e\n[[YELLOW]]abilita la rottura istantanea dei materiali da Estrazione. +Guides.Mining.Section.4=[[DARK_AQUA]]Come usare Estrazione Esplosiva:\n[[YELLOW]]Con un piccone in mano,\n[[YELLOW]]accovacciati e fai clic-destro sul TNT da una certa distanza. Ciò farà\n[[YELLOW]]esplodere istantaneamente il TNT. +Guides.Mining.Section.5=[[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva è una capacità con una ricarica legata all'abilità\n[[YELLOW]]di Estrazione. Fornisce bonus durante l'estrazione con il TNT e ti consente\n[[YELLOW]]di detonare il TNT a distanza. Ci sono tre parti di Estrazione Esplosiva.\n[[YELLOW]]La prima parte è Bombe più Grandi, che aumenta il raggio di esplosione.\n[[YELLOW]]La seconda è Perizia nelle Demolizioni, che diminuisce il danno\n[[YELLOW]]dalle esplosioni di TNT. La terza parte semplicemente aumenta\n[[YELLOW]]la quantità di minerali grezzi ottenuti dal TNT e diminuisce i\n[[YELLOW]]detriti. ##Repair -Guides.Repair.Section.0=[[DARK_AQUA]]Riguardo la Riparazione:\n[[YELLOW]]La Riparazione consente di utilizzare un blocco di ferro\n[[YELLOW]]per riparare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Riparando strumenti e armature con l'incudine mcMMO.\n[[YELLOW]]Questa \u00E8 di default un blocco di ferro e non deve essere\n[[YELLOW]]confusa con l'incudine di Minecraft Vanilla. -Guides.Repair.Section.1=[[DARK_AQUA]]Come posso usare Riparazione?\n[[YELLOW]]Piazza un'incudine mcMMO e fai click destro per riparare \n[[YELLOW]]l'oggetto in mano. Questo consuma 1 oggetto per ogni uso. -Guides.Repair.Section.2=[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00E0 di riparazione.\n[[YELLOW]]La riparazione extra dipende dal tuo livello di Riparazione. -Guides.Repair.Section.3=[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00E8 una capacit\u00E0 passiva. Riparando un oggetto,\n[[YELLOW]]concede ai giocatori una possibilit\u00E0 di riparare un oggetto con\n[[YELLOW]]doppia efficacia. -Guides.Repair.Section.4=[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa capacit\u00E0 passiva consente di riparare oggetti con\n[[YELLOW]]una certa possibilit\u00E0 di mantenere i suoi incantesimi. Gli\n[[YELLOW]]incantesimi possono essere mantenuti ai loro livelli,\n[[YELLOW]]degradati a livelli pi\u00F9 bassi, o persi del tutto. - +Guides.Repair.Section.0=[[DARK_AQUA]]Introduzione alla Riparazione:\n[[YELLOW]]La Riparazione ti consente di usare un blocco di ferro\n[[YELLOW]]per riparare armature e attrezzi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Ripara attrezzi o armature usando l'Incudine di mcMMO. Quest'ultima è\n[[YELLOW]]un blocco di ferro di default e non dovrebbe essere confusa\n[[YELLOW]]con l'Incudine Vanilla di Minecraft. +Guides.Repair.Section.1=[[DARK_AQUA]]Come posso usare Riparazione?\n[[YELLOW]]Posiziona un'Incudine di mcMMO e fai clic-destro per riparare l'oggetto\n[[YELLOW]]che hai in mano. Fare ciò consuma 1 oggetto per ogni uso. +Guides.Repair.Section.2=[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantità di riparazione. La quantità extra\n[[YELLOW]]riparata è influenzata dal tuo livello di abilità in Riparazione. +Guides.Repair.Section.3=[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione è una capacità passiva. Durante la riparazione di un oggetto,\n[[YELLOW]]dà ai giocatori una possibilità di riparare un oggetto con\n[[YELLOW]]doppia efficacia. +Guides.Repair.Section.4=[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa capacità passiva ti consente di riparare gli oggetti con una certa\n[[YELLOW]]possibilità di mantenere i suoi incantesimi. Gli incantesimi possono essere\n[[YELLOW]]mantenuti ai loro livelli, declassati a un livello inferiore,\n[[YELLOW]]o persi interamente. ##Salvage -Guides.Salvage.Section.0=[[DARK_AQUA]]Riguardo la Rottamazione:\n[[YELLOW]]La Rottamazione consente di usare un blocco d'oro\n[[YELLOW]]per rottamare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Rottamazione \u00E8 un'abilit\u00E0 figlia di Riparazione\n[[YELLOW]]e Pesca, il livello di abilit\u00E0 \u00E8 basato sui livelli\n[[YELLOW]]di Pesca e Riparazione. -Guides.Salvage.Section.1=[[DARK_AQUA]]Come posso usare la Rottamazione?\n[[YELLOW]]Piazza un'incudine di Rottamazione mcMMO e facci click\n[[YELLOW]]destro per rottamare l'oggetto che hai in mano. Esso si\n[[YELLOW]]romper\u00E0 e restituir\u00E0 i materiali usati per costruirlo.\n\n[[YELLOW]]Per esempio, rottamando un piccone di ferro dar\u00E0 lingotti\n[[YELLOW]]di ferro. -Guides.Salvage.Section.2=[[DARK_AQUA]]Come funziona la Rottamazione Avanzata?\n[[YELLOW]]Quando sbloccata, questa capacit\u00E0 consente di rottamare\n[[YELLOW]]oggetti danneggiati. La percentuale di resa aumenta con\n[[YELLOW]]il salire di livello. Una resa maggiore significa che si possono\n[[YELLOW]]ottenere pi\u00F9 materiali indietro. Con la Rottamazione\n[[YELLOW]]Avanzata si otterr\u00E0 sempre 1 materiale indietro, a meno che\n[[YELLOW]]non sia troppo danneggiato. Quindi non ci si deve preoccupare\n[[YELLOW]]di distruggere oggetti senza ottenere nulla in cambio. -Guides.Salvage.Section.3=[[DARK_AQUA]]Per illustrare come funziona, ecco un esempio:\n[[YELLOW]]Diciamo che rottamiamo un piccone d'oro danneggiato per il 20%,\n[[YELLOW]]ci\u00F2 significa che l'importo massimo che potrebbe ottenere solo 2\n[[YELLOW]](Perch\u00E9 il piccone \u00E8 fatto con 3 lingotti - ciascuno del valore di\n[[YELLOW]]33,33% durabilit\u00E0) che \u00E8 uguale a 66%. Se la percentuale di\n[[YELLOW]]resa \u00E8 sotto il 66% non si \u00E8 in grado di ottenere 2 lingotti.\n[[YELLOW]]Se \u00E8 al di sopra di questo valore si \u00E8 in grado di ottenere lo\n[[YELLOW]]"intero importo", il che significa che si otterranno 2 lingotti. -Guides.Salvage.Section.4=[[DARK_AQUA]]Come funziona la Rottamazione Arcana?\n[[YELLOW]]Questa capacit\u00E0 consente di ottenere libri incantati\n[[YELLOW]]durante la rottamazione di oggetti incantati. A seconda del\n[[YELLOW]]livello la possibilit\u00E0 di estrarre con successo\n[[YELLOW]]un incantesimo totale o parziale varia.\n\n[[YELLOW]]Quando un incantesimo \u00E8 parzialmente estratto, il libro\n[[YELLOW]]incantato avr\u00E0 un livello inferiore. - +Guides.Salvage.Section.0=[[DARK_AQUA]]Introduzione alla Rottamazione:\n[[YELLOW]]La Rottamazione ti consente di usare un blocco d'oro per rottamare\n[[YELLOW]]armature e attrezzi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]La Rottamazione è un'abilità figlia di Riparazione e Pesca, il tuo livello\n[[YELLOW]]di abilità di Rottamazione è basato su i tuoi livelli di Pesca e Riparazione. +Guides.Salvage.Section.1=[[DARK_AQUA]]Come posso usare la Rottamazione?\n[[YELLOW]]Posiziona un'Incudine da Rottamazione di mcMMO e fai clic-destro per rottamare\n[[YELLOW]]l'oggetto che hai in mano. Ciò romperà l'oggetto,\n[[YELLOW]]e ti darà indietro i materiali usati per crearlo.\n\n[[YELLOW]]Per esempio, rottamando un piccone di ferro ti darà dei lingotti di ferro. +Guides.Salvage.Section.2=[[DARK_AQUA]]Come funziona la Rottamazione Avanzata?\n[[YELLOW]]Una volta sbloccata, questa capacità ti consente di rottamare gli oggetti danneggiati.\n[[YELLOW]]La percentuale di rendimento aumenta all'aumentare del tuo livello. Un rendimento più elevato\n[[YELLOW]]significa che puoi recuperare più materiali.\n[[YELLOW]]Con la rottamazione avanzata otterrai sempre almeno 1 materiale,\n[[YELLOW]]a meno che l'oggetto non sia troppo danneggiato. Quindi non devi preoccuparti\n[[YELLOW]]se distruggi un oggetto senza ottenere niente in cambio. +Guides.Salvage.Section.3=[[DARK_AQUA]]Per illustrare come funziona, ecco un esempio:\n[[YELLOW]]Diciamo che rottamiamo un piccone d'oro che è danneggiato per il 20%,\n[[YELLOW]]ciò significa che la quantità massima che potrai ottenere è solo 2\n[[YELLOW]](perché il piccone è fatto con 3 lingotti - ognuno vale\n[[YELLOW]]il 33,33% di durabilità) che equivale al 66%. Se la tua percentuale\n[[YELLOW]]di rendimento è sotto il 66% non potrai ottenere 2 lingotti.\n[[YELLOW]]Se è sopra questo valore potrai ottenere la "quantità intera",\n[[YELLOW]]il che significa che otterrai 2 lingotti. +Guides.Salvage.Section.4=[[DARK_AQUA]]Come funziona Rottamazione Arcana?\n[[YELLOW]]Questa capacità ti consente di ottenere libri incantati rottamando\n[[YELLOW]]oggetti incantati. La probabilità di estrarre con successo un incantesimo\n[[YELLOW]]completo o parziale varia a seconda del tuo livello di abilità.\n\n[[YELLOW]]Quando un incantesimo è estratto parzialmente, il libro\n[[YELLOW]]incantato avrà un livello minore rispetto a quello\n[[YELLOW]]che era sull'oggetto. ##Smelting Guides.Smelting.Section.0=Prossimamente... - ##Swords -Guides.Swords.Section.0=[[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00E0 d\u00E0 bonus di combattimento a chi\n[[YELLOW]]combatte con una spada.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Il guadagno degli XP \u00E8 basato sul danno inflitto\n[[YELLOW]]ai mob o ad altri giocatori con una spada. -Guides.Swords.Section.1=[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00E8 una capacit\u00E0 attiva, puoi attivarla facendo\n[[YELLOW]]click destro con una spada. Questa capacit\u00E0 permette di fare\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00E0 il 25% in pi\u00F9\n[[YELLOW]]di danni e infligger\u00E0 un effetto di sanguinamento che dura 5 tick. -Guides.Swords.Section.2=[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00E8 una capacit\u00E0 attiva. Quando si ricevono\n[[YELLOW]]colpi dai mob, hai una possibilit\u00E0 di riflettere il 50% \n[[YELLOW]]del danno preso. -Guides.Swords.Section.3=[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia causa ai nemici danno ogni due secondi. Il \n[[YELLOW]]bersaglio sanguina fino allo svanire dell'effetto,\n[[YELLOW]]o alla morte, quello che viene prima.\n[[YELLOW]]La durata dell'Emorragia \u00E8 aumentata dall'abilit\u00E0 Spade. - +Guides.Swords.Section.0=[[DARK_AQUA]]Introduzione a Spade:\n[[YELLOW]]Questa abilità assegna bonus di combattimento a chiunque combatta con una\n[[YELLOW]]spada.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono in base alla quantità di danoo inflitto ai mob o\n[[YELLOW]]agli altri giocatori brandendo una spada. +Guides.Swords.Section.1=[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati è una capacità attiva, puoi attivarla facendo\n[[YELLOW]]clic-destro con una spada. Questa capacità ti consente di infliggere\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA farà un danno 25%\n[[YELLOW]]bonus e infliggerà un effetto di sanguinamento per 5 tick. +Guides.Swords.Section.2=[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco è una capacità passiva. Quando blocchi e prendi\n[[YELLOW]]colpi dai mob, hai una possibilità di riflettere il 50% del \n[[YELLOW]]danno preso. +Guides.Swords.Section.3=[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]L'Emorragia provoca danni ai nemici ogni due secondi. \n[[YELLOW]]L'obbiettivo sanguinerà fino alla fine dell'effetto, o alla morte, \n[[YELLOW]]quello che viene prima.\n[[YELLOW]]La durata del sanguinamento è aumentata dalla tua abilità Spade. ##Taming -Guides.Taming.Section.0=[[DARK_AQUA]]Riguardo la Domesticazione:\n[[YELLOW]]La Domesticazione dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi addomesticare\n[[YELLOW]]lupi/ocelot o entrare in combattimento con i tuoi lupi. -Guides.Taming.Section.1=[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00E8 una capacit\u00E0 attiva che consente\n[[YELLOW]]di evocare un lupo o un ocelot al proprio fianco. Puoi\n[[YELLOW]]farlo facendo click sinistro con in mano ossa o pesce. -Guides.Taming.Section.2=[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie consente ai giocatori di ispezionare\n[[YELLOW]]gli animali da compagnia e controllare lo stato di lupi\n[[YELLOW]]e ocelot. Click-sinistro su un lupo o un ocelot\n[[YELLOW]]per usare Conoscenza delle Bestie. -Guides.Taming.Section.3=[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00E8 una capacit\u00E0 passiva che ha una possibilit\u00E0\n[[YELLOW]]di infliggere un effetto sanguinamento ai bersagli dei lupi. -Guides.Taming.Section.4=[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati offre un bonus di danni al danno inflitto\n[[YELLOW]]dai lupi. Il bonus danni dipende dal livello di Domesticazione. -Guides.Taming.Section.5=[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00E0 passiva consente ai lupi di teletrasportarsi\n[[YELLOW]]da te quando si trovano vicino ai pericoli come Cactus/Lava.\n[[YELLOW]]D\u00E0 anche ai lupi l'immunit\u00E0 alle cadute. -Guides.Taming.Section.6=[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno\n[[YELLOW]]e rende i lupi resistenti al fuoco. -Guides.Taming.Section.7=[[DARK_AQUA]]Come funziona A Prova d'Urto?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno fatto ai lupi\n[[YELLOW]]dalle esplosioni. -Guides.Taming.Section.8=[[DARK_AQUA]]Come funziona il Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 ai lupi la possibilit\u00E0 di guarire\n[[YELLOW]]ogni volta che fanno un attacco. - +Guides.Taming.Section.0=[[DARK_AQUA]]Introduzione alla Domesticazione:\n[[YELLOW]]La Domesticazione dà ai giocatori vari bonus di combattimento durante l'utilizzo\n[[YELLOW]]di lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità, devi addomesticare lupi/ocelot o\n[[YELLOW]]combattere con i tuoi lupi. +Guides.Taming.Section.1=[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura è una capacità attiva che ti consente di evocare\n[[YELLOW]]un lupo o un ocelot al tuo fianco. Puoi farlo\n[[YELLOW]]accovacciandoti + clic-sinistro con in mano ossa o pesce. +Guides.Taming.Section.2=[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie consente ai giocatori di ispezionare gli animali domestici e e controllare\n[[YELLOW]]le statistiche dei lupi e gli ocelot. Fai clic-sinistro su un lupo o un ocelot per usare\n[[YELLOW]]Conoscenza delle Bestie. +Guides.Taming.Section.3=[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare è una capacità passiva che ha una possibilità di infliggere un\n[[YELLOW]]effetto di sanguinamento ai bersagli dei tuoi lupi. +Guides.Taming.Section.4=[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati fornisce un danno bonus al danno inflitto\n[[YELLOW]]dai lupi. Il danno bonus dipende dal tuo livello di Domesticazione. +Guides.Taming.Section.5=[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacità passiva consente ai lupi di teletrasportarsi da te quando\n[[YELLOW]]si trovano vicino a dei pericoli, come Cactus/Lava. Inoltre fornisce\n[[YELLOW]]ai lupi immunità al danno da caduta. +Guides.Taming.Section.6=[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacità passiva riduce il danno e rende i lupi\n[[YELLOW]]resistenti al fuoco. +Guides.Taming.Section.7=[[DARK_AQUA]]Come funziona A Prova d'Urto?\n[[YELLOW]]Questa capacità passiva riduce il danno fatti ai lupi\n[[YELLOW]]dalle esplosioni. +Guides.Taming.Section.8=[[DARK_AQUA]]Come funziona Servizio Fast Food?\n[[YELLOW]]Questa capacità passiva dà ai lupi una possibilità di guarire ogni volta\n[[YELLOW]]che effettuano un attacco. ##Unarmed -Guides.Unarmed.Section.0=[[DARK_AQUA]]Riguardo la Lotta:\n[[YELLOW]]La Lotta dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano i pugni come arma.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono in base alla quantit\u00E0 di danno\n[[YELLOW]]inflitto ai mob o agli altri giocatori senza armi. -Guides.Unarmed.Section.1=[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00E8 una capacit\u00E0 attiva che si attiva con il click\n[[YELLOW]]destro. In modalit\u00E0 Furore, Fai il 50% di danni\n[[YELLOW]]in pi\u00F9 e puoi rompere istantaneamente i materiali\n[[YELLOW]]deboli, come Terra ed Erba. -Guides.Unarmed.Section.2=[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro aumenta il danno quando si colpiscono\n[[YELLOW]]mob o giocatori con i pugni. -Guides.Unarmed.Section.3=[[DARK_AQUA]]Come funziona Deviazione Frecce?\n[[YELLOW]]Deviare Frecce \u00E8 una capacit\u00E0 passiva che d\u00E0 la\n[[YELLOW]]possibilit\u00E0 di deviare frecce tirate da Scheletri o altri\n[[YELLOW]]giocatori. La freccia cadr\u00E0 a terra innocuamente. -Guides.Unarmed.Section.4=[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00E8 una capacit\u00E0 passiva che disarma.\n[[YELLOW]]Come sale il livello di lotta, aumenta la possibilit\u00E0\n[[YELLOW]]di prevenire un disarmo. -Guides.Unarmed.Section.5=[[DARK_AQUA]]Come funziona Disarmo?\n[[YELLOW]]Questa capacit\u00E0 passiva permette ai giocatori di\n[[YELLOW]]disarmare gli altri giocatori, facendo cadere\n[[YELLOW]]a terra l'oggetto in mano del bersaglio. - +Guides.Unarmed.Section.0=[[DARK_AQUA]]Introduzione alla Lotta:\n[[YELLOW]]L'abilità di Lotta dà ai giocatori vari bonus di combattimento quando usando\n[[YELLOW]]i pugni come arma. \n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP ottenuti si basano sulla quantità di danno inflitto a mani nude\n[[YELLOW]]ai mob o agli altri giocatori. +Guides.Unarmed.Section.1=[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore è una capacità attiva che è attivata dal\n[[YELLOW]]clic-destro. In modalità Furore, infliggi il 50% di danni\n[[YELLOW]]in più e puoi rompere i materiali fragili istantaneamente, come\n[[YELLOW]]Terra ed Erba. +Guides.Unarmed.Section.2=[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro aumenta il danno inflitto colpendo mob o\n[[YELLOW]]giocatori con i tuoi pugni. +Guides.Unarmed.Section.3=[[DARK_AQUA]]Come funziona Deviazione Frecce?\n[[YELLOW]]Deviazione Frecce è una capacità passiva che ti dà una possibilità\n[[YELLOW]]di deviare frecce tirate da scheletri o altri giocatori.\n[[YELLOW]]La freccia cadrà innocuamente a terra. +Guides.Unarmed.Section.4=[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro è una capacità passiva che contrasta il disarmo. All'aumentare\n[[YELLOW]]del tuo livello in Lotta, la possibilità di prevenire un disarmo aumenta. +Guides.Unarmed.Section.5=[[DARK_AQUA]]Come funziona Disarmo?\n[[YELLOW]]Questa capacità passiva consente ai giocatori di disarmare altri giocatori,\n[[YELLOW]]facendo cadere a terra l'oggetto equipaggiato dal bersaglio. ##Woodcutting -Guides.Woodcutting.Section.0=[[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna sta tutto nell'abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che si rompono ceppi di legno. -Guides.Woodcutting.Section.1=[[DARK_AQUA]]Come funziona Abbattitore d'Alberi?\n[[YELLOW]]Abbattitore d'Alberi \u00E8 una capacit\u00E0 attiva, puoi fare\n[[YELLOW]]click destro con in mano un'Ascia. Questo causer\u00E0\n[[YELLOW]]la rottura istantanea dell'albero, droppando tutto\n[[YELLOW]]il suo legno contemporaneamente. -Guides.Woodcutting.Section.2=[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00E8 una capacit\u00E0 passiva che causer\u00E0 la\n[[YELLOW]]rottura istantanea dei blocchi di foglie colpiti con un ascia.\n[[YELLOW]]Di default, questa capacit\u00E0 si sblocca al livello 100. -Guides.Woodcutting.Section.3=[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa \u00E8 una capacit\u00E0 passiva che permette di ottenere\n[[YELLOW]]un blocco extra per ogni ceppo di legno che si taglia. +Guides.Woodcutting.Section.0=[[DARK_AQUA]]Introduzione a Taglialegna:\n[[YELLOW]]Taglialegna consiste tutto nell'abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono ogni volta che rompi i tronchi d'albero. +Guides.Woodcutting.Section.1=[[DARK_AQUA]]Come funziona Abbattitore d'Alberi?\n[[YELLOW]]Abbattitore d'Alberi è una capacità attiva, puoi fare clic-destro\n[[YELLOW]]con un'ascia in mano per attivare Abbattitore d'Alberi. Questo\n[[YELLOW]]farà rompere l'intero albero istantaneamente, droppando tutti\n[[YELLOW]]i suoi tronchi insieme. +Guides.Woodcutting.Section.2=[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie è una capacità passiva che fa\n[[YELLOW]]cadere le foglie istantaneamente quando colpite da un'ascia. Di default,\n[[YELLOW]]questa capacità si sblocca al livello 100. +Guides.Woodcutting.Section.3=[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa capacità passiva ti dà una possibilità di ottenere un blocco\n[[YELLOW]]extra per ogni tronco che tagli. #INSPECT -Inspect.Offline=Non hai il permesso di esaminare giocatori disconnessi! -Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0} -Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0} -Inspect.TooFar=Sei troppo lontano da quel giocatore per esaminarlo! +Inspect.Offline= [[RED]]Non hai il permesso per ispezionare i giocatori offline! +Inspect.OfflineStats=Statistiche mcMMO per il Giocatore Offline [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]Statistiche mcMMO per [[YELLOW]]{0} +Inspect.TooFar=Sei troppo lontano per ispezionare quel giocatore! #ITEMS -Item.ChimaeraWing.Fail=**ALA CHIMERICA FALLITA!** -Item.ChimaeraWing.Pass=**ALA CHIMERICA** -Item.ChimaeraWing.Name=Ala Chimerica +Item.ChimaeraWing.Fail=[[RED]]**ALA DI CHIMERA FALLITA!** +Item.ChimaeraWing.Pass=**ALA DI CHIMERA** +Item.ChimaeraWing.Name=Ala di Chimera Item.ChimaeraWing.Lore=[[GRAY]]Ti teletrasporta al tuo letto. -Item.Generic.Wait=Devi aspettare prima di poterlo usare di nuovo! [[YELLOW]]({0}s) +Item.ChimaeraWing.NotEnough=Hai bisogno di altri [[YELLOW]]{0} [[GOLD]]{1}[[RED]]! +Item.NotEnough=Hai bisogno di altri [[YELLOW]]{0} [[GOLD]]{1}[[RED]]! +Item.Generic.Wait=Devi aspettare prima di poterlo utilizzare di nuovo! [[YELLOW]]({0}s) Item.Injured.Wait=Sei stato ferito di recente e devi aspettare per usarlo. [[YELLOW]]({0}s) -Item.FluxPickaxe.Name=Piccone Cuocente -Item.FluxPickaxe.Lore.1=[[GRAY]]Ha la possibilit\u00E0 di fusione immediata dei minerali. -Item.FluxPickaxe.Lore.2=[[GRAY]]Richiede livello di Fusione {0}+ +Item.FluxPickaxe.Name=Piccone a Fusione +Item.FluxPickaxe.Lore.1=[[GRAY]]C'è la possibilità che fonda istantaneamente i minerali estratti. +Item.FluxPickaxe.Lore.2=[[GRAY]]Richiede il livello di Fusione {0}+ #TELEPORTATION -Teleport.Commencing=[[GRAY]]Il teletrasporto avr\u00E0 inizio fra [[GOLD]]({0}) [[GRAY]]secondi, resta fermo per favore... +Teleport.Commencing=[[GRAY]]Il teletrasporto inizierà tra [[GOLD]]({0}) [[GRAY]]secondi, non muoverti... Teleport.Cancelled=[[DARK_RED]]Teletrasporto annullato! #SKILLS -Skills.Child=[[GOLD]](ABILIT\u00C0 FIGLIA) +Skills.Child=[[GOLD]](ABILITÀ FIGLIA) Skills.Disarmed=[[DARK_RED]]Sei stato disarmato! -Skills.Header=-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]]Hai bisogno di pi\u00F9 [[GRAY]]{0} -Skills.Parents=ABILIT\u00C0 MADRI +Skills.Header=-----[] [[GREEN]]{0}[[RED]] []----- +Skills.NeedMore=[[DARK_RED]]Hai bisogno di più [[GRAY]]{0} +Skills.NeedMore.Extra=[[DARK_RED]]Hai bisogno di altri [[GRAY]]{0}{1} +Skills.Parents= GENITORI Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} -Skills.TooTired=Sei troppo stanco per usare ancora questa capacit\u00E0. [[YELLOW]]({0}s) -Skills.Cancelled={0} annullata! -Skills.ConfirmOrCancel=[[GREEN]]Clicca ancora col destro per confermare [[GOLD]]{0}[[GREEN]]. Clicca col sinistro per annullare. +Skills.TooTired=Sei troppo stanco per usare di nuovo quella capacità. [[YELLOW]]({0}s) +Skills.Cancelled=[[GOLD]]{0} [[RED]]annullato! +Skills.ConfirmOrCancel=[[GREEN]]Fai nuovamente click-destro per confermare [[GOLD]]{0}[[GREEN]]. Click-sinistro per annullare. +Skills.AbilityGateRequirementFail=[[GRAY]]Ti servono altri [[YELLOW]]{0}[[GRAY]] livelli di [[DARK_AQUA]]{1}[[GRAY]] per usare questa super capacità. #STATISTICS -Stats.Header.Combat=[[GOLD]]-=ABILIT\u00C0 DI COMBATTIMENTO=- -Stats.Header.Gathering=[[GOLD]]-=ABILIT\u00C0 DI RACCOLTA=- -Stats.Header.Misc=[[GOLD]]-=ABILIT\u00C0 VARIE=- +Stats.Header.Combat=[[GOLD]]-=ABILITÀ DI COMBATTIMENTO=- +Stats.Header.Gathering=[[GOLD]]-=ABILITÀ DI RACCOLTA=- +Stats.Header.Misc=[[GOLD]]-=ABILITÀ VARIE=- Stats.Own.Stats=[[GREEN]][mcMMO] Statistiche #PERKS Perks.XP.Name=Esperienza -Perks.XP.Desc=Ricevi XP incrementati in determinate abilit\u00E0. +Perks.XP.Desc=Ricevi XP potenziati in determinate abilità. Perks.Lucky.Name=Fortuna -Perks.Lucky.Desc=Aumenta del 33.3% le probabilit\u00E0 di attivarsi delle abilit\u00E0 e capacit\u00E0 di {0}. -Perks.Lucky.Desc.Login=Aumenta del 33.3% le probabilit\u00E0 di attivarsi di certe abilit\u00E0 e capacit\u00E0. +Perks.Lucky.Desc=Fornisce a {0} abilità e capacità una probabilità del 33,3% in più di attivarsi. +Perks.Lucky.Desc.Login=Fornisce ad alcune abilità e capacità una probabilità del 33,3% in più di attivarsi. Perks.Lucky.Bonus=[[GOLD]] ({0} con il Vantaggio Fortuna) Perks.Cooldowns.Name=Recupero Rapido -Perks.Cooldowns.Desc=Riduce la durata della ricarica di {0}. +Perks.Cooldowns.Desc=Riduce il tempo di recupero di {0}. Perks.ActivationTime.Name=Resistenza -Perks.ActivationTime.Desc=Incrementa il tempo di attivazione della capacit\u00E0 di {0} secondi. +Perks.ActivationTime.Desc=Aumenta il tempo di attivazione delle capacità di {0} secondi. Perks.ActivationTime.Bonus=[[GOLD]] ({0}s con il Vantaggio Resistenza) #HARDCORE -Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} disattivata per {1}. -Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} attivata per {1}. -Hardcore.DeathStatLoss.Name=Penalit\u00E0 alle Abilit\u00E0 per Morte -Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] livelli dalla morte. -Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] La percentuale di perdita delle statistiche \u00E8 stata portata a {0}. +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Modalità hardcore {0} disabilitata per {1}. +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Modalità hardcore {0} abilitata per {1}. +Hardcore.DeathStatLoss.Name=Perdita di Abilità alla Morte +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] livelli a causa della morte. +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] La percentuale di Vampirismo è stata modificata a {0}. Hardcore.Vampirism.Name=Vampirismo -Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era troppo inesperto per concedere alcuna conoscenza. +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era troppo inesperto per fornirti alcuna conoscenza. Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Hai rubato [[BLUE]]{0}[[DARK_AQUA]] livelli da [[YELLOW]]{1}. -Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non \u00E8 riuscito a rubarti ci\u00F2 che conosci! -Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ti ha rubato [[BLUE]]{1}[[DARK_RED]] livelli! -Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] La percentuale di perdita \u00E8 cambiata a {0}. +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non è riuscito a rubarti la conoscenza! +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ha rubato [[BLUE]]{1}[[DARK_RED]] livelli da te! +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] La percentuale di Vampirismo è stata modificata a {0}. #MOTD MOTD.Donate=[[DARK_AQUA]]Info Donazioni: -MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Modalit\u00E0 hardcore abilitata: [[DARK_RED]]{0} -MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Penalit\u00E0 alle Abilit\u00E0 causa Morte: [[DARK_RED]]{0}% -MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Salasso di Statistiche da Vampirismo: [[DARK_RED]]{0}% -MOTD.PerksPrefix=[Vantaggi mcMMO] -MOTD.Version=[[GOLD]][mcMMO] versione [[DARK_AQUA]]{0} -MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Sito di mcMMO +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Modalità hardcore abilitata: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Perdita di Abilità alla Morte: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Percentuale di Vampirismo: [[DARK_RED]]{0}% +MOTD.PerksPrefix=[[GOLD]][Vantaggi mcMMO] +MOTD.Version=[[GOLD]][mcMMO] Versione [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Sito Web di mcMMO #SMELTING -Smelting.Ability.FluxMining=Possibilit\u00E0 di Estrazione Cuocente: [[YELLOW]]{0} -Smelting.Ability.FuelEfficiency=Moltiplicatore di Efficienza Combustibile: [[YELLOW]]{0}x -Smelting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (INCREMENTO XP VANILLA) -Smelting.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00C0 {0}+ (ESTRAZIONE CUOCENTE) -Smelting.Ability.SecondSmelt=Possibilit\u00E0 di Seconda Fusione: [[YELLOW]]{0} -Smelting.Ability.VanillaXPBoost=Moltiplicatore XP Vanilla: [[YELLOW]]{0}x +Smelting.SubSkill.UnderstandingTheArt.Name=Capire l'Arte +Smelting.SubSkill.UnderstandingTheArt.Description=Forse stai trascorrendo un po' troppo tempo a fondere nelle caverne.\nPotenzia varie proprietà della Fusione. +Smelting.SubSkill.UnderstandingTheArt.Stat=Moltiplicatore XP Vanilla: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=BLOCCATO FINO AD ABILITÀ {0}+ (POTENZIAMENTO XP VANILLA) +Smelting.Ability.Locked.1=BLOCCATO FINO AD ABILITÀ {0}+ (FUSIONE ISTANTANEA) Smelting.SubSkill.FuelEfficiency.Name=Efficienza Combustibile Smelting.SubSkill.FuelEfficiency.Description=Aumenta il tempo di combustione del carburante usato nelle fornaci +Smelting.SubSkill.FuelEfficiency.Stat=Moltiplicatore Efficienza Combustibile: [[YELLOW]]{0}x Smelting.SubSkill.SecondSmelt.Name=Seconda Fusione -Smelting.SubSkill.SecondSmelt.Description=Raddoppia le risorse guadagnate con la fusione -Smelting.Effect.4=Incremento XP Vanilla -Smelting.Effect.5=Aumenta i normali XP ottenuti fondendo -Smelting.SubSkill.FluxMining.Name=Estrazione Cuocente -Smelting.SubSkill.FluxMining.Description=Probabilit\u00E0 che i minerali siano fusi istantaneamente mentre li si estrae +Smelting.SubSkill.SecondSmelt.Description=Raddoppia le risorse ottenute dalla fusione +Smelting.SubSkill.SecondSmelt.Stat=Possibilità Seconda Fusione +Smelting.Effect.4=Potenziamento XP Vanilla +Smelting.Effect.5=Aumenta gli XP vanilla ottenuti con la fusione +Smelting.SubSkill.FluxMining.Name=Fusione Istantanea +Smelting.SubSkill.FluxMining.Description=Possibilità di fusione istantanea dei minerali durante l'estrazione +Smelting.SubSkill.FluxMining.Stat=Possibilità Fusione Istantanea Smelting.Listener=Fusione: Smelting.SkillName=FUSIONE #COMMAND DESCRIPTIONS -Commands.Description.addlevels=Aggiungi XP di mcMMO a un utente -Commands.Description.adminchat= Attiva o disattiva la chat amministratori di mcMMO o invia messaggi in chat amministratori -Commands.Description.addxp=Aggiunge XP mcMMO a un utente -Commands.Description.hardcore=Modifica la percentuale hardcore di mcMMO o attiva/disattiva la modalit\u00E0 hardcore -Commands.Description.inspect=Visualizza dettagliate informazioni mcMMO su un altro giocatore -Commands.Description.mcability=Attiva o disattiva il fatto che le capacit\u00E0 mcMMO vengano preparate con un clic destro. -Commands.Description.mccooldown=Vedi tutto sulle ricariche delle abilit\u00E0 mcMMO -Commands.Description.mcgod=Attiva o Disattiva la modalit\u00E0 dio mcMMO -Commands.Description.mchud= Cambia il tuo stile di HUD di mcMMO +Commands.Description.addlevels=Aggiungi livelli di mcMMO a un utente +Commands.Description.adminchat=Attiva / disattiva la chat admin di mcMMO o invia messaggi in chat admin +Commands.Description.addxp=Aggiungi XP di mcMMO a un utente +Commands.Description.hardcore=Modifica la percentuale di hardcore mcMMO o attiva/disattiva la modalità hardcore +Commands.Description.inspect=Visualizza informazioni dettagliate di mcMMO su un altro giocatore +Commands.Description.mcability=Abilita/disabilita l'attivazione delle capacità di mcMMO con il click-destro +Commands.Description.mccooldown=Visualizza tutto sulle ricariche delle capacità di mcMMO +Commands.Description.mcchatspy=Attiva o disattiva lo spionaggio della chat party +Commands.Description.mcgod=Attiva/disattiva la modalità dio di mcMMO +Commands.Description.mchud=Cambia lo stile del tuo HUD di mcMMO Commands.Description.mcmmo=Mostra una breve descrizione di mcMMO -Commands.Description.mcnotify=Attiva o disattiva la visualizzazione delle notifiche delle capacit\u00E0 di mcMMO in chat -Commands.Description.mcpurge=Elimina dal database mcMMO gli utenti senza livelli mcMMO e quelli che non si sono connessi negli ultimi {0} mesi. -Commands.Description.mcrank=Mostra la graduatoria mcMMO di un giocatore +Commands.Description.mcnotify=Attiva/disattiva la visualizzazione in chat delle notifiche delle capacità di mcMMO +Commands.Description.mcpurge=Elimina gli utenti senza livelli mcMMO e quelli che non si sono connessi negli ultimi {0} mesi. +Commands.Description.mcrank=Mostra la classifica mcMMO di un giocatore Commands.Description.mcrefresh=Rigenera tutte le ricariche di mcMMO -Commands.Description.mcremove=Rimuovi un utente dal database mcMMO +Commands.Description.mcremove=Rimuovi un utente dal database di mcMMO Commands.Description.mcscoreboard=Gestisci la tua Scoreboard mcMMO Commands.Description.mcstats=Mostra i tuoi livelli e XP mcMMO -Commands.Description.mctop=Mostra le classifiche mcMMO -Commands.Description.mmoedit=Modifica i livelli mcMMO di un utente -Commands.Description.mmoupdate=Migra un database mcMMO da un database vecchio a quello attuale -Commands.Description.mcconvert=Converte tipi di database oppure tipi di formule esperienza -Commands.Description.mmoshowdb=Mostra il nome dell'attuale tipo di database (per uso successivo con /mmoupdate) -Commands.Description.party=Controlla varie impostazioni del gruppo mcMMO -Commands.Description.partychat=Attiva o disattiva la chat del gruppo mcMMO o invia un messaggio in chat gruppo -Commands.Description.ptp=Teletrasportati da un membro del gruppo mcMMO -Commands.Description.Skill=Visualizza informazioni dettagliate sull'abilit\u00E0 mcMMO {0} +Commands.Description.mctop=Mostra le classifiche di mcMMO +Commands.Description.mmoedit=Modifica i livelli di mcMMO per un utente +Commands.Description.mmodebug=Attiva/disattiva una modalità di debug che mostra informazioni utili quando colpisci i blocchi +Commands.Description.mmoupdate=Migra il database mcMMO da uno vecchio a quello attuale +Commands.Description.mcconvert=Converte tipi di database o tipi di formule di esperienza +Commands.Description.mmoshowdb=Mostra il nome del tipo di database attuale (per uso futuro con /mmoupdate) +Commands.Description.party=Controlla le varie impostazioni dei party di mcMMO +Commands.Description.partychat=Attiva/disattiva la chat party di mcMMO o invia messaggi in chat party +Commands.Description.ptp=Teletrasportati da un membro del party mcMMO +Commands.Description.Skill=Mostra informazioni dettagliate sulle abilità mcMMO per {0} Commands.Description.skillreset=Azzera i livelli mcMMO di un utente -Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off -Commands.Description.xplock=Blocca la tua barra XP di mcMMO su una specifica abilit\u00E0 di mcMMO -Commands.Description.xprate=Modifica il tasso XP di mcMMO o d\u00E0 inizio a un evento XP mcMMO. +Commands.Description.vampirism=Modifica la percentuale di vampirismo mcMMO o attiva/disattiva la modalità vampirismo +Commands.Description.xplock=Blocca la barra XP mcMMO su un'abilità mcMMO specifica +Commands.Description.xprate=Modifica il tasso XP di mcMMO o avvia un evento XP mcMMO #UPDATE CHECKER -UpdateChecker.Outdated=Stai usando una versione non aggiornata di mcMMO! -UpdateChecker.NewAvailable=\u00C8 disponibile una nuova versione su BukkitDev. +UpdateChecker.Outdated=Stai utilizzando una versione non aggiornata di mcMMO! +UpdateChecker.NewAvailable=C'è una nuova versione disponibile su Spigot. #SCOREBOARD HEADERS -Scoreboard.Header.PlayerStats=Statistiche mcMMO -Scoreboard.Header.PlayerCooldowns=Ricariche mcMMO -Scoreboard.Header.PlayerRank=Graduatorie McMMO -Scoreboard.Header.PlayerInspect=Statistiche mcMMO: {0} -Scoreboard.Header.PowerLevel=Livello di Potere +Scoreboard.Header.PlayerStats=[[YELLOW]]Statistiche mcMMO +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]Ricariche mcMMO +Scoreboard.Header.PlayerRank=[[YELLOW]]Classifiche mcMMO +Scoreboard.Header.PlayerInspect=[[YELLOW]]Statistiche mcMMO: {0} +Scoreboard.Header.PowerLevel=[[RED]]Livello di Potere Scoreboard.Misc.PowerLevel=[[GOLD]]Livello di Potere Scoreboard.Misc.Level=[[DARK_AQUA]]Livello -Scoreboard.Misc.CurrentXP=[[GREEN]]XP attuali -Scoreboard.Misc.RemainingXP=XP restanti +Scoreboard.Misc.CurrentXP=[[GREEN]]XP Attuali +Scoreboard.Misc.RemainingXP=[[YELLOW]]XP Rimanenti Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Ricarica Scoreboard.Misc.Overall=[[GOLD]]Complessivo -Scoreboard.Misc.Ability=Capacit\u00E0 +Scoreboard.Misc.Ability=Capacità #DATABASE RECOVERY -Profile.Loading.Success=[[GREEN]]Il tuo profilo mcMMO \u00E8 stato caricato. -Profile.Loading.Failure=mcMMO non pu\u00F2 ancora caricare i tuoi dati. Si consiglia di [[AQUA]]contattare il proprietario del server.\n[[YELLOW]]Puoi ancora giocare sul server, ma non avrai [[BOLD]]livelli mcMMO[[YELLOW]] e gli XP che otterrai [[BOLD]]non verranno salvati[[YELLOW]]. -Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO non \u00E8 stato in grado di caricare i dati del giocatore [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Si prega di controllare la configurazione del database. +Profile.PendingLoad=[[RED]]I tuoi dati di mcMMO non sono stati ancora caricati. +Profile.Loading.Success=[[GREEN]]Il tuo profilo mcMMO è stato caricato. +Profile.Loading.FailurePlayer=[[RED]]mcMMO ha dei problemi nel caricare i tuoi dati, abbiamo tentato di caricarli [[GREEN]]{0}[[RED]] volte.[[RED]] Potresti voler contattare gli amministratori del server per questo problema. mcMMO tenterà di caricare i tuoi dati fino a che non ti disconnetterai, non guadagnerai XP né potrai usare abilità finché i dati non verranno caricati. +Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO non è stato in grado di caricare i dati per [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Controlla la configurazione del database. Tentativi fatti finora {1}. + +#Holiday +Holiday.AprilFools.Levelup=[[GOLD]]{0} è ora al livello [[GREEN]]{1}[[GOLD]]! +Holiday.Anniversary=[[BLUE]]Buon Capodanno {0}!\n[[BLUE]]In onore di tutto il lavoro di nossr50 e di tutti gli sviluppatori, ecco uno spettacolo pirotecnico! + +#Reminder Messages +Reminder.Squelched=[[GRAY]]Promemoria: Al momento non ricevi notifiche da mcMMO, per abilitare le notifiche esegui nuovamente il comando /mcnotify. Questo è un promemoria automatico per ogni ora. + +#Locale +Locale.Reloaded=[[GREEN]]Traduzioni ricaricate! + +#Player Leveling Stuff +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Hai raggiunto il livello massimo di potenza di [[RED]]{0}[[YELLOW]]. Da questo punto in poi cesserai di aumentare di livello nelle tue abilità. +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Hai raggiunto il livello massimo di [[RED]]{0}[[YELLOW]] per [[GOLD]]{1}[[YELLOW]]. Da questo punto in poi cesserai di salire di livello in questa abilità. From 289276d987d32d621f11200e31f03171c4813998 Mon Sep 17 00:00:00 2001 From: Leomixer17 Date: Tue, 27 Aug 2019 17:06:20 +0200 Subject: [PATCH 60/89] Update locale_it.properties --- src/main/resources/locale/locale_it.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 7696b21d9..512befc71 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -327,7 +327,7 @@ Mining.SubSkill.BiggerBombs.Name=Bombe Più Grandi Mining.SubSkill.BiggerBombs.Description=Aumenta il raggio di esplosione del TNT Mining.SubSkill.DemolitionsExpertise.Name=Perizia nelle Demolizioni Mining.SubSkill.DemolitionsExpertise.Description=Riduce il danno da esplosioni di TNT -Mining.SubSkill.DemolitionsExpertise.Stat=Riduzione del Danno da Esperto di Demolizioni +Mining.SubSkill.DemolitionsExpertise.Stat=Riduzione del Danno da Perizia nelle Demolizioni Mining.Listener=Estrazione: Mining.SkillName=ESTRAZIONE Mining.Skills.SuperBreaker.Off=**Super Demolitore si è esaurito** From 2a2a4479ca1d48cbc92fd48ca67b4d3a195239b4 Mon Sep 17 00:00:00 2001 From: Leomixer17 Date: Tue, 27 Aug 2019 17:17:34 +0200 Subject: [PATCH 61/89] Update locale_it.properties --- src/main/resources/locale/locale_it.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 512befc71..0c99584b7 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -874,7 +874,7 @@ Guides.Page.Invalid=Non è un numero di pagina valido! Guides.Page.OutOfRange=Quella pagina non esiste, ci sono solo {0} pagine totali. Guides.Usage= L'uso è /{0} ? [pagina] ##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]Introduzione all'Acrobatica:\n[[YELLOW]]L'Acrobatica è l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Fornisce bonus di combattimento e bonus ai danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi eseguire una schivata\n[[YELLOW]]in combattimento o sopravvivere cadute con danno. +Guides.Acrobatics.Section.0=[[DARK_AQUA]]Introduzione all'Acrobatica:\n[[YELLOW]]L'Acrobatica è l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Fornisce bonus di combattimento e bonus ai danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per ottenere XP in questa abilità devi eseguire delle schivate\n[[YELLOW]]in combattimento o sopravvivere a cadute con danno. Guides.Acrobatics.Section.1=[[DARK_AQUA]]Come funziona la Capriola?\n[[YELLOW]]Hai una possibilità passiva quando subisci danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi accovacciarti per\n[[YELLOW]]raddoppiare la possibilità durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella normale.\n[[YELLOW]]Le Capriole Aggraziate sono come quelle normali ma hanno il doppio delle probabilità\n[[YELLOW]]di verificarsi e forniscono più protezione di quelle normali.\n[[YELLOW]]La probabilità di Capriola è legata al tuo livello di abilità Guides.Acrobatics.Section.2=[[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]Hai una possibilità passiva quando sei\n[[YELLOW]]ferito in combattimento di dimezzare il danno subito.\n[[YELLOW]]È legata al tuo livello di abilità. ##Alchemy From 3036c4ef80463b05e8e614b0aa52af91f791a38c Mon Sep 17 00:00:00 2001 From: nossr50 Date: Wed, 28 Aug 2019 14:29:14 -0600 Subject: [PATCH 62/89] Update locale --- Changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/Changelog.txt b/Changelog.txt index 574a15510..41b56288d 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,6 @@ Version 2.1.105 mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world + Large update to Italian locale (thanks Leomixer17) NOTES: The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future. From 7cf40d9dbf912619c2f2c319d7eb6de7c26cb913 Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Thu, 29 Aug 2019 18:51:48 -0700 Subject: [PATCH 63/89] Implementing request from issue #3918 --- .../com/gmail/nossr50/datatypes/player/PlayerProfile.java | 4 +++- .../java/com/gmail/nossr50/util/commands/CommandUtils.java | 4 +++- src/main/resources/locale/locale_en_US.properties | 1 + 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java b/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java index a9582c095..4d1a4cf53 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java +++ b/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java @@ -417,7 +417,9 @@ public class PlayerProfile { public int getXpToLevel(PrimarySkillType primarySkillType) { int level = (ExperienceConfig.getInstance().getCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType); FormulaType formulaType = ExperienceConfig.getInstance().getFormulaType(); - + if (level == Config.getInstance().getLevelCap(primarySkillType)){ + return -1; + } return mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType); } diff --git a/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java b/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java index e48adeafd..f67ec6219 100644 --- a/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java +++ b/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java @@ -208,7 +208,9 @@ public final class CommandUtils { if (skill.isChildSkill()) { return LocaleLoader.getString("Skills.ChildStats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill)); } - + if (profile.getXpToLevel(skill) == -1){ + return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), LocaleLoader.getString("Skills.MaxXP")); + } return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill)); } diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index a969d35c8..1c76da967 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -982,6 +982,7 @@ Skills.NeedMore.Extra=[[DARK_RED]]You need more [[GRAY]]{0}{1} Skills.Parents= PARENTS Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} +Skills.MaxXP=Max Skills.TooTired=You are too tired to use that ability again. [[YELLOW]]({0}s) Skills.Cancelled=[[GOLD]]{0} [[RED]]cancelled! Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel. From e27d29913287d1f91efa7538d0aa16ecce874108 Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Thu, 29 Aug 2019 23:16:26 -0700 Subject: [PATCH 64/89] removing unnecessary code --- .../com/gmail/nossr50/datatypes/player/PlayerProfile.java | 4 +--- .../java/com/gmail/nossr50/util/commands/CommandUtils.java | 2 +- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java b/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java index 4d1a4cf53..a9582c095 100644 --- a/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java +++ b/src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java @@ -417,9 +417,7 @@ public class PlayerProfile { public int getXpToLevel(PrimarySkillType primarySkillType) { int level = (ExperienceConfig.getInstance().getCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType); FormulaType formulaType = ExperienceConfig.getInstance().getFormulaType(); - if (level == Config.getInstance().getLevelCap(primarySkillType)){ - return -1; - } + return mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType); } diff --git a/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java b/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java index f67ec6219..1ba0448a3 100644 --- a/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java +++ b/src/main/java/com/gmail/nossr50/util/commands/CommandUtils.java @@ -208,7 +208,7 @@ public final class CommandUtils { if (skill.isChildSkill()) { return LocaleLoader.getString("Skills.ChildStats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill)); } - if (profile.getXpToLevel(skill) == -1){ + if (profile.getSkillLevel(skill) == Config.getInstance().getLevelCap(skill)){ return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), LocaleLoader.getString("Skills.MaxXP")); } return LocaleLoader.getString("Skills.Stats", LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".Listener") + " ", profile.getSkillLevel(skill), profile.getSkillXpLevel(skill), profile.getXpToLevel(skill)); From 98f8e049f330e5707ca25dfbd12e3288d258e84c Mon Sep 17 00:00:00 2001 From: Daniel Jarski Date: Fri, 30 Aug 2019 23:14:39 -0500 Subject: [PATCH 65/89] Update to Beast Lore Removed movement speed information for llamas, and added jump strength info for horses. Also added another locale string to display this information. --- .../com/gmail/nossr50/skills/taming/TamingManager.java | 10 +++++++--- src/main/resources/locale/locale_en_US.properties | 1 + 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java index 7cdc6fc56..ef9167659 100644 --- a/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java +++ b/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java @@ -256,9 +256,13 @@ public class TamingManager extends SkillManager { message = message.concat(LocaleLoader.getString("Combat.BeastLoreHealth", target.getHealth(), target.getMaxHealth())); - if (beast instanceof AbstractHorse) { - AbstractHorse horse = (AbstractHorse) beast; - message = message.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseSpeed", horse.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED).getValue() * 43)); + if (beast instanceof Horse) { + Horse horse = (Horse) beast; + double jumpStrength = horse.getAttribute(Attribute.HORSE_JUMP_STRENGTH).getValue(); + // Taken from https://minecraft.gamepedia.com/Horse#Jump_strength + jumpStrength = -0.1817584952 * Math.pow(jumpStrength, 3) + 3.689713992 * Math.pow(jumpStrength, 2) + 2.128599134 * jumpStrength - 0.343930367; + message = message.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseSpeed", horse.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED).getValue() * 43)) + .concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseJumpStrength", jumpStrength)); } player.sendMessage(message); diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index a969d35c8..3a03cce45 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -556,6 +556,7 @@ Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]Horse Movement Speed ([[GREEN]]{0} blocks/s[[DARK_AQUA]]) +Combat.BeastLoreHorseJumpStrength=[[DARK_AQUA]]Horse Jump Strength ([[GREEN]]Max {0} blocks[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**GORED** Combat.StruckByGore=**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed From 0961351ba24e938a62193c3626b7448eb02c923a Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 2 Sep 2019 16:56:16 -0600 Subject: [PATCH 66/89] 2.1.105 --- Changelog.txt | 3 +++ pom.xml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 41b56288d..4a8487d1c 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,8 @@ Version 2.1.105 mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world + Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted) + If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019) + Large update to Italian locale (thanks Leomixer17) NOTES: diff --git a/pom.xml b/pom.xml index 354cefe8b..ceb6df085 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.105-SNAPSHOT + 2.1.105 mcMMO https://github.com/mcMMO-Dev/mcMMO From d6e14ca431639a3d7a1a857c64338f4b10a2a36a Mon Sep 17 00:00:00 2001 From: nossr50 Date: Mon, 2 Sep 2019 17:10:40 -0600 Subject: [PATCH 67/89] Dev mode --- Changelog.txt | 1 - pom.xml | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 4a8487d1c..e597561f0 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -2,7 +2,6 @@ Version 2.1.105 mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted) If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019) - Large update to Italian locale (thanks Leomixer17) NOTES: diff --git a/pom.xml b/pom.xml index ceb6df085..66937face 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.105 + 2.1.106-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 582ff48b6fce213fcadb3315fa7a4dbc5c95ae2e Mon Sep 17 00:00:00 2001 From: 89009332 <42133875+89009332@users.noreply.github.com> Date: Tue, 3 Sep 2019 19:50:02 +0800 Subject: [PATCH 68/89] Update locale_zh_CN.properties --- src/main/resources/locale/locale_zh_CN.properties | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/main/resources/locale/locale_zh_CN.properties b/src/main/resources/locale/locale_zh_CN.properties index d47d28954..f3414e3b1 100644 --- a/src/main/resources/locale/locale_zh_CN.properties +++ b/src/main/resources/locale/locale_zh_CN.properties @@ -59,6 +59,7 @@ Anvil.SingleItemStack=[[RED]]\u4f60\u4e0d\u80fd\u5206\u89e3\u8d27\u4fee\u590d\u6 #DO NOT USE COLOR CODES IN THE JSON KEYS #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM +mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) # BEGIN STYLING Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!** Ability.Generic.Template.Lock=[[GRAY]]{0} @@ -217,7 +218,9 @@ Excavation.SubSkill.GigaDrillBreaker.Name=\u66b4\u8d70\u94bb\u5934 Excavation.SubSkill.GigaDrillBreaker.Description=3x \u6389\u843d, 3x \u7ecf\u9a8c, +\u901f\u5ea6 Excavation.SubSkill.GigaDrillBreaker.Stat=\u66b4\u8d70\u94bb\u5934\u6301\u7eed\u65f6\u95f4 Excavation.SubSkill.Archaeology.Name=\u8003\u53e4\u5b66 -Excavation.SubSkill.Archaeology.Description=\u53d1\u6398\u571f\u5730\u7684\u79d8\u5bc6! +Excavation.SubSkill.Archaeology.Description=\u53d1\u6398\u5927\u5730\u7684\u5bc6\u7801! \u8f83\u9ad8\u7684\u6316\u6398\u7b49\u7ea7\u4f7f\u4f60\u5728\u53d1\u6398\u571f\u5730\u5b9d\u85cf\u65f6\u6709\u8f83\u9ad8\u51e0\u7387\u83b7\u53d6\u7ecf\u9a8c\u7403! +Excavation.SubSkill.Archaeology.Stat=\u8003\u53e4\u5b66\u83b7\u53d6\u7ecf\u9a8c\u7403\u7684\u51e0\u7387 +Excavation.SubSkill.Archaeology.Stat.Extra=\u8003\u53e4\u5b66\u83b7\u53d6\u7ecf\u9a8c\u7403\u7684\u6570\u91cf Excavation.Listener=\u6316\u6398(Excavation): Excavation.SkillName=\u6316\u6398 Excavation.Skills.GigaDrillBreaker.Off=**\u66b4\u8d70\u94bb\u5934\u5df2\u7ed3\u675f** @@ -552,6 +555,8 @@ Combat.ArrowDeflect=[[WHITE]]**\u7bad\u77e2\u504f\u5411** Combat.BeastLore=[[GREEN]]**\u9a6f\u517d\u77e5\u8bc6** Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]\u62e5\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]\u9a6c\u5339\u79fb\u901f ([[GREEN]]{0} \u683c/\u79d2[[DARK_AQUA]]) +Combat.BeastLoreHorseJumpStrength=[[DARK_AQUA]]\u9a6c\u5339\u8df3\u8dc3\u9ad8\u5ea6 ([[GREEN]]\u6700\u9ad8 {0} \u683c[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**\u76ee\u6807\u88ab\u653e\u8840** Combat.StruckByGore=**\u4f60\u88ab\u653e\u8840\u4e86** Combat.TargetDazed=\u76ee\u6807\u88ab [[DARK_RED]]\u88ab\u51fb\u6655 @@ -559,6 +564,7 @@ Combat.TouchedFuzzy=[[DARK_RED]]\u5934\u6655\u76ee\u7729 #\u547d\u4ee4 ##\u901a\u7528 mcMMO.Description=[[DARK_AQUA]]\u5173\u4e8e [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u662f\u4e00\u4e2a [[RED]]\u5f00\u6e90[[GOLD]] RPG mod \u521b\u5efa\u4e8e2011\u5e742\u6708,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. \u76ee\u6807\u4e3a\u73a9\u5bb6\u63d0\u4f9b\u4e00\u4e2a\u9ad8\u8d28\u91cf\u7684RPG\u4f53\u9a8c.,[[DARK_AQUA]]\u63d0\u793a:,[[GOLD]] - [[GREEN]]\u4f7f\u7528 [[RED]]/mcmmo help[[GREEN]] \u67e5\u770b\u6307\u4ee4,[[GOLD]] - [[GREEN]]\u8f93\u5165 [[RED]]/\u6280\u80fd\u540d[[GREEN]] \u67e5\u770b\u8be6\u7ec6\u7684\u6280\u80fd\u4fe1\u606f,[[DARK_AQUA]]\u5f00\u53d1\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u521b\u59cb\u4eba & \u9879\u76ee\u8d1f\u8d23\u4eba),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u9879\u76ee\u7ec4\u957f),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](\u5f00\u53d1\u8005)[[GOLD]],[[DARK_AQUA]]\u7ffb\u8bd1\u4f5c\u8005:,[[GOLD]] - [[GREEN]]Fu_Meng,[[DARK_AQUA]]\u6709\u7528\u94fe\u63a5:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug \u62a5\u544a,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] \u5b98\u65b9 Discord +mcMMO.Description.FormerDevs=[[DARK_AQUA]]\u524d\u5f00\u53d1\u8005: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder Commands.addlevels.AwardAll.1=\u4f60\u6240\u6709\u7684\u6280\u80fd\u7b49\u7ea7\u88ab\u63d0\u5347\u4e86 {0} \u7ea7! Commands.addlevels.AwardAll.2=\u4f60\u6240\u6709\u7684\u6280\u80fd\u7b49\u7ea7\u5df2\u88ab {0} \u4fee\u6539. Commands.addlevels.AwardSkill.1=[[GREEN]]\u4f60\u7684 {0} \u6280\u80fd\u7b49\u7ea7\u88ab\u63d0\u5347\u4e86 {1} \u7ea7! @@ -723,6 +729,7 @@ Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] \u7ec6\u8282 [[ Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO\u6280\u80fd\u6b63\u5728\u88ab\u8f6c\u6362\u4e3a\u66f4\u5148\u8fdb\u7684\u6a21\u5757\u5316\u6280\u80fd\u7cfb\u7edf,\u9057\u61be\u7684\u662f\u8fd9\u9879\u6280\u80fd\u5c1a\u672a\u8f6c\u6362,\u7f3a\u5c11\u8be6\u7ec6\u7684\u7edf\u8ba1\u6570\u636e.\u65b0\u7cfb\u7edf\u5c06\u5141\u8bb8\u66f4\u5feb\u7684\u65b0mcMMO\u6280\u80fd\u66f4\u5feb\u5730\u91ca\u653e\u548c\u73b0\u6709\u6280\u80fd\u66f4\u5927\u7684\u7075\u6d3b\u6027. Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] \u673a\u68b0\u5b66 [[DARK_AQUA]][]=====[]=- Commands.MmoInfo.Stats=\u7edf\u8ba1: {0} +Commands.Mmodebug.Toggle=mcMMO \u8c03\u8bd5\u6a21\u5f0f [[GOLD]]{0}[[GRAY]], \u4f7f\u7528\u8fd9\u4e2a\u547d\u4ee4\u5207\u6362\u72b6\u6001. \u5982\u679c\u5f00\u542f\u8c03\u8bd5\u6a21\u5f0f, \u4f60\u53ef\u4ee5\u70b9\u51fb\u65b9\u5757\u8f93\u51fa\u7528\u4e8e\u652f\u6301\u7684\u6709\u7528\u4fe1\u606f. mcMMO.NoInvites=[[RED]]\u4f60\u73b0\u5728\u6ca1\u6709\u53d7\u5230\u4efb\u4f55\u9080\u8bf7 mcMMO.NoPermission=[[DARK_RED]]\u6743\u9650\u4e0d\u8db3. mcMMO.NoSkillNote=[[DARK_GRAY]]\u5982\u679c\u4f60\u6ca1\u6709\u67d0\u4e2a\u6280\u80fd\u7684\u4f7f\u7528\u6743\u9650\u90a3\u4e48\u4ed6\u5c06\u4e0d\u4f1a\u5728\u8fd9\u91cc\u663e\u793a.. @@ -976,6 +983,7 @@ Skills.NeedMore.Extra=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a [[GRAY]]{0}{1} Skills.Parents=\u4e3b\u6280\u80fd Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} +Skills.MaxXP=\u6700\u5927 Skills.TooTired=\u4f60\u592a\u7d2f\u4e86\u6682\u65f6\u65e0\u6cd5\u4f7f\u7528\u8be5\u6280\u80fd.[[YELLOW]]({0}s) Skills.Cancelled=[[GOLD]]{0} [[RED]]\u5df2\u53d6\u6d88! Skills.ConfirmOrCancel=[[GREEN]]\u518d\u6b21\u53f3\u952e\u4ee5\u786e\u5b9a [[GOLD]]{0}[[GREEN]]. \u5de6\u952e\u53d6\u6d88. @@ -1057,6 +1065,7 @@ Commands.Description.mcscoreboard=\u7ba1\u7406\u4f60\u7684 mcMMO \u8ba1\u5206\u6 Commands.Description.mcstats=\u663e\u793a\u4f60\u7684 mcMMO \u7b49\u7ea7\u548c\u7ecf\u9a8c Commands.Description.mctop=\u663e\u793a mcMMO \u6392\u884c\u699c Commands.Description.mmoedit=\u7f16\u8f91\u7528\u6237\u7684 mcMMO \u7684\u7b49\u7ea7 +Commands.Description.mmodebug=\u5207\u6362\u8c03\u8bd5\u6a21\u5f0f\u72b6\u6001,\u70b9\u51fb\u65b9\u5757\u8f93\u51fa\u6709\u7528\u7684\u4fe1\u606f Commands.Description.mmoupdate=\u4ece\u4e00\u4e2a\u65e7\u7684 mcMMO \u6570\u636e\u5e93\u8fc1\u79fb\u5230\u5f53\u524d\u6570\u636e\u5e93\u5185 Commands.Description.mcconvert=\u8f6c\u6362\u6570\u636e\u5e93\u7684\u7c7b\u578b\u6216\u7ecf\u9a8c\u503c\u516c\u5f0f\u7684\u7c7b\u578b Commands.Description.mmoshowdb=\u663e\u793a\u5f53\u524d\u6570\u636e\u5e93\u7c7b\u578b\u540d\u79f0 (\u65e7\u7248\u672c\u4f7f\u7528 /mmoupdate) @@ -1096,3 +1105,6 @@ Holiday.Anniversary=[[BLUE]]mcMMO {0} \u5468\u5e74\u5feb\u4e50!\n[[BLUE]]\u4e3a\ Reminder.Squelched=[[GRAY]]\u63d0\u9192: \u4f60\u73b0\u5728\u4e0d\u63a5\u6536\u6765\u81eamcMMO\u7684\u901a\u77e5\u6d88\u606f, \u5982\u60f3\u542f\u7528\u8bf7\u518d\u6b21\u4f7f\u7528 /mcnotify \u547d\u4ee4. \u8be5\u63d0\u793a\u6bcf\u5c0f\u65f6\u4e00\u6b21. #Locale Locale.Reloaded=[[GREEN]]\u8bed\u8a00\u914d\u7f6e\u5df2\u91cd\u65b0\u52a0\u8f7d\uff0c\u4e2d\u6587\u6c49\u5316By: Fu_Meng (\u53d1\u73b0\u9519\u522b\u5b57\u8bf7\u8054\u7cfb\u6211QQ:89009332) +#Player Leveling Stuff +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]\u4f60\u5df2\u7ecf\u5230\u8fbe\u4e86\u6218\u6597\u529b\u7684\u7b49\u7ea7\u5c01\u9876 [[RED]]{0}[[YELLOW]] \u7ea7. \u4f60\u5c06\u505c\u6b62\u83b7\u53d6\u6280\u80fd\u7ecf\u9a8c. +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]\u4f60\u5df2\u7ecf\u5230\u8fbe\u4e86 [[GOLD]]{1}[[YELLOW]] \u6280\u80fd\u7684\u7b49\u7ea7\u5c01\u9876 [[RED]]{0}[[YELLOW]] . \u4f60\u7684\u8be5\u6280\u80fd\u5c06\u65e0\u6cd5\u518d\u5347\u7ea7. From d89ff8b238b73ddcf3c986f071de98c86fa292d2 Mon Sep 17 00:00:00 2001 From: SNAKE <6961187+snake0053@users.noreply.github.com> Date: Wed, 4 Sep 2019 01:05:33 +0900 Subject: [PATCH 69/89] Update locale_ja_JP.properties --- src/main/resources/locale/locale_ja_JP.properties | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/resources/locale/locale_ja_JP.properties b/src/main/resources/locale/locale_ja_JP.properties index 7e4b00909..02f56aac6 100644 --- a/src/main/resources/locale/locale_ja_JP.properties +++ b/src/main/resources/locale/locale_ja_JP.properties @@ -554,6 +554,8 @@ Combat.ArrowDeflect=[[WHITE]]**\u77e2\u3092\u305d\u3089\u3057\u305f** Combat.BeastLore=[[GREEN]]**\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2** Combat.BeastLoreHealth=[[DARK_AQUA]]\u4f53\u529b ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]\u6240\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]\u99ac\u306e\u79fb\u52d5\u901f ([[GREEN]]{0} \u30d6\u30ed\u30c3\u30af/\u79d2[[DARK_AQUA]]) +Combat.BeastLoreHorseJumpStrength=[[DARK_AQUA]]\u99ac\u306e\u30b8\u30e3\u30f3\u30d7\u529b ([[GREEN]]\u6700\u5927 {0} \u30d6\u30ed\u30c3\u30af[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**\u6d41\u8840** Combat.StruckByGore=**\u6d41\u8840\u3057\u3066\u3044\u307e\u3059** Combat.TargetDazed=\u30bf\u30fc\u30b2\u30c3\u30c8\u306f[[DARK_RED]]\u5e7b\u60d1[[[RESET]]\u3060\u3063\u305f @@ -985,6 +987,7 @@ Skills.NeedMore.Extra=[[DARK_RED]]\u3082\u3063\u3068[[GRAY]]{0}{1}[[DARK_RED]]\u Skills.Parents= PARENTS Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} +Skills.MaxXP=\u6700\u5927 Skills.TooTired=\u305d\u306e\u30a2\u30d3\u30ea\u30c6\u30a3\u3092\u518d\u3073\u4f7f\u3046\u306e\u306b\u306f\u98fd\u304d\u904e\u304e\u3066\u3044\u307e\u3059\u3002 [[YELLOW]]({0}\u79d2) Skills.Cancelled=[[GOLD]]{0} [[RED]]\u30ad\u30e3\u30f3\u30bb\u30eb\uff01 Skills.ConfirmOrCancel=[[GREEN]]\u3082\u3046\u4e00\u5ea6\u53f3\u30af\u30ea\u30c3\u30af\u3057\u3066[[GOLD]]{0}[[GREEN]]\u3092\u78ba\u8a8d\u3057\u3066\u304f\u3060\u3055\u3044\u3002 \u30ad\u30e3\u30f3\u30bb\u30eb\u3059\u308b\u306b\u306f\u5de6\u30af\u30ea\u30c3\u30af\u3057\u3066\u304f\u3060\u3055\u3044\u3002 From e84e9a7dc8bb57c5c5103a97af7cc85d08c1477a Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 5 Sep 2019 18:58:50 -0600 Subject: [PATCH 70/89] more blacklisted blocks --- Changelog.txt | 3 +++ .../com/gmail/nossr50/util/MaterialMapStore.java | 12 +++++++++++- 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index e597561f0..9c3069f68 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.106 + Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality) + Version 2.1.105 mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted) diff --git a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java index 8534a6bf4..b90c81d61 100644 --- a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java +++ b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java @@ -307,6 +307,13 @@ public class MaterialMapStore { abilityBlackList.add("smoker"); abilityBlackList.add("stonecutter"); abilityBlackList.add("sweet_berry_bush"); + abilityBlackList.add("iron_block"); + abilityBlackList.add("gold_block"); + abilityBlackList.add("bell"); + abilityBlackList.add("barrel"); + abilityBlackList.add("campfire"); + abilityBlackList.add("composter"); + } private void fillToolBlackList() @@ -431,9 +438,12 @@ public class MaterialMapStore { toolBlackList.add("oak_log"); toolBlackList.add("oak_wood"); toolBlackList.add("spruce_log"); - toolBlackList.add("spruce_wood"); toolBlackList.add("iron_block"); toolBlackList.add("gold_block"); + toolBlackList.add("bell"); + toolBlackList.add("barrel"); + toolBlackList.add("campfire"); + toolBlackList.add("composter"); } private void addToHashSet(String string, HashSet stringHashSet) From f45983949a212dcec9dbef1df74c6845e2fcb2c9 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 6 Sep 2019 15:21:13 -0600 Subject: [PATCH 71/89] 2.1.106 --- Changelog.txt | 2 ++ pom.xml | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 9c3069f68..a141fe9c2 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,7 @@ Version 2.1.106 Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality) + Updated Japanese locale (thanks ethernetcat) + Updated Simplified Chinese locale (thanks Fu_Meng) Version 2.1.105 mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world diff --git a/pom.xml b/pom.xml index 66937face..e16c64806 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.106-SNAPSHOT + 2.1.106 mcMMO https://github.com/mcMMO-Dev/mcMMO From 0d6165c0f4b8b5c2d4af3508efe442e885de0083 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Fri, 6 Sep 2019 15:37:54 -0600 Subject: [PATCH 72/89] dev mode --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index e16c64806..4ec79bc3c 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.106 + 2.1.107-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From c6c1c39a9860bb69057c4dcf087e24bc71f8182d Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Fri, 6 Sep 2019 16:44:58 -0700 Subject: [PATCH 73/89] player profile load event from issue request #4045 --- .../players/McMMOPlayerProfileLoadEvent.java | 41 +++++++++++++++++++ .../nossr50/listeners/PlayerListener.java | 3 +- src/main/java/com/gmail/nossr50/mcMMO.java | 2 + .../ExecutePlayerProfileLoadEventTask.java | 20 +++++++++ .../player/PlayerProfileLoadingTask.java | 8 ++++ .../com/gmail/nossr50/util/EventUtils.java | 8 ++++ 6 files changed, 81 insertions(+), 1 deletion(-) create mode 100644 src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java create mode 100644 src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java diff --git a/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java new file mode 100644 index 000000000..508a9886c --- /dev/null +++ b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java @@ -0,0 +1,41 @@ +package com.gmail.nossr50.events.players; + +import com.gmail.nossr50.datatypes.player.PlayerProfile; +import org.bukkit.entity.Player; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; + +public class McMMOPlayerProfileLoadEvent extends PlayerEvent implements Cancellable { + private boolean cancelled; + private PlayerProfile profile; + private Player player; + public McMMOPlayerProfileLoadEvent(Player player, PlayerProfile profile){ + super(player); + + this.cancelled = false; + this.profile = profile; + this.player = player; + } + @Override + public boolean isCancelled() { + return cancelled; + } + + @Override + public void setCancelled(boolean b) { + this.cancelled = b; + } + + public PlayerProfile getProfile(){return this.profile;} + private static final HandlerList handlers = new HandlerList(); + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } +} diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java index bd1c3ddfa..8a33ba4f0 100644 --- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java @@ -13,6 +13,7 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.datatypes.skills.subskills.taming.CallOfTheWildType; import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent; +import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.party.ShareHandler; @@ -67,6 +68,7 @@ public class PlayerListener implements Listener { * * @param event The event to monitor */ + @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerTeleport(PlayerTeleportEvent event) { /* WORLD BLACKLIST CHECK */ @@ -102,7 +104,6 @@ public class PlayerListener implements Listener { UserManager.getPlayer(player).actualizeTeleportATS(); } - /** * Handle PlayerDeathEvents at the lowest priority. *

diff --git a/src/main/java/com/gmail/nossr50/mcMMO.java b/src/main/java/com/gmail/nossr50/mcMMO.java index 79c0e689e..301df2ca9 100644 --- a/src/main/java/com/gmail/nossr50/mcMMO.java +++ b/src/main/java/com/gmail/nossr50/mcMMO.java @@ -14,6 +14,7 @@ import com.gmail.nossr50.database.DatabaseManager; import com.gmail.nossr50.database.DatabaseManagerFactory; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.subskills.acrobatics.Roll; +import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.listeners.*; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.runnables.CheckDateTask; @@ -50,6 +51,7 @@ import net.shatteredlands.shatt.backup.ZipLibrary; import org.bstats.bukkit.Metrics; import org.bukkit.Bukkit; import org.bukkit.entity.Player; +import org.bukkit.event.EventHandler; import org.bukkit.event.HandlerList; import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.plugin.PluginManager; diff --git a/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java b/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java new file mode 100644 index 000000000..93bd9d8ba --- /dev/null +++ b/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java @@ -0,0 +1,20 @@ +package com.gmail.nossr50.runnables.player; + +import com.gmail.nossr50.datatypes.player.PlayerProfile; +import com.gmail.nossr50.mcMMO; +import com.gmail.nossr50.util.EventUtils; +import org.bukkit.entity.Player; +import org.bukkit.scheduler.BukkitRunnable; + +public class ExecutePlayerProfileLoadEventTask extends BukkitRunnable { + private Player player; + private PlayerProfile profile; + public ExecutePlayerProfileLoadEventTask(Player player, PlayerProfile profile){ + this.player = player; + this.profile = profile; + } + @Override + public void run() { + EventUtils.callPlayerProfileLoadEvent(this.player, this.profile); + } +} diff --git a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java index 50f960b95..77cd19373 100644 --- a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java @@ -3,14 +3,18 @@ package com.gmail.nossr50.runnables.player; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.PlayerProfile; +import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.runnables.commands.McScoreboardKeepTask; +import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.scoreboards.ScoreboardManager; +import org.bukkit.Bukkit; import org.bukkit.Server; import org.bukkit.entity.Player; +import org.bukkit.event.Event; import org.bukkit.scheduler.BukkitRunnable; public class PlayerProfileLoadingTask extends BukkitRunnable { @@ -42,9 +46,13 @@ public class PlayerProfileLoadingTask extends BukkitRunnable { } PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(player.getName(), player.getUniqueId(), true); + // If successful, schedule the apply if (profile.isLoaded()) { new ApplySuccessfulProfile(new McMMOPlayer(player, profile)).runTask(mcMMO.p); + Bukkit.getScheduler().runTask(mcMMO.p, () -> { + EventUtils.callPlayerProfileLoadEvent(player, profile); + }); return; } diff --git a/src/main/java/com/gmail/nossr50/util/EventUtils.java b/src/main/java/com/gmail/nossr50/util/EventUtils.java index 6c9317185..7a483627e 100644 --- a/src/main/java/com/gmail/nossr50/util/EventUtils.java +++ b/src/main/java/com/gmail/nossr50/util/EventUtils.java @@ -20,6 +20,7 @@ import com.gmail.nossr50.events.hardcore.McMMOPlayerVampirismEvent; import com.gmail.nossr50.events.party.McMMOPartyLevelUpEvent; import com.gmail.nossr50.events.party.McMMOPartyTeleportEvent; import com.gmail.nossr50.events.party.McMMOPartyXpGainEvent; +import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.events.skills.abilities.McMMOPlayerAbilityActivateEvent; import com.gmail.nossr50.events.skills.abilities.McMMOPlayerAbilityDeactivateEvent; import com.gmail.nossr50.events.skills.fishing.McMMOPlayerFishingTreasureEvent; @@ -150,6 +151,13 @@ public class EventUtils { return event; } + public static McMMOPlayerProfileLoadEvent callPlayerProfileLoadEvent(Player player, PlayerProfile profile){ + McMMOPlayerProfileLoadEvent e = new McMMOPlayerProfileLoadEvent(player, profile); + mcMMO.p.getServer().getPluginManager().callEvent(e); + + return e; + } + /** * Calls a new SubSkillEvent for this SubSkill and then returns it * @param player target player From 478d542981b0617b7d17aad79e5f3c103f089a46 Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Fri, 6 Sep 2019 16:46:38 -0700 Subject: [PATCH 74/89] removing this task that i once thought i needed and now realize that it is completely unnecessary --- .../ExecutePlayerProfileLoadEventTask.java | 20 ------------------- 1 file changed, 20 deletions(-) delete mode 100644 src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java diff --git a/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java b/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java deleted file mode 100644 index 93bd9d8ba..000000000 --- a/src/main/java/com/gmail/nossr50/runnables/player/ExecutePlayerProfileLoadEventTask.java +++ /dev/null @@ -1,20 +0,0 @@ -package com.gmail.nossr50.runnables.player; - -import com.gmail.nossr50.datatypes.player.PlayerProfile; -import com.gmail.nossr50.mcMMO; -import com.gmail.nossr50.util.EventUtils; -import org.bukkit.entity.Player; -import org.bukkit.scheduler.BukkitRunnable; - -public class ExecutePlayerProfileLoadEventTask extends BukkitRunnable { - private Player player; - private PlayerProfile profile; - public ExecutePlayerProfileLoadEventTask(Player player, PlayerProfile profile){ - this.player = player; - this.profile = profile; - } - @Override - public void run() { - EventUtils.callPlayerProfileLoadEvent(this.player, this.profile); - } -} From fcd45f3bc15c17c99ab7e37d58d20f7c26577024 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A1s=20Marczink=C3=B3?= Date: Sat, 7 Sep 2019 13:24:05 +0200 Subject: [PATCH 75/89] Update locale_hu_HU.properties --- src/main/resources/locale/locale_hu_HU.properties | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/resources/locale/locale_hu_HU.properties b/src/main/resources/locale/locale_hu_HU.properties index a4bc24193..d922950b8 100644 --- a/src/main/resources/locale/locale_hu_HU.properties +++ b/src/main/resources/locale/locale_hu_HU.properties @@ -556,6 +556,7 @@ Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN** Combat.BeastLoreHealth=[[DARK_AQUA]]\u00C9let ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Tulajdonos ([[RED]]{0}[[DARK_AQUA]]) Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]L\u00F3 Mozg\u00E1si Sebess\u00E9g ([[GREEN]]{0} blokk/m\u00E1sodperc[[DARK_AQUA]]) +Combat.BeastLoreHorseJumpStrength=[[DARK_AQUA]]L\u00F3ugr\u00E1s ereje ([[GREEN]]Max {0} blokk[[DARK_AQUA]]) Combat.Gore=[[GREEN]]**LED\u00D6FVE** Combat.StruckByGore=**LED\u00D6FTEK** Combat.TargetDazed=A c\u00E9lpont [[DARK_RED]]Elk\u00E1bult @@ -982,6 +983,7 @@ Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}{1}-ra/re van sz\u00FCks\u00E9ge Skills.Parents= ANYAK\u00C9PESS\u00C9G Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} +Skills.MaxXP=Max Skills.TooTired=T\u00FAl f\u00E1radt vagy, hogy \u00FAjra haszn\u00E1lhasd ezt a k\u00E9pess\u00E9get. [[YELLOW]]({0}s) Skills.Cancelled=[[GOLD]]{0} [[RED]]Megszak\u00EDtva! Skills.ConfirmOrCancel=[[GREEN]]Jobb klikkelj a meger\u0151s\u00EDt\u00E9shez. [[GOLD]]{0}[[GREEN]]. Bal klikkelj a megszak\u00EDt\u00E1shoz. From 67bfb40dd51b8ecaea5076575ac28380694c9779 Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Mon, 9 Sep 2019 16:50:05 -0700 Subject: [PATCH 76/89] fixing the things --- .../players/McMMOPlayerProfileLoadEvent.java | 14 +++++++++----- .../gmail/nossr50/listeners/PlayerListener.java | 1 - .../runnables/player/PlayerProfileLoadingTask.java | 4 +--- 3 files changed, 10 insertions(+), 9 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java index 508a9886c..3fa9407b1 100644 --- a/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java +++ b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java @@ -1,17 +1,19 @@ package com.gmail.nossr50.events.players; import com.gmail.nossr50.datatypes.player.PlayerProfile; +import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; +import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import org.bukkit.event.player.PlayerEvent; -public class McMMOPlayerProfileLoadEvent extends PlayerEvent implements Cancellable { +public class McMMOPlayerProfileLoadEvent extends Event implements Cancellable { private boolean cancelled; private PlayerProfile profile; private Player player; public McMMOPlayerProfileLoadEvent(Player player, PlayerProfile profile){ - super(player); + super(!Bukkit.isPrimaryThread()); this.cancelled = false; this.profile = profile; @@ -19,12 +21,12 @@ public class McMMOPlayerProfileLoadEvent extends PlayerEvent implements Cancella } @Override public boolean isCancelled() { - return cancelled; + return this.cancelled; } @Override - public void setCancelled(boolean b) { - this.cancelled = b; + public void setCancelled(boolean cancelled) { + this.cancelled = cancelled; } public PlayerProfile getProfile(){return this.profile;} @@ -38,4 +40,6 @@ public class McMMOPlayerProfileLoadEvent extends PlayerEvent implements Cancella public static HandlerList getHandlerList() { return handlers; } + + public Player getPlayer() {return player;} } diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java index 8a33ba4f0..ede4468b1 100644 --- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java @@ -68,7 +68,6 @@ public class PlayerListener implements Listener { * * @param event The event to monitor */ - @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerTeleport(PlayerTeleportEvent event) { /* WORLD BLACKLIST CHECK */ diff --git a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java index 77cd19373..a005e39c7 100644 --- a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java @@ -50,9 +50,7 @@ public class PlayerProfileLoadingTask extends BukkitRunnable { // If successful, schedule the apply if (profile.isLoaded()) { new ApplySuccessfulProfile(new McMMOPlayer(player, profile)).runTask(mcMMO.p); - Bukkit.getScheduler().runTask(mcMMO.p, () -> { - EventUtils.callPlayerProfileLoadEvent(player, profile); - }); + EventUtils.callPlayerProfileLoadEvent(player, profile); return; } From c3548be380295cc86e707741bfd88f4ee6b981bf Mon Sep 17 00:00:00 2001 From: Shrek5InTheatres2019 Date: Mon, 9 Sep 2019 17:56:06 -0700 Subject: [PATCH 77/89] deleting one character variables for good --- src/main/java/com/gmail/nossr50/util/EventUtils.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/util/EventUtils.java b/src/main/java/com/gmail/nossr50/util/EventUtils.java index 7a483627e..2793a446e 100644 --- a/src/main/java/com/gmail/nossr50/util/EventUtils.java +++ b/src/main/java/com/gmail/nossr50/util/EventUtils.java @@ -152,10 +152,10 @@ public class EventUtils { } public static McMMOPlayerProfileLoadEvent callPlayerProfileLoadEvent(Player player, PlayerProfile profile){ - McMMOPlayerProfileLoadEvent e = new McMMOPlayerProfileLoadEvent(player, profile); - mcMMO.p.getServer().getPluginManager().callEvent(e); + McMMOPlayerProfileLoadEvent event = new McMMOPlayerProfileLoadEvent(player, profile); + mcMMO.p.getServer().getPluginManager().callEvent(event); - return e; + return event; } /** From 9154b3f083bf0b2dcb9ade0cecdce75e0cd01ab3 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 14 Sep 2019 15:44:58 -0700 Subject: [PATCH 78/89] Fixes #4056 --- Changelog.txt | 4 ++++ .../java/com/gmail/nossr50/listeners/BlockListener.java | 9 ++++++--- 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index a141fe9c2..0c4b752b6 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,7 @@ +Version 2.1.107 + Fixed an exploit that allowed automated XP gain for Excavation + + Version 2.1.106 Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality) Updated Japanese locale (thanks ethernetcat) diff --git a/src/main/java/com/gmail/nossr50/listeners/BlockListener.java b/src/main/java/com/gmail/nossr50/listeners/BlockListener.java index 2a405eb62..ebbd20185 100644 --- a/src/main/java/com/gmail/nossr50/listeners/BlockListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/BlockListener.java @@ -183,9 +183,11 @@ public class BlockListener implements Listener { if(WorldBlacklist.isWorldBlacklisted(event.getBlock().getWorld())) return; - if(BlockUtils.shouldBeWatched(event.getBlock().getState())) + BlockState blockState = event.getNewState(); + + if(BlockUtils.shouldBeWatched(blockState)) { - mcMMO.getPlaceStore().setTrue(event.getBlock()); + mcMMO.getPlaceStore().setTrue(blockState.getBlock()); } } @@ -198,7 +200,8 @@ public class BlockListener implements Listener { if(ExperienceConfig.getInstance().preventStoneLavaFarming()) { - if(event.getNewState().getType() != Material.OBSIDIAN && BlockUtils.shouldBeWatched(event.getNewState()) + if(event.getNewState().getType() != Material.OBSIDIAN + && BlockUtils.shouldBeWatched(event.getNewState()) && ExperienceConfig.getInstance().doesBlockGiveSkillXP(PrimarySkillType.MINING, event.getNewState().getBlockData())) { mcMMO.getPlaceStore().setTrue(event.getNewState()); From d3a7ff8e8c19b0bd874dff555b7529202a5d6145 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 14 Sep 2019 23:58:42 +0100 Subject: [PATCH 79/89] Correctly encode Russian translation file (#4058) --- Changelog.txt | 1 + .../resources/locale/locale_ru.properties | 2110 ++++++++--------- 2 files changed, 1056 insertions(+), 1055 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 0c4b752b6..9f69683dd 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,6 @@ Version 2.1.107 Fixed an exploit that allowed automated XP gain for Excavation + Fixed encoding of russian translation Version 2.1.106 diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 4ceda0ad0..c80d5e8b4 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,47 +1,47 @@ -#Комментарий из американского файла локали +#\u041a\u043e\u043c\u043c\u0435\u043d\u0442\u0430\u0440\u0438\u0439 \u0438\u0437 \u0430\u043c\u0435\u0440\u0438\u043a\u0430\u043d\u0441\u043a\u043e\u0433\u043e \u0444\u0430\u0439\u043b\u0430 \u043b\u043e\u043a\u0430\u043b\u0438 #I'm going to try to normalize our locale file, forgive the mess for now. #DO NOT USE COLOR CODES IN THE JSON KEYS #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM -JSON.Rank=Ранг -JSON.DescriptionHeader=Описание -JSON.JWrapper.Header=Подробнее -JSON.Type.Passive=Пассивный -JSON.Type.Active=Активный -JSON.Type.SuperAbility=Супер Способность -JSON.Locked=-=[ЗАБЛОКИРОВАНО]=- -JSON.LevelRequirement=Необходимый Уровень -JSON.JWrapper.Target.Type=Тип цели: -JSON.JWrapper.Target.Block=Блок -JSON.JWrapper.Target.Player=Игрок -JSON.JWrapper.Perks.Header=[[GOLD]]Удача -JSON.JWrapper.Perks.Lucky={0}% Улучшенный Шанс -JSON.Hover.Tips=Подсказки -JSON.Acrobatics=Акробатика -JSON.Alchemy=Алхимия -JSON.Archery=Луки -JSON.Axes=Топоры -JSON.Excavation=Раскопки -JSON.Fishing=Рыболовство -JSON.Herbalism=Травничество -JSON.Mining=Шахтерство -JSON.Repair=Починка -JSON.Salvage=Переработка -JSON.Swords=Мечи -JSON.Taming=Укрощение -JSON.Unarmed=Безоружный -JSON.Woodcutting=Лесорубство -JSON.URL.Website=Официальный сайт mcMMO! -JSON.URL.Discord=Официальный Discord сервер mcMMO! -JSON.URL.Patreon=Поддержать nossr50 и его работу над mcMMO на Патреоне! -JSON.URL.Spigot=Официальная страница mcMMO на Spigot! -JSON.URL.Translation=Перевод mcMMO на другие языки! -JSON.URL.Wiki=Официальная wiki по mcMMO! -JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Ранг [[DARK_AQUA]]{1}[[GOLD]] Разблокирован! ] -JSON.Hover.Rank=&e&lРанг:&r &f{0} -JSON.Hover.NextRank=&7&oСлудующее улучшение на уровне {0} +JSON.Rank=\u0420\u0430\u043d\u0433 +JSON.DescriptionHeader=\u041e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 +JSON.JWrapper.Header=\u041f\u043e\u0434\u0440\u043e\u0431\u043d\u0435\u0435 +JSON.Type.Passive=\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 +JSON.Type.Active=\u0410\u043a\u0442\u0438\u0432\u043d\u044b\u0439 +JSON.Type.SuperAbility=\u0421\u0443\u043f\u0435\u0440 \u0421\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c +JSON.Locked=-=[\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e]=- +JSON.LevelRequirement=\u041d\u0435\u043e\u0431\u0445\u043e\u0434\u0438\u043c\u044b\u0439 \u0423\u0440\u043e\u0432\u0435\u043d\u044c +JSON.JWrapper.Target.Type=\u0422\u0438\u043f \u0446\u0435\u043b\u0438: +JSON.JWrapper.Target.Block=\u0411\u043b\u043e\u043a +JSON.JWrapper.Target.Player=\u0418\u0433\u0440\u043e\u043a +JSON.JWrapper.Perks.Header=[[GOLD]]\u0423\u0434\u0430\u0447\u0430 +JSON.JWrapper.Perks.Lucky={0}% \u0423\u043b\u0443\u0447\u0448\u0435\u043d\u043d\u044b\u0439 \u0428\u0430\u043d\u0441 +JSON.Hover.Tips=\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0438 +JSON.Acrobatics=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 +JSON.Alchemy=\u0410\u043b\u0445\u0438\u043c\u0438\u044f +JSON.Archery=\u041b\u0443\u043a\u0438 +JSON.Axes=\u0422\u043e\u043f\u043e\u0440\u044b +JSON.Excavation=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 +JSON.Fishing=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e +JSON.Herbalism=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e +JSON.Mining=\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e +JSON.Repair=\u041f\u043e\u0447\u0438\u043d\u043a\u0430 +JSON.Salvage=\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 +JSON.Swords=\u041c\u0435\u0447\u0438 +JSON.Taming=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435 +JSON.Unarmed=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439 +JSON.Woodcutting=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e +JSON.URL.Website=\u041e\u0444\u0438\u0446\u0438\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0430\u0439\u0442 mcMMO! +JSON.URL.Discord=\u041e\u0444\u0438\u0446\u0438\u0430\u043b\u044c\u043d\u044b\u0439 Discord \u0441\u0435\u0440\u0432\u0435\u0440 mcMMO! +JSON.URL.Patreon=\u041f\u043e\u0434\u0434\u0435\u0440\u0436\u0430\u0442\u044c nossr50 \u0438 \u0435\u0433\u043e \u0440\u0430\u0431\u043e\u0442\u0443 \u043d\u0430\u0434 mcMMO \u043d\u0430 \u041f\u0430\u0442\u0440\u0435\u043e\u043d\u0435! +JSON.URL.Spigot=\u041e\u0444\u0438\u0446\u0438\u0430\u043b\u044c\u043d\u0430\u044f \u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430 mcMMO \u043d\u0430 Spigot! +JSON.URL.Translation=\u041f\u0435\u0440\u0435\u0432\u043e\u0434 mcMMO \u043d\u0430 \u0434\u0440\u0443\u0433\u0438\u0435 \u044f\u0437\u044b\u043a\u0438! +JSON.URL.Wiki=\u041e\u0444\u0438\u0446\u0438\u0430\u043b\u044c\u043d\u0430\u044f wiki \u043f\u043e mcMMO! +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]\u0420\u0430\u043d\u0433 [[DARK_AQUA]]{1}[[GOLD]] \u0420\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d! ] +JSON.Hover.Rank=&e&l\u0420\u0430\u043d\u0433:&r &f{0} +JSON.Hover.NextRank=&7&o\u0421\u043b\u0443\u0434\u0443\u044e\u0449\u0435\u0435 \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0438\u0435 \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 {0} # for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm -JSON.Hover.Mystery=[[GRAY]]Ур. {0}+ +JSON.Hover.Mystery=[[GRAY]]\u0423\u0440. {0}+ JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r @@ -52,1115 +52,1115 @@ JSON.Hover.AtSymbolURL=[[YELLOW]]@ JSON.Notification.SuperAbility={0} #These are the JSON Strings used for SubSkills -JSON.Acrobatics.Roll.Interaction.Activated=Тест [[RED]]Rolled Тест -JSON.Acrobatics.SubSkill.Roll.Details.Tips=Если вы присядите во время падения, то сможете нивелировать вплоть до половины урона от падения! -Anvil.SingleItemStack=[[RED]]Вы не можете чинить или перерабатывать предметы в стаках, разложите их по одному. +JSON.Acrobatics.Roll.Interaction.Activated=\u0422\u0435\u0441\u0442 [[RED]]Rolled \u0422\u0435\u0441\u0442 +JSON.Acrobatics.SubSkill.Roll.Details.Tips=\u0415\u0441\u043b\u0438 \u0432\u044b \u043f\u0440\u0438\u0441\u044f\u0434\u0438\u0442\u0435 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0430\u0434\u0435\u043d\u0438\u044f, \u0442\u043e \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0438\u0432\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u043f\u043b\u043e\u0442\u044c \u0434\u043e \u043f\u043e\u043b\u043e\u0432\u0438\u043d\u044b \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f! +Anvil.SingleItemStack=[[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043b\u0438 \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0432 \u0441\u0442\u0430\u043a\u0430\u0445, \u0440\u0430\u0437\u043b\u043e\u0436\u0438\u0442\u0435 \u0438\u0445 \u043f\u043e \u043e\u0434\u043d\u043e\u043c\u0443. mcMMO.Template.Prefix=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} #ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**Изящное Приземление ** -Acrobatics.Combat.Proc=[[GREEN]]**Уклонение** -Acrobatics.DodgeChance=Шанс Уклониться: [[YELLOW]]{0} % -Acrobatics.SubSkill.Roll.Name=Скольжение -Acrobatics.SubSkill.Roll.Description=Уменьшает или игнорирует повреждения от падения -Acrobatics.SubSkill.Roll.Stats=[[GOLD]]Шанс скольжения [[YELLOW]]{0}%[[GOLD]] Шанс изящного скольжения[[YELLOW]] {1}% -Acrobatics.SubSkill.Roll.Stat=Шанс скольжения -Acrobatics.SubSkill.Roll.Stat.Extra=Шанс изящного скольжения -Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]Скольжение это пассивный под-скилл с активным компонентом.\nКак только вы получаете урон от падения, то у вас есть нашс полностью нивелировать урон на основе уровня способности, на уровне 50 у вас есть [[YELLOW]]{0}%[[GRAY]] шанс избежать урон, и [[YELLOW]]{1}%[[GRAY]] если активировано Изящное скольжение.\nШанс увелививается линейно на основе вашего уровня вплоть до уровня [[YELLOW]]{2}[[GRAY]] когда он достигает максимума, каждый уровень Акробатики дает вам [[YELLOW]]{3}%[[GRAY]] шанса успеха.\nЗажав кнопку красться вы можете удвоить свои шансы на избежание урона от падения! Зажатие кнопки красться переведет вашу спасобность Скольжение с состояние Изящного Скольжения.\nСкольжение может нивелировать вплоть до [[RED]]{4}[[GRAY]] урона. Изящное скольжение может нивелировать вплоть до [[GREEN]]{5}[[GRAY]] урона. -Acrobatics.SubSkill.GracefulRoll.Name=Изящное Скольжение -Acrobatics.SubSkill.GracefulRoll.Description=Эффективнее обычного скольжения в два раза. -Acrobatics.SubSkill.Dodge.Name=Уклонение -Acrobatics.SubSkill.Dodge.Description=Уменьшает Урон в два раза -Acrobatics.SubSkill.Dodge.Stat=Шанс уклонения -Acrobatics.Listener=Акробатика: -Acrobatics.SubSkill.Roll.Chance=Шанс Скольжения: [[YELLOW]]{0} % -Acrobatics.SubSkill.Roll.GraceChance=Шанс Изящного Скольжения: [[YELLOW]]{0} % -Acrobatics.Roll.Text=**Скольжение** -Acrobatics.SkillName=АКРОБАТИКА -Acrobatics.Skillup=Уровень навыка \"Акробатика\" увеличен на {0}. Всего ({1}) +Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 ** +Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** +Acrobatics.DodgeChance=\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} % +Acrobatics.SubSkill.Roll.Name=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.Roll.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]\u0428\u0430\u043d\u0441 \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f [[YELLOW]]{0}%[[GOLD]] \u0428\u0430\u043d\u0441 \u0438\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=\u0428\u0430\u043d\u0441 \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f +Acrobatics.SubSkill.Roll.Stat.Extra=\u0428\u0430\u043d\u0441 \u0438\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f +Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u043f\u043e\u0434-\u0441\u043a\u0438\u043b\u043b \u0441 \u0430\u043a\u0442\u0438\u0432\u043d\u044b\u043c \u043a\u043e\u043c\u043f\u043e\u043d\u0435\u043d\u0442\u043e\u043c.\n\u041a\u0430\u043a \u0442\u043e\u043b\u044c\u043a\u043e \u0432\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u0442\u0435 \u0443\u0440\u043e\u043d \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f, \u0442\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043d\u0430\u0448\u0441 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0438\u0432\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0443\u0440\u043e\u043d \u043d\u0430 \u043e\u0441\u043d\u043e\u0432\u0435 \u0443\u0440\u043e\u0432\u043d\u044f \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438, \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 50 \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c [[YELLOW]]{0}%[[GRAY]] \u0448\u0430\u043d\u0441 \u0438\u0437\u0431\u0435\u0436\u0430\u0442\u044c \u0443\u0440\u043e\u043d, \u0438 [[YELLOW]]{1}%[[GRAY]] \u0435\u0441\u043b\u0438 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u043e \u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435.\n\u0428\u0430\u043d\u0441 \u0443\u0432\u0435\u043b\u0438\u0432\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u043b\u0438\u043d\u0435\u0439\u043d\u043e \u043d\u0430 \u043e\u0441\u043d\u043e\u0432\u0435 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u0432\u043f\u043b\u043e\u0442\u044c \u0434\u043e \u0443\u0440\u043e\u0432\u043d\u044f [[YELLOW]]{2}[[GRAY]] \u043a\u043e\u0433\u0434\u0430 \u043e\u043d \u0434\u043e\u0441\u0442\u0438\u0433\u0430\u0435\u0442 \u043c\u0430\u043a\u0441\u0438\u043c\u0443\u043c\u0430, \u043a\u0430\u0436\u0434\u044b\u0439 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0438 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c [[YELLOW]]{3}%[[GRAY]] \u0448\u0430\u043d\u0441\u0430 \u0443\u0441\u043f\u0435\u0445\u0430.\n\u0417\u0430\u0436\u0430\u0432 \u043a\u043d\u043e\u043f\u043a\u0443 \u043a\u0440\u0430\u0441\u0442\u044c\u0441\u044f \u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0443\u0434\u0432\u043e\u0438\u0442\u044c \u0441\u0432\u043e\u0438 \u0448\u0430\u043d\u0441\u044b \u043d\u0430 \u0438\u0437\u0431\u0435\u0436\u0430\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f! \u0417\u0430\u0436\u0430\u0442\u0438\u0435 \u043a\u043d\u043e\u043f\u043a\u0438 \u043a\u0440\u0430\u0441\u0442\u044c\u0441\u044f \u043f\u0435\u0440\u0435\u0432\u0435\u0434\u0435\u0442 \u0432\u0430\u0448\u0443 \u0441\u043f\u0430\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 \u0441 \u0441\u043e\u0441\u0442\u043e\u044f\u043d\u0438\u0435 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f.\n\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 \u043c\u043e\u0436\u0435\u0442 \u043d\u0438\u0432\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u043f\u043b\u043e\u0442\u044c \u0434\u043e [[RED]]{4}[[GRAY]] \u0443\u0440\u043e\u043d\u0430. \u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 \u043c\u043e\u0436\u0435\u0442 \u043d\u0438\u0432\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u043f\u043b\u043e\u0442\u044c \u0434\u043e [[GREEN]]{5}[[GRAY]] \u0443\u0440\u043e\u043d\u0430. +Acrobatics.SubSkill.GracefulRoll.Name=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.GracefulRoll.Description=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. +Acrobatics.SubSkill.Dodge.Name=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 +Acrobatics.SubSkill.Dodge.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 +Acrobatics.SubSkill.Dodge.Stat=\u0428\u0430\u043d\u0441 \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f +Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: +Acrobatics.SubSkill.Roll.Chance=\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % +Acrobatics.SubSkill.Roll.GraceChance=\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % +Acrobatics.Roll.Text=**\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435** +Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410 +Acrobatics.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #ALCHEMY -Alchemy.SubSkill.Catalysis.Name=Катализатор -Alchemy.SubSkill.Catalysis.Description=Увеличивает скорость приготовления зелий -Alchemy.SubSkill.Catalysis.Stat=Скорость готовки зелий -Alchemy.SubSkill.Concoctions.Name=Отвары -Alchemy.SubSkill.Concoctions.Description=Готовка зелий из большего количества ингридиентов -Alchemy.SubSkill.Concoctions.Stat=Ранг отваров: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Alchemy.SubSkill.Concoctions.Stat.Extra=Ингридиенты [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} -Alchemy.Listener=Алхимия: -Alchemy.Ability.Locked.0=ЗАБЛОКИРОВАННО ДО {0}+ СПОСОБНОСТИ (КАТАЛИЗАТОР) -Alchemy.SkillName=АЛХИМИЯ +Alchemy.SubSkill.Catalysis.Name=\u041a\u0430\u0442\u0430\u043b\u0438\u0437\u0430\u0442\u043e\u0440 +Alchemy.SubSkill.Catalysis.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u0437\u0435\u043b\u0438\u0439 +Alchemy.SubSkill.Catalysis.Stat=\u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0433\u043e\u0442\u043e\u0432\u043a\u0438 \u0437\u0435\u043b\u0438\u0439 +Alchemy.SubSkill.Concoctions.Name=\u041e\u0442\u0432\u0430\u0440\u044b +Alchemy.SubSkill.Concoctions.Description=\u0413\u043e\u0442\u043e\u0432\u043a\u0430 \u0437\u0435\u043b\u0438\u0439 \u0438\u0437 \u0431\u043e\u043b\u044c\u0448\u0435\u0433\u043e \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u0430 \u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u043e\u0432 +Alchemy.SubSkill.Concoctions.Stat=\u0420\u0430\u043d\u0433 \u043e\u0442\u0432\u0430\u0440\u043e\u0432: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=\u0418\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} +Alchemy.Listener=\u0410\u043b\u0445\u0438\u043c\u0438\u044f: +Alchemy.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041d\u041e \u0414\u041e {0}+ \u0421\u041f\u041e\u0421\u041e\u0411\u041d\u041e\u0421\u0422\u0418 (\u041a\u0410\u0422\u0410\u041b\u0418\u0417\u0410\u0422\u041e\u0420) +Alchemy.SkillName=\u0410\u041b\u0425\u0418\u041c\u0418\u042f #ARCHERY -Archery.Combat.DazeChance=Шанс Шокировать: [[YELLOW]]{0} % -Archery.Combat.RetrieveChance=Шанс Извлечь Стрелы: [[YELLOW]]{0}% -Archery.Combat.SkillshotBonus=Дополнительный Урон при Умелом Выстреле: [[YELLOW]]{0} -Archery.SubSkill.SkillShot.Name=Умелый Выстрел -Archery.SubSkill.SkillShot.Description=Увеличивает урон наносимый луком -Archery.SubSkill.SkillShot.Stat=Дополнительный Урон от Умелого Выстрела -Archery.SubSkill.Daze.Name=Шокирование (Игроков) -Archery.SubSkill.Daze.Description=Дезорентирует врагов и наносит {0} урона -Archery.SubSkill.Daze.Stat=Шанс Шокирования -Archery.SubSkill.ArrowRetrieval.Name=Возвращение Стрел -Archery.SubSkill.ArrowRetrieval.Description=Шанс извлечь стрелы из трупов -Archery.SubSkill.ArrowRetrieval.Stat=Шанс Возвращения Стрел -Archery.SubSkill.ArcheryLimitBreak.Name=Стерльба Превосходно -Archery.SubSkill.ArcheryLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. -Archery.SubSkill.ArcheryLimitBreak.Stat=Превосходное Владение Макс. Урон -Archery.Listener=Луки: -Archery.SkillName=ЛУКИ -Archery.Skillup=Уровень навыка \"Луки\" увеличен на {0}. Всего ({1}) +Archery.Combat.DazeChance=\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} % +Archery.Combat.RetrieveChance=\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0} +Archery.SubSkill.SkillShot.Name=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b +Archery.SubSkill.SkillShot.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c +Archery.SubSkill.SkillShot.Stat=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043e\u0442 \u0423\u043c\u0435\u043b\u043e\u0433\u043e \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0430 +Archery.SubSkill.Daze.Name=\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) +Archery.SubSkill.Daze.Description=\u0414\u0435\u0437\u043e\u0440\u0435\u043d\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u0438 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0443\u0440\u043e\u043d\u0430 +Archery.SubSkill.Daze.Stat=\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f +Archery.SubSkill.ArrowRetrieval.Name=\u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b +Archery.SubSkill.ArrowRetrieval.Description=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u0442\u0440\u0443\u043f\u043e\u0432 +Archery.SubSkill.ArrowRetrieval.Stat=\u0428\u0430\u043d\u0441 \u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u044f \u0421\u0442\u0440\u0435\u043b +Archery.SubSkill.ArcheryLimitBreak.Name=\u0421\u0442\u0435\u0440\u043b\u044c\u0431\u0430 \u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e +Archery.SubSkill.ArcheryLimitBreak.Description=\u0412\u044b \u043f\u0440\u0435\u043f\u043e\u0441\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u0432\u043e\u0438 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438. \u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u0440\u043e\u0442\u0438\u0432 \u0441\u043b\u043e\u0436\u043d\u044b\u0445 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432. \u0420\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u041f\u0412\u041f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u043d\u0430\u0441\u0442\u0440\u043e\u0435\u043a \u0441\u0435\u0440\u0432\u0435\u0440\u0430, \u043d\u043e \u0432\u0441\u0435\u0433\u0434\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u0432 \u041f\u0412\u0415. +Archery.SubSkill.ArcheryLimitBreak.Stat=\u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e\u0435 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u041c\u0430\u043a\u0441. \u0423\u0440\u043e\u043d +Archery.Listener=\u041b\u0443\u043a\u0438: +Archery.SkillName=\u041b\u0423\u041a\u0418 +Archery.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0443\u043a\u0438\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #AXES -Axes.Ability.Bonus.0=Мастер Топора -Axes.Ability.Bonus.1= Наносит {0} Дополнительного Урона -Axes.Ability.Bonus.2=Бронебойный Удар -Axes.Ability.Bonus.3=Наносит {0} Допонительного Урона броне -Axes.Ability.Bonus.4=Великий Удар -Axes.Ability.Bonus.5=Наносит {0} Дополнительного Урона безоружным врагам -Axes.Ability.Lower=[[GREEN]]**ТОПОР В ОБЫЧНОМ СОСТОЯНИИ** -Axes.Ability.Ready=[[GREEN]]**ТОПОР В СОСТОЯНИИ ГОТОВНОСТИ** -Axes.Combat.CritStruck=[[DARK_RED]]Вам нанесено КРИТИЧЕСКОЕ повреждение! -Axes.Combat.CritChance=Шанс нанести критический удар: [[YELLOW]]{0}% -Axes.Combat.CriticalHit=КРИТИЧЕСКИЙ УДАР! -Axes.Combat.GI.Proc=[[GREEN]]**УДАР С ОГРОМНОЙ СИЛОЙ** -Axes.Combat.GI.Struck=**ПОРАЖЕН ВЕЛИКИМ УДАРОМ** -Axes.Combat.SS.Struck=[[DARK_RED]]Поражен РАСКАЛЫВАТЕЛЕМ ЧЕРЕПОВ! -Axes.Combat.SS.Length=Продолжительность умения \"Раскалыватель Черепов\": [[YELLOW]]{0}с. -Axes.SubSkill.SkullSplitter.Name=Раскалыватель Черепов (Умение) -Axes.SubSkill.SkullSplitter.Description=Наносит Сплэш Удар -Axes.SubSkill.SkullSplitter.Stat=Раскалыватель Черепов Продолжительность -Axes.SubSkill.CriticalStrikes.Name=Критический Удар -Axes.SubSkill.CriticalStrikes.Description=Двойной Урон -Axes.SubSkill.CriticalStrikes.Stat=Критический Удар Шанс -Axes.SubSkill.AxeMastery.Name=Мастер Топора -Axes.SubSkill.AxeMastery.Description=Наносит дополнительный урон -Axes.SubSkill.AxesLimitBreak.Name=Топоры Превосходно -Axes.SubSkill.AxesLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. -Axes.SubSkill.AxesLimitBreak.Stat=Превосходное Владение Макс. Урон -Axes.SubSkill.ArmorImpact.Name=Бронебойный Удар -Axes.SubSkill.ArmorImpact.Description=Удар с такой силой, что разрушает броню -Axes.SubSkill.GreaterImpact.Name=Великий Удар -Axes.SubSkill.GreaterImpact.Description=Наносит Дополнительный Урон безоружным врагам -Axes.Listener=Топоры: -Axes.SkillName=ТОПОРЫ -Axes.Skills.SS.Off=**Умение \"Раскалыватель Черепов\" прекратило действие** -Axes.Skills.SS.On=[[GREEN]]**Умение \"Раскалыватель Черепов\" АКТИВИРОВАНО** -Axes.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"РаскалывательЧерепов\" [[GREEN]]восстановлено! -Axes.Skills.SS.Other.Off=Умение \"Раскалыватель Черепов\"[[GREEN]] прекратило действие у [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение[[RED]]\"Раскалыватель Черепов\"! -Axes.Skillup=Уровень навыка \"Топоры\" увеличен на {0}. Всего ({1}) +Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 +Axes.Ability.Bonus.1= \u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 +Axes.Ability.Bonus.2=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 +Axes.Ability.Bonus.3=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 \u0431\u0440\u043e\u043d\u0435 +Axes.Ability.Bonus.4=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.Ability.Bonus.5=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c +Axes.Ability.Lower=[[GREEN]]**\u0422\u041e\u041f\u041e\u0420 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Axes.Ability.Ready=[[GREEN]]**\u0422\u041e\u041f\u041e\u0420 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** +Axes.Combat.CritStruck=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043e \u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0435! +Axes.Combat.CritChance=\u0428\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u043a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0443\u0434\u0430\u0440: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=\u041a\u0420\u0418\u0422\u0418\u0427\u0415\u0421\u041a\u0418\u0419 \u0423\u0414\u0410\u0420! +Axes.Combat.GI.Proc=[[GREEN]]**\u0423\u0414\u0410\u0420 \u0421 \u041e\u0413\u0420\u041e\u041c\u041d\u041e\u0419 \u0421\u0418\u041b\u041e\u0419** +Axes.Combat.GI.Struck=**\u041f\u041e\u0420\u0410\u0416\u0415\u041d \u0412\u0415\u041b\u0418\u041a\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c** +Axes.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0410\u0421\u041a\u0410\u041b\u042b\u0412\u0410\u0422\u0415\u041b\u0415\u041c \u0427\u0415\u0420\u0415\u041f\u041e\u0412! +Axes.Combat.SS.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\": [[YELLOW]]{0}\u0441. +Axes.SubSkill.SkullSplitter.Name=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 (\u0423\u043c\u0435\u043d\u0438\u0435) +Axes.SubSkill.SkullSplitter.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440 +Axes.SubSkill.SkullSplitter.Stat=\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432 \u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Axes.SubSkill.CriticalStrikes.Name=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.CriticalStrikes.Description=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0423\u0440\u043e\u043d +Axes.SubSkill.CriticalStrikes.Stat=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 \u0428\u0430\u043d\u0441 +Axes.SubSkill.AxeMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 +Axes.SubSkill.AxeMastery.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d +Axes.SubSkill.AxesLimitBreak.Name=\u0422\u043e\u043f\u043e\u0440\u044b \u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e +Axes.SubSkill.AxesLimitBreak.Description=\u0412\u044b \u043f\u0440\u0435\u043f\u043e\u0441\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u0432\u043e\u0438 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438. \u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u0440\u043e\u0442\u0438\u0432 \u0441\u043b\u043e\u0436\u043d\u044b\u0445 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432. \u0420\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u041f\u0412\u041f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u043d\u0430\u0441\u0442\u0440\u043e\u0435\u043a \u0441\u0435\u0440\u0432\u0435\u0440\u0430, \u043d\u043e \u0432\u0441\u0435\u0433\u0434\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u0432 \u041f\u0412\u0415. +Axes.SubSkill.AxesLimitBreak.Stat=\u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e\u0435 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u041c\u0430\u043a\u0441. \u0423\u0440\u043e\u043d +Axes.SubSkill.ArmorImpact.Name=\u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.ArmorImpact.Description=\u0423\u0434\u0430\u0440 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442 \u0431\u0440\u043e\u043d\u044e +Axes.SubSkill.GreaterImpact.Name=\u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 +Axes.SubSkill.GreaterImpact.Description=\u041d\u0430\u043d\u043e\u0441\u0438\u0442 \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u0431\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u043c \u0432\u0440\u0430\u0433\u0430\u043c +Axes.Listener=\u0422\u043e\u043f\u043e\u0440\u044b: +Axes.SkillName=\u0422\u041e\u041f\u041e\u0420\u042b +Axes.Skills.SS.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Axes.Skills.SS.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Axes.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c\u0427\u0435\u0440\u0435\u043f\u043e\u0432\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Axes.Skills.SS.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"! +Axes.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0422\u043e\u043f\u043e\u0440\u044b\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #EXCAVATION -Excavation.Ability.Lower=[[GREEN]]**ЛОПАТА В ОБЫЧНОМ СОСТОЯНИИ** -Excavation.Ability.Ready=[[GREEN]]**ЛОПАТА В СОСТОЯНИИ ГОТОВНОСТИ** -Excavation.SubSkill.GigaDrillBreaker.Name=Мега Бур (УМЕНИЕ) -Excavation.SubSkill.GigaDrillBreaker.Description=Тройной Дроп, Тройной Опыт, увеличеная Скорость Раскопок -Excavation.SubSkill.GigaDrillBreaker.Stat=Мега Бур Продолжительность -Excavation.SubSkill.TreasureHunter.Name=Охотник за Сокровищами -Excavation.SubSkill.TreasureHunter.Description=Возможность искать сокровища -Excavation.SubSkill.Archaeology.Name=Археология -Excavation.SubSkill.Archaeology.Description=Раскрой тайны зели! Повышение уровеня увеличивает шансы найти шары опыта при нахождении сокровища! -Excavation.SubSkill.Archaeology.Stat=Археология Шанс Шара Опыта -Excavation.SubSkill.Archaeology.Stat.Extra=Археология Количество Шаров Опыта -Excavation.Effect.Length=Продолжительность умения \"Мега Бур\": [[YELLOW]]{0}с. -Excavation.Listener=Раскопки: -Excavation.SkillName=Раскопки -Excavation.Skills.GigaDrillBreaker.Off=**Умение \"Мега Бур\" прекратило действие** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**Умение \"Мега Бур\" АКТИВИРОВАНО** -Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Мега Бур\" [[GREEN]]восстановлено! -Excavation.Skills.GigaDrillBreaker.Other.Off=Умение \"Мега Бур\"[[GREEN]] прекратило действие у [[YELLOW]]{0} -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение[[RED]]\"Мега Бур\"! -Excavation.Skillup=Уровень навыка \"Раскопки\" увеличен на {0}. Всего ({1}) +Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** +Excavation.SubSkill.GigaDrillBreaker.Name=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) +Excavation.SubSkill.GigaDrillBreaker.Description=\u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u041e\u043f\u044b\u0442, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a +Excavation.SubSkill.GigaDrillBreaker.Stat=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 \u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Excavation.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 +Excavation.SubSkill.TreasureHunter.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043a\u0430\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 +Excavation.SubSkill.Archaeology.Name=\u0410\u0440\u0445\u0435\u043e\u043b\u043e\u0433\u0438\u044f +Excavation.SubSkill.Archaeology.Description=\u0420\u0430\u0441\u043a\u0440\u043e\u0439 \u0442\u0430\u0439\u043d\u044b \u0437\u0435\u043b\u0438! \u041f\u043e\u0432\u044b\u0448\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u0432\u0435\u043d\u044f \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441\u044b \u043d\u0430\u0439\u0442\u0438 \u0448\u0430\u0440\u044b \u043e\u043f\u044b\u0442\u0430 \u043f\u0440\u0438 \u043d\u0430\u0445\u043e\u0436\u0434\u0435\u043d\u0438\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430! +Excavation.SubSkill.Archaeology.Stat=\u0410\u0440\u0445\u0435\u043e\u043b\u043e\u0433\u0438\u044f \u0428\u0430\u043d\u0441 \u0428\u0430\u0440\u0430 \u041e\u043f\u044b\u0442\u0430 +Excavation.SubSkill.Archaeology.Stat.Extra=\u0410\u0440\u0445\u0435\u043e\u043b\u043e\u0433\u0438\u044f \u041a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0428\u0430\u0440\u043e\u0432 \u041e\u043f\u044b\u0442\u0430 +Excavation.Effect.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\": [[YELLOW]]{0}\u0441. +Excavation.Listener=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438: +Excavation.SkillName=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 +Excavation.Skills.GigaDrillBreaker.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Excavation.Skills.GigaDrillBreaker.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"! +Excavation.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #FISHING -Fishing.ScarcityTip=[[YELLOW]]&oЭта зона страдает переизбытком рыбалки, используй удочку в другом месте. Хотябы дальше {0} блоков отсюда. -Fishing.Scared=[[GRAY]]&oХаотичные движения испугают рыбу! -Fishing.Exhausting=[[RED]]&oНеправильное использование удочки будет вызывать усталость и выкидывание удочки! -Fishing.LowResourcesTip=[[GRAY]]Ты чувствуешь что в этой области может быть мало рыбы. Попробуй порыбачить хотябы дальше {0} блоков отсюда. -Fishing.Ability.Chance=Шанс Поклевки: [[YELLOW]]{0} -Fishing.Ability.Info=Охотник За Магией: [[GRAY]] **Усовершенствуется с развитием ранга Охотника за Сокровищами** -Fishing.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ВСТРЯСКА) -Fishing.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОДЛЕДНАЯ РЫБАЛКА) -Fishing.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (МАСТЕР РЫБОЛОВ) -Fishing.Ability.Rank=Ранг Охотника за Сокровищами: [[YELLOW]]{0}/5 -Fishing.Ability.TH.DropRate=Шансы Дропа: [[DARK_RED]]Ловушка: [[YELLOW]]{0} [[GRAY]]Обычный: [[YELLOW]]{1} [[GREEN]]Необычный: [[YELLOW]]{2}\n[[BLUE]]Редкий: [[YELLOW]]{3} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{4} [[GOLD]]Легендарный: [[YELLOW]]{5} [[AQUA]]Пластинка: [[YELLOW]]{6} -Fishing.Ability.TH.MagicRate=Шанс Охотника за Магией: [[YELLOW]]{0} -Fishing.Ability.Shake=Шанс Встряски: [[YELLOW]]{0}% -Fishing.Ability.IceFishing=Подледная Рыбалка: Идите рыбачить на лед -Fishing.Ability.FD=Рыбацкая Диета: [[YELLOW]]Ранг {0} -Fishing.SubSkill.TreasureHunter.Name=Охотник за Сокровищами (Пассивное) -Fishing.SubSkill.TreasureHunter.Description=Ловля разных предметов -Fishing.SubSkill.TreasureHunter.Stat=Ранг Охотника за Сокровищами: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Fishing.SubSkill.TreasureHunter.Stat.Extra=Шанс дропа: [[GRAY]]Обычный: [[YELLOW]]{0} [[GREEN]]Необычный: [[YELLOW]]{1}\n[[BLUE]]Редкий: [[YELLOW]]{2} [[LIGHT_PURPLE]]Эпический: [[YELLOW]]{3} [[GOLD]]Легендарный: [[YELLOW]]{4} [[AQUA]]Пластинка: [[YELLOW]]{5} -Fishing.SubSkill.MagicHunter.Name=Охотник За Магией -Fishing.SubSkill.MagicHunter.Description=Находка Зачарованых Предметов -Fishing.SubSkill.MagicHunter.Stat=Охотник За Магией Шанс -Fishing.SubSkill.Shake.Name=Встряска (Существ) -Fishing.SubSkill.Shake.Description=Вытряхивайте вещи из мобов с помощью удочки -Fishing.SubSkill.Shake.Stat=Встряска Шанс -Fishing.SubSkill.FishermansDiet.Name=Рыбацкая Диета -Fishing.SubSkill.FishermansDiet.Description=Увеличивает утоление голода с помощью рыбацкой еды -Fishing.SubSkill.FishermansDiet.Stat=Рыбацкая Диета:[[GREEN]] Ранг {0} -Fishing.SubSkill.MasterAngler.Name=Мастер Рыболов -Fishing.SubSkill.MasterAngler.Description=Увеличивает шанс поклевки во время рыбалки -Fishing.SubSkill.MasterAngler.Stat=Увеличивает шанс клева в текущей обсласти: [[GREEN]]+{0} -Fishing.SubSkill.IceFishing.Name=Подледная Рыбалка -Fishing.SubSkill.IceFishing.Description=Позволяет вам рыбачить в снежных биомах -Fishing.SubSkill.IceFishing.Stat=Подледная Рыбалка -Fishing.Chance.Raining=[[BLUE]] Бонус Дождя -Fishing.Listener=Рыболовство: -Fishing.Ability.TH.MagicFound=[[GRAY]]Ты чувствуешь прикосновение магии от этого улова... -Fishing.Ability.TH.Boom=[[GRAY]]ВРЕМЯ ВЗРЫВАТЬ!!! -Fishing.Ability.TH.Poison=[[GRAY]]Что-то здесь не так... -Fishing.SkillName=РЫБОЛОВСТВО -Fishing.Skillup=Уровень навыка \"Рыболовство\" увеличен на {0}. Всего ({1}) +Fishing.ScarcityTip=[[YELLOW]]&o\u042d\u0442\u0430 \u0437\u043e\u043d\u0430 \u0441\u0442\u0440\u0430\u0434\u0430\u0435\u0442 \u043f\u0435\u0440\u0435\u0438\u0437\u0431\u044b\u0442\u043a\u043e\u043c \u0440\u044b\u0431\u0430\u043b\u043a\u0438, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439 \u0443\u0434\u043e\u0447\u043a\u0443 \u0432 \u0434\u0440\u0443\u0433\u043e\u043c \u043c\u0435\u0441\u0442\u0435. \u0425\u043e\u0442\u044f\u0431\u044b \u0434\u0430\u043b\u044c\u0448\u0435 {0} \u0431\u043b\u043e\u043a\u043e\u0432 \u043e\u0442\u0441\u044e\u0434\u0430. +Fishing.Scared=[[GRAY]]&o\u0425\u0430\u043e\u0442\u0438\u0447\u043d\u044b\u0435 \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u0438\u0441\u043f\u0443\u0433\u0430\u044e\u0442 \u0440\u044b\u0431\u0443! +Fishing.Exhausting=[[RED]]&o\u041d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 \u0443\u0434\u043e\u0447\u043a\u0438 \u0431\u0443\u0434\u0435\u0442 \u0432\u044b\u0437\u044b\u0432\u0430\u0442\u044c \u0443\u0441\u0442\u0430\u043b\u043e\u0441\u0442\u044c \u0438 \u0432\u044b\u043a\u0438\u0434\u044b\u0432\u0430\u043d\u0438\u0435 \u0443\u0434\u043e\u0447\u043a\u0438! +Fishing.LowResourcesTip=[[GRAY]]\u0422\u044b \u0447\u0443\u0432\u0441\u0442\u0432\u0443\u0435\u0448\u044c \u0447\u0442\u043e \u0432 \u044d\u0442\u043e\u0439 \u043e\u0431\u043b\u0430\u0441\u0442\u0438 \u043c\u043e\u0436\u0435\u0442 \u0431\u044b\u0442\u044c \u043c\u0430\u043b\u043e \u0440\u044b\u0431\u044b. \u041f\u043e\u043f\u0440\u043e\u0431\u0443\u0439 \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0445\u043e\u0442\u044f\u0431\u044b \u0434\u0430\u043b\u044c\u0448\u0435 {0} \u0431\u043b\u043e\u043a\u043e\u0432 \u043e\u0442\u0441\u044e\u0434\u0430. +Fishing.Ability.Chance=\u0428\u0430\u043d\u0441 \u041f\u043e\u043a\u043b\u0435\u0432\u043a\u0438: [[YELLOW]]{0} +Fishing.Ability.Info=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[GRAY]] **\u0423\u0441\u043e\u0432\u0435\u0440\u0448\u0435\u043d\u0441\u0442\u0432\u0443\u0435\u0442\u0441\u044f \u0441 \u0440\u0430\u0437\u0432\u0438\u0442\u0438\u0435\u043c \u0440\u0430\u043d\u0433\u0430 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438** +Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0412\u0421\u0422\u0420\u042f\u0421\u041a\u0410) +Fishing.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0414\u041b\u0415\u0414\u041d\u0410\u042f \u0420\u042b\u0411\u0410\u041b\u041a\u0410) +Fishing.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041c\u0410\u0421\u0422\u0415\u0420 \u0420\u042b\u0411\u041e\u041b\u041e\u0412) +Fishing.Ability.Rank=\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5 +Fishing.Ability.TH.DropRate=\u0428\u0430\u043d\u0441\u044b \u0414\u0440\u043e\u043f\u0430: [[DARK_RED]]\u041b\u043e\u0432\u0443\u0448\u043a\u0430: [[YELLOW]]{0} [[GRAY]]\u041e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{1} [[GREEN]]\u041d\u0435\u043e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{2}\n[[BLUE]]\u0420\u0435\u0434\u043a\u0438\u0439: [[YELLOW]]{3} [[LIGHT_PURPLE]]\u042d\u043f\u0438\u0447\u0435\u0441\u043a\u0438\u0439: [[YELLOW]]{4} [[GOLD]]\u041b\u0435\u0433\u0435\u043d\u0434\u0430\u0440\u043d\u044b\u0439: [[YELLOW]]{5} [[AQUA]]\u041f\u043b\u0430\u0441\u0442\u0438\u043d\u043a\u0430: [[YELLOW]]{6} +Fishing.Ability.TH.MagicRate=\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[YELLOW]]{0} +Fishing.Ability.Shake=\u0428\u0430\u043d\u0441 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0438: [[YELLOW]]{0}% +Fishing.Ability.IceFishing=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430: \u0418\u0434\u0438\u0442\u0435 \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u043d\u0430 \u043b\u0435\u0434 +Fishing.Ability.FD=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} +Fishing.SubSkill.TreasureHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) +Fishing.SubSkill.TreasureHunter.Description=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Fishing.SubSkill.TreasureHunter.Stat=\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=\u0428\u0430\u043d\u0441 \u0434\u0440\u043e\u043f\u0430: [[GRAY]]\u041e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{0} [[GREEN]]\u041d\u0435\u043e\u0431\u044b\u0447\u043d\u044b\u0439: [[YELLOW]]{1}\n[[BLUE]]\u0420\u0435\u0434\u043a\u0438\u0439: [[YELLOW]]{2} [[LIGHT_PURPLE]]\u042d\u043f\u0438\u0447\u0435\u0441\u043a\u0438\u0439: [[YELLOW]]{3} [[GOLD]]\u041b\u0435\u0433\u0435\u043d\u0434\u0430\u0440\u043d\u044b\u0439: [[YELLOW]]{4} [[AQUA]]\u041f\u043b\u0430\u0441\u0442\u0438\u043d\u043a\u0430: [[YELLOW]]{5} +Fishing.SubSkill.MagicHunter.Name=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 +Fishing.SubSkill.MagicHunter.Description=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Fishing.SubSkill.MagicHunter.Stat=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 \u0428\u0430\u043d\u0441 +Fishing.SubSkill.Shake.Name=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) +Fishing.SubSkill.Shake.Description=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 +Fishing.SubSkill.Shake.Stat=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 \u0428\u0430\u043d\u0441 +Fishing.SubSkill.FishermansDiet.Name=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 +Fishing.SubSkill.FishermansDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0440\u044b\u0431\u0430\u0446\u043a\u043e\u0439 \u0435\u0434\u044b +Fishing.SubSkill.FishermansDiet.Stat=\u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430:[[GREEN]] \u0420\u0430\u043d\u0433 {0} +Fishing.SubSkill.MasterAngler.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u044b\u0431\u043e\u043b\u043e\u0432 +Fishing.SubSkill.MasterAngler.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u043e\u043a\u043b\u0435\u0432\u043a\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438 +Fishing.SubSkill.MasterAngler.Stat=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043a\u043b\u0435\u0432\u0430 \u0432 \u0442\u0435\u043a\u0443\u0449\u0435\u0439 \u043e\u0431\u0441\u043b\u0430\u0441\u0442\u0438: [[GREEN]]+{0} +Fishing.SubSkill.IceFishing.Name=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 +Fishing.SubSkill.IceFishing.Description=\u041f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432 \u0441\u043d\u0435\u0436\u043d\u044b\u0445 \u0431\u0438\u043e\u043c\u0430\u0445 +Fishing.SubSkill.IceFishing.Stat=\u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430 +Fishing.Chance.Raining=[[BLUE]] \u0411\u043e\u043d\u0443\u0441 \u0414\u043e\u0436\u0434\u044f +Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e: +Fishing.Ability.TH.MagicFound=[[GRAY]]\u0422\u044b \u0447\u0443\u0432\u0441\u0442\u0432\u0443\u0435\u0448\u044c \u043f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 \u043c\u0430\u0433\u0438\u0438 \u043e\u0442 \u044d\u0442\u043e\u0433\u043e \u0443\u043b\u043e\u0432\u0430... +Fishing.Ability.TH.Boom=[[GRAY]]\u0412\u0420\u0415\u041c\u042f \u0412\u0417\u0420\u042b\u0412\u0410\u0422\u042c!!! +Fishing.Ability.TH.Poison=[[GRAY]]\u0427\u0442\u043e-\u0442\u043e \u0437\u0434\u0435\u0441\u044c \u043d\u0435 \u0442\u0430\u043a... +Fishing.SkillName=\u0420\u042b\u0411\u041e\u041b\u041e\u0412\u0421\u0422\u0412\u041e +Fishing.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #HERBALISM -Herbalism.Ability.DoubleDropChance=Шанс Двойного Дропа: [[YELLOW]]{0} % -Herbalism.Ability.FD=Фермерская Диета: [[YELLOW]]Ранг {0} -Herbalism.Ability.GTe.Length=Продолжительность умения \"Озеленение\": [[YELLOW]]{0}с. -Herbalism.Ability.GTe.NeedMore=Вам нужно больше семян для распространения Озеленения. -Herbalism.Ability.GTh.Chance=Шанс Живительного Прикосновения: [[YELLOW]]{0} -Herbalism.Ability.GTh.Fail=**ЖИВИТЕЛЬНОЕ ПРИКОСНОВЕНИЕ НЕ УДАЛОСЬ** -Herbalism.Ability.GTh.Stage=Стадия Живительного Прикосновения: [[YELLOW]] Растения растут на стадии {0} -Herbalism.Ability.GTh=[[GREEN]]**ЖИВИТЕЛЬНОЕ ПРИКОСНОВЕНИЕ** -Herbalism.Ability.HylianLuck=Шанс Хайлианской Удачи: [[YELLOW]]{0} -Herbalism.Ability.Lower=[[GREEN]]**МОТЫГА В ОБЫЧНОМ СОСТОЯНИИ** -Herbalism.Ability.Ready=[[GREEN]]**МОТЫГА В СОСТОЯНИИ ГОТОВНОСТИ** -Herbalism.Ability.ShroomThumb.Chance=Шанс Грибного Прикосновения: [[YELLOW]]{0} -Herbalism.Ability.ShroomThumb.Fail=**ГРИБНОЕ ПРИКОСНОВЕНИЕ ПРОВАЛ** -Herbalism.SubSkill.GreenTerra.Name=Озеленение (УМЕНИЕ) -Herbalism.SubSkill.GreenTerra.Description=Распространение Земли, Тройной Дроп -Herbalism.SubSkill.GreenTerra.Stat=Озеленение Длительность -Herbalism.SubSkill.GreenThumb.Name=Живительное Прикосновение (Пшеница) -Herbalism.SubSkill.GreenThumb.Description=Авто-Посадка растений при уборке урожая -Herbalism.SubSkill.GreenThumb.Stat=Живительное Прикосновение Шанс -Herbalism.SubSkill.GreenThumb.Stat.Extra=Живительное Прикосновение Этап: [[GREEN]] Урожай вырастает на стадию {0} -Herbalism.Effect.4=Живительное Прикосновение (Блоки) -Herbalism.SubSkill.GreenThumb.Description.2=Возможность замшлять камень или растить траву -Herbalism.SubSkill.FarmersDiet.Name=Фермерская Диета -Herbalism.SubSkill.FarmersDiet.Description=Увеличивает утоление голода с помощью фермерской еды -Herbalism.SubSkill.FarmersDiet.Stat=Фермерская Диета: [[GREEN]]Ранг {0} -Herbalism.SubSkill.DoubleDrops.Name=Двойной Дроп (Всех Растений) -Herbalism.SubSkill.DoubleDrops.Description=Удваивает нормальный доход -Herbalism.SubSkill.DoubleDrops.Stat=Двойной Дроп Шанс -Herbalism.SubSkill.HylianLuck.Name=Хайлианская Удача -Herbalism.SubSkill.HylianLuck.Description=Дает небольшой шанс найти редкие предметы -Herbalism.SubSkill.HylianLuck.Stat=Хайлианская Удача Шанс -Herbalism.SubSkill.ShroomThumb.Name=Грибное Прикосновение -Herbalism.SubSkill.ShroomThumb.Description=Распространение мицелия на грязь и траву -Herbalism.SubSkill.ShroomThumb.Stat=Грибное Прикосновение Шанс -Herbalism.HylianLuck=[[GREEN]]Удача Хайрула сегодня с тобой! -Herbalism.Listener=Травничество: -Herbalism.SkillName=ТРАВНИЧЕСТВО -Herbalism.Skills.GTe.Off=**Умение Озеленение прекратило действовать** -Herbalism.Skills.GTe.On=[[GREEN]]**Умение \"Озеленение\" АКТИВИРОВАНО** -Herbalism.Skills.GTe.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Озеленение\" [[GREEN]]восстановлено! -Herbalism.Skills.GTe.Other.Off=[[GREEN]] Умение \"[[RED]]Озеленение[[GREEN]] \" прекратило действие у [[YELLOW]]{0} -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]] \"Озеленение\"! -Herbalism.Skillup=Уровень навыка \"Травничество\" увеличен на {0}. Всего ({1}) +Herbalism.Ability.DoubleDropChance=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % +Herbalism.Ability.FD=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} +Herbalism.Ability.GTe.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\": [[YELLOW]]{0}\u0441. +Herbalism.Ability.GTe.NeedMore=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u0435\u043c\u044f\u043d \u0434\u043b\u044f \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u044f \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u044f. +Herbalism.Ability.GTh.Chance=\u0428\u0430\u043d\u0441 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} +Herbalism.Ability.GTh.Fail=**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415 \u041d\u0415 \u0423\u0414\u0410\u041b\u041e\u0421\u042c** +Herbalism.Ability.GTh.Stage=\u0421\u0442\u0430\u0434\u0438\u044f \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]] \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u044f \u0440\u0430\u0441\u0442\u0443\u0442 \u043d\u0430 \u0441\u0442\u0430\u0434\u0438\u0438 {0} +Herbalism.Ability.GTh=[[GREEN]]**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** +Herbalism.Ability.HylianLuck=\u0428\u0430\u043d\u0441 \u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u043e\u0439 \u0423\u0434\u0430\u0447\u0438: [[YELLOW]]{0} +Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** +Herbalism.Ability.ShroomThumb.Chance=\u0428\u0430\u043d\u0441 \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} +Herbalism.Ability.ShroomThumb.Fail=**\u0413\u0420\u0418\u0411\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415 \u041f\u0420\u041e\u0412\u0410\u041b** +Herbalism.SubSkill.GreenTerra.Name=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) +Herbalism.SubSkill.GreenTerra.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Herbalism.SubSkill.GreenTerra.Stat=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 \u0414\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Herbalism.SubSkill.GreenThumb.Name=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) +Herbalism.SubSkill.GreenThumb.Description=\u0410\u0432\u0442\u043e-\u041f\u043e\u0441\u0430\u0434\u043a\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 \u043f\u0440\u0438 \u0443\u0431\u043e\u0440\u043a\u0435 \u0443\u0440\u043e\u0436\u0430\u044f +Herbalism.SubSkill.GreenThumb.Stat=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 \u0428\u0430\u043d\u0441 +Herbalism.SubSkill.GreenThumb.Stat.Extra=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 \u042d\u0442\u0430\u043f: [[GREEN]] \u0423\u0440\u043e\u0436\u0430\u0439 \u0432\u044b\u0440\u0430\u0441\u0442\u0430\u0435\u0442 \u043d\u0430 \u0441\u0442\u0430\u0434\u0438\u044e {0} +Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u043b\u043e\u043a\u0438) +Herbalism.SubSkill.GreenThumb.Description.2=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 +Herbalism.SubSkill.FarmersDiet.Name=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 +Herbalism.SubSkill.FarmersDiet.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u0435 \u0433\u043e\u043b\u043e\u0434\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0444\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u043e\u0439 \u0435\u0434\u044b +Herbalism.SubSkill.FarmersDiet.Stat=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[GREEN]]\u0420\u0430\u043d\u0433 {0} +Herbalism.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f (\u0412\u0441\u0435\u0445 \u0420\u0430\u0441\u0442\u0435\u043d\u0438\u0439) +Herbalism.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 +Herbalism.SubSkill.DoubleDrops.Stat=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f \u0428\u0430\u043d\u0441 +Herbalism.SubSkill.HylianLuck.Name=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 +Herbalism.SubSkill.HylianLuck.Description=\u0414\u0430\u0435\u0442 \u043d\u0435\u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b +Herbalism.SubSkill.HylianLuck.Stat=\u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430 \u0428\u0430\u043d\u0441 +Herbalism.SubSkill.ShroomThumb.Name=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 +Herbalism.SubSkill.ShroomThumb.Description=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u043c\u0438\u0446\u0435\u043b\u0438\u044f \u043d\u0430 \u0433\u0440\u044f\u0437\u044c \u0438 \u0442\u0440\u0430\u0432\u0443 +Herbalism.SubSkill.ShroomThumb.Stat=\u0413\u0440\u0438\u0431\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 \u0428\u0430\u043d\u0441 +Herbalism.HylianLuck=[[GREEN]]\u0423\u0434\u0430\u0447\u0430 \u0425\u0430\u0439\u0440\u0443\u043b\u0430 \u0441\u0435\u0433\u043e\u0434\u043d\u044f \u0441 \u0442\u043e\u0431\u043e\u0439! +Herbalism.Listener=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e: +Herbalism.SkillName=\u0422\u0420\u0410\u0412\u041d\u0418\u0427\u0415\u0421\u0422\u0412\u041e +Herbalism.Skills.GTe.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u043e\u0432\u0430\u0442\u044c** +Herbalism.Skills.GTe.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Herbalism.Skills.GTe.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Herbalism.Skills.GTe.Other.Off=[[GREEN]] \u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435[[GREEN]] \" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]] \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\"! +Herbalism.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #MINING -Mining.Ability.Length=Продолжительность умения \"Супер Дробилка\": [[YELLOW]]{0}с. -Mining.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОДРЫВНАЯ ДОБЫЧА) -Mining.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (БОЛЬШИЕ БОМБЫ) -Mining.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ЭКСПЕРТ ВЗРЫВОВ) -Mining.Ability.Lower=[[GREEN]]**КИРКА В ОБЫЧНОМ СОСТОЯНИИ** -Mining.Ability.Ready=[[GREEN]]**КИРКА ПОДГОТОВЛЕНА** -Mining.SubSkill.SuperBreaker.Name=Супер Дробилка (УМЕНИЕ) -Mining.SubSkill.SuperBreaker.Description=Шанс Тройного Дропа, увеличенная Скорость -Mining.SubSkill.SuperBreaker.Stat=Супер Дробилка Длительность -Mining.SubSkill.DoubleDrops.Name=Двойной Дроп -Mining.SubSkill.DoubleDrops.Description=Удваивает нормальный доход -Mining.SubSkill.DoubleDrops.Stat=Двойной Дроп Шанс -Mining.SubSkill.BlastMining.Name=Подрывная Добыча -Mining.SubSkill.BlastMining.Description=Увеличивает добычу с помощью Динамита -Mining.SubSkill.BlastMining.Stat=Подрывная Добыча:[[GREEN]] Ранг {0}/{1} [[GRAY]]({2}) -Mining.SubSkill.BlastMining.Stat.Extra=Увеличение Радиуса Взрыва: [[GREEN]]+{0} -Mining.SubSkill.BiggerBombs.Name=Большие Бомбы -Mining.SubSkill.BiggerBombs.Description=Увеличивает радиус взрыва Динамита -Mining.SubSkill.DemolitionsExpertise.Name=Эксперт Взрывов -Mining.SubSkill.DemolitionsExpertise.Description=Уменьшает урон от взрыва Динамита -Mining.SubSkill.DemolitionsExpertise.Stat=Эксперт Взрывов Уменьшие Урона -Mining.Effect.Decrease=Снижение повреждений для Эксперт Взрывов на: [[YELLOW]]{0} -Mining.Effect.DropChance=Шанс Двойного Дропа: [[YELLOW]]{0} % -Mining.Listener=Шахтёрство: -Mining.SkillName=ШАХТЕРСТВО -Mining.Skills.SuperBreaker.Off=**Умение \"Супер Дробилка\" прекратило действие** -Mining.Skills.SuperBreaker.On=[[GREEN]]**Умение \"Супер Дробилка\" АКТИВИРОВАНО** -Mining.Skills.SuperBreaker.Other.Off=Умение \"Супер Дробилка\"[[GREEN]] прекратило действие у [[YELLOW]]{0} -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Супер Дробилка\"! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Ваша способность [[YELLOW]]Копатель [[GREEN]]восстановлена! -Mining.Skillup=Уровень навыка \"Шахтёрство\" увеличен на {0}. Всего ({1}) +Mining.Ability.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\": [[YELLOW]]{0}\u0441. +Mining.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0414\u0420\u042b\u0412\u041d\u0410\u042f \u0414\u041e\u0411\u042b\u0427\u0410) +Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u041e\u041b\u042c\u0428\u0418\u0415 \u0411\u041e\u041c\u0411\u042b) +Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u0412\u0417\u0420\u042b\u0412\u041e\u0412) +Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410** +Mining.SubSkill.SuperBreaker.Name=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) +Mining.SubSkill.SuperBreaker.Description=\u0428\u0430\u043d\u0441 \u0422\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430, \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043d\u0430\u044f \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c +Mining.SubSkill.SuperBreaker.Stat=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 \u0414\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Mining.SubSkill.DoubleDrops.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Mining.SubSkill.DoubleDrops.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 +Mining.SubSkill.DoubleDrops.Stat=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f \u0428\u0430\u043d\u0441 +Mining.SubSkill.BlastMining.Name=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 +Mining.SubSkill.BlastMining.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.BlastMining.Stat=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430:[[GREEN]] \u0420\u0430\u043d\u0433 {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0420\u0430\u0434\u0438\u0443\u0441\u0430 \u0412\u0437\u0440\u044b\u0432\u0430: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b +Mining.SubSkill.BiggerBombs.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.DemolitionsExpertise.Name=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 +Mining.SubSkill.DemolitionsExpertise.Description=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 +Mining.SubSkill.DemolitionsExpertise.Stat=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u0423\u043c\u0435\u043d\u044c\u0448\u0438\u0435 \u0423\u0440\u043e\u043d\u0430 +Mining.Effect.Decrease=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0434\u043b\u044f \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432 \u043d\u0430: [[YELLOW]]{0} +Mining.Effect.DropChance=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % +Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: +Mining.SkillName=\u0428\u0410\u0425\u0422\u0415\u0420\u0421\u0422\u0412\u041e +Mining.Skills.SuperBreaker.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Mining.Skills.SuperBreaker.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Mining.Skills.SuperBreaker.Other.Off=\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\"! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u041a\u043e\u043f\u0430\u0442\u0435\u043b\u044c [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! +Mining.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #Blast Mining -Mining.Blast.Boom=[[GRAY]]**БУМ** +Mining.Blast.Boom=[[GRAY]]**\u0411\u0423\u041c** Mining.Blast.Cooldown= -Mining.Blast.Effect=+{0} руды, -{1} мусора, {2}x дроп -Mining.Blast.Radius.Increase=Радиус Взрыва Увеличен: [[YELLOW]]+{0} -Mining.Blast.Rank=Подрывная Добыча: [[YELLOW]] Ранг {0}/8 [[GRAY]]({1}) -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Подрывная Добыча\"! -Mining.Blast.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Подрывная Добыча\" [[GREEN]]восстановлено! +Mining.Blast.Effect=+{0} \u0440\u0443\u0434\u044b, -{1} \u043c\u0443\u0441\u043e\u0440\u0430, {2}x \u0434\u0440\u043e\u043f +Mining.Blast.Radius.Increase=\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\u0437\u0440\u044b\u0432\u0430 \u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d: [[YELLOW]]+{0} +Mining.Blast.Rank=\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\"! +Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! #REPAIR -Repair.SubSkill.Repair.Name=Ремонт -Repair.SubSkill.Repair.Description=Ремонт Инструментов и Брони -Repair.SubSkill.GoldRepair.Name=Ремонт Золотых вещей ({0}+ уровень) -Repair.SubSkill.GoldRepair.Description=Ремонт Золотых Инструментов и Брони -Repair.SubSkill.IronRepair.Name=Ремонт Железных вещей ({0}+ уровень) -Repair.SubSkill.IronRepair.Description=Ремонт Железных Инструментов и Брони -Repair.SubSkill.StoneRepair.Name=Ремонт Каменных вещей ({0}+ уровень) -Repair.SubSkill.StoneRepair.Description=Ремонт Каменных Инструментов -Repair.SubSkill.RepairMastery.Name=Мастер Ремонта -Repair.SubSkill.RepairMastery.Description=Увеличивает качество ремонта -Repair.SubSkill.RepairMastery.Stat=Мастер Ремонта: [[GREEN]]Дополнительно восстанавливает {0} прочности -Repair.SubSkill.SuperRepair.Name=Супер Ремонт -Repair.SubSkill.SuperRepair.Description=Двойная эффективность -Repair.SubSkill.SuperRepair.Stat=Супер Ремонт Шанс -Repair.SubSkill.DiamondRepair.Name=Ремонт Алмазных вещей ({0}+ уровень) -Repair.SubSkill.DiamondRepair.Description=Ремонт Алмазных Инструментов и Брони -Repair.SubSkill.ArcaneForging.Name=Волшебная Ковка -Repair.SubSkill.ArcaneForging.Description=Ремонт волшебных вещей -Repair.SubSkill.ArcaneForging.Stat=Волшебная Ковка: [[YELLOW]]Ранг {0}/{1} -Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]Волшебная Ковка Шансы:[[GRAY]] Успех [[GREEN]]{0}[[GRAY]]%, Провал [[RED]]{1}[[GRAY]]% -Repair.Error=[[DARK_RED]]mcMMO обнаружил ошибку пытаясь починить этот предмет! -Repair.Listener.Anvil=[[DARK_RED]]Вы разместили наковальню на которой можете чинить инструменты и броню. -Repair.Listener=Ремонт: -Repair.SkillName=РЕМОНТ -Repair.Skills.AdeptDiamond=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить алмазные вещи. -Repair.Skills.AdeptGold=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить золотые вещи. -Repair.Skills.AdeptIron=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить железные вещи. -Repair.Skills.AdeptStone=[[DARK_RED]]Вы недостаточно опытны, чтобы чинить каменные вещи. -Repair.Skills.Adept=У Вас должен быть уровень [[YELLOW]]{0}[[RED]], чтобы отремонтировать [[YELLOW]]{1} -Repair.Skills.FeltEasy=[[GRAY]]Это было легко. -Repair.Skills.FullDurability=[[GRAY]]Это уже максимальная прочность. -Repair.Skills.NotFullDurability=[[DARK_RED]]Вы не можете разобрать поврежденные предметы.. -Repair.Skills.Mastery=Мастер Ремонта: [[YELLOW]]Дополнительно восстановлено {0} прочности -Repair.Skills.StackedItems=[[DARK_RED]]Вы не можете ремонтировать вещи в стаках. -Repair.Skills.Super.Chance=Шанс Супер Ремонта: [[YELLOW]]{0} % -Repair.Skillup=Уровень навыка \"Ремонт\" увеличен на {0}. Всего ({1}) -Repair.Pretty.Name=Ремонт +Repair.SubSkill.Repair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 +Repair.SubSkill.Repair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.GoldRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.GoldRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.IronRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.IronRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.StoneRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.StoneRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 +Repair.SubSkill.RepairMastery.Name=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.SubSkill.RepairMastery.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430 +Repair.SubSkill.RepairMastery.Stat=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[GREEN]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u0430\u0432\u043b\u0438\u0432\u0430\u0435\u0442 {0} \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438 +Repair.SubSkill.SuperRepair.Name=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 +Repair.SubSkill.SuperRepair.Description=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c +Repair.SubSkill.SuperRepair.Stat=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 \u0428\u0430\u043d\u0441 +Repair.SubSkill.DiamondRepair.Name=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c) +Repair.SubSkill.DiamondRepair.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 +Repair.SubSkill.ArcaneForging.Name=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 +Repair.SubSkill.ArcaneForging.Description=\u0420\u0435\u043c\u043e\u043d\u0442 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 +Repair.SubSkill.ArcaneForging.Stat=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430 \u0428\u0430\u043d\u0441\u044b:[[GRAY]] \u0423\u0441\u043f\u0435\u0445 [[GREEN]]{0}[[GRAY]]%, \u041f\u0440\u043e\u0432\u0430\u043b [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]mcMMO \u043e\u0431\u043d\u0430\u0440\u0443\u0436\u0438\u043b \u043e\u0448\u0438\u0431\u043a\u0443 \u043f\u044b\u0442\u0430\u044f\u0441\u044c \u043f\u043e\u0447\u0438\u043d\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442! +Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e. +Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: +Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 +Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.AdeptIron=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.AdeptStone=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Repair.Skills.Adept=\u0423 \u0412\u0430\u0441 \u0434\u043e\u043b\u0436\u0435\u043d \u0431\u044b\u0442\u044c \u0443\u0440\u043e\u0432\u0435\u043d\u044c [[YELLOW]]{0}[[RED]], \u0447\u0442\u043e\u0431\u044b \u043e\u0442\u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]\u042d\u0442\u043e \u0431\u044b\u043b\u043e \u043b\u0435\u0433\u043a\u043e. +Repair.Skills.FullDurability=[[GRAY]]\u042d\u0442\u043e \u0443\u0436\u0435 \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u044c. +Repair.Skills.NotFullDurability=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b.. +Repair.Skills.Mastery=\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e {0} \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438 +Repair.Skills.StackedItems=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0435\u0449\u0438 \u0432 \u0441\u0442\u0430\u043a\u0430\u0445. +Repair.Skills.Super.Chance=\u0428\u0430\u043d\u0441 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]{0} % +Repair.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0435\u043c\u043e\u043d\u0442\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Repair.Pretty.Name=\u0420\u0435\u043c\u043e\u043d\u0442 #Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]Шанс ухудшения при Волшебной Ковке: [[YELLOW]]{0}% -Repair.Arcane.Chance.Success=[[GRAY]]Шанс удачной \"Волшебной Ковки\": [[YELLOW]]{0}% -Repair.Arcane.Downgrade=Волшебная сила этого предмета уменьшается. -Repair.Arcane.Fail=Волшебная сила навсегда покинула предмет. -Repair.Arcane.Lost=Вы не развиты достаточно, чтобы сохранять зачарования. -Repair.Arcane.Perfect=[[GREEN]]Вы поддержали волшебную силу этого предмета. -Repair.Arcane.Rank=Волшебная Ковка: [[YELLOW]]Ранг {0}/4 +Repair.Arcane.Chance.Downgrade=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0445\u0443\u0434\u0448\u0435\u043d\u0438\u044f \u043f\u0440\u0438 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0435: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \"\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438\": [[YELLOW]]{0}% +Repair.Arcane.Downgrade=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442\u0441\u044f. +Repair.Arcane.Fail=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043d\u0430\u0432\u0441\u0435\u0433\u0434\u0430 \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. +Repair.Arcane.Lost=\u0412\u044b \u043d\u0435 \u0440\u0430\u0437\u0432\u0438\u0442\u044b \u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e, \u0447\u0442\u043e\u0431\u044b \u0441\u043e\u0445\u0440\u0430\u043d\u044f\u0442\u044c \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u044f. +Repair.Arcane.Perfect=[[GREEN]]\u0412\u044b \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0430\u043b\u0438 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u0443\u044e \u0441\u0438\u043b\u0443 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430. +Repair.Arcane.Rank=\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/4 #SALVAGE -Salvage.Pretty.Name=Переработка -Salvage.SubSkill.UnderstandingTheArt.Name=Понимание Искусства -Salvage.SubSkill.UnderstandingTheArt.Description=Ты не просто копаешься в соседском мусоре, ты заботишься об окружающей среде.\nУлучшает различные параметры Переработки. -Salvage.SubSkill.ScrapCollector.Name=Коллекционер Хлама -Salvage.SubSkill.ScrapCollector.Description=Разбирай предметы на материалы, великолепная Переработка зависит от навыка и удачи. -Salvage.SubSkill.ScrapCollector.Stat=Коллекционер Хлама: [[GREEN]]Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Тут нужно быть везучим. -Salvage.SubSkill.ArcaneSalvage.Name=Магическая Переработка -Salvage.SubSkill.ArcaneSalvage.Description=Получай зачарования из предметов -Salvage.SubSkill.ArcaneSalvage.Stat=Магическая Переработка: [[YELLOW]]Ранг {0}/{1} -Salvage.Ability.Bonus.0=Коллекционер Хлама -Salvage.Ability.Bonus.1=Разбери до [[YELLOW]]{0}[[GREEN]] предметов. Тут нужно быть везучим. -Salvage.Arcane.ExtractFull=[[GRAY]]Полностью-Шанс Чар -Salvage.Arcane.ExtractPartial=[[GRAY]]Частично-Шанс Чар -Salvage.Skills.Success=[[GREEN]]Предмет Переработан! -Salvage.Skills.Adept.Damaged=[[DARK_RED]]У вас недостаточно опыта чтобы разобрать поврежденный предмет. -Salvage.Skills.Adept.Level=Вы должны быть хотябы уровня [[YELLOW]]{0}[[RED]] чтобы разобрать [[YELLOW]]{1} -Salvage.Skills.TooDamaged=[[DARK_RED]]Этот предмет слишком поврежден чтобы его разобрать. -Salvage.Skills.ArcaneFailed=[[RED]]У вас не вышло извлечь знания, содержащиеся в данном предмете. -Salvage.Skills.ArcanePartial=[[RED]]У вас вышло только частично извлечь знания, содержащиеся в данном предмете. -Salvage.Skills.ArcaneSuccess=[[GREEN]]У вас вышло извлечь все знания, содержащиеся в данном предмете! -Salvage.Listener.Anvil=[[DARK_RED]]Вы установили Разборочную наковальню, используйте ее для разборки инструментов и брони. -Salvage.Listener=Переработка: -Salvage.SkillName=ПЕРЕРАБОТКА -Salvage.Skills.Lottery.Normal=[[GOLD]]У вас вышло извлечь [[DARK_AQUA]]{0}[[GOLD]] из [[YELLOW]]{1}[[GOLD]]. -Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]Превосходно![[RESET]][[GOLD]] Вы разобрали [[DARK_AQUA]]{1}[[GOLD]] без особы усилий и получили [[DARK_AQUA]]{0}[[GOLD]]. -Salvage.Skills.Lottery.Untrained=[[GRAY]]У вас недостаточно навыков Утилизации. У вас вышло извлечь только [[RED]]{0}[[GRAY]] из [[GREEN]]{1}[[GRAY]]. +Salvage.Pretty.Name=\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 +Salvage.SubSkill.UnderstandingTheArt.Name=\u041f\u043e\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u0418\u0441\u043a\u0443\u0441\u0441\u0442\u0432\u0430 +Salvage.SubSkill.UnderstandingTheArt.Description=\u0422\u044b \u043d\u0435 \u043f\u0440\u043e\u0441\u0442\u043e \u043a\u043e\u043f\u0430\u0435\u0448\u044c\u0441\u044f \u0432 \u0441\u043e\u0441\u0435\u0434\u0441\u043a\u043e\u043c \u043c\u0443\u0441\u043e\u0440\u0435, \u0442\u044b \u0437\u0430\u0431\u043e\u0442\u0438\u0448\u044c\u0441\u044f \u043e\u0431 \u043e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0441\u0440\u0435\u0434\u0435.\n\u0423\u043b\u0443\u0447\u0448\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u043f\u0430\u0440\u0430\u043c\u0435\u0442\u0440\u044b \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0438. +Salvage.SubSkill.ScrapCollector.Name=\u041a\u043e\u043b\u043b\u0435\u043a\u0446\u0438\u043e\u043d\u0435\u0440 \u0425\u043b\u0430\u043c\u0430 +Salvage.SubSkill.ScrapCollector.Description=\u0420\u0430\u0437\u0431\u0438\u0440\u0430\u0439 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u043d\u0430 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b, \u0432\u0435\u043b\u0438\u043a\u043e\u043b\u0435\u043f\u043d\u0430\u044f \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u043d\u0430\u0432\u044b\u043a\u0430 \u0438 \u0443\u0434\u0430\u0447\u0438. +Salvage.SubSkill.ScrapCollector.Stat=\u041a\u043e\u043b\u043b\u0435\u043a\u0446\u0438\u043e\u043d\u0435\u0440 \u0425\u043b\u0430\u043c\u0430: [[GREEN]]\u0420\u0430\u0437\u0431\u0435\u0440\u0438 \u0434\u043e [[YELLOW]]{0}[[GREEN]] \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. \u0422\u0443\u0442 \u043d\u0443\u0436\u043d\u043e \u0431\u044b\u0442\u044c \u0432\u0435\u0437\u0443\u0447\u0438\u043c. +Salvage.SubSkill.ArcaneSalvage.Name=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 +Salvage.SubSkill.ArcaneSalvage.Description=\u041f\u043e\u043b\u0443\u0447\u0430\u0439 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0437 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Salvage.SubSkill.ArcaneSalvage.Stat=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/{1} +Salvage.Ability.Bonus.0=\u041a\u043e\u043b\u043b\u0435\u043a\u0446\u0438\u043e\u043d\u0435\u0440 \u0425\u043b\u0430\u043c\u0430 +Salvage.Ability.Bonus.1=\u0420\u0430\u0437\u0431\u0435\u0440\u0438 \u0434\u043e [[YELLOW]]{0}[[GREEN]] \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. \u0422\u0443\u0442 \u043d\u0443\u0436\u043d\u043e \u0431\u044b\u0442\u044c \u0432\u0435\u0437\u0443\u0447\u0438\u043c. +Salvage.Arcane.ExtractFull=[[GRAY]]\u041f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e-\u0428\u0430\u043d\u0441 \u0427\u0430\u0440 +Salvage.Arcane.ExtractPartial=[[GRAY]]\u0427\u0430\u0441\u0442\u0438\u0447\u043d\u043e-\u0428\u0430\u043d\u0441 \u0427\u0430\u0440 +Salvage.Skills.Success=[[GREEN]]\u041f\u0440\u0435\u0434\u043c\u0435\u0442 \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u0430\u043d! +Salvage.Skills.Adept.Damaged=[[DARK_RED]]\u0423 \u0432\u0430\u0441 \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u0430 \u0447\u0442\u043e\u0431\u044b \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0439 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. +Salvage.Skills.Adept.Level=\u0412\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0431\u044b\u0442\u044c \u0445\u043e\u0442\u044f\u0431\u044b \u0443\u0440\u043e\u0432\u043d\u044f [[YELLOW]]{0}[[RED]] \u0447\u0442\u043e\u0431\u044b \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c [[YELLOW]]{1} +Salvage.Skills.TooDamaged=[[DARK_RED]]\u042d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d \u0447\u0442\u043e\u0431\u044b \u0435\u0433\u043e \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c. +Salvage.Skills.ArcaneFailed=[[RED]]\u0423 \u0432\u0430\u0441 \u043d\u0435 \u0432\u044b\u0448\u043b\u043e \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0437\u043d\u0430\u043d\u0438\u044f, \u0441\u043e\u0434\u0435\u0440\u0436\u0430\u0449\u0438\u0435\u0441\u044f \u0432 \u0434\u0430\u043d\u043d\u043e\u043c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0435. +Salvage.Skills.ArcanePartial=[[RED]]\u0423 \u0432\u0430\u0441 \u0432\u044b\u0448\u043b\u043e \u0442\u043e\u043b\u044c\u043a\u043e \u0447\u0430\u0441\u0442\u0438\u0447\u043d\u043e \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0437\u043d\u0430\u043d\u0438\u044f, \u0441\u043e\u0434\u0435\u0440\u0436\u0430\u0449\u0438\u0435\u0441\u044f \u0432 \u0434\u0430\u043d\u043d\u043e\u043c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0435. +Salvage.Skills.ArcaneSuccess=[[GREEN]]\u0423 \u0432\u0430\u0441 \u0432\u044b\u0448\u043b\u043e \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0432\u0441\u0435 \u0437\u043d\u0430\u043d\u0438\u044f, \u0441\u043e\u0434\u0435\u0440\u0436\u0430\u0449\u0438\u0435\u0441\u044f \u0432 \u0434\u0430\u043d\u043d\u043e\u043c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0435! +Salvage.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u043b\u0438 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u0435\u0435 \u0434\u043b\u044f \u0440\u0430\u0437\u0431\u043e\u0440\u043a\u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0431\u0440\u043e\u043d\u0438. +Salvage.Listener=\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430: +Salvage.SkillName=\u041f\u0415\u0420\u0415\u0420\u0410\u0411\u041e\u0422\u041a\u0410 +Salvage.Skills.Lottery.Normal=[[GOLD]]\u0423 \u0432\u0430\u0441 \u0432\u044b\u0448\u043b\u043e \u0438\u0437\u0432\u043b\u0435\u0447\u044c [[DARK_AQUA]]{0}[[GOLD]] \u0438\u0437 [[YELLOW]]{1}[[GOLD]]. +Salvage.Skills.Lottery.Perfect=[[GREEN]][[BOLD]]\u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e![[RESET]][[GOLD]] \u0412\u044b \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u043b\u0438 [[DARK_AQUA]]{1}[[GOLD]] \u0431\u0435\u0437 \u043e\u0441\u043e\u0431\u044b \u0443\u0441\u0438\u043b\u0438\u0439 \u0438 \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 [[DARK_AQUA]]{0}[[GOLD]]. +Salvage.Skills.Lottery.Untrained=[[GRAY]]\u0423 \u0432\u0430\u0441 \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0423\u0442\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u0438. \u0423 \u0432\u0430\u0441 \u0432\u044b\u0448\u043b\u043e \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0442\u043e\u043b\u044c\u043a\u043e [[RED]]{0}[[GRAY]] \u0438\u0437 [[GREEN]]{1}[[GRAY]]. #Anvil (Shared between SALVAGE and REPAIR) -Anvil.Unbreakable=Этот предмет неломаемый! +Anvil.Unbreakable=\u042d\u0442\u043e\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u043d\u0435\u043b\u043e\u043c\u0430\u0435\u043c\u044b\u0439! #SWORDS -Swords.Ability.Lower=[[GRAY]]**МЕЧ В ОБЫЧНОМ СОСТОЯНИИ** -Swords.Ability.Ready=[[DARK_AQUA]]**МЕЧ В СОСТОЯНИИ ГОТОВНОСТИ** -Swords.Combat.Rupture.Note=[[GRAY]]ЗАМЕТКА: [[YELLOW]]1 тик происходит каждые 0.5 секунд! -Swords.Combat.Bleed.Chance=Шанс нанести Кровоточащий Удар: [[YELLOW]]{0} -Swords.Combat.Bleed.Length=Продолжительность Кровотечения: [[YELLOW]]{0} тиков -Swords.Combat.Bleed.Note=[[GRAY]]ЗАМЕТКА: [[YELLOW]]1 Тик случается каждые 2 секунды -Swords.Combat.Bleeding.Started=[[DARK_RED]] Вы истекаете кровью! -Swords.Combat.Bleeding.Stopped=[[GRAY]]Кровотечение [[GREEN]]прекратилось[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**ВРАГ ИСТЕКАЕТ КРОВЬЮ** -Swords.Combat.Counter.Chance=Шанс Контратаки: [[YELLOW]]{0} -Swords.Combat.Counter.Hit=[[DARK_RED]]Поражен контратакой! -Swords.Combat.Countered=[[GREEN]]**КОНТРАТАКА** -Swords.Combat.SS.Struck=[[DARK_RED]]Поражен РЕЖУЩИМ УДАРОМ! -Swords.SubSkill.CounterAttack.Name=Контратака -Swords.SubSkill.CounterAttack.Description=Отражение {0} полученного урона при блокировании -Swords.SubSkill.CounterAttack.Stat=Контратака Шанс -Swords.SubSkill.SerratedStrikes.Name=Режущий Удар (УМЕНИЕ) -Swords.SubSkill.SerratedStrikes.Description={0} Урона от Сплэш Удара, дополнительное Кровотечение -Swords.SubSkill.SerratedStrikes.Stat=Режущий Удар Длительность -Swords.SubSkill.Rupture.Name=Кровотечение -#DoT - Damage Over Time == УвС - Урон в Секунду -Swords.SubSkill.Rupture.Description=Накладывает сильное кровотечение УвС -Swords.SubSkill.Stab.Name=Укол -Swords.SubSkill.Stab.Description=Добавляет бонусный урон вашим атакам. -Swords.SubSkill.Stab.Stat=Урон Уколом -Swords.SubSkill.SwordsLimitBreak.Name=Мечи Превосходно -Swords.SubSkill.SwordsLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. -Swords.SubSkill.SwordsLimitBreak.Stat=Превосходное Владение Макс. Урон -Swords.SubSkill.Rupture.Stat=Кровотечение Шанс -Swords.SubSkill.Rupture.Stat.Extra=Кровотечение: [[GREEN]]{0} тиков [{1} УРОН ИГРОКАМ] [{2} УРОН МОБАМ] -Swords.Effect.4=Дополнительное Кровотечение при Режущем Ударе -Swords.Effect.5={0} Тиков Кровотечение -Swords.SubSkill.Bleed.Name=Кровотечение -Swords.SubSkill.Bleed.Description=Заставляет врага кровоточить -Swords.Listener=Мечи: -Swords.SkillName=Мечи -Swords.Skills.SS.Off=**Умение \"Режущий удар\" прекратило действие** -Swords.Skills.SS.On=[[GREEN]]**Умение \"Режущий удар\" активировано** -Swords.Skills.SS.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Режущий Удар\" [[GREEN]]восстановлено! -Swords.Skills.SS.Other.Off=[[GREEN]]Умение \"[[RED]]Режущий удар[[GREEN]]\" прекратило действие у [[YELLOW]]{0} -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Режущий Удар\"! -Swords.Skillup=Уровень навыка \"Мечи\" увеличен на {0}. Всего ({1}) -Swords.SS.Length=Продолжительность умения \"Режущий Удар\": [[YELLOW]]{0}с. +Swords.Ability.Lower=[[GRAY]]**\u041c\u0415\u0427 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Swords.Ability.Ready=[[DARK_AQUA]]**\u041c\u0415\u0427 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** +Swords.Combat.Rupture.Note=[[GRAY]]\u0417\u0410\u041c\u0415\u0422\u041a\u0410: [[YELLOW]]1 \u0442\u0438\u043a \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u0438\u0442 \u043a\u0430\u0436\u0434\u044b\u0435 0.5 \u0441\u0435\u043a\u0443\u043d\u0434! +Swords.Combat.Bleed.Chance=\u0428\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0430\u0449\u0438\u0439 \u0423\u0434\u0430\u0440: [[YELLOW]]{0} +Swords.Combat.Bleed.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044f: [[YELLOW]]{0} \u0442\u0438\u043a\u043e\u0432 +Swords.Combat.Bleed.Note=[[GRAY]]\u0417\u0410\u041c\u0415\u0422\u041a\u0410: [[YELLOW]]1 \u0422\u0438\u043a \u0441\u043b\u0443\u0447\u0430\u0435\u0442\u0441\u044f \u043a\u0430\u0436\u0434\u044b\u0435 2 \u0441\u0435\u043a\u0443\u043d\u0434\u044b +Swords.Combat.Bleeding.Started=[[DARK_RED]] \u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e! +Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e** +Swords.Combat.Counter.Chance=\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0438: [[YELLOW]]{0} +Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439! +Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** +Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c! +Swords.SubSkill.CounterAttack.Name=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 +Swords.SubSkill.CounterAttack.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 {0} \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 +Swords.SubSkill.CounterAttack.Stat=\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 \u0428\u0430\u043d\u0441 +Swords.SubSkill.SerratedStrikes.Name=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) +Swords.SubSkill.SerratedStrikes.Description={0} \u0423\u0440\u043e\u043d\u0430 \u043e\u0442 \u0421\u043f\u043b\u044d\u0448 \u0423\u0434\u0430\u0440\u0430, \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Swords.SubSkill.SerratedStrikes.Stat=\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 \u0414\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Swords.SubSkill.Rupture.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +#DoT - Damage Over Time == \u0423\u0432\u0421 - \u0423\u0440\u043e\u043d \u0432 \u0421\u0435\u043a\u0443\u043d\u0434\u0443 +Swords.SubSkill.Rupture.Description=\u041d\u0430\u043a\u043b\u0430\u0434\u044b\u0432\u0430\u0435\u0442 \u0441\u0438\u043b\u044c\u043d\u043e\u0435 \u043a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u0423\u0432\u0421 +Swords.SubSkill.Stab.Name=\u0423\u043a\u043e\u043b +Swords.SubSkill.Stab.Description=\u0414\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u0432\u0430\u0448\u0438\u043c \u0430\u0442\u0430\u043a\u0430\u043c. +Swords.SubSkill.Stab.Stat=\u0423\u0440\u043e\u043d \u0423\u043a\u043e\u043b\u043e\u043c +Swords.SubSkill.SwordsLimitBreak.Name=\u041c\u0435\u0447\u0438 \u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e +Swords.SubSkill.SwordsLimitBreak.Description=\u0412\u044b \u043f\u0440\u0435\u043f\u043e\u0441\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u0432\u043e\u0438 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438. \u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u0440\u043e\u0442\u0438\u0432 \u0441\u043b\u043e\u0436\u043d\u044b\u0445 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432. \u0420\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u041f\u0412\u041f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u043d\u0430\u0441\u0442\u0440\u043e\u0435\u043a \u0441\u0435\u0440\u0432\u0435\u0440\u0430, \u043d\u043e \u0432\u0441\u0435\u0433\u0434\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u0432 \u041f\u0412\u0415. +Swords.SubSkill.SwordsLimitBreak.Stat=\u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u043e\u0435 \u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u041c\u0430\u043a\u0441. \u0423\u0440\u043e\u043d +Swords.SubSkill.Rupture.Stat=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u0428\u0430\u043d\u0441 +Swords.SubSkill.Rupture.Stat.Extra=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435: [[GREEN]]{0} \u0442\u0438\u043a\u043e\u0432 [{1} \u0423\u0420\u041e\u041d \u0418\u0413\u0420\u041e\u041a\u0410\u041c] [{2} \u0423\u0420\u041e\u041d \u041c\u041e\u0411\u0410\u041c] +Swords.Effect.4=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u043f\u0440\u0438 \u0420\u0435\u0436\u0443\u0449\u0435\u043c \u0423\u0434\u0430\u0440\u0435 +Swords.Effect.5={0} \u0422\u0438\u043a\u043e\u0432 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Swords.SubSkill.Bleed.Name=\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Swords.SubSkill.Bleed.Description=\u0417\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u0430 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c +Swords.Listener=\u041c\u0435\u0447\u0438: +Swords.SkillName=\u041c\u0435\u0447\u0438 +Swords.Skills.SS.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Swords.Skills.SS.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\" \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u043d\u043e** +Swords.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Swords.Skills.SS.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\"! +Swords.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041c\u0435\u0447\u0438\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Swords.SS.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\": [[YELLOW]]{0}\u0441. #TAMING -Taming.Ability.Bonus.0=Знание Окружающей Среды -Taming.Ability.Bonus.1=Волки избегают опасности -Taming.Ability.Bonus.2=Густой Мех -Taming.Ability.Bonus.3=1/{0} Урона, Огнестойкость -Taming.Ability.Bonus.4=Надежная Защита -Taming.Ability.Bonus.5=Взрывы наносят 1/{0} нормального урона -Taming.Ability.Bonus.6=Острые Когти -Taming.Ability.Bonus.7=+{0} Урона -Taming.Ability.Bonus.8=Быстрое Питание -Taming.Ability.Bonus.9={0} Шанс вылечиться при атаке -Taming.Ability.Bonus.10=Святой Пес -Taming.Ability.Bonus.11=Восстановление здоровья при уроне магией или зельем. -Taming.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ЗНАНИЕ ОКРУЖАЮЩЕЙ СРЕДЫ) -Taming.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ГУСТОЙ МЕХ) -Taming.Ability.Locked.2=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (НАДЕЖНАЯ ЗАЩИТА) -Taming.Ability.Locked.3=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ОСТРЫЕ КОГТИ) -Taming.Ability.Locked.4=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (БЫСТРОЕ ПИТАНИЕ) -Taming.Ability.Locked.5=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (СВЯТОЙ ПЕС) -Taming.Combat.Chance.Gore=Шанс Укуса -Taming.SubSkill.BeastLore.Name=Знание Зверей -Taming.SubSkill.BeastLore.Description=Удар костью для проверки волков и оцелотов -Taming.SubSkill.ShockProof.Name=Надежная Защита -Taming.SubSkill.ShockProof.Description=Снижение урона от взрывов -Taming.SubSkill.CallOfTheWild.Name=Зов Предков -Taming.SubSkill.CallOfTheWild.Description=Призыв животных на свою сторону -Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (Оцелот): Присядьте и кликните левой кнопкой мыши с {0} Рыбой в руке -Taming.Effect.15=[[GRAY]]COTW (Волк): Присядьте и кликните левой кнопкой мыши с {0} Костью в руке -Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (Лошадь): Присядьте и кликните ЛКМ с {0} яблоками в руке. -Taming.SubSkill.FastFoodService.Name=Быстрое Питание -Taming.SubSkill.FastFoodService.Description=У волков есть шанс вылечиться при атаке -Taming.SubSkill.HolyHound.Name=Святой Пес -Taming.SubSkill.HolyHound.Description=Излечен Волшебством и Ядом -Taming.SubSkill.Gore.Name=Укус -Taming.SubSkill.Gore.Description=Критически Удар, из-за которого начинается Кровотечение -Taming.SubSkill.SharpenedClaws.Name=Острые Когти -Taming.SubSkill.SharpenedClaws.Description=Дополнительный Урон -Taming.SubSkill.EnvironmentallyAware.Name=Знание Окружающей Среды -Taming.SubSkill.EnvironmentallyAware.Description=Боязнь Кактусов и Лавы, Имунитет к Урону от Падения -Taming.SubSkill.ThickFur.Name=Густой Мех -Taming.SubSkill.ThickFur.Description=Снижение Урона, Огнестойкость -Taming.SubSkill.Pummel.Name=Отталкивание -Taming.SubSkill.Pummel.Description=Ваши Волки имеют шанс оттолкнуть врагов -Taming.SubSkill.Pummel.TargetMessage=Вас оттолкнул волк! -Taming.Listener.Wolf=[[DARK_GRAY]]Ваш волк хочет вернутся к Вам... -Taming.Listener=Укрощение: -Taming.SkillName=УКРОЩЕНИЕ -Taming.Skillup=Уровень навыка \"Укрощение\" увеличен на {0}. Всего ({1}) -Taming.Summon.Complete=[[GREEN]]Вызов завершен -Taming.Summon.Fail.Ocelot=Вокруг Вас слишком много оцелотов. -Taming.Summon.Fail.Wolf=Вокруг Вас слишком много волков, чтобы призвать еще. -Taming.Summon.Fail.Horse=Вокруг вас слишком много лошадей чтобы призвать еще. +Taming.Ability.Bonus.0=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b +Taming.Ability.Bonus.1=\u0412\u043e\u043b\u043a\u0438 \u0438\u0437\u0431\u0435\u0433\u0430\u044e\u0442 \u043e\u043f\u0430\u0441\u043d\u043e\u0441\u0442\u0438 +Taming.Ability.Bonus.2=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 +Taming.Ability.Bonus.3=1/{0} \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c +Taming.Ability.Bonus.4=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 +Taming.Ability.Bonus.5=\u0412\u0437\u0440\u044b\u0432\u044b \u043d\u0430\u043d\u043e\u0441\u044f\u0442 1/{0} \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430 +Taming.Ability.Bonus.6=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 +Taming.Ability.Bonus.7=+{0} \u0423\u0440\u043e\u043d\u0430 +Taming.Ability.Bonus.8=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 +Taming.Ability.Bonus.9={0} \u0428\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 +Taming.Ability.Bonus.10=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 +Taming.Ability.Bonus.11=\u0412\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u0435 \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u043f\u0440\u0438 \u0443\u0440\u043e\u043d\u0435 \u043c\u0430\u0433\u0438\u0435\u0439 \u0438\u043b\u0438 \u0437\u0435\u043b\u044c\u0435\u043c. +Taming.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0417\u041d\u0410\u041d\u0418\u0415 \u041e\u041a\u0420\u0423\u0416\u0410\u042e\u0429\u0415\u0419 \u0421\u0420\u0415\u0414\u042b) +Taming.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0413\u0423\u0421\u0422\u041e\u0419 \u041c\u0415\u0425) +Taming.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041d\u0410\u0414\u0415\u0416\u041d\u0410\u042f \u0417\u0410\u0429\u0418\u0422\u0410) +Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041e\u0421\u0422\u0420\u042b\u0415 \u041a\u041e\u0413\u0422\u0418) +Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415) +Taming.Ability.Locked.5=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0412\u042f\u0422\u041e\u0419 \u041f\u0415\u0421) +Taming.Combat.Chance.Gore=\u0428\u0430\u043d\u0441 \u0423\u043a\u0443\u0441\u0430 +Taming.SubSkill.BeastLore.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 +Taming.SubSkill.BeastLore.Description=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 +Taming.SubSkill.ShockProof.Name=\u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430 +Taming.SubSkill.ShockProof.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430 \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u043e\u0432 +Taming.SubSkill.CallOfTheWild.Name=\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 +Taming.SubSkill.CallOfTheWild.Description=\u041f\u0440\u0438\u0437\u044b\u0432 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043d\u0430 \u0441\u0432\u043e\u044e \u0441\u0442\u043e\u0440\u043e\u043d\u0443 +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW (\u041e\u0446\u0435\u043b\u043e\u0442): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u0420\u044b\u0431\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 +Taming.Effect.15=[[GRAY]]COTW (\u0412\u043e\u043b\u043a): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043b\u0435\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u0441 {0} \u041a\u043e\u0441\u0442\u044c\u044e \u0432 \u0440\u0443\u043a\u0435 +Taming.SubSkill.Gore.Name0=[[GRAY]]COTW (\u041b\u043e\u0448\u0430\u0434\u044c): \u041f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435 \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u0441 {0} \u044f\u0431\u043b\u043e\u043a\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. +Taming.SubSkill.FastFoodService.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 +Taming.SubSkill.FastFoodService.Description=\u0423 \u0432\u043e\u043b\u043a\u043e\u0432 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u044b\u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 +Taming.SubSkill.HolyHound.Name=\u0421\u0432\u044f\u0442\u043e\u0439 \u041f\u0435\u0441 +Taming.SubSkill.HolyHound.Description=\u0418\u0437\u043b\u0435\u0447\u0435\u043d \u0412\u043e\u043b\u0448\u0435\u0431\u0441\u0442\u0432\u043e\u043c \u0438 \u042f\u0434\u043e\u043c +Taming.SubSkill.Gore.Name=\u0423\u043a\u0443\u0441 +Taming.SubSkill.Gore.Description=\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043d\u0430\u0447\u0438\u043d\u0430\u0435\u0442\u0441\u044f \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 +Taming.SubSkill.SharpenedClaws.Name=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 +Taming.SubSkill.SharpenedClaws.Description=\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d +Taming.SubSkill.EnvironmentallyAware.Name=\u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b +Taming.SubSkill.EnvironmentallyAware.Description=\u0411\u043e\u044f\u0437\u043d\u044c \u041a\u0430\u043a\u0442\u0443\u0441\u043e\u0432 \u0438 \u041b\u0430\u0432\u044b, \u0418\u043c\u0443\u043d\u0438\u0442\u0435\u0442 \u043a \u0423\u0440\u043e\u043d\u0443 \u043e\u0442 \u041f\u0430\u0434\u0435\u043d\u0438\u044f +Taming.SubSkill.ThickFur.Name=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 +Taming.SubSkill.ThickFur.Description=\u0421\u043d\u0438\u0436\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430, \u041e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c +Taming.SubSkill.Pummel.Name=\u041e\u0442\u0442\u0430\u043b\u043a\u0438\u0432\u0430\u043d\u0438\u0435 +Taming.SubSkill.Pummel.Description=\u0412\u0430\u0448\u0438 \u0412\u043e\u043b\u043a\u0438 \u0438\u043c\u0435\u044e\u0442 \u0448\u0430\u043d\u0441 \u043e\u0442\u0442\u043e\u043b\u043a\u043d\u0443\u0442\u044c \u0432\u0440\u0430\u0433\u043e\u0432 +Taming.SubSkill.Pummel.TargetMessage=\u0412\u0430\u0441 \u043e\u0442\u0442\u043e\u043b\u043a\u043d\u0443\u043b \u0432\u043e\u043b\u043a! +Taming.Listener.Wolf=[[DARK_GRAY]]\u0412\u0430\u0448 \u0432\u043e\u043b\u043a \u0445\u043e\u0447\u0435\u0442 \u0432\u0435\u0440\u043d\u0443\u0442\u0441\u044f \u043a \u0412\u0430\u043c... +Taming.Listener=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435: +Taming.SkillName=\u0423\u041a\u0420\u041e\u0429\u0415\u041d\u0418\u0415 +Taming.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) +Taming.Summon.Complete=[[GREEN]]\u0412\u044b\u0437\u043e\u0432 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d +Taming.Summon.Fail.Ocelot=\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432. +Taming.Summon.Fail.Wolf=\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u0432\u043e\u043b\u043a\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. +Taming.Summon.Fail.Horse=\u0412\u043e\u043a\u0440\u0443\u0433 \u0432\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u043b\u043e\u0448\u0430\u0434\u0435\u0439 \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. Taming.Summon.Name.Format={0}s {1} -Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](Зов Предков) [[GRAY]]Вы призвали [[GOLD]]{0}[[GRAY]] -Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](Зов Предков) [[GRAY]]Вы призвали [[GOLD]]{0}[[GRAY]] на [[GOLD]]{1}[[GRAY]] сек. -Taming.Summon.COTW.Limit=[[GREEN]](Зов Предков) [[GRAY]]Вы можете иметь только [[RED]]{0} [[GRAY]]призванных [[GRAY]]{1} животных одновременно. -Taming.Summon.COTW.TimeExpired=[[GREEN]](Зов Предков) [[GRAY]]Время вышло, ваши [[GOLD]]{0}[[GRAY]] отступают. -Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](Зов Предков) [[RED]]Вы не можете разводить призванных животных. -Taming.Summon.COTW.NeedMoreItems=[[GREEN]](Зов Предков) [[GRAY]]Вом нужно на [[YELLOW]]{0}[[GRAY]] больше [[DARK_AQUA]]{1}[[GRAY]] -Taming.Summon.Name.Format=[[GOLD]](Зов Предков) [[WHITE]]{0} {1} +Taming.Summon.COTW.Success.WithoutLifespan=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[GRAY]]\u0412\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u043b\u0438 [[GOLD]]{0}[[GRAY]] +Taming.Summon.COTW.Success.WithLifespan=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[GRAY]]\u0412\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u043b\u0438 [[GOLD]]{0}[[GRAY]] \u043d\u0430 [[GOLD]]{1}[[GRAY]] \u0441\u0435\u043a. +Taming.Summon.COTW.Limit=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[GRAY]]\u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u043c\u0435\u0442\u044c \u0442\u043e\u043b\u044c\u043a\u043e [[RED]]{0} [[GRAY]]\u043f\u0440\u0438\u0437\u0432\u0430\u043d\u043d\u044b\u0445 [[GRAY]]{1} \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u043e\u0434\u043d\u043e\u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e. +Taming.Summon.COTW.TimeExpired=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[GRAY]]\u0412\u0440\u0435\u043c\u044f \u0432\u044b\u0448\u043b\u043e, \u0432\u0430\u0448\u0438 [[GOLD]]{0}[[GRAY]] \u043e\u0442\u0441\u0442\u0443\u043f\u0430\u044e\u0442. +Taming.Summon.COTW.BreedingDisallowed=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0430\u0437\u0432\u043e\u0434\u0438\u0442\u044c \u043f\u0440\u0438\u0437\u0432\u0430\u043d\u043d\u044b\u0445 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445. +Taming.Summon.COTW.NeedMoreItems=[[GREEN]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[GRAY]]\u0412\u043e\u043c \u043d\u0443\u0436\u043d\u043e \u043d\u0430 [[YELLOW]]{0}[[GRAY]] \u0431\u043e\u043b\u044c\u0448\u0435 [[DARK_AQUA]]{1}[[GRAY]] +Taming.Summon.Name.Format=[[GOLD]](\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432) [[WHITE]]{0} {1} #UNARMED -Unarmed.Ability.Berserk.Length=Продолжительность умения \"Берсерк\": [[YELLOW]]{0}с. -Unarmed.Ability.Bonus.0=Стиль \"Железный Кулак\" -Unarmed.Ability.Bonus.1=Увеличение Урона на {0} -Unarmed.Ability.Chance.ArrowDeflect=Шанс Отражения Стрел: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=Шанс Разоружить: [[YELLOW]]{0} -Unarmed.Ability.Chance.IronGrip=Шанс Железной Хватки: [[YELLOW]{0} -Unarmed.Ability.IronGrip.Attacker=У вашего оппонента железная хватка! -Unarmed.Ability.IronGrip.Defender=[[GREEN]]Ваша железная хватка предотвратила разоружение! -Unarmed.Ability.Lower=[[GRAY]]**КУЛАКИ В ОБЫЧНОМ СОСТОЯНИИ** -Unarmed.Ability.Ready=[[DARK_AQUA]]**КУЛАКИ В СОСТОЯНИИ ГОТОВНОСТИ** -Unarmed.SubSkill.Berserk.Name=Берсерк (УМЕНИЕ) -Unarmed.SubSkill.Berserk.Description=+50% к Урону, Разрушение мягких материалов -Unarmed.SubSkill.Berserk.Stat=Берсерк Длительность -Unarmed.SubSkill.Disarm.Name=Разоружение (Игроков) -Unarmed.SubSkill.Disarm.Description=Выбивает предмет из рук врага -Unarmed.SubSkill.Disarm.Stat=Разоружение Шанс -Unarmed.SubSkill.UnarmedLimitBreak.Name=Превосходная самозащита -Unarmed.SubSkill.UnarmedLimitBreak.Description=Вы препосходите свои возможности. Увеличивает урон против сложных противников. Работает в ПВП в зависимости от настроек сервера, но всегда увеличивает урон в ПВЕ. -Unarmed.SubSkill.UnarmedLimitBreak.Stat=Превосодное владние Макс. Урон -Unarmed.SubSkill.IronArmStyle.Name=Стиль \"Железный Кулак\" -Unarmed.SubSkill.IronArmStyle.Description=Со временем укрепляет Ваши руки -Unarmed.SubSkill.ArrowDeflect.Name=Отражение Стрел -Unarmed.SubSkill.ArrowDeflect.Description=Отражение стрел -Unarmed.SubSkill.ArrowDeflect.Stat=Отражение Стрел Шанс -Unarmed.SubSkill.IronGrip.Name=Железная Хватка -Unarmed.SubSkill.IronGrip.Description=Препятствует разоружению вас противником -Unarmed.SubSkill.IronGrip.Stat=Железная Хватка Шанс -Unarmed.Listener=Безоружный: -Unarmed.SkillName=БЕЗОРУЖНЫЙ -Unarmed.Skills.Berserk.Off=**Умение \"Берсерк\" прекратило действие** -Unarmed.Skills.Berserk.On=[[GREEN]]**Умение \"Берсерк\" АКТИВИРОВАНО** -Unarmed.Skills.Berserk.Other.Off=[[GREEN]]Умение \"[[RED]]Берсерк[[GREEN]]\" прекратило действие у [[YELLOW]]{0} -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] включил [[RED]]умение \"Берсерк\"! -Unarmed.Skills.Berserk.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Берсерк\" [[GREEN]]восстановлено! -Unarmed.Skillup=Уровень навыка \"Безоружный\" увеличен на {0}. Всего ({1}) +Unarmed.Ability.Berserk.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\": [[YELLOW]]{0}\u0441. +Unarmed.Ability.Bonus.0=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" +Unarmed.Ability.Bonus.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430 \u043d\u0430 {0} +Unarmed.Ability.Chance.ArrowDeflect=\u0428\u0430\u043d\u0441 \u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0421\u0442\u0440\u0435\u043b: [[YELLOW]]{0} +Unarmed.Ability.Chance.Disarm=\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} +Unarmed.Ability.Chance.IronGrip=\u0428\u0430\u043d\u0441 \u0416\u0435\u043b\u0435\u0437\u043d\u043e\u0439 \u0425\u0432\u0430\u0442\u043a\u0438: [[YELLOW]{0} +Unarmed.Ability.IronGrip.Attacker=\u0423 \u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430! +Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u0412\u0430\u0448\u0430 \u0436\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0445\u0432\u0430\u0442\u043a\u0430 \u043f\u0440\u0435\u0434\u043e\u0442\u0432\u0440\u0430\u0442\u0438\u043b\u0430 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435! +Unarmed.Ability.Lower=[[GRAY]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** +Unarmed.Ability.Ready=[[DARK_AQUA]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** +Unarmed.SubSkill.Berserk.Name=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) +Unarmed.SubSkill.Berserk.Description=+50% \u043a \u0423\u0440\u043e\u043d\u0443, \u0420\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0435 \u043c\u044f\u0433\u043a\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 +Unarmed.SubSkill.Berserk.Stat=\u0411\u0435\u0440\u0441\u0435\u0440\u043a \u0414\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Unarmed.SubSkill.Disarm.Name=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 (\u0418\u0433\u0440\u043e\u043a\u043e\u0432) +Unarmed.SubSkill.Disarm.Description=\u0412\u044b\u0431\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438\u0437 \u0440\u0443\u043a \u0432\u0440\u0430\u0433\u0430 +Unarmed.SubSkill.Disarm.Stat=\u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435 \u0428\u0430\u043d\u0441 +Unarmed.SubSkill.UnarmedLimitBreak.Name=\u041f\u0440\u0435\u0432\u043e\u0441\u0445\u043e\u0434\u043d\u0430\u044f \u0441\u0430\u043c\u043e\u0437\u0430\u0449\u0438\u0442\u0430 +Unarmed.SubSkill.UnarmedLimitBreak.Description=\u0412\u044b \u043f\u0440\u0435\u043f\u043e\u0441\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u0432\u043e\u0438 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438. \u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u0440\u043e\u0442\u0438\u0432 \u0441\u043b\u043e\u0436\u043d\u044b\u0445 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432. \u0420\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u041f\u0412\u041f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u043d\u0430\u0441\u0442\u0440\u043e\u0435\u043a \u0441\u0435\u0440\u0432\u0435\u0440\u0430, \u043d\u043e \u0432\u0441\u0435\u0433\u0434\u0430 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u0432 \u041f\u0412\u0415. +Unarmed.SubSkill.UnarmedLimitBreak.Stat=\u041f\u0440\u0435\u0432\u043e\u0441\u043e\u0434\u043d\u043e\u0435 \u0432\u043b\u0430\u0434\u043d\u0438\u0435 \u041c\u0430\u043a\u0441. \u0423\u0440\u043e\u043d +Unarmed.SubSkill.IronArmStyle.Name=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" +Unarmed.SubSkill.IronArmStyle.Description=\u0421\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0435\u043c \u0443\u043a\u0440\u0435\u043f\u043b\u044f\u0435\u0442 \u0412\u0430\u0448\u0438 \u0440\u0443\u043a\u0438 +Unarmed.SubSkill.ArrowDeflect.Name=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b +Unarmed.SubSkill.ArrowDeflect.Description=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0442\u0440\u0435\u043b +Unarmed.SubSkill.ArrowDeflect.Stat=\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b \u0428\u0430\u043d\u0441 +Unarmed.SubSkill.IronGrip.Name=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 +Unarmed.SubSkill.IronGrip.Description=\u041f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e \u0432\u0430\u0441 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u043c +Unarmed.SubSkill.IronGrip.Stat=\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 \u0428\u0430\u043d\u0441 +Unarmed.Listener=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439: +Unarmed.SkillName=\u0411\u0415\u0417\u041e\u0420\u0423\u0416\u041d\u042b\u0419 +Unarmed.Skills.Berserk.Off=**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Unarmed.Skills.Berserk.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Unarmed.Skills.Berserk.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0432\u043a\u043b\u044e\u0447\u0438\u043b [[RED]]\u0443\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\"! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Unarmed.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #WOODCUTTING -Woodcutting.Ability.0=Сдуватель Листьев -Woodcutting.Ability.1=Сдувайте листья прочь! -Woodcutting.Ability.Chance.DDrop=Шанс Двойного Дропа: [[YELLOW]]{0} -Woodcutting.Ability.Length=Продолжительность умения \"Лесоруб\": [[YELLOW]]{0}с. -Woodcutting.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (СДУВАТЕЛЬ ЛИСТЬЕВ) -Woodcutting.SubSkill.TreeFeller.Name=Лесоруб (УМЕНИЕ) -Woodcutting.SubSkill.TreeFeller.Description=Взрывает деревья -Woodcutting.SubSkill.TreeFeller.Stat=Лесоруб Длительность -Woodcutting.SubSkill.LeafBlower.Name=Сдуватель Листьев -Woodcutting.SubSkill.LeafBlower.Description=Сдувать листья -Woodcutting.SubSkill.HarvestLumber.Name=Двойной Дроп -Woodcutting.SubSkill.HarvestLumber.Description=Удваивает количество выпадающих предметов. -Woodcutting.SubSkill.HarvestLumber.Stat=Двойной Дроп Шанс -Woodcutting.SubSkill.Splinter.Name=В щепки -Woodcutting.SubSkill.Splinter.Description=Срубает деревья более эффективно. -Woodcutting.SubSkill.BarkSurgeon.Name=Операция на Коре -Woodcutting.SubSkill.BarkSurgeon.Description=Получай полезные материалы при обтёсывании древесины. -Woodcutting.SubSkill.NaturesBounty.Name=Щедрость Природы -Woodcutting.SubSkill.NaturesBounty.Description=Получай опыт от природы. -Woodcutting.Listener=Лесорубство: -Woodcutting.SkillName=ЛЕСОРУБСТВО -Woodcutting.Skills.TreeFeller.Off=[RED]]**Умение \"Лесоруб\" прекратило действие** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**Умение \"Лесоруб\" АКТИВИРОВАНО** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Ваше умение [[YELLOW]]\"Лесоруб\" [[GREEN]]восстановлено! -Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]Умение \"[[RED]]Лесоруб[[GREEN]]\" прекратило действие у [[YELLOW]]{0} -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] использовал умение [[RED]]\"Лесоруб\"! -Woodcutting.Skills.TreeFeller.Splinter=ВАШ ТОПОР РАСКОЛОЛСЯ НА ДЕСЯТКИ КУСКОВ! -Woodcutting.Skills.TreeFeller.Threshold=Это дерево слишком длинное! -Woodcutting.Skillup=Уровень навыка \"Лесорубство\" увеличен на {0}. Всего ({1}) +Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 +Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0438\u0441\u0442\u044c\u044f \u043f\u0440\u043e\u0447\u044c! +Woodcutting.Ability.Chance.DDrop=\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} +Woodcutting.Ability.Length=\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441. +Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) +Woodcutting.SubSkill.TreeFeller.Name=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) +Woodcutting.SubSkill.TreeFeller.Description=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f +Woodcutting.SubSkill.TreeFeller.Stat=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 \u0414\u043b\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c +Woodcutting.SubSkill.LeafBlower.Name=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 +Woodcutting.SubSkill.LeafBlower.Description=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f +Woodcutting.SubSkill.HarvestLumber.Name=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f +Woodcutting.SubSkill.HarvestLumber.Description=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. +Woodcutting.SubSkill.HarvestLumber.Stat=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f \u0428\u0430\u043d\u0441 +Woodcutting.SubSkill.Splinter.Name=\u0412 \u0449\u0435\u043f\u043a\u0438 +Woodcutting.SubSkill.Splinter.Description=\u0421\u0440\u0443\u0431\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f \u0431\u043e\u043b\u0435\u0435 \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e. +Woodcutting.SubSkill.BarkSurgeon.Name=\u041e\u043f\u0435\u0440\u0430\u0446\u0438\u044f \u043d\u0430 \u041a\u043e\u0440\u0435 +Woodcutting.SubSkill.BarkSurgeon.Description=\u041f\u043e\u043b\u0443\u0447\u0430\u0439 \u043f\u043e\u043b\u0435\u0437\u043d\u044b\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u043f\u0440\u0438 \u043e\u0431\u0442\u0451\u0441\u044b\u0432\u0430\u043d\u0438\u0438 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b. +Woodcutting.SubSkill.NaturesBounty.Name=\u0429\u0435\u0434\u0440\u043e\u0441\u0442\u044c \u041f\u0440\u0438\u0440\u043e\u0434\u044b +Woodcutting.SubSkill.NaturesBounty.Description=\u041f\u043e\u043b\u0443\u0447\u0430\u0439 \u043e\u043f\u044b\u0442 \u043e\u0442 \u043f\u0440\u0438\u0440\u043e\u0434\u044b. +Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e: +Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e +Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! +Woodcutting.Skills.TreeFeller.Other.Off=[[GREEN]]\u0423\u043c\u0435\u043d\u0438\u0435 \"[[RED]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431[[GREEN]]\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\"! +Woodcutting.Skills.TreeFeller.Splinter=\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412! +Woodcutting.Skills.TreeFeller.Threshold=\u042d\u0442\u043e \u0434\u0435\u0440\u0435\u0432\u043e \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u043b\u0438\u043d\u043d\u043e\u0435! +Woodcutting.Skillup=\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) #ABILITIY -Ability.Generic.Refresh=[[GREEN]]**УМЕНИЯ ВОССТАНОВЛЕНЫ!** +Ability.Generic.Refresh=[[GREEN]]**\u0423\u041c\u0415\u041d\u0418\u042f \u0412\u041e\u0421\u0421\u0422\u0410\u041d\u041e\u0412\u041b\u0415\u041d\u042b!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[GOLD]]{0}: [[DARK_AQUA]]{1} #COMBAT -Combat.ArrowDeflect=[[WHITE]]**СТРЕЛА ОТСКОЧИЛА** -Combat.BeastLore=[[GREEN]]**Умение \"Знание Зверей\" АКТИВИРОВАНО** -Combat.BeastLoreHealth=[[DARK_AQUA]]Здоровье ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]Владелец ([[RED]]{0}[[DARK_AQUA]]) -Combat.Gore=[[GREEN]]**УКУШЕН** -Combat.StruckByGore=**ВЫ БЫЛИ УКУШЕНЫ** -Combat.TargetDazed=Ваша цель [[DARK_RED]]Шокирована -Combat.TouchedFuzzy=[[DARK_RED]]Вы истекаете кровью. Кружится голова. +Combat.ArrowDeflect=[[WHITE]]**\u0421\u0422\u0420\u0415\u041b\u0410 \u041e\u0422\u0421\u041a\u041e\u0427\u0418\u041b\u0410** +Combat.BeastLore=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** +Combat.BeastLoreHealth=[[DARK_AQUA]]\u0417\u0434\u043e\u0440\u043e\u0432\u044c\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]\u0412\u043b\u0430\u0434\u0435\u043b\u0435\u0446 ([[RED]]{0}[[DARK_AQUA]]) +Combat.Gore=[[GREEN]]**\u0423\u041a\u0423\u0428\u0415\u041d** +Combat.StruckByGore=**\u0412\u042b \u0411\u042b\u041b\u0418 \u0423\u041a\u0423\u0428\u0415\u041d\u042b** +Combat.TargetDazed=\u0412\u0430\u0448\u0430 \u0446\u0435\u043b\u044c [[DARK_RED]]\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 +Combat.TouchedFuzzy=[[DARK_RED]]\u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e. \u041a\u0440\u0443\u0436\u0438\u0442\u0441\u044f \u0433\u043e\u043b\u043e\u0432\u0430. ##generic -mcMMO.Description=[[DARK_AQUA]]О проэкте [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO это [[RED]]открытый[[GOLD]] RPG мод, [[GOLD]]созданный в феврале 2011,[[GOLD]]коммандой [[BLUE]]nossr50[[GOLD]]. Его целью является обеспечение качественного RPG опыта в игре.,[[DARK_AQUA]]Подсказки:,[[GOLD]] - [[GREEN]]Используйте [[RED]]/mcmmo help[[GREEN]] чтобы увидеть доступные комманды,[[GOLD]] - [[GREEN]]Напечатайте [[RED]]/НАЗВАНИЕУМЕНИЯ[[GREEN]] чтобы увидеть детальную информацию о навыке,[[DARK_AQUA]]Разработчики:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Creator & Project Lead),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](Dev),[[GOLD]] - [[GREEN]]kashike [[BLUE]](Dev),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic Maintainer) -mcMMO.Description.FormerDevs=[[DARK_AQUA]]Бывшие разработчики: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder -Commands.addlevels.AwardAll.1=[[GREEN]]Вы были награждены {0} очками опыта во всех навыках! -Commands.addlevels.AwardAll.2=Все навыки были установлены на {0}. -Commands.addlevels.AwardSkill.1=[[GREEN]]Вы были награждены {0} уровнями в {1}! -Commands.addlevels.AwardSkill.2={0} было модифицировано для {1}. -Commands.addxp.AwardAll=[[GREEN]]Вы были награждены {0} очками опыта во всех навыках! -Commands.addxp.AwardSkill=[[GREEN]]Вы были награждены {0} очками опыта в {1}! -Commands.Ability.Off=Возможность использовать умения [[RED]]отключена -Commands.Ability.On=Возможность использовать умения [[GREEN]]включена -Commands.Ability.Toggle=Возможность использовать умения вкл./откл. для [[YELLOW]]{0} -Commands.AdminChat.Off=Режим чата только между админами [[RED]]отключен -Commands.AdminChat.On=Режим чата только между админами [[RED]]включен -Commands.AdminToggle=[[GREEN]]- Вкл./откл. режим чата только между админами -Commands.Chat.Console=*Консоль* -Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Кулдауны Умений mcMMO[[GOLD]] =-- -Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} секунд осталось -Commands.Cooldowns.Row.Y=\\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Готов! -Commands.Database.Cooldown=Вы должны подождать 1 секунду прежде чем опять использовать эту команду. -Commands.Database.Processing=Ваша предыдущая команда все еще выполняется. Пожалуйста ждите. -Commands.Disabled=Эта команда отключена. -Commands.DoesNotExist= [[RED]]Игрока не существует в базе данных! -Commands.GodMode.Disabled=Режим-бога mcMMO Отключен -Commands.GodMode.Enabled=Режим-бога mcMMO Включен -Commands.AdminChatSpy.Enabled=mcMMO Подслушивание чата партии включено -Commands.AdminChatSpy.Disabled=mcMMO Подслушивание чата партии выключено -Commands.AdminChatSpy.Toggle=mcMMO Партийны чат был переключен в [[YELLOW]]{0} -Commands.AdminChatSpy.Chat=[[GOLD]][ПОДСЛУШИВАНИЕ: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} -Commands.GodMode.Forbidden=[mcMMO] Режим Бога не разрешен в этом мире (Смотри Permissions) -Commands.GodMode.Toggle=Режим Бога вкл./откл. для [[YELLOW]]{0} -Commands.Healthbars.Changed.HEARTS=[mcMMO] Тип отображения шкалы здоровья был изменен на [[YELLOW]]Сердца[[WHITE]]. -Commands.Healthbars.Changed.BAR=[mcMMO] Тип отображения шкалы здоровья был изменен на [[YELLOW]]Квадраты[[WHITE]]. -Commands.Healthbars.Changed.DISABLED=[mcMMO] Отображение шкалы здоровья мобов [[GRAY]]отключено[[WHITE]]. -Commands.Healthbars.Invalid=Недействительный тип шкалы здоровья! -Commands.Inspect=<игрок> [[GREEN]]- Посмотреть детальную информацию о игроке -Commands.Invite.Success=[[GREEN]]Приглашение успешно отправлено. -Commands.Leaderboards=<способность> <номерстраницы> [[GREEN]]- Списки Лидеров -Commands.mcc.Header=---[][[YELLOW]]Команды mcMMO[[RED]][]--- -Commands.mcgod=- Вкл./откл. режим-бога mcMMO -Commands.mchud.Invalid=Это неправильный тип Панели Важной Информации. -Commands.mcpurge.Success=[[GREEN]]База данных была успешно обновлена! -Commands.mcrank.Heading=[[GOLD]]-=ПЕРСОНАЛЬНЫЕ РАНГИ=- -Commands.mcrank.Overall=Общий[[GREEN]] - [[GOLD]]Ранг [[WHITE]]#[[GREEN]]{0} -Commands.mcrank.Player=ЦЕЛЬ: [[WHITE]]{0} -Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Ранг [[WHITE]]#[[GREEN]]{1} -Commands.mcrank.Unranked=[[WHITE]]Рядовой -Commands.mcrefresh.Success={0} очков умений восстановлено -Commands.mcremove.Success=[[GREEN]]{0} был успешно удален из базы данных! -Commands.mctop.Tip=[[GOLD]]Подсказка: Используйте [[RED]]/mcrank[[GOLD]] чтобы посмотреть все ваши персональные ранги! -Commands.mmoedit=[игрок] <способность> <новоезначение> [[RED]] - Модифицировать характеристики цели -Commands.mmoedit.AllSkills.1=[[GREEN]]Ваш уровень во всех навыках был установлен на {0}! -Commands.mmoedit.Modified.1=[[GREEN]]Ваш уровень в {0} был установлен на {1}! -Commands.mmoedit.Modified.2={0} было модифицировано для {1}. -Commands.mcconvert.Database.Same=Вы уже используете базу данных {0}! -Commands.mcconvert.Database.InvalidType={0} является недопустимым типом базы данных. -Commands.mcconvert.Database.Start=[[GRAY]]Начало конвертации из {0} в {1}... -Commands.mcconvert.Database.Finish=[[GRAY]]Миграция базы данных завершена; база данных {1} теперь включает все данные из {0}. -Commands.mmoshowdb=Текущая база данных [[GREEN]]{0} -Commands.mcconvert.Experience.Invalid=Неизвестный тип формулы! Доступные типы: [[GREEN]]ЛИНЕЙНИЙ [[RED]]и [[GREEN]]ЭКСПОНЕНЦИАЛЬНЫЙ. -Commands.mcconvert.Experience.Same=Уже используется тип формулы {0} -Commands.mcconvert.Experience.Start=[[GRAY]]Начало конвертации из {0} в кривую {1} -Commands.mcconvert.Experience.Finish=[[GRAY]]Конвертация формулы завершена; теперь используется кривая опыта {0}. -Commands.ModDescription=[[GREEN]]- Прочитать краткое описание мода -Commands.NoConsole=Эта команда не поддерживает использования с консоли -Commands.Notifications.Off=Уведомления об умениях [[RED]]отключены -Commands.Notifications.On=Возможность уведомления переключено [[GREEN]] на -Commands.Offline=[RED]] Эта команда не работает в автономном режиме игроков. -Commands.NotLoaded=Профиль игрока еще не загрузился. -Commands.Other=[[GREEN]]--ДРУГИЕ КОМАНДЫ-- -Commands.Party.Header=-----[][[GREEN]]ГРУППА[[RED]][]----- -Commands.Party.Status=[[DARK_GRAY]]НАЗВАНИЕ: [[WHITE]]{0} {1} -Commands.Party.Status.Alliance=[[DARK_GRAY]]СОЮЗ: [[WHITE]]{0} -Commands.Party.UnlockedFeatures=[[DARK_GRAY]]РАЗБЛОКИРОВАННЫЕ ФУНКЦИИ: [[GRAY]][[ITALIC]]{0} -Commands.Party.ShareMode=[[DARK_GRAY]]РЕЖИМ СОВМЕСТНОГО ПОЛЬЗОВАНИЯ: -Commands.Party.ItemShare=[[GRAY]]ПРЕДМЕТ [[DARK_AQUA]]({0}) -Commands.Party.ExpShare=[[GRAY]]ОПЫТ [[DARK_AQUA]]({0}) -Commands.Party.ItemShareCategories=[[DARK_GRAY]]Дележ Предметов: [[GRAY]][[ITALIC]]{0} -Commands.Party.MembersNear=[[DARK_GRAY]]ВОЗЛЕ ВАС [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} -Commands.Party.Accept=[[GREEN]]- Принять приглашение в группу -Commands.Party.Chat.Off=Групповой Чат [[RED]]отключен -Commands.Party.Chat.On=Групповой Чат [[RED]]включен -Commands.Party.Commands=[[GREEN]]--ГРУППОВЫЕ КОМАНДЫ-- -Commands.Party.Invite.0=[[RED]]ВНИМАНИЕ: [[GREEN]]Вы получили приглашение в группу {0} от {1} -Commands.Party.Invite.1=[[YELLOW]]Напечатайте [[GREEN]]/party accept[[YELLOW]], чтобы принять приглашение в группу -Commands.Party.Invite=[[GREEN]]- Отправить приглашение в группу -Commands.Party.Invite.Accepted=[[GREEN]]Приглашение принято. Вы присоеденились к групе {0} -Commands.Party.Join=[[GRAY]]Участник Группы: {0} -Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] заполнена! -Commands.Party.PartyFull.Invite=Вы не можете пригласить [[YELLOW]]{0}[[RED]] в [[GREEN]]{1}[[RED]] потому что в ней уже [[DARK_AQUA]]{2}[[RED]] игроков! -Commands.Party.PartyFull.InviteAccept=Вы не можете присоедениться к [[GREEN]]{0}[[RED]] потому что в ней уже [[DARK_AQUA]]{1}[[RED]] игроков! -Commands.Party.Create=[[GRAY]]Создана Группа: {0} -Commands.Party.Rename=[[GRAY]]Название группы изменено на: [[WHITE]]{0} -Commands.Party.SetSharing=[[GRAY]]У группы {0} в совместном пользовании: [[DARK_AQUA]]{1} -Commands.Party.ToggleShareCategory=[[GRAY]]Дележ предметами в групе для [[GOLD]]{0} [[GRAY]] [[DARK_AQUA]]{1} -Commands.Party.AlreadyExists=[[DARK_RED]]Группа {0} уже существует! -Commands.Party.Kick=Вы выгнаны из группы {0}! -Commands.Party.Leave=Вы покинули группу -Commands.Party.Members.Header=-----[][[GREEN]]УЧАСТНИКИ[[RED]][]----- -Commands.Party.None=Вы не в группе. -Commands.Party.Quit=[[GREEN]]- Покинуть текущую группу -Commands.Party.Teleport= [[RED]]- Телепортироваться к члену группы -Commands.Party.Toggle=[[GREEN]]- Вкл./откл. групповой чат -Commands.Party1=[[GREEN]]- Создать новую группу -Commands.Party2=[[GREEN]]- Присоедениться к группе игроков -Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]СОЮЗ ГРУППЫ[[RED]][]----- -Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]В СОЮЗЕ С: [[WHITE]]{1} -Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]УЧАСТНИКИ СОЮЗА[[RED]][]----- -Commands.Party.Alliance.Invite.0=ВНИМАНИЕ: [[GREEN]]Вы получили запрос на союз с {0} от {1} -Commands.Party.Alliance.Invite.1=Напишите [[GREEN]]/party alliance accept[[YELLOW]] чтобы принять приглашение -Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Предложение о союзе принято. -Commands.Party.Alliance.None=[[RED]]Ваша группа не имеет союзников. -Commands.Party.Alliance.AlreadyAllies=[[RED]]Ваша группа уже в союзе. Отмените его с помощью [[DARK_AQUA]]/party alliance disband -Commands.Party.Alliance.Help.0=[[RED]]Эта группа еще не заключила союза. Пригласите лидера группы -Commands.Party.Alliance.Help.1=[[RED]] для заключения союза [[DARK_AQUA]]/party alliance invite <игрок>[[RED]]. -Commands.ptp.Enabled=Телепортация к участникам группы [[GREEN]]включена -Commands.ptp.Disabled=Телепортация к участникам группы [[RED]]отключена -Commands.ptp.NoRequests=На данный момент запросов на телепортацию к вам нет -Commands.ptp.NoWorldPermissions=[mcMMO] У вас нет прав для телепортации в этот мир {0}. -Commands.ptp.Request1={0} [[GREEN]]запрашивает разрешение на телепортацию к вам. -Commands.ptp.Request2=[[GREEN]]Для принятия запроса на телепортацию напишите [[YELLOW]]/ptp accept. [[GREEN]]Запрос будет просрочен через [[RED]]{0} [[GREEN]]секунд. -Commands.ptp.AcceptAny.Enabled=Подтверждение запроса на телепортацию [[GREEN]]включено -Commands.ptp.AcceptAny.Disabled=Подтверждение запроса на телепортацию [[RED]]отключено -Commands.ptp.RequestExpired=Запрос на телепортацию просрочен! -Commands.PowerLevel.Leaderboard=--Список Лидеров mcMMO по[[BLUE]] Общему Уровню [[YELLOW]]-- -Commands.PowerLevel.Capped=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} [[DARK_RED]]МАКСИМАЛЬНЫЙ УРОВЕНЬ: [[YELLOW]]{1} -Commands.PowerLevel=[[DARK_RED]]ОБЩИЙ УРОВЕНЬ: [[GREEN]]{0} -Commands.Reset.All=[[GREEN]]Все ваши уровни навыков были сброшены успешно. -Commands.Reset.Single=[[GREEN]]Ваш {0} уровень навыка был сброшен успешно. -Commands.Reset=[[GREEN]]-Сброс уровня навыка до 0 -Commands.Scoreboard.Clear=[[DARK_AQUA]]Таблица результатов mcMMO убрана. -Commands.Scoreboard.NoBoard=Таблица результатов mcMMO не активна. -Commands.Scoreboard.Keep=[[DARK_AQUA]]Таблица результатов mcMMO будет отображаться до тех пор пока вы не используете [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. -Commands.Scoreboard.Timer=[[DARK_AQUA]]Таблица результатов mcMMO исчезнет через [[GOLD]]{0}[[DARK_AQUA]] секунд. -Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Помощь по [[RED]]/mcscoreboard[[GOLD]] == -Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - убрать таблицу результатов McMMO -Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - постоянно отображать таблицу результатов mcMMO -Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - убрать таблицу результатов McMMO через [[LIGHT_PURPLE]]n[[WHITE]] секунд -Commands.Scoreboard.Tip.Keep=[[GOLD]]Подсказка: Используйте [[RED]]/mcscoreboard keep[[GOLD]] во время просмотра таблицы результатов, чтобы она не исчезала. -Commands.Scoreboard.Tip.Clear=[[GOLD]]Подсказка: Используйте [[RED]]/mcscoreboard clear[[GOLD]] чтобы убрать таблицу результатов. -Commands.Skill.Invalid=Это недействительное название навыка! -Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Список Лидеров-- -Commands.SkillInfo=- Посмотреть детальную информацию о навыке -Commands.Stats.Self=ВАША СТАТИСТИКА -Commands.Stats=[[GREEN]]- Посмотреть Вашу mcMMO статистику -Commands.ToggleAbility=[[GREEN]]- Вкл./откл. возможность активировать умение с помощью правой кнопки мыши -Commands.Usage.0=Правильное использование /{0} -Commands.Usage.1=Правильное использование /{0} {1} -Commands.Usage.2=Правильное использование /{0} {1} {2} -Commands.Usage.3=Правильное использование /{0} {1} {2} {3} +mcMMO.Description=[[DARK_AQUA]]\u041e \u043f\u0440\u043e\u044d\u043a\u0442\u0435 [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u044d\u0442\u043e [[RED]]\u043e\u0442\u043a\u0440\u044b\u0442\u044b\u0439[[GOLD]] RPG \u043c\u043e\u0434, [[GOLD]]\u0441\u043e\u0437\u0434\u0430\u043d\u043d\u044b\u0439 \u0432 \u0444\u0435\u0432\u0440\u0430\u043b\u0435 2011,[[GOLD]]\u043a\u043e\u043c\u043c\u0430\u043d\u0434\u043e\u0439 [[BLUE]]nossr50[[GOLD]]. \u0415\u0433\u043e \u0446\u0435\u043b\u044c\u044e \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0438\u0435 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0433\u043e RPG \u043e\u043f\u044b\u0442\u0430 \u0432 \u0438\u0433\u0440\u0435.,[[DARK_AQUA]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0438:,[[GOLD]] - [[GREEN]]\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcmmo help[[GREEN]] \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u043a\u043e\u043c\u043c\u0430\u043d\u0434\u044b,[[GOLD]] - [[GREEN]]\u041d\u0430\u043f\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[RED]]/\u041d\u0410\u0417\u0412\u0410\u041d\u0418\u0415\u0423\u041c\u0415\u041d\u0418\u042f[[GREEN]] \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435,[[DARK_AQUA]]\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Creator & Project Lead),[[GOLD]] - [[GREEN]]electronicboy [[BLUE]](Dev),[[GOLD]] - [[GREEN]]kashike [[BLUE]](Dev),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Classic Maintainer) +mcMMO.Description.FormerDevs=[[DARK_AQUA]]\u0411\u044b\u0432\u0448\u0438\u0435 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438: [[GREEN]]GJ, NuclearW, bm01, TfT_02, Glitchfinder +Commands.addlevels.AwardAll.1=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445! +Commands.addlevels.AwardAll.2=\u0412\u0441\u0435 \u043d\u0430\u0432\u044b\u043a\u0438 \u0431\u044b\u043b\u0438 \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u044b \u043d\u0430 {0}. +Commands.addlevels.AwardSkill.1=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u0443\u0440\u043e\u0432\u043d\u044f\u043c\u0438 \u0432 {1}! +Commands.addlevels.AwardSkill.2={0} \u0431\u044b\u043b\u043e \u043c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u043d\u043e \u0434\u043b\u044f {1}. +Commands.addxp.AwardAll=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445! +Commands.addxp.AwardSkill=[[GREEN]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043d\u0430\u0433\u0440\u0430\u0436\u0434\u0435\u043d\u044b {0} \u043e\u0447\u043a\u0430\u043c\u0438 \u043e\u043f\u044b\u0442\u0430 \u0432 {1}! +Commands.Ability.Off=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430 +Commands.Ability.On=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u0430 +Commands.Ability.Toggle=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0434\u043b\u044f [[YELLOW]]{0} +Commands.AdminChat.Off=\u0420\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d +Commands.AdminChat.On=\u0420\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 [[RED]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d +Commands.AdminToggle=[[GREEN]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 +Commands.Chat.Console=*\u041a\u043e\u043d\u0441\u043e\u043b\u044c* +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]\u041a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0423\u043c\u0435\u043d\u0438\u0439 mcMMO[[GOLD]] =-- +Commands.Cooldowns.Row.N=\\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} \u0441\u0435\u043a\u0443\u043d\u0434 \u043e\u0441\u0442\u0430\u043b\u043e\u0441\u044c +Commands.Cooldowns.Row.Y=\\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]\u0413\u043e\u0442\u043e\u0432! +Commands.Database.Cooldown=\u0412\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c 1 \u0441\u0435\u043a\u0443\u043d\u0434\u0443 \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u043e\u043f\u044f\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u0443 \u043a\u043e\u043c\u0430\u043d\u0434\u0443. +Commands.Database.Processing=\u0412\u0430\u0448\u0430 \u043f\u0440\u0435\u0434\u044b\u0434\u0443\u0449\u0430\u044f \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u0432\u0441\u0435 \u0435\u0449\u0435 \u0432\u044b\u043f\u043e\u043b\u043d\u044f\u0435\u0442\u0441\u044f. \u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u0436\u0434\u0438\u0442\u0435. +Commands.Disabled=\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430. +Commands.DoesNotExist= [[RED]]\u0418\u0433\u0440\u043e\u043a\u0430 \u043d\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442 \u0432 \u0431\u0430\u0437\u0435 \u0434\u0430\u043d\u043d\u044b\u0445! +Commands.GodMode.Disabled=\u0420\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO \u041e\u0442\u043a\u043b\u044e\u0447\u0435\u043d +Commands.GodMode.Enabled=\u0420\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO \u0412\u043a\u043b\u044e\u0447\u0435\u043d +Commands.AdminChatSpy.Enabled=mcMMO \u041f\u043e\u0434\u0441\u043b\u0443\u0448\u0438\u0432\u0430\u043d\u0438\u0435 \u0447\u0430\u0442\u0430 \u043f\u0430\u0440\u0442\u0438\u0438 \u0432\u043a\u043b\u044e\u0447\u0435\u043d\u043e +Commands.AdminChatSpy.Disabled=mcMMO \u041f\u043e\u0434\u0441\u043b\u0443\u0448\u0438\u0432\u0430\u043d\u0438\u0435 \u0447\u0430\u0442\u0430 \u043f\u0430\u0440\u0442\u0438\u0438 \u0432\u044b\u043a\u043b\u044e\u0447\u0435\u043d\u043e +Commands.AdminChatSpy.Toggle=mcMMO \u041f\u0430\u0440\u0442\u0438\u0439\u043d\u044b \u0447\u0430\u0442 \u0431\u044b\u043b \u043f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0435\u043d \u0432 [[YELLOW]]{0} +Commands.AdminChatSpy.Chat=[[GOLD]][\u041f\u041e\u0414\u0421\u041b\u0423\u0428\u0418\u0412\u0410\u041d\u0418\u0415: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} +Commands.GodMode.Forbidden=[mcMMO] \u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 \u043d\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d \u0432 \u044d\u0442\u043e\u043c \u043c\u0438\u0440\u0435 (\u0421\u043c\u043e\u0442\u0440\u0438 Permissions) +Commands.GodMode.Toggle=\u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0434\u043b\u044f [[YELLOW]]{0} +Commands.Healthbars.Changed.HEARTS=[mcMMO] \u0422\u0438\u043f \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 [[YELLOW]]\u0421\u0435\u0440\u0434\u0446\u0430[[WHITE]]. +Commands.Healthbars.Changed.BAR=[mcMMO] \u0422\u0438\u043f \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 [[YELLOW]]\u041a\u0432\u0430\u0434\u0440\u0430\u0442\u044b[[WHITE]]. +Commands.Healthbars.Changed.DISABLED=[mcMMO] \u041e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f \u043c\u043e\u0431\u043e\u0432 [[GRAY]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u043e[[WHITE]]. +Commands.Healthbars.Invalid=\u041d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0442\u0438\u043f \u0448\u043a\u0430\u043b\u044b \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f! +Commands.Inspect=<\u0438\u0433\u0440\u043e\u043a> [[GREEN]]- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u0438\u0433\u0440\u043e\u043a\u0435 +Commands.Invite.Success=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0442\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u043e. +Commands.Leaderboards=<\u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c> <\u043d\u043e\u043c\u0435\u0440\u0441\u0442\u0440\u0430\u043d\u0438\u0446\u044b> [[GREEN]]- \u0421\u043f\u0438\u0441\u043a\u0438 \u041b\u0438\u0434\u0435\u0440\u043e\u0432 +Commands.mcc.Header=---[][[YELLOW]]\u041a\u043e\u043c\u0430\u043d\u0434\u044b mcMMO[[RED]][]--- +Commands.mcgod=- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO +Commands.mchud.Invalid=\u042d\u0442\u043e \u043d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439 \u0442\u0438\u043f \u041f\u0430\u043d\u0435\u043b\u0438 \u0412\u0430\u0436\u043d\u043e\u0439 \u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438. +Commands.mcpurge.Success=[[GREEN]]\u0411\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 \u0431\u044b\u043b\u0430 \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u043e\u0431\u043d\u043e\u0432\u043b\u0435\u043d\u0430! +Commands.mcrank.Heading=[[GOLD]]-=\u041f\u0415\u0420\u0421\u041e\u041d\u0410\u041b\u042c\u041d\u042b\u0415 \u0420\u0410\u041d\u0413\u0418=- +Commands.mcrank.Overall=\u041e\u0431\u0449\u0438\u0439[[GREEN]] - [[GOLD]]\u0420\u0430\u043d\u0433 [[WHITE]]#[[GREEN]]{0} +Commands.mcrank.Player=\u0426\u0415\u041b\u042c: [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]\u0420\u0430\u043d\u0433 [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]\u0420\u044f\u0434\u043e\u0432\u043e\u0439 +Commands.mcrefresh.Success={0} \u043e\u0447\u043a\u043e\u0432 \u0443\u043c\u0435\u043d\u0438\u0439 \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e +Commands.mcremove.Success=[[GREEN]]{0} \u0431\u044b\u043b \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u0443\u0434\u0430\u043b\u0435\u043d \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445! +Commands.mctop.Tip=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcrank[[GOLD]] \u0447\u0442\u043e\u0431\u044b \u043f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0432\u0441\u0435 \u0432\u0430\u0448\u0438 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u043b\u044c\u043d\u044b\u0435 \u0440\u0430\u043d\u0433\u0438! +Commands.mmoedit=[\u0438\u0433\u0440\u043e\u043a] <\u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c> <\u043d\u043e\u0432\u043e\u0435\u0437\u043d\u0430\u0447\u0435\u043d\u0438\u0435> [[RED]] - \u041c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043a\u0438 \u0446\u0435\u043b\u0438 +Commands.mmoedit.AllSkills.1=[[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0432\u043e \u0432\u0441\u0435\u0445 \u043d\u0430\u0432\u044b\u043a\u0430\u0445 \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {0}! +Commands.mmoedit.Modified.1=[[GREEN]]\u0412\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0432 {0} \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {1}! +Commands.mmoedit.Modified.2={0} \u0431\u044b\u043b\u043e \u043c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u043d\u043e \u0434\u043b\u044f {1}. +Commands.mcconvert.Database.Same=\u0412\u044b \u0443\u0436\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0431\u0430\u0437\u0443 \u0434\u0430\u043d\u043d\u044b\u0445 {0}! +Commands.mcconvert.Database.InvalidType={0} \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043d\u0435\u0434\u043e\u043f\u0443\u0441\u0442\u0438\u043c\u044b\u043c \u0442\u0438\u043f\u043e\u043c \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445. +Commands.mcconvert.Database.Start=[[GRAY]]\u041d\u0430\u0447\u0430\u043b\u043e \u043a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 {1}... +Commands.mcconvert.Database.Finish=[[GRAY]]\u041c\u0438\u0433\u0440\u0430\u0446\u0438\u044f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d\u0430; \u0431\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 {1} \u0442\u0435\u043f\u0435\u0440\u044c \u0432\u043a\u043b\u044e\u0447\u0430\u0435\u0442 \u0432\u0441\u0435 \u0434\u0430\u043d\u043d\u044b\u0435 \u0438\u0437 {0}. +Commands.mmoshowdb=\u0422\u0435\u043a\u0443\u0449\u0430\u044f \u0431\u0430\u0437\u0430 \u0434\u0430\u043d\u043d\u044b\u0445 [[GREEN]]{0} +Commands.mcconvert.Experience.Invalid=\u041d\u0435\u0438\u0437\u0432\u0435\u0441\u0442\u043d\u044b\u0439 \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b! \u0414\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u0442\u0438\u043f\u044b: [[GREEN]]\u041b\u0418\u041d\u0415\u0419\u041d\u0418\u0419 [[RED]]\u0438 [[GREEN]]\u042d\u041a\u0421\u041f\u041e\u041d\u0415\u041d\u0426\u0418\u0410\u041b\u042c\u041d\u042b\u0419. +Commands.mcconvert.Experience.Same=\u0423\u0436\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b {0} +Commands.mcconvert.Experience.Start=[[GRAY]]\u041d\u0430\u0447\u0430\u043b\u043e \u043a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u0438 \u0438\u0437 {0} \u0432 \u043a\u0440\u0438\u0432\u0443\u044e {1} +Commands.mcconvert.Experience.Finish=[[GRAY]]\u041a\u043e\u043d\u0432\u0435\u0440\u0442\u0430\u0446\u0438\u044f \u0444\u043e\u0440\u043c\u0443\u043b\u044b \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d\u0430; \u0442\u0435\u043f\u0435\u0440\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u043a\u0440\u0438\u0432\u0430\u044f \u043e\u043f\u044b\u0442\u0430 {0}. +Commands.ModDescription=[[GREEN]]- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430 +Commands.NoConsole=\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043d\u0435 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0441 \u043a\u043e\u043d\u0441\u043e\u043b\u0438 +Commands.Notifications.Off=\u0423\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u044f \u043e\u0431 \u0443\u043c\u0435\u043d\u0438\u044f\u0445 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u044b +Commands.Notifications.On=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0443\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u044f \u043f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0435\u043d\u043e [[GREEN]] \u043d\u0430 +Commands.Offline=[RED]] \u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043d\u0435 \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0432 \u0430\u0432\u0442\u043e\u043d\u043e\u043c\u043d\u043e\u043c \u0440\u0435\u0436\u0438\u043c\u0435 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. +Commands.NotLoaded=\u041f\u0440\u043e\u0444\u0438\u043b\u044c \u0438\u0433\u0440\u043e\u043a\u0430 \u0435\u0449\u0435 \u043d\u0435 \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u043b\u0441\u044f. +Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- +Commands.Party.Header=-----[][[GREEN]]\u0413\u0420\u0423\u041f\u041f\u0410[[RED]][]----- +Commands.Party.Status=[[DARK_GRAY]]\u041d\u0410\u0417\u0412\u0410\u041d\u0418\u0415: [[WHITE]]{0} {1} +Commands.Party.Status.Alliance=[[DARK_GRAY]]\u0421\u041e\u042e\u0417: [[WHITE]]{0} +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]\u0420\u0410\u0417\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041d\u042b\u0415 \u0424\u0423\u041d\u041a\u0426\u0418\u0418: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]\u0420\u0415\u0416\u0418\u041c \u0421\u041e\u0412\u041c\u0415\u0421\u0422\u041d\u041e\u0413\u041e \u041f\u041e\u041b\u042c\u0417\u041e\u0412\u0410\u041d\u0418\u042f: +Commands.Party.ItemShare=[[GRAY]]\u041f\u0420\u0415\u0414\u041c\u0415\u0422 [[DARK_AQUA]]({0}) +Commands.Party.ExpShare=[[GRAY]]\u041e\u041f\u042b\u0422 [[DARK_AQUA]]({0}) +Commands.Party.ItemShareCategories=[[DARK_GRAY]]\u0414\u0435\u043b\u0435\u0436 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432: [[GRAY]][[ITALIC]]{0} +Commands.Party.MembersNear=[[DARK_GRAY]]\u0412\u041e\u0417\u041b\u0415 \u0412\u0410\u0421 [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} +Commands.Party.Accept=[[GREEN]]- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d +Commands.Party.Chat.On=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d +Commands.Party.Commands=[[GREEN]]--\u0413\u0420\u0423\u041f\u041f\u041e\u0412\u042b\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- +Commands.Party.Invite.0=[[RED]]\u0412\u041d\u0418\u041c\u0410\u041d\u0418\u0415: [[GREEN]]\u0412\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 {0} \u043e\u0442 {1} +Commands.Party.Invite.1=[[YELLOW]]\u041d\u0430\u043f\u0435\u0447\u0430\u0442\u0430\u0439\u0442\u0435 [[GREEN]]/party accept[[YELLOW]], \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Invite=[[GREEN]]- \u041e\u0442\u043f\u0440\u0430\u0432\u0438\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Invite.Accepted=[[GREEN]]\u041f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. \u0412\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0438\u0441\u044c \u043a \u0433\u0440\u0443\u043f\u0435 {0} +Commands.Party.Join=[[GRAY]]\u0423\u0447\u0430\u0441\u0442\u043d\u0438\u043a \u0413\u0440\u0443\u043f\u043f\u044b: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] \u0437\u0430\u043f\u043e\u043b\u043d\u0435\u043d\u0430! +Commands.Party.PartyFull.Invite=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0433\u043b\u0430\u0441\u0438\u0442\u044c [[YELLOW]]{0}[[RED]] \u0432 [[GREEN]]{1}[[RED]] \u043f\u043e\u0442\u043e\u043c\u0443 \u0447\u0442\u043e \u0432 \u043d\u0435\u0439 \u0443\u0436\u0435 [[DARK_AQUA]]{2}[[RED]] \u0438\u0433\u0440\u043e\u043a\u043e\u0432! +Commands.Party.PartyFull.InviteAccept=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a [[GREEN]]{0}[[RED]] \u043f\u043e\u0442\u043e\u043c\u0443 \u0447\u0442\u043e \u0432 \u043d\u0435\u0439 \u0443\u0436\u0435 [[DARK_AQUA]]{1}[[RED]] \u0438\u0433\u0440\u043e\u043a\u043e\u0432! +Commands.Party.Create=[[GRAY]]\u0421\u043e\u0437\u0434\u0430\u043d\u0430 \u0413\u0440\u0443\u043f\u043f\u0430: {0} +Commands.Party.Rename=[[GRAY]]\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u043e \u043d\u0430: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]\u0423 \u0433\u0440\u0443\u043f\u043f\u044b {0} \u0432 \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u043d\u043e\u043c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0438: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GRAY]]\u0414\u0435\u043b\u0435\u0436 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430\u043c\u0438 \u0432 \u0433\u0440\u0443\u043f\u0435 \u0434\u043b\u044f [[GOLD]]{0} [[GRAY]] [[DARK_AQUA]]{1} +Commands.Party.AlreadyExists=[[DARK_RED]]\u0413\u0440\u0443\u043f\u043f\u0430 {0} \u0443\u0436\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442! +Commands.Party.Kick=\u0412\u044b \u0432\u044b\u0433\u043d\u0430\u043d\u044b \u0438\u0437 \u0433\u0440\u0443\u043f\u043f\u044b {0}! +Commands.Party.Leave=\u0412\u044b \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0438 \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Members.Header=-----[][[GREEN]]\u0423\u0427\u0410\u0421\u0422\u041d\u0418\u041a\u0418[[RED]][]----- +Commands.Party.None=\u0412\u044b \u043d\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435. +Commands.Party.Quit=[[GREEN]]- \u041f\u043e\u043a\u0438\u043d\u0443\u0442\u044c \u0442\u0435\u043a\u0443\u0449\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party.Teleport= [[RED]]- \u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f \u043a \u0447\u043b\u0435\u043d\u0443 \u0433\u0440\u0443\u043f\u043f\u044b +Commands.Party.Toggle=[[GREEN]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0447\u0430\u0442 +Commands.Party1=[[GREEN]]- \u0421\u043e\u0437\u0434\u0430\u0442\u044c \u043d\u043e\u0432\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 +Commands.Party2=[[GREEN]]- \u041f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0433\u0440\u0443\u043f\u043f\u0435 \u0438\u0433\u0440\u043e\u043a\u043e\u0432 +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]\u0421\u041e\u042e\u0417 \u0413\u0420\u0423\u041f\u041f\u042b[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]\u0412 \u0421\u041e\u042e\u0417\u0415 \u0421: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]\u0423\u0427\u0410\u0421\u0422\u041d\u0418\u041a\u0418 \u0421\u041e\u042e\u0417\u0410[[RED]][]----- +Commands.Party.Alliance.Invite.0=\u0412\u041d\u0418\u041c\u0410\u041d\u0418\u0415: [[GREEN]]\u0412\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 \u0437\u0430\u043f\u0440\u043e\u0441 \u043d\u0430 \u0441\u043e\u044e\u0437 \u0441 {0} \u043e\u0442 {1} +Commands.Party.Alliance.Invite.1=\u041d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 [[GREEN]]/party alliance accept[[YELLOW]] \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 +Commands.Party.Alliance.Invite.Accepted=[[GREEN]]\u041f\u0440\u0435\u0434\u043b\u043e\u0436\u0435\u043d\u0438\u0435 \u043e \u0441\u043e\u044e\u0437\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u043e. +Commands.Party.Alliance.None=[[RED]]\u0412\u0430\u0448\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u043d\u0435 \u0438\u043c\u0435\u0435\u0442 \u0441\u043e\u044e\u0437\u043d\u0438\u043a\u043e\u0432. +Commands.Party.Alliance.AlreadyAllies=[[RED]]\u0412\u0430\u0448\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0432 \u0441\u043e\u044e\u0437\u0435. \u041e\u0442\u043c\u0435\u043d\u0438\u0442\u0435 \u0435\u0433\u043e \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e [[DARK_AQUA]]/party alliance disband +Commands.Party.Alliance.Help.0=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0435\u0449\u0435 \u043d\u0435 \u0437\u0430\u043a\u043b\u044e\u0447\u0438\u043b\u0430 \u0441\u043e\u044e\u0437\u0430. \u041f\u0440\u0438\u0433\u043b\u0430\u0441\u0438\u0442\u0435 \u043b\u0438\u0434\u0435\u0440\u0430 \u0433\u0440\u0443\u043f\u043f\u044b +Commands.Party.Alliance.Help.1=[[RED]] \u0434\u043b\u044f \u0437\u0430\u043a\u043b\u044e\u0447\u0435\u043d\u0438\u044f \u0441\u043e\u044e\u0437\u0430 [[DARK_AQUA]]/party alliance invite <\u0438\u0433\u0440\u043e\u043a>[[RED]]. +Commands.ptp.Enabled=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u0430 +Commands.ptp.Disabled=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430 +Commands.ptp.NoRequests=\u041d\u0430 \u0434\u0430\u043d\u043d\u044b\u0439 \u043c\u043e\u043c\u0435\u043d\u0442 \u0437\u0430\u043f\u0440\u043e\u0441\u043e\u0432 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043a \u0432\u0430\u043c \u043d\u0435\u0442 +Commands.ptp.NoWorldPermissions=[mcMMO] \u0423 \u0432\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0430\u0432 \u0434\u043b\u044f \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u0438 \u0432 \u044d\u0442\u043e\u0442 \u043c\u0438\u0440 {0}. +Commands.ptp.Request1={0} [[GREEN]]\u0437\u0430\u043f\u0440\u0430\u0448\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d\u0438\u0435 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043a \u0432\u0430\u043c. +Commands.ptp.Request2=[[GREEN]]\u0414\u043b\u044f \u043f\u0440\u0438\u043d\u044f\u0442\u0438\u044f \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 [[YELLOW]]/ptp accept. [[GREEN]]\u0417\u0430\u043f\u0440\u043e\u0441 \u0431\u0443\u0434\u0435\u0442 \u043f\u0440\u043e\u0441\u0440\u043e\u0447\u0435\u043d \u0447\u0435\u0440\u0435\u0437 [[RED]]{0} [[GREEN]]\u0441\u0435\u043a\u0443\u043d\u0434. +Commands.ptp.AcceptAny.Enabled=\u041f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u0435 \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u043e +Commands.ptp.AcceptAny.Disabled=\u041f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u0435 \u0437\u0430\u043f\u0440\u043e\u0441\u0430 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u043e +Commands.ptp.RequestExpired=\u0417\u0430\u043f\u0440\u043e\u0441 \u043d\u0430 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044e \u043f\u0440\u043e\u0441\u0440\u043e\u0447\u0435\u043d! +Commands.PowerLevel.Leaderboard=--\u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432 mcMMO \u043f\u043e[[BLUE]] \u041e\u0431\u0449\u0435\u043c\u0443 \u0423\u0440\u043e\u0432\u043d\u044e [[YELLOW]]-- +Commands.PowerLevel.Capped=[[DARK_RED]]\u041e\u0411\u0429\u0418\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} [[DARK_RED]]\u041c\u0410\u041a\u0421\u0418\u041c\u0410\u041b\u042c\u041d\u042b\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]\u041e\u0411\u0429\u0418\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]\u0412\u0441\u0435 \u0432\u0430\u0448\u0438 \u0443\u0440\u043e\u0432\u043d\u0438 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0431\u044b\u043b\u0438 \u0441\u0431\u0440\u043e\u0448\u0435\u043d\u044b \u0443\u0441\u043f\u0435\u0448\u043d\u043e. +Commands.Reset.Single=[[GREEN]]\u0412\u0430\u0448 {0} \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \u0431\u044b\u043b \u0441\u0431\u0440\u043e\u0448\u0435\u043d \u0443\u0441\u043f\u0435\u0448\u043d\u043e. +Commands.Reset=[[GREEN]]-\u0421\u0431\u0440\u043e\u0441 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0434\u043e 0 +Commands.Scoreboard.Clear=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0443\u0431\u0440\u0430\u043d\u0430. +Commands.Scoreboard.NoBoard=\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u043d\u0435 \u0430\u043a\u0442\u0438\u0432\u043d\u0430. +Commands.Scoreboard.Keep=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0431\u0443\u0434\u0435\u0442 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c\u0441\u044f \u0434\u043e \u0442\u0435\u0445 \u043f\u043e\u0440 \u043f\u043e\u043a\u0430 \u0432\u044b \u043d\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. +Commands.Scoreboard.Timer=[[DARK_AQUA]]\u0422\u0430\u0431\u043b\u0438\u0446\u0430 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO \u0438\u0441\u0447\u0435\u0437\u043d\u0435\u0442 \u0447\u0435\u0440\u0435\u0437 [[GOLD]]{0}[[DARK_AQUA]] \u0441\u0435\u043a\u0443\u043d\u0434. +Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]\u041f\u043e\u043c\u043e\u0449\u044c \u043f\u043e [[RED]]/mcscoreboard[[GOLD]] == +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 McMMO +Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - \u043f\u043e\u0441\u0442\u043e\u044f\u043d\u043d\u043e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 McMMO \u0447\u0435\u0440\u0435\u0437 [[LIGHT_PURPLE]]n[[WHITE]] \u0441\u0435\u043a\u0443\u043d\u0434 +Commands.Scoreboard.Tip.Keep=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard keep[[GOLD]] \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0440\u043e\u0441\u043c\u043e\u0442\u0440\u0430 \u0442\u0430\u0431\u043b\u0438\u0446\u044b \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043e\u043d\u0430 \u043d\u0435 \u0438\u0441\u0447\u0435\u0437\u0430\u043b\u0430. +Commands.Scoreboard.Tip.Clear=[[GOLD]]\u041f\u043e\u0434\u0441\u043a\u0430\u0437\u043a\u0430: \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcscoreboard clear[[GOLD]] \u0447\u0442\u043e\u0431\u044b \u0443\u0431\u0440\u0430\u0442\u044c \u0442\u0430\u0431\u043b\u0438\u0446\u0443 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432. +Commands.Skill.Invalid=\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043d\u0430\u0432\u044b\u043a\u0430! +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] \u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432-- +Commands.SkillInfo=- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435 +Commands.Stats.Self=\u0412\u0410\u0428\u0410 \u0421\u0422\u0410\u0422\u0418\u0421\u0422\u0418\u041a\u0410 +Commands.Stats=[[GREEN]]- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0412\u0430\u0448\u0443 mcMMO \u0441\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0443 +Commands.ToggleAbility=[[GREEN]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u043f\u0440\u0430\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u0438 \u043c\u044b\u0448\u0438 +Commands.Usage.0=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} +Commands.Usage.1=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} +Commands.Usage.2=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} {2} +Commands.Usage.3=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 /{0} {1} {2} {3} Commands.Usage.FullClassName=classname Commands.Usage.Level=level Commands.Usage.Message=message Commands.Usage.Page=page -Commands.Usage.PartyName=имя +Commands.Usage.PartyName=\u0438\u043c\u044f Commands.Usage.Password=password Commands.Usage.Player=player Commands.Usage.Rate=rate Commands.Usage.Skill=skill Commands.Usage.XP=xp -Commands.Description.mmoinfo=Прочитайте подробнее о способности или механике. -Commands.MmoInfo.Mystery=[[GRAY]]Вы еще не разблокировали эту способность, но когда разблокируете, то сможете прочитать о ней тут! -Commands.MmoInfo.NoMatch=Эта способность не существует! -Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Инфо [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.SubSkillHeader=[[GOLD]]Название:[[YELLOW]] {0} -Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Подробнее [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO способности сейчас перерабатываются в улучшенную модульную систему способностей, к сожалению данная способность пока не была переработана и страдает недостатком характеристик. Новая система позволит выпускать доработки способностей быстрее и даст больше гибкости уже существующим способностям. -Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Механики [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.Stats=СТАТЫ: {0} -Commands.Mmodebug.Toggle=mcMMO РЕЖИМ ДЕБАГА [[GOLD]]{0}[[GRAY]], используйте эту команду чтобы переключить. В режиме дебага, вы можете бить блоки чтобы отобразить полезную информацию нужную для поддержки. -mcMMO.NoInvites=Сейчас у Вас нет приглашений -mcMMO.NoPermission=[[DARK_RED]]Недостаточно прав. -mcMMO.NoSkillNote=[[DARK_GRAY]]Если у вас нет доступа к навыку, то он не будет здесь отображён. +Commands.Description.mmoinfo=\u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0439\u0442\u0435 \u043f\u043e\u0434\u0440\u043e\u0431\u043d\u0435\u0435 \u043e \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0438\u043b\u0438 \u043c\u0435\u0445\u0430\u043d\u0438\u043a\u0435. +Commands.MmoInfo.Mystery=[[GRAY]]\u0412\u044b \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043b\u0438 \u044d\u0442\u0443 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c, \u043d\u043e \u043a\u043e\u0433\u0434\u0430 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u0443\u0435\u0442\u0435, \u0442\u043e \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043e \u043d\u0435\u0439 \u0442\u0443\u0442! +Commands.MmoInfo.NoMatch=\u042d\u0442\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u043d\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442! +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO \u0418\u043d\u0444\u043e [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] \u041f\u043e\u0434\u0440\u043e\u0431\u043d\u0435\u0435 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0441\u0435\u0439\u0447\u0430\u0441 \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u044e\u0442\u0441\u044f \u0432 \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u043d\u0443\u044e \u043c\u043e\u0434\u0443\u043b\u044c\u043d\u0443\u044e \u0441\u0438\u0441\u0442\u0435\u043c\u0443 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0435\u0439, \u043a \u0441\u043e\u0436\u0430\u043b\u0435\u043d\u0438\u044e \u0434\u0430\u043d\u043d\u0430\u044f \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u043f\u043e\u043a\u0430 \u043d\u0435 \u0431\u044b\u043b\u0430 \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u0430\u043d\u0430 \u0438 \u0441\u0442\u0440\u0430\u0434\u0430\u0435\u0442 \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043a\u043e\u043c \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043a. \u041d\u043e\u0432\u0430\u044f \u0441\u0438\u0441\u0442\u0435\u043c\u0430 \u043f\u043e\u0437\u0432\u043e\u043b\u0438\u0442 \u0432\u044b\u043f\u0443\u0441\u043a\u0430\u0442\u044c \u0434\u043e\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0435\u0439 \u0431\u044b\u0441\u0442\u0440\u0435\u0435 \u0438 \u0434\u0430\u0441\u0442 \u0431\u043e\u043b\u044c\u0448\u0435 \u0433\u0438\u0431\u043a\u043e\u0441\u0442\u0438 \u0443\u0436\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u044e\u0449\u0438\u043c \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044f\u043c. +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] \u041c\u0435\u0445\u0430\u043d\u0438\u043a\u0438 [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=\u0421\u0422\u0410\u0422\u042b: {0} +Commands.Mmodebug.Toggle=mcMMO \u0420\u0415\u0416\u0418\u041c \u0414\u0415\u0411\u0410\u0413\u0410 [[GOLD]]{0}[[GRAY]], \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u044d\u0442\u0443 \u043a\u043e\u043c\u0430\u043d\u0434\u0443 \u0447\u0442\u043e\u0431\u044b \u043f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0438\u0442\u044c. \u0412 \u0440\u0435\u0436\u0438\u043c\u0435 \u0434\u0435\u0431\u0430\u0433\u0430, \u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0431\u0438\u0442\u044c \u0431\u043b\u043e\u043a\u0438 \u0447\u0442\u043e\u0431\u044b \u043e\u0442\u043e\u0431\u0440\u0430\u0437\u0438\u0442\u044c \u043f\u043e\u043b\u0435\u0437\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043d\u0443\u0436\u043d\u0443\u044e \u0434\u043b\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438. +mcMMO.NoInvites=\u0421\u0435\u0439\u0447\u0430\u0441 \u0443 \u0412\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0439 +mcMMO.NoPermission=[[DARK_RED]]\u041d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043f\u0440\u0430\u0432. +mcMMO.NoSkillNote=[[DARK_GRAY]]\u0415\u0441\u043b\u0438 \u0443 \u0432\u0430\u0441 \u043d\u0435\u0442 \u0434\u043e\u0441\u0442\u0443\u043f\u0430 \u043a \u043d\u0430\u0432\u044b\u043a\u0443, \u0442\u043e \u043e\u043d \u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0437\u0434\u0435\u0441\u044c \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0451\u043d. ##party -Party.Forbidden=[mcMMO] Группы не разрешены в этом мире (Смотри Permissions) -Party.Help.0=Правильное использование [[DARK_AQUA]]{0} [password]. -Party.Help.1=Чтобы создать группу используйте [[DARK_AQUA]]{0} [password]. -Party.Help.2=Используйте [[DARK_AQUA]]{0} [[RED]]для получения подробной информации. -Party.Help.3=Используйте [[DARK_AQUA]]{0} [password] [[RED]]чтобы присоедениться или [[DARK_AQUA]]{1} [[RED]]чтобы выйти -Party.Help.4=Чтобы заблокировать или разблокировать вашу группу используйте [[DARK_AQUA]]{0} -Party.Help.5=Чтобы защитить паролем вашу группу используйте [[DARK_AQUA]]{0} -Party.Help.6= Чтобы выгнать игрока из вашей пати, используйте [[DARK_AQUA]] {0} -Party.Help.7=Чтобы передать право управления вашей группой используйте [[DARK_AQUA]]{0} -Party.Help.8=Чтобы распустить вашу группу используйте [[DARK_AQUA]]{0} -Party.Help.9=Используйте [[DARK_AQUA]]{0} [[RED]]для дележа предметами между участниками группы -Party.Help.10=Используйте [[DARK_AQUA]]{0} [[RED]]чтобы включить дележ опыта между участниками группы -Party.InformedOnJoin={0} [[GREEN]]присоеденился к вашей группе -Party.InformedOnQuit={0} [[GREEN]]покинул вашу группу -Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]установил название группы на [[WHITE]]{1} -Party.InvalidName=[[DARK_RED]]Недействительное название группы. -Party.Invite.Self=[[RED]]Вы не можете пригласить сами себя! -Party.IsLocked=[[RED]]Эта группа уже закрыта! -Party.IsntLocked=[[RED]]Эта группа не закрыта! -Party.Locked=[[RED]]Группа запаролена, только лидер группы может приглашать. -Party.NotInYourParty=[[DARK_RED]]{0} не в группе -Party.NotOwner=[[DARK_RED]]Вы не лидер группы. -Party.Owner.New=[[GREEN]]{0} теперь новый лидер группы. -Party.Owner.NotLeader=[[DARK_RED]]Вы больше не лидер группы. -Party.Owner.Player=[[GREEN]]Теперь вы лидер группы. -Party.Password.None=[[RED]]Эта группа защищена паролем. Пожалуйста введите пароль чтобы присоедениться. -Party.Password.Incorrect=[[RED]]Пароль группы неправильный. -Party.Password.Set=[[GREEN]]Пароль группы установлен {0} -Party.Password.Removed=[[GREEN]]Пароль группы был удален. -Party.Player.Invalid=[[RED]]Это недействительный игрок. -Party.NotOnline=[[DARK_RED]]{0} не в онлайне! -Party.Player.InSameParty={0} уже в вашей группе! -Party.PlayerNotInParty=[[DARK_RED]]{0} не состоит в группе -Party.Specify=Вы должны указать группу. -Party.Teleport.Dead=Вы не можете телепортироватся к мертвому игроку. -Party.Teleport.Hurt=Вам был нанесен урон на протяжении последних {0} секунд, так что вы не можете телепортироваться. -Party.Teleport.Player=[[GREEN]]Вы телепортировались к {0}. -Party.Teleport.Self=Вы не можете телепортироваться к самому себе! -Party.Teleport.Target=[[GREEN]]{0} телепортировался к Вам. -Party.Teleport.Disabled=[[RED]]Телепортация к участникам группы {0} запрещена -Party.Rename.Same=[[RED]]Это уже является названием вашей группы! -Party.Join.Self=[[RED]]Вы не можете присоединиться к самому себе! -Party.Unlocked=[[GRAY]]Группа разблокирована -Party.Disband=[[GRAY]Группа была распущена -Party.Alliance.Formed=[[GRAY]]Ваша группа теперь в союзе с [[GREEN]]{0} -Party.Alliance.Disband=[[GRAY]]Ваша группа более не в союзе с [[RED]]{0} -Party.Status.Locked=[[DARK_RED]](ТОЛЬКО ПО ПРИГЛАШЕНИЮ) -Party.LevelUp=[[YELLOW]]Уровень группы увеличился на {0}. Общий ({1}) -Party.Feature.Chat=Чат группы -Party.Feature.Teleport=Телепорт Группы -Party.Feature.Alliance=Союзы -Party.Feature.ItemShare=Разделение предметов -Party.Feature.XpShare=Разделение опыта -Party.Feature.Locked.Chat=ЗАБЛОКИРОВАНО ДО {0}+ (ЧАТ ГРУППЫ) -Party.Feature.Locked.Teleport=АБЛОКИРОВАНО ДО {0}+ (ТЕЛЕПОРТ ГРУППЫ) -Party.Feature.Locked.Alliance=АБЛОКИРОВАНО ДО {0}+ (СОЮЗЫ) -Party.Feature.Locked.ItemShare=АБЛОКИРОВАНО ДО {0}+ (РАЗДЕЛЕНИЕ ПРЕДМЕТОВ) -Party.Feature.Locked.XpShare=АБЛОКИРОВАНО ДО {0}+ (РАЗДЕЛЕНИЕ ОПЫТА) -Party.Feature.Disabled.1=[[RED]]Чат группы еще не разблокирован. -Party.Feature.Disabled.2=[[RED]]Телепорт группы еще не разблокирован. -Party.Feature.Disabled.3=[[RED]]Союзы группы еще не разблокированы. -Party.Feature.Disabled.4=[[RED]]Разделение предметов в группе еще не разблокировано. -Party.Feature.Disabled.5=[[RED]]Разделение опыта в группе еще не разблокировано. -Party.Status.Unlocked=[[DARK_GREEN]](ОТКРЫТО) -Party.ShareType.Xp=ОПЫТ -Party.ShareType.Item=ПРЕДМЕТ -Party.ShareMode.None=НИЧЕГО -Party.ShareMode.Equal=РАВНЫЙ -Party.ShareMode.Random=СЛУЧАЙНО -Party.XpShare.Disabled=Дележ опыта в группе отключен. -Party.ItemShare.Disabled=Дележ предметов в группе отключен. -Party.ItemShare.Category.Loot=Добыча -Party.ItemShare.Category.Mining=Шахтёрство -Party.ItemShare.Category.Herbalism=Травничество -Party.ItemShare.Category.Woodcutting=Лесорубство -Party.ItemShare.Category.Misc=Разное +Party.Forbidden=[mcMMO] \u0413\u0440\u0443\u043f\u043f\u044b \u043d\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d\u044b \u0432 \u044d\u0442\u043e\u043c \u043c\u0438\u0440\u0435 (\u0421\u043c\u043e\u0442\u0440\u0438 Permissions) +Party.Help.0=\u041f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u043e\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435 [[DARK_AQUA]]{0} [password]. +Party.Help.1=\u0427\u0442\u043e\u0431\u044b \u0441\u043e\u0437\u0434\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [password]. +Party.Help.2=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043b\u044f \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0439 \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438. +Party.Help.3=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [password] [[RED]]\u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u0438\u043b\u0438 [[DARK_AQUA]]{1} [[RED]]\u0447\u0442\u043e\u0431\u044b \u0432\u044b\u0439\u0442\u0438 +Party.Help.4=\u0427\u0442\u043e\u0431\u044b \u0437\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0438\u043b\u0438 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} +Party.Help.5=\u0427\u0442\u043e\u0431\u044b \u0437\u0430\u0449\u0438\u0442\u0438\u0442\u044c \u043f\u0430\u0440\u043e\u043b\u0435\u043c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} +Party.Help.6= \u0427\u0442\u043e\u0431\u044b \u0432\u044b\u0433\u043d\u0430\u0442\u044c \u0438\u0433\u0440\u043e\u043a\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0439 \u043f\u0430\u0442\u0438, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]] {0} +Party.Help.7=\u0427\u0442\u043e\u0431\u044b \u043f\u0435\u0440\u0435\u0434\u0430\u0442\u044c \u043f\u0440\u0430\u0432\u043e \u0443\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u043e\u0439 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} +Party.Help.8=\u0427\u0442\u043e\u0431\u044b \u0440\u0430\u0441\u043f\u0443\u0441\u0442\u0438\u0442\u044c \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} +Party.Help.9=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0434\u043b\u044f \u0434\u0435\u043b\u0435\u0436\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430\u043c\u0438 \u043c\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c\u0438 \u0433\u0440\u0443\u043f\u043f\u044b +Party.Help.10=\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[DARK_AQUA]]{0} [[RED]]\u0447\u0442\u043e\u0431\u044b \u0432\u043a\u043b\u044e\u0447\u0438\u0442\u044c \u0434\u0435\u043b\u0435\u0436 \u043e\u043f\u044b\u0442\u0430 \u043c\u0435\u0436\u0434\u0443 \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c\u0438 \u0433\u0440\u0443\u043f\u043f\u044b +Party.InformedOnJoin={0} [[GREEN]]\u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u043b\u0441\u044f \u043a \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u0435 +Party.InformedOnQuit={0} [[GREEN]]\u043f\u043e\u043a\u0438\u043d\u0443\u043b \u0432\u0430\u0448\u0443 \u0433\u0440\u0443\u043f\u043f\u0443 +Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\u0443\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u043b \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b \u043d\u0430 [[WHITE]]{1} +Party.InvalidName=[[DARK_RED]]\u041d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b. +Party.Invite.Self=[[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0433\u043b\u0430\u0441\u0438\u0442\u044c \u0441\u0430\u043c\u0438 \u0441\u0435\u0431\u044f! +Party.IsLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! +Party.IsntLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u043d\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! +Party.Locked=[[RED]]\u0413\u0440\u0443\u043f\u043f\u0430 \u0437\u0430\u043f\u0430\u0440\u043e\u043b\u0435\u043d\u0430, \u0442\u043e\u043b\u044c\u043a\u043e \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0430\u0442\u044c. +Party.NotInYourParty=[[DARK_RED]]{0} \u043d\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 +Party.NotOwner=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. +Party.Owner.New=[[GREEN]]{0} \u0442\u0435\u043f\u0435\u0440\u044c \u043d\u043e\u0432\u044b\u0439 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. +Party.Owner.NotLeader=[[DARK_RED]]\u0412\u044b \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. +Party.Owner.Player=[[GREEN]]\u0422\u0435\u043f\u0435\u0440\u044c \u0432\u044b \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b. +Party.Password.None=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0437\u0430\u0449\u0438\u0449\u0435\u043d\u0430 \u043f\u0430\u0440\u043e\u043b\u0435\u043c. \u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u0432\u0432\u0435\u0434\u0438\u0442\u0435 \u043f\u0430\u0440\u043e\u043b\u044c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f. +Party.Password.Incorrect=[[RED]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u043d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439. +Party.Password.Set=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d {0} +Party.Password.Removed=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0431\u044b\u043b \u0443\u0434\u0430\u043b\u0435\u043d. +Party.Player.Invalid=[[RED]]\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0438\u0433\u0440\u043e\u043a. +Party.NotOnline=[[DARK_RED]]{0} \u043d\u0435 \u0432 \u043e\u043d\u043b\u0430\u0439\u043d\u0435! +Party.Player.InSameParty={0} \u0443\u0436\u0435 \u0432 \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u0435! +Party.PlayerNotInParty=[[DARK_RED]]{0} \u043d\u0435 \u0441\u043e\u0441\u0442\u043e\u0438\u0442 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 +Party.Specify=\u0412\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0443\u043a\u0430\u0437\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u0443. +Party.Teleport.Dead=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f \u043a \u043c\u0435\u0440\u0442\u0432\u043e\u043c\u0443 \u0438\u0433\u0440\u043e\u043a\u0443. +Party.Teleport.Hurt=\u0412\u0430\u043c \u0431\u044b\u043b \u043d\u0430\u043d\u0435\u0441\u0435\u043d \u0443\u0440\u043e\u043d \u043d\u0430 \u043f\u0440\u043e\u0442\u044f\u0436\u0435\u043d\u0438\u0438 \u043f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0445 {0} \u0441\u0435\u043a\u0443\u043d\u0434, \u0442\u0430\u043a \u0447\u0442\u043e \u0432\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f. +Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}. +Party.Teleport.Self=\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c\u0441\u044f \u043a \u0441\u0430\u043c\u043e\u043c\u0443 \u0441\u0435\u0431\u0435! +Party.Teleport.Target=[[GREEN]]{0} \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0441\u044f \u043a \u0412\u0430\u043c. +Party.Teleport.Disabled=[[RED]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043a \u0443\u0447\u0430\u0441\u0442\u043d\u0438\u043a\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b {0} \u0437\u0430\u043f\u0440\u0435\u0449\u0435\u043d\u0430 +Party.Rename.Same=[[RED]]\u042d\u0442\u043e \u0443\u0436\u0435 \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435\u043c \u0432\u0430\u0448\u0435\u0439 \u0433\u0440\u0443\u043f\u043f\u044b! +Party.Join.Self=[[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0438\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0441\u0430\u043c\u043e\u043c\u0443 \u0441\u0435\u0431\u0435! +Party.Unlocked=[[GRAY]]\u0413\u0440\u0443\u043f\u043f\u0430 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 +Party.Disband=[[GRAY]\u0413\u0440\u0443\u043f\u043f\u0430 \u0431\u044b\u043b\u0430 \u0440\u0430\u0441\u043f\u0443\u0449\u0435\u043d\u0430 +Party.Alliance.Formed=[[GRAY]]\u0412\u0430\u0448\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0432 \u0441\u043e\u044e\u0437\u0435 \u0441 [[GREEN]]{0} +Party.Alliance.Disband=[[GRAY]]\u0412\u0430\u0448\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0431\u043e\u043b\u0435\u0435 \u043d\u0435 \u0432 \u0441\u043e\u044e\u0437\u0435 \u0441 [[RED]]{0} +Party.Status.Locked=[[DARK_RED]](\u0422\u041e\u041b\u042c\u041a\u041e \u041f\u041e \u041f\u0420\u0418\u0413\u041b\u0410\u0428\u0415\u041d\u0418\u042e) +Party.LevelUp=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u043b\u0441\u044f \u043d\u0430 {0}. \u041e\u0431\u0449\u0438\u0439 ({1}) +Party.Feature.Chat=\u0427\u0430\u0442 \u0433\u0440\u0443\u043f\u043f\u044b +Party.Feature.Teleport=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442 \u0413\u0440\u0443\u043f\u043f\u044b +Party.Feature.Alliance=\u0421\u043e\u044e\u0437\u044b +Party.Feature.ItemShare=\u0420\u0430\u0437\u0434\u0435\u043b\u0435\u043d\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 +Party.Feature.XpShare=\u0420\u0430\u0437\u0434\u0435\u043b\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 +Party.Feature.Locked.Chat=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e {0}+ (\u0427\u0410\u0422 \u0413\u0420\u0423\u041f\u041f\u042b) +Party.Feature.Locked.Teleport=\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e {0}+ (\u0422\u0415\u041b\u0415\u041f\u041e\u0420\u0422 \u0413\u0420\u0423\u041f\u041f\u042b) +Party.Feature.Locked.Alliance=\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e {0}+ (\u0421\u041e\u042e\u0417\u042b) +Party.Feature.Locked.ItemShare=\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e {0}+ (\u0420\u0410\u0417\u0414\u0415\u041b\u0415\u041d\u0418\u0415 \u041f\u0420\u0415\u0414\u041c\u0415\u0422\u041e\u0412) +Party.Feature.Locked.XpShare=\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e {0}+ (\u0420\u0410\u0417\u0414\u0415\u041b\u0415\u041d\u0418\u0415 \u041e\u041f\u042b\u0422\u0410) +Party.Feature.Disabled.1=[[RED]]\u0427\u0430\u0442 \u0433\u0440\u0443\u043f\u043f\u044b \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d. +Party.Feature.Disabled.2=[[RED]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442 \u0433\u0440\u0443\u043f\u043f\u044b \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d. +Party.Feature.Disabled.3=[[RED]]\u0421\u043e\u044e\u0437\u044b \u0433\u0440\u0443\u043f\u043f\u044b \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u044b. +Party.Feature.Disabled.4=[[RED]]\u0420\u0430\u0437\u0434\u0435\u043b\u0435\u043d\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u043e. +Party.Feature.Disabled.5=[[RED]]\u0420\u0430\u0437\u0434\u0435\u043b\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u0435\u0449\u0435 \u043d\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u043e. +Party.Status.Unlocked=[[DARK_GREEN]](\u041e\u0422\u041a\u0420\u042b\u0422\u041e) +Party.ShareType.Xp=\u041e\u041f\u042b\u0422 +Party.ShareType.Item=\u041f\u0420\u0415\u0414\u041c\u0415\u0422 +Party.ShareMode.None=\u041d\u0418\u0427\u0415\u0413\u041e +Party.ShareMode.Equal=\u0420\u0410\u0412\u041d\u042b\u0419 +Party.ShareMode.Random=\u0421\u041b\u0423\u0427\u0410\u0419\u041d\u041e +Party.XpShare.Disabled=\u0414\u0435\u043b\u0435\u0436 \u043e\u043f\u044b\u0442\u0430 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. +Party.ItemShare.Disabled=\u0414\u0435\u043b\u0435\u0436 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. +Party.ItemShare.Category.Loot=\u0414\u043e\u0431\u044b\u0447\u0430 +Party.ItemShare.Category.Mining=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e +Party.ItemShare.Category.Herbalism=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e +Party.ItemShare.Category.Woodcutting=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e +Party.ItemShare.Category.Misc=\u0420\u0430\u0437\u043d\u043e\u0435 ##xp -Commands.XPGain.Acrobatics=Прыгайте с высоты -Commands.XPGain.Alchemy=Варите Зелья -Commands.XPGain.Archery=Атакуйте Монстров -Commands.XPGain.Axes=Атакуйте Монстров -Commands.XPGain.Child=Передает уровни из Родительского Навыка -Commands.XPGain.Excavation=Шахтерство и поиск сокровищ -Commands.XPGain.Fishing=Нужно порыбачить -Commands.XPGain.Herbalism=Сбор растений -Commands.XPGain.Mining=Добывайте камень и руды -Commands.XPGain.Repair=Ремонтируйте вещи -Commands.XPGain.Swords=Атакуйте Монстров -Commands.XPGain.Taming=Укрощайте животных или сражайтесь при помощи своих волков -Commands.XPGain.Unarmed=Атакуйте Монстров -Commands.XPGain.Woodcutting=Рубите деревья -Commands.XPGain=[[DARK_GRAY]]ПОЛУЧЕНО ОПЫТА: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]Ваша Панель Опыта теперь заблокирована на {0}! -Commands.xplock.unlocked=[[GOLD]]Ваша панель опыта теперь [[GREEN]]РАЗБЛОКИРОВАНА[[GOLD]]! -Commands.xprate.modified=Ваш Уровень Опыта был установлен на {0} -Commands.xprate.over=Получение опыта снова происходит в обычном режиме! -Commands.xprate.proper.0=Чтобы изменить скорость получения опыта используйте /xprate -Commands.xprate.proper.1=Чтобы восстановить стандартную скорость получения опыта используйте /xprate reset -Commands.xprate.proper.2=Пожалуйста, выберите true или false чтобы указать является ли это режимом скоростного получения опыта -Commands.NegativeNumberWarn=Не используйте отрицательные числа! -Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Событие! -Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Событие Закончилось! -Commands.Event.Stop.Subtitle=[[GREEN]]Надеюсь ты повеселился! -Commands.Event.XP=[[DARK_AQUA]]Модификатор опыта сейчас [[GOLD]]{0}[[DARK_AQUA]]x -Commands.xprate.started.0=[[GOLD]]СКОРОСТЬ ПОЛУЧЕНИЯ ОПЫТА УВЕЛИЧЕНА! -Commands.xprate.started.1=[[GOLD]]Скорость получения опыта сейчас {0}x! +Commands.XPGain.Acrobatics=\u041f\u0440\u044b\u0433\u0430\u0439\u0442\u0435 \u0441 \u0432\u044b\u0441\u043e\u0442\u044b +Commands.XPGain.Alchemy=\u0412\u0430\u0440\u0438\u0442\u0435 \u0417\u0435\u043b\u044c\u044f +Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Axes=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Child=\u041f\u0435\u0440\u0435\u0434\u0430\u0435\u0442 \u0443\u0440\u043e\u0432\u043d\u0438 \u0438\u0437 \u0420\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u0441\u043a\u043e\u0433\u043e \u041d\u0430\u0432\u044b\u043a\u0430 +Commands.XPGain.Excavation=\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0438 \u043f\u043e\u0438\u0441\u043a \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 +Commands.XPGain.Fishing=\u041d\u0443\u0436\u043d\u043e \u043f\u043e\u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c +Commands.XPGain.Herbalism=\u0421\u0431\u043e\u0440 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439 +Commands.XPGain.Mining=\u0414\u043e\u0431\u044b\u0432\u0430\u0439\u0442\u0435 \u043a\u0430\u043c\u0435\u043d\u044c \u0438 \u0440\u0443\u0434\u044b +Commands.XPGain.Repair=\u0420\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u0443\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 +Commands.XPGain.Swords=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Taming=\u0423\u043a\u0440\u043e\u0449\u0430\u0439\u0442\u0435 \u0436\u0438\u0432\u043e\u0442\u043d\u044b\u0445 \u0438\u043b\u0438 \u0441\u0440\u0430\u0436\u0430\u0439\u0442\u0435\u0441\u044c \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u0441\u0432\u043e\u0438\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 +Commands.XPGain.Unarmed=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 +Commands.XPGain.Woodcutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f +Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]\u0412\u0430\u0448\u0430 \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0437\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 \u043d\u0430 {0}! +Commands.xplock.unlocked=[[GOLD]]\u0412\u0430\u0448\u0430 \u043f\u0430\u043d\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c [[GREEN]]\u0420\u0410\u0417\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u0410[[GOLD]]! +Commands.xprate.modified=\u0412\u0430\u0448 \u0423\u0440\u043e\u0432\u0435\u043d\u044c \u041e\u043f\u044b\u0442\u0430 \u0431\u044b\u043b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d \u043d\u0430 {0} +Commands.xprate.over=\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0441\u043d\u043e\u0432\u0430 \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u0438\u0442 \u0432 \u043e\u0431\u044b\u0447\u043d\u043e\u043c \u0440\u0435\u0436\u0438\u043c\u0435! +Commands.xprate.proper.0=\u0427\u0442\u043e\u0431\u044b \u0438\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate +Commands.xprate.proper.1=\u0427\u0442\u043e\u0431\u044b \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u044c \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u0443\u044e \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate reset +Commands.xprate.proper.2=\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430, \u0432\u044b\u0431\u0435\u0440\u0438\u0442\u0435 true \u0438\u043b\u0438 false \u0447\u0442\u043e\u0431\u044b \u0443\u043a\u0430\u0437\u0430\u0442\u044c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043b\u0438 \u044d\u0442\u043e \u0440\u0435\u0436\u0438\u043c\u043e\u043c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u043d\u043e\u0433\u043e \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 +Commands.NegativeNumberWarn=\u041d\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 \u043e\u0442\u0440\u0438\u0446\u0430\u0442\u0435\u043b\u044c\u043d\u044b\u0435 \u0447\u0438\u0441\u043b\u0430! +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] \u0421\u043e\u0431\u044b\u0442\u0438\u0435! +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] \u0421\u043e\u0431\u044b\u0442\u0438\u0435 \u0417\u0430\u043a\u043e\u043d\u0447\u0438\u043b\u043e\u0441\u044c! +Commands.Event.Stop.Subtitle=[[GREEN]]\u041d\u0430\u0434\u0435\u044e\u0441\u044c \u0442\u044b \u043f\u043e\u0432\u0435\u0441\u0435\u043b\u0438\u043b\u0441\u044f! +Commands.Event.XP=[[DARK_AQUA]]\u041c\u043e\u0434\u0438\u0444\u0438\u043a\u0430\u0442\u043e\u0440 \u043e\u043f\u044b\u0442\u0430 \u0441\u0435\u0439\u0447\u0430\u0441 [[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]\u0421\u041a\u041e\u0420\u041e\u0421\u0422\u042c \u041f\u041e\u041b\u0423\u0427\u0415\u041d\u0418\u042f \u041e\u041f\u042b\u0422\u0410 \u0423\u0412\u0415\u041b\u0418\u0427\u0415\u041d\u0410! +Commands.xprate.started.1=[[GOLD]]\u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0441\u0435\u0439\u0447\u0430\u0441 {0}x! # Admin Notifications -Server.ConsoleName=[[YELLOW]][Сервер] -Notifications.Admin.XPRate.Start.Self=[[GRAY]]Вы установили глобальный множитель опыта на [[GOLD]]{0}x -Notifications.Admin.XPRate.End.Self=[[GRAY]]Вы закончили событие множителя опыта. -Notifications.Admin.XPRate.End.Others={0} [[GRAY]]закончил событие множителя опыта -Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]начал или изменил событие с мноижителем опыта {1}x +Server.ConsoleName=[[YELLOW]][\u0421\u0435\u0440\u0432\u0435\u0440] +Notifications.Admin.XPRate.Start.Self=[[GRAY]]\u0412\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u043b\u0438 \u0433\u043b\u043e\u0431\u0430\u043b\u044c\u043d\u044b\u0439 \u043c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 \u043d\u0430 [[GOLD]]{0}x +Notifications.Admin.XPRate.End.Self=[[GRAY]]\u0412\u044b \u0437\u0430\u043a\u043e\u043d\u0447\u0438\u043b\u0438 \u0441\u043e\u0431\u044b\u0442\u0438\u0435 \u043c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044f \u043e\u043f\u044b\u0442\u0430. +Notifications.Admin.XPRate.End.Others={0} [[GRAY]]\u0437\u0430\u043a\u043e\u043d\u0447\u0438\u043b \u0441\u043e\u0431\u044b\u0442\u0438\u0435 \u043c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044f \u043e\u043f\u044b\u0442\u0430 +Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]\u043d\u0430\u0447\u0430\u043b \u0438\u043b\u0438 \u0438\u0437\u043c\u0435\u043d\u0438\u043b \u0441\u043e\u0431\u044b\u0442\u0438\u0435 \u0441 \u043c\u043d\u043e\u0438\u0436\u0438\u0442\u0435\u043b\u0435\u043c \u043e\u043f\u044b\u0442\u0430 {1}x Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]Admin[[GOLD]]) [[GRAY]]{0} Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0} # Event -XPRate.Event=[[GOLD]]Получение опыта временно увеличено! Множитель опыта - {0}x! +XPRate.Event=[[GOLD]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043e! \u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 - {0}x! #GUIDES -Guides.Available=[[GRAY]]Руководство для {0} доступно - напишите /{1} ? [страница] -Guides.Header=[[GOLD]]-=[[GREEN]]{0} Руководство[[GOLD]]=- -Guides.Page.Invalid=Неправильный номер страницы! -Guides.Page.OutOfRange=Эта страница не существует, всего есть {0} страниц. -Guides.Usage= Используйте /{0} ? [страница] +Guides.Available=[[GRAY]]\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0441\u0442\u0432\u043e \u0434\u043b\u044f {0} \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u043e - \u043d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 /{1} ? [\u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430] +Guides.Header=[[GOLD]]-=[[GREEN]]{0} \u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0441\u0442\u0432\u043e[[GOLD]]=- +Guides.Page.Invalid=\u041d\u0435\u043f\u0440\u0430\u0432\u0438\u043b\u044c\u043d\u044b\u0439 \u043d\u043e\u043c\u0435\u0440 \u0441\u0442\u0440\u0430\u043d\u0438\u0446\u044b! +Guides.Page.OutOfRange=\u042d\u0442\u0430 \u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430 \u043d\u0435 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0443\u0435\u0442, \u0432\u0441\u0435\u0433\u043e \u0435\u0441\u0442\u044c {0} \u0441\u0442\u0440\u0430\u043d\u0438\u0446. +Guides.Usage= \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /{0} ? [\u0441\u0442\u0440\u0430\u043d\u0438\u0446\u0430] ##Acrobatics -Guides.Acrobatics.Section.0=[[DARK_AQUA]]О навыке Акробатика:\n[[YELLOW]]Акробатика - это навык грациозного передвижения в mcMMO.\n[[YELLOW]]Он дает бонусы в бою и защищает от природных повреждений.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, нужно выполнять уклонения \n[[YELLOW]]в бою или падать с большой высоты, получая урон. -Guides.Acrobatics.Section.1=[[DARK_AQUA]]Как работает умение Прыжок?\n[[YELLOW]]У вас есть шанс свести на нет урон полученный при падении.\n[[YELLOW]]Если во время прыжка держать кнопку красться (Left Shift),\n[[YELLOW]]то можно удвоить этот шанс.\n[[YELLOW]]Это действие вызовет Изящный Прыжок вместо стандартного.\n[[YELLOW]]Изящные Прыжки похожи на обычные, но происходят в два\n[[YELLOW]]раза реже и дают большую защиту при падении.\n[[YELLOW]]Шанс на удачный прыжок зависит от вашего уровня навыка. -Guides.Acrobatics.Section.2=[[DARK_AQUA]]Как работает умение Уклонение?\n[[YELLOW]]Благодаря этому умению у вас есть пассивный шанс уклониться\n[[YELLOW]]во время бытвы, что вдвое уменьшит полученный урон.\n[[YELLOW]]Шанс на удачное уклонение зависит от вашего уровня навыка. +Guides.Acrobatics.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430:\n[[YELLOW]]\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 - \u044d\u0442\u043e \u043d\u0430\u0432\u044b\u043a \u0433\u0440\u0430\u0446\u0438\u043e\u0437\u043d\u043e\u0433\u043e \u043f\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u0432 mcMMO.\n[[YELLOW]]\u041e\u043d \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u0432 \u0431\u043e\u044e \u0438 \u0437\u0430\u0449\u0438\u0449\u0430\u0435\u0442 \u043e\u0442 \u043f\u0440\u0438\u0440\u043e\u0434\u043d\u044b\u0445 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u043d\u0443\u0436\u043d\u043e \u0432\u044b\u043f\u043e\u043b\u043d\u044f\u0442\u044c \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \n[[YELLOW]]\u0432 \u0431\u043e\u044e \u0438\u043b\u0438 \u043f\u0430\u0434\u0430\u0442\u044c \u0441 \u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0432\u044b\u0441\u043e\u0442\u044b, \u043f\u043e\u043b\u0443\u0447\u0430\u044f \u0443\u0440\u043e\u043d. +Guides.Acrobatics.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u0440\u044b\u0436\u043e\u043a?\n[[YELLOW]]\u0423 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441 \u0441\u0432\u0435\u0441\u0442\u0438 \u043d\u0430 \u043d\u0435\u0442 \u0443\u0440\u043e\u043d \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0439 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438.\n[[YELLOW]]\u0415\u0441\u043b\u0438 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0440\u044b\u0436\u043a\u0430 \u0434\u0435\u0440\u0436\u0430\u0442\u044c \u043a\u043d\u043e\u043f\u043a\u0443 \u043a\u0440\u0430\u0441\u0442\u044c\u0441\u044f (Left Shift),\n[[YELLOW]]\u0442\u043e \u043c\u043e\u0436\u043d\u043e \u0443\u0434\u0432\u043e\u0438\u0442\u044c \u044d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441.\n[[YELLOW]]\u042d\u0442\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0432\u044b\u0437\u043e\u0432\u0435\u0442 \u0418\u0437\u044f\u0449\u043d\u044b\u0439 \u041f\u0440\u044b\u0436\u043e\u043a \u0432\u043c\u0435\u0441\u0442\u043e \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u043e\u0433\u043e.\n[[YELLOW]]\u0418\u0437\u044f\u0449\u043d\u044b\u0435 \u041f\u0440\u044b\u0436\u043a\u0438 \u043f\u043e\u0445\u043e\u0436\u0438 \u043d\u0430 \u043e\u0431\u044b\u0447\u043d\u044b\u0435, \u043d\u043e \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u044f\u0442 \u0432 \u0434\u0432\u0430\n[[YELLOW]]\u0440\u0430\u0437\u0430 \u0440\u0435\u0436\u0435 \u0438 \u0434\u0430\u044e\u0442 \u0431\u043e\u043b\u044c\u0448\u0443\u044e \u0437\u0430\u0449\u0438\u0442\u0443 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438.\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u0443\u0434\u0430\u0447\u043d\u044b\u0439 \u043f\u0440\u044b\u0436\u043e\u043a \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. +Guides.Acrobatics.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u0411\u043b\u0430\u0433\u043e\u0434\u0430\u0440\u044f \u044d\u0442\u043e\u043c\u0443 \u0443\u043c\u0435\u043d\u0438\u044e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0443\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f\n[[YELLOW]]\u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0431\u044b\u0442\u0432\u044b, \u0447\u0442\u043e \u0432\u0434\u0432\u043e\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0438\u0442 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0439 \u0443\u0440\u043e\u043d.\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u0443\u0434\u0430\u0447\u043d\u043e\u0435 \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. ##Alchemy -Guides.Alchemy.Section.0=[[DARK_AQUA]]О навыке Алхимия:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. -Guides.Alchemy.Section.1=[[DARK_AQUA]]Как работает Катализатор?\n[[YELLOW]]Катализатор ускоряет процесс готовки, с a\n[[YELLOW]]макс. скоростью 4x на уровне 1000.\n[[YELLOW]]Эта способность разблокируется на уровне 100 по умолчанию. -Guides.Alchemy.Section.2=[[DARK_AQUA]]Как работают отвары?\n[[YELLOW]]Отвары позволяют варить больше зелий с новыми ингридиентами.\n[[YELLOW]]От вашего ранга зависит какие ингридиенты\n[[YELLOW]]будут разблокированы. Всего доступно 8 рангов. -Guides.Alchemy.Section.3=[[DARK_AQUA]]Отвары 1 тира (ингридиенты):\n[[YELLOW]]Огненный порошок, Приготовленный паучий глаз, Слеза гаста, Редстоун,\n[[YELLOW]]Светопыль, Сахар, Сверкающий ломтик арбуза, Золотая Морковь,\n[[YELLOW]]Лавовый крем, Адский нарост, Паучий глаз, Порох, Кувшинка,\n[[YELLOW]]Иглобрюх\n[[YELLOW]](Стандартные зелья) -Guides.Alchemy.Section.4=[[DARK_AQUA]]Отвары 2 тира (ингридиенты):\n[[YELLOW]]Морковь (Зелье Скорости)\n[[YELLOW]]Слизь (Зелье Тупости)\n\n[[DARK_AQUA]]Отвары 3 тира (ингридиенты):\n[[YELLOW]]Кварц (Зелье Поглощения)\n[[YELLOW]]Красный Гриб (Зелье Прыгучести) -Guides.Alchemy.Section.5=[[DARK_AQUA]]Отвары 4 тира (ингридиенты):\n[[YELLOW]]Яблоко (Зелье Доп. Здоровья)\n[[YELLOW]]Гнилая Плоть (Зелье Голода)\n\n[[DARK_AQUA]]Отвары 5 тира (ингридиенты):\n[[YELLOW]]Коричневый Гриб (Зелье Тошноты)\n[[YELLOW]]Чернильный Мешок (Зелье Ослепления) -Guides.Alchemy.Section.6=[[DARK_AQUA]]Отвары 6 тира (ингридиенты):\n[[YELLOW]]Высокая Трава (Зелье Насыщения)\n\n[[DARK_AQUA]]Отвары 7 тира (ингридиенты):\n[[YELLOW]]Ядовитые Картофель (Зелье Загнивания)\n\n[[DARK_AQUA]]Отвары 8 тира (ингридиенты):\n[[YELLOW]]Обычное Золотое Яблоко (Зелье Защиты) +Guides.Alchemy.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0410\u043b\u0445\u0438\u043c\u0438\u044f:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. +Guides.Alchemy.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u041a\u0430\u0442\u0430\u043b\u0438\u0437\u0430\u0442\u043e\u0440?\n[[YELLOW]]\u041a\u0430\u0442\u0430\u043b\u0438\u0437\u0430\u0442\u043e\u0440 \u0443\u0441\u043a\u043e\u0440\u044f\u0435\u0442 \u043f\u0440\u043e\u0446\u0435\u0441\u0441 \u0433\u043e\u0442\u043e\u0432\u043a\u0438, \u0441 a\n[[YELLOW]]\u043c\u0430\u043a\u0441. \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c\u044e 4x \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 1000.\n[[YELLOW]]\u042d\u0442\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 100 \u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e. +Guides.Alchemy.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0442 \u043e\u0442\u0432\u0430\u0440\u044b?\n[[YELLOW]]\u041e\u0442\u0432\u0430\u0440\u044b \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u044e\u0442 \u0432\u0430\u0440\u0438\u0442\u044c \u0431\u043e\u043b\u044c\u0448\u0435 \u0437\u0435\u043b\u0438\u0439 \u0441 \u043d\u043e\u0432\u044b\u043c\u0438 \u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u0430\u043c\u0438.\n[[YELLOW]]\u041e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0440\u0430\u043d\u0433\u0430 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043a\u0430\u043a\u0438\u0435 \u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b\n[[YELLOW]]\u0431\u0443\u0434\u0443\u0442 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u044b. \u0412\u0441\u0435\u0433\u043e \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u043e 8 \u0440\u0430\u043d\u0433\u043e\u0432. +Guides.Alchemy.Section.3=[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 1 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u041e\u0433\u043d\u0435\u043d\u043d\u044b\u0439 \u043f\u043e\u0440\u043e\u0448\u043e\u043a, \u041f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u043b\u0435\u043d\u043d\u044b\u0439 \u043f\u0430\u0443\u0447\u0438\u0439 \u0433\u043b\u0430\u0437, \u0421\u043b\u0435\u0437\u0430 \u0433\u0430\u0441\u0442\u0430, \u0420\u0435\u0434\u0441\u0442\u043e\u0443\u043d,\n[[YELLOW]]\u0421\u0432\u0435\u0442\u043e\u043f\u044b\u043b\u044c, \u0421\u0430\u0445\u0430\u0440, \u0421\u0432\u0435\u0440\u043a\u0430\u044e\u0449\u0438\u0439 \u043b\u043e\u043c\u0442\u0438\u043a \u0430\u0440\u0431\u0443\u0437\u0430, \u0417\u043e\u043b\u043e\u0442\u0430\u044f \u041c\u043e\u0440\u043a\u043e\u0432\u044c,\n[[YELLOW]]\u041b\u0430\u0432\u043e\u0432\u044b\u0439 \u043a\u0440\u0435\u043c, \u0410\u0434\u0441\u043a\u0438\u0439 \u043d\u0430\u0440\u043e\u0441\u0442, \u041f\u0430\u0443\u0447\u0438\u0439 \u0433\u043b\u0430\u0437, \u041f\u043e\u0440\u043e\u0445, \u041a\u0443\u0432\u0448\u0438\u043d\u043a\u0430,\n[[YELLOW]]\u0418\u0433\u043b\u043e\u0431\u0440\u044e\u0445\n[[YELLOW]](\u0421\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u044b\u0435 \u0437\u0435\u043b\u044c\u044f) +Guides.Alchemy.Section.4=[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 2 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u041c\u043e\u0440\u043a\u043e\u0432\u044c (\u0417\u0435\u043b\u044c\u0435 \u0421\u043a\u043e\u0440\u043e\u0441\u0442\u0438)\n[[YELLOW]]\u0421\u043b\u0438\u0437\u044c (\u0417\u0435\u043b\u044c\u0435 \u0422\u0443\u043f\u043e\u0441\u0442\u0438)\n\n[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 3 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u041a\u0432\u0430\u0440\u0446 (\u0417\u0435\u043b\u044c\u0435 \u041f\u043e\u0433\u043b\u043e\u0449\u0435\u043d\u0438\u044f)\n[[YELLOW]]\u041a\u0440\u0430\u0441\u043d\u044b\u0439 \u0413\u0440\u0438\u0431 (\u0417\u0435\u043b\u044c\u0435 \u041f\u0440\u044b\u0433\u0443\u0447\u0435\u0441\u0442\u0438) +Guides.Alchemy.Section.5=[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 4 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u042f\u0431\u043b\u043e\u043a\u043e (\u0417\u0435\u043b\u044c\u0435 \u0414\u043e\u043f. \u0417\u0434\u043e\u0440\u043e\u0432\u044c\u044f)\n[[YELLOW]]\u0413\u043d\u0438\u043b\u0430\u044f \u041f\u043b\u043e\u0442\u044c (\u0417\u0435\u043b\u044c\u0435 \u0413\u043e\u043b\u043e\u0434\u0430)\n\n[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 5 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u041a\u043e\u0440\u0438\u0447\u043d\u0435\u0432\u044b\u0439 \u0413\u0440\u0438\u0431 (\u0417\u0435\u043b\u044c\u0435 \u0422\u043e\u0448\u043d\u043e\u0442\u044b)\n[[YELLOW]]\u0427\u0435\u0440\u043d\u0438\u043b\u044c\u043d\u044b\u0439 \u041c\u0435\u0448\u043e\u043a (\u0417\u0435\u043b\u044c\u0435 \u041e\u0441\u043b\u0435\u043f\u043b\u0435\u043d\u0438\u044f) +Guides.Alchemy.Section.6=[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 6 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u0412\u044b\u0441\u043e\u043a\u0430\u044f \u0422\u0440\u0430\u0432\u0430 (\u0417\u0435\u043b\u044c\u0435 \u041d\u0430\u0441\u044b\u0449\u0435\u043d\u0438\u044f)\n\n[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 7 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u042f\u0434\u043e\u0432\u0438\u0442\u044b\u0435 \u041a\u0430\u0440\u0442\u043e\u0444\u0435\u043b\u044c (\u0417\u0435\u043b\u044c\u0435 \u0417\u0430\u0433\u043d\u0438\u0432\u0430\u043d\u0438\u044f)\n\n[[DARK_AQUA]]\u041e\u0442\u0432\u0430\u0440\u044b 8 \u0442\u0438\u0440\u0430 (\u0438\u043d\u0433\u0440\u0438\u0434\u0438\u0435\u043d\u0442\u044b):\n[[YELLOW]]\u041e\u0431\u044b\u0447\u043d\u043e\u0435 \u0417\u043e\u043b\u043e\u0442\u043e\u0435 \u042f\u0431\u043b\u043e\u043a\u043e (\u0417\u0435\u043b\u044c\u0435 \u0417\u0430\u0449\u0438\u0442\u044b) ##Archery -Guides.Archery.Section.0=[[DARK_AQUA]]О навыке Луки:\n[[YELLOW]]Навык владения Луком дает различные бонусы, такие как\n[[YELLOW]]увеличение урона, который зависит от уровня навыка владения Луком,\n[[YELLOW]]или умение шокировать ваших оппонентов в ПвП.\n[[YELLOW]]Также вы сможете вернуть ваши стрелы из поверженных врагов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык стреляйте в мобов или других игроков. -Guides.Archery.Section.1=[[DARK_AQUA]]Как работает умение Умелый Выстрел?\n[[YELLOW]]Умелый Выстрел дает дополнительный урон при стрельбе.\n[[YELLOW]]Дополнительный урон при Умелом Выстреле растет уровнем\n[[YELLOW]]навыка владения Луком. По умолчанию, урон от стрельбы \n[[YELLOW]]увеличивается на 10% каждые 50 уровней, до максимального\n[[YELLOW]]показателя в 200% бонусного урона. -Guides.Archery.Section.2=[[DARK_AQUA]]Как работает умение Шокирование?\n[[YELLOW]]Вы имеете пассивный шанс шокировть других игроков,\n[[YELLOW]]стреляя в них. Шокирование вынуждает вашего оппонента \n[[YELLOW]]смотреть строго вверх на протяжении некоторого времени.\n[[YELLOW]]Шокирующий выстрел также наносит +4 урона. -Guides.Archery.Section.3=[[DARK_AQUA]]Как работает умение Возвращение Стрел?\n[[YELLOW]]Вы имеете пассивный шанс вернуть свои стрелы, когда\n[[YELLOW]]убиваете моба с помощью вашего лука. Этот шанс растет\n[[YELLOW]]с уровнем навыка владения Луком. По умолчанию, это\n[[YELLOW]]умение растет на 0.1% с каждым уровнем, до максимальных\n[[YELLOW]]100% на 1000 уровне. +Guides.Archery.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u041b\u0443\u043a\u0438:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0432\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041b\u0443\u043a\u043e\u043c \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b, \u0442\u0430\u043a\u0438\u0435 \u043a\u0430\u043a\n[[YELLOW]]\u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0443\u0440\u043e\u043d\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0432\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041b\u0443\u043a\u043e\u043c,\n[[YELLOW]]\u0438\u043b\u0438 \u0443\u043c\u0435\u043d\u0438\u0435 \u0448\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0430\u0448\u0438\u0445 \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u043e\u0432 \u0432 \u041f\u0432\u041f.\n[[YELLOW]]\u0422\u0430\u043a\u0436\u0435 \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0432\u0435\u0440\u043d\u0443\u0442\u044c \u0432\u0430\u0448\u0438 \u0441\u0442\u0440\u0435\u043b\u044b \u0438\u0437 \u043f\u043e\u0432\u0435\u0440\u0436\u0435\u043d\u043d\u044b\u0445 \u0432\u0440\u0430\u0433\u043e\u0432.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0437\u0430 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a \u0441\u0442\u0440\u0435\u043b\u044f\u0439\u0442\u0435 \u0432 \u043c\u043e\u0431\u043e\u0432 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. +Guides.Archery.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b \u0434\u0430\u0435\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0441\u0442\u0440\u0435\u043b\u044c\u0431\u0435.\n[[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u0443\u0440\u043e\u0432\u043d\u0435\u043c\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430 \u0432\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041b\u0443\u043a\u043e\u043c. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u0443\u0440\u043e\u043d \u043e\u0442 \u0441\u0442\u0440\u0435\u043b\u044c\u0431\u044b \n[[YELLOW]]\u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u043d\u0430 10% \u043a\u0430\u0436\u0434\u044b\u0435 50 \u0443\u0440\u043e\u0432\u043d\u0435\u0439, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e\n[[YELLOW]]\u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u044f \u0432 200% \u0431\u043e\u043d\u0443\u0441\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430. +Guides.Archery.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0448\u043e\u043a\u0438\u0440\u043e\u0432\u0442\u044c \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432,\n[[YELLOW]]\u0441\u0442\u0440\u0435\u043b\u044f\u044f \u0432 \u043d\u0438\u0445. \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 \u0432\u044b\u043d\u0443\u0436\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430 \n[[YELLOW]]\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0441\u0442\u0440\u043e\u0433\u043e \u0432\u0432\u0435\u0440\u0445 \u043d\u0430 \u043f\u0440\u043e\u0442\u044f\u0436\u0435\u043d\u0438\u0438 \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0438.\n[[YELLOW]]\u0428\u043e\u043a\u0438\u0440\u0443\u044e\u0449\u0438\u0439 \u0432\u044b\u0441\u0442\u0440\u0435\u043b \u0442\u0430\u043a\u0436\u0435 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 +4 \u0443\u0440\u043e\u043d\u0430. +Guides.Archery.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u043e\u0437\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u0432\u0435\u0440\u043d\u0443\u0442\u044c \u0441\u0432\u043e\u0438 \u0441\u0442\u0440\u0435\u043b\u044b, \u043a\u043e\u0433\u0434\u0430\n[[YELLOW]]\u0443\u0431\u0438\u0432\u0430\u0435\u0442\u0435 \u043c\u043e\u0431\u0430 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0432\u0430\u0448\u0435\u0433\u043e \u043b\u0443\u043a\u0430. \u042d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0440\u0430\u0441\u0442\u0435\u0442\n[[YELLOW]]\u0441 \u0443\u0440\u043e\u0432\u043d\u0435\u043c \u043d\u0430\u0432\u044b\u043a\u0430 \u0432\u043b\u0430\u0434\u0435\u043d\u0438\u044f \u041b\u0443\u043a\u043e\u043c. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e\n[[YELLOW]]\u0443\u043c\u0435\u043d\u0438\u0435 \u0440\u0430\u0441\u0442\u0435\u0442 \u043d\u0430 0.1% \u0441 \u043a\u0430\u0436\u0434\u044b\u043c \u0443\u0440\u043e\u0432\u043d\u0435\u043c, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u044b\u0445\n[[YELLOW]]100% \u043d\u0430 1000 \u0443\u0440\u043e\u0432\u043d\u0435. ##Axes -Guides.Axes.Section.0=[[DARK_AQUA]]О навыке Топоры:\n[[YELLOW]]С этим навыком вы сможете использовать свой топор не только\n[[YELLOW]]для рубки леса! Вы также можете кромсать мобов\n[[YELLOW]]и игроков для получения опыта, наносить им смертельные\n[[YELLOW]]критические повреждения и отбрасывать от себя.\n[[YELLOW]]Также ваш топор становится инструментом для быстрого и\n[[YELLOW]]легкого разрушения брони противников.\n[[YELLOW]]Чем выше ваш уровень навыка, тем быстрее разрушается броня.\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вы должны топором \n[[YELLOW]]наносить повреждения мобам или другим игрокам. -Guides.Axes.Section.1=[[DARK_AQUA]]Как работает умение Раскалыватель Черепов?\n[[YELLOW]]Это умение позволяет вам наносить удар по области. После этого удара\n[[YELLOW]]все в области получат половину урона, нанесенного вами главной цели,\n[[YELLOW]]так что это хороший способ быстро уничтожать скопления мобов. -Guides.Axes.Section.2=[[DARK_AQUA]]Как работает умение Критический Удар?\n[[YELLOW]]Критический Удар - это пассивное умение, которое дает вам шанс\n[[YELLOW]]нанести дополнительный урон. По умолчанию, \n[[YELLOW]]каждые 2 уровня навыка Топоры дают вам +0.1%\n[[YELLOW]]шанс нанести Критический Удар, из-за которого мобы получат\n[[YELLOW]]двойной урон, а другие игроки полуторный. -Guides.Axes.Section.3=[[DARK_AQUA]]Как работает умение Мастер Топора?\n[[YELLOW]]Мастер Топора - это пассивное умение, которое добавляет\n[[YELLOW]]дополнительный урон к вашим атакам топором.\n[[YELLOW]]По умолчанию, бонусный урон возрастает на 1 каждые 50 уровней\n[[YELLOW]]навыка, до максимального показателя 4 на 200 уровне. -Guides.Axes.Section.4=[[DARK_AQUA]]Как работает умение Бронебойный Удар?\n[[YELLOW]]Бейте с такой силой, чтобы сокрушать броню врагов!\n[[YELLOW]]Умение Бронебойный Удар дает вам пассивный шанс повредить броню\n[[YELLOW]]вашего оппонента. Сила повреждений зависит от вашего уровня навыка. -Guides.Axes.Section.5=[[DARK_AQUA]]Как работает умение Великий Удар?\n[[YELLOW]]Вы имеете пассивный шанс нанести Великий Удар, сражаясь с \n[[YELLOW]]топором против мобов или других игроков. По умолчанию, \n[[YELLOW]]этот шанс равен 25%. Это пассивное умение дает вам эффект\n[[YELLOW]]экстримального отбрасывания, как при зачаровании Отбрасывание II\n[[YELLOW]]Плюс ко всему, этот удар наносит дополнительные повреждения. +Guides.Axes.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0422\u043e\u043f\u043e\u0440\u044b:\n[[YELLOW]]\u0421 \u044d\u0442\u0438\u043c \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0441\u0432\u043e\u0439 \u0442\u043e\u043f\u043e\u0440 \u043d\u0435 \u0442\u043e\u043b\u044c\u043a\u043e\n[[YELLOW]]\u0434\u043b\u044f \u0440\u0443\u0431\u043a\u0438 \u043b\u0435\u0441\u0430! \u0412\u044b \u0442\u0430\u043a\u0436\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u043a\u0440\u043e\u043c\u0441\u0430\u0442\u044c \u043c\u043e\u0431\u043e\u0432\n[[YELLOW]]\u0438 \u0438\u0433\u0440\u043e\u043a\u043e\u0432 \u0434\u043b\u044f \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430, \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u0438\u043c \u0441\u043c\u0435\u0440\u0442\u0435\u043b\u044c\u043d\u044b\u0435\n[[YELLOW]]\u043a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u0438 \u043e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u0442\u044c \u043e\u0442 \u0441\u0435\u0431\u044f.\n[[YELLOW]]\u0422\u0430\u043a\u0436\u0435 \u0432\u0430\u0448 \u0442\u043e\u043f\u043e\u0440 \u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u0441\u044f \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u043c \u0434\u043b\u044f \u0431\u044b\u0441\u0442\u0440\u043e\u0433\u043e \u0438\n[[YELLOW]]\u043b\u0435\u0433\u043a\u043e\u0433\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u044f \u0431\u0440\u043e\u043d\u0438 \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u043e\u0432.\n[[YELLOW]]\u0427\u0435\u043c \u0432\u044b\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430, \u0442\u0435\u043c \u0431\u044b\u0441\u0442\u0440\u0435\u0435 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0435\u0442\u0441\u044f \u0431\u0440\u043e\u043d\u044f.\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0442\u043e\u043f\u043e\u0440\u043e\u043c \n[[YELLOW]]\u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. +Guides.Axes.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u0443\u0434\u0430\u0440 \u043f\u043e \u043e\u0431\u043b\u0430\u0441\u0442\u0438. \u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430\n[[YELLOW]]\u0432\u0441\u0435 \u0432 \u043e\u0431\u043b\u0430\u0441\u0442\u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0442 \u043f\u043e\u043b\u043e\u0432\u0438\u043d\u0443 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e \u0432\u0430\u043c\u0438 \u0433\u043b\u0430\u0432\u043d\u043e\u0439 \u0446\u0435\u043b\u0438,\n[[YELLOW]]\u0442\u0430\u043a \u0447\u0442\u043e \u044d\u0442\u043e \u0445\u043e\u0440\u043e\u0448\u0438\u0439 \u0441\u043f\u043e\u0441\u043e\u0431 \u0431\u044b\u0441\u0442\u0440\u043e \u0443\u043d\u0438\u0447\u0442\u043e\u0436\u0430\u0442\u044c \u0441\u043a\u043e\u043f\u043b\u0435\u043d\u0438\u044f \u043c\u043e\u0431\u043e\u0432. +Guides.Axes.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \n[[YELLOW]]\u043a\u0430\u0436\u0434\u044b\u0435 2 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0422\u043e\u043f\u043e\u0440\u044b \u0434\u0430\u044e\u0442 \u0432\u0430\u043c +0.1%\n[[YELLOW]]\u0448\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u041a\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043a\u0438\u0439 \u0423\u0434\u0430\u0440, \u0438\u0437-\u0437\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0433\u043e \u043c\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\n[[YELLOW]]\u0434\u0432\u043e\u0439\u043d\u043e\u0439 \u0443\u0440\u043e\u043d, \u0430 \u0434\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u043e\u043a\u0438 \u043f\u043e\u043b\u0443\u0442\u043e\u0440\u043d\u044b\u0439. +Guides.Axes.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430?\n[[YELLOW]]\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u0442\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u043a \u0432\u0430\u0448\u0438\u043c \u0430\u0442\u0430\u043a\u0430\u043c \u0442\u043e\u043f\u043e\u0440\u043e\u043c.\n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u0431\u043e\u043d\u0443\u0441\u043d\u044b\u0439 \u0443\u0440\u043e\u043d \u0432\u043e\u0437\u0440\u0430\u0441\u0442\u0430\u0435\u0442 \u043d\u0430 1 \u043a\u0430\u0436\u0434\u044b\u0435 50 \u0443\u0440\u043e\u0432\u043d\u0435\u0439\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430, \u0434\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u044f 4 \u043d\u0430 200 \u0443\u0440\u043e\u0432\u043d\u0435. +Guides.Axes.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0411\u0435\u0439\u0442\u0435 \u0441 \u0442\u0430\u043a\u043e\u0439 \u0441\u0438\u043b\u043e\u0439, \u0447\u0442\u043e\u0431\u044b \u0441\u043e\u043a\u0440\u0443\u0448\u0430\u0442\u044c \u0431\u0440\u043e\u043d\u044e \u0432\u0440\u0430\u0433\u043e\u0432!\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u0411\u0440\u043e\u043d\u0435\u0431\u043e\u0439\u043d\u044b\u0439 \u0423\u0434\u0430\u0440 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u043f\u043e\u0432\u0440\u0435\u0434\u0438\u0442\u044c \u0431\u0440\u043e\u043d\u044e\n[[YELLOW]]\u0432\u0430\u0448\u0435\u0433\u043e \u043e\u043f\u043f\u043e\u043d\u0435\u043d\u0442\u0430. \u0421\u0438\u043b\u0430 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430. +Guides.Axes.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0412\u044b \u0438\u043c\u0435\u0435\u0442\u0435 \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u044b\u0439 \u0448\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u0412\u0435\u043b\u0438\u043a\u0438\u0439 \u0423\u0434\u0430\u0440, \u0441\u0440\u0430\u0436\u0430\u044f\u0441\u044c \u0441 \n[[YELLOW]]\u0442\u043e\u043f\u043e\u0440\u043e\u043c \u043f\u0440\u043e\u0442\u0438\u0432 \u043c\u043e\u0431\u043e\u0432 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432. \u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \n[[YELLOW]]\u044d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0440\u0430\u0432\u0435\u043d 25%. \u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u044d\u0444\u0444\u0435\u043a\u0442\n[[YELLOW]]\u044d\u043a\u0441\u0442\u0440\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u043e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u043d\u0438\u044f, \u043a\u0430\u043a \u043f\u0440\u0438 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0438 \u041e\u0442\u0431\u0440\u0430\u0441\u044b\u0432\u0430\u043d\u0438\u0435 II\n[[YELLOW]]\u041f\u043b\u044e\u0441 \u043a\u043e \u0432\u0441\u0435\u043c\u0443, \u044d\u0442\u043e\u0442 \u0443\u0434\u0430\u0440 \u043d\u0430\u043d\u043e\u0441\u0438\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0435 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f. ##Excavation -Guides.Excavation.Section.0=[[DARK_AQUA]]О навыке Раскопки:\n[[YELLOW]]Раскопки являются процессом копания сыпучих материалов.\n[[YELLOW]]В процессе раскопок вы можете найти сокровища.\n[[YELLOW]]Чем больше вы копаете, тем больше сокровищ вы сможете найти.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт за этот навык, вы должны копать с лопатой в руке.\n[[YELLOW]]Только определенные блоки при копании дают опыт и содержат сокровища. -Guides.Excavation.Section.1=[[DARK_AQUA]]Совместимые материалы:\n[[YELLOW]]Трава, Грязь, Песок, Глина, Гравий, Мицелий, Песок Душ. -Guides.Excavation.Section.2=[[DARK_AQUA]]Как использовать умение Мега Бур:\n[[YELLOW]]С лопатой в руке кликните ПКМ чтобы приготовить инструмент.\n[[YELLOW]]После этого у вас есть около 4 секунд для раскопок\n[[YELLOW]]совместимых блоков с помощью умения Мега Бур. -Guides.Excavation.Section.3=[[DARK_AQUA]]Что такое Мега Бур?\n[[YELLOW]]Мега Бур - это умение, связанное с навыком Раскопки.\n[[YELLOW]]Оно утраивает шанс найти сокровища и дает возможность\n[[YELLOW]]разрушать совместимые блоки с одного удара. -Guides.Excavation.Section.4=[[DARK_AQUA]]Как работает умение Охотник за Сокровищами?\n[[YELLOW]]Все сокровища, которые могут быть найдены с помощью\n[[YELLOW]]навыка Раскопки, имеют свои требования уровня мастерства\n[[YELLOW]]чтобы их найти. Следовательно, трудно сказать, насколько вам\n[[YELLOW]]поможет этот навык. Просто знайте, чем выше ваш уровень Раскопок,\n[[YELLOW]]тем больше сокровищ может быть найдено, и тем ценнее они будут.\n[[YELLOW]]Так же имейте ввиду, что каждый тип материалов Раскопок имеет свой\n[[YELLOW]]собственный список сокровищ. Другими словами, сокровища, которые \n[[YELLOW]]могут быть найденные в Земле, будут отличаться от тех, что вы\n[[YELLOW]]можете найти в Гравии. -Guides.Excavation.Section.5=[[DARK_AQUA]]Заметки о навыке Раскопки:\n[[YELLOW]]Находимые сокровища при Раскопках полностью настраиваемые.\n[[YELLOW]]Так что, на разных серверах находки могут сильно отличаться. +Guides.Excavation.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:\n[[YELLOW]]\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 \u044f\u0432\u043b\u044f\u044e\u0442\u0441\u044f \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u043c \u043a\u043e\u043f\u0430\u043d\u0438\u044f \u0441\u044b\u043f\u0443\u0447\u0438\u0445 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432.\n[[YELLOW]]\u0412 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u0435 \u0440\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430.\n[[YELLOW]]\u0427\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0432\u044b \u043a\u043e\u043f\u0430\u0435\u0442\u0435, \u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0437\u0430 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u043a\u043e\u043f\u0430\u0442\u044c \u0441 \u043b\u043e\u043f\u0430\u0442\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435.\n[[YELLOW]]\u0422\u043e\u043b\u044c\u043a\u043e \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u043f\u0440\u0438 \u043a\u043e\u043f\u0430\u043d\u0438\u0438 \u0434\u0430\u044e\u0442 \u043e\u043f\u044b\u0442 \u0438 \u0441\u043e\u0434\u0435\u0440\u0436\u0430\u0442 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430. +Guides.Excavation.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u0430, \u0413\u0440\u044f\u0437\u044c, \u041f\u0435\u0441\u043e\u043a, \u0413\u043b\u0438\u043d\u0430, \u0413\u0440\u0430\u0432\u0438\u0439, \u041c\u0438\u0446\u0435\u043b\u0438\u0439, \u041f\u0435\u0441\u043e\u043a \u0414\u0443\u0448. +Guides.Excavation.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0435\u0433\u0430 \u0411\u0443\u0440:\n[[YELLOW]]\u0421 \u043b\u043e\u043f\u0430\u0442\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442.\n[[YELLOW]]\u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043e\u043a\u043e\u043b\u043e 4 \u0441\u0435\u043a\u0443\u043d\u0434 \u0434\u043b\u044f \u0440\u0430\u0441\u043a\u043e\u043f\u043e\u043a\n[[YELLOW]]\u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u043c\u0435\u043d\u0438\u044f \u041c\u0435\u0433\u0430 \u0411\u0443\u0440. +Guides.Excavation.Section.3=[[DARK_AQUA]]\u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 \u041c\u0435\u0433\u0430 \u0411\u0443\u0440?\n[[YELLOW]]\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438.\n[[YELLOW]]\u041e\u043d\u043e \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430. +Guides.Excavation.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438?\n[[YELLOW]]\u0412\u0441\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u044b \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e\n[[YELLOW]]\u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438, \u0438\u043c\u0435\u044e\u0442 \u0441\u0432\u043e\u0438 \u0442\u0440\u0435\u0431\u043e\u0432\u0430\u043d\u0438\u044f \u0443\u0440\u043e\u0432\u043d\u044f \u043c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u0430\n[[YELLOW]]\u0447\u0442\u043e\u0431\u044b \u0438\u0445 \u043d\u0430\u0439\u0442\u0438. \u0421\u043b\u0435\u0434\u043e\u0432\u0430\u0442\u0435\u043b\u044c\u043d\u043e, \u0442\u0440\u0443\u0434\u043d\u043e \u0441\u043a\u0430\u0437\u0430\u0442\u044c, \u043d\u0430\u0441\u043a\u043e\u043b\u044c\u043a\u043e \u0432\u0430\u043c\n[[YELLOW]]\u043f\u043e\u043c\u043e\u0436\u0435\u0442 \u044d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a. \u041f\u0440\u043e\u0441\u0442\u043e \u0437\u043d\u0430\u0439\u0442\u0435, \u0447\u0435\u043c \u0432\u044b\u0448\u0435 \u0432\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a,\n[[YELLOW]]\u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u043c\u043e\u0436\u0435\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u043e, \u0438 \u0442\u0435\u043c \u0446\u0435\u043d\u043d\u0435\u0435 \u043e\u043d\u0438 \u0431\u0443\u0434\u0443\u0442.\n[[YELLOW]]\u0422\u0430\u043a \u0436\u0435 \u0438\u043c\u0435\u0439\u0442\u0435 \u0432\u0432\u0438\u0434\u0443, \u0447\u0442\u043e \u043a\u0430\u0436\u0434\u044b\u0439 \u0442\u0438\u043f \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 \u0420\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u0438\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0439\n[[YELLOW]]\u0441\u043e\u0431\u0441\u0442\u0432\u0435\u043d\u043d\u044b\u0439 \u0441\u043f\u0438\u0441\u043e\u043a \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449. \u0414\u0440\u0443\u0433\u0438\u043c\u0438 \u0441\u043b\u043e\u0432\u0430\u043c\u0438, \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \n[[YELLOW]]\u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u043d\u0430\u0439\u0434\u0435\u043d\u043d\u044b\u0435 \u0432 \u0417\u0435\u043c\u043b\u0435, \u0431\u0443\u0434\u0443\u0442 \u043e\u0442\u043b\u0438\u0447\u0430\u0442\u044c\u0441\u044f \u043e\u0442 \u0442\u0435\u0445, \u0447\u0442\u043e \u0432\u044b\n[[YELLOW]]\u043c\u043e\u0436\u0435\u0442\u0435 \u043d\u0430\u0439\u0442\u0438 \u0432 \u0413\u0440\u0430\u0432\u0438\u0438. +Guides.Excavation.Section.5=[[DARK_AQUA]]\u0417\u0430\u043c\u0435\u0442\u043a\u0438 \u043e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438:\n[[YELLOW]]\u041d\u0430\u0445\u043e\u0434\u0438\u043c\u044b\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u043f\u0440\u0438 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430\u0445 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u043c\u044b\u0435.\n[[YELLOW]]\u0422\u0430\u043a \u0447\u0442\u043e, \u043d\u0430 \u0440\u0430\u0437\u043d\u044b\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u043d\u0430\u0445\u043e\u0434\u043a\u0438 \u043c\u043e\u0433\u0443\u0442 \u0441\u0438\u043b\u044c\u043d\u043e \u043e\u0442\u043b\u0438\u0447\u0430\u0442\u044c\u0441\u044f. ##Fishing -Guides.Fishing.Section.0=[[DARK_AQUA]]О навыке Рыболовство:\n[[YELLOW]]С этим навыком рыбалка становится захватывающей!\n[[YELLOW]]Находите сокровища и вытряхивайте предметы из мобов!\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Все просто - ловите рыбу. -Guides.Fishing.Section.1=[[DARK_AQUA]]Как работает умение Охотник за Сокровищами?\n[[YELLOW]]Это умение позволяет находить сокровища во время рыбалки,\n[[YELLOW]]есть шанс, что они будут зачарованными. Каждое возможное\n[[YELLOW]]сокровище имеет свое требование по навыку Рыболовство,\n[[YELLOW]]чтобы его найти.\n\n[[YELLOW]]Чем больше уровень навыка Рыболовство,\n[[YELLOW]]тем больше сокровищ можно найти. -Guides.Fishing.Section.2=[[DARK_AQUA]]Как работает умение Подледная Рыбалка?\n[[YELLOW]]Это пассивное умение позволяет вам рыбачить в\n[[YELLOW]]ледяных водоемах. Просто забросьте удочку на лед\n[[YELLOW]]и там образуется прорубь для ловли рыбы. -Guides.Fishing.Section.3=[[DARK_AQUA]]Как работает умение Рыбацкая Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании рыбы. -Guides.Fishing.Section.4=[[DARK_AQUA]]Как работает умение Встряска?\n[[YELLOW]]Это умение позволяет вытряхивать предметы из мобов,\n[[YELLOW]]зацепая их удочкой. Это будут предметы, которые обычно\n[[YELLOW]]выпадают из них при смерти. Так же можно получить \n[[YELLOW]]недоступные обычно в режиме выживания головы мобов. -Guides.Fishing.Section.5=[[DARK_AQUA]]Как работает умение Рыбацкая Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании рыбы. -Guides.Fishing.Section.6=[[DARK_AQUA]]Заметки о навыке Рыболовстсво:\n[[YELLOW]]Дроп вещей при рыбалке полностью настраеваемый,\n[[YELLOW]]так что на разных серверах результаты могут быть разные. +Guides.Fishing.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0421 \u044d\u0442\u0438\u043c \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0440\u044b\u0431\u0430\u043b\u043a\u0430 \u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u0441\u044f \u0437\u0430\u0445\u0432\u0430\u0442\u044b\u0432\u0430\u044e\u0449\u0435\u0439!\n[[YELLOW]]\u041d\u0430\u0445\u043e\u0434\u0438\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0432\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0438\u0437 \u043c\u043e\u0431\u043e\u0432!\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0412\u0441\u0435 \u043f\u0440\u043e\u0441\u0442\u043e - \u043b\u043e\u0432\u0438\u0442\u0435 \u0440\u044b\u0431\u0443. +Guides.Fishing.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043d\u0430\u0445\u043e\u0434\u0438\u0442\u044c \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0440\u044b\u0431\u0430\u043b\u043a\u0438,\n[[YELLOW]]\u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441, \u0447\u0442\u043e \u043e\u043d\u0438 \u0431\u0443\u0434\u0443\u0442 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u043c\u0438. \u041a\u0430\u0436\u0434\u043e\u0435 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0435\n[[YELLOW]]\u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0435 \u0438\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0435 \u0442\u0440\u0435\u0431\u043e\u0432\u0430\u043d\u0438\u0435 \u043f\u043e \u043d\u0430\u0432\u044b\u043a\u0443 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e,\n[[YELLOW]]\u0447\u0442\u043e\u0431\u044b \u0435\u0433\u043e \u043d\u0430\u0439\u0442\u0438.\n\n[[YELLOW]]\u0427\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e,\n[[YELLOW]]\u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u043c\u043e\u0436\u043d\u043e \u043d\u0430\u0439\u0442\u0438. +Guides.Fishing.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u043b\u0435\u0434\u043d\u0430\u044f \u0420\u044b\u0431\u0430\u043b\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u044b\u0431\u0430\u0447\u0438\u0442\u044c \u0432\n[[YELLOW]]\u043b\u0435\u0434\u044f\u043d\u044b\u0445 \u0432\u043e\u0434\u043e\u0435\u043c\u0430\u0445. \u041f\u0440\u043e\u0441\u0442\u043e \u0437\u0430\u0431\u0440\u043e\u0441\u044c\u0442\u0435 \u0443\u0434\u043e\u0447\u043a\u0443 \u043d\u0430 \u043b\u0435\u0434\n[[YELLOW]]\u0438 \u0442\u0430\u043c \u043e\u0431\u0440\u0430\u0437\u0443\u0435\u0442\u0441\u044f \u043f\u0440\u043e\u0440\u0443\u0431\u044c \u0434\u043b\u044f \u043b\u043e\u0432\u043b\u0438 \u0440\u044b\u0431\u044b. +Guides.Fishing.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0440\u044b\u0431\u044b. +Guides.Fishing.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b \u0438\u0437 \u043c\u043e\u0431\u043e\u0432,\n[[YELLOW]]\u0437\u0430\u0446\u0435\u043f\u0430\u044f \u0438\u0445 \u0443\u0434\u043e\u0447\u043a\u043e\u0439. \u042d\u0442\u043e \u0431\u0443\u0434\u0443\u0442 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\n[[YELLOW]]\u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0442 \u0438\u0437 \u043d\u0438\u0445 \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. \u0422\u0430\u043a \u0436\u0435 \u043c\u043e\u0436\u043d\u043e \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \n[[YELLOW]]\u043d\u0435\u0434\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u043e\u0431\u044b\u0447\u043d\u043e \u0432 \u0440\u0435\u0436\u0438\u043c\u0435 \u0432\u044b\u0436\u0438\u0432\u0430\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0432\u044b \u043c\u043e\u0431\u043e\u0432. +Guides.Fishing.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u044b\u0431\u0430\u0446\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0440\u044b\u0431\u044b. +Guides.Fishing.Section.6=[[DARK_AQUA]]\u0417\u0430\u043c\u0435\u0442\u043a\u0438 \u043e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0441\u0432\u043e:\n[[YELLOW]]\u0414\u0440\u043e\u043f \u0432\u0435\u0449\u0435\u0439 \u043f\u0440\u0438 \u0440\u044b\u0431\u0430\u043b\u043a\u0435 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0430\u0441\u0442\u0440\u0430\u0435\u0432\u0430\u0435\u043c\u044b\u0439,\n[[YELLOW]]\u0442\u0430\u043a \u0447\u0442\u043e \u043d\u0430 \u0440\u0430\u0437\u043d\u044b\u0445 \u0441\u0435\u0440\u0432\u0435\u0440\u0430\u0445 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u044b \u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u0440\u0430\u0437\u043d\u044b\u0435. ##Herbalism -Guides.Herbalism.Section.0=[[DARK_AQUA]]О навыке Травничество:\n[[YELLOW]]Травничество - это все что касается сбора трав и растений.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Собирайте травы и растения. -Guides.Herbalism.Section.1=[[DARK_AQUA]]Совместимые растения:\n[[YELLOW]]Пшеница, Картошка, Морковь, Арбузы, \n[[YELLOW]]Тыквы, Сахарные Тросники, Какао Бобы, Цветы, Кактусы,\n[[YELLOW]]Грибы, Адские Наросты, Кувшинки, Лианы. -Guides.Herbalism.Section.2=[[DARK_AQUA]]Как работает умение Озеленение?\n[[YELLOW]]Озеленение - это активное умение, которое активируется\n[[YELLOW]]нажатием ПКМ с мотыгой в руке. Озеленение дает вам \n[[YELLOW]]шанс тройного дропа растений, а также дает возможность \n[[YELLOW]]вселить жизнь в мертвые блоки, трансформировать их \n[[YELLOW]]используя семена из вашего инвентаря. Например,\n[[YELLOW]]можно превратить обычный булыжник в замшелый. -Guides.Herbalism.Section.3=[[DARK_AQUA]]Как работает умение Живительное Прикосновение (на урожай)?\n[[YELLOW]]Это пассивное умение дает вам шанс автоматически\n[[YELLOW]]посадить новые растения при сборе уже созревших. \n[[YELLOW]]Этот шанс зависит от уровня навыка Травничество. -Guides.Herbalism.Section.4=[[DARK_AQUA]]Как работает умение Живительное Прикосновение (на камень/грязь)?\n[[YELLOW]]Это активное умение позволяет вам превращать мертвые блоки в их\n[[YELLOW]]живые соответствия. Вы можете сделать это кликнув ПКМ\n[[YELLOW]]на блок с семенами в руке. Это потратит 1 семячко. -Guides.Herbalism.Section.5=[[DARK_AQUA]]Как работает умение Фермерская Диета?\n[[YELLOW]]Это умение увеличивает качество утоления голода\n[[YELLOW]]при поедании Хлеба, Печенья, Арбуза, Грибного Супа,\n[[YELLOW]]Моркови и Картошки. -Guides.Herbalism.Section.6=[[DARK_AQUA]]Как работает умение Хайлианская Удача?\n[[YELLOW]]Это пассивное умение дает вам шанс найти редкие\n[[YELLOW]]предметы, ломая мечем определенные блоки. -Guides.Herbalism.Section.7=[[DARK_AQUA]]Как работает умение Двойной Дроп?\n[[YELLOW]]Это пассивное умение дает больший выход при сборе урожая. +Guides.Herbalism.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e - \u044d\u0442\u043e \u0432\u0441\u0435 \u0447\u0442\u043e \u043a\u0430\u0441\u0430\u0435\u0442\u0441\u044f \u0441\u0431\u043e\u0440\u0430 \u0442\u0440\u0430\u0432 \u0438 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0421\u043e\u0431\u0438\u0440\u0430\u0439\u0442\u0435 \u0442\u0440\u0430\u0432\u044b \u0438 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f. +Guides.Herbalism.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f:\n[[YELLOW]]\u041f\u0448\u0435\u043d\u0438\u0446\u0430, \u041a\u0430\u0440\u0442\u043e\u0448\u043a\u0430, \u041c\u043e\u0440\u043a\u043e\u0432\u044c, \u0410\u0440\u0431\u0443\u0437\u044b, \n[[YELLOW]]\u0422\u044b\u043a\u0432\u044b, \u0421\u0430\u0445\u0430\u0440\u043d\u044b\u0435 \u0422\u0440\u043e\u0441\u043d\u0438\u043a\u0438, \u041a\u0430\u043a\u0430\u043e \u0411\u043e\u0431\u044b, \u0426\u0432\u0435\u0442\u044b, \u041a\u0430\u043a\u0442\u0443\u0441\u044b,\n[[YELLOW]]\u0413\u0440\u0438\u0431\u044b, \u0410\u0434\u0441\u043a\u0438\u0435 \u041d\u0430\u0440\u043e\u0441\u0442\u044b, \u041a\u0443\u0432\u0448\u0438\u043d\u043a\u0438, \u041b\u0438\u0430\u043d\u044b. +Guides.Herbalism.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f\n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u043c\u043e\u0442\u044b\u0433\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435. \u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \n[[YELLOW]]\u0448\u0430\u043d\u0441 \u0442\u0440\u043e\u0439\u043d\u043e\u0433\u043e \u0434\u0440\u043e\u043f\u0430 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u0439, \u0430 \u0442\u0430\u043a\u0436\u0435 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \n[[YELLOW]]\u0432\u0441\u0435\u043b\u0438\u0442\u044c \u0436\u0438\u0437\u043d\u044c \u0432 \u043c\u0435\u0440\u0442\u0432\u044b\u0435 \u0431\u043b\u043e\u043a\u0438, \u0442\u0440\u0430\u043d\u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0438\u0445 \n[[YELLOW]]\u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f \u0441\u0435\u043c\u0435\u043d\u0430 \u0438\u0437 \u0432\u0430\u0448\u0435\u0433\u043e \u0438\u043d\u0432\u0435\u043d\u0442\u0430\u0440\u044f. \u041d\u0430\u043f\u0440\u0438\u043c\u0435\u0440,\n[[YELLOW]]\u043c\u043e\u0436\u043d\u043e \u043f\u0440\u0435\u0432\u0440\u0430\u0442\u0438\u0442\u044c \u043e\u0431\u044b\u0447\u043d\u044b\u0439 \u0431\u0443\u043b\u044b\u0436\u043d\u0438\u043a \u0432 \u0437\u0430\u043c\u0448\u0435\u043b\u044b\u0439. +Guides.Herbalism.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u043d\u0430 \u0443\u0440\u043e\u0436\u0430\u0439)?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u0430\u0432\u0442\u043e\u043c\u0430\u0442\u0438\u0447\u0435\u0441\u043a\u0438\n[[YELLOW]]\u043f\u043e\u0441\u0430\u0434\u0438\u0442\u044c \u043d\u043e\u0432\u044b\u0435 \u0440\u0430\u0441\u0442\u0435\u043d\u0438\u044f \u043f\u0440\u0438 \u0441\u0431\u043e\u0440\u0435 \u0443\u0436\u0435 \u0441\u043e\u0437\u0440\u0435\u0432\u0448\u0438\u0445. \n[[YELLOW]]\u042d\u0442\u043e\u0442 \u0448\u0430\u043d\u0441 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e. +Guides.Herbalism.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u043d\u0430 \u043a\u0430\u043c\u0435\u043d\u044c/\u0433\u0440\u044f\u0437\u044c)?\n[[YELLOW]]\u042d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043f\u0440\u0435\u0432\u0440\u0430\u0449\u0430\u0442\u044c \u043c\u0435\u0440\u0442\u0432\u044b\u0435 \u0431\u043b\u043e\u043a\u0438 \u0432 \u0438\u0445\n[[YELLOW]]\u0436\u0438\u0432\u044b\u0435 \u0441\u043e\u043e\u0442\u0432\u0435\u0442\u0441\u0442\u0432\u0438\u044f. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u044d\u0442\u043e \u043a\u043b\u0438\u043a\u043d\u0443\u0432 \u041f\u041a\u041c\n[[YELLOW]]\u043d\u0430 \u0431\u043b\u043e\u043a \u0441 \u0441\u0435\u043c\u0435\u043d\u0430\u043c\u0438 \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u043f\u043e\u0442\u0440\u0430\u0442\u0438\u0442 1 \u0441\u0435\u043c\u044f\u0447\u043a\u043e. +Guides.Herbalism.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0442\u043e\u043b\u0435\u043d\u0438\u044f \u0433\u043e\u043b\u043e\u0434\u0430\n[[YELLOW]]\u043f\u0440\u0438 \u043f\u043e\u0435\u0434\u0430\u043d\u0438\u0438 \u0425\u043b\u0435\u0431\u0430, \u041f\u0435\u0447\u0435\u043d\u044c\u044f, \u0410\u0440\u0431\u0443\u0437\u0430, \u0413\u0440\u0438\u0431\u043d\u043e\u0433\u043e \u0421\u0443\u043f\u0430,\n[[YELLOW]]\u041c\u043e\u0440\u043a\u043e\u0432\u0438 \u0438 \u041a\u0430\u0440\u0442\u043e\u0448\u043a\u0438. +Guides.Herbalism.Section.6=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0425\u0430\u0439\u043b\u0438\u0430\u043d\u0441\u043a\u0430\u044f \u0423\u0434\u0430\u0447\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0440\u0435\u0434\u043a\u0438\u0435\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b, \u043b\u043e\u043c\u0430\u044f \u043c\u0435\u0447\u0435\u043c \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0435 \u0431\u043b\u043e\u043a\u0438. +Guides.Herbalism.Section.7=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0431\u043e\u043b\u044c\u0448\u0438\u0439 \u0432\u044b\u0445\u043e\u0434 \u043f\u0440\u0438 \u0441\u0431\u043e\u0440\u0435 \u0443\u0440\u043e\u0436\u0430\u044f. ##Mining -Guides.Mining.Section.0=[[DARK_AQUA]]О навыке Шахтерство:\n[[YELLOW]]Шахтерство включает в себя добычу камня и руд. Оно дает шанс,\n[[YELLOW]]что некоторые редкие материалы будут найдены во время добычи.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт, вы должны вести добычу с киркой в руке.\n[[YELLOW]]Опыт дается за добычу определенных блоков. -Guides.Mining.Section.1=[[DARK_AQUA]]Совместимые Блоки:\n[[YELLOW]]Камень, Уголь, Железная Руда, Золотая Руда, Алмазная Руда, Редстоун,\n[[YELLOW]]Лазуритовая Руда, Обсидиан, Замшленный булыжник, Камень Края,\n[[YELLOW]]Светящийся Камень и Адский Камень. -Guides.Mining.Section.2=[[DARK_AQUA]]Как использовать умение Супер Дробилка:\n[[YELLOW]]С киркой в руке кликните ПКМ чтобы приготовить инструмент.\n[[YELLOW]]После этого у вас есть около 4 секунд для добычи\n[[YELLOW]]совместимых блоков с помощью умения Супер Дробилка. -Guides.Mining.Section.3=[[DARK_AQUA]]Что такое Супер Дробилка?\n[[YELLOW]]Супер Дробилка - это умение, связанное с навыком Шахтерство.\n[[YELLOW]]Оно утраивает шанс найти сокровища и дает возможность\n[[YELLOW]]разрушать блоки с одного удара. -Guides.Mining.Section.4=[[DARK_AQUA]]Как использовать умение Подрывная Добыча:\n[[YELLOW]]С детонатором в руке (зажигалка по умолчанию), соблюдая\n[[YELLOW]]дистанцию, присядьте, наведите перекрестие на TNT и \n[[YELLOW]]кликните ПКМ, это приведет к его мгновенному взрыву. -Guides.Mining.Section.5=[[DARK_AQUA]]Как работает умение Подрывная Добыча?\n[[YELLOW]]Подрывная Добыча - это умение, связанное с навыком\n[[YELLOW]]Шахтерство. Оно дает бонусы при взрыве TNT и позволяет\n[[YELLOW]]взрывать его на расстоянии. Есть три осбенности Подрывной Добычи. \n[[YELLOW]]Первая - это умение Большие Бомбы, которое увеличивает радиус\n[[YELLOW]]взрыва TNT. Вторая - умение Эксперт Взрывов, которое уменьшает \n[[YELLOW]]полученные вами повреждения от взрыва TNT. Третья - уменьшение\n[[YELLOW]]дропа простых камней, и увеличение дропа полезных руд. +Guides.Mining.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0432\u043a\u043b\u044e\u0447\u0430\u0435\u0442 \u0432 \u0441\u0435\u0431\u044f \u0434\u043e\u0431\u044b\u0447\u0443 \u043a\u0430\u043c\u043d\u044f \u0438 \u0440\u0443\u0434. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441,\n[[YELLOW]]\u0447\u0442\u043e \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0440\u0435\u0434\u043a\u0438\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u0431\u0443\u0434\u0443\u0442 \u043d\u0430\u0439\u0434\u0435\u043d\u044b \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0434\u043e\u0431\u044b\u0447\u0438.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0432\u0435\u0441\u0442\u0438 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435.\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u0434\u0430\u0435\u0442\u0441\u044f \u0437\u0430 \u0434\u043e\u0431\u044b\u0447\u0443 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432. +Guides.Mining.Section.1=[[DARK_AQUA]]\u0421\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0435 \u0411\u043b\u043e\u043a\u0438:\n[[YELLOW]]\u041a\u0430\u043c\u0435\u043d\u044c, \u0423\u0433\u043e\u043b\u044c, \u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0420\u0443\u0434\u0430, \u0417\u043e\u043b\u043e\u0442\u0430\u044f \u0420\u0443\u0434\u0430, \u0410\u043b\u043c\u0430\u0437\u043d\u0430\u044f \u0420\u0443\u0434\u0430, \u0420\u0435\u0434\u0441\u0442\u043e\u0443\u043d,\n[[YELLOW]]\u041b\u0430\u0437\u0443\u0440\u0438\u0442\u043e\u0432\u0430\u044f \u0420\u0443\u0434\u0430, \u041e\u0431\u0441\u0438\u0434\u0438\u0430\u043d, \u0417\u0430\u043c\u0448\u043b\u0435\u043d\u043d\u044b\u0439 \u0431\u0443\u043b\u044b\u0436\u043d\u0438\u043a, \u041a\u0430\u043c\u0435\u043d\u044c \u041a\u0440\u0430\u044f,\n[[YELLOW]]\u0421\u0432\u0435\u0442\u044f\u0449\u0438\u0439\u0441\u044f \u041a\u0430\u043c\u0435\u043d\u044c \u0438 \u0410\u0434\u0441\u043a\u0438\u0439 \u041a\u0430\u043c\u0435\u043d\u044c. +Guides.Mining.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430:\n[[YELLOW]]\u0421 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442.\n[[YELLOW]]\u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u043e\u043a\u043e\u043b\u043e 4 \u0441\u0435\u043a\u0443\u043d\u0434 \u0434\u043b\u044f \u0434\u043e\u0431\u044b\u0447\u0438\n[[YELLOW]]\u0441\u043e\u0432\u043c\u0435\u0441\u0442\u0438\u043c\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u043c\u0435\u043d\u0438\u044f \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430. +Guides.Mining.Section.3=[[DARK_AQUA]]\u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430?\n[[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e.\n[[YELLOW]]\u041e\u043d\u043e \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c\n[[YELLOW]]\u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0431\u043b\u043e\u043a\u0438 \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430. +Guides.Mining.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430:\n[[YELLOW]]\u0421 \u0434\u0435\u0442\u043e\u043d\u0430\u0442\u043e\u0440\u043e\u043c \u0432 \u0440\u0443\u043a\u0435 (\u0437\u0430\u0436\u0438\u0433\u0430\u043b\u043a\u0430 \u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e), \u0441\u043e\u0431\u043b\u044e\u0434\u0430\u044f\n[[YELLOW]]\u0434\u0438\u0441\u0442\u0430\u043d\u0446\u0438\u044e, \u043f\u0440\u0438\u0441\u044f\u0434\u044c\u0442\u0435, \u043d\u0430\u0432\u0435\u0434\u0438\u0442\u0435 \u043f\u0435\u0440\u0435\u043a\u0440\u0435\u0441\u0442\u0438\u0435 \u043d\u0430 TNT \u0438 \n[[YELLOW]]\u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041f\u041a\u041c, \u044d\u0442\u043e \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u0435\u0433\u043e \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e\u043c\u0443 \u0432\u0437\u0440\u044b\u0432\u0443. +Guides.Mining.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430?\n[[YELLOW]]\u041f\u043e\u0434\u0440\u044b\u0432\u043d\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u043f\u0440\u0438 \u0432\u0437\u0440\u044b\u0432\u0435 TNT \u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442\n[[YELLOW]]\u0432\u0437\u0440\u044b\u0432\u0430\u0442\u044c \u0435\u0433\u043e \u043d\u0430 \u0440\u0430\u0441\u0441\u0442\u043e\u044f\u043d\u0438\u0438. \u0415\u0441\u0442\u044c \u0442\u0440\u0438 \u043e\u0441\u0431\u0435\u043d\u043d\u043e\u0441\u0442\u0438 \u041f\u043e\u0434\u0440\u044b\u0432\u043d\u043e\u0439 \u0414\u043e\u0431\u044b\u0447\u0438. \n[[YELLOW]]\u041f\u0435\u0440\u0432\u0430\u044f - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0440\u0430\u0434\u0438\u0443\u0441\n[[YELLOW]]\u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0412\u0442\u043e\u0440\u0430\u044f - \u0443\u043c\u0435\u043d\u0438\u0435 \u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u0412\u0437\u0440\u044b\u0432\u043e\u0432, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \n[[YELLOW]]\u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u044b\u0435 \u0432\u0430\u043c\u0438 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0422\u0440\u0435\u0442\u044c\u044f - \u0443\u043c\u0435\u043d\u044c\u0448\u0435\u043d\u0438\u0435\n[[YELLOW]]\u0434\u0440\u043e\u043f\u0430 \u043f\u0440\u043e\u0441\u0442\u044b\u0445 \u043a\u0430\u043c\u043d\u0435\u0439, \u0438 \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0434\u0440\u043e\u043f\u0430 \u043f\u043e\u043b\u0435\u0437\u043d\u044b\u0445 \u0440\u0443\u0434. ##Repair -Guides.Repair.Section.0=[[DARK_AQUA]]О навыке Ремонт:\n[[YELLOW]]Ремонт позволяет использовать железный блок для починки брони\n[[YELLOW]]и инструментов. \n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чините инструменты и броню, используя mcMMO наковальню. \n[[YELLOW]]По умолчанию, это железный блок и эту \n[[YELLOW]]наковальню не следует путать с оригинальной. -Guides.Repair.Section.1=[[DARK_AQUA]]Как ремонтировать вещи?\n[[YELLOW]]Разместите mcMMO наковальню и кликните по ней ПКМ \n[[YELLOW]]для починки предмета в руке. Это стоит еденицу сырья. -Guides.Repair.Section.2=[[DARK_AQUA]]Как работает умение Мастер Ремонта?\n[[YELLOW]]Умение Мастер Ремонта повышает эффективность починки.\n[[YELLOW]]Эффективность зависит от уровня навыка Ремонта. -Guides.Repair.Section.3=[[DARK_AQUA]]Как работает умение Супер Ремонт?\n[[YELLOW]]Супер Ремонт - это пассивное умение. При починке\n[[YELLOW]]предмета оно дает вам шанс отремонтировать его\n[[YELLOW]]с двойной эффективностью. -Guides.Repair.Section.4=[[DARK_AQUA]]Как работает умение Волшебная Ковка?\n[[YELLOW]]Это пассивное умение позволяет вам ремонтировать предметы\n[[YELLOW]]с определленнымшансом сохранить их зачарование. \n[[YELLOW]]Это зачарование может остаться на прежнем уровне,\n[[YELLOW]]снизиться или исчезнуть. +Guides.Repair.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0420\u0435\u043c\u043e\u043d\u0442:\n[[YELLOW]]\u0420\u0435\u043c\u043e\u043d\u0442 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u0431\u043b\u043e\u043a \u0434\u043b\u044f \u043f\u043e\u0447\u0438\u043d\u043a\u0438 \u0431\u0440\u043e\u043d\u0438\n[[YELLOW]]\u0438 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432. \n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0438\u043d\u0438\u0442\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f mcMMO \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e. \n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u0431\u043b\u043e\u043a \u0438 \u044d\u0442\u0443 \n[[YELLOW]]\u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0435 \u0441\u043b\u0435\u0434\u0443\u0435\u0442 \u043f\u0443\u0442\u0430\u0442\u044c \u0441 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u043e\u0439. +Guides.Repair.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0435\u0449\u0438?\n[[YELLOW]]\u0420\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u0442\u0435 mcMMO \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043f\u043e \u043d\u0435\u0439 \u041f\u041a\u041c \n[[YELLOW]]\u0434\u043b\u044f \u043f\u043e\u0447\u0438\u043d\u043a\u0438 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u0441\u0442\u043e\u0438\u0442 \u0435\u0434\u0435\u043d\u0438\u0446\u0443 \u0441\u044b\u0440\u044c\u044f. +Guides.Repair.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430 \u043f\u043e\u0432\u044b\u0448\u0430\u0435\u0442 \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u043f\u043e\u0447\u0438\u043d\u043a\u0438.\n[[YELLOW]]\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0420\u0435\u043c\u043e\u043d\u0442\u0430. +Guides.Repair.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442?\n[[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435. \u041f\u0440\u0438 \u043f\u043e\u0447\u0438\u043d\u043a\u0435\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u043e\u043d\u043e \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441 \u043e\u0442\u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0435\u0433\u043e\n[[YELLOW]]\u0441 \u0434\u0432\u043e\u0439\u043d\u043e\u0439 \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c\u044e. +Guides.Repair.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b\n[[YELLOW]]\u0441 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u043b\u0435\u043d\u043d\u044b\u043c\u0448\u0430\u043d\u0441\u043e\u043c \u0441\u043e\u0445\u0440\u0430\u043d\u0438\u0442\u044c \u0438\u0445 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435. \n[[YELLOW]]\u042d\u0442\u043e \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435 \u043c\u043e\u0436\u0435\u0442 \u043e\u0441\u0442\u0430\u0442\u044c\u0441\u044f \u043d\u0430 \u043f\u0440\u0435\u0436\u043d\u0435\u043c \u0443\u0440\u043e\u0432\u043d\u0435,\n[[YELLOW]]\u0441\u043d\u0438\u0437\u0438\u0442\u044c\u0441\u044f \u0438\u043b\u0438 \u0438\u0441\u0447\u0435\u0437\u043d\u0443\u0442\u044c. ##Salvage -Guides.Salvage.Section.0=[[DARK_AQUA]]О переработке:\n[[YELLOW]]Переработка позволяет вам использовать золотой блок для переработки брони и\n[[YELLOW]]инструментов.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Переработка это подспособность Починки и Рыбалки, ваш уровень\n[[YELLOW]]переработки зависит от ваших уровней Починки и Рыбалки. -Guides.Salvage.Section.1=[[DARK_AQUA]]Как работает умение Разборка Вещей?\n[[YELLOW]]Разместите Разборочную Наковальню mcMMO и кликните по \n[[YELLOW]]ней ПКМ, чтобы разобрать предмет в руке на сырье. Это уничтожит\n[[YELLOW]]предмет и вернет использованное сырье. Вы можете разобрать\n[[YELLOW]]только неповрежденные вещи. -Guides.Salvage.Section.2=[[DARK_AQUA]]Как работает умение Улучшенная Переработка?\n[[YELLOW]]Когда разблокирована, то эта способность позволяет вам перерабатывать поврежденные вещи.\n[[YELLOW]]Полезный выхлоп повышается вместе с уровнем. Высокий\n[[YELLOW]]полезный выхолоп означает что вы сможете получить больше материалов обратно.\n[[YELLOW]]С Улучшенной Переработкой вы будете всегда получать 1 материал обратно,\n[[YELLOW]]кроме случаев когда предмет слишком сильно поврежден. Так что вам не нужно волноваться\n[[YELLOW]]о уничтожении предметов без получения чего-то обратно. -Guides.Salvage.Section.3=[[DARK_AQUA]]Чтобы показать как это работает, вот пример:\n[[YELLOW]]Предположим мы перерабатываем золотую кирку, которая повреждена на 20%,\n[[YELLOW]]это означает, что максимальное количество слитков которое вы можете получить - всего 2\n[[YELLOW]](потому что кирка требует 3 слитка - каждый стоит\n[[YELLOW]]33,33% прочности) что эквивалентно 66%. Если ваш процент\n[[YELLOW]]полезного выхлопа ниже 66%, то вы не сможете получить 2 слитка.\n[[YELLOW]]Если он выше этого значения, то вы сможете получить "Полную стоимость",\n[[YELLOW]]что значит - вы получите 2 слитка. -Guides.Salvage.Section.4=[[DARK_AQUA]]Как работает Магическая Переработка?\n[[YELLOW]]Эта способность позволяет вам получать книги зачарования когда вы перерабатываете\n[[YELLOW]]зачарованные предметы. В зависимости от шанса успеха\n[[YELLOW]]вы можете получить полную книгу или лишь частичную.\n\n[[YELLOW]]Когда вы извлекаете частичное зачарование, то зачарование\n[[YELLOW]]на книге будет иметь меньший уровень, чем зачарование которое\n[[YELLOW]]было на предмете. +Guides.Salvage.Section.0=[[DARK_AQUA]]\u041e \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0435:\n[[YELLOW]]\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u043e\u0439 \u0431\u043b\u043e\u043a \u0434\u043b\u044f \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0431\u0440\u043e\u043d\u0438 \u0438\n[[YELLOW]]\u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u044d\u0442\u043e \u043f\u043e\u0434\u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u041f\u043e\u0447\u0438\u043d\u043a\u0438 \u0438 \u0420\u044b\u0431\u0430\u043b\u043a\u0438, \u0432\u0430\u0448 \u0443\u0440\u043e\u0432\u0435\u043d\u044c\n[[YELLOW]]\u043f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0438\u0445 \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u041f\u043e\u0447\u0438\u043d\u043a\u0438 \u0438 \u0420\u044b\u0431\u0430\u043b\u043a\u0438. +Guides.Salvage.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0437\u0431\u043e\u0440\u043a\u0430 \u0412\u0435\u0449\u0435\u0439?\n[[YELLOW]]\u0420\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u0442\u0435 \u0420\u0430\u0437\u0431\u043e\u0440\u043e\u0447\u043d\u0443\u044e \u041d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e mcMMO \u0438 \u043a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u043f\u043e \n[[YELLOW]]\u043d\u0435\u0439 \u041f\u041a\u041c, \u0447\u0442\u043e\u0431\u044b \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0432 \u0440\u0443\u043a\u0435 \u043d\u0430 \u0441\u044b\u0440\u044c\u0435. \u042d\u0442\u043e \u0443\u043d\u0438\u0447\u0442\u043e\u0436\u0438\u0442\n[[YELLOW]]\u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0438 \u0432\u0435\u0440\u043d\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u043d\u043e\u0435 \u0441\u044b\u0440\u044c\u0435. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0430\u0437\u043e\u0431\u0440\u0430\u0442\u044c\n[[YELLOW]]\u0442\u043e\u043b\u044c\u043a\u043e \u043d\u0435\u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. +Guides.Salvage.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043b\u0443\u0447\u0448\u0435\u043d\u043d\u0430\u044f \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430?\n[[YELLOW]]\u041a\u043e\u0433\u0434\u0430 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430, \u0442\u043e \u044d\u0442\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u0442\u044c \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u043d\u044b\u0435 \u0432\u0435\u0449\u0438.\n[[YELLOW]]\u041f\u043e\u043b\u0435\u0437\u043d\u044b\u0439 \u0432\u044b\u0445\u043b\u043e\u043f \u043f\u043e\u0432\u044b\u0448\u0430\u0435\u0442\u0441\u044f \u0432\u043c\u0435\u0441\u0442\u0435 \u0441 \u0443\u0440\u043e\u0432\u043d\u0435\u043c. \u0412\u044b\u0441\u043e\u043a\u0438\u0439\n[[YELLOW]]\u043f\u043e\u043b\u0435\u0437\u043d\u044b\u0439 \u0432\u044b\u0445\u043e\u043b\u043e\u043f \u043e\u0437\u043d\u0430\u0447\u0430\u0435\u0442 \u0447\u0442\u043e \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u0431\u043e\u043b\u044c\u0448\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u043e\u0432 \u043e\u0431\u0440\u0430\u0442\u043d\u043e.\n[[YELLOW]]\u0421 \u0423\u043b\u0443\u0447\u0448\u0435\u043d\u043d\u043e\u0439 \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u0432\u044b \u0431\u0443\u0434\u0435\u0442\u0435 \u0432\u0441\u0435\u0433\u0434\u0430 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c 1 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b \u043e\u0431\u0440\u0430\u0442\u043d\u043e,\n[[YELLOW]]\u043a\u0440\u043e\u043c\u0435 \u0441\u043b\u0443\u0447\u0430\u0435\u0432 \u043a\u043e\u0433\u0434\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0441\u0438\u043b\u044c\u043d\u043e \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d. \u0422\u0430\u043a \u0447\u0442\u043e \u0432\u0430\u043c \u043d\u0435 \u043d\u0443\u0436\u043d\u043e \u0432\u043e\u043b\u043d\u043e\u0432\u0430\u0442\u044c\u0441\u044f\n[[YELLOW]]\u043e \u0443\u043d\u0438\u0447\u0442\u043e\u0436\u0435\u043d\u0438\u0438 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 \u0431\u0435\u0437 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u0447\u0435\u0433\u043e-\u0442\u043e \u043e\u0431\u0440\u0430\u0442\u043d\u043e. +Guides.Salvage.Section.3=[[DARK_AQUA]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u043a\u0430\u043a \u044d\u0442\u043e \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442, \u0432\u043e\u0442 \u043f\u0440\u0438\u043c\u0435\u0440:\n[[YELLOW]]\u041f\u0440\u0435\u0434\u043f\u043e\u043b\u043e\u0436\u0438\u043c \u043c\u044b \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u0435\u043c \u0437\u043e\u043b\u043e\u0442\u0443\u044e \u043a\u0438\u0440\u043a\u0443, \u043a\u043e\u0442\u043e\u0440\u0430\u044f \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0430 \u043d\u0430 20%,\n[[YELLOW]]\u044d\u0442\u043e \u043e\u0437\u043d\u0430\u0447\u0430\u0435\u0442, \u0447\u0442\u043e \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0435 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0441\u043b\u0438\u0442\u043a\u043e\u0432 \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c - \u0432\u0441\u0435\u0433\u043e 2\n[[YELLOW]](\u043f\u043e\u0442\u043e\u043c\u0443 \u0447\u0442\u043e \u043a\u0438\u0440\u043a\u0430 \u0442\u0440\u0435\u0431\u0443\u0435\u0442 3 \u0441\u043b\u0438\u0442\u043a\u0430 - \u043a\u0430\u0436\u0434\u044b\u0439 \u0441\u0442\u043e\u0438\u0442\n[[YELLOW]]33,33% \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438) \u0447\u0442\u043e \u044d\u043a\u0432\u0438\u0432\u0430\u043b\u0435\u043d\u0442\u043d\u043e 66%. \u0415\u0441\u043b\u0438 \u0432\u0430\u0448 \u043f\u0440\u043e\u0446\u0435\u043d\u0442\n[[YELLOW]]\u043f\u043e\u043b\u0435\u0437\u043d\u043e\u0433\u043e \u0432\u044b\u0445\u043b\u043e\u043f\u0430 \u043d\u0438\u0436\u0435 66%, \u0442\u043e \u0432\u044b \u043d\u0435 \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c 2 \u0441\u043b\u0438\u0442\u043a\u0430.\n[[YELLOW]]\u0415\u0441\u043b\u0438 \u043e\u043d \u0432\u044b\u0448\u0435 \u044d\u0442\u043e\u0433\u043e \u0437\u043d\u0430\u0447\u0435\u043d\u0438\u044f, \u0442\u043e \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c "\u041f\u043e\u043b\u043d\u0443\u044e \u0441\u0442\u043e\u0438\u043c\u043e\u0441\u0442\u044c",\n[[YELLOW]]\u0447\u0442\u043e \u0437\u043d\u0430\u0447\u0438\u0442 - \u0432\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u0435 2 \u0441\u043b\u0438\u0442\u043a\u0430. +Guides.Salvage.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430?\n[[YELLOW]]\u042d\u0442\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043a\u043d\u0438\u0433\u0438 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u043a\u043e\u0433\u0434\u0430 \u0432\u044b \u043f\u0435\u0440\u0435\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u0435\u0442\u0435\n[[YELLOW]]\u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u044b. \u0412 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u0448\u0430\u043d\u0441\u0430 \u0443\u0441\u043f\u0435\u0445\u0430\n[[YELLOW]]\u0432\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u043f\u043e\u043b\u043d\u0443\u044e \u043a\u043d\u0438\u0433\u0443 \u0438\u043b\u0438 \u043b\u0438\u0448\u044c \u0447\u0430\u0441\u0442\u0438\u0447\u043d\u0443\u044e.\n\n[[YELLOW]]\u041a\u043e\u0433\u0434\u0430 \u0432\u044b \u0438\u0437\u0432\u043b\u0435\u043a\u0430\u0435\u0442\u0435 \u0447\u0430\u0441\u0442\u0438\u0447\u043d\u043e\u0435 \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435, \u0442\u043e \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435\n[[YELLOW]]\u043d\u0430 \u043a\u043d\u0438\u0433\u0435 \u0431\u0443\u0434\u0435\u0442 \u0438\u043c\u0435\u0442\u044c \u043c\u0435\u043d\u044c\u0448\u0438\u0439 \u0443\u0440\u043e\u0432\u0435\u043d\u044c, \u0447\u0435\u043c \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u0435 \u043a\u043e\u0442\u043e\u0440\u043e\u0435\n[[YELLOW]]\u0431\u044b\u043b\u043e \u043d\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0435. ##Swords -Guides.Swords.Section.0=[[DARK_AQUA]]О навыке Мечи:\n[[YELLOW]]Этот навык дает различные бонусы при битве мечем.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт начисляется в зависимости от урона, нанесенного \n[[YELLOW]]мобам или другим игрокам при помощи меча. -Guides.Swords.Section.1=[[DARK_AQUA]]Как работает умение Режущий Удар?\n[[YELLOW]]Режущий Удар - это активное умение, которое активируется \n[[YELLOW]]нажатием ПКМ с мечем в руке. Это умение позволяет совершить \n[[YELLOW]]удар по области, что нанесет дополнительно 25% урона\n[[YELLOW]]и вызовет эффект кровотечения, который продлится 5 тиков. -Guides.Swords.Section.2=[[DARK_AQUA]]Как работает умение Контратака?\n[[YELLOW]]Контратака - это активное умение, которое дает шанс при\n[[YELLOW]]при блокировании ударов отразить 50% полученного урона. -Guides.Swords.Section.3=[[DARK_AQUA]]Как работает умение Кровотечение?\n[[YELLOW]]Кровотечение заставляет врагов получать урон каждые 2 секунды.\n[[YELLOW]]Цель будет кровоточить пока не прекратится действие эффекта\n[[YELLOW]]или не наступит смерть. Продолжительность эффекта\n[[YELLOW]]зависит от уровня навыка Мечи. +Guides.Swords.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u041c\u0435\u0447\u0438:\n[[YELLOW]]\u042d\u0442\u043e\u0442 \u043d\u0430\u0432\u044b\u043a \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b \u043f\u0440\u0438 \u0431\u0438\u0442\u0432\u0435 \u043c\u0435\u0447\u0435\u043c.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u043d\u0430\u0447\u0438\u0441\u043b\u044f\u0435\u0442\u0441\u044f \u0432 \u0437\u0430\u0432\u0438\u0441\u0438\u043c\u043e\u0441\u0442\u0438 \u043e\u0442 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e \n[[YELLOW]]\u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u043c\u0435\u0447\u0430. +Guides.Swords.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440?\n[[YELLOW]]\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f \n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u043c\u0435\u0447\u0435\u043c \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0441\u043e\u0432\u0435\u0440\u0448\u0438\u0442\u044c \n[[YELLOW]]\u0443\u0434\u0430\u0440 \u043f\u043e \u043e\u0431\u043b\u0430\u0441\u0442\u0438, \u0447\u0442\u043e \u043d\u0430\u043d\u0435\u0441\u0435\u0442 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e 25% \u0443\u0440\u043e\u043d\u0430\n[[YELLOW]]\u0438 \u0432\u044b\u0437\u043e\u0432\u0435\u0442 \u044d\u0444\u0444\u0435\u043a\u0442 \u043a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044f, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u043f\u0440\u043e\u0434\u043b\u0438\u0442\u0441\u044f 5 \u0442\u0438\u043a\u043e\u0432. +Guides.Swords.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430?\n[[YELLOW]]\u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0430 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043f\u0440\u0438\n[[YELLOW]]\u043f\u0440\u0438 \u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0438 \u0443\u0434\u0430\u0440\u043e\u0432 \u043e\u0442\u0440\u0430\u0437\u0438\u0442\u044c 50% \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u043d\u0430. +Guides.Swords.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 \u0437\u0430\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0432\u0440\u0430\u0433\u043e\u0432 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0443\u0440\u043e\u043d \u043a\u0430\u0436\u0434\u044b\u0435 2 \u0441\u0435\u043a\u0443\u043d\u0434\u044b.\n[[YELLOW]]\u0426\u0435\u043b\u044c \u0431\u0443\u0434\u0435\u0442 \u043a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0438\u0442\u044c \u043f\u043e\u043a\u0430 \u043d\u0435 \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u0442\u0441\u044f \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u044d\u0444\u0444\u0435\u043a\u0442\u0430\n[[YELLOW]]\u0438\u043b\u0438 \u043d\u0435 \u043d\u0430\u0441\u0442\u0443\u043f\u0438\u0442 \u0441\u043c\u0435\u0440\u0442\u044c. \u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u044d\u0444\u0444\u0435\u043a\u0442\u0430\n[[YELLOW]]\u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u041c\u0435\u0447\u0438. ##Smelting -Guides.Smelting.Section.0=Скоро будет... +Guides.Smelting.Section.0=\u0421\u043a\u043e\u0440\u043e \u0431\u0443\u0434\u0435\u0442... ##Taming -Guides.Taming.Section.0=[[DARK_AQUA]]О навыке Укрощение:\n[[YELLOW]]Навык Укрощение дает игрокам различные бонусы в битве\n[[YELLOW]]с использованием зверей.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Чтобы получать опыт в этом навыке, вам нужно приручать волков\n[[YELLOW]]или оцелотов, а также сражаться при помощи волков. -Guides.Taming.Section.1=[[DARK_AQUA]]Как работает умение Зов Предков?\n[[YELLOW]]Зов Предков - это активное умение, которое позволяет вам\n[[YELLOW]]призывать к себе прирученных волков или оцелотов. Это можно\n[[YELLOW]]сделать нажав ЛКМ, держа в руке кости или рыбу. -Guides.Taming.Section.2=[[DARK_AQUA]]Как работает умение Знание Зверей?\n[[YELLOW]]Знание Зверей позволяет игрокам проверять здоровье их питомцев\n[[YELLOW]]и получать различную информацию о них. Кликните ЛКМ по волку или \n[[YELLOW]]оцелоту, чтобы использовать умение Знание Зверей. -Guides.Taming.Section.3=[[DARK_AQUA]]Как работает умение Укус?\n[[YELLOW]]Укус - это пассивное умение, которое дает шанс что атака\n[[YELLOW]]ваших волков приведет к кровотечению цели. -Guides.Taming.Section.4=[[DARK_AQUA]]Как работает умение Острые Когти?\n[[YELLOW]]Умение Острые Когти позволяет вашими волкам наносить\n[[YELLOW]]дополнительный урон, который зависит от уровня навыка Укрощение. -Guides.Taming.Section.5=[[DARK_AQUA]]Как работает умение Знание Окружающей Среды?\n[[YELLOW]]Это пассивное умение позволяет вашим волкам телепортироватся\n[[YELLOW]]к вам,если им угрожает опасность, например Кактус/Лава. Оно также\n[[YELLOW]]дает вашим волкам защиту от получения урона при падении. -Guides.Taming.Section.6=[[DARK_AQUA]]Как работает умение Густой Мех?\n[[YELLOW]]Это пассивное умение уменьшает получаемый вашими волками\n[[YELLOW]]урон и наделяет их огнестойкостью. -Guides.Taming.Section.7=[[DARK_AQUA]]Как работает умение Надежная Защита?\n[[YELLOW]]Это пассивное умение уменьшает получаемый вашими\n[[YELLOW]]волками урон при взрывах. -Guides.Taming.Section.8=[[DARK_AQUA]]Как работает умение Быстрое Питание?\n[[YELLOW]]Это пассивное умение дает вашим волкам шанс\n[[YELLOW]]исцелиться, когда они атакуют кого-либо. +Guides.Taming.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b \u0432 \u0431\u0438\u0442\u0432\u0435\n[[YELLOW]]\u0441 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0435\u043c \u0437\u0432\u0435\u0440\u0435\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0432 \u044d\u0442\u043e\u043c \u043d\u0430\u0432\u044b\u043a\u0435, \u0432\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u043f\u0440\u0438\u0440\u0443\u0447\u0430\u0442\u044c \u0432\u043e\u043b\u043a\u043e\u0432\n[[YELLOW]]\u0438\u043b\u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432, \u0430 \u0442\u0430\u043a\u0436\u0435 \u0441\u0440\u0430\u0436\u0430\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 \u0432\u043e\u043b\u043a\u043e\u0432. +Guides.Taming.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432?\n[[YELLOW]]\u0417\u043e\u0432 \u041f\u0440\u0435\u0434\u043a\u043e\u0432 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u043c\n[[YELLOW]]\u043f\u0440\u0438\u0437\u044b\u0432\u0430\u0442\u044c \u043a \u0441\u0435\u0431\u0435 \u043f\u0440\u0438\u0440\u0443\u0447\u0435\u043d\u043d\u044b\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438\u043b\u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432. \u042d\u0442\u043e \u043c\u043e\u0436\u043d\u043e\n[[YELLOW]]\u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430\u0436\u0430\u0432 \u041b\u041a\u041c, \u0434\u0435\u0440\u0436\u0430 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043e\u0441\u0442\u0438 \u0438\u043b\u0438 \u0440\u044b\u0431\u0443. +Guides.Taming.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439?\n[[YELLOW]]\u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0438\u0433\u0440\u043e\u043a\u0430\u043c \u043f\u0440\u043e\u0432\u0435\u0440\u044f\u0442\u044c \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u0435 \u0438\u0445 \u043f\u0438\u0442\u043e\u043c\u0446\u0435\u0432\n[[YELLOW]]\u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0438\u0445. \u041a\u043b\u0438\u043a\u043d\u0438\u0442\u0435 \u041b\u041a\u041c \u043f\u043e \u0432\u043e\u043b\u043a\u0443 \u0438\u043b\u0438 \n[[YELLOW]]\u043e\u0446\u0435\u043b\u043e\u0442\u0443, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u0417\u0432\u0435\u0440\u0435\u0439. +Guides.Taming.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0423\u043a\u0443\u0441?\n[[YELLOW]]\u0423\u043a\u0443\u0441 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u0447\u0442\u043e \u0430\u0442\u0430\u043a\u0430\n[[YELLOW]]\u0432\u0430\u0448\u0438\u0445 \u0432\u043e\u043b\u043a\u043e\u0432 \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u043a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044e \u0446\u0435\u043b\u0438. +Guides.Taming.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0443\u0440\u043e\u043d, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430 \u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435. +Guides.Taming.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0417\u043d\u0430\u043d\u0438\u0435 \u041e\u043a\u0440\u0443\u0436\u0430\u044e\u0449\u0435\u0439 \u0421\u0440\u0435\u0434\u044b?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f\n[[YELLOW]]\u043a \u0432\u0430\u043c,\u0435\u0441\u043b\u0438 \u0438\u043c \u0443\u0433\u0440\u043e\u0436\u0430\u0435\u0442 \u043e\u043f\u0430\u0441\u043d\u043e\u0441\u0442\u044c, \u043d\u0430\u043f\u0440\u0438\u043c\u0435\u0440 \u041a\u0430\u043a\u0442\u0443\u0441/\u041b\u0430\u0432\u0430. \u041e\u043d\u043e \u0442\u0430\u043a\u0436\u0435\n[[YELLOW]]\u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0437\u0430\u0449\u0438\u0442\u0443 \u043e\u0442 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u0443\u0440\u043e\u043d\u0430 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438. +Guides.Taming.Section.6=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u0448\u0438\u043c\u0438 \u0432\u043e\u043b\u043a\u0430\u043c\u0438\n[[YELLOW]]\u0443\u0440\u043e\u043d \u0438 \u043d\u0430\u0434\u0435\u043b\u044f\u0435\u0442 \u0438\u0445 \u043e\u0433\u043d\u0435\u0441\u0442\u043e\u0439\u043a\u043e\u0441\u0442\u044c\u044e. +Guides.Taming.Section.7=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041d\u0430\u0434\u0435\u0436\u043d\u0430\u044f \u0417\u0430\u0449\u0438\u0442\u0430?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u0448\u0438\u043c\u0438\n[[YELLOW]]\u0432\u043e\u043b\u043a\u0430\u043c\u0438 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u0432\u0437\u0440\u044b\u0432\u0430\u0445. +Guides.Taming.Section.8=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u0448\u0438\u043c \u0432\u043e\u043b\u043a\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u0438\u0441\u0446\u0435\u043b\u0438\u0442\u044c\u0441\u044f, \u043a\u043e\u0433\u0434\u0430 \u043e\u043d\u0438 \u0430\u0442\u0430\u043a\u0443\u044e\u0442 \u043a\u043e\u0433\u043e-\u043b\u0438\u0431\u043e. ##Unarmed -Guides.Unarmed.Section.0=[[DARK_AQUA]]О навыке Безоружный:\n[[YELLOW]]Навык Безоружный дает различные боевые бонусы, когда\n[[YELLOW]]вы используете ваши кулаки как оружие.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Количество получаемого опыта зависит от урона, нанесенного\n[[YELLOW]]кулаками мобам или другим игрокам. -Guides.Unarmed.Section.1=[[DARK_AQUA]]Как работает умение Берсерк?\n[[YELLOW]]Берсерк - это активное умение, которое активируется нажатием ПКМ.\n[[YELLOW]]Когда оно активно вы будете наносить на 50% больше урона и\n[[YELLOW]]сможете мгновенно разрушать хрупкие блоки, как Грязь и Трава. -Guides.Unarmed.Section.2=[[DARK_AQUA]]Как работает умение Железный Кулак?\n[[YELLOW]]Умение Железный Кулак увеличивает урон, наносимый\n[[YELLOW]]кулаками мобам и другим игрокам. -Guides.Unarmed.Section.3=[[DARK_AQUA]]Как работает умение Отражение Стрел?\n[[YELLOW]]Отражение Стрел - это пассивное умение, которое дает вам шанс\n[[YELLOW]]отражать стрелы, выпущеные Скелетами или другими игроками.\n[[YELLOW]]Стрела упадет на землю без приченения вам вреда. -Guides.Unarmed.Section.4=[[DARK_AQUA]]Как работает умение Железная Хватка?\n[[YELLOW]]Железная Хватка - это пассивное умение, которое препятствует\n[[YELLOW]]разоружению. Шанс растет вместе с уровнем навыка Безоружный. -Guides.Unarmed.Section.5=[[DARK_AQUA]]Как работает умение Разоружение?\n[[YELLOW]]Это пассивное умение позволяет разоружать других игроков,\n[[YELLOW]]то есть приводит к выпадению на землю оружия противника. +Guides.Unarmed.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439:\n[[YELLOW]]\u041d\u0430\u0432\u044b\u043a \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439 \u0434\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u0431\u043e\u0435\u0432\u044b\u0435 \u0431\u043e\u043d\u0443\u0441\u044b, \u043a\u043e\u0433\u0434\u0430\n[[YELLOW]]\u0432\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0432\u0430\u0448\u0438 \u043a\u0443\u043b\u0430\u043a\u0438 \u043a\u0430\u043a \u043e\u0440\u0443\u0436\u0438\u0435.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u043e\u0433\u043e \u043e\u043f\u044b\u0442\u0430 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0443\u0440\u043e\u043d\u0430, \u043d\u0430\u043d\u0435\u0441\u0435\u043d\u043d\u043e\u0433\u043e\n[[YELLOW]]\u043a\u0443\u043b\u0430\u043a\u0430\u043c\u0438 \u043c\u043e\u0431\u0430\u043c \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. +Guides.Unarmed.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0411\u0435\u0440\u0441\u0435\u0440\u043a?\n[[YELLOW]]\u0411\u0435\u0440\u0441\u0435\u0440\u043a - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c.\n[[YELLOW]]\u041a\u043e\u0433\u0434\u0430 \u043e\u043d\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e \u0432\u044b \u0431\u0443\u0434\u0435\u0442\u0435 \u043d\u0430\u043d\u043e\u0441\u0438\u0442\u044c \u043d\u0430 50% \u0431\u043e\u043b\u044c\u0448\u0435 \u0443\u0440\u043e\u043d\u0430 \u0438\n[[YELLOW]]\u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u0442\u044c \u0445\u0440\u0443\u043f\u043a\u0438\u0435 \u0431\u043b\u043e\u043a\u0438, \u043a\u0430\u043a \u0413\u0440\u044f\u0437\u044c \u0438 \u0422\u0440\u0430\u0432\u0430. +Guides.Unarmed.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a?\n[[YELLOW]]\u0423\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d, \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439\n[[YELLOW]]\u043a\u0443\u043b\u0430\u043a\u0430\u043c\u0438 \u043c\u043e\u0431\u0430\u043c \u0438 \u0434\u0440\u0443\u0433\u0438\u043c \u0438\u0433\u0440\u043e\u043a\u0430\u043c. +Guides.Unarmed.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b?\n[[YELLOW]]\u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0421\u0442\u0440\u0435\u043b - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0434\u0430\u0435\u0442 \u0432\u0430\u043c \u0448\u0430\u043d\u0441\n[[YELLOW]]\u043e\u0442\u0440\u0430\u0436\u0430\u0442\u044c \u0441\u0442\u0440\u0435\u043b\u044b, \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u044b\u0435 \u0421\u043a\u0435\u043b\u0435\u0442\u0430\u043c\u0438 \u0438\u043b\u0438 \u0434\u0440\u0443\u0433\u0438\u043c\u0438 \u0438\u0433\u0440\u043e\u043a\u0430\u043c\u0438.\n[[YELLOW]]\u0421\u0442\u0440\u0435\u043b\u0430 \u0443\u043f\u0430\u0434\u0435\u0442 \u043d\u0430 \u0437\u0435\u043c\u043b\u044e \u0431\u0435\u0437 \u043f\u0440\u0438\u0447\u0435\u043d\u0435\u043d\u0438\u044f \u0432\u0430\u043c \u0432\u0440\u0435\u0434\u0430. +Guides.Unarmed.Section.4=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430?\n[[YELLOW]]\u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0425\u0432\u0430\u0442\u043a\u0430 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u0440\u0435\u043f\u044f\u0442\u0441\u0442\u0432\u0443\u0435\u0442\n[[YELLOW]]\u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u044e. \u0428\u0430\u043d\u0441 \u0440\u0430\u0441\u0442\u0435\u0442 \u0432\u043c\u0435\u0441\u0442\u0435 \u0441 \u0443\u0440\u043e\u0432\u043d\u0435\u043c \u043d\u0430\u0432\u044b\u043a\u0430 \u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439. +Guides.Unarmed.Section.5=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0440\u0430\u0437\u043e\u0440\u0443\u0436\u0430\u0442\u044c \u0434\u0440\u0443\u0433\u0438\u0445 \u0438\u0433\u0440\u043e\u043a\u043e\u0432,\n[[YELLOW]]\u0442\u043e \u0435\u0441\u0442\u044c \u043f\u0440\u0438\u0432\u043e\u0434\u0438\u0442 \u043a \u0432\u044b\u043f\u0430\u0434\u0435\u043d\u0438\u044e \u043d\u0430 \u0437\u0435\u043c\u043b\u044e \u043e\u0440\u0443\u0436\u0438\u044f \u043f\u0440\u043e\u0442\u0438\u0432\u043d\u0438\u043a\u0430. ##Woodcutting -Guides.Woodcutting.Section.0=[[DARK_AQUA]]О навыке Лесорубство:\n[[YELLOW]]Лесорубство - это все что касается рубки деревьев.\n\n[[DARK_AQUA]]Получение опыта:\n[[YELLOW]]Опыт дается при разрушении блоков древесины. -Guides.Woodcutting.Section.1=[[DARK_AQUA]]Как работает умение Лесоруб?\n[[YELLOW]]Лесоруб - это активное умение, которое активируется\n[[YELLOW]]нажатием ПКМ с топором в руке. Это приведет к тому, \n[[YELLOW]]что все дерево вмиг будет срублено, и все блоки древесины\n[[YELLOW]]выпадут за раз. -Guides.Woodcutting.Section.2=[[DARK_AQUA]]Как работает умение Сдуватель Листьев?\n[[YELLOW]]Сдуватель Листьев - это пассивное умение, которое приводит\n[[YELLOW]]к тому, что блоки листвы вмиг разрушаются при ударе топором. \n[[YELLOW]]По умолчанию, это умение разблокируется на уровне 100. -Guides.Woodcutting.Section.3=[[DARK_AQUA]]Как работает умение Двойной Дроп?\n[[YELLOW]]Это пассивное умение дает шанс выпадения\n[[YELLOW]]дополнительного блока древесины при рубке. +Guides.Woodcutting.Section.0=[[DARK_AQUA]]\u041e \u043d\u0430\u0432\u044b\u043a\u0435 \u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e:\n[[YELLOW]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e - \u044d\u0442\u043e \u0432\u0441\u0435 \u0447\u0442\u043e \u043a\u0430\u0441\u0430\u0435\u0442\u0441\u044f \u0440\u0443\u0431\u043a\u0438 \u0434\u0435\u0440\u0435\u0432\u044c\u0435\u0432.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u0434\u0430\u0435\u0442\u0441\u044f \u043f\u0440\u0438 \u0440\u0430\u0437\u0440\u0443\u0448\u0435\u043d\u0438\u0438 \u0431\u043b\u043e\u043a\u043e\u0432 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b. +Guides.Woodcutting.Section.1=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u041b\u0435\u0441\u043e\u0440\u0443\u0431?\n[[YELLOW]]\u041b\u0435\u0441\u043e\u0440\u0443\u0431 - \u044d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442\u0441\u044f\n[[YELLOW]]\u043d\u0430\u0436\u0430\u0442\u0438\u0435\u043c \u041f\u041a\u041c \u0441 \u0442\u043e\u043f\u043e\u0440\u043e\u043c \u0432 \u0440\u0443\u043a\u0435. \u042d\u0442\u043e \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u0442\u043e\u043c\u0443, \n[[YELLOW]]\u0447\u0442\u043e \u0432\u0441\u0435 \u0434\u0435\u0440\u0435\u0432\u043e \u0432\u043c\u0438\u0433 \u0431\u0443\u0434\u0435\u0442 \u0441\u0440\u0443\u0431\u043b\u0435\u043d\u043e, \u0438 \u0432\u0441\u0435 \u0431\u043b\u043e\u043a\u0438 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b\n[[YELLOW]]\u0432\u044b\u043f\u0430\u0434\u0443\u0442 \u0437\u0430 \u0440\u0430\u0437. +Guides.Woodcutting.Section.2=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432?\n[[YELLOW]]\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 - \u044d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u043f\u0440\u0438\u0432\u043e\u0434\u0438\u0442\n[[YELLOW]]\u043a \u0442\u043e\u043c\u0443, \u0447\u0442\u043e \u0431\u043b\u043e\u043a\u0438 \u043b\u0438\u0441\u0442\u0432\u044b \u0432\u043c\u0438\u0433 \u0440\u0430\u0437\u0440\u0443\u0448\u0430\u044e\u0442\u0441\u044f \u043f\u0440\u0438 \u0443\u0434\u0430\u0440\u0435 \u0442\u043e\u043f\u043e\u0440\u043e\u043c. \n[[YELLOW]]\u041f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e, \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u0443\u0435\u0442\u0441\u044f \u043d\u0430 \u0443\u0440\u043e\u0432\u043d\u0435 100. +Guides.Woodcutting.Section.3=[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0443\u043c\u0435\u043d\u0438\u0435 \u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f?\n[[YELLOW]]\u042d\u0442\u043e \u043f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u0432\u044b\u043f\u0430\u0434\u0435\u043d\u0438\u044f\n[[YELLOW]]\u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0431\u043b\u043e\u043a\u0430 \u0434\u0440\u0435\u0432\u0435\u0441\u0438\u043d\u044b \u043f\u0440\u0438 \u0440\u0443\u0431\u043a\u0435. -Effects.Effects=ЭФФЕКТЫ -Effects.SubSkills.Overhaul=Способности -Effects.Child=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} -Effects.Child.Overhaul=[[DARK_AQUA]]НАСЛЕДСТВЕННЫЙ УР.[[YELLOW]] {0}[[DARK_AQUA]]: {1} -Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]УР.[[YELLOW]]{1}[[GOLD]]) -Effects.Level=[[DARK_GRAY]]УРОВЕНЬ: [[GREEN]]{0} [[DARK_AQUA]]ОПЫТ[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Effects.Level.Overhaul=[[GOLD]]УРОВЕНЬ: [[YELLOW]]{0} [[DARK_AQUA]]ОПЫТА[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b +Effects.SubSkills.Overhaul=\u0421\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438 +Effects.Child=[[DARK_GRAY]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} +Effects.Child.Overhaul=[[DARK_AQUA]]\u041d\u0410\u0421\u041b\u0415\u0414\u0421\u0422\u0412\u0415\u041d\u041d\u042b\u0419 \u0423\u0420.[[YELLOW]] {0}[[DARK_AQUA]]: {1} +Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]\u0423\u0420.[[YELLOW]]{1}[[GOLD]]) +Effects.Level=[[DARK_GRAY]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} [[DARK_AQUA]]\u041e\u041f\u042b\u0422[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Level.Overhaul=[[GOLD]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[YELLOW]]{0} [[DARK_AQUA]]\u041e\u041f\u042b\u0422\u0410[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Parent=[[GOLD]]{0} - Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} -Commands.Stats.Self.Overhaul=Статистика -Commands.XPGain.Overhaul=[[GOLD]]Опыта получено: [[DARK_AQUA]]{0} +Commands.Stats.Self.Overhaul=\u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 +Commands.XPGain.Overhaul=[[GOLD]]\u041e\u043f\u044b\u0442\u0430 \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u043e: [[DARK_AQUA]]{0} MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] -Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Посмотреть данный скилл на Wiki![[YELLOW]]] +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]\u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0439 \u0441\u043a\u0438\u043b\u043b \u043d\u0430 Wiki![[YELLOW]]] # Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill -Overhaul.Levelup=[[BOLD]]{0} увеличен до [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. -Overhaul.Name.Acrobatics=Акробатика -Overhaul.Name.Alchemy=Алхимия -Overhaul.Name.Archery=Луки -Overhaul.Name.Axes=Топоры -Overhaul.Name.Excavation=Раскопки -Overhaul.Name.Fishing=Рыболовство -Overhaul.Name.Herbalism=Травничество -Overhaul.Name.Mining=Шахтёрство -Overhaul.Name.Repair=Починка -Overhaul.Name.Salvage=Переработка -Overhaul.Name.Smelting=Выплавка -Overhaul.Name.Swords=Мечи -Overhaul.Name.Taming=Укрощение -Overhaul.Name.Unarmed=Безоружный -Overhaul.Name.Woodcutting=Лесорубство +Overhaul.Levelup=[[BOLD]]{0} \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u0434\u043e [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. +Overhaul.Name.Acrobatics=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 +Overhaul.Name.Alchemy=\u0410\u043b\u0445\u0438\u043c\u0438\u044f +Overhaul.Name.Archery=\u041b\u0443\u043a\u0438 +Overhaul.Name.Axes=\u0422\u043e\u043f\u043e\u0440\u044b +Overhaul.Name.Excavation=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 +Overhaul.Name.Fishing=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e +Overhaul.Name.Herbalism=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e +Overhaul.Name.Mining=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e +Overhaul.Name.Repair=\u041f\u043e\u0447\u0438\u043d\u043a\u0430 +Overhaul.Name.Salvage=\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 +Overhaul.Name.Smelting=\u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430 +Overhaul.Name.Swords=\u041c\u0435\u0447\u0438 +Overhaul.Name.Taming=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435 +Overhaul.Name.Unarmed=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439 +Overhaul.Name.Woodcutting=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e # XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level # Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! XPBar.Template={0} -XPBar.Template.EarlyGameBoost=[[GOLD]]Изучение новой способности... -XPBar.Acrobatics=Акробатика ур.[[GOLD]]{0} -XPBar.Alchemy=Алхимия ур..[[GOLD]]{0} -XPBar.Archery=Луки ур.[[GOLD]]{0} -XPBar.Axes=Топоры ур.[[GOLD]]{0} -XPBar.Excavation=Раскопки ур.[[GOLD]]{0} -XPBar.Fishing=Рыболовство ур.[[GOLD]]{0} -XPBar.Herbalism=Травничество ур.[[GOLD]]{0} -XPBar.Mining=Шахтерство ур.[[GOLD]]{0} -XPBar.Repair=Починка ур.[[GOLD]]{0} -XPBar.Salvage=Переработка ур.[[GOLD]]{0} -XPBar.Smelting=Выплавка ур.[[GOLD]]{0} -XPBar.Swords=Мечи ур.[[GOLD]]{0} -XPBar.Taming=Укрощение ур.[[GOLD]]{0} -XPBar.Unarmed=Безоружный ур.[[GOLD]]{0} -XPBar.Woodcutting=Лесорубство ур.[[GOLD]]{0} +XPBar.Template.EarlyGameBoost=[[GOLD]]\u0418\u0437\u0443\u0447\u0435\u043d\u0438\u0435 \u043d\u043e\u0432\u043e\u0439 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438... +XPBar.Acrobatics=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 \u0443\u0440.[[GOLD]]{0} +XPBar.Alchemy=\u0410\u043b\u0445\u0438\u043c\u0438\u044f \u0443\u0440..[[GOLD]]{0} +XPBar.Archery=\u041b\u0443\u043a\u0438 \u0443\u0440.[[GOLD]]{0} +XPBar.Axes=\u0422\u043e\u043f\u043e\u0440\u044b \u0443\u0440.[[GOLD]]{0} +XPBar.Excavation=\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 \u0443\u0440.[[GOLD]]{0} +XPBar.Fishing=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e \u0443\u0440.[[GOLD]]{0} +XPBar.Herbalism=\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0443\u0440.[[GOLD]]{0} +XPBar.Mining=\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0443\u0440.[[GOLD]]{0} +XPBar.Repair=\u041f\u043e\u0447\u0438\u043d\u043a\u0430 \u0443\u0440.[[GOLD]]{0} +XPBar.Salvage=\u041f\u0435\u0440\u0435\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u0443\u0440.[[GOLD]]{0} +XPBar.Smelting=\u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430 \u0443\u0440.[[GOLD]]{0} +XPBar.Swords=\u041c\u0435\u0447\u0438 \u0443\u0440.[[GOLD]]{0} +XPBar.Taming=\u0423\u043a\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u0443\u0440.[[GOLD]]{0} +XPBar.Unarmed=\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439 \u0443\u0440.[[GOLD]]{0} +XPBar.Woodcutting=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e \u0443\u0440.[[GOLD]]{0} #This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) # XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level # Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! # END #INSPECT -Inspect.Offline=У Вас нет прав, чтобы проверять оффлайн игроков! -Inspect.OfflineStats=mcMMO Статистика для Оффлайн Игроков [[YELLOW]]{0} -Inspect.Stats=[[GREEN]]mcMMO Статистика для [[YELLOW]]{0} -Inspect.TooFar=Вы слишком далеко чтобы инспектировать этого игрока! +Inspect.Offline=\u0423 \u0412\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0430\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u043e\u0432\u0435\u0440\u044f\u0442\u044c \u043e\u0444\u0444\u043b\u0430\u0439\u043d \u0438\u0433\u0440\u043e\u043a\u043e\u0432! +Inspect.OfflineStats=mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f \u041e\u0444\u0444\u043b\u0430\u0439\u043d \u0418\u0433\u0440\u043e\u043a\u043e\u0432 [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f [[YELLOW]]{0} +Inspect.TooFar=\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u0430\u043b\u0435\u043a\u043e \u0447\u0442\u043e\u0431\u044b \u0438\u043d\u0441\u043f\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u043a\u0430! #ITEMS -Item.ChimaeraWing.Fail=**КРЫЛЬЯ ХИМЕРЫ НЕ СМОГЛИ УНЕСТИ ВАС!** -Item.ChimaeraWing.Pass=**КРЫЛЬЯ ХИМЕРЫ УНЕСЛИ ВАС!** -Item.ChimaeraWing.Name=Крылья Химеры -Item.ChimaeraWing.Lore=[[GRAY]]Телепортирует вас к вашей кровати. -Item.ChimaeraWing.NotEnough=Вам нужно [[YELLOW]]{0}[[RED]] больше [[GOLD]]{1}[[RED]]! -Item.NotEnough=Вам нужно [[YELLOW]]{0}[[RED]] больше [[GOLD]]{1}[[RED]]! -Item.Generic.Wait=Вам нужно подождать прежде чем вы сможете использовать это снова! [[YELLOW]]({0}с) -Item.Injured.Wait=Вы были ранены и должны подождать прежде чем использовать это. [[YELLOW]]({0}s) -Item.FluxPickaxe.Name=Плавильная Кирка -Item.FluxPickaxe.Lore.1=[[GRAY]]Имеет шанс мгновенно выплавить блок. -Item.FluxPickaxe.Lore.2=[[GRAY]]Нужен уровень переплавки {0}+ +Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!** +Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!** +Item.ChimaeraWing.Name=\u041a\u0440\u044b\u043b\u044c\u044f \u0425\u0438\u043c\u0435\u0440\u044b +Item.ChimaeraWing.Lore=[[GRAY]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0432\u0430\u0441 \u043a \u0432\u0430\u0448\u0435\u0439 \u043a\u0440\u043e\u0432\u0430\u0442\u0438. +Item.ChimaeraWing.NotEnough=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e [[YELLOW]]{0}[[RED]] \u0431\u043e\u043b\u044c\u0448\u0435 [[GOLD]]{1}[[RED]]! +Item.NotEnough=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e [[YELLOW]]{0}[[RED]] \u0431\u043e\u043b\u044c\u0448\u0435 [[GOLD]]{1}[[RED]]! +Item.Generic.Wait=\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0432\u044b \u0441\u043c\u043e\u0436\u0435\u0442\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e \u0441\u043d\u043e\u0432\u0430! [[YELLOW]]({0}\u0441) +Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s) +Item.FluxPickaxe.Name=\u041f\u043b\u0430\u0432\u0438\u043b\u044c\u043d\u0430\u044f \u041a\u0438\u0440\u043a\u0430 +Item.FluxPickaxe.Lore.1=[[GRAY]]\u0418\u043c\u0435\u0435\u0442 \u0448\u0430\u043d\u0441 \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e \u0432\u044b\u043f\u043b\u0430\u0432\u0438\u0442\u044c \u0431\u043b\u043e\u043a. +Item.FluxPickaxe.Lore.2=[[GRAY]]\u041d\u0443\u0436\u0435\u043d \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u043a\u0438 {0}+ #TELEPORTATION -Teleport.Commencing=[[GRAY]]Телепортация через [[GOLD]]({0}) [[GRAY]]секунд, пожалуйста не двигайтесь... -Teleport.Cancelled=[[DARK_RED]]Телепортация отменена! +Teleport.Commencing=[[GRAY]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u0447\u0435\u0440\u0435\u0437 [[GOLD]]({0}) [[GRAY]]\u0441\u0435\u043a\u0443\u043d\u0434, \u043f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u043d\u0435 \u0434\u0432\u0438\u0433\u0430\u0439\u0442\u0435\u0441\u044c... +Teleport.Cancelled=[[DARK_RED]]\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0430\u0446\u0438\u044f \u043e\u0442\u043c\u0435\u043d\u0435\u043d\u0430! #SKILLS -Skills.Child=[[GOLD]](НАСЛЕДСТВЕННЫЙ НАВЫК) -Skills.Disarmed=[[DARK_RED]]Вы обезоружены! +Skills.Child=[[GOLD]](\u041d\u0410\u0421\u041b\u0415\u0414\u0421\u0422\u0412\u0415\u041d\u041d\u042b\u0419 \u041d\u0410\u0412\u042b\u041a) +Skills.Disarmed=[[DARK_RED]]\u0412\u044b \u043e\u0431\u0435\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u044b! Skills.Header=-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]]Вам нужно больше [[GRAY]]{0} -Skills.NeedMore.Extra=[[DARK_RED]]Вам нужно больше [[GRAY]]{0}{1} -Skills.Parents=РОДИТЕЛЬСКИЙ -Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] ОПЫТ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.NeedMore=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 [[GRAY]]{0} +Skills.NeedMore.Extra=[[DARK_RED]]\u0412\u0430\u043c \u043d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 [[GRAY]]{0}{1} +Skills.Parents=\u0420\u041e\u0414\u0418\u0422\u0415\u041b\u042c\u0421\u041a\u0418\u0419 +Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] \u041e\u041f\u042b\u0422([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.ChildStats={0}[[GREEN]]{1} -Skills.TooTired=Вы слишком устали, чтобы использовать умение ещё раз. -Skills.Cancelled={0} отменено! -Skills.ConfirmOrCancel=[[GREEN]]Нажмите ПКМ еще раз для подтверждения [[GOLD]]{0}[[GREEN]]. ЛКМ для отмены. -Skills.AbilityGateRequirementFail=[[GRAY]]Вам необходимо еще [[YELLOW]]{0}[[GRAY]] уровней [[DARK_AQUA]]{1}[[GRAY]] чтобы использовать данную способность. +Skills.TooTired=\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0443\u0441\u0442\u0430\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0435\u0449\u0451 \u0440\u0430\u0437. +Skills.Cancelled={0} \u043e\u0442\u043c\u0435\u043d\u0435\u043d\u043e! +Skills.ConfirmOrCancel=[[GREEN]]\u041d\u0430\u0436\u043c\u0438\u0442\u0435 \u041f\u041a\u041c \u0435\u0449\u0435 \u0440\u0430\u0437 \u0434\u043b\u044f \u043f\u043e\u0434\u0442\u0432\u0435\u0440\u0436\u0434\u0435\u043d\u0438\u044f [[GOLD]]{0}[[GREEN]]. \u041b\u041a\u041c \u0434\u043b\u044f \u043e\u0442\u043c\u0435\u043d\u044b. +Skills.AbilityGateRequirementFail=[[GRAY]]\u0412\u0430\u043c \u043d\u0435\u043e\u0431\u0445\u043e\u0434\u0438\u043c\u043e \u0435\u0449\u0435 [[YELLOW]]{0}[[GRAY]] \u0443\u0440\u043e\u0432\u043d\u0435\u0439 [[DARK_AQUA]]{1}[[GRAY]] \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0434\u0430\u043d\u043d\u0443\u044e \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c. #STATISTICS -Stats.Header.Combat=[[GOLD]]-=БОЕВЫЕ НАВЫКИ=- -Stats.Header.Gathering=[[GOLD]]-=НАВЫКИ СБОРА=- -Stats.Header.Misc=[[GOLD]]-=РАЗНЫЕ НАВЫКИ=- -Stats.Own.Stats=[[GREEN]][mcMMO] Статистика +Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- +Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=- +Stats.Header.Misc=[[GOLD]]-=\u0420\u0410\u0417\u041d\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- +Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 #PERKS -Perks.XP.Name=Опыт -Perks.XP.Desc=Получаете буст опыта. -Perks.Lucky.Name=Удача -Perks.Lucky.Desc=Дает на 33.3% больше шансов активации навыков и умений {0}. -Perks.Lucky.Desc.Login=Дает на 33.3% больше шансов активации определенных навыков и умений. -Perks.Lucky.Bonus=[[GOLD]] ({0} со Счастливым Перком) -Perks.Cooldowns.Name=Быстрое Восстановление -Perks.Cooldowns.Desc=Уменьшает продолжительность восстановления умения на {0}. -Perks.ActivationTime.Name=Выносливость -Perks.ActivationTime.Desc=Увеличивает время действия умения на {0} секунд. -Perks.ActivationTime.Bonus=[[GOLD]] ({0}% с Счастливым Перком) +Perks.XP.Name=\u041e\u043f\u044b\u0442 +Perks.XP.Desc=\u041f\u043e\u043b\u0443\u0447\u0430\u0435\u0442\u0435 \u0431\u0443\u0441\u0442 \u043e\u043f\u044b\u0442\u0430. +Perks.Lucky.Name=\u0423\u0434\u0430\u0447\u0430 +Perks.Lucky.Desc=\u0414\u0430\u0435\u0442 \u043d\u0430 33.3% \u0431\u043e\u043b\u044c\u0448\u0435 \u0448\u0430\u043d\u0441\u043e\u0432 \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0438 \u0443\u043c\u0435\u043d\u0438\u0439 {0}. +Perks.Lucky.Desc.Login=\u0414\u0430\u0435\u0442 \u043d\u0430 33.3% \u0431\u043e\u043b\u044c\u0448\u0435 \u0448\u0430\u043d\u0441\u043e\u0432 \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u0438 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0445 \u043d\u0430\u0432\u044b\u043a\u043e\u0432 \u0438 \u0443\u043c\u0435\u043d\u0438\u0439. +Perks.Lucky.Bonus=[[GOLD]] ({0} \u0441\u043e \u0421\u0447\u0430\u0441\u0442\u043b\u0438\u0432\u044b\u043c \u041f\u0435\u0440\u043a\u043e\u043c) +Perks.Cooldowns.Name=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u0412\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u0435 +Perks.Cooldowns.Desc=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0438\u044f \u0443\u043c\u0435\u043d\u0438\u044f \u043d\u0430 {0}. +Perks.ActivationTime.Name=\u0412\u044b\u043d\u043e\u0441\u043b\u0438\u0432\u043e\u0441\u0442\u044c +Perks.ActivationTime.Desc=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0432\u0440\u0435\u043c\u044f \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u044f \u0443\u043c\u0435\u043d\u0438\u044f \u043d\u0430 {0} \u0441\u0435\u043a\u0443\u043d\u0434. +Perks.ActivationTime.Bonus=[[GOLD]] ({0}% \u0441 \u0421\u0447\u0430\u0441\u0442\u043b\u0438\u0432\u044b\u043c \u041f\u0435\u0440\u043a\u043e\u043c) #HARDCORE -Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Режим Хардкор {0} отключен. {1} -Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Режим Хардкор {0} включен. {1} -Hardcore.DeathStatLoss.Name=Взыскание знаний при смерти. -Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Вы потеряли [[BLUE]]{0}[[DARK_RED]] при смерти. -Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] Процент потери знаний был изменен на {0}. -Hardcore.Vampirism.Name=Вампиризм -Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] был слишком неопытен, чтобы предоставить вам какие-либо знания. -Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]Вы украли [[BLUE]]{0}[[DARK_AQUA]] уровней у [[YELLOW]]{1}. -Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] был неспособен украсть ваши знания! -Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] украл у вас [[BLUE]]{1}[[DARK_RED]] уровней! -Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] Процент поглощения знаний был изменен на {0}. +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 {0} \u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d. {1} +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] \u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 {0} \u0432\u043a\u043b\u044e\u0447\u0435\u043d. {1} +Hardcore.DeathStatLoss.Name=\u0412\u0437\u044b\u0441\u043a\u0430\u043d\u0438\u0435 \u0437\u043d\u0430\u043d\u0438\u0439 \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]\u0412\u044b \u043f\u043e\u0442\u0435\u0440\u044f\u043b\u0438 [[BLUE]]{0}[[DARK_RED]] \u043f\u0440\u0438 \u0441\u043c\u0435\u0440\u0442\u0438. +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] \u041f\u0440\u043e\u0446\u0435\u043d\u0442 \u043f\u043e\u0442\u0435\u0440\u0438 \u0437\u043d\u0430\u043d\u0438\u0439 \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 {0}. +Hardcore.Vampirism.Name=\u0412\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044b\u043b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043d\u0435\u043e\u043f\u044b\u0442\u0435\u043d, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u0432\u0430\u043c \u043a\u0430\u043a\u0438\u0435-\u043b\u0438\u0431\u043e \u0437\u043d\u0430\u043d\u0438\u044f. +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u044b \u0443\u043a\u0440\u0430\u043b\u0438 [[BLUE]]{0}[[DARK_AQUA]] \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u0443 [[YELLOW]]{1}. +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] \u0431\u044b\u043b \u043d\u0435\u0441\u043f\u043e\u0441\u043e\u0431\u0435\u043d \u0443\u043a\u0440\u0430\u0441\u0442\u044c \u0432\u0430\u0448\u0438 \u0437\u043d\u0430\u043d\u0438\u044f! +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] \u0443\u043a\u0440\u0430\u043b \u0443 \u0432\u0430\u0441 [[BLUE]]{1}[[DARK_RED]] \u0443\u0440\u043e\u0432\u043d\u0435\u0439! +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] \u041f\u0440\u043e\u0446\u0435\u043d\u0442 \u043f\u043e\u0433\u043b\u043e\u0449\u0435\u043d\u0438\u044f \u0437\u043d\u0430\u043d\u0438\u0439 \u0431\u044b\u043b \u0438\u0437\u043c\u0435\u043d\u0435\u043d \u043d\u0430 {0}. #MOTD -MOTD.Donate=[[DARK_AQUA]]Информация о пожертвованиях: -MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Режим Хардкор включен: [[DARK_RED]]{0} -MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Навык Смертной Казни: [[DARK_RED]]{0}% -MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Вампирическое Поглощение Опыта: [[DARK_RED]]{0}% +MOTD.Donate=[[DARK_AQUA]]\u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044f \u043e \u043f\u043e\u0436\u0435\u0440\u0442\u0432\u043e\u0432\u0430\u043d\u0438\u044f\u0445: +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0420\u0435\u0436\u0438\u043c \u0425\u0430\u0440\u0434\u043a\u043e\u0440 \u0432\u043a\u043b\u044e\u0447\u0435\u043d: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u041d\u0430\u0432\u044b\u043a \u0421\u043c\u0435\u0440\u0442\u043d\u043e\u0439 \u041a\u0430\u0437\u043d\u0438: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]\u0412\u0430\u043c\u043f\u0438\u0440\u0438\u0447\u0435\u0441\u043a\u043e\u0435 \u041f\u043e\u0433\u043b\u043e\u0449\u0435\u043d\u0438\u0435 \u041e\u043f\u044b\u0442\u0430: [[DARK_RED]]{0}% MOTD.PerksPrefix=[mcMMO Perks] -MOTD.Version=[[GOLD]][mcMMO] Используется версия [[DARK_AQUA]]{0} -MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - Сайт mcMMO +MOTD.Version=[[GOLD]][mcMMO] \u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0441\u044f \u0432\u0435\u0440\u0441\u0438\u044f [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - \u0421\u0430\u0439\u0442 mcMMO #SMELTING -Smelting.SubSkill.UnderstandingTheArt.Name=Понимание Искусства -Smelting.SubSkill.UnderstandingTheArt.Description=Возможно вы тратите многовато времени переплавляя руды в пещерах.\nУлучшает различные параметры Переплавки. -Smelting.SubSkill.UnderstandingTheArt.Stat=Стандартный множитель опыта: [[YELLOW]]{0}x -Smelting.Ability.FluxMining=Шанс Потоковой Добычи: [[YELLOW]]{0} -Smelting.SubSkill.FluxMining.Name=Потоковая Добыча -Smelting.SubSkill.FluxMining.Description=Шанс что руда переплавится при добыче -Smelting.SubSkill.FluxMining.Stat=Потоковая Добыча Шанс -Smelting.Ability.FuelEfficiency=Множитель Эффективности Топлива: [[YELLOW]]{0}x -Smelting.Ability.Locked.0=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (УВЕЛИЧЕНИЕ ОПЫТА) -Smelting.Ability.Locked.1=ЗАБЛОКИРОВАНО ДО ДОСТИЖЕНИЯ {0}+ УРОВНЯ НАВЫКА (ПОТОКОВАЯ ДОБЫЧА) -Smelting.Ability.SecondSmelt=Шанс Второй Выплавки: [[YELLOW]]{0} -Smelting.Ability.VanillaXPBoost=Множитель Опыта: [[YELLOW]]{0}x -Smelting.SubSkill.FuelEfficiency.Name=Эффективность Топлива -Smelting.SubSkill.FuelEfficiency.Description=Увеличение времени горения топлива, используемого при выплавке в печке -Smelting.SubSkill.FuelEfficiency.Stat=Эффективность Топлива Множитель: [[YELLOW]]{0}x -Smelting.SubSkill.SecondSmelt.Name=Вторая Выплавка -Smelting.SubSkill.SecondSmelt.Description=Удвоение ресурсов, получаемых при выплавке -Smelting.SubSkill.SecondSmelt.Stat=Вторая Выплавка Шанс -Smelting.Effect.4=Увеличение опыта -Smelting.Effect.5=Увеличение опыта получаемого при выплавке -Smelting.FluxMining.Success=[[GREEN]]Эта руда переплавилась сама собой! -Smelting.Listener=Выплавка: -Smelting.SkillName=ВЫПЛАВКА +Smelting.SubSkill.UnderstandingTheArt.Name=\u041f\u043e\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u0418\u0441\u043a\u0443\u0441\u0441\u0442\u0432\u0430 +Smelting.SubSkill.UnderstandingTheArt.Description=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e \u0432\u044b \u0442\u0440\u0430\u0442\u0438\u0442\u0435 \u043c\u043d\u043e\u0433\u043e\u0432\u0430\u0442\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0438 \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u043b\u044f\u044f \u0440\u0443\u0434\u044b \u0432 \u043f\u0435\u0449\u0435\u0440\u0430\u0445.\n\u0423\u043b\u0443\u0447\u0448\u0430\u0435\u0442 \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0435 \u043f\u0430\u0440\u0430\u043c\u0435\u0442\u0440\u044b \u041f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u043a\u0438. +Smelting.SubSkill.UnderstandingTheArt.Stat=\u0421\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u044b\u0439 \u043c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430: [[YELLOW]]{0}x +Smelting.Ability.FluxMining=\u0428\u0430\u043d\u0441 \u041f\u043e\u0442\u043e\u043a\u043e\u0432\u043e\u0439 \u0414\u043e\u0431\u044b\u0447\u0438: [[YELLOW]]{0} +Smelting.SubSkill.FluxMining.Name=\u041f\u043e\u0442\u043e\u043a\u043e\u0432\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 +Smelting.SubSkill.FluxMining.Description=\u0428\u0430\u043d\u0441 \u0447\u0442\u043e \u0440\u0443\u0434\u0430 \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u0438\u0442\u0441\u044f \u043f\u0440\u0438 \u0434\u043e\u0431\u044b\u0447\u0435 +Smelting.SubSkill.FluxMining.Stat=\u041f\u043e\u0442\u043e\u043a\u043e\u0432\u0430\u044f \u0414\u043e\u0431\u044b\u0447\u0430 \u0428\u0430\u043d\u0441 +Smelting.Ability.FuelEfficiency=\u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u0438 \u0422\u043e\u043f\u043b\u0438\u0432\u0430: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0423\u0412\u0415\u041b\u0418\u0427\u0415\u041d\u0418\u0415 \u041e\u041f\u042b\u0422\u0410) +Smelting.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e \u0414\u041e\u0421\u0422\u0418\u0416\u0415\u041d\u0418\u042f {0}+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041f\u041e\u0422\u041e\u041a\u041e\u0412\u0410\u042f \u0414\u041e\u0411\u042b\u0427\u0410) +Smelting.Ability.SecondSmelt=\u0428\u0430\u043d\u0441 \u0412\u0442\u043e\u0440\u043e\u0439 \u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0438: [[YELLOW]]{0} +Smelting.Ability.VanillaXPBoost=\u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430: [[YELLOW]]{0}x +Smelting.SubSkill.FuelEfficiency.Name=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u0422\u043e\u043f\u043b\u0438\u0432\u0430 +Smelting.SubSkill.FuelEfficiency.Description=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0432\u0440\u0435\u043c\u0435\u043d\u0438 \u0433\u043e\u0440\u0435\u043d\u0438\u044f \u0442\u043e\u043f\u043b\u0438\u0432\u0430, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u043c\u043e\u0433\u043e \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 \u0432 \u043f\u0435\u0447\u043a\u0435 +Smelting.SubSkill.FuelEfficiency.Stat=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c \u0422\u043e\u043f\u043b\u0438\u0432\u0430 \u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c: [[YELLOW]]{0}x +Smelting.SubSkill.SecondSmelt.Name=\u0412\u0442\u043e\u0440\u0430\u044f \u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430 +Smelting.SubSkill.SecondSmelt.Description=\u0423\u0434\u0432\u043e\u0435\u043d\u0438\u0435 \u0440\u0435\u0441\u0443\u0440\u0441\u043e\u0432, \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0445 \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 +Smelting.SubSkill.SecondSmelt.Stat=\u0412\u0442\u043e\u0440\u0430\u044f \u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430 \u0428\u0430\u043d\u0441 +Smelting.Effect.4=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 +Smelting.Effect.5=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u043e\u0433\u043e \u043f\u0440\u0438 \u0432\u044b\u043f\u043b\u0430\u0432\u043a\u0435 +Smelting.FluxMining.Success=[[GREEN]]\u042d\u0442\u0430 \u0440\u0443\u0434\u0430 \u043f\u0435\u0440\u0435\u043f\u043b\u0430\u0432\u0438\u043b\u0430\u0441\u044c \u0441\u0430\u043c\u0430 \u0441\u043e\u0431\u043e\u0439! +Smelting.Listener=\u0412\u044b\u043f\u043b\u0430\u0432\u043a\u0430: +Smelting.SkillName=\u0412\u042b\u041f\u041b\u0410\u0412\u041a\u0410 #COMMAND DESCRIPTIONS -Commands.Description.addlevels=Добавить mcMMO уровней для пользователей -Commands.Description.adminchat=Вкл./откл. режим чата только между админами или послать админское сообщение -Commands.Description.addxp=Добавить пользователю опыт mcMMO -Commands.Description.hardcore=Изменить процент сложности в mcMMO или вкл./откл. режим хардкор -Commands.Description.inspect=Посмотреть детальную mcMMO информацию о другом игроке -Commands.Description.mcability=Вкл./откл. активацию умений mcMMO кликом ПКМ -Commands.Description.mccooldown=Посмотреть все кулдауны умений mcMMO -Commands.Description.mcchatspy=Переключить mcMMO подслушивание группового чата -Commands.Description.mcgod=Вкл./откл. режим-бога mcMMO -Commands.Description.mchud=Изменить стиль Панели Важной Информации mcMMO! -Commands.Description.mcmmo=Показать краткое описание mcMMO -Commands.Description.mcnotify=Вкл./откл. отображение в чате уведомлений об умениях mcMMO -Commands.Description.mcpurge=Удалить пользователей без уровней mcMMO и тех, кто не подключались больше {0} месяцев из базы данных mcMMO. -Commands.Description.mcrank=Показать mcMMO рейтинг игрока -Commands.Description.mcrefresh=Обновить все кулдауны для mcMMO -Commands.Description.mcremove=Удалить пользователя из базы данных mcMMO -Commands.Description.mcscoreboard=Управляйте вашей таблицей результатов mcMMO -Commands.Description.mcstats=Показать ваши mcMMO уровни и опыт -Commands.Description.mctop=Показать список лидеров mcMMO -Commands.Description.mmoedit=Изменить mcMMO уровня для пользователей -Commands.Description.mmoupdate=Миграция базы данных mcMMO из старой в текущую -Commands.Description.mcconvert=Конвертирует тип базы данных или тип формулы опыта -Commands.Description.mmoshowdb=Показать название текущего типа базы данных (для дальнейшего использования с помощью /mmoupdate) -Commands.Description.party=Управлять различными настройками пати mcMMO -Commands.Description.partychat=Вкл./откл. групповой чат или отослать групповое сообщение. -Commands.Description.ptp=Телепорт к mcMMO членам группы -Commands.Description.Skill=Показать детальную информацию о навыках mcMMO для {0} -Commands.Description.skillreset=Сбросить уровни mcMMO для пользователя -Commands.Description.vampirism=Изменить процент вампиризма в mcMMO или вкл./откл. режим вампиризма -Commands.Description.xplock=Заблокировать Панель Опыта mcMMO для определенного навыка. -Commands.Description.xprate=Изменить скорость получения опыта mcMMO +Commands.Description.addlevels=\u0414\u043e\u0431\u0430\u0432\u0438\u0442\u044c mcMMO \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 +Commands.Description.adminchat=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0447\u0430\u0442\u0430 \u0442\u043e\u043b\u044c\u043a\u043e \u043c\u0435\u0436\u0434\u0443 \u0430\u0434\u043c\u0438\u043d\u0430\u043c\u0438 \u0438\u043b\u0438 \u043f\u043e\u0441\u043b\u0430\u0442\u044c \u0430\u0434\u043c\u0438\u043d\u0441\u043a\u043e\u0435 \u0441\u043e\u043e\u0431\u0449\u0435\u043d\u0438\u0435 +Commands.Description.addxp=\u0414\u043e\u0431\u0430\u0432\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044e \u043e\u043f\u044b\u0442 mcMMO +Commands.Description.hardcore=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u043f\u0440\u043e\u0446\u0435\u043d\u0442 \u0441\u043b\u043e\u0436\u043d\u043e\u0441\u0442\u0438 \u0432 mcMMO \u0438\u043b\u0438 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0445\u0430\u0440\u0434\u043a\u043e\u0440 +Commands.Description.inspect=\u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e mcMMO \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u0434\u0440\u0443\u0433\u043e\u043c \u0438\u0433\u0440\u043e\u043a\u0435 +Commands.Description.mcability=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0430\u043a\u0442\u0438\u0432\u0430\u0446\u0438\u044e \u0443\u043c\u0435\u043d\u0438\u0439 mcMMO \u043a\u043b\u0438\u043a\u043e\u043c \u041f\u041a\u041c +Commands.Description.mccooldown=\u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0432\u0441\u0435 \u043a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0443\u043c\u0435\u043d\u0438\u0439 mcMMO +Commands.Description.mcchatspy=\u041f\u0435\u0440\u0435\u043a\u043b\u044e\u0447\u0438\u0442\u044c mcMMO \u043f\u043e\u0434\u0441\u043b\u0443\u0448\u0438\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0433\u043e \u0447\u0430\u0442\u0430 +Commands.Description.mcgod=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c-\u0431\u043e\u0433\u0430 mcMMO +Commands.Description.mchud=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u0442\u0438\u043b\u044c \u041f\u0430\u043d\u0435\u043b\u0438 \u0412\u0430\u0436\u043d\u043e\u0439 \u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u0438 mcMMO! +Commands.Description.mcmmo=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 mcMMO +Commands.Description.mcnotify=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0432 \u0447\u0430\u0442\u0435 \u0443\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u0439 \u043e\u0431 \u0443\u043c\u0435\u043d\u0438\u044f\u0445 mcMMO +Commands.Description.mcpurge=\u0423\u0434\u0430\u043b\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 \u0431\u0435\u0437 \u0443\u0440\u043e\u0432\u043d\u0435\u0439 mcMMO \u0438 \u0442\u0435\u0445, \u043a\u0442\u043e \u043d\u0435 \u043f\u043e\u0434\u043a\u043b\u044e\u0447\u0430\u043b\u0438\u0441\u044c \u0431\u043e\u043b\u044c\u0448\u0435 {0} \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO. +Commands.Description.mcrank=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c mcMMO \u0440\u0435\u0439\u0442\u0438\u043d\u0433 \u0438\u0433\u0440\u043e\u043a\u0430 +Commands.Description.mcrefresh=\u041e\u0431\u043d\u043e\u0432\u0438\u0442\u044c \u0432\u0441\u0435 \u043a\u0443\u043b\u0434\u0430\u0443\u043d\u044b \u0434\u043b\u044f mcMMO +Commands.Description.mcremove=\u0423\u0434\u0430\u043b\u0438\u0442\u044c \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044f \u0438\u0437 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO +Commands.Description.mcscoreboard=\u0423\u043f\u0440\u0430\u0432\u043b\u044f\u0439\u0442\u0435 \u0432\u0430\u0448\u0435\u0439 \u0442\u0430\u0431\u043b\u0438\u0446\u0435\u0439 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 mcMMO +Commands.Description.mcstats=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0432\u0430\u0448\u0438 mcMMO \u0443\u0440\u043e\u0432\u043d\u0438 \u0438 \u043e\u043f\u044b\u0442 +Commands.Description.mctop=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0441\u043f\u0438\u0441\u043e\u043a \u043b\u0438\u0434\u0435\u0440\u043e\u0432 mcMMO +Commands.Description.mmoedit=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c mcMMO \u0443\u0440\u043e\u0432\u043d\u044f \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u0435\u0439 +Commands.Description.mmoupdate=\u041c\u0438\u0433\u0440\u0430\u0446\u0438\u044f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 mcMMO \u0438\u0437 \u0441\u0442\u0430\u0440\u043e\u0439 \u0432 \u0442\u0435\u043a\u0443\u0449\u0443\u044e +Commands.Description.mcconvert=\u041a\u043e\u043d\u0432\u0435\u0440\u0442\u0438\u0440\u0443\u0435\u0442 \u0442\u0438\u043f \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 \u0438\u043b\u0438 \u0442\u0438\u043f \u0444\u043e\u0440\u043c\u0443\u043b\u044b \u043e\u043f\u044b\u0442\u0430 +Commands.Description.mmoshowdb=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0442\u0435\u043a\u0443\u0449\u0435\u0433\u043e \u0442\u0438\u043f\u0430 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445 (\u0434\u043b\u044f \u0434\u0430\u043b\u044c\u043d\u0435\u0439\u0448\u0435\u0433\u043e \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e /mmoupdate) +Commands.Description.party=\u0423\u043f\u0440\u0430\u0432\u043b\u044f\u0442\u044c \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u043c\u0438 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0430\u043c\u0438 \u043f\u0430\u0442\u0438 mcMMO +Commands.Description.partychat=\u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0447\u0430\u0442 \u0438\u043b\u0438 \u043e\u0442\u043e\u0441\u043b\u0430\u0442\u044c \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0435 \u0441\u043e\u043e\u0431\u0449\u0435\u043d\u0438\u0435. +Commands.Description.ptp=\u0422\u0435\u043b\u0435\u043f\u043e\u0440\u0442 \u043a mcMMO \u0447\u043b\u0435\u043d\u0430\u043c \u0433\u0440\u0443\u043f\u043f\u044b +Commands.Description.Skill=\u041f\u043e\u043a\u0430\u0437\u0430\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0430\u0445 mcMMO \u0434\u043b\u044f {0} +Commands.Description.skillreset=\u0421\u0431\u0440\u043e\u0441\u0438\u0442\u044c \u0443\u0440\u043e\u0432\u043d\u0438 mcMMO \u0434\u043b\u044f \u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u0435\u043b\u044f +Commands.Description.vampirism=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u043f\u0440\u043e\u0446\u0435\u043d\u0442 \u0432\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c\u0430 \u0432 mcMMO \u0438\u043b\u0438 \u0432\u043a\u043b./\u043e\u0442\u043a\u043b. \u0440\u0435\u0436\u0438\u043c \u0432\u0430\u043c\u043f\u0438\u0440\u0438\u0437\u043c\u0430 +Commands.Description.xplock=\u0417\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 mcMMO \u0434\u043b\u044f \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u043e\u0433\u043e \u043d\u0430\u0432\u044b\u043a\u0430. +Commands.Description.xprate=\u0418\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 mcMMO #UPDATE CHECKER -UpdateChecker.Outdated=Вы используете устаревшую версию mcMMO! -UpdateChecker.NewAvailable=Есть новая версия, доступная на Spigot. +UpdateChecker.Outdated=\u0412\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u0442\u0435 \u0443\u0441\u0442\u0430\u0440\u0435\u0432\u0448\u0443\u044e \u0432\u0435\u0440\u0441\u0438\u044e mcMMO! +UpdateChecker.NewAvailable=\u0415\u0441\u0442\u044c \u043d\u043e\u0432\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f, \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430\u044f \u043d\u0430 Spigot. #SCOREBOARD HEADERS -Scoreboard.Header.PlayerStats=[[YELLOW]]Статистика mcMMO -Scoreboard.Header.PlayerCooldowns=[[YELLOW]]Кулдауны mcMMO -Scoreboard.Header.PlayerRank=[[YELLOW]]Ранжирование mcMMO -Scoreboard.Header.PlayerInspect=[[YELLOW]]Статистика mcMMO: -Scoreboard.Header.PowerLevel=[[RED]]Уровень Силы -Scoreboard.Misc.PowerLevel=[[GOLD]]Уровень Силы -Scoreboard.Misc.Level=[[DARK_AQUA]]Уровень -Scoreboard.Misc.CurrentXP=[[GREEN]]Текущий опыт -Scoreboard.Misc.RemainingXP=[[YELLOW]]Остальной опыт -Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Кулдаун -Scoreboard.Misc.Overall=[[GOLD]]Общий -Recovery.Notice=Уведомление: mcMMO [[DARK_RED]]не удалось загрузить данные.[[RED]] Повтор 5 раз... -Recovery.Success=[[GREEN]]Успех! Данные mcMMO загружены. -Recovery.Failure=mcMMO все еще не удается загрузить данные. Вы можете [[AQUA]]обратиться к владельцу сервера.\n[[YELLOW]]Вы можете дальше играть на сервере, но вы[[BOLD]]не будете получать уровни mcMMO[[YELLOW]] и получаемый вами опыт [[BOLD]]не будет сохранен[[YELLOW]]. -Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO не удалось загрузить данные игрока о [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Пожалуйста проверте настройки базы данных. +Scoreboard.Header.PlayerStats=[[YELLOW]]\u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 mcMMO +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]\u041a\u0443\u043b\u0434\u0430\u0443\u043d\u044b mcMMO +Scoreboard.Header.PlayerRank=[[YELLOW]]\u0420\u0430\u043d\u0436\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435 mcMMO +Scoreboard.Header.PlayerInspect=[[YELLOW]]\u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 mcMMO: +Scoreboard.Header.PowerLevel=[[RED]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u0421\u0438\u043b\u044b +Scoreboard.Misc.PowerLevel=[[GOLD]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u0421\u0438\u043b\u044b +Scoreboard.Misc.Level=[[DARK_AQUA]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c +Scoreboard.Misc.CurrentXP=[[GREEN]]\u0422\u0435\u043a\u0443\u0449\u0438\u0439 \u043e\u043f\u044b\u0442 +Scoreboard.Misc.RemainingXP=[[YELLOW]]\u041e\u0441\u0442\u0430\u043b\u044c\u043d\u043e\u0439 \u043e\u043f\u044b\u0442 +Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]\u041a\u0443\u043b\u0434\u0430\u0443\u043d +Scoreboard.Misc.Overall=[[GOLD]]\u041e\u0431\u0449\u0438\u0439 +Recovery.Notice=\u0423\u0432\u0435\u0434\u043e\u043c\u043b\u0435\u043d\u0438\u0435: mcMMO [[DARK_RED]]\u043d\u0435 \u0443\u0434\u0430\u043b\u043e\u0441\u044c \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435.[[RED]] \u041f\u043e\u0432\u0442\u043e\u0440 5 \u0440\u0430\u0437... +Recovery.Success=[[GREEN]]\u0423\u0441\u043f\u0435\u0445! \u0414\u0430\u043d\u043d\u044b\u0435 mcMMO \u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d\u044b. +Recovery.Failure=mcMMO \u0432\u0441\u0435 \u0435\u0449\u0435 \u043d\u0435 \u0443\u0434\u0430\u0435\u0442\u0441\u044f \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 [[AQUA]]\u043e\u0431\u0440\u0430\u0442\u0438\u0442\u044c\u0441\u044f \u043a \u0432\u043b\u0430\u0434\u0435\u043b\u044c\u0446\u0443 \u0441\u0435\u0440\u0432\u0435\u0440\u0430.\n[[YELLOW]]\u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0434\u0430\u043b\u044c\u0448\u0435 \u0438\u0433\u0440\u0430\u0442\u044c \u043d\u0430 \u0441\u0435\u0440\u0432\u0435\u0440\u0435, \u043d\u043e \u0432\u044b[[BOLD]]\u043d\u0435 \u0431\u0443\u0434\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u0443\u0440\u043e\u0432\u043d\u0438 mcMMO[[YELLOW]] \u0438 \u043f\u043e\u043b\u0443\u0447\u0430\u0435\u043c\u044b\u0439 \u0432\u0430\u043c\u0438 \u043e\u043f\u044b\u0442 [[BOLD]]\u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0441\u043e\u0445\u0440\u0430\u043d\u0435\u043d[[YELLOW]]. +Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO \u043d\u0435 \u0443\u0434\u0430\u043b\u043e\u0441\u044c \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435 \u0438\u0433\u0440\u043e\u043a\u0430 \u043e [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u043f\u0440\u043e\u0432\u0435\u0440\u0442\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0439\u043a\u0438 \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445. #DATABASE RECOVERY -Profile.PendingLoad=[[RED]]Ваши данные о игроках mcMMO не были загружены. -Profile.Loading.Success=[[GREEN]]Ваш профиль mcMMO не был загружен. -Profile.Loading.FailurePlayer=[[RED]]mcMMO не может загрузить ваши данные, мы пробовали загрузить их [[GREEN]]{0}[[RED]] раз.[[RED]] Возможно вам стоит сообщить о проблеме администраторам сервера. mcMMO будет пытаться загрузить ваши данные до тех пор пока вы не покините игру, вы не будете получать опыт и у вас не будет возможности использовать способности, пока данные не будут загружены. -Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO не смогла загрузить данные игрока [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Пожалуйста проверьте ваши параметры базы данных. Уже предпринято попыток загрузить данные {1}. +Profile.PendingLoad=[[RED]]\u0412\u0430\u0448\u0438 \u0434\u0430\u043d\u043d\u044b\u0435 \u043e \u0438\u0433\u0440\u043e\u043a\u0430\u0445 mcMMO \u043d\u0435 \u0431\u044b\u043b\u0438 \u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d\u044b. +Profile.Loading.Success=[[GREEN]]\u0412\u0430\u0448 \u043f\u0440\u043e\u0444\u0438\u043b\u044c mcMMO \u043d\u0435 \u0431\u044b\u043b \u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d. +Profile.Loading.FailurePlayer=[[RED]]mcMMO \u043d\u0435 \u043c\u043e\u0436\u0435\u0442 \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0432\u0430\u0448\u0438 \u0434\u0430\u043d\u043d\u044b\u0435, \u043c\u044b \u043f\u0440\u043e\u0431\u043e\u0432\u0430\u043b\u0438 \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0438\u0445 [[GREEN]]{0}[[RED]] \u0440\u0430\u0437.[[RED]] \u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e \u0432\u0430\u043c \u0441\u0442\u043e\u0438\u0442 \u0441\u043e\u043e\u0431\u0449\u0438\u0442\u044c \u043e \u043f\u0440\u043e\u0431\u043b\u0435\u043c\u0435 \u0430\u0434\u043c\u0438\u043d\u0438\u0441\u0442\u0440\u0430\u0442\u043e\u0440\u0430\u043c \u0441\u0435\u0440\u0432\u0435\u0440\u0430. mcMMO \u0431\u0443\u0434\u0435\u0442 \u043f\u044b\u0442\u0430\u0442\u044c\u0441\u044f \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0432\u0430\u0448\u0438 \u0434\u0430\u043d\u043d\u044b\u0435 \u0434\u043e \u0442\u0435\u0445 \u043f\u043e\u0440 \u043f\u043e\u043a\u0430 \u0432\u044b \u043d\u0435 \u043f\u043e\u043a\u0438\u043d\u0438\u0442\u0435 \u0438\u0433\u0440\u0443, \u0432\u044b \u043d\u0435 \u0431\u0443\u0434\u0435\u0442\u0435 \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u0438 \u0443 \u0432\u0430\u0441 \u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438, \u043f\u043e\u043a\u0430 \u0434\u0430\u043d\u043d\u044b\u0435 \u043d\u0435 \u0431\u0443\u0434\u0443\u0442 \u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d\u044b. +Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] mcMMO \u043d\u0435 \u0441\u043c\u043e\u0433\u043b\u0430 \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435 \u0438\u0433\u0440\u043e\u043a\u0430 [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441\u0442\u0430 \u043f\u0440\u043e\u0432\u0435\u0440\u044c\u0442\u0435 \u0432\u0430\u0448\u0438 \u043f\u0430\u0440\u0430\u043c\u0435\u0442\u0440\u044b \u0431\u0430\u0437\u044b \u0434\u0430\u043d\u043d\u044b\u0445. \u0423\u0436\u0435 \u043f\u0440\u0435\u0434\u043f\u0440\u0438\u043d\u044f\u0442\u043e \u043f\u043e\u043f\u044b\u0442\u043e\u043a \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044c \u0434\u0430\u043d\u043d\u044b\u0435 {1}. #Holiday -Holiday.AprilFools.Levelup=[[GOLD]]{0} теперь уровня [[GREEN]]{1}[[GOLD]]! -Holiday.Anniversary=[[BLUE]]С {0} Годовщиной!\n[[BLUE]]В честь всей проделанной nossr50 работы, а также других разработчиков фейрверки! +Holiday.AprilFools.Levelup=[[GOLD]]{0} \u0442\u0435\u043f\u0435\u0440\u044c \u0443\u0440\u043e\u0432\u043d\u044f [[GREEN]]{1}[[GOLD]]! +Holiday.Anniversary=[[BLUE]]\u0421 {0} \u0413\u043e\u0434\u043e\u0432\u0449\u0438\u043d\u043e\u0439!\n[[BLUE]]\u0412 \u0447\u0435\u0441\u0442\u044c \u0432\u0441\u0435\u0439 \u043f\u0440\u043e\u0434\u0435\u043b\u0430\u043d\u043d\u043e\u0439 nossr50 \u0440\u0430\u0431\u043e\u0442\u044b, \u0430 \u0442\u0430\u043a\u0436\u0435 \u0434\u0440\u0443\u0433\u0438\u0445 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u043e\u0432 \u0444\u0435\u0439\u0440\u0432\u0435\u0440\u043a\u0438! #Locale -Locale.Reloaded=[[GREEN]]Локаль перезагружена! +Locale.Reloaded=[[GREEN]]\u041b\u043e\u043a\u0430\u043b\u044c \u043f\u0435\u0440\u0435\u0437\u0430\u0433\u0440\u0443\u0436\u0435\u043d\u0430! #Player Leveling Stuff -LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Вы достигли максимального уровня [[RED]]{0}[[YELLOW]]. Ваши способности больше не будут улучшаться. -LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]Вы достигли максимального уровня [[RED]]{0}[[YELLOW]] для [[GOLD]]{1}[[YELLOW]]. Ваши способности больше не будут улучшаться. \ No newline at end of file +LevelCap.PowerLevel=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]\u0412\u044b \u0434\u043e\u0441\u0442\u0438\u0433\u043b\u0438 \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f [[RED]]{0}[[YELLOW]]. \u0412\u0430\u0448\u0438 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u0431\u0443\u0434\u0443\u0442 \u0443\u043b\u0443\u0447\u0448\u0430\u0442\u044c\u0441\u044f. +LevelCap.Skill=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[YELLOW]]\u0412\u044b \u0434\u043e\u0441\u0442\u0438\u0433\u043b\u0438 \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f [[RED]]{0}[[YELLOW]] \u0434\u043b\u044f [[GOLD]]{1}[[YELLOW]]. \u0412\u0430\u0448\u0438 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u0438 \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u0431\u0443\u0434\u0443\u0442 \u0443\u043b\u0443\u0447\u0448\u0430\u0442\u044c\u0441\u044f. From ceaf3d46cb129241a793127fa442e0a16dd40806 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 14 Sep 2019 16:06:14 -0700 Subject: [PATCH 80/89] Update changelog --- Changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/Changelog.txt b/Changelog.txt index 9f69683dd..c7bc46776 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,6 +1,7 @@ Version 2.1.107 Fixed an exploit that allowed automated XP gain for Excavation Fixed encoding of russian translation + New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019) Version 2.1.106 From 4a4124d09fb415038ec842fd8d18db06bafbc1c5 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 14 Sep 2019 16:08:20 -0700 Subject: [PATCH 81/89] 2.1.107 --- Changelog.txt | 1 - pom.xml | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index c7bc46776..3ad719b6c 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -3,7 +3,6 @@ Version 2.1.107 Fixed encoding of russian translation New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019) - Version 2.1.106 Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality) Updated Japanese locale (thanks ethernetcat) diff --git a/pom.xml b/pom.xml index 4ec79bc3c..884e0d8a5 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.107-SNAPSHOT + 2.1.107 mcMMO https://github.com/mcMMO-Dev/mcMMO From 51a373db4f9d7df28bc6efe3edb1258fb2178094 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Tue, 17 Sep 2019 18:59:44 -0700 Subject: [PATCH 82/89] Fixing an Acrobatics exploit --- Changelog.txt | 7 ++++++ pom.xml | 2 +- src/main/java/com/gmail/nossr50/mcMMO.java | 1 + .../skills/acrobatics/AcrobaticsManager.java | 24 ++++++++++++++++--- .../nossr50/util/skills/CombatUtils.java | 3 ++- 5 files changed, 32 insertions(+), 5 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 3ad719b6c..6c40ee51b 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,10 @@ +Version 2.1.108 + Fixed an amusing exploit for easy leveling in Acrobatics + + NOTES: + Mobs will now only reward Dodge XP a certain amount of times + You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml + Version 2.1.107 Fixed an exploit that allowed automated XP gain for Excavation Fixed encoding of russian translation diff --git a/pom.xml b/pom.xml index 884e0d8a5..636e62cb1 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.107 + 2.1.108-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO diff --git a/src/main/java/com/gmail/nossr50/mcMMO.java b/src/main/java/com/gmail/nossr50/mcMMO.java index 301df2ca9..fef601957 100644 --- a/src/main/java/com/gmail/nossr50/mcMMO.java +++ b/src/main/java/com/gmail/nossr50/mcMMO.java @@ -109,6 +109,7 @@ public class mcMMO extends JavaPlugin { /* Metadata Values */ public static final String FISH_HOOK_REF_METAKEY = "mcMMO: Fish Hook Tracker"; + public static final String DODGE_TRACKER = "mcMMO: Dodge Tracker"; public static final String CUSTOM_DAMAGE_METAKEY = "mcMMO: Custom Damage"; public static final String COTW_TEMPORARY_SUMMON = "mcMMO: COTW Entity"; public final static String entityMetadataKey = "mcMMO: Spawned Entity"; diff --git a/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java b/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java index 1ff6fa3b2..c241cd946 100644 --- a/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java +++ b/src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java @@ -7,6 +7,7 @@ import com.gmail.nossr50.datatypes.interactions.NotificationType; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; +import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.Permissions; @@ -20,6 +21,8 @@ import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.entity.LightningStrike; import org.bukkit.entity.Player; +import org.bukkit.metadata.FixedMetadataValue; +import org.bukkit.metadata.MetadataValue; public class AcrobaticsManager extends SkillManager { @@ -81,7 +84,7 @@ public class AcrobaticsManager extends SkillManager { * @param damage The amount of damage initially dealt by the event * @return the modified event damage if the ability was successful, the original event damage otherwise */ - public double dodgeCheck(double damage) { + public double dodgeCheck(Entity attacker, double damage) { double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier); Player player = getPlayer(); @@ -92,11 +95,26 @@ public class AcrobaticsManager extends SkillManager { NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Combat.Proc"); } - //Check respawn to prevent abuse if (SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) { - applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVP); + if(!(attacker instanceof Player)) { + //Check to see how many dodge XP rewards this mob has handed out + if(attacker.hasMetadata(mcMMO.DODGE_TRACKER) && ExperienceConfig.getInstance().isAcrobaticsExploitingPrevented()) { + //If Dodge XP has been handed out 5 times then consider it being exploited + MetadataValue metadataValue = attacker.getMetadata(mcMMO.DODGE_TRACKER).get(0); + int count = attacker.getMetadata(mcMMO.DODGE_TRACKER).get(0).asInt(); + + if(count <= 5) { + applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVE); + attacker.setMetadata(mcMMO.DODGE_TRACKER, new FixedMetadataValue(mcMMO.p, count + 1)); + } + } else { + applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVE); + attacker.setMetadata(mcMMO.DODGE_TRACKER, new FixedMetadataValue(mcMMO.p, 1)); + } + } } + //Check respawn to prevent abuse return modifiedDamage; } diff --git a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java index 2995b9d4e..a59c238e7 100644 --- a/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java +++ b/src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java @@ -268,11 +268,12 @@ public final class CombatUtils { if (!UserManager.hasPlayerDataKey(player)) { return; } + McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player); AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager(); if (acrobaticsManager.canDodge(target)) { - event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage())); + event.setDamage(acrobaticsManager.dodgeCheck(attacker, event.getDamage())); } if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) { From 28c0215a93042c33f6c72027d739f453d5d5937e Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 19 Sep 2019 17:21:25 -0700 Subject: [PATCH 83/89] Catch more exceptions when doing WG reflection checks --- .../nossr50/events/players/McMMOPlayerProfileLoadEvent.java | 1 - src/main/java/com/gmail/nossr50/listeners/PlayerListener.java | 1 - src/main/java/com/gmail/nossr50/mcMMO.java | 2 -- .../nossr50/runnables/player/PlayerProfileLoadingTask.java | 3 --- .../java/com/gmail/nossr50/worldguard/WorldGuardUtils.java | 2 +- 5 files changed, 1 insertion(+), 8 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java index 3fa9407b1..fa654014e 100644 --- a/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java +++ b/src/main/java/com/gmail/nossr50/events/players/McMMOPlayerProfileLoadEvent.java @@ -6,7 +6,6 @@ import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; -import org.bukkit.event.player.PlayerEvent; public class McMMOPlayerProfileLoadEvent extends Event implements Cancellable { private boolean cancelled; diff --git a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java index ede4468b1..c889e09a5 100644 --- a/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java +++ b/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java @@ -13,7 +13,6 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.SubSkillType; import com.gmail.nossr50.datatypes.skills.subskills.taming.CallOfTheWildType; import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent; -import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.party.ShareHandler; diff --git a/src/main/java/com/gmail/nossr50/mcMMO.java b/src/main/java/com/gmail/nossr50/mcMMO.java index fef601957..ef68ff0ec 100644 --- a/src/main/java/com/gmail/nossr50/mcMMO.java +++ b/src/main/java/com/gmail/nossr50/mcMMO.java @@ -14,7 +14,6 @@ import com.gmail.nossr50.database.DatabaseManager; import com.gmail.nossr50.database.DatabaseManagerFactory; import com.gmail.nossr50.datatypes.skills.PrimarySkillType; import com.gmail.nossr50.datatypes.skills.subskills.acrobatics.Roll; -import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.listeners.*; import com.gmail.nossr50.party.PartyManager; import com.gmail.nossr50.runnables.CheckDateTask; @@ -51,7 +50,6 @@ import net.shatteredlands.shatt.backup.ZipLibrary; import org.bstats.bukkit.Metrics; import org.bukkit.Bukkit; import org.bukkit.entity.Player; -import org.bukkit.event.EventHandler; import org.bukkit.event.HandlerList; import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.plugin.PluginManager; diff --git a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java index a005e39c7..bd255dcb5 100644 --- a/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java +++ b/src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileLoadingTask.java @@ -3,7 +3,6 @@ package com.gmail.nossr50.runnables.player; import com.gmail.nossr50.config.Config; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.PlayerProfile; -import com.gmail.nossr50.events.players.McMMOPlayerProfileLoadEvent; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.runnables.commands.McScoreboardKeepTask; @@ -11,10 +10,8 @@ import com.gmail.nossr50.util.EventUtils; import com.gmail.nossr50.util.Misc; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.scoreboards.ScoreboardManager; -import org.bukkit.Bukkit; import org.bukkit.Server; import org.bukkit.entity.Player; -import org.bukkit.event.Event; import org.bukkit.scheduler.BukkitRunnable; public class PlayerProfileLoadingTask extends BukkitRunnable { diff --git a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java index 505dfd622..b43fee6d5 100644 --- a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java +++ b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java @@ -101,7 +101,7 @@ public class WorldGuardUtils { try { Class checkForClass = Class.forName(classString); detectedIncompatibleWG = false; //In case this was set to true previously - } catch (ClassNotFoundException e) { + } catch (ClassNotFoundException | NoClassDefFoundError e) { mcMMO.p.getLogger().severe("Missing WorldGuard class - "+classString); markWGIncompatible(); return false; From e14c53d3cad0ef0980501ec3ef5b25508adc5430 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 19 Sep 2019 18:02:23 -0700 Subject: [PATCH 84/89] Load after worlds --- Changelog.txt | 2 ++ src/main/resources/plugin.yml | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 6c40ee51b..7b182f14f 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,7 @@ Version 2.1.108 Fixed an amusing exploit for easy leveling in Acrobatics + mcMMO should no longer break if FAWE is being used in conjunction with WG on the server + mcMMO now loads after worlds do during start up (which is what it should be doing) NOTES: Mobs will now only reward Dodge XP a certain amount of times diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index 04dbc2e41..7f23ba9a3 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -15,7 +15,7 @@ authors: [GJ, NuclearW, bm01, Glitchfinder, TfT_02, t00thpick1, Riking, electron website: https://www.mcmmo.org main: com.gmail.nossr50.mcMMO softdepend: [WorldGuard, CombatTag, HealthBar] -load: STARTUP +load: POSTWORLD api-version: 1.13 commands: From 101b0671feb503494a8ae7f842d060ba4762f86b Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 19 Sep 2019 18:31:18 -0700 Subject: [PATCH 85/89] compatibility with FAWE ( :| ) --- Changelog.txt | 1 + .../nossr50/worldguard/WorldGuardManager.java | 33 +++++++++++-------- .../nossr50/worldguard/WorldGuardUtils.java | 26 ++++++++++++--- 3 files changed, 42 insertions(+), 18 deletions(-) diff --git a/Changelog.txt b/Changelog.txt index 7b182f14f..4f5b7d55b 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,6 +1,7 @@ Version 2.1.108 Fixed an amusing exploit for easy leveling in Acrobatics mcMMO should no longer break if FAWE is being used in conjunction with WG on the server + Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly. mcMMO now loads after worlds do during start up (which is what it should be doing) NOTES: diff --git a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardManager.java b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardManager.java index b017afb55..fecd8f6a2 100644 --- a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardManager.java +++ b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardManager.java @@ -1,5 +1,6 @@ package com.gmail.nossr50.worldguard; +import com.gmail.nossr50.mcMMO; import com.sk89q.worldedit.bukkit.BukkitAdapter; import com.sk89q.worldedit.bukkit.BukkitPlayer; import com.sk89q.worldguard.WorldGuard; @@ -85,21 +86,25 @@ public class WorldGuardManager { public void registerFlags() { - FlagRegistry registry = WorldGuard.getInstance().getFlagRegistry(); - try { - // register our flag with the registry - registry.register(WorldGuardFlags.MCMMO_ENABLE_WG_FLAG); - registry.register(WorldGuardFlags.MCMMO_XP_WG_FLAG); - registry.register(WorldGuardFlags.MCMMO_HARDCORE_WG_FLAG); - System.out.println("mcMMO has registered WG flags successfully!"); - } catch (FlagConflictException e) { - e.printStackTrace(); - System.out.println("mcMMO has failed to register WG flags!"); - // some other plugin registered a flag by the same name already. - // you may want to re-register with a different name, but this - // could cause issues with saved flags in region files. it's better - // to print a message to let the server admin know of the conflict + FlagRegistry registry = WorldGuard.getInstance().getFlagRegistry(); + + try { + // register our flag with the registry + registry.register(WorldGuardFlags.MCMMO_ENABLE_WG_FLAG); + registry.register(WorldGuardFlags.MCMMO_XP_WG_FLAG); + registry.register(WorldGuardFlags.MCMMO_HARDCORE_WG_FLAG); + System.out.println("mcMMO has registered WG flags successfully!"); + } catch (FlagConflictException e) { + e.printStackTrace(); + System.out.println("mcMMO has failed to register WG flags!"); + // some other plugin registered a flag by the same name already. + // you may want to re-register with a different name, but this + // could cause issues with saved flags in region files. it's better + // to print a message to let the server admin know of the conflict + } + } catch (NoClassDefFoundError e) { + System.out.println("[mcMMO] Could not register WG Flags!"); //Don't use the Logger here } } diff --git a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java index b43fee6d5..c0cb21445 100644 --- a/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java +++ b/src/main/java/com/gmail/nossr50/worldguard/WorldGuardUtils.java @@ -1,7 +1,9 @@ package com.gmail.nossr50.worldguard; import com.gmail.nossr50.mcMMO; +import com.sk89q.worldguard.WorldGuard; import com.sk89q.worldguard.bukkit.WorldGuardPlugin; +import com.sk89q.worldguard.protection.flags.registry.SimpleFlagRegistry; import org.bukkit.plugin.Plugin; import java.util.ArrayList; @@ -93,23 +95,39 @@ public class WorldGuardUtils { */ private static boolean isCompatibleVersion(Plugin plugin) { //Check that the version of WG is at least version 7.xx - if(!plugin.getDescription().getVersion().startsWith("7")) { + boolean allClassesFound = true; + + if (!plugin.getDescription().getVersion().startsWith("7")) { markWGIncompatible(); } else { //Use Reflection to check for a class not present in all versions of WG7 for(String classString : WGClassList) { try { Class checkForClass = Class.forName(classString); - detectedIncompatibleWG = false; //In case this was set to true previously } catch (ClassNotFoundException | NoClassDefFoundError e) { + allClassesFound = false; mcMMO.p.getLogger().severe("Missing WorldGuard class - "+classString); markWGIncompatible(); - return false; } } + + /* + * If WG appears to have all of its classes we can then check to see if its been initialized properly + */ + try { + if(allClassesFound) { + if(!((SimpleFlagRegistry) WorldGuard.getInstance().getFlagRegistry()).isInitialized()) { + markWGIncompatible(); + mcMMO.p.getLogger().severe("WG did not initialize properly, this can cause errors with mcMMO so mcMMO is disabling certain features."); + } + } + } catch (Exception e) { + markWGIncompatible(); + e.printStackTrace(); + } } - return true; + return !detectedIncompatibleWG; } /** From 8e19e1de15dce611acf3826293bebe2aec0e40c7 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 19 Sep 2019 18:33:33 -0700 Subject: [PATCH 86/89] 2.1.108 --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 636e62cb1..42ac6847b 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.108-SNAPSHOT + 2.1.108 mcMMO https://github.com/mcMMO-Dev/mcMMO From 08d1ad4f6ce6deb70f95c9f2c9130c07a716e7ca Mon Sep 17 00:00:00 2001 From: nossr50 Date: Thu, 19 Sep 2019 18:45:09 -0700 Subject: [PATCH 87/89] Dev mode --- pom.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pom.xml b/pom.xml index 42ac6847b..e0bb54458 100755 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.nossr50.mcMMO mcMMO - 2.1.108 + 2.1.109-SNAPSHOT mcMMO https://github.com/mcMMO-Dev/mcMMO From 122c8b0faae17883b4928e7d638bb9f67fdb31c4 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 22 Sep 2019 04:30:24 +0100 Subject: [PATCH 88/89] Added missing 1.14 blocks to ability/tool activation blacklists (Fixes #4050) --- Changelog.txt | 3 +++ .../java/com/gmail/nossr50/util/MaterialMapStore.java | 9 +++++++++ 2 files changed, 12 insertions(+) diff --git a/Changelog.txt b/Changelog.txt index 4f5b7d55b..86fdc2166 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,6 @@ +Version 2.1.109 + Added missing 1.14 blocks to ability/tool activation blacklists + Version 2.1.108 Fixed an amusing exploit for easy leveling in Acrobatics mcMMO should no longer break if FAWE is being used in conjunction with WG on the server diff --git a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java index b90c81d61..c8e03ce75 100644 --- a/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java +++ b/src/main/java/com/gmail/nossr50/util/MaterialMapStore.java @@ -311,6 +311,7 @@ public class MaterialMapStore { abilityBlackList.add("gold_block"); abilityBlackList.add("bell"); abilityBlackList.add("barrel"); + abilityBlackList.add("blast_furnace"); abilityBlackList.add("campfire"); abilityBlackList.add("composter"); @@ -319,6 +320,7 @@ public class MaterialMapStore { private void fillToolBlackList() { //TODO: Add anvils / missing logs + //TODO: Reorganize this list, can we also dynamically populate some of this? toolBlackList.add("black_bed"); toolBlackList.add("blue_bed"); toolBlackList.add("brown_bed"); @@ -442,8 +444,15 @@ public class MaterialMapStore { toolBlackList.add("gold_block"); toolBlackList.add("bell"); toolBlackList.add("barrel"); + toolBlackList.add("blast_furnace"); toolBlackList.add("campfire"); + toolBlackList.add("cartography_table"); toolBlackList.add("composter"); + toolBlackList.add("grindstone"); + toolBlackList.add("lectern"); + toolBlackList.add("loom"); + toolBlackList.add("smoker"); + toolBlackList.add("stonecutter"); } private void addToHashSet(String string, HashSet stringHashSet) From d679101cfb6ceda0f76277920584e7493a009096 Mon Sep 17 00:00:00 2001 From: Fabrizio La Rosa Date: Mon, 23 Sep 2019 18:40:56 +0200 Subject: [PATCH 89/89] Update locale_it.properties Spaces doesn't work in commands like "/mctop Tiro con l'arco" --- src/main/resources/locale/locale_it.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 0c99584b7..75f5b284f 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -18,7 +18,7 @@ JSON.JWrapper.Perks.Lucky={0}% Migliori Probabilità JSON.Hover.Tips=Consigli JSON.Acrobatics=Acrobatica JSON.Alchemy=Alchimia -JSON.Archery=Tiro con l'Arco +JSON.Archery=Arco JSON.Axes=Asce JSON.Excavation=Scavo JSON.Fishing=Pesca @@ -87,7 +87,7 @@ Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]Visualizza questa abilità sulla Overhaul.Levelup=[[BOLD]]{0} è aumentata a [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. Overhaul.Name.Acrobatics=Acrobatica Overhaul.Name.Alchemy=Alchimia -Overhaul.Name.Archery=Tiro con l''Arco +Overhaul.Name.Archery=Arco Overhaul.Name.Axes=Asce Overhaul.Name.Excavation=Scavo Overhaul.Name.Fishing=Pesca