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Add chat toggles for the events we have particle effects for.
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5c76ef312f
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@ -6,12 +6,15 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Users;
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public class DazeEventHandler {
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private ArcheryManager manager;
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private McMMOPlayer mcMMOPlayer;
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private EntityDamageEvent event;
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private Player defender;
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@ -21,6 +24,7 @@ public class DazeEventHandler {
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protected DazeEventHandler (ArcheryManager manager, EntityDamageEvent event, Player defender) {
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this.manager = manager;
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this.mcMMOPlayer = manager.getMcMMOPlayer();
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this.event = event;
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this.defender = defender;
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@ -48,7 +52,12 @@ public class DazeEventHandler {
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}
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protected void sendAbilityMessages() {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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if (Users.getPlayer(defender).getProfile().useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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}
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if (mcMMOPlayer.getProfile().useChatNotifications()) {
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mcMMOPlayer.getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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}
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}
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@ -3,18 +3,20 @@ package com.gmail.nossr50.skills.swords;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.runnables.BleedTimer;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.util.Users;
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public class BleedEventHandler {
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private SwordsManager manager;
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private McMMOPlayer mcMMOPlayer;
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private int skillLevel;
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private LivingEntity defender;
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protected int skillModifier;
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protected BleedEventHandler(SwordsManager manager, LivingEntity defender) {
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this.manager = manager;
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this.mcMMOPlayer = manager.getMcMMOPlayer();
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this.skillLevel = manager.getSkillLevel();
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this.defender = defender;
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@ -39,10 +41,16 @@ public class BleedEventHandler {
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}
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protected void sendAbilityMessages() {
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manager.getMcMMOPlayer().getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding"));
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if (mcMMOPlayer.getProfile().useChatNotifications()) {
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mcMMOPlayer.getPlayer().sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding"));
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}
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if (defender instanceof Player) {
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((Player) defender).sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding.Started"));
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Player defendingPlayer = (Player) defender;
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if (Users.getPlayer(defendingPlayer).getProfile().useChatNotifications()) {
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defendingPlayer.sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding.Started"));
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}
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}
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}
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}
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@ -200,7 +200,10 @@ public class SkillTools {
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profile.setAbilityMode(ability, false);
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profile.setAbilityInformed(ability, false);
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player.playEffect(player.getEyeLocation(), Effect.POTION_BREAK, new Potion(PotionType.STRENGTH));
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player.sendMessage(ability.getAbilityOff());
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if (profile.useChatNotifications()) {
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player.sendMessage(ability.getAbilityOff());
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}
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sendSkillMessage(player, ability.getAbilityPlayerOff(player));
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}
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@ -392,7 +395,11 @@ public class SkillTools {
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int ticks = PerksUtils.handleActivationPerks(player, 2 + (profile.getSkillLevel(type) / abilityLengthIncreaseLevel), ability.getMaxTicks());
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player.playEffect(player.getEyeLocation(), Effect.POTION_BREAK, new Potion(PotionType.POISON));
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player.sendMessage(ability.getAbilityOn());
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if (profile.useChatNotifications()) {
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player.sendMessage(ability.getAbilityOn());
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}
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SkillTools.sendSkillMessage(player, ability.getAbilityPlayer(player));
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profile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
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