mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Optimizations and potentially fixing a ConcurrentModificationException involving the TransientEntityTracker
Fixes #4368
This commit is contained in:
parent
959d1e4a05
commit
fbecbc167a
@ -1,8 +1,14 @@
|
|||||||
Version 2.1.166
|
Version 2.1.166
|
||||||
|
Fixed a small memory leak in the new COTW tracker
|
||||||
|
Potentially fixed a ConcurrentModificationException involving the TransientEntityTracker (report this error if you encounter it)
|
||||||
Music discs removed from the default fishing_treasures.yml
|
Music discs removed from the default fishing_treasures.yml
|
||||||
|
Optimized how mcMMO saves player data (should improve timings on servers with bad disk speeds and or bad connectivity to their SQL server instance)
|
||||||
|
|
||||||
NOTES:
|
NOTES:
|
||||||
No one likes fishing up music discs
|
No one likes fishing up music discs, if you want this change it is recommended you delete fishing_treasures.yml and let it regenerate
|
||||||
|
If any of you encounter a ConcurrentModificationException error that mentions TransientEntityTracker in its stack trace after this update let me know, I have another fix in mind for this if this update didn't fix it.
|
||||||
|
(You won't have this file if you haven't updated in a while, if so you don't need to do anything)
|
||||||
|
|
||||||
Version 2.1.165
|
Version 2.1.165
|
||||||
Fixed a bug where Enchanted Books dropped by mcMMO (in Fishing) did not function correctly
|
Fixed a bug where Enchanted Books dropped by mcMMO (in Fishing) did not function correctly
|
||||||
The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
|
The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
|
||||||
|
@ -131,10 +131,11 @@ public class PlayerProfile {
|
|||||||
{
|
{
|
||||||
saveAttempts++;
|
saveAttempts++;
|
||||||
|
|
||||||
if(useSync)
|
//Back out of async saving if we detect a server shutdown, this is not always going to be caught
|
||||||
|
if(mcMMO.isServerShutdownExecuted() || useSync)
|
||||||
scheduleSyncSave(); //Execute sync saves immediately
|
scheduleSyncSave(); //Execute sync saves immediately
|
||||||
else
|
else
|
||||||
scheduleAsyncSaveDelay();
|
scheduleAsyncSave();
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
|
mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
|
||||||
|
@ -526,16 +526,15 @@ public class PlayerListener implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
||||||
|
|
||||||
//Profile not loaded
|
//Profile not loaded
|
||||||
if(UserManager.getPlayer(player) == null)
|
if(mcMMOPlayer == null) {
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
//Use a sync save if the server is shutting down to avoid race conditions
|
||||||
//There's an issue with using Async saves on player quit
|
mcMMOPlayer.logout(mcMMO.isServerShutdownExecuted());
|
||||||
//Basically there are conditions in which an async task does not execute fast enough to save the data if the server shutdown shortly after this task was scheduled
|
|
||||||
mcMMOPlayer.logout(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -88,6 +88,7 @@ public class mcMMO extends JavaPlugin {
|
|||||||
private static ChatManager chatManager;
|
private static ChatManager chatManager;
|
||||||
private static CommandManager commandManager; //ACF
|
private static CommandManager commandManager; //ACF
|
||||||
private static TransientEntityTracker transientEntityTracker;
|
private static TransientEntityTracker transientEntityTracker;
|
||||||
|
private static boolean serverShutdownExecuted = false;
|
||||||
|
|
||||||
/* Adventure */
|
/* Adventure */
|
||||||
private static BukkitAudiences audiences;
|
private static BukkitAudiences audiences;
|
||||||
@ -292,6 +293,7 @@ public class mcMMO extends JavaPlugin {
|
|||||||
commandManager = new CommandManager(this);
|
commandManager = new CommandManager(this);
|
||||||
|
|
||||||
transientEntityTracker = new TransientEntityTracker();
|
transientEntityTracker = new TransientEntityTracker();
|
||||||
|
setServerShutdown(false); //Reset flag, used to make decisions about async saves
|
||||||
}
|
}
|
||||||
|
|
||||||
public static PlayerLevelUtils getPlayerLevelUtils() {
|
public static PlayerLevelUtils getPlayerLevelUtils() {
|
||||||
@ -327,6 +329,10 @@ public class mcMMO extends JavaPlugin {
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void onDisable() {
|
public void onDisable() {
|
||||||
|
setServerShutdown(true);
|
||||||
|
//TODO: Write code to catch unfinished async save tasks, for now we just hope they finish in time, which they should in most cases
|
||||||
|
mcMMO.p.getLogger().info("Server shutdown has been executed, saving and cleaning up data...");
|
||||||
|
|
||||||
try {
|
try {
|
||||||
UserManager.saveAll(); // Make sure to save player information if the server shuts down
|
UserManager.saveAll(); // Make sure to save player information if the server shuts down
|
||||||
UserManager.clearAll();
|
UserManager.clearAll();
|
||||||
@ -345,11 +351,6 @@ public class mcMMO extends JavaPlugin {
|
|||||||
|
|
||||||
catch (Exception e) { e.printStackTrace(); }
|
catch (Exception e) { e.printStackTrace(); }
|
||||||
|
|
||||||
debug("Canceling all tasks...");
|
|
||||||
getServer().getScheduler().cancelTasks(this); // This removes our tasks
|
|
||||||
debug("Unregister all events...");
|
|
||||||
HandlerList.unregisterAll(this); // Cancel event registrations
|
|
||||||
|
|
||||||
if (Config.getInstance().getBackupsEnabled()) {
|
if (Config.getInstance().getBackupsEnabled()) {
|
||||||
// Remove other tasks BEFORE starting the Backup, or we just cancel it straight away.
|
// Remove other tasks BEFORE starting the Backup, or we just cancel it straight away.
|
||||||
try {
|
try {
|
||||||
@ -369,6 +370,11 @@ public class mcMMO extends JavaPlugin {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
debug("Canceling all tasks...");
|
||||||
|
getServer().getScheduler().cancelTasks(this); // This removes our tasks
|
||||||
|
debug("Unregister all events...");
|
||||||
|
HandlerList.unregisterAll(this); // Cancel event registrations
|
||||||
|
|
||||||
databaseManager.onDisable();
|
databaseManager.onDisable();
|
||||||
debug("Was disabled."); // How informative!
|
debug("Was disabled."); // How informative!
|
||||||
}
|
}
|
||||||
@ -727,4 +733,13 @@ public class mcMMO extends JavaPlugin {
|
|||||||
public static TransientEntityTracker getTransientEntityTracker() {
|
public static TransientEntityTracker getTransientEntityTracker() {
|
||||||
return transientEntityTracker;
|
return transientEntityTracker;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static synchronized boolean isServerShutdownExecuted() {
|
||||||
|
return serverShutdownExecuted;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static synchronized void setServerShutdown(boolean bool) {
|
||||||
|
serverShutdownExecuted = bool;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -52,7 +52,7 @@ public class TamingManager extends SkillManager {
|
|||||||
lastSummonTimeStamp = 0L;
|
lastSummonTimeStamp = 0L;
|
||||||
|
|
||||||
//Init per-player tracking of summoned entities
|
//Init per-player tracking of summoned entities
|
||||||
mcMMO.getTransientEntityTracker().initPlayer(mmoPlayer.getPlayer().getUniqueId());
|
mcMMO.getTransientEntityTracker().initPlayer(mmoPlayer.getPlayer());
|
||||||
|
|
||||||
//Hacky stuff used as a band-aid
|
//Hacky stuff used as a band-aid
|
||||||
initStaticCaches();
|
initStaticCaches();
|
||||||
|
@ -19,6 +19,7 @@ import org.jetbrains.annotations.Nullable;
|
|||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
public class TransientEntityTracker {
|
public class TransientEntityTracker {
|
||||||
|
//These two are updated in step with each other
|
||||||
private final @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> perPlayerTransientEntityMap;
|
private final @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> perPlayerTransientEntityMap;
|
||||||
private final @NotNull HashSet<LivingEntity> chunkLookupCache;
|
private final @NotNull HashSet<LivingEntity> chunkLookupCache;
|
||||||
|
|
||||||
@ -27,30 +28,74 @@ public class TransientEntityTracker {
|
|||||||
chunkLookupCache = new HashSet<>();
|
chunkLookupCache = new HashSet<>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void initPlayer(@NotNull UUID playerUUID) {
|
public synchronized @NotNull HashSet<LivingEntity> getChunkLookupCache() {
|
||||||
if (!isPlayerRegistered(playerUUID)) {
|
return chunkLookupCache;
|
||||||
registerPlayer(playerUUID);
|
}
|
||||||
|
|
||||||
|
public synchronized @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> getPerPlayerTransientEntityMap() {
|
||||||
|
return perPlayerTransientEntityMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void initPlayer(@NotNull Player player) {
|
||||||
|
if (!isPlayerRegistered(player.getUniqueId())) {
|
||||||
|
registerPlayer(player.getUniqueId());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cleanupPlayer(@NotNull UUID playerUUID) {
|
/**
|
||||||
cleanupAllSummons(null, playerUUID);
|
* Removes a player from the tracker
|
||||||
|
*
|
||||||
|
* @param playerUUID target player
|
||||||
|
*/
|
||||||
|
public synchronized void cleanupPlayer(@NotNull UUID playerUUID) {
|
||||||
|
cleanPlayer(null, playerUUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void cleanupPlayer(@NotNull Player player) {
|
/**
|
||||||
//First remove all entities related to this player
|
* Removes a player from the tracker
|
||||||
|
*
|
||||||
|
* @param player target player
|
||||||
|
*/
|
||||||
|
public synchronized void cleanupPlayer(@NotNull Player player) {
|
||||||
|
cleanPlayer(player, player.getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Removes a player from the tracker
|
||||||
|
*
|
||||||
|
* @param player target player
|
||||||
|
* @param playerUUID target player UUID
|
||||||
|
*/
|
||||||
|
private void cleanPlayer(@Nullable Player player, @NotNull UUID playerUUID) {
|
||||||
cleanupAllSummons(player, player.getUniqueId());
|
cleanupAllSummons(player, player.getUniqueId());
|
||||||
|
removePlayerFromMap(playerUUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean isPlayerRegistered(@NotNull UUID playerUUID) {
|
private void removePlayerFromMap(@NotNull UUID playerUUID) {
|
||||||
return perPlayerTransientEntityMap.get(playerUUID) != null;
|
getPerPlayerTransientEntityMap().remove(playerUUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void registerPlayer(@NotNull UUID playerUUID) {
|
/**
|
||||||
perPlayerTransientEntityMap.put(playerUUID, new HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>());
|
* Checks if a player has already been registered
|
||||||
|
* Being registered constitutes having necessary values initialized in our per-player map
|
||||||
|
*
|
||||||
|
* @param playerUUID target player
|
||||||
|
* @return true if the player is registered
|
||||||
|
*/
|
||||||
|
private synchronized boolean isPlayerRegistered(@NotNull UUID playerUUID) {
|
||||||
|
return getPerPlayerTransientEntityMap().get(playerUUID) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register a player to our tracker, which initializes the necessary values in our per-player map
|
||||||
|
*
|
||||||
|
* @param playerUUID player to register
|
||||||
|
*/
|
||||||
|
private synchronized void registerPlayer(@NotNull UUID playerUUID) {
|
||||||
|
getPerPlayerTransientEntityMap().put(playerUUID, new HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>());
|
||||||
|
|
||||||
for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
|
for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
|
||||||
perPlayerTransientEntityMap.get(playerUUID).put(callOfTheWildType, new HashSet<>());
|
getPerPlayerTransientEntityMap().get(playerUUID).put(callOfTheWildType, new HashSet<>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -60,16 +105,18 @@ public class TransientEntityTracker {
|
|||||||
* @param playerUUID the target uuid of the player
|
* @param playerUUID the target uuid of the player
|
||||||
* @return the tracked entities map for the player, null if the player isn't registered
|
* @return the tracked entities map for the player, null if the player isn't registered
|
||||||
*/
|
*/
|
||||||
public @Nullable HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> getPlayerTrackedEntityMap(@NotNull UUID playerUUID) {
|
public synchronized @Nullable HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> getPlayerTrackedEntityMap(@NotNull UUID playerUUID) {
|
||||||
return perPlayerTransientEntityMap.get(playerUUID);
|
return getPerPlayerTransientEntityMap().get(playerUUID);
|
||||||
}
|
|
||||||
|
|
||||||
public void registerEntity(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
|
|
||||||
if(!isPlayerRegistered(playerUUID)) {
|
|
||||||
mcMMO.p.getLogger().severe("Attempting to register entity to a player which hasn't been initialized!");
|
|
||||||
initPlayer(playerUUID);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers an entity to a player
|
||||||
|
* This includes registration to our per-player map and our chunk lookup cache
|
||||||
|
*
|
||||||
|
* @param playerUUID target player's UUID
|
||||||
|
* @param trackedTamingEntity target entity
|
||||||
|
*/
|
||||||
|
public synchronized void registerEntity(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
|
||||||
//Add to map entry
|
//Add to map entry
|
||||||
getTrackedEntities(playerUUID, trackedTamingEntity.getCallOfTheWildType()).add(trackedTamingEntity);
|
getTrackedEntities(playerUUID, trackedTamingEntity.getCallOfTheWildType()).add(trackedTamingEntity);
|
||||||
|
|
||||||
@ -85,7 +132,7 @@ public class TransientEntityTracker {
|
|||||||
* @param callOfTheWildType target type
|
* @param callOfTheWildType target type
|
||||||
* @return the set of tracked entities for the player, null if the player isn't registered, the set can be empty
|
* @return the set of tracked entities for the player, null if the player isn't registered, the set can be empty
|
||||||
*/
|
*/
|
||||||
private @Nullable HashSet<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
|
private synchronized @Nullable HashSet<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
|
||||||
HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> playerEntityMap = getPlayerTrackedEntityMap(playerUUID);
|
HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> playerEntityMap = getPlayerTrackedEntityMap(playerUUID);
|
||||||
|
|
||||||
if(playerEntityMap == null)
|
if(playerEntityMap == null)
|
||||||
@ -94,21 +141,45 @@ public class TransientEntityTracker {
|
|||||||
return playerEntityMap.get(callOfTheWildType);
|
return playerEntityMap.get(callOfTheWildType);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addToChunkLookupCache(@NotNull TrackedTamingEntity trackedTamingEntity) {
|
/**
|
||||||
chunkLookupCache.add(trackedTamingEntity.getLivingEntity());
|
* Adds an entity to our chunk lookup cache
|
||||||
|
*
|
||||||
|
* @param trackedTamingEntity target tracked taming entity
|
||||||
|
*/
|
||||||
|
private synchronized void addToChunkLookupCache(@NotNull TrackedTamingEntity trackedTamingEntity) {
|
||||||
|
getChunkLookupCache().add(trackedTamingEntity.getLivingEntity());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void unregisterEntity(@NotNull LivingEntity livingEntity) {
|
/**
|
||||||
|
* Removes an entity from our tracker
|
||||||
|
* This includes removal from our per-player map and our chunk lookup cache
|
||||||
|
*
|
||||||
|
* @param livingEntity target entity
|
||||||
|
*/
|
||||||
|
private void unregisterEntity(@NotNull LivingEntity livingEntity) {
|
||||||
chunkLookupCacheCleanup(livingEntity);
|
chunkLookupCacheCleanup(livingEntity);
|
||||||
perPlayerTransientMapCleanup(livingEntity);
|
perPlayerTransientMapCleanup(livingEntity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Removes an entity from our chunk lookup cache
|
||||||
|
*
|
||||||
|
* @param livingEntity target entity
|
||||||
|
*/
|
||||||
private void chunkLookupCacheCleanup(@NotNull LivingEntity livingEntity) {
|
private void chunkLookupCacheCleanup(@NotNull LivingEntity livingEntity) {
|
||||||
chunkLookupCache.remove(livingEntity);
|
getChunkLookupCache().remove(livingEntity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clean a living entity from our tracker
|
||||||
|
* Iterates over all players and their registered entities
|
||||||
|
* Doesn't do any kind of failure checking, if it doesn't find any player with a registered entity nothing bad happens or is reported
|
||||||
|
* However it should never happen like that, so maybe we could consider adding some failure to execute checking in the future
|
||||||
|
*
|
||||||
|
* @param livingEntity
|
||||||
|
*/
|
||||||
private void perPlayerTransientMapCleanup(@NotNull LivingEntity livingEntity) {
|
private void perPlayerTransientMapCleanup(@NotNull LivingEntity livingEntity) {
|
||||||
for(UUID uuid : perPlayerTransientEntityMap.keySet()) {
|
for(UUID uuid : getPerPlayerTransientEntityMap().keySet()) {
|
||||||
for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
|
for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
|
||||||
|
|
||||||
HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(uuid, callOfTheWildType);
|
HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(uuid, callOfTheWildType);
|
||||||
@ -127,10 +198,16 @@ public class TransientEntityTracker {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
|
/**
|
||||||
|
* Get all transient entities that exist in a specific chunk
|
||||||
|
*
|
||||||
|
* @param chunk the chunk to match
|
||||||
|
* @return a list of transient entities that are located in the provided chunk
|
||||||
|
*/
|
||||||
|
public synchronized @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
|
||||||
ArrayList<LivingEntity> matchingEntities = new ArrayList<>();
|
ArrayList<LivingEntity> matchingEntities = new ArrayList<>();
|
||||||
|
|
||||||
for(LivingEntity livingEntity : chunkLookupCache) {
|
for(LivingEntity livingEntity : getChunkLookupCache()) {
|
||||||
if(livingEntity.getLocation().getChunk().equals(chunk)) {
|
if(livingEntity.getLocation().getChunk().equals(chunk)) {
|
||||||
matchingEntities.add(livingEntity);
|
matchingEntities.add(livingEntity);
|
||||||
}
|
}
|
||||||
@ -139,17 +216,14 @@ public class TransientEntityTracker {
|
|||||||
return matchingEntities;
|
return matchingEntities;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
* Gross code below
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the amount of a summon currently active for a player
|
* Get the amount of a summon currently active for a player
|
||||||
|
*
|
||||||
* @param playerUUID target player
|
* @param playerUUID target player
|
||||||
* @param callOfTheWildType summon type
|
* @param callOfTheWildType summon type
|
||||||
* @return the amount of summons currently active for player of target type
|
* @return the amount of summons currently active for player of target type
|
||||||
*/
|
*/
|
||||||
public int getAmountCurrentlySummoned(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
|
public synchronized int getAmountCurrentlySummoned(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
|
||||||
HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
|
HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
|
||||||
|
|
||||||
if(trackedEntities == null)
|
if(trackedEntities == null)
|
||||||
@ -165,7 +239,7 @@ public class TransientEntityTracker {
|
|||||||
* @param livingEntity entity to remove
|
* @param livingEntity entity to remove
|
||||||
* @param player associated player
|
* @param player associated player
|
||||||
*/
|
*/
|
||||||
public void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
|
public synchronized void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
|
||||||
//Kill the summon & remove it
|
//Kill the summon & remove it
|
||||||
if(livingEntity.isValid()) {
|
if(livingEntity.isValid()) {
|
||||||
livingEntity.setHealth(0); //Should trigger entity death events
|
livingEntity.setHealth(0); //Should trigger entity death events
|
||||||
|
Loading…
Reference in New Issue
Block a user