diff --git a/src/main/resources/locale/locale_cs_CZ.properties b/src/main/resources/locale/locale_cs_CZ.properties index 7f50ac35e..7238c807e 100644 --- a/src/main/resources/locale/locale_cs_CZ.properties +++ b/src/main/resources/locale/locale_cs_CZ.properties @@ -1,518 +1,470 @@ -#ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani** -Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} -Acrobatics.Effect.0=Valeni -Acrobatics.Effect.1=Reduces or Negates fall damage -Acrobatics.Effect.2=Graceful Roll -Acrobatics.Effect.3=Twice as effective as a normal Roll -Acrobatics.Effect.4=Dodge -Acrobatics.Effect.5=Reduce attack damage by half -Acrobatics.Listener=Akrobacie: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.Text=**Valis se** -Acrobatics.SkillName=AKROBACIE -Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} -Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} -Archery.Effect.0=Skill Shot -Archery.Effect.1=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem -Archery.Effect.2=Om\u00e1men\u00ed (Hr\u00e1\u010di) -Archery.Effect.3=Disorients foes and deals 4 DMG -Archery.Effect.4=Arrow Retrieval -Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol. -Archery.Listener=Lukostrelba -Archery.SkillName=LUKOSTRELBA -Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1}) - -#AXES -Axes.Ability.Bonus.0=Mistr sekyr -Axes.Ability.Bonus.1=Bonusove zraneni {0} -Axes.Ability.Bonus.2=Ucinek -Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni -Axes.Ability.Bonus.4=Vyssi ucinek -Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum -Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU** -Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** -Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! -Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen! -Axes.Combat.CritChance=[[RED]]Sance na kriticky uder: [[YELLOW]]{0}% -Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! -Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** -Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM** -Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s -Axes.Effect.0=Skull Splitter (Ability) -Axes.Effect.1=Deal AoE Damage -Axes.Effect.2=Kriticky zasah -Axes.Effect.3=Dvojite zraneni -Axes.Effect.4=Axe Mastery -Axes.Effect.5=Pridava bonusove zraneni -Axes.Effect.6=Impact -Axes.Effect.7=Strike with enough force to shatter armor -Axes.Effect.8=Greater Impact -Axes.Effect.9=Zpusobi bonusove zraneni neozbrojenym nepratelum. -Axes.Listener=Sekery: -Axes.SkillName=SEKERY -Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan** -Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN** -Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena! -Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek! -Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1}) - -#EXCAVATION -Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU** -Excavation.Effect.0=Giga Drill Breaker (ABILITY) -Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed -Excavation.Effect.2=Hleda\u010d poklad\u016f -Excavation.Effect.3=Ability to dig for treasure -Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s -Excavation.Listener=Kopani: -Excavation.SkillName=KOPANI -Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** -Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER BYL AKTIVOVAN** -Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! - -#FISHING -Excavation.Skillup=[[YELLOW]]Dovednost v kopani byla navysena o {0}. Celkem ({1}) -Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=UZAMKNUTO DO UROVNE DOVEDNOSTI 150+ (SHAKE) -Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} -Fishing.Effect.0=Treasure Hunter (Passive) -Fishing.Effect.1=Fish up misc. objects -Fishing.Effect.2=Magicky Lovec -Fishing.Effect.3=Find Enchanted Items -Fishing.Effect.4=Shake (vs. Entities) -Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet -Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} -Fishing.ItemFound=[[GRAY]]Nasel si poklad! -Fishing.Listener=Rybareni: -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.SkillName=RYBARENI -Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} -Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} -Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} -Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK** -Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** -Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU** -Herbalism.Effect.0=Green Terra (SCHOPNOST) -Herbalism.Effect.1=Spread the Terra, 3x Drops -Herbalism.Effect.2=Zahradnik (Wheat) -Herbalism.Effect.3=Pri sklizeni automaticky zasadi wheat -Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) -Herbalism.Effect.5=Make bricks mossy, or make grass grow -Herbalism.Effect.6=Farmer\'s Diet -Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel -Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny) -Herbalism.Effect.9=Zdvojnasobi normalni zisk -Herbalism.Listener=Bylinarstvi: -Herbalism.SkillName=HERBALISM -Herbalism.Skills.GTe.Off=[[RED]]**Green Terra byla deaktivovana** -Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** -Herbalism.Skills.GTe.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena! -Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0} -Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Herbalism.Skillup=[[DARK_RED]]Dovednost v bylinarstvi byla navysena o {0}. Celkem ({1}). - -#MINING -Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC** -Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN** -Mining.Effect.0=Super Breaker (SCHOPNOST) -Mining.Effect.1=Rychlost+, sance na trojnasobny zisk -Mining.Effect.2=Dvojnasobne zisky -Mining.Effect.3=Zdvojnasobi normalni zisk -Mining.Effect.4=Tezeni vybuchem -Mining.Effect.5=Bonusy za tezeni s TNT -Mining.Effect.6=V\u011bt\u0161\u00ed bomby -Mining.Effect.7=Navysuje vzdalenost exploze TNT -Mining.Effect.8=Odborn\u00e1 demolice -Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT -Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} -Mining.Listener=Dolovani: -Mining.SkillName=DOLOVANI -Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** -Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN** -Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0} -Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena! -Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1}) - -#Blast Mining -Mining.Blast.Boom=[[GRAY]]**VYBUCH** -Mining.Blast.Effect.0=+35% ore yield -Mining.Blast.Effect.1=+40% ore yield -Mining.Blast.Effect.2=+45% ore yield, no debris -Mining.Blast.Effect.3=+50% ore yield, no debris -Mining.Blast.Effect.4=+55% ore yield, no debris, double drops -Mining.Blast.Effect.5=+60% ore yield, no debris, double drops -Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops -Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops -Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0} -Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) -Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena! - -#REPAIR -Repair.Effect.0=Opravovani -Repair.Effect.1=Repair Tools & Armor -Repair.Effect.10=Gold Repair ({0}+ SKILL) -Repair.Effect.11=Repair Gold Tools & Armor -Repair.Effect.12=Iron Repair ({0}+ SKILL) -Repair.Effect.13=Repair Iron Tools & Armor -Repair.Effect.14=Stone Repair ({0}+ SKILL) -Repair.Effect.15=Repair Stone Tools -Repair.Effect.2=Mistrovstvi v opravovani -Repair.Effect.3=Zvysena efektivita opravy -Repair.Effect.4=Superopravovani -Repair.Effect.5=Dvojita efektivita -Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL) -Repair.Effect.7=Oprava diamantovych nastroju a brneni -Repair.Effect.8=Tajemne kovani -Repair.Effect.9=Oprava enchantovanych predmetu -Repair.Effect.16=Salvage ({0}+ SKILL) -Repair.Effect.17=Salvage Tools & Armor -Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. -Repair.Listener=Opravovani: -Repair.SkillName=OPRAVOVANI -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. -Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu. -Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu. -Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem. -Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu. -Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} -Repair.Skills.FeltEasy=[[GRAY]]That felt easy. -Repair.Skills.FullDurability=[[GRAY]]That is at full durability. -Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored -Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} -Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} -Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. -Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu. -Repair.Arcane.Lost=[[RED]]Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu. -Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS -Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC** -Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} -Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy -Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} -Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem! -Swords.Combat.Countered=[[GREEN]]**PROTIUTOK** -Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem! -Swords.Effect.0=Protiutok -Swords.Effect.1=Reflect 50% of damage taken -Swords.Effect.2=Hrozivy utok (SCHOPNOST) -Swords.Effect.3=25% zraneni AoE, Krvaceni+ AoE -Swords.Effect.4=Hrozivy utok krvaceni+ -Swords.Effect.5=Krvaceni po dobu 5 ticku -Swords.Effect.6=Bleed -Swords.Effect.7=Apply a bleed DoT -Swords.Listener=Mece: -Swords.SkillName=MECE -Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** -Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN** -Swords.Skills.SS.Refresh=[[GREEN]]Tvoje schopnost [[YELLOW]]Serrated Strikes [[GREEN]]je obnovena! -Swords.Skills.SS.Other.Off=[[RED]]Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0} -Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok! -Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING -Taming.Ability.Bonus.0=Environmentally Aware -Taming.Ability.Bonus.1=Wolves avoid danger -Taming.Ability.Bonus.2=Husta srst -Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance -Taming.Ability.Bonus.4=Shock Proof -Taming.Ability.Bonus.5=Explosives do 1/6 normal damage -Taming.Ability.Bonus.6=Nabrousene drapy -Taming.Ability.Bonus.7=+2 Zraneni -Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=UZAMCENO DO UROVNE DOVEDNOSTI 250+ (HUSTA SRST) -Taming.Ability.Locked.2=UZAMCENO DO UROVNE DOVEDNOSTI 500+ (OTRESUVZDORNY) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} -Taming.Effect.0=Beast Lore -Taming.Effect.1=Bone-whacking inspects wolves & ocelots -Taming.Effect.10=Otresuvzdorny -Taming.Effect.11=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno -Taming.Effect.12=Vol\u00e1n\u00ed divociny -Taming.Effect.13=Privolej zv\u00edrata na svou stranu -Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce -Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce -Taming.Effect.16=Rychl\u00e9 Ob\u010derstven\u00ed -Taming.Effect.17=Chance for wolves to heal on attack -Taming.Effect.2=Gore -Taming.Effect.3=Critical Strike that applies Bleed -Taming.Effect.4=Sharpened Claws -Taming.Effect.5=Damage Bonus -Taming.Effect.6=Environmentally Aware -Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune -Taming.Effect.8=Thick Fur -Taming.Effect.9=DMG Reduction, Fire Resistance -Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe... -Taming.Listener=Ochocovani: -Taming.SkillName=OCHOCOVANI -Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1}) -Taming.Summon.Complete=[[GREEN]]Vyvol\u00e1n\u00ed hotovo -Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. -Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED -Unarmed.Ability.Berserk.Length=[[RED]]Delka trvani Besneni: [[YELLOW]]{0}s -Unarmed.Ability.Bonus.0=Iron Arm Style -Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} -Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** -Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI** -Unarmed.Effect.0=Berserk (ABILITY) -Unarmed.Effect.1=+50% DMG, Nici slabsi materiali -Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce) -Unarmed.Effect.3=Drops the foes item held in hand -Unarmed.Effect.4=Iron Arm Style -Unarmed.Effect.5=Hardens your arm over time -Unarmed.Effect.6=Arrow Deflect -Unarmed.Effect.7=Odra\u017een\u00ed \u0161\u00edp\u016f -Unarmed.Listener=Neozbrojeny: -Unarmed.SkillName=NEOZBROJENY -Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano** -Unarmed.Skills.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO** -Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0} -Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni! -Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING -Woodcutting.Ability.0=Vyfoukavac -Woodcutting.Ability.1=Odfoukne listi -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} -Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=UZAMCENO DO UROVNE DOVEDNOSTI 100+ (VYFOUKAVAC) -Woodcutting.Effect.0=Tree Feller (ABILITY) -Woodcutting.Effect.1=Make trees explode -Woodcutting.Effect.2=Leaf Blower -Woodcutting.Effect.3=Blow Away Leaves -Woodcutting.Effect.4=Double Drops -Woodcutting.Effect.5=Double the normal loot -Woodcutting.Listener=Drevorubectvi -Woodcutting.SkillName=DREVORUBECTVI -Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena! -Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} -Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu! -Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU! -Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tento strom je prilis velky! -Woodcutting.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1}) - -#ABILITIY -##generic -Ability.Generic.Refresh=[[GREEN]**SCHOPNOSTI OBNOVENY!** -Ability.Generic.Template.Lock=[[GRAY]]{0} -Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT -Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN** -Combat.BeastLore=[[GREEN]]**TRADICE SELEM** -Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BurningArrowHit=[[DARK_RED]]Byl jsi zasazen horicim sipem! -Combat.Gore=[[GREEN]]**PRUNIK** -Combat.Ignition=[[RED]]**ZAPALENI** -Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat. - -#COMMANDS -##generic -mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread -Commands.Ability.Off=Ability use toggled [[RED]]off -Commands.Ability.On=Ability use toggled [[GREEN]]on -Commands.AdminChat.Off=Admin chat [[RED]]Vypnuty -Commands.AdminChat.On=Admin Chat only [[GREEN]]On -Commands.AdminToggle=[[RED]]- Prepnout admin chat -Commands.Disabled=[[RED]]Tento prikaz je vypnuty. -Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi! -Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmod vypnuty -Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmod aktivovan -Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) -Commands.Inspect= [[RED]]- View detailed player info -Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0} -Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na. -Commands.Leaderboards= [[RED]]- Leaderboards -Commands.mcgod=[[RED]]- Prepnout GodMod -Commands.mmoedit=[player] [[RED]] - Modify target -Commands.ModDescription=[[RED]]- Precti si strucny popis pluginu -Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole. -Commands.Other=[[GREEN]]--OSTATNI PRIKAZY-- -Commands.Party.Accept=[[RED]]- Potvrdit pozvanku do party -Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty -Commands.Party.Chat.On=Party chat [[RED]]Off -Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- -Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1} -Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky -Commands.Party.Invite= [[RED]]- Send party invite -Commands.Party.Join=Pripojen do party: {0} -Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}! -Commands.Party.Leave=[[RED]]Opustil jsi party -Commands.Party.Members=[[GREEN]]Clenove party: {0} -Commands.Party.None=[RED]]Nejsi v zadne party. -Commands.Party.Quit=[[RED]]- Opustil jsi svoji aktualni partu -Commands.Party.Teleport= [[RED]]- Teleport ke clenovi party -Commands.Party.Toggle=[[RED]]- Toggle Party Chat -Commands.Party= [[RED]]- Create/Join designated party -Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu-- -Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0} -Commands.Skill.Invalid=[[RED]]Neplatny nazev dovednosti! -Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -Commands.SkillInfo=/ [[RED]]- View detailed information about a skill -Commands.Stats.Self=Tvoje statistiky -Commands.Stats=[[RED]]- View your mcMMO stats -Commands.ToggleAbility=[[RED]]- Aktivace schopnosti prav\u00fdm tla\u010d\u00edtkem. -mcMMO.MOTD=[[BLUE]]Tento server pouz\u00edv\u00e1 mcMMO {0}! \n Napis [[YELLOW]]/mcmmo[[BLUE]] pro pomoc. -mcMMO.NoInvites=[[RED]]Momentalne nemas zadne pozvanky -mcMMO.NoPermission=[[DARK_RED]]Nedostatecna prava -mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena. -mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party -Commands.Party.InParty=[[GREEN]]Party: {0} -Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) -Party.Help.0=[[RED]]Spr\u00e1vn\u00e9 pouzit\u00ed je /party pro pripojen\u00ed nebo /party q pro opusten\u00ed -Party.Help.1=[[RED]] Pro pripojeni do zaheslovane party ,napis /party -Party.Help.2=[[RED]]Consult /party ? for more information -Party.Help.3=[[RED]]Use /party to join or /party q to quit -Party.Help.4=[[RED]]To lock or unlock your party, use /party -Party.Help.5=[[RED]]To password protect your party, use /party password -Party.Help.6=[[RED]]Pro vyhozeni hrace z party pouzi /party kick -Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] opustil party -Party.InvalidName=[[DARK_RED]]That is not a valid party name. -Party.IsLocked=[[RED]]This party is already locked! -Party.IsntLocked=[[RED]]Tato parta je zamknuta! -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0} -Party.Player.Invalid=[[RED]]Tohle neni platny hrac. -Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci. -Party.Teleport.Hurt=[[RED]]Byl jsi zasa\u017een p\u0159ed {0} sekundami a nem\u016f\u017ee\u0161 se teleportovat. -Party.Teleport.Player=[[GREEN]]Byl jsi teleportovan k {0}. -Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval. -Party.Unlocked=[[GRAY]]Party je odemknuta - -##xp -Commands.XPGain.Acrobatics=Padani -Commands.XPGain.Archery=Attacking Monsters -Commands.XPGain.Axes=Utoceni na monstra -Commands.XPGain.Excavation=Kopani a nalezani pokladu -Commands.XPGain.Fishing=Rybareni (Bez zjistit!) -Commands.XPGain.Herbalism=Sklizeni rostlin -Commands.XPGain.Mining=Tezba kamene a rudy -Commands.XPGain.Repair=Opravovani -Commands.XPGain.Swords=Zabijenim monster. -Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky -Commands.XPGain.Unarmed=Zabijenim monster. -Commands.XPGain.WoodCutting=Kaceni stromu -Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0} -Commands.xplock.locked=[[GOLD]]Tvuj XP bar byl uzamcen na {0}! -Commands.xplock.unlocked=[[GOLD]]Tvuj XP bar je nyni [[GREEN]]ODEMCEN[[GOLD]]! -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.proper.0=[[RED]]Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate -Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset -Commands.xprate.proper.2=[[RED]]Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne -Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! -XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x! - -#EFFECTS -##generic -Effects.Effects=EFEKTY -Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES -Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -Guides.Archery=Pruvodce jiz brzy... -Guides.Axes=Pruvodce jiz brzy... -Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -Guides.Fishing=Guide coming soon... -Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]]O Miningu:\n[[YELLOW]]Mining spo\u010d\u00edv\u00e1 v t\u011b\u017een\u00ed kamenu a rud. Poskytuje bonusy\n[[YELLOW]]v po\u010dtu materi\u00e1lu, kter\u00fd vyt\u011b\u017e\u00edte.\n\n[[DARK_AQUA]]Z\u00edskan\u00ed XP:\n[[YELLOW]]Aby jste dostali XP, mus\u00edte m\u00edt v ruce krump\u00e1\u010d.\n[[YELLOW]]XP v\u00e1m d\u00e1vaj\u00ed jenom jist\u00e9 bloky.\n\n[[DARK_AQUA]]Kompatibiln\u00ed materi\u00e1ly:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, a Netherrack.\n\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Super Breaker:\n[[YELLOW]]Dr\u017ete v ruce krump\u00e1\u010d a stisknete prav\u00e9 tla\u010ditko na my\u0161i.\n[[YELLOW]]Vr\u00e1mci \u010dty\u0159 sekund m\u00fa\u017eete buchnout do bloku, kter\u00fd je naps\u00e1n\n[[YELLOW]]v kompatibiln\u00edch materi\u00e1lech, kter\u00e9 aktivujou\n[[YELLOW]]Super Breaker.\n\n[[DARK_AQUA]]Co je to Super Breaker?\n[[YELLOW]]Super Breaker je schopnost, kter\u00e1 trv\u00e1 podle toho,\n[[YELLOW]]jak\u00fd m\u00e1te skill. Ztrojn\u00e1sobuje va\u0161i \u0161anci na z\u00edskan\u00ed extra v\u011bc\u00ed\n[[YELLOW]]a t\u011b\u017e\u00edte bloky na jednu r\u00e1nu.\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Blast Mining:\n[[YELLOW]]Kdy\u017e m\u00e1te v ruce odpalova\u010d, kter\u00fdm je flint and steel ve vychoz\u00edm nastaven\u00ed,\n[[YELLOW]]klikn\u011bte prav\u00fdm tla\u010ditkem na my\u0161i na TNT, a to zp\u016fsob\u00ed,\n[[YELLOW]]\u017ee hned bouchne.\n\n[[DARK_AQUA]]Jak funguje Blast Mining?\n[[YELLOW]]Blast Mining je schopnost, kter\u00e1 trv\u00e1 podle toho, jak\u00fd m\u00e1te\n[[YELLOW]]skill. D\u00e1va bonusy kdy\u017e t\u011b\u017e\u00edte pou\u017eit\u00edm TNT a umo\u017e\u0148uje v\u00e1m\n[[YELLOW]]d\u00e1lkov\u011b odp\u00e1lit TNT. Blast mining m\u00e1 3 \u010d\u00e1sti.\n[[YELLOW]]Prvn\u00ed \u010d\u00e1st je Bigger Bombs, kter\u00e1 zv\u011bt\u0161uje oblast v\u00fdbuchu.\n[[YELLOW]]Druh\u00e1 \u010d\u00e1st je Demolitions Expert, kter\u00e1 zvy\u0161uje po\u0161kozen\u00ed\n[[YELLOW]]v\u00fdbuchem TNT. T\u0159et\u00ed \u010d\u00e1st prost\u011b zvy\u0161uje mno\u017estvi rud, kter\u00e9\n[[YELLOW]]z\u00edsk\u00e1te z TNT a zni\u017euje su\u0165,\n[[YELLOW]]kter\u00e1 padne. -Guides.Repair=Pruvodce jiz brzy... -Guides.Swords=Pruvodce jiz brzy... -Guides.Taming=Pruvodce jiz brzy... -Guides.Unarmed=Pruvodce jiz brzy... -Guides.Woodcutting=Guide coming soon... - -#INSPECT -Inspect.Offline=[[RED]]You do not have permission to inspect offline players! -Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0} -Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0} -Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEMS -Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** -Item.ChimaeraWing.Pass=**KRIDLO CHIMERY** -Item.Injured.Wait=Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s) - -#SKILLS -Skills.Disarmed=[[DARK_RED]]Byl jsi odzbrojen! -Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]]Potrebujes vic -Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu. - -#STATISTICS -Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=- -Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=- -Stats.Header.Misc=Ostatni schopnosti -Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky - -#PERKS -Perks.xp.name=Experience -Perks.xp.desc=Receive {0}x XP. -Perks.lucky.name=Luck -Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate. -Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate. -Perks.cooldowns.name=Fast Recovery -Perks.cooldowns.desc=Cuts cooldown duration by {0}. -Perks.activationtime.name=Endurance -Perks.activationtime.desc=Increases ability activation time by {0} seconds. +Acrobatics.Ability.Proc=[[GREEN]]**Elegantni pristani** +Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Valeni +Acrobatics.Effect.1=Redukuje nebo ru\u0161\u00ed zran\u011bn\u00ed zp\u016fsoben\u00e9 p\u00e1dem +Acrobatics.Effect.2=\u0160\u0165astn\u00fd kotoul +Acrobatics.Effect.3=Dvojt\u00e1 effectivita ne\u017e norm\u00e1ln\u00ed +Acrobatics.Effect.4=\u00dahyb +Acrobatics.Effect.5=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed o polovinu +Acrobatics.Listener=Akrobacie: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Valis se** +Acrobatics.SkillName=AKROBACIE +Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Sance na obnovu sipu: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Bonusov\u00e9 zran\u011bn\u00ed p\u0159esn\u00e9 trefy: [[YELLOW]]{0} +Archery.Effect.0=P\u0159esn\u00e1 trefa +Archery.Effect.1=Zv\u00fd\u0161en\u00e9 po\u0161kozen\u00ed lukem +Archery.Effect.2=Om\u00e1men\u00ed (Hr\u00e1\u010di) +Archery.Effect.3=Dezorientuje nepratele a zpusobi 4 DMG +Archery.Effect.4=Sb\u011br \u0161\u00edp\u016f +Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol. +Archery.Listener=Lukostrelba +Archery.SkillName=LUKOSTRELBA +Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1}) +Axes.Ability.Bonus.0=Mistr sekyr +Axes.Ability.Bonus.1=Bonusove zraneni {0} +Axes.Ability.Bonus.2=Ucinek +Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni +Axes.Ability.Bonus.4=Vyssi ucinek +Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum +Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU** +Axes.Ability.Ready=[[GREEN]]**P\u0158IPRAVUJE\u0160 SI SVOJ\u00cd SEKERU!** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Zas\u00e1hnut ROZ\u0160T\u00cdPNUT\u00cdM! +Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen! +Axes.Combat.CritChance=[[RED]]Sance na kriticky uder: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]KRITICK\u00dd Z\u00c1SAH! +Axes.Combat.GI.Proc=[[GREEN]]**\u00daDER VELKOU SILOU** +Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM** +Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s +Axes.Effect.0=[[GREEN]]**Drtic lebek byl AKTIVOVAN**\n +Axes.Effect.1=Ud\u011bl AoE zran\u011bn\u00ed +Axes.Effect.2=Kriticky zasah +Axes.Effect.3=Dvojite zraneni +Axes.Effect.4=Mistr sekyr +Axes.Effect.5=Pridava bonusove zraneni +Axes.Effect.6=\u00da\u010dinek +Axes.Effect.7=Zas\u00e1hnout s dostate\u010dnou silou pro rozdrcen\u00ed brn\u011bn\u00ed +Axes.Effect.8=Vyssi ucinek +Axes.Effect.9=Zpusobi bonusove zraneni neozbrojenym nepratelum. +Axes.Listener=Sekery: +Axes.SkillName=SEKERY +Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan** +Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN** +Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena! +Axes.Skills.SS.Other.Off=[[RED]]Drti\u010d lebek[[GREEN]] byl deaktivovan na [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek! +Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1}) +Excavation.Ability.Lower=[[GRAY]]**Sklonil jsi svoji lopatu** +Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU** +Excavation.Effect.0=Giga Vrtacka (SCHOPNOST) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Hleda\u010d poklad\u016f +Excavation.Effect.3=Schopnost kopat poklady +Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s +Excavation.Listener=Kopani: +Excavation.SkillName=KOPANI +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga vrta\u010dka selhala** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER BYL AKTIVOVAN** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Tvoje schopnost [[YELLOW]]Giga Vrta\u010dka [[GREEN]]byla obnovena! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Ni\u010ditel hl\u00edny[[GREEN]] je vy\u010derp\u00e1n do [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]Giga Vrta\u010dku! +Excavation.Skillup=[[YELLOW]]Dovednost v kopani byla navysena o {0}. Celkem ({1}) +Fishing.Ability.Info=[[RED]]Magick\u00fd lovec: [[GRAY]] **Zvy\u0161uje se s dovednost\u00ed Lovec poklad\u016f** +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} +Fishing.Effect.0=Lovec pokladu (pasivni) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magicky Lovec +Fishing.Effect.3=Na\u0161el si o\u010darovanou v\u011bc +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Vyklepni p\u0159edm\u011bty z p\u0159\u00ed\u0161er s prutem +Fishing.Effect.6=Fisherman\'s Diet +Fishing.Effect.7=Improves hunger restored from fished foods +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% +Fishing.ItemFound=[[GRAY]]Nasel si poklad! +Fishing.Listener=Rybareni: +Fishing.MagicFound=[[GRAY]]C\u00edt\u00edte dotek magie s t\u00edmto \u00falovkem... +Fishing.SkillName=RYBARENI +Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1}) +Herbalism.Ability.DoubleDropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farm\u00e1\u0159\u016fv apetit: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]D\u00e9lka trv\u00e1n\u00ed Zelen\u00e9 planety: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**ZAHRADN\u00cdK SELHAL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK** +Herbalism.Ability.Lower=[[GRAY]]**SKLONIL JSI SVOJI MOTYKU** +Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU** +Herbalism.Effect.0=Green Terra (SCHOPNOST) +Herbalism.Effect.1=\u0160\u00ed\u0159en\u00ed planety, 3x v\u00edce drop\u016f +Herbalism.Effect.2=Zahradnik (Wheat) +Herbalism.Effect.3=Auto-Plants crops when harvesting +Herbalism.Effect.4=Zahradn\u00edk (Cobble/Stone Brick/Dirt) +Herbalism.Effect.5=Zar\u016fst cihly mechem, nebo nebo nechat vyr\u016fst tr\u00e1vu +Herbalism.Effect.6=Farm\u00e1\u0159\u016fv apetit +Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel +Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny) +Herbalism.Effect.9=Zdvojnasobi normalni zisk +Herbalism.Listener=Bylinarstvi: +Herbalism.SkillName=Bylinkarstvi +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra byla deaktivovana** +Herbalism.Skills.GTe.On=[[GREEN]]**ZELEN\u00c1 TERRA AKTIVOV\u00c1NA** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]Green Terra! +Herbalism.Skillup=[[DARK_RED]]Dovednost v bylinarstvi byla navysena o {0}. Celkem ({1}). +Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC** +Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN** +Mining.Effect.0=Super Breaker (SCHOPNOST) +Mining.Effect.1=Rychlost+, sance na trojnasobny zisk +Mining.Effect.2=Dvojnasobne zisky +Mining.Effect.3=Zdvojnasobi normalni zisk +Mining.Effect.4=Tezeni vybuchem +Mining.Effect.5=Bonusy za tezeni s TNT +Mining.Effect.6=V\u011bt\u0161\u00ed bomby +Mining.Effect.7=Navysuje vzdalenost exploze TNT +Mining.Effect.8=Odborn\u00e1 demolice +Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT +Mining.Effect.Decrease=[[RED]]Sn\u00ed\u017een\u00ed \u0161kod Demoli\u010dn\u00edho experta: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}% +Mining.Listener=Dolovani: +Mining.SkillName=DOLOVANI +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Ni\u010den\u00ed vyprchalo** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Mega Ni\u010den\u00ed +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena! +Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1}) +Mining.Blast.Boom=[[GRAY]]**VYBUCH** +Mining.Blast.Effect.0=+35% rud +Mining.Blast.Effect.1=+40% rud +Mining.Blast.Effect.2=+45% rud, bez suti +Mining.Blast.Effect.3=+50% rud, bez suti +Mining.Blast.Effect.4=+55% rud, bez suti, dvojit\u00e9 dropy +Mining.Blast.Effect.5=+60% rud, bez suti, dvojit\u00e9 dropy +Mining.Blast.Effect.6=+65% rud, bez suti, trojit\u00e9 dropy +Mining.Blast.Effect.7=+70% rud, bez suti, trojit\u00e9 dropy +Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]V\u00fdbu\u0161n\u00e9 t\u011b\u017een\u00ed [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pou\u017eil [[RED]]V\u00fdbu\u0161n\u00e9 T\u011b\u017een\u00ed! +Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena! +Repair.Effect.0=Opravovani +Repair.Effect.1=Oprava zbroje a n\u00e1stroj\u016f +Repair.Effect.10=Oprava zlata ({0}+ SKILL) +Repair.Effect.11=Oprava zlat\u00fdch n\u00e1stroj\u016f a brn\u011bn\u00ed +Repair.Effect.12=Oprava \u017eeleza ({0}+ SKILL) +Repair.Effect.13=Oprava \u017eelezn\u00fdch nastroju a brneni +Repair.Effect.14=Oprava kamene ({0}+ SKILL) +Repair.Effect.15=Oprava kamenn\u00fdch n\u00e1stroj\u016f +Repair.Effect.2=Mistrovstvi v opravovani +Repair.Effect.3=Zvysena efektivita opravy +Repair.Effect.4=Superopravovani +Repair.Effect.5=Dvojita efektivita +Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL) +Repair.Effect.7=Oprava diamantovych nastroju a brneni +Repair.Effect.8=Tajemne kovani +Repair.Effect.9=Oprava enchantovanych predmetu +Repair.Effect.16=Salvage ({0}+ SKILL) +Repair.Effect.17=Salvage Tools & Armor +Repair.Listener.Anvil=[[DARK_RED]]Polo\u017eil si kovadlinu, na kovadlin\u011b m\u016f\u017ee\u0161 opravovat n\u00e1stroje a zbroj. +Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. +Repair.Listener=Opravovani: +Repair.SkillName=OPRAVOVANI +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. +Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu. +Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu. +Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem. +Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu. +Repair.Skills.Adept=[[RED]]Mus\u00ed\u0161 m\u00edt level [[YELLOW]]{0}[[RED]] k oprav\u011b [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]To bylo snadn\u00e9. +Repair.Skills.FullDurability=[[GRAY]]Tento p\u0159edm\u011bt nen\u00ed po\u0161kozen\u00fd. +Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]Nem\u016f\u017ee\u0161 opravovat nestackovan\u00e9 p\u0159edm\u011bty. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]Sance na degradovani magicke sily predmetu: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Mira uspesnosti AF: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Magick\u00e1 s\u00edla tohoto p\u0159edm\u011btu zesl\u00e1bla. +Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu. +Repair.Arcane.Lost=[[RED]]Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu. +Repair.Arcane.Perfect=[[GREEN]]Udr\u017eel jsi nezn\u00e1mou enegii v tomto p\u0159edm\u011btu. +Repair.Arcane.Rank=[[RED]]Tajemne kov\u00e1n\u00ed: [[YELLOW]]Level {0}/4 +Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC** +Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% +Swords.Combat.Bleed.Length=[[RED]]D\u00e9lka krv\u00e1cen\u00ed: [[YELLOW]]{0} tik\u016f +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy +Swords.Combat.Bleeding.Started=[[DARK_RED]] Krv\u00e1c\u00ed\u0161! +Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI** +Swords.Combat.Counter.Chance=[[RED]]Sance na protiutok: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Zasa\u017een proti\u00fatokem! +Swords.Combat.Countered=[[GREEN]]**PROTIUTOK** +Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem! +Swords.Effect.0=Protiutok +Swords.Effect.1=Odra\u017e 50% zran\u011bn\u00ed +Swords.Effect.2=Hrozivy utok (SCHOPNOST) +Swords.Effect.3=25% zraneni AoE, Krvaceni+ AoE +Swords.Effect.4=Hrozivy utok krvaceni+ +Swords.Effect.5=Krvaceni po dobu 5 ticku +Swords.Effect.6=Krv\u00e1cen\u00ed +Swords.Effect.7=Aplikuj krv\u00e1cejic\u00ed DoTku +Swords.Listener=Mece: +Swords.SkillName=MECE +Swords.Skills.SS.Off=[[RED]]**Hroziv\u00fd \u00fatok byl deaktivov\u00e1n** +Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN** +Swords.Skills.SS.Refresh=[[GREEN]]Tvoje schopnost [[YELLOW]]Serrated Strikes [[GREEN]]je obnovena! +Swords.Skills.SS.Other.Off=[[RED]]Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]D\u00e9lka Hroziv\u00e9ho \u00datoku: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Ekologicky informovane +Taming.Ability.Bonus.1=Vlci, vyhn\u011bte se nebezpe\u010d\u00ed +Taming.Ability.Bonus.2=Husta srst +Taming.Ability.Bonus.3=1/2 Zran\u011bn\u00ed, odolnost proti ohni +Taming.Ability.Bonus.4=Otresuvzdorny +Taming.Ability.Bonus.5=V\u00fdbu\u0161niny d\u00e1vaj\u00ed 1/6 norm\u00e1ln\u00edho zran\u011bn\u00ed +Taming.Ability.Bonus.6=Nabrousene drapy +Taming.Ability.Bonus.7=+2 Zraneni +Taming.Ability.Bonus.8=Rychl\u00e9 Ob\u010derstven\u00ed +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Tradice \u0161elem +Taming.Effect.1=Na\u0159\u00edznut\u00ed kost\u00ed kontroluje vlky & oceloty +Taming.Effect.10=Otresuvzdorny +Taming.Effect.11=Po\u0161kozen\u00ed Exploz\u00ed Sn\u00ed\u017eeno +Taming.Effect.12=Vol\u00e1n\u00ed divociny +Taming.Effect.13=Privolej zvirata na svou stranu +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce +Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce +Taming.Effect.16=Rychl\u00e9 Ob\u010derstven\u00ed +Taming.Effect.17=\u0160ance na vyl\u00e9\u010den\u00ed vlka p\u0159i \u00fatoku +Taming.Effect.2=Krveprolit\u00ed +Taming.Effect.3=Kritick\u00fd \u00fader, kter\u00fd aplikuje krv\u00e1cen\u00ed +Taming.Effect.4=Nabrousene drapy +Taming.Effect.5=Bonus k zran\u011bn\u00ed +Taming.Effect.6=Ekologicky informovane +Taming.Effect.7=Kaktusov\u00e1/L\u00e1vov\u00e1 f\u00f3bie, Imunita proti zran\u011bn\u00ed p\u00e1dem +Taming.Effect.8=Husta srst +Taming.Effect.9=Sn\u00ed\u017een\u00e9 zran\u011bn\u00ed,Odolnost proti ohni +Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe... +Taming.Listener=Ochocovani: +Taming.SkillName=OCHOCOVANI +Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1}) +Taming.Summon.Complete=[[GREEN]]Vyvol\u00e1n\u00ed hotovo +Taming.Summon.Fail.Ocelot=[[RED]]M\u00e1\u0161 pobl\u00ed\u0161 p\u0159\u00edli\u0161 moc, abys povolal dal\u0161\u00edho. +Taming.Summon.Fail.Wolf=[[RED]]M\u00e1\u0161 p\u0159\u00edli\u0161 mnoho vlk\u016f v okol\u00ed k tomu, aby jsi p\u0159ivolal dal\u0161\u00ed. +Unarmed.Ability.Berserk.Length=[[RED]]Delka trvani Besneni: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Styl \u017eelezn\u00e9 pa\u017ee +Unarmed.Ability.Bonus.1=+{0} Zv\u00fd\u0161en\u00ed zran\u011bn\u00ed +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Sance na vychyleni sipu: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**SKL\u00c1N\u00cd\u0160 SV\u00c9 P\u011aSTI** +Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI** +Unarmed.Effect.0=B\u011bsn\u011bn\u00ed (SCHOPNOST) +Unarmed.Effect.1=+50% DMG, Nici slabsi materiali +Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce) +Unarmed.Effect.3=Vyraz\u00ed nep\u0159\u00e1tel\u016fm p\u0159edm\u011bt kter\u00fd dr\u017e\u00ed v ruce +Unarmed.Effect.4=Styl \u017eelezn\u00e9 pa\u017ee +Unarmed.Effect.5=Na \u010das ti zatvrd\u00ed ruku +Unarmed.Effect.6=Vych\u00fdlen\u00ed \u0161\u00edpu +Unarmed.Effect.7=Odrazeni sipu +Unarmed.Listener=Neozbrojeny: +Unarmed.SkillName=NEOZBROJENY +Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano** +Unarmed.Skills.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Tvoje [[YELLOW]]schopnost B\u011bsn\u011bn\u00ed [[GREEN]]byla obnovena! +Unarmed.Skillup=[[YELLOW]]Dovednost v boji rukou byla navy\u0161ena o {0}. Celkem ({1}) +Woodcutting.Ability.0=Vyfoukavac +Woodcutting.Ability.1=Odfoukne listi +Woodcutting.Ability.Chance.DDrop=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]D\u00e9lka Tree felleru: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Ni\u010ditel strom\u016f (ABILITA) +Woodcutting.Effect.1=Odp\u00e1l\u00ed strom +Woodcutting.Effect.2=Vyfoukavac +Woodcutting.Effect.3=Odfoukne listi +Woodcutting.Effect.4=Dvojnasobne zisky +Woodcutting.Effect.5=Zdvojnasobi normalni zisk +Woodcutting.Listener=D\u0159evorubectv\u00ed: +Woodcutting.SkillName=DREVORUBECTVI +Woodcutting.Skills.TreeFeller.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} t +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**V\u00c1LE\u010c STROM\u016e AKTIVOV\u00c1NO** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tento strom je p\u0159\u00edli\u0161 velk\u00fd! +Woodcutting.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1}) +Ability.Generic.Refresh=[[GREEN]**SCHOPNOSTI OBNOVENY!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN** +Combat.BeastLore=[[GREEN]]**TRADICE SELEM** +Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Vlastn\u00edk ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]Byl jsi zasazen horicim sipem! +Combat.Gore=[[GREEN]]**PRUNIK** +Combat.Ignition=[[RED]]**VZPLANUTI** +Combat.StruckByGore=[[RED]]**BYL JSI PROBODNUT** +Combat.TargetDazed=C\u00edl byl [[DARK_RED]]Omr\u00e1\u010den +Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat. +mcMMO.Description=[[DARK_AQUA]]O projektu [[YELLOW]]mcMMO[[DARK_AQUA]],[[GOLD]]mcMMO je [[RED]]open source[[GOLD]] RPG mod vytvo\u0159en v \u00fanoru 2011,[[GOLD]] hr\u00e1\u010dem [[BLUE]]nossr50[[GOLD]]. C\u00edlem je poskytnout kvalitn\u00ed RPG zku\u0161enosti.,[[DARK_AQUA]]Tipy:,[[GOLD]] - [[GREEN]]Pou\u017eij [[RED]]/mcc[[GREEN]] k shl\u00e9dnut\u00ed p\u0159\u00edkaz\u016f,[[GOLD]] - [[GREEN]]napi\u0161 [[RED]]/SKILLNAME[[GREEN]] k z\u00edsk\u00e1n\u00ed informac\u00ed o dan\u00e9 dovednosti,[[DARK_AQUA]]V\u00fdvoj\u00e1\u0159i:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](V\u016fdce projektu),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Star\u0161\u00ed v\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](V\u00fdvoj\u00e1\u0159),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](V\u00fdvoj\u00e1\u0159),[[DARK_AQUA]]U\u017eite\u010dn\u00e9 odkazy:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Hl\u00e1\u0161en\u00ed chyb,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] P\u0159\u00edsp\u011bvek na Bukkit F\u00f3rum +Commands.Ability.Off=Pou\u017eit\u00ed schopnosti bylo [[RED]] vypnuto +Commands.Ability.On=Pou\u017eit\u00ed schopnosti bylo [[GREEN]]zapnuto +Commands.AdminChat.Off=Admin chat [[RED]]Vypnuty +Commands.AdminChat.On=Admin Chat[[GREEN]]Zapnut\u00fd +Commands.AdminToggle=[[RED]]- Prepnout admin chat +Commands.Disabled=[[RED]]Tento prikaz je vypnuty. +Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmod vypnuty +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmod aktivovan +Commands.GodMode.Forbidden=[mcMMO] M\u00f3d B\u016fh nen\u00ed povolen v tomto sv\u011bt\u011b (pod\u00edvej se do Povolen\u00ed) +Commands.Inspect= [[RED]]- Shl\u00e9dni detailn\u00ed informace o hr\u00e1\u010di +Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0} +Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na. +Commands.Leaderboards= [[RED]]- Tabulka nejlep\u0161\u00edch +Commands.mcgod=[[RED]]- Prepnout GodMod +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Precti si strucny popis pluginu +Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole. +Commands.Other=[[GREEN]]--OSTATNI PRIKAZY-- +Commands.Party.Accept=[[RED]]- Potvrdit pozvanku do party +Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty +Commands.Party.Chat.On=Party chat [[RED]]Off +Commands.Party.Commands=[[GREEN]]--P\u0158\u00cdKAZY PARTY-- +Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1} +Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky +Commands.Party.Invite= [[RED]]- Poslat pozv\u00e1nku do party +Commands.Party.Join=Pripojen do party: {0} +Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}! +Commands.Party.Leave=[[RED]]Opustil jsi party +Commands.Party.Members=[[GREEN]]Clenove party: {0} +Commands.Party.None=[RED]]Nejsi v zadne party. +Commands.Party.Quit=[[RED]]- Opustil jsi svoji aktualni partu +Commands.Party.Teleport= [[RED]]- Teleport ke clenovi party +Commands.Party.Toggle=[[RED]]- Zapnout party chat +Commands.Party= [[RED]]- Vytvo\u0159it/P\u0159ipojit se k part\u011b. +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 +Commands.Skill.Invalid=[[RED]]Neplatny nazev dovednosti! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tabulka nejlepsich-- +Commands.SkillInfo=/ [[RED]]- Zjist\u00ed\u0161 bliz\u0161\u00ed informace o skillu +Commands.Stats.Self=Tvoje statistiky +Commands.Stats=[[RED]]- Shl\u00e9dnout svoje mcMMO statistiky +Commands.ToggleAbility=[[RED]]- Aktivace schopnosti prav\u00fdm tla\u010d\u00edtkem. +mcMMO.MOTD=[[BLUE]]Tento server pouz\u00edv\u00e1 mcMMO {0}! \n Napis [[YELLOW]]/mcmmo[[BLUE]] pro pomoc. +mcMMO.NoInvites=[[RED]]Momentalne nemas zadne pozvanky +mcMMO.NoPermission=[[DARK_RED]]Nedostatecna prava +mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena. +mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Web +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Party nejsou povoleny (pod\u00edvej se do Povolen\u00ed) +Party.Help.0=[[RED]]Spr\u00e1vn\u00e9 pouzit\u00ed je /party pro pripojen\u00ed nebo /party q pro opusten\u00ed +Party.Help.1=[[RED]] Pro pripojeni do zaheslovane party ,napis /party +Party.Help.2=[[RED]]Napi\u0161 /party ? pro v\u00edc informac\u00ed +Party.Help.3=[[RED]]Pou\u017eij /party k vstoupen\u00ed, nebo /party q k vystoupen\u00ed +Party.Help.4=[[RED]]K zamknut\u00ed nebo odemknut\u00ed skupiny napi\u0161 /party +Party.Help.5=[[RED]]K zabezpe\u010den\u00ed skupiny heslem, napi\u0161 /party password +Party.Help.6=[[RED]]Pro vyhozeni hrace z party pouzi /party kick +Party.Help.7=[[RED]]Pro p\u0159ed\u00e1n\u00ed velen\u00ed skupiny, napi\u0161 /party owner +Party.InformedOnJoin={0} [[GREEN]] se p\u0159ipojil k va\u0161\u00ed skupin\u011b +Party.InformedOnQuit={0} [[GREEN]] opustil party +Party.InvalidName=[[DARK_RED]]Toto nen\u00ed mo\u017en\u00e9 jm\u00e9no pro partu. +Party.IsLocked=[[RED]]Tahla parta je ji\u017e uzamknuta! +Party.IsntLocked=[[RED]]Tato parta je zamknuta! +Party.Locked=[[RED]]Parta je zamnuta, pouze velitel party t\u011b m\u016f\u017ee p\u0159izvat. +Party.NotInYourParty=[[DARK_RED]]{0} nen\u00ed ve tv\u00e9 part\u011b. +Party.NotOwner=[[DARK_RED]]Nejsi vlastn\u00edkem party +Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0} +Party.Player.Invalid=[[RED]]Tohle neni platny hrac. +Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci. +Party.Teleport.Hurt=[[RED]]Byl jsi zasa\u017een p\u0159ed {0} sekundami a nem\u016f\u017ee\u0161 se teleportovat. +Party.Teleport.Player=[[GREEN]]Byl jsi teleportovan k {0}. +Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval. +Party.Unlocked=[[GRAY]]Party je odemknuta +Commands.XPGain.Acrobatics=Padani +Commands.XPGain.Archery=Zabijen\u00ed monster. +Commands.XPGain.Axes=Utoceni na monstra +Commands.XPGain.Excavation=Kopani a nalezani pokladu +Commands.XPGain.Fishing=Rybareni (Bez zjistit!) +Commands.XPGain.Herbalism=Sklizeni rostlin +Commands.XPGain.Mining=Tezba kamene a rudy +Commands.XPGain.Repair=Opravovani +Commands.XPGain.Swords=Zabijenim monster. +Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky +Commands.XPGain.Unarmed=Zabijenim monster. +Commands.XPGain.WoodCutting=Kaceni stromu +Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Tvuj XP bar byl uzamcen na {0}! +Commands.xplock.unlocked=[[GOLD]]Tvuj XP bar je nyni [[GREEN]]ODEMCEN[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO Event na XP N\u00e1sobek ZKON\u010cIL! +Commands.xprate.proper.0=[[RED]]Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate +Commands.xprate.proper.1=[[RED]]Spravne pou\u017eit\u00ed k obnov\u011b urovn\u011b XP na v\u00fdchoz\u00ed hodnotu je /xprate reset +Commands.xprate.proper.2=[[RED]]Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne +Commands.xprate.started.0=[[GOLD]]XP EVENT PRO mcMMO ZA\u010cAL! +Commands.xprate.started.1=[[GOLD]]mcMMO XP N\u00c1SOBEK JE NYN\u00cd {0}x! +XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x! +Effects.Effects=EFEKTY +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]O akrobacii:\n[[YELLOW]]Akrobacie je um \u00fa\u017easn\u00e9ho pohybu v mcMMO.\n[[YELLOW]]D\u00e1v\u00e1 ti bonusy v boji a bonusy po\u0161kozen\u00ed v prost\u0159ed\u00ed.\n[[DARK_AQUA]]Zisk XP:\n[[YELLOW]]K z\u00edsk\u00e1n\u00ed XP v t\u00e9to dovednosti mus\u00ed\u0161 uhybat\n[[YELLOW]]p\u0159ed ranami nep\u0159\u00edtele, nebo p\u0159e\u017e\u00edvat p\u00e1dy.\n[[DARK_AQUA]]Jak fungujou kotrmelce?\n[[YELLOW]]M\u00e1\u0161 \u0161anci kdy\u017e pad\u00e1\u0161 zmen\u0161it \u0161kody, kter\u00e9\n[[YELLOW]]by ti zp\u016fsobily p\u00e1dy. Dr\u017e kl\u00e1vesu na skr\u010den\u00ed\n[[YELLOW]]p\u0159i p\u00e1du k v\u00fd\u0161en\u00ed \u0161ance na kotrmelec.\n[[YELLOW]]T\u00edm vznik\u00e1 P\u016fvabn\u00fd kotrmelec m\u00edsto standartn\u00edho.\n[[YELLOW]]P\u016fvabn\u00e9 kotrmelce jsou jako norm\u00e1ln\u00ed, ale m\u00e1\u0161 2x v\u011bt\u0161\u00ed \u0161anci\n[[YELLOW]]p\u0159e\u017e\u00edt p\u00e1d a jsou bezpe\u010dn\u011bj\u0161\u00ed ne\u017e norm\u00e1ln\u00ed\n[[YELLOW]]\u0160ance na kotrmelec jsou ovlivn\u011bny tv\u00fdmi dovednostmi\n[[DARK_AQUA]]Jak funguje \u00faskok?\n[[YELLOW]]\u00daskok je \u0161ance na rozp\u016flen\u00ed \u0161kod\n[[YELLOW]]kter\u00e9 by jsi z\u00edskal v boji.\n[[YELLOW]]Je ovlivn\u011bn tv\u00fdmi dovednostmi +Guides.Archery=Pruvodce jiz brzy... +Guides.Axes=Pruvodce jiz brzy... +Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Pr\u016fvodce bude ji\u017e brzy k dispozici! +Guides.Herbalism=Pr\u016fvodce bude ji\u017e brzy k dispozici... +Guides.Mining=[[DARK_AQUA]]O Miningu:\n[[YELLOW]]Mining spo\u010d\u00edv\u00e1 v t\u011b\u017een\u00ed kamenu a rud. Poskytuje bonusy\n[[YELLOW]]v po\u010dtu materi\u00e1lu, kter\u00fd vyt\u011b\u017e\u00edte.\n\n[[DARK_AQUA]]Z\u00edskan\u00ed XP:\n[[YELLOW]]Aby jste dostali XP, mus\u00edte m\u00edt v ruce krump\u00e1\u010d.\n[[YELLOW]]XP v\u00e1m d\u00e1vaj\u00ed jenom jist\u00e9 bloky.\n\n[[DARK_AQUA]]Kompatibiln\u00ed materi\u00e1ly:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, a Netherrack.\n\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Super Breaker:\n[[YELLOW]]Dr\u017ete v ruce krump\u00e1\u010d a stisknete prav\u00e9 tla\u010ditko na my\u0161i.\n[[YELLOW]]Vr\u00e1mci \u010dty\u0159 sekund m\u00fa\u017eete buchnout do bloku, kter\u00fd je naps\u00e1n\n[[YELLOW]]v kompatibiln\u00edch materi\u00e1lech, kter\u00e9 aktivujou\n[[YELLOW]]Super Breaker.\n\n[[DARK_AQUA]]Co je to Super Breaker?\n[[YELLOW]]Super Breaker je schopnost, kter\u00e1 trv\u00e1 podle toho,\n[[YELLOW]]jak\u00fd m\u00e1te skill. Ztrojn\u00e1sobuje va\u0161i \u0161anci na z\u00edskan\u00ed extra v\u011bc\u00ed\n[[YELLOW]]a t\u011b\u017e\u00edte bloky na jednu r\u00e1nu.\n\n[[DARK_AQUA]]Jak pou\u017e\u00edt Blast Mining:\n[[YELLOW]]Kdy\u017e m\u00e1te v ruce odpalova\u010d, kter\u00fdm je flint and steel ve vychoz\u00edm nastaven\u00ed,\n[[YELLOW]]klikn\u011bte prav\u00fdm tla\u010ditkem na my\u0161i na TNT, a to zp\u016fsob\u00ed,\n[[YELLOW]]\u017ee hned bouchne.\n\n[[DARK_AQUA]]Jak funguje Blast Mining?\n[[YELLOW]]Blast Mining je schopnost, kter\u00e1 trv\u00e1 podle toho, jak\u00fd m\u00e1te\n[[YELLOW]]skill. D\u00e1va bonusy kdy\u017e t\u011b\u017e\u00edte pou\u017eit\u00edm TNT a umo\u017e\u0148uje v\u00e1m\n[[YELLOW]]d\u00e1lkov\u011b odp\u00e1lit TNT. Blast mining m\u00e1 3 \u010d\u00e1sti.\n[[YELLOW]]Prvn\u00ed \u010d\u00e1st je Bigger Bombs, kter\u00e1 zv\u011bt\u0161uje oblast v\u00fdbuchu.\n[[YELLOW]]Druh\u00e1 \u010d\u00e1st je Demolitions Expert, kter\u00e1 zvy\u0161uje po\u0161kozen\u00ed\n[[YELLOW]]v\u00fdbuchem TNT. T\u0159et\u00ed \u010d\u00e1st prost\u011b zvy\u0161uje mno\u017estvi rud, kter\u00e9\n[[YELLOW]]z\u00edsk\u00e1te z TNT a zni\u017euje su\u0165,\n[[YELLOW]]kter\u00e1 padne. +Guides.Repair=Pruvodce jiz brzy... +Guides.Swords=Pruvodce jiz brzy... +Guides.Taming=Pruvodce jiz brzy... +Guides.Unarmed=Pruvodce jiz brzy... +Guides.Woodcutting=P\u0159\u00edru\u010dka ji\u017e brzy.... +Inspect.Offline=[[RED]]Nem\u00e1\u0161 pr\u00e1va kontrolovat hr\u00e1\u010de co nejsou online! +Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0} +Inspect.TooFar=[[RED]]Jsi moc daleko pro prozkoum\u00e1n\u00ed tohoto hr\u00e1\u010de. +Item.ChimaeraWing.Fail=**K\u0158\u00cdDLO CHIM\u00c9RY SELHALO!** +Item.ChimaeraWing.Pass=**KRIDLO CHIMERY** +Item.Injured.Wait=Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]Byl jsi odzbrojen! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]Potrebujes vic +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu. +Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=- +Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=- +Stats.Header.Misc=Ostatni schopnosti +Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky +Perks.xp.name=Experience +Perks.xp.desc=Receive {0}x XP. +Perks.lucky.name=Luck +Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate. +Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate. +Perks.cooldowns.name=Fast Recovery +Perks.cooldowns.desc=Cuts cooldown duration by {0}. +Perks.activationtime.name=Endurance +Perks.activationtime.desc=Increases ability activation time by {0} seconds. diff --git a/src/main/resources/locale/locale_cy.properties b/src/main/resources/locale/locale_cy.properties index ce653317e..beca3b50a 100644 --- a/src/main/resources/locale/locale_cy.properties +++ b/src/main/resources/locale/locale_cy.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** -Acrobatics.Combat.Proc=[[GREEN]] **osgoi\'r** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.Combat.Proc=[[GWYRDD]] **osgoi\'r** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobateg -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATEG -Acrobatics.Skillup=[[YELLOW]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Acrobatics.Skillup=[[MELYN]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -27,9 +24,7 @@ Archery.Effect.4=Arrow Retrieval Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY -Archery.Skillup=[[YELLOW]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1}) - -#AXES +Archery.Skillup=[[MELYN]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1}) Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -43,7 +38,7 @@ Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** -Axes.Combat.GI.Struck=[[RED]] ** ** BRIFO GAN EFFAITH FWYAF +Axes.Combat.GI.Struck=[[COCH]] ** ** BRIFO GAN EFFAITH FWYAF Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s Axes.Effect.0=Skull Splitter (Ability) Axes.Effect.1=Deal AoE Damage @@ -59,12 +54,10 @@ Axes.Listener=Axes: Axes.SkillName=AXES Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** Axes.Skills.SS.On=actifadu Penglog Llorweddol -Axes.Skills.SS.Refresh=[[GREEN]] Eich [[YELLOW]] Penglog Llorweddol [[GREEN]] gallu ei hadnewyddu! +Axes.Skills.SS.Refresh=[[GWYRDD]] Eich [[MELYN]] Penglog Llorweddol [[GWYRDD]] gallu ei hadnewyddu! Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Axes.Skills.SS.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Llorweddol Benglog! -Axes.Skillup=[[YELLOW]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1}) - -#EXCAVATION +Axes.Skills.SS.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] Llorweddol Benglog! +Axes.Skillup=[[MELYN]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1}) Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=DAN GLO HYD 150 + SKILL (YSGYTLAETH) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -126,18 +115,16 @@ Herbalism.Listener=Meddygaeth lysieuol: Herbalism.SkillName=HERBALISM Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** -Herbalism.Skills.GTe.Refresh=[[GREEN]] Eich [[YELLOW]] Gwyrdd Terra [[GREEN]] gallu ei hadnewyddu! -Herbalism.Skills.GTe.Other.Off=[[RED]] gwyrdd terra [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0} +Herbalism.Skills.GTe.Refresh=[[GWYRDD]] Eich [[MELYN]] Gwyrdd Terra [[GWYRDD]] gallu ei hadnewyddu! +Herbalism.Skills.GTe.Other.Off=[[COCH]] gwyrdd terra [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING -Mining.Ability.Length=[[RED]] Hyd Torri\'r Super: [[YELLOW]] {0} s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Length=[[COCH]] Hyd Torri\'r Super: [[MELYN]] {0} s +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Mining.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH PICKAXE ** +Mining.Ability.Ready=[[GWYRDD]] ** CHI\'N BAROD EICH PICKAXE ** Mining.Effect.0=Super Breaker (ABILITY) Mining.Effect.1=Speed+, Triple Drop Chance Mining.Effect.2=Double Drops @@ -149,17 +136,15 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mwyngloddio: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Mining.Skills.SuperBreaker.Refresh=[[GREEN]] Eich [[YELLOW]] Super Torri\'r [[GREEN]] gallu ei hadnewyddu! -Mining.Skillup=[[YELLOW]] sgiliau Mwyngloddio cynyddu {0}. Cyfanswm ({1}) - -#Blast Mining +Mining.Skills.SuperBreaker.Refresh=[[GWYRDD]] Eich [[MELYN]] Super Torri\'r [[GWYRDD]] gallu ei hadnewyddu! +Mining.Skillup=[[MELYN]] sgiliau Mwyngloddio cynyddu {0}. Cyfanswm ({1}) Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -169,12 +154,10 @@ Mining.Blast.Effect.4=+55% ore yield, no debris, double drops Mining.Blast.Effect.5=+60% ore yield, no debris, double drops Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops -Mining.Blast.Radius.Increase=[[RED]] Chwyth Cynnydd Radiws [[YELLOW]] {0} +Mining.Blast.Radius.Increase=[[COCH]] Chwyth Cynnydd Radiws [[MELYN]] {0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Mining.Blast.Refresh=[[GREEN]] Eich [[YELLOW]] Mwyngloddio Chwyth [[GREEN]] gallu ei hadnewyddu! - -#REPAIR +Mining.Blast.Refresh=[[GWYRDD]] Eich [[MELYN]] Mwyngloddio Chwyth [[GWYRDD]] gallu ei hadnewyddu! Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,41 +180,39 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Atgyweirio: Repair.SkillName=ATGYWEIRIO: -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. -Repair.Skills.AdeptDiamond=[[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio Diemwnt. -Repair.Skills.AdeptGold=[[DARK RED]] Dydych chi ddim yn ddigon medrus i drwsio Aur. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. +Repair.Skills.AdeptDiamond=[[TYWYLL_COCH]] Dydych chi ddim yn ddigon medrus i drwsio Diemwnt. +Repair.Skills.AdeptGold=[[TYWYLL COCH]] Dydych chi ddim yn ddigon medrus i drwsio Aur. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. -Repair.Skills.AdeptStone=[[DARK_RED]] Dydych chi ddim yn ddigon medrus i drwsio cerrig. +Repair.Skills.AdeptStone=[[TYWYLL_COCH]] Dydych chi ddim yn ddigon medrus i drwsio cerrig. Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} -Repair.Skillup=[[YELLOW]] sgiliau Atgyweirio cynyddu {0}. Cyfanswm ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[MELYN]] sgiliau Atgyweirio cynyddu {0}. Cyfanswm ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]] Cyfradd Llwyddiant AF: [[MELYN]] {0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]P\u0175er dirgel wedi gadael yr eitem barhaol Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]] ** I LEIHAU EICH CLEDDYF ** -Swords.Ability.Ready=[[GREEN]] ** CHI\'N BAROD EICH SWORD ** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Ability.Ready=[[GWYRDD]] ** CHI\'N BAROD EICH SWORD ** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -Swords.Combat.Bleeding.Stopped=[[GRAY]] y gwaedu wedi [[GREEN]] rhoi\'r gorau i [[GRAY]]! -Swords.Combat.Bleeding=[[GREEN]]** GELYN GWAEDU\'N** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Stopped=[[GRAY]] y gwaedu wedi [[GWYRDD]] rhoi\'r gorau i [[GRAY]]! +Swords.Combat.Bleeding=[[GWYRDD]]** GELYN GWAEDU\'N** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! -Swords.Combat.Countered=[[GREEN]] ** GWRTH-YMOSOD ** -Swords.Combat.SS.Struck=[[DARK_RED]] Taro gan Streiciau danheddog! +Swords.Combat.Countered=[[GWYRDD]] ** GWRTH-YMOSOD ** +Swords.Combat.SS.Struck=[[TYWYLL_COCH]] Taro gan Streiciau danheddog! Swords.Effect.0=Counter Attack Swords.Effect.1=Reflect 50% of damage taken Swords.Effect.2=Serrated Strikes (ABILITY) @@ -243,13 +224,12 @@ Swords.Effect.7=Apply a bleed DoT Swords.Listener=Swords: Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** -Swords.Skills.SS.On=[[GREEN]] ** Streiciau danheddog actifadu ** +Swords.Skills.SS.On=[[GWYRDD]] ** Streiciau danheddog actifadu ** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Swords.Skills.SS.Other.Off=[[RED]] Streiciau danheddog [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0} -Swords.Skills.SS.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] Streiciau danheddog! +Swords.Skills.SS.Other.Off=[[COCH]] Streiciau danheddog [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0} +Swords.Skills.SS.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] Streiciau danheddog! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Ffwr Trwchus @@ -259,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -287,17 +267,15 @@ Taming.Effect.9=DMG Reduction, Fire Resistance Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ... Taming.Listener=Taming: Taming.SkillName=TAMING -Taming.Skillup=[[YELLOW]] sgiliau Ddofi cynyddu {0}.\u00a0Cyfanswm ({1}) +Taming.Skillup=[[MELYN]] sgiliau Ddofi cynyddu {0}.\u00a0Cyfanswm ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[COCH]] Saeth wyro cyfle: [[MELYN]] {0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -310,19 +288,17 @@ Unarmed.Effect.6=Arrow Deflect Unarmed.Effect.7=Deflect arrows Unarmed.Listener=Dim Arfau: Unarmed.SkillName=UNARMED -Unarmed.Skills.Berserk.Off=[[RED]] ** arno\'i hun wedi gwisgo i ffwrdd ** +Unarmed.Skills.Berserk.Off=[[COCH]] ** arno\'i hun wedi gwisgo i ffwrdd ** Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** -Unarmed.Skills.Berserk.Other.Off=[[RED]] arno\'i hun [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0} -Unarmed.Skills.Berserk.Other.On=[[GREEN]] {0} [[DARK_GREEN]] wedi defnyddio [[RED]] arno\'i hun! +Unarmed.Skills.Berserk.Other.Off=[[COCH]] arno\'i hun [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0} +Unarmed.Skills.Berserk.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] arno\'i hun! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Chwythwr o ddail Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=DAN GLO HYD 100 SGILIAU (Chwythwr o ddail) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -333,23 +309,18 @@ Woodcutting.Listener=Woodcutting: Woodcutting.SkillName=Torri coed Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** -Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]] Eich [[YELLOW]] Feller Coed [[GREEN]] gallu ei hadnewyddu! -Woodcutting.Skills.TreeFeller.Other.Off=[[RED]] Feller Coed [[GREEN]] wedi gwisgo i ffwrdd ar gyfer [[YELLOW]] {0} +Woodcutting.Skills.TreeFeller.Refresh=[[GWYRDD]] Eich [[MELYN]] Feller Coed [[GWYRDD]] gallu ei hadnewyddu! +Woodcutting.Skills.TreeFeller.Other.Off=[[COCH]] Feller Coed [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0} Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Woodcutting.Skills.TreeFeller.Splinter=[[RED]] EICH AXE GWAHANU I DDWSINAU O DARNAU! +Woodcutting.Skills.TreeFeller.Splinter=[[COCH]] EICH AXE GWAHANU I DDWSINAU O DARNAU! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITIY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[coch]]{0}: [[melyn]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Combat.BeastLore=[[GREEN]] ** bwystfil ll\u00ean ** -Combat.BeastLoreHealth=[[DARK_AQUA]] Iechyd ([[GREEN]] {0} [[DARK_AQUA]] / {1}) +Combat.BeastLore=[[GWYRDD]] ** bwystfil ll\u00ean ** +Combat.BeastLoreHealth=[[TYWYLL_AQUA]] Iechyd ([[GWYRDD]] {0} [[TYWYLL_AQUA]] / {1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! Combat.Gore=[[GREEN]]**GORED** @@ -357,26 +328,23 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]] cyffwrdd Fuzzy. Teimlo benysgafn. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on -Commands.AdminChat.Off=Admin Sgwrs unig [[RED]] Oddi ar +Commands.AdminChat.Off=Admin Sgwrs unig [[COCH]] Oddi ar Commands.AdminChat.On=Admin Chat only [[GREEN]]On -Commands.AdminToggle=[[RED]] - sgwrs gweinyddol Toggle -Commands.Disabled=[[RED]] Mae\'r gorchymyn yn anabl. -Commands.DoesNotExist=[[RED]] nid Chwaraewr yn bodoli yn y gronfa ddata! +Commands.AdminToggle=[[COCH]] - sgwrs gweinyddol Toggle +Commands.Disabled=[[COCH]] Mae\'r gorchymyn yn anabl. +Commands.DoesNotExist=[[COCH]] nid Chwaraewr yn bodoli yn y gronfa ddata! Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) Commands.Inspect= [[RED]]- View detailed player info -Commands.Invite.Accepted=[[GREEN]] Gwahodd Derbyniwyd. Yr ydych wedi ymuno parti {0} +Commands.Invite.Accepted=[[GWYRDD]] Gwahodd Derbyniwyd. Yr ydych wedi ymuno parti {0} Commands.Invite.Success=[[GREEN]]Invite sent successfully. Commands.Leaderboards= [[RED]]- Leaderboards Commands.mcgod=[[RED]]- Toggle GodMode -Commands.mmoedit=[chwaraewr] [[RED]] - Targed addasu +Commands.mmoedit=[chwaraewr] [[COCH]] - Targed addasu Commands.ModDescription=[[RED]]- Read brief mod description Commands.NoConsole=This command does not support console usage. Commands.Other=[[GREEN]]--OTHER COMMANDS-- @@ -384,20 +352,24 @@ Commands.Party.Accept=[[RED]]- Accept party invite Commands.Party.Chat.Off=Party Chat only [[RED]]Off Commands.Party.Chat.On=Party Chat only [[GREEN]]On Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- -Commands.Party.Invite.0=[[RED]] RHYBUDD: [[GREEN]] fod wedi derbyn gwahoddiad i barti {0} o {1} -Commands.Party.Invite.1=[[YELLOW]] Math [[GREEN]]/accept[[YELLOW]] i dderbyn y gwahoddiad +Commands.Party.Invite.0=[[COCH]] RHYBUDD: [[GWYRDD]] fod wedi derbyn gwahoddiad i barti {0} o {1} +Commands.Party.Invite.1=[[MELYN]] Math [[GWYRDD]]/accept[[MELYN]] i dderbyn y gwahoddiad Commands.Party.Invite= [[RED]]- Send party invite Commands.Party.Join=Joined Party: {0} -Commands.Party.Kick=[[RED]] oeddech yn cicio o blaid {0}! -Commands.Party.Leave=[[RED]] Yr ydych wedi gadael y blaid honno +Commands.Party.Kick=[[COCH]] oeddech yn cicio o blaid {0}! +Commands.Party.Leave=[[COCH]] Yr ydych wedi gadael y blaid honno Commands.Party.Members=[[GREEN]]Party Members: {0} Commands.Party.None=[[RED]]You are not in a party. Commands.Party.Quit=[[RED]]- Leave your current party Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party -Commands.PowerLevel.Leaderboard=[[YELLOW]] - mcMMO [[GLAS]] Lefel P\u0175er [[YELLOW]] Arweinwyr-- -Commands.PowerLevel=[[DARK RED]] LEFEL POWER: [[GREEN]] {0} +Commands.PowerLevel.Leaderboard=[[MELYN]] - mcMMO [[GLAS]] Lefel P\u0175er [[MELYN]] Arweinwyr-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} +Commands.PowerLevel=[[TYWYLL COCH]] LEFEL POWER: [[GWYRDD]] {0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -409,9 +381,7 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party -Commands.Party.InParty=[[GREEN]]Parti: {0} +Commands.Party.InParty=[[GWYRDD]]Parti: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit Party.Help.1=[[RED]]To join a passworded party, use /party @@ -419,25 +389,23 @@ Party.Help.2=[[RED]]Consult /party ? for more information Party.Help.3=[[RED]]Use /party to join or /party q to quit Party.Help.4=[[RED]]To lock or unlock your party, use /party Party.Help.5=[[RED]]To password protect your party, use /party password -Party.Help.6=[[RED]] I gicio chwaraewr o\'ch plaid, cic defnydd / parti +Party.Help.6=[[COCH]] I gicio chwaraewr o\'ch plaid, cic defnydd / parti Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] wedi gadael eich plaid +Party.InformedOnQuit={0} [[GWYRDD]] wedi gadael eich plaid Party.InvalidName=[[DARK_RED]]That is not a valid party name. Party.IsLocked=[[RED]]This party is already locked! Party.IsntLocked=[[RED]]This party is not locked! Party.Locked=[[RED]]Party is locked, only party leader may invite. Party.NotInYourParty=[[DARK_RED]]{0} is not in your party Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.PasswordSet=[[GREEN]] Blaid cyfrinair wedi ei osod i {0} -Party.Player.Invalid=[[RED]] Nid yw hynny\'n chwaraewr ddilys. -Party.Teleport.Dead=[[RED]] Ni allwch teleport y chwaraewr yn farw. +Party.PasswordSet=[[GWYRDD]] Blaid cyfrinair wedi ei osod i {0} +Party.Player.Invalid=[[COCH]] Nid yw hynny\'n chwaraewr ddilys. +Party.Teleport.Dead=[[COCH]] Ni allwch teleport y chwaraewr yn farw. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Player=[[GREEN]]You have teleported to {0}. -Party.Teleport.Target=[[GREEN]] {0} wedi teleported i chi. +Party.Teleport.Target=[[GWYRDD]] {0} wedi teleported i chi. Party.Unlocked=[[GRAY]] Blaid yn cael ei gloi - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -459,53 +427,38 @@ Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default i Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! -XPRate.Event=[[AUR]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn XP {0}x! - -#EFFECTS -##generic +XPRate.Event=[[AUR]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn XP {0} x! Effects.Effects=EFFEITHIAU Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Canllaw yn dod yn fuan ... Guides.Axes=Guide coming soon... -Guides.Excavation=[[DARK_AQUA]] Amdanom Cloddio:\n[[YELLOW]] Cloddio yn y weithred o gloddio hyd faw i ddod o hyd drysorau.\n[[YELLOW]] Trwy gloddio y tir y byddwch yn dod o hyd i drysorau.\n[[YELLOW]] Po fwyaf y byddwch yn gwneud hyn y trysorau mwy gallwch ddod o hyd.\n[[DARK_AQUA]] Profiad Ennill:\n[[YELLOW]] I ennill XP yn y sgil mae\'n rhaid i chi gloddio \u00e2 rhaw mewn llaw.\n[[YELLOW]] Dim ond rhai deunyddiau yn cael ei godi am drysorau ac XP.\n[[DARK_AQUA]] Deunyddiau Cyt\u00fbn:\n[[YELLOW]] Tywod Soul Glaswellt, Baw, Tywod, Clay, Gravel, myseliwm,\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Drill Giga:\n[[YELLOW]] Gyda rhaw yn llaw dde glicio i yn barod i\'ch offeryn.\n[[YELLOW]] Unwaith yn y cyflwr hwn sydd gennych am 4 eiliad i wneud\n[[YELLOW]] cysylltiad \u00e2 gwaith cloddio deunyddiau sy\'n gydnaws bydd hyn yn\n[[YELLOW]] Activate Torri\'r Drill Giga.\n[[DARK_AQUA]] Beth yw Torri\'r Drill Giga?\n[[YELLOW]] Drill Giga Torri\'r yn gallu gyda cooldown\n[[YELLOW]] ynghlwm wrth sgiliau Cloddio. Mae\'n deirgwaith eich cyfle\n[[YELLOW]] o ddod o hyd i drysorau ac yn galluogi toriad sydyn\n[[YELLOW]] ar ddeunyddiau Cloddio.\n[[DARK_AQUA]] Sut mae Drysor Hunter gweithio?\n[[YELLOW]] Bob trysor posibl ar gyfer cloddio wedi ei hun\n[[YELLOW]] sgiliau lefel ofynnol iddo ollwng, o ganlyniad, mae\'n\n[[YELLOW]] anodd dweud faint y mae\'n ei helpu chi.\n[[YELLOW]] Dim ond yn cadw mewn cof bod yr uwch eich sgiliau Cloddio\n[[YELLOW]] yw, y trysorau yn fwy y gellir ei weld.\n[[YELLOW]] A hefyd yn cadw mewn cof bod pob math o Cloddio\n[[YELLOW]] deunydd gydnaws ei restr unigryw ei hun o drysorau.\n[[YELLOW]] Mewn geiriau eraill y byddwch yn dod o hyd i drysorau gwahanol yn Baw\n[[YELLOW]] nag y byddech yn Gravel.\n[[DARK_AQUA]] Nodiadau am Cloddio:\n[[] YELLOW] diferion Cloddio yn hollol customizeable\n[[YELLOW]] Felly canlyniadau yn amrywio gweinydd \u00e2\'r gweinydd. +Guides.Excavation=[[DARK_AQUA]] Amdanom Cloddio:\n[[MELYN]] Cloddio yn y weithred o gloddio hyd faw i ddod o hyd drysorau.\n[[MELYN]] Trwy gloddio y tir y byddwch yn dod o hyd i drysorau.\n[[MELYN]] Po fwyaf y byddwch yn gwneud hyn y trysorau mwy gallwch ddod o hyd.\n[[DARK_AQUA]] Profiad Ennill:\n[[MELYN]] I ennill XP yn y sgil mae\'n rhaid i chi gloddio \u00e2 rhaw mewn llaw.\n[[MELYN]] Dim ond rhai deunyddiau yn cael ei godi am drysorau ac XP.\n[[DARK_AQUA]] Deunyddiau Cyt\u00fbn:\n[[MELYN]] Tywod Soul Glaswellt, Baw, Tywod, Clay, Gravel, myseliwm,\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Drill Giga:\n[[MELYN]] Gyda rhaw yn llaw dde glicio i yn barod i\'ch offeryn.\n[[MELYN]] Unwaith yn y cyflwr hwn sydd gennych am 4 eiliad i wneud\n[[MELYN]] cysylltiad \u00e2 gwaith cloddio deunyddiau sy\'n gydnaws bydd hyn yn\n[[MELYN]] Activate Torri\'r Drill Giga.\n[[DARK_AQUA]] Beth yw Torri\'r Drill Giga?\n[[MELYN]] Drill Giga Torri\'r yn gallu gyda cooldown\n[[MELYN]] ynghlwm wrth sgiliau Cloddio. Mae\'n deirgwaith eich cyfle\n[[MELYN]] o ddod o hyd i drysorau ac yn galluogi toriad sydyn\n[[MELYN]] ar ddeunyddiau Cloddio.\n[[DARK_AQUA]] Sut mae Drysor Hunter gweithio?\n[[MELYN]] Bob trysor posibl ar gyfer cloddio wedi ei hun\n[[MELYN]] sgiliau lefel ofynnol iddo ollwng, o ganlyniad, mae\'n\n[[MELYN]] anodd dweud faint y mae\'n ei helpu chi.\n[[MELYN]] Dim ond yn cadw mewn cof bod yr uwch eich sgiliau Cloddio\n[[MELYN]] yw, y trysorau yn fwy y gellir ei weld.\n[[MELYN]] A hefyd yn cadw mewn cof bod pob math o Cloddio\n[[MELYN]] deunydd gydnaws ei restr unigryw ei hun o drysorau.\n[[MELYN]] Mewn geiriau eraill y byddwch yn dod o hyd i drysorau gwahanol yn Baw\n[[MELYN]] nag y byddech yn Gravel.\n[[DARK_AQUA]] Nodiadau am Cloddio:\n[[] MELYN] diferion Cloddio yn hollol customizeable\n[[MELYN]] Felly canlyniadau yn amrywio gweinydd \u00e2\'r gweinydd. Guides.Fishing=Guide coming soon... Guides.Herbalism=Guide coming soon... -Guides.Mining=[[DARK_AQUA]] Amdanom Mwyngloddio\n[[YELLOW]] Mwyngloddio yn cynnwys cerrig a mwyngloddio mwynau.\u00a0Mae\'n darparu taliadau bonws\n[[YELLOW]] i faint o ddeunyddiau gollwng wrth gloddio.\n\n[[DARK_AQUA]] profiad a gafwyd\n[[YELLOW]] I ennill XP yn y sgil, rhaid i chi gloddio gyda pickaxe mewn llaw.\n[[YELLOW]] Dim ond rhai blociau wobr XP.\n\n[[DARK_AQUA]] Deunyddiau Cyd-fynd\n[[YELLOW]] Cerrig, Mwyn Glo, Haearn Mwyn, Mwyn Aur, Diemwnt Mwyn, Redstone Mwyn,\n[[YELLOW]] Lapis Mwyn, Obsidian, Mossy cobl Cerrig, Ender Cerrig,\n[[YELLOW]], carreg Glow ac Uffern Cerrig.\n\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Super\n[[YELLOW]] Gyda pickaxe yn eich llaw, dde chlecia at barod eich offeryn.\n[[YELLOW]] Unwaith yn y cyflwr hwn, mae gennych tua 4 eiliad i gysylltu\n[[YELLOW]] gyda deunyddiau Mwyngloddio cydnaws, a fydd yn activate Super\n[[YELLOW]] Torri\'r.\n\n[[DARK_AQUA]] Beth yw Super Torri\'r?\n[[YELLOW]] Super Torri\'r yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[YELLOW]] sgiliau.\u00a0Mae\'n treblu\'r eich cyfle o eitemau ychwanegol ollwng a\n[[YELLOW]] yn galluogi egwyl yn syth ar ddeunyddiau Mwyngloddio.\n\n[[DARK_AQUA]] Sut i ddefnyddio Mwyngloddio Blast\n[[YELLOW]] Gyda ffrwydrwr mewn llaw, sy\'n dur fflint at ball,\n[[YELLOW]] de-gliciwch ar TNT o bellter.\u00a0Bydd hyn yn achosi i\'r TNT\n[[YELLOW]] i ffrwydro ar unwaith.\n\n[[DARK_AQUA]] Sut mae Mwyngloddio Chwyth?\n[[YELLOW]] Mwyngloddio Blast yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[YELLOW]] sgiliau.\u00a0Mae\'n rhoi taliadau bonws wrth cloddio \u00e2 TNT ac yn caniat\u00e1u i chi\n[[YELLOW]] i anghysbell ffrwydro TNT.\u00a0Mae tair rhan i Blast Mwyngloddio.\n[[YELLOW]] Mae\'r rhan gyntaf yn Bomiau Bigger, sy\'n cynyddu\'r radiws chwyth.\n[[YELLOW]] Yr ail yw Dymchweliadau Arbenigol, sy\'n lleihau difrod\n[[YELLOW]] o ffrwydradau TNT.\u00a0Mae\'r drydedd ran yn syml yn cynyddu\'r\n[[YELLOW]] swm y mwynau gostwng o TNT a lleihau\'r\n[[YELLOW]] malurion gollwng. +Guides.Mining=[[TYWYLL_AQUA]] Amdanom Mwyngloddio\n[[MELYN]] Mwyngloddio yn cynnwys cerrig a mwyngloddio mwynau.\u00a0Mae\'n darparu taliadau bonws\n[[MELYN]] i faint o ddeunyddiau gollwng wrth gloddio.\n\n[[TYWYLL_AQUA]] profiad a gafwyd\n[[MELYN]] I ennill XP yn y sgil, rhaid i chi gloddio gyda pickaxe mewn llaw.\n[[MELYN]] Dim ond rhai blociau wobr XP.\n\n[[TYWYLL_AQUA]] Deunyddiau Cyd-fynd\n[[MELYN]] Cerrig, Mwyn Glo, Haearn Mwyn, Mwyn Aur, Diemwnt Mwyn, Redstone Mwyn,\n[[MELYN]] Lapis Mwyn, Obsidian, Mossy cobl Cerrig, Ender Cerrig,\n[[MELYN]], carreg Glow ac Uffern Cerrig.\n\n[[TYWYLL_AQUA]] Sut i ddefnyddio Torri\'r Super\n[[MELYN]] Gyda pickaxe yn eich llaw, dde chlecia at barod eich offeryn.\n[[MELYN]] Unwaith yn y cyflwr hwn, mae gennych tua 4 eiliad i gysylltu\n[[MELYN]] gyda deunyddiau Mwyngloddio cydnaws, a fydd yn activate Super\n[[MELYN]] Torri\'r.\n\n[[TYWYLL_AQUA]] Beth yw Super Torri\'r?\n[[MELYN]] Super Torri\'r yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[MELYN]] sgiliau.\u00a0Mae\'n treblu\'r eich cyfle o eitemau ychwanegol ollwng a\n[[MELYN]] yn galluogi egwyl yn syth ar ddeunyddiau Mwyngloddio.\n\n[[TYWYLL_AQUA]] Sut i ddefnyddio Mwyngloddio Blast\n[[MELYN]] Gyda ffrwydrwr mewn llaw, sy\'n dur fflint at ball,\n[[MELYN]] de-gliciwch ar TNT o bellter.\u00a0Bydd hyn yn achosi i\'r TNT\n[[MELYN]] i ffrwydro ar unwaith.\n\n[[TYWYLL_AQUA]] Sut mae Mwyngloddio Chwyth?\n[[MELYN]] Mwyngloddio Blast yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[MELYN]] sgiliau.\u00a0Mae\'n rhoi taliadau bonws wrth cloddio \u00e2 TNT ac yn caniat\u00e1u i chi\n[[MELYN]] i anghysbell ffrwydro TNT.\u00a0Mae tair rhan i Blast Mwyngloddio.\n[[MELYN]] Mae\'r rhan gyntaf yn Bomiau Bigger, sy\'n cynyddu\'r radiws chwyth.\n[[MELYN]] Yr ail yw Dymchweliadau Arbenigol, sy\'n lleihau difrod\n[[MELYN]] o ffrwydradau TNT.\u00a0Mae\'r drydedd ran yn syml yn cynyddu\'r\n[[MELYN]] swm y mwynau gostwng o TNT a lleihau\'r\n[[MELYN]] malurion gollwng. Guides.Repair=Guide coming soon... Guides.Swords=Canllaw yn dod yn fuan ... Guides.Taming=Canllaw yn dod yn fuan ... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEMS Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA ADAIN** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS -Skills.Disarmed=[[DARK_RED]] Rydych wedi cael eich diarfogi! +Skills.Disarmed=[[TYWYLL_COCH]] Rydych wedi cael eich diarfogi! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -Skills.NeedMore=[[DARK_RED]] y bydd angen mwy o +Skills.NeedMore=[[TYWYLL_COCH]] y bydd angen mwy o Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Skills.TooTired=[[RED]] Yr ydych yn rhy flinedig i ddefnyddio\'r gallu eto. - -#STATISTICS +Skills.TooTired=[[COCH]] Yr ydych yn rhy flinedig i ddefnyddio\'r gallu eto. Stats.Header.Combat=[[AUR]] - = GWRTHSEFYLL SGILIAU = - Stats.Header.Gathering=[[AUR]] -= CASGLU SGILIAU = = - Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- -Stats.Own.Stats=[[GREEN]][mcMMO] Ystadegau - -#PERKS +Stats.Own.Stats=[[GWYRDD]][mcMMO] Ystadegau Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_da.properties b/src/main/resources/locale/locale_da.properties index b906b6e0c..ee4bb02bc 100644 --- a/src/main/resources/locale/locale_da.properties +++ b/src/main/resources/locale/locale_da.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Undviget** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Akrobatik: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROBATIK Acrobatics.Skillup=[[YELLOW]]Akrobatik evne for\u00f8get med {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance for at Genvinde Pil: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Bueskydning: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Bueskydnings evne for\u00f8get med {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=\u00d8kse Mestring Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Kranie Knuser[[GREEN]] er aftaget i [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=L\u00c5ST INDTIL 150+ I F\u00c6RDIGHED (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]Du har fundet en skat! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**DU S\u00c6NKER DIN HAKKE** Mining.Ability.Ready=[[GREEN]]**DU G\u00d8R DIN HAKKE KLAR** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Minedrift: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Minedriftsevne for\u00f8get med {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW] Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Reparer Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan repar Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Reparer: Repair.SkillName=REPARER -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant. Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,30 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Magisk energi har forladt genstanden for altid. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen er [[GREEN]]stoppet[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**MODSTANDEREN BL\u00d8DER** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**MODANGREBET** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -248,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Tyk Pels @@ -260,13 +239,13 @@ Taming.Ability.Bonus.5=Eksplosioner g\u00f8r 1/6 af den normale skade Taming.Ability.Bonus.6=Sk\u00e6rpet Kl\u00f8er Taming.Ability.Bonus.7=+2 Skade Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -292,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -317,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Blad Bl\u00e6ser Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL 100+ I F\u00c6RDIGHED (BLAD BL\u00c6SER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Blad Bl\u00e6ser @@ -340,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITIY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -358,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Plysse. F\u00f8lte mig svimmel. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -398,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -410,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -437,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Gruppe er \u00e5ben - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -461,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=Effekter Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Vejledning kommer snart... Guides.Axes=Vejledning kommer snart... @@ -481,32 +443,22 @@ Guides.Swords=Vejledning kommer snart... Guides.Taming=Vejledning kommer snart... Guides.Unarmed=Vejledning kommer snart... Guides.Woodcutting=Vejledning kommer snart... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]Du er for langt v\u00e6k til at inspicere denne spiller! - -#ITEMS Item.ChimaeraWing.Fail=**KIM\u00c6RE VINGE FEJLEDE!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=Du var for nylig skadet og m\u00e5 derfor vente med at bruge dette. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Du er blevet afv\u00e6bnet! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Du mangler mere Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Du er for udmattet til at bruge denne evne igen. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=KAMP EVNER=- Stats.Header.Gathering=[[GOLD]]-=INDSAMLINGS EVNER=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] F\u00e6rdigheder - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index aee328a26..42393ea7e 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Ausgewichen** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Akrobatik: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROBATIK Acrobatics.Skillup=[[YELLOW]]Acrobatik Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance Pfeile wiederzuerlangen: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Erh\u00f6ht Schaden von B\u00f6gen @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Bogenschie\u00dfen Archery.SkillName=BOGENSCHIE\u00dfEN Archery.Skillup=[[YELLOW]]Bogenschiessen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#AXES Axes.Ability.Bonus.0=Axt Beherrschung Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Wucht @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Deine [[YELLOW]]Sch\u00e4delspalter [[GREEN]]-F\ Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Sch\u00e4delspalter eingesetzt! Axes.Skillup=[[YELLOW]]Axt Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Graben Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magiej\u00e4ger: [[GRAY]] **Verbessert sich mit Schatzj\u00e4ger Rang** -Fishing.Ability.Locked.0=Gesperrt bis Level 150+ (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Schatzj\u00e4ger Rang: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Schatzj\u00e4ger (Passiv) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magiej\u00e4ger Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! Fishing.Listener=Angeln: Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**Gr\u00fcner Daumen** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,13 +119,11 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Gr\u00fcner Daumen[[GREEN]] f\u00fcr [[YELLOW]]{0}[[GREEN]]ausgelaufen! Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Kr\u00e4uterkunde Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Brecher Dauer: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) -Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**Du hast deine Spitzhacke abgesenkt** Mining.Ability.Ready=[[GREEN]]**DU Z\u00dcCKST DEINE SPITZHACKE** Mining.Effect.0=Super Breaker (ABILITY) Mining.Effect.1=Speed+, Triple Drop Chance @@ -149,7 +136,7 @@ Mining.Effect.7=Erh\u00f6hte TNT Explosionsreichweite Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Bergbau: Mining.SkillName=BERGBAU Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Dein [[YELLOW]]Super Brecher [[GREEN]]ist wieder bereit! Mining.Skillup=[[YELLOW]]Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert! - -#REPAIR Repair.Effect.0=Reparieren Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -184,7 +167,7 @@ Repair.Effect.13=Repair Iron Tools & Armor Repair.Effect.14=Stone Repair ({0}+ SKILL) Repair.Effect.15=Repair Stone Tools Repair.Effect.2=Reparatur Beherrschung -Repair.Effect.3=Increased repair amount +Repair.Effect.3=Reparaturmenge erh\u00f6ht Repair.Effect.4=Super Reparatur Repair.Effect.5=Doppelte Effektivit\u00e4t Repair.Effect.6=Diamant Reparatur ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6 Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Reparieren: Repair.SkillName=Reparatur -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Diamant zu reparieren. Repair.Skills.AdeptGold=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug um Gold zu reparieren. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Erfolgsrate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS -Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Lower=[[GRAY]]**Du hast dein Schwert abgesenkt** Swords.Ability.Ready=[[GREEN]]**Du hebst dein Schwert** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**Gegenangriff** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**GEZAHNTE TREFFER AKTIVIERT** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Umweltbewusst Taming.Ability.Bonus.1=W\u00f6lfe vermeiden Gefahr Taming.Ability.Bonus.2=Dickes Fell @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Gesch\u00e4rfte Krallen Taming.Ability.Bonus.7=+2 Schaden Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Tierz\u00e4hmung Fertigkeit ist um {0} gestiegen. Gesam Taming.Summon.Complete=[[GREEN]]Beschw\u00f6ren abgeschlossen Taming.Summon.Fail.Ocelot=[[RED]]Du hast zu viele Ozelots in deiner N\u00e4he um weitere zu beschw\u00f6ren. Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he um weitere zu beschw\u00f6ren. - -#UNARMED -Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Berserk.Length=[[RED]]Berserker Dauer: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} Extra Schaden -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pfeil Ablenkungs-Wahrscheinlichkeit: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Berserker[[DARK_GREEN]] benutzt! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Laubbl\u00e4ser Woodcutting.Ability.1=Blase Bl\u00e4tter weg -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Doppelte Drop Wahrscheinlichkeit: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Laubbl\u00e4ser @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]Der Axt ist zersplittert Woodcutting.Skills.TreeFellerThreshold=[[RED]]Dieser Baum ist zu gro\u00df! Woodcutting.Skillup=[[YELLOW]]Holzf\u00e4llen Fertigkeit ist um {0} gestiegen. Gesamt ({1}) - -#ABILITIY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,16 +328,13 @@ Combat.Ignition=[[RED]]**ENTZUENDEN** Combat.StruckByGore=[[RED]]**Getroffen von Biss** Combat.TargetDazed=Target was [[DARK_RED]]benommen Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on Commands.AdminChat.Off=Admin Chat [[RED]]deaktiviert Commands.AdminChat.On=Admin Chat [[GREEN]]aktiviert Commands.AdminToggle=[[RED]]- Toggle admin chat -Commands.Disabled=[[RED]]This command is disabled. +Commands.Disabled=[[RED]]Dieser Befehl ist nicht verf\u00fcgbar. Commands.DoesNotExist=[[RED]]Player does not exist in the database! Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Macht [[YELLOW]]Rangliste-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} slightly below 9000 +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Unzureichende Rechte. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -432,14 +400,12 @@ Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einlade Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt -Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Player.Invalid=[[RED]]Dieser Spieler existiert nicht. Party.Teleport.Dead=[[RED]]Du kannst dich nicht zu einem toten Spieler hinteleportieren. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} hat sich zu dir hin teleportiert Party.Unlocked=[[AQUA]]Gruppe entsperrt - -##xp Commands.XPGain.Acrobatics=Fallen Commands.XPGain.Archery=Monster angreifen Commands.XPGain.Axes=Monster angreifen @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=Effekte Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEMS Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=Du wurdest vor kurzem verletzt und musst warten, bis du es benutzen kannst. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=KAMPF F\u00c4HIGKEITEN=- Stats.Header.Gathering=[[GOLD]]-=Sammel-Fertigkeit=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_es.properties b/src/main/resources/locale/locale_es.properties index feebc365e..1c0fae886 100644 --- a/src/main/resources/locale/locale_es.properties +++ b/src/main/resources/locale/locale_es.properties @@ -1,4 +1,3 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado** Acrobatics.Combat.Proc=[[GREEN]]**Esquivado** Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}% @@ -14,10 +13,8 @@ Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]] Acrobatics.Roll.Text=**Rodado** Acrobatics.SkillName=ACROBACIAS Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total ({1}) - -#ARCHERY Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}% -Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0} +Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0} Archery.Effect.0=Habilidad de Tiro Archery.Effect.1=Incrementar da\u00f1o hecho con arcos @@ -28,8 +25,6 @@ Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres Archery.Listener=Arquer\u00eda: Archery.SkillName=ARQUER\u00cdA Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Dominio del Hacha Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus Axes.Ability.Bonus.2=Impacto @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Parte Cr\u00e1neos Axes.Skills.SS.Other.Off=[[RED]]Parte Cr\u00e1neos[[GREEN]] le ha expirado a [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Parte Cr\u00e1neos! Axes.Skillup=[[YELLOW]]Habilidad de Hacha incrementada en {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**BAJAS TU PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARAS TU PALA** Excavation.Effect.0=Ultra Taladro Destructor (HABILIDAD) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELL Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Ultra Taladro Destructor[[GREEN]] le ha expirado a [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ultra Taladro Destructor! Excavation.Skillup=[[YELLOW]]Habilidad de Excavaci\u00f3n incrementada en {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Cazador M\u00e1gico: [[GRAY]] **Mejora con Rango de Buscador de Tesoros** -Fishing.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 150+ (SACUDIDA) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Cazador de Tesoros: [[YELLOW]]Rango {0}/5 -Fishing.Ability.Shake=[[RED]]Sacudida: [[YELLOW]]Arrancar items de monstruos, mutilandolos en el proceso. -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Cazador de Tesoros (Pasivo) Fishing.Effect.1=Pescar objetos miscel\u00e1neos Fishing.Effect.2=Cazador M\u00e1gico Fishing.Effect.3=Encuentra Objetos Encantados Fishing.Effect.4=Sacudir (contra Entidades) Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Probabilidad de Cazador M\u00e1gico: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]\u00a1Tesoro encontrado! Fishing.Listener=Pescador: Fishing.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca... Fishing.SkillName=PESCADOR Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0} Herbalism.Ability.GTe.Length=[[RED]]Duraci\u00f3n de Tierra Verde: [[YELLOW]]{0}seg -Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3** -Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**PULGAR VERDE** Herbalism.Ability.Lower=[[GRAY]]**BAJAS TU AZADA** Herbalism.Ability.Ready=[[GREEN]]**PREPARASTE TU AZADA** Herbalism.Effect.0=Tierra Verde (HABILIDAD) Herbalism.Effect.1=Arar la Tierra, Triple Drops Herbalism.Effect.2=Pulgar Verde (Trigo) -Herbalism.Effect.3=Planta trigo autom\u00e1ticamente al recolectar +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Pulgar Verde (Roca/Ladrillos de Piedra/Tierra) Herbalism.Effect.5=Haces ladrillos mohosos o hacer crecer el pasto Herbalism.Effect.6=Dieta del Granjero @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u00a1Tu habilidad [[YELLOW]]Tierra Verde Herbalism.Skills.GTe.Other.Off=[[RED]]Tierra Verde[[GREEN]] le ha expirado a [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Tierra Verde! Herbalism.Skillup=[[YELLOW]]Habilidad de Herbalismo incrementada en {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Duraci\u00f3n de Super Destructor: [[YELLOW]]{0}seg -Mining.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 125+ (MINER\u00cdA EXPLOSIVA) -Mining.Ability.Locked.1=BLOQUEADO HASTA 250+ SKILL (MAYORES BOMBAS) -Mining.Ability.Locked.2=BLOQUEADO HASTA HABILIDAD 500+ (EXPERTO EN DEMOLICI\u00d3N) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**BAJASTE TU PICO** Mining.Ability.Ready=[[GREEN]]**PREPARAS TU PICO** Mining.Effect.0=S\u00faper Destructor (HABILIDAD) @@ -149,7 +136,7 @@ Mining.Effect.7=Incrementa el radio de la explosi\u00f3n de TNT Mining.Effect.8=Experto en Demoliciones Mining.Effect.9=Reduce el da\u00f1o de las explosiones de TNT Mining.Effect.Decrease=[[RED]]Da\u00f1o de Experto en Demolici\u00f3n Decrementado: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}% Mining.Listener=Miner\u00eda: Mining.SkillName=MINER\u00cdA Mining.Skills.SuperBreaker.Off=[[RED]]**S\u00faper Destructor ha expirado** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]S\u00faper Destructor[[GREEN]] le ha Mining.Skills.SuperBreaker.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Super Destructor! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]S\u00faper Destructor [[GREEN]]est\u00e1 refrescada! Mining.Skillup=[[YELLOW]]Habilidad de Miner\u00eda incrementada en {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% de producci\u00f3n minera Mining.Blast.Effect.1=+40% de producci\u00f3n minera @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva! Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada! - -#REPAIR Repair.Effect.0=Reparaci\u00f3n Repair.Effect.1=Reparar Herramientas y Armaduras Repair.Effect.10=Reparar Oro (HABILIDAD {0}+) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse p Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Reparaci\u00f3n: Repair.SkillName=REPARACI\u00d3N -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]No tienes la suficiente habilidad para reparar Diamante. Repair.Skills.AdeptGold=[[DARK_RED]]No tienes la suficiente habilidad para reparar Oro. Repair.Skills.AdeptIron=[[DARK_RED]]No tienes la suficiente habilidad para reparar Hierro. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]Debes ser nivel [[YELLOW]]{0}[[RED]] para reparar [[Y Repair.Skills.FeltEasy=[[GRAY]]Eso ha sido f\u00e1cil. Repair.Skills.FullDurability=[[GRAY]]Esto est\u00e1 nuevo. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0} de durabilidad adicional restaurada +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0}% de durabilidad restaurada extra Repair.Skills.StackedItems=[[DARK_RED]]No puedes reparar items apilados. -Repair.Skills.Super.Chance=[[RED]]Probabilidad de Super Reparaci\u00f3n: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Probabilidad de S\u00faper Reparaci\u00f3n: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Habilidad de Reparaci\u00f3n incrementada en {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en la Forja Arcana: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]Probabilidad de Exito en la Forja Arcana: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en FA: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Tasa de \u00c9xito de FA: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]El poder Arcano de este objeto ha disminu\u00eddo. Repair.Arcane.Fail=[[RED]]El objeto ha perdido permanentemente sus poderes Arcanos Repair.Arcane.Lost=[[RED]]No tienes habilidad suficiente para mantener ning\u00fan tipo de encantamientos. Repair.Arcane.Perfect=[[GREEN]]Has logrado mantener las energ\u00edas Arcanas de este objeto. Repair.Arcane.Rank=[[RED]]Forja Arcana: [[YELLOW]]Rango {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA** Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA** -Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangramiento: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick sucede cada 2 segundos -Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Started=[[GREEN]]**ENEMIGO SANGRANDO** Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO** -Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque! Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO** Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**ATAQUE DENTADO ACTIVADO** Swords.Skills.SS.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Golpe Dentado [[GREEN]]fue refrescada! Swords.Skills.SS.Other.Off=[[RED]]Ataque Dentado[[GREEN]] le ha expirado a [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Ataque Dentado! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Duraci\u00f3n del Ataque Dentado: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Consciente del Entorno Taming.Ability.Bonus.1=Lobos evitan peligros Taming.Ability.Bonus.2=Piel Gruesa @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosivos hacen 1/6 del da\u00f1o normal Taming.Ability.Bonus.6=Garras Afiladas Taming.Ability.Bonus.7=+2 de Da\u00f1o Taming.Ability.Bonus.8=Servicio de Comida R\u00e1pida -Taming.Ability.Bonus.9=50% de probabilidad de curarse en ataque -Taming.Ability.Locked.0=BLOQUEADO HASTA 100+ SKILL (CONSCIENTE DEL ENTORNO) -Taming.Ability.Locked.1=BLOQUEADO HASTA 250+ SKILL (PIEL GRUESA) -Taming.Ability.Locked.2=BLOQUEADO HASTA 500+ SKILL (A PRUEBA DE GOLPES) -Taming.Ability.Locked.3=BLOQUEADO HASTA 750+ SKILL (GARRAS AFILADAS) -Taming.Ability.Locked.4=BLOQUEADO HASTA 50+ SKILL (SERVICIO DE COMIDA R\u00c1PIDA) -Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Gore: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Mordisco: [[YELLOW]]{0}% Taming.Effect.0=Conocimiento de la Bestia Taming.Effect.1=Golpear con un hueso para inspeccionar los lobos y ocelotes Taming.Effect.10=A Prueba de Golpes @@ -293,12 +271,10 @@ Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s. Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro Unarmed.Ability.Bonus.1=+{0} Mejora de DA\u00d1O -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desviar Flechas: [[YELLOW]]{0}% +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0} Unarmed.Ability.Chance.Disarm=[[RED]]Probabilidad de Desarmar: [[YELLOW]]{0} Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS** Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA** @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Enloquecido[[GREEN]] le ha expirado a [[ Unarmed.Skills.Berserk.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Enloquecido! Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u00a1T\u00fa habilidad [[YELLOW]]Enloquecido [[GREEN]]est\u00e1 refrescada! Unarmed.Skillup=[[YELLOW]]Habilidad de Desarmado incrementada en {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Soplador de Hojas Woodcutting.Ability.1=Remover hojas -Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg -Woodcutting.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ (SOPLADOR DE HOJAS) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD) Woodcutting.Effect.1=Hace que el \u00e1rbol explote Woodcutting.Effect.2=Soplador de Hojas @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u00a1TU HACHA EXPLOT\u00d3 EN MILES DE PEDAZOS! Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u00a1Ese \u00e1rbol es demasiado grande! Woodcutting.Skillup=[[YELLOW]]Habilidad de Le\u00f1ador incrementada en {0}. Total ({1}) - -#ABILITIY -##generic Ability.Generic.Refresh=[[GREEN]]**\u00a1HABILIDADES REFRESCADAS!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** Combat.BeastLore=[[GREEN]]**CONOCIMIENTO DE LA BESTIA** Combat.BeastLoreHealth=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNICION** Combat.StruckByGore=[[RED]]**FUISTE MORDISQUEADO** Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]Acerca del Proyecto [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de [[RED]]c\u00f3digo abierto[[GOLD]] creado en febrero de 2011,[[GOLD]]por [[BLUE]]nossr50[[GOLD]]. El objetivo es de proporcionar una experiencia RPG de calidad.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Escriba [[RED]]/HABILIDAD[[GREEN]] para ver info detallada de la habilidad,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Lider del Proyecto),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Desarrolladores Senior),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Desarrollador),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Desarrollador),[[GOLD]] - [[GREEN]]Sharkiller [[BLUE]](Traductor),[[GOLD]] - [[GREEN]]barreytor [[BLUE]](Traductor),[[DARK_AQUA]]Links \u00fatiles:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Reportar bugs,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Chat IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Tema en el foro de Bukkit Commands.Ability.Off=Habilidades [[RED]]desactivadas Commands.Ability.On=Habilidades [[GREEN]]activadas @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teletransportarse al miembro del grup Commands.Party.Toggle=[[RED]]- Alternar chat de grupo Commands.Party= [[RED]]- Crear/Unirse al grupo elegido Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]\u00a1Esa no es una habilidad v\u00e1lida! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0} Commands.SkillInfo=/ [[RED]]- Ver informaci\u00f3n detallada acerca de la habilidad @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]No tienes invitaciones en este momento mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes. mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed. mcMMO.Website=[[BLUE]]P\u00e1gina Web de mcMMO - [[GREEN]]http://forums.mcmmo.info - -##party Commands.Party.InParty=[[GREEN]]Grupo: {0} Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos) Party.Help.0=[[RED]]El uso correcto es \'/party \' para unirse o \'/party q\' para salir @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]Fuiste herido en los \u00faltimos {0} segundos y no t Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}. Party.Teleport.Target=[[GREEN]]{0} se teletransport\u00f3 a ti. Party.Unlocked=[[GRAY]]El grupo est\u00e1 desbloqueado - -##xp Commands.XPGain.Acrobatics=Cayendo Commands.XPGain.Archery=Atacando a Monstruos Commands.XPGain.Axes=Atacando a Monstruos @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Por favor especifique true o false para indicar Commands.xprate.started.0=[[GOLD]]\u00a1EL EVENTO DE EXP DE mcMMO HA COMENZADO! Commands.xprate.started.1=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de EXP! \u00a1El ratio de EXP es x{0}! XPRate.Event=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de rate de EXP! \u00a1El rate de EXP es {0}x! - -#EFFECTS -##generic Effects.Effects=EFECTOS Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[GRAY]]\u00a1Gu\u00eda pr\u00f3ximamente! Guides.Archery=Gu\u00eda pr\u00f3ximamente... Guides.Axes=Gu\u00eda pr\u00f3ximamente... @@ -482,32 +443,22 @@ Guides.Swords=Gu\u00eda pr\u00f3ximamente... Guides.Taming=Gu\u00eda pr\u00f3ximamente... Guides.Unarmed=Gu\u00eda pr\u00f3ximamente... Guides.Woodcutting=Gu\u00eda pr\u00f3ximamente... - -#INSPECT Inspect.Offline=[[RED]]\u00a1No tienen permiso para inspeccionar jugadores fuera de linea! Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0} Inspect.Stats=[[GREEN]]Estad\u00edsticas de mcMMO para [[YELLOW]]{0} Inspect.TooFar=[[RED]]\u00a1Est\u00e1s demasiado lejos como para inspeccionar a ese jugador! - -#ITEMS Item.ChimaeraWing.Fail=**\u00a1LAS ALAS DE QUIMERA FALLARON!** Item.ChimaeraWing.Pass=**\u00a1ALAS DE QUIMERA!** Item.Injured.Wait=Te lesionaste recientemente y ten\u00e9s que esperar para usar esto. [[YELLOW]]({0}seg) - -#SKILLS Skills.Disarmed=[[DARK_RED]]\u00a1Has sido desarmado! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Necesitas m\u00e1s Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] EXP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Est\u00e1s demasiado cansado como para utilizar esa habilidad de nuevo. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=HABILIDADES DE COMBATE=- Stats.Header.Gathering=[[GOLD]]-=HABILIDADES DE RECOLECCI\u00d3N=- Stats.Header.Misc=[[GOLD]]-=HABILIDADES VARIAS=- Stats.Own.Stats=[[GREEN]][mcMMO] Estad\u00edsticas - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index bc8ca64bf..a9aaa283c 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**V\u00e4ist\u00f6liike** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROBATIA Acrobatics.Skillup=[[YELLOW]]Akrobatian taito nousi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Mahdollisuus palauttaa nuolia: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**VALMISTAUDUT ISKEM\u00c4\u00c4N HAKULLASI** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Louhimistaito kasvoi {0} tasolla. Kokonaism\u00e4\u00e4r\u00e4 ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korja Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Taikavoima on h\u00e4ipynyt esineest\u00e4 pysyv\u00e4sti. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**SYTYTYS** Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** Combat.TargetDazed=Kohde [[DARK_RED]]tyrm\u00e4tty Combat.TouchedFuzzy=[[DARK_RED]]T\u00f6kk\u00e4sit P\u00f6rr\u00f6\u00e4. Tunsit huimauksen. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Party is unlocked - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTS Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]You have been disarmed! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]You need more Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=TAISTELUTAIDOT=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index b046509f6..955913183 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux** Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9** -Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Chance d\'esquive : [[YELLOW]]{0}% Acrobatics.Effect.0=Roulade Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute Acrobatics.Effect.2=Roulade gracieuse @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique Acrobatics.Effect.4=Esquive Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us Acrobatics.Listener=Acrobatie : -Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Chance de roulade : [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Chance de roulade gracieuse : [[YELLOW]]{0}% Acrobatics.Roll.Text=**ROULADE** Acrobatics.SkillName=ACROBATIE Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance de r\u00e9cup\u00e9ration de fl\u00e8che : [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0} Archery.Effect.0=Tir pr\u00e9cis Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s @@ -28,8 +25,6 @@ Archery.Effect.5=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur le Archery.Listener=Archerie : Archery.SkillName=ARCHERIE Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Ma\u00eetrise des haches Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2 Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne ! Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE** Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE** Excavation.Effect.0=Foreur (Comp\u00e9tence) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELL Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur ! Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors** -Fishing.Ability.Locked.0=VERROUILL\u00c9 AVANT 150+ (Secousse) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5 -Fishing.Ability.Shake=[[RED]]Secousse : [[YELLOW]]Arrache des objets des monstres, les mutilant par la m\u00eame occasion ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Chasseur de tr\u00e9sors Fishing.Effect.1=Remonte des objets inhabituels Fishing.Effect.2=P\u00eache magique Fishing.Effect.3=Remonte des objets magiques Fishing.Effect.4=Secousse (sur monstres) Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert ! Fishing.Listener=P\u00eache : Fishing.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise... Fishing.SkillName=P\u00caCHE Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]R\u00e9gime de fermier : [[YELLOW]]Rang {0} Herbalism.Ability.GTe.Length=[[RED]]Dur\u00e9e de Main verte : [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Probabilit\u00e9 de Doigts verts : [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9** -Herbalism.Ability.GTh.Stage=[[RED]]Doigts verts : [[YELLOW]] Le bl\u00e9 passe directement \u00e0 l\'\u00e9tape {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS** Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE** Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE** Herbalism.Effect.0=Main verte (Comp\u00e9tence) Herbalism.Effect.1=Propage les plantes / triple drops Herbalism.Effect.2=Doigts verts (Wheat) -Herbalism.Effect.3=Replante le bl\u00e9 lors de la r\u00e9colte +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=R\u00e9gime de fermier @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Main verte Herbalism.Skills.GTe.Other.Off=[[RED]]Main verte[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Main verte ! Herbalism.Skillup=[[YELLOW]]Le talent Herboristerie augmente de {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Dur\u00e9e de Broyeur : [[YELLOW]]{0}s -Mining.Ability.Locked.0=VERROUILL\u00c9 AVANT 250+ (Minage explosif) -Mining.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Grosses explosions) -Mining.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (Expert en d\u00e9molition) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE** Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE** Mining.Effect.0=Broyeur (Comp\u00e9tence) @@ -149,7 +136,7 @@ Mining.Effect.7=Augmente le rayon d\'explosion de la TNT Mining.Effect.8=Expert en d\u00e9molition Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}% Mining.Listener=Minage : Mining.SkillName=MINAGE Mining.Skills.SuperBreaker.Off=[[RED]]**Votre comp\u00e9tence Broyeur est termin\u00e9e** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Broyeur[[GREEN]] est termin\u00e9 po Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Broyeur ! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate ! Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOUM** Mining.Blast.Effect.0=+35% de rendement Mining.Blast.Effect.1=+40% de rendement @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif ! Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate ! - -#REPAIR Repair.Effect.0=R\u00e9paration Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u0 Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=R\u00e9paration : Repair.SkillName=R\u00c9PARATION -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant. Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or. Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile. Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Ma\u00eetrise du forgeage : [[YELLOW]]Durabilit\u00e9 restaur\u00e9e augment\u00e9e de {0}% Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Probabilit\u00e9 de superbe r\u00e9paration : [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet. Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet. Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements. Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet. Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E** Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] ! Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Chance de contre-attaque : [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque ! Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE** Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE ! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E** Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate ! Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante ! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers Taming.Ability.Bonus.2=Fourrure \u00e9paisse @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Les explosifs font 1/6\u00e8me de leurs d\u00e9g\u00e2ts Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es Taming.Ability.Bonus.7=+2 de d\u00e9g\u00e2ts Taming.Ability.Bonus.8=Fast food -Taming.Ability.Bonus.9=50% de chance de voler la vie -Taming.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Attentif \u00e0 l\'environnement) -Taming.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Fourrure \u00e9paisse) -Taming.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (R\u00e9sistance aux chocs) -Taming.Ability.Locked.3=VERROUILL\u00c9 AVANT 750+ (Griffes ac\u00e9r\u00e9es) -Taming.Ability.Locked.4=VERROUILL\u00c9 AVANT 50+ (Fast food) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Chance de morsure : [[YELLOW]]{0}% Taming.Effect.0=Connaissances des b\u00eates Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=R\u00e9sistance aux chocs @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs. Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Poings de fer Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Chance de d\u00e9viation de fl\u00e8che : [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Chance de d\u00e9sarmement : [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS** Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS** Unarmed.Effect.0=Berserk (Comp\u00e9tence) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pou Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk ! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate ! Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Soufflage Woodcutting.Ability.1=Cong\u00e9s de coup -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Chance de double drop : [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Soufflage) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Abatteur (Comp\u00e9tence) Woodcutting.Effect.1=Fait exploser les arbres Woodcutting.Effect.2=Soufflage @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX ! Woodcutting.Skills.TreeFellerThreshold=[[RED]]Cet arbre est trop grand ! Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0} : [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**FL\u00c8CHE DEVI\u00c9E** Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES** Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**ALLUMAGE** Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG** Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]A propos de [[YELLOW]]mcMMO :,[[GOLD]]mcMMO est un mod orient\u00e9 RPG et [[RED]]open source[[GOLD]] cr\u00e9e par [[BLUE]]nossr50[[GOLD]] en f\u00e9vrier 2011. Son but est d\'offrir aux joueurs une exp\u00e9rience RPG de qualit\u00e9.,[[DARK_AQUA]]Infos :,[[GOLD]] - [[GREEN]]Faites [[RED]]/mcc[[GREEN]] pour afficher la liste des commandes,[[GOLD]] - [[GREEN]]Faites [[RED]]/[Talent][[GREEN]] pour afficher une description d\u00e9taill\u00e9es de ce talent,[[DARK_AQUA]]D\u00e9veloppeurs :,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Liens :,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug tracker,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Canal IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Thread sur Bukkit.org Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- T\u00e9l\u00e9porte sur un membre du grou Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe Commands.Party= [[RED]]- Cr\u00e9e ou rejoint ce groupe Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]Ce talent n\'existe pas ! Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])-- Commands.SkillInfo=/ [[RED]]- Affiche des informations d\u00e9taill\u00e9es sur ce talent @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9 mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits. mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0} Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions) Party.Help.0=[[RED]]L\'usage correct est /party pour rejoindre, et /party q pour quitter @@ -430,7 +398,7 @@ Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 ! Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 ! Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter. Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.NotOwner=[[DARK_RED]]Vous n\'\u00eates pas chef de groupe +Party.NotOwner=[[DARK_RED]]You are not the party owner Party.PasswordSet=[[GREEN]]Mot de passe d\u00e9fini : {0} Party.Player.Invalid=[[RED]]Ce joueur n\'existe pas. Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort. @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]Vous avez \u00e9t\u00e9 bless\u00e9 durant les {0} de Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}. Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous. Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9. - -##xp Commands.XPGain.Acrobatics=Chuter Commands.XPGain.Archery=Attaquer des monstres Commands.XPGain.Axes=Attaquer des monstres @@ -461,15 +427,10 @@ Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP es Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER ! Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x ! -XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic +XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d\'XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x ! Effects.Effects=EFFETS Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter ! - -#ITEM Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !** Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE** Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 ! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Vous \u00eates trop fatigu\u00e9 pour r\u00e9utiliser cette comp\u00e9tence maintenant. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=TALENTS DE COMBAT=- Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=- Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=- Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_it.properties b/src/main/resources/locale/locale_it.properties index 393b78cd7..7afb133d4 100644 --- a/src/main/resources/locale/locale_it.properties +++ b/src/main/resources/locale/locale_it.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Atterraggio Aggraziato** Acrobatics.Combat.Proc=[[GREEN]]**Schivato** -Acrobatics.DodgeChance=[[RED]]Possibilit\u00e0 di Schivata: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Probabilit\u00e0 di Schivata: [[YELLOW]]{0}% Acrobatics.Effect.0=Capriola Acrobatics.Effect.1=Riduce o annulla il danno da caduta Acrobatics.Effect.2=Capriola Aggraziata @@ -9,27 +8,23 @@ Acrobatics.Effect.3=Il doppio pi\u00f9 efficiente di una normale Capriola Acrobatics.Effect.4=Schivata Acrobatics.Effect.5=Riduce il danno degli attacchi della met\u00e0 Acrobatics.Listener=Acrobatica: -Acrobatics.Roll.Chance=[[RED]]Possibilit\u00e0 di Capriola: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Possibilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e0 di Capriola: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e0 di Capriola Aggraziata: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Capriola Eseguita** Acrobatics.SkillName=ACROBATICA Acrobatics.Skillup=[[YELLOW]]L\'abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Totale ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Possibilit\u00e0 di Stordire: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Probabilit\u00e0 di Stordire: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Bonus al Danno di Tiro da Maestro: [[YELLOW]]{0} Archery.Effect.0=Tiro da Maestro Archery.Effect.1=Aumenta il danno fatto con gli archi Archery.Effect.2=Stordisci (Giocatore) Archery.Effect.3=Disorienta i nemici e infligge 4 danni Archery.Effect.4=Recupero Frecce -Archery.Effect.5=Possibilit\u00e0 di recuperare frecce dai cadaveri +Archery.Effect.5=Probabilit\u00e0 di recuperare frecce dai cadaveri Archery.Listener=Tiro con l\'Arco: Archery.SkillName=TIRO CON L\'ARCO Archery.Skillup=[[YELLOW]]L\'abilit\u00e0 Tiro con l\'Arco \u00e8 aumentata di {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Maestria con l\'Ascia Axes.Ability.Bonus.1={0} Danni Bonus Axes.Ability.Bonus.2=Impatto @@ -40,7 +35,7 @@ Axes.Ability.Lower=[[GRAY]]**ABBASSI L\'ASCIA** Axes.Ability.Ready=[[GREEN]]**PREPARI L\'ASCIA** Axes.Combat.Cleave.Proc=[[DARK_RED]]Colpito da SFONDAMENTO! Axes.Combat.CritStruck=[[DARK_RED]]Hai subito un colpo CRITICO! -Axes.Combat.CritChance=[[RED]]Possibilit\u00e0 di colpo critico: [[YELLOW]]{0}% +Axes.Combat.CritChance=[[RED]]Probabilit\u00e0 di un colpo critico: [[YELLOW]]{0}% Axes.Combat.CriticalHit=[[RED]]COLPO CRITICO! Axes.Combat.GI.Proc=[[GREEN]]**COLPITO DA UNA GRANDE FORZA** Axes.Combat.GI.Struck=[[RED]]**COLPITO DA IMPATTO MAGGIORE** @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Spacca Crani [[GR Axes.Skills.SS.Other.Off=[[RED]]Spacca Teschi[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi! Axes.Skillup=[[YELLOW]]L\'abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**ABBASSI LA PALA** Excavation.Ability.Ready=[[GREEN]]**PREPARI LA PALA** Excavation.Effect.0=Giga-Trivella Demolitrice (CAPACITA\') @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLO Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga-Trivella Demolitrice[[GREEN]] si \u00e8 esaurita per [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Giga-Trivella Demolitrice! Excavation.Skillup=[[YELLOW]]L\'abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Cacciatore di Magia: [[GRAY]] **Migliora insieme al Grado di Cacciatore di Tesori** -Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILITA\' 150+ (SCUOTERE) +Fishing.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SCUOTERE) Fishing.Ability.Rank=[[RED]]Grado di Cacciatore di Tesori: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Scuotere: [[YELLOW]]Strappa oggetti dai mob, mutilandoli durante il procedimento ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Probabilit\u00e0 di Scuotere: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Dieta del Pescatore: [[YELLOW]]Grado {0} Fishing.Effect.0=Cacciatore di Tesori (Passivo) Fishing.Effect.1=Ripesca oggetti vari Fishing.Effect.2=Cacciatore di Magia Fishing.Effect.3=Trova Oggetti Incantati Fishing.Effect.4=Scuotere (contro Entit\u00e0) Fishing.Effect.5=Scrolla oggetti di dosso ai mob con una canna da pesca -Fishing.Effect.6=Fisherman's Diet -Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Possibilit\u00e0 di Cacciatore di Magia: [[YELLOW]]{0} +Fishing.Effect.6=Dieta del Pescatore +Fishing.Effect.7=Aumenta la fame recuperata tramite cibi pescati +Fishing.Enchant.Chance=[[RED]]Probabilit\u00e0 di Cacciatore di Magia: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Hai trovato un tesoro! Fishing.Listener=Pesca: Fishing.MagicFound=[[GRAY]]Senti un tocco di magia in questa cattura... Fishing.SkillName=PESCA Fishing.Skillup=[[YELLOW]]L\'abilit\u00e0 Pesca \u00e8 aumentata di {0}. Totale ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Probabilit\u00e0 di Doppio Drop: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Dieta del Contadino: [[YELLOW]]Grado {0} Herbalism.Ability.GTe.Length=[[RED]]Durata di Terra Verde: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Possibilit\u00e0 di Pollice Verde: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Probabilit\u00e0 di Pollice Verde: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**POLLICE VERDE FALLITO** -Herbalism.Ability.GTh.Stage=[[RED]]Fase di Pollice Verde: [[YELLOW]]Il grano spunta in fase {0} +Herbalism.Ability.GTh.Stage=[[RED]]Stadio di Pollice Verde: [[YELLOW]] Il raccolto cresce allo stadio {0} Herbalism.Ability.GTh=[[GREEN]]**POLLICE VERDE** Herbalism.Ability.Lower=[[GRAY]]**ABBASSI LA ZAPPA** Herbalism.Ability.Ready=[[GREEN]]**PREPARI LA ZAPPA** Herbalism.Effect.0=TERRA VERDE (CAPACIT\u00c0) Herbalism.Effect.1=Diffonde il Verde, Drop x3 Herbalism.Effect.2=Pollice Verde (Grano) -Herbalism.Effect.3=Auto-pianta il grano quando lo raccogli +Herbalism.Effect.3=Auto-Pianta il grano quando viene raccolto Herbalism.Effect.4=Pollice Verde (Pietrisco/Mattoni di Pietra/Terra) Herbalism.Effect.5=Rende i mattoni muscosi, o fa crescere l\'erba Herbalism.Effect.6=Dieta del Contadino @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde Herbalism.Skills.GTe.Other.Off=[[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde! Herbalism.Skillup=[[YELLOW]]L\'abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1}) - -#MINING Mining.Ability.Length=[[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s -Mining.Ability.Locked.0=BLOCCATA FINO A 125+ DI ABILITA\' (ESTRAZIONE ESPLOSIVA) -Mining.Ability.Locked.1=BLOCCATA FINO A 250+ DI ABILITA\' (BOMBE PIU\' GRANDI) -Mining.Ability.Locked.2=BLOCCATA FINO A 500+ DI ABILIT\u00c0 (PERIZIA NELLE DEMOLIZIONI) +Mining.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ESTRAZIONE ESPLOSIVA) +Mining.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0} (BOMBE PI\u00d9 GRANDI) +Mining.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PERIZIA NELLE DEMOLIZIONI) Mining.Ability.Lower=[[GRAY]]**ABBASSI IL PICCONE** Mining.Ability.Ready=[[GREEN]]**PREPARI IL PICCONE** Mining.Effect.0=Super Demolitore (CAPACIT\u00c0) @@ -149,7 +136,7 @@ Mining.Effect.7=Incrementa il raggio di esplosione del TNT Mining.Effect.8=Perizia nelle Demolizioni Mining.Effect.9=Riduce il danno da esplosioni di TNT Mining.Effect.Decrease=[[RED]]Riduzione del Danno da Esperto di Demolizioni: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Probabilit\u00e0 di Doppio Drop: [[YELLOW]]{0}% Mining.Listener=Estrazione Mining.SkillName=ESTRAZIONE Mining.Skills.SuperBreaker.Off=[[RED]]**Super Demolitore si \u00e8 esaurito** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Demolitore[[GREEN]] si \u00e8 Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata! Mining.Skillup=[[YELLOW]]L\'abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% minerali estratti Mining.Blast.Effect.1=+40% minerali estratti @@ -173,14 +158,12 @@ Mining.Blast.Radius.Increase=[[RED]]Incremento del Raggio di Esplosione: [[YELLO Mining.Blast.Rank=[[RED]]Estrazione Esplosiva: [[YELLOW]] Grado {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva! Mining.Blast.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00e8 rigenerata! - -#REPAIR Repair.Effect.0=Riparazione -Repair.Effect.1=Ripara Attrezzi e Armature +Repair.Effect.1=Ripara Attrezzi & Armature Repair.Effect.10=Ripara l\'Oro (ABILIT\u00c0 {0}+) -Repair.Effect.11=Ripara Attrezzi e Armature d\'Oro +Repair.Effect.11=Ripara Attrezzi & Armature d\'Oro Repair.Effect.12=Ripara il Ferro (ABILIT\u00c0 {0}+) -Repair.Effect.13=Ripara Attrezzi e Armature di Ferro +Repair.Effect.13=Ripara Attrezzi & Armature di Ferro Repair.Effect.14=Ripara la Pietra (ABILIT\u00c0 {0}+) Repair.Effect.15=Ripara Attrezzi di Pietra Repair.Effect.2=Maestria nella Riparazione @@ -188,16 +171,16 @@ Repair.Effect.3=Riparazione incrementata Repair.Effect.4=Super Riparazione Repair.Effect.5=Doppia efficacia Repair.Effect.6=Ripara Diamante (ABILIT\u00c0 {0}+) -Repair.Effect.7=Ripara Attrezzi e Armature di Diamante +Repair.Effect.7=Ripara Attrezzi & Armature di Diamante Repair.Effect.8=Forgiatura Arcana Repair.Effect.9=Ripara oggetti magici -Repair.Effect.16=Salvage ({0}+ SKILL) -Repair.Effect.17=Salvage Tools & Armor +Repair.Effect.16=Rottamazione (ABILIT\u00c0 {0}+) +Repair.Effect.17=Rottama Attrezzi & Armature Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un\'incudine; le incudini possono riparare attrezzi e armature. -Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. +Repair.Listener.Anvil2=[[DARK_RED]]Hai piazzato un\'incudine da Rottamazione, usala per Rottamare attrezzi e armature. Repair.Listener=Riparazione: Repair.SkillName=RIPARAZIONE -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]Non sei abbastanza abile per Rottamare oggetti. Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante. Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l\'Oro. Repair.Skills.AdeptIron=[[DARK_RED]]Non sei abbastanza abile da riparare il Ferro. @@ -205,32 +188,28 @@ Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pie Repair.Skills.Adept=[[RED]]Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1} Repair.Skills.FeltEasy=[[GRAY]]Ti \u00e8 sembrato facile. Repair.Skills.FullDurability=[[GRAY]]\u00c8 gi\u00e0 a piena durevolezza. -Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]{0} di durata supplementare ripristinata +Repair.Skills.SalvageSuccess=[[GRAY]]Oggetto rottamato! +Repair.Skills.NotFullDurability=[[DARK_RED]]Non puoi rottamare oggetti danneggiati. +Repair.Skills.Mastery=[[RED]]Maestria nella Riparazione: [[YELLOW]]Recuperato il {0}% di durevolezza aggiuntiva Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati. -Repair.Skills.Super.Chance=[[RED]]Possibilit\u00e0 Super Riparazione: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Probabilit\u00e0 di Super Riparazione: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]Possibilit\u00e0 di Degradazione di FA: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilit\u00e0 di Degradazione di FA: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]Tasso di Successo di FA: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Il potere arcano di questo oggetto \u00e8 diminuito. Repair.Arcane.Fail=[[RED]]Il potere arcano ha abbandonato l\'oggetto permanentemente. Repair.Arcane.Lost=[[RED]]Non sei stato abbastanza abile da mantenere alcun incantesimo. Repair.Arcane.Perfect=[[GREEN]]Hai mantenuto le energie arcane in questo oggetto. Repair.Arcane.Rank=[[RED]]Forgiatura Arcana: [[YELLOW]]Grado {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**ABBASSI LA SPADA** Swords.Ability.Ready=[[GREEN]]**PREPARI LA SPADA** -Swords.Combat.Bleed.Chance=[[RED]]Possibilit\u00e0 di Emorragia: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Probabilit\u00e0 di Emorragia: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Durata di Emorragia: [[YELLOW]]{0} tick Swords.Combat.Bleed.Note=[[GRAY]]Nota: [[YELLOW]]1 Tick si verifica ogni 2 secondi -Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Started=[[DARK_RED]] Hai un\'emorragia! Swords.Combat.Bleeding.Stopped=[[GRAY]]L\'emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**IL NEMICO HA UN\'EMORRAGIA** -Swords.Combat.Counter.Chance=[[RED]]Possibilit\u00e0 di Contrattacco: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Probabilit\u00e0 di Contrattacco: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Colpisci on un contrattacco! Swords.Combat.Countered=[[GREEN]]**CONTRATTACCATO** Swords.Combat.SS.Struck=[[DARK_RED]]Colpito da COLPI SEGHETTATI! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**COLPI SEGHETTATI ATTIVATI** Swords.Skills.SS.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Colpi Seghettati [[GREEN]]si \u00e8 rigenerata! Swords.Skills.SS.Other.Off=[[RED]]Colpi Seghettati[[GREEN]] si \u00e8 esaurito per [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Colpi Seghettati! +Swords.Skillup=[[YELLOW]]L\'abilit\u00e0 Spade \u00e8 aumentata di {0}. Totale ({1}) Swords.SS.Length=[[RED]]Durata di Colpi Seghettati: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Sicurezza Ambientale Taming.Ability.Bonus.1=I lupi evitano il pericolo Taming.Ability.Bonus.2=Pelliccia Folta @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Gli esplosivi fanno 1/6 del normale danno Taming.Ability.Bonus.6=Artigli Affilati Taming.Ability.Bonus.7=+2 al Danno Taming.Ability.Bonus.8=Servizio Fast Food -Taming.Ability.Bonus.9=50% di Possibilit\u00e0 di guarire quando attaccano -Taming.Ability.Locked.0=BLOCCATA FINO A 100+ DI ABILITA\' (SICUREZZA AMBIENTALE) -Taming.Ability.Locked.1=BLOCCATA FINO A 250+ DI ABILITA\' (PELLICCIA FOLTA) -Taming.Ability.Locked.2=BLOCCATA FINO AD ABILITA\' 500+ (A PROVA D\'URTO) -Taming.Ability.Locked.3=BLOCCATA FINO A 750+ DI ABILITA\' (ARTIGLI AFFILATI) -Taming.Ability.Locked.4=BLOCCATA FINO AD ABILITA\' 50+ (SERVIZIO FAST FOOD) -Taming.Combat.Chance.Gore=[[RED]]Possibilit\u00e0 di Sbranare: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Probabilit\u00e0 di guarire quando si attacca +Taming.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SICUREZZA AMBIENTALE) +Taming.Ability.Locked.1=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (PELLICCIA FOLTA) +Taming.Ability.Locked.2=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (A PROVA D\'URTO) +Taming.Ability.Locked.3=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (ARTIGLI AFFILATI) +Taming.Ability.Locked.4=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SERVIZIO FAST FOOD) +Taming.Combat.Chance.Gore=[[RED]]Probabilit\u00e0 di Sbranare: [[YELLOW]]{0}% Taming.Effect.0=Conoscenza delle Bestie Taming.Effect.1=Esamina lupi e ocelot picchiandoli con un osso Taming.Effect.10=A Prova d\'Urto @@ -277,7 +255,7 @@ Taming.Effect.13=Evoca un animale al tuo fianco Taming.Effect.14=[[GRAY]]RDN (Ocelot): Chinati e clicca col sinistro con {0} Pesci in mano Taming.Effect.15=[[GRAY]]RDN (Lupo): Chinati e clicca col sinistro con {0} Ossi in mano Taming.Effect.16=Servizio Fast Food -Taming.Effect.17=Possibilit\u00e0 per i lupi di guarire quando attaccano +Taming.Effect.17=Probabilit\u00e0 che i lupi di guarire quando attaccano Taming.Effect.2=Sbranare Taming.Effect.3=Colpo Critico che applica Emorragia Taming.Effect.4=Artigli Affilati @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]L\'abilit\u00e0 Addomesticamento \u00e8 aumentata di {0 Taming.Summon.Complete=[[GREEN]]Evocazione completa Taming.Summon.Fail.Ocelot=[[RED]]Hai troppi ocelot vicino per poterne evocare degli altri. Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Durata di Furore: [[YELLOW]]{0} s Unarmed.Ability.Bonus.0=Stile del Braccio di Ferro Unarmed.Ability.Bonus.1=Potenziamento Danno +{0} -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Possibilit\u00e0 di Deviare Freccia: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Possibilit\u00e0 di Disarmare: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilit\u00e0 di Deviare Freccia: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Probabilit\u00e0 di Disarmare: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**ABBASSI I PUGNI** Unarmed.Ability.Ready=[[GREEN]]**PREPARI I PUGNI** Unarmed.Effect.0=Furore (Capacit\u00e0) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Furore[[GREEN]] si \u00e8 esaurito per [ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore! Unarmed.Skills.Berserk.Refresh=[[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 rigenerata! Unarmed.Skillup=[[YELLOW]]L\'abilit\u00e0 Lotta \u00e8 aumentata di {0}. Totale ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Soffia Foglie Woodcutting.Ability.1=Soffia via le foglie -Woodcutting.Ability.Chance.DDrop=[[RED]]Possibilit\u00e0 di Doppio Drop: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilit\u00e0 di Doppio Drop: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s -Woodcutting.Ability.Locked.0=BLOCCATO FINO A 100+ DI ABILITA\' (SOFFIA FOGLIE) +Woodcutting.Ability.Locked.0=BLOCCATO FINO AD ABILIT\u00c0 {0}+ (SOFFIA FOGLIE) Woodcutting.Effect.0=Abbattitore d\'Alberi (CAPACITA\') Woodcutting.Effect.1=Fa esplodere gli alberi Woodcutting.Effect.2=Soffia Foglie @@ -341,27 +315,19 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI! Woodcutting.Skills.TreeFellerThreshold=[[RED]]Questo albero \u00e8 troppo grande! Woodcutting.Skillup=[[YELLOW]]L\'abilit\u00e0 Taglialegna \u00e8 aumentata di {0}. Totale ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**CAPACITA\' RIGENERATE!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT -Combat.ArrowDeflect=[[WHITE]]**DEVIARE FRECCIA** -Combat.BeastLore=[[GREEN]]**BESTIA TRADIZIONALE** -Combat.BeastLoreHealth=[[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.ArrowDeflect=[[WHITE]]**FRECCIA DEVIATA** +Combat.BeastLore=[[GREEN]]**CONOSCENZA DELLE BESTIE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Salute ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]]) Combat.BurningArrowHit=[[DARK_RED]]Sei stato colpito da una freccia infuocata! -Combat.Gore=[[GREEN]]**CORNE** +Combat.Gore=[[GREEN]]**SBRANATO** Combat.Ignition=[[RED]]**ACCENSIONE** Combat.StruckByGore=[[RED]]**SEI STATO SBRANATO** Combat.TargetDazed=Il bersaglio \u00e8 rimasto [[DARK_RED]]Stordito Combat.TouchedFuzzy=[[DARK_RED]]Toccato sfocato. Feltro vertiginoso. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u00e8 una [[GOLD]]mod GdR [[RED]]open source [[GOLD]]creata nel Febbraio 2011,da [[BLUE]]nossr50[[GOLD]]. Il suo obiettivo \u00e8 di fornire un\'esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Consigli:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcc[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate sull\'abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Sviluppatore Capo),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] segnalazione bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Chat IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Thread sul Forum di Bukkit Commands.Ability.Off=Uso delle capacit\u00e0 [[RED]]disattivato Commands.Ability.On=Uso delle capacit\u00e0 [[GREEN]]attivato @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teletrasportati verso un membro del Commands.Party.Toggle=[[RED]]- Attiva o Disattiva la Chat di Compagnia Commands.Party= [[RED]]- Crea/Unisciti alla compagnia scelta Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classifica mcMMO dei [[BLUE]]Livelli di Potere[[YELLOW]]-- +Commands.PowerLevel.Capped=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} [[DARK_RED]]LIVELLO MASSIMO: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]Tutti i tuoi livelli di abilit\u00e0 sono stati azzerati con successo. +Commands.Reset.Single=[[GREEN]]La tua abilit\u00e0 {0} \u00e8 stata azzerata con successo. +Commands.Reset=[[RED]]Azzera il livello di un\'abilit\u00e0 Commands.Skill.Invalid=[[RED]]Questo non \u00e8 un nome di abilit\u00e0 valido! Commands.Skill.Leaderboard=[[YELLOW]]--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]-- Commands.SkillInfo=/ [[RED]]- Visualizza informazioni dettagliate su un\'abilit\u00e0 @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]Non hai inviti in questo momento mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti. mcMMO.NoSkillNote=[[DARK_GRAY]]Se non hai accesso a un\'abilit\u00e0 non sar\u00e0 mostrata qui. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - Sito di mcMMO - -##party Commands.Party.InParty=[[GREEN]]Compagnia: {0} Party.Forbidden=[mcMMO] Le compagnie non sono permesse in questo mondo (vedi i Permessi) Party.Help.0=[[RED]]L\'uso corretto \u00e8 /party per unirti ad essa o /party q per lasciarla @@ -424,22 +392,20 @@ Party.Help.5=[[RED]]Per proteggere la tua compagnia con una password, usa /party Party.Help.6=[[RED]]Per sospendere un giocatore dalla tua compagnia, usa /party kick Party.Help.7=[[RED]]Per trasferire la propriet\u00e0 della tua compagnia, usa /party owner Party.InformedOnJoin={0} [[GREEN]] si \u00e8 unito alla tua compagnia -Party.InformedOnQuit={0} [[GREEN]] e uscito dal tuo party +Party.InformedOnQuit={0} [[GREEN]] ha lasciato la tua compagnia Party.InvalidName=[[DARK_RED]]Questo non \u00e8 un nome di compagnia valido. Party.IsLocked=[[RED]]Questa compagnia \u00e8 gi\u00e0 chiusa! Party.IsntLocked=[[RED]]Questa compagnia non \u00e8 chiusa! -Party.Locked=[[RED]]Il party e bloccato , soltanto il leader pu\u00f2 invitare. +Party.Locked=[[RED]]La compagnia \u00e8 chiusa, solo il capo della compagnia pu\u00f2 invitare nuovi membri. Party.NotInYourParty=[[DARK_RED]]{0} non \u00e8 nella tua compagnia Party.NotOwner=[[DARK_RED]]Non sei il proprietario della compagnia -Party.PasswordSet=[[GREEN]]Party password settata come {0} +Party.PasswordSet=[[GREEN]]Password della compagnia impostata come {0} Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido. Party.Teleport.Dead=[[RED]]Non puoi teletrasportarti verso un giocatore morto. Party.Teleport.Hurt=[[RED]]Sei stato ferito negli ultimi {0} secondi e non puoi teletrasportarti. Party.Teleport.Player=[[GREEN]]Ti sei teletrasportato da {0}. Party.Teleport.Target=[[GREEN]]{0} ti ha teletrasportato. Party.Unlocked=[[GRAY]]Party sbloccato. - -##xp Commands.XPGain.Acrobatics=Cadere Commands.XPGain.Archery=Attaccare Mostri Commands.XPGain.Axes=Attaccare Mostri @@ -461,59 +427,44 @@ Commands.xprate.proper.1=[[RED]]L\'uso corretto per ripristinare il tasso di XP Commands.xprate.proper.2=[[RED]]Per favore specifica \"true\" o \"false\" per indicare se questo \u00e8 un evento XP o meno Commands.xprate.started.0=[[GOLD]]E\' INIZIATO UN EVENTO XP PER mcMMO! Commands.xprate.started.1=[[GOLD]]IL TASSO DI XP DI mcMMO ORA E\' {0}x! -XPRate.Event=[[GOLD]]mcMMO ha un\'evento in corso -> XP aumentato! la XP Rate e {0}x! - -#EFFECTS -##generic +XPRate.Event=[[GOLD]]E\' in corso un evento mcMMO sul tasso XP! Il tasso XP \u00e8 {0}x! Effects.Effects=EFFETTI Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]Riguardo Acrobatica:\n[[YELLOW]]Acrobatica \u00e8 l\'arte di muoversi agilmente in mcMMO.\n[[YELLOW]]Fornisce bonus in combattimento e contro i danni ambientali.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per guadagnare XP in questa capacit\u00e0 devi eseguire una\n[[YELLOW]]schivata in combattimento o sopravvivere a una caduta da\n[[YELLOW]]altezze che ti farebbero danni.\n\n[[DARK_AQUA]]Come funziona Capriola?\n[[YELLOW]]Hai una possibilit\u00e0 passiva quando subisci danno da caduta\n[[YELLOW]]di annullare il danno fatto. Puoi tenere premuto il tasto furtivo\n[[YELLOW]]durante la caduta per raddoppiare le possibilit\u00e0.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di una normale.\n[[YELLOW]]Le Capriole Aggraziate sono come le capriole normali ma hanno\n[[YELLOW]]il doppio di possibilit\u00e0 di avvenire e forniscono pi\u00f9 incolumit\u00e0 dai\n[[YELLOW]]danni rispetto alle capriole normali. Le possibilit\u00e0 di fare una\n[[YELLOW]]capriola sono legate al tuo livello di abilit\u00e0.\n\n[[DARK_AQUA]]Come funziona Schivata?\n[[YELLOW]]La Schivata \u00e8 una possibilit\u00e0 passiva di dimezzare il danno\n[[YELLOW]]quando vieni ferito in combattimento.\n[[YELLOW]]\u00c8 legata al tuo livello di abilit\u00e0. -Guides.Archery=La guida arrivera dopo. -Guides.Axes=La guida arrivera dopo. +Guides.Archery=La guida arriver\u00e0 prossimamente... +Guides.Axes=La guida arriver\u00e0 prossimamente... Guides.Excavation=[[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server. Guides.Fishing=La guida arriver\u00e0 prossimamente... Guides.Herbalism=La guida arriver\u00e0 prossimamente... Guides.Mining=[[DARK_AQUA]]Riguardo Estrazione:\n[[YELLOW]]L\'Estrazione consiste nello scavare pietra e minerali grezzi.\n[[YELLOW]]Fornisce bonus alla quantit\u00e0 di materiali droppati scavando.\n\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per ottenere XP in questa abilit\u00e0 dovete scavare con un piccone\n[[YELLOW]]in mano. Solo certi blocchi conferiscono XP.\n\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Pietra, Carbone Grezzo, Ferro Grezzo, Oro Grezzo, Diamante Grezzo,\n[[YELLOW]]Pietrarossa Grezza, Lapislazzuli Grezzo, Ossidiana, Pietrisco\n[[YELLOW]]Muscoso, Pietra dell\'End, Pietraluce e Netherrack.\n\n[[DARK_AQUA]]Come usare Super Demolitore:\n[[YELLOW]]Cliccate col destro con un piccone in mano per preparare l\'attrezzo.\n[[YELLOW]]Una volta in questo stato avete circa 4 secondi per entrare in contatto\n[[YELLOW]]con materiali compatibili con Estrazione, il che attiver\u00e0\n[[YELLOW]]Super Demolitore.\n\n[[DARK_AQUA]]Cos\'\u00e8 Super Demolitore?\n[[YELLOW]]Super Demolitore \u00e8 una capacit\u00e0 con un tempo di\n[[YELLOW]]raffreddamento legata all\'abilit\u00e0 Estrazione. Triplica la\n[[YELLOW]]possibilit\u00e0 di droppare oggetti supplementari e permette di\n[[YELLOW]]rompere istantaneamente i materiali da Estrazione.\n\n[[DARK_AQUA]]Come usare Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, che di base \u00e8 un acciarino,\n[[YELLOW]]cliccate col destro su del TNT a distanza. Questo far\u00e0\n[[YELLOW]]esplodere il TNT istantaneamente.\n\n[[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00e8 un\'abilit\u00e0 con un tempo di raffreddamento\n[[YELLOW]]legato all\'abilit\u00e0 Estrazione. D\u00e0 un bonus quando si scava col TNT\n[[YELLOW]]e permette di farlo detonare a distanza.\n[[YELLOW]]Estrazione Esplosiva \u00e8 divisa in tre parti.\n[[YELLOW]]La prima parte \u00e8 Bombe pi\u00f9 Grandi, che incrementa il raggio di esplosione.\n[[YELLOW]]La seconda \u00e8 Esperto di Demolizioni, che aumenta il danno da\nesplosione di TNT.\n[[YELLOW]]La terza parte aumenta semplicemente la quantit\u00e0 di minerale grezzo droppato tramite TNT e riduce le macerie droppate. Guides.Repair=La guida arriver\u00e0 prossimamente... -Guides.Swords=La guida arrivera dopo. -Guides.Taming=La guida arrivera dopo. -Guides.Unarmed=La guida arrivera dopo. +Guides.Swords=La guida arriver\u00e0 prossimamente... +Guides.Taming=La guida arriver\u00e0 prossimamente... +Guides.Unarmed=La guida arriver\u00e0 prossimamente... Guides.Woodcutting=La guida arriver\u00e0 prossimamente... - -#INSPECT Inspect.Offline=[[RED]]Non hai il permesso di esaminare giocatori disconnessi! Inspect.OfflineStats=Statistiche mcMMO del Giocatore Disconnesso [[YELLOW]]{0} Inspect.Stats=[[GREEN]]Statistiche mcMMO di [[YELLOW]]{0} Inspect.TooFar=[[RED]]Sei troppo lontano da quel giocatore per esaminarlo! - -#ITEM Item.ChimaeraWing.Fail=**ALA CHIMERA FALLITA!** Item.ChimaeraWing.Pass=**ALA CHIMERA** Item.Injured.Wait=Sei stato ferito di recente e devi aspettare per usarla. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Sei stato disarmato!! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Hai bisogno di piu Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Skills.TooTired=[[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi. - -#STATISTICS +Skills.TooTired=[[RED]]Sei troppo stanco per usare ancora questa capacit\u00e0. Stats.Header.Combat=[[GOLD]]-=ABILITA\' DI COMBATTIMENTO=- Stats.Header.Gathering=[[GOLD]]-=ABILITA\' DI RACCOLTA=- Stats.Header.Misc=[[GOLD]]-=ABILITA\' VARIE=- Stats.Own.Stats=[[GREEN]]Statistiche [mcMMO] - -#PERKS -Perks.xp.name=Experience -Perks.xp.desc=Receive {0}x XP. -Perks.lucky.name=Luck -Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate. -Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate. -Perks.cooldowns.name=Fast Recovery -Perks.cooldowns.desc=Cuts cooldown duration by {0}. -Perks.activationtime.name=Endurance -Perks.activationtime.desc=Increases ability activation time by {0} seconds. +Perks.xp.name=Esperienza +Perks.xp.desc=Ricevi {0}x XP. +Perks.lucky.name=Fortuna +Perks.lucky.desc=Aumenta del 33% le probabilit\u00e0 di attivarsi delle abilit\u00e0 e capacit\u00e0 di {0}. +Perks.lucky.desc.login=Aumenta del 33% le probabilit\u00e0 di attivarsi di certe abilit\u00e0 e capacit\u00e0. +Perks.cooldowns.name=Recupero Rapido +Perks.cooldowns.desc=Riduce la durata del raffreddamento di {0}. +Perks.activationtime.name=Resistenza +Perks.activationtime.desc=Incrementa il tempo di attivazione dell\'abilit\u00e0 di {0} secondi. diff --git a/src/main/resources/locale/locale_ko.properties b/src/main/resources/locale/locale_ko.properties index b1756a7c7..1d7c19593 100644 --- a/src/main/resources/locale/locale_ko.properties +++ b/src/main/resources/locale/locale_ko.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATICS Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**\uace1\uad2d\uc774\ub97c \uc900\ube44\ud558\uc138\uc694.** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]\ud30c\ud2f0\uac00 \ud574\uc81c\ub418\uc5c8\uc2b5\ub2c8\ub2e4. - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTS Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]\ud604\uc7ac \ubb34\uc7a5\ud574\uc81c \ub410\uc2b5\ub2c8\ub2e4! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]You need more Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_lv.properties b/src/main/resources/locale/locale_lv.properties index 70c9c04aa..0c6f6b4cf 100644 --- a/src/main/resources/locale/locale_lv.properties +++ b/src/main/resources/locale/locale_lv.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROB\u0100TIKA Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Iesp\u0113ja atg\u016bt bultas: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} boj\u0101jumi Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Zvejo\u0161ana: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Salabot Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=\u0100tro \u0112dienu Pakalpojumi -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]Tas koks ir par lielu! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Nepietiekama at\u013cauja. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Party is unlocked - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFEKTI Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Tevi ir atbru\u0146oju\u0161i! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]You need more Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index deb6716bc..1552cbe3e 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Ontweken** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATIEK Acrobatics.Skillup=[[YELLOW]]Acrobatiek toegenomen met {0}. Totaal ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]De kans om je pijlen terug te krijgen:[[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Boogschieten toegenomen met {0}. Totaal ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Vissen: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**JE HOUDT JE PICKAXE GEREED** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mijn ervaring toegenomen by {0}. Totaal ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambee Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Je bent nog niet sterk genoeg om diamant te repareren. Repair.Skills.AdeptGold=[[DARK_RED]]Je bent niet goed genoeg om goud te repareren. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]Dat ging makkelijk. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane krachten hebben het voorwerp verlaten. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pijl afwijking kans: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Bladblazer Woodcutting.Ability.1=Blaadjes wegblazen -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Bladblazer @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** Combat.BeastLoreHealth=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]Vermogen: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Groep: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Party is unlocked - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTEN Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Je hebt te weinig Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=Strijd Ervaring=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_no.properties b/src/main/resources/locale/locale_no.properties index 3160f19a0..ca190dcb2 100644 --- a/src/main/resources/locale/locale_no.properties +++ b/src/main/resources/locale/locale_no.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dukket unna** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=AKROBATIKK Acrobatics.Skillup=[[YELLOW]]Akrobatiske ferdigheter har blitt h\u00f8ynet med {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Sjanse til \u00e5 hente Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Bueskyting dyktighet \u00f8kt med {0}. Totalt ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skalle Knuser[[GREEN]] har g\u00e5tt over [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=L\u00e5st til 150 + ferdighet (Shake) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]] Green Terra [[GREEN]] har slitt av for [[yellow]] {0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**DU GJ\u00d8R KLAR PICKAXEN DIN** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Din [[yellow]] Super Breaker [[GREEN]] evne er oppdatert! Mining.Skillup=[[YELLOW]]Mining skill har \u00f8kt med {0}. Totalt ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Blast Mining [[GREEN]]evne er oppdatert! - -#REPAIR Repair.Effect.0=Reparer Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Reparer: Repair.SkillName=REPARER -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Diamant. Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere Gull. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]ReparasjonS dyktighet \u00f8kt med {0}. Totalt ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Suksess Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen har [[GREEN]]stoppet[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**FIENDE BL\u00d8R** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]** Motangrep ** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES AKTIVERT** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]] Taggete Streik! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pil Avlednings Sjanse: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] har brukt [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=L\u00f8vbl\u00e5ser Woodcutting.Ability.1=Bl\u00e5s bort blader -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=L\u00f8vbl\u00e5ser @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]R\u00f8rte Fuzzy. F\u00f8lte seg Dizzy. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]]Kraft Niv\u00e5[[YELLOW]]Lederbord-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]KRAFT NIV\u00c5: [[GR\u00d8EEN]] {0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Partyet er l\u00e5st opp - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Angriper Monstre Commands.XPGain.Axes=Angriper Monstre @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0} x! - -#EFFECTS -##generic Effects.Effects=EFFEKTER Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Bruksanvisning kommer snart... Guides.Axes=Bruksanvisning kommer snart... @@ -482,32 +443,22 @@ Guides.Swords=Bruksanvisning kommer snart... Guides.Taming=Bruksanvisning kommer snart... Guides.Unarmed=Bruksanvisning kommer snart... Guides.Woodcutting=Bruksanvisning kommer snart... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Du har blitt avv\u00e6pnet! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Du trenger mer Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Du er for sliten til \u00e5 bruke denne evnen igjen. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=Kampferdigheter=- Stats.Header.Gathering=[[GOLD]]- = SAMLER FERDIGHETER = - Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index 07ff756c8..6664367cd 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** -Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Szansa na Unik: [[YELLOW]]{0} +Acrobatics.Combat.Proc=[[GREEN]]**Unikni\u0119to** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Dwukrotnie bardziej efektywne niz zwykly Przewrot Acrobatics.Effect.4=Unik Acrobatics.Effect.5=Redukuje obrazenia od upadku o polowe Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** -Acrobatics.SkillName=ACROBATICS +Acrobatics.SkillName=AKROBATYKA Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Szansa na Oszolomienie: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=LUCZNICTWO Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -72,57 +65,53 @@ Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed Excavation.Effect.2=Treasure Hunter Excavation.Effect.3=Ability to dig for treasure Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -Excavation.Listener=Excavation: -Excavation.SkillName=EXCAVATION +Excavation.Listener=Kopanie +Excavation.SkillName=KOPANIE Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Ranga lowienia skarbow: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Lowca Skarbow (Pasywna) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magiczny Lowca Fishing.Effect.3=Znajdowanie Zakletych Przedmiotow Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=LOWIENIE RYB Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Zielony palec (Pszenica) -Herbalism.Effect.3=Automatyczne zasadzanie pszenicy przy zniwie. +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet Herbalism.Effect.7=Improves hunger restored from farmed foods Herbalism.Effect.8=Double Drops (All Herbs) Herbalism.Effect.9=Double the normal loot -Herbalism.Listener=Herbalism: +Herbalism.Listener=Zielarstwo Herbalism.SkillName=HERBALISM Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJA SIEKIERE** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,17 +136,15 @@ Mining.Effect.7=Zwieksza zasieg wybuchu TNT Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Zmniejsza obrazenia od explozji TNT Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} -Mining.Listener=Mining: +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=G\u00f3rnictwo Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining +Mining.Skillup=[[YELLOW]]Umiej\u0119tno\u015b\u0107 Mining wzros\u0142a o {0}. Razem ({1}) Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,9 +158,7 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR -Repair.Effect.0=Repair +Repair.Effect.0=Naprawa Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) Repair.Effect.11=Repair Gold Tools & Armor @@ -183,21 +166,21 @@ Repair.Effect.12=Iron Repair ({0}+ SKILL) Repair.Effect.13=Repair Iron Tools & Armor Repair.Effect.14=Stone Repair ({0}+ SKILL) Repair.Effect.15=Repair Stone Tools -Repair.Effect.2=Repair Mastery +Repair.Effect.2=Mistrzostwo napraw Repair.Effect.3=Increased repair amount -Repair.Effect.4=Super Repair -Repair.Effect.5=Double effectiveness +Repair.Effect.4=Super Naprawa +Repair.Effect.5=Podw\u00f3jnie efektywne Repair.Effect.6=Diamond Repair ({0}+ SKILL) Repair.Effect.7=Repair Diamond Tools & Armor Repair.Effect.8=Arcane Forging -Repair.Effect.9=Repair magic items +Repair.Effect.9=Naprawa rzeczy magicznych Repair.Effect.16=Salvage ({0}+ SKILL) Repair.Effect.17=Salvage Tools & Armor Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. -Repair.Listener=Repair: +Repair.Listener=Naprawa: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,33 +189,29 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Szansa na Super Naprawe: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. -Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Fail=[[RED]]Moc Arcane na zawsze opuscila przedmiot ! Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! -Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding.Stopped=[[GRAY]]Krwawienie [[GREEN]]usta\u0142o[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! -Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.Countered=[[GREEN]]**KONTR-ATAK** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! Swords.Effect.0=Counter Attack Swords.Effect.1=Reflect 50% of damage taken @@ -242,16 +221,15 @@ Swords.Effect.4=Serrated Strikes Bleed+ Swords.Effect.5=5 Tick Bleed Swords.Effect.6=Krwawienie Swords.Effect.7=Apply a bleed DoT -Swords.Listener=Swords: +Swords.Listener=Miecze Swords.SkillName=SWORDS Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 do Obrazen Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**PRZYGOTOWUJESZ SWOJE PIESCI** Unarmed.Effect.0=Berserk (Zdolnosc) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -332,7 +306,7 @@ Woodcutting.Effect.3=Blow Away Leaves Woodcutting.Effect.4=Double Drops Woodcutting.Effect.5=Double the normal loot Woodcutting.Listener=Woodcutting: -Woodcutting.SkillName=WOODCUTTING +Woodcutting.SkillName=\u015aCINANIE DRZEW Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** Combat.BeastLoreHealth=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**PODPALENIE** Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -390,7 +356,7 @@ Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite Commands.Party.Invite= [[RED]]- Send party invite Commands.Party.Join=Dolaczyles do Grupy: {0} -Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Kick=[[RED]]Zosta\u0142e\u015b wyrzucony z dru\u017cyny {0}! Commands.Party.Leave=[[RED]]You have left that party Commands.Party.Members=[[GREEN]]Party Members: {0} Commands.Party.None=[[RED]]You are not in a party. @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleportacja do czlonka grupy. Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- Pokazuje szczegolowe informacje na temat umiejetnosci @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]Nie masz zadnych zaproszen mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -421,7 +389,7 @@ Party.Help.2=[[RED]]Consult /party ? for more information Party.Help.3=[[RED]]Use /party to join or /party q to quit Party.Help.4=[[RED]]To lock or unlock your party, use /party Party.Help.5=[[RED]]To password protect your party, use /party password -Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.6=[[RED]]Aby wyrzuci\u0107 gracza z twojej dru\u017cyny wpisz /party kick Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. @@ -433,26 +401,24 @@ Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} Party.Player.Invalid=[[RED]]That is not a valid player. -Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Dead=[[RED]]Nie mo\u017cesz si\u0119 teleportowa\u0107 do zmar\u0142ego gracza. Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. - -##xp Commands.XPGain.Acrobatics=Upadanie Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters -Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Excavation=Kopanie i odnajdywanie skarb\u00f3w Commands.XPGain.Fishing=Fishing (Go figure!) -Commands.XPGain.Herbalism=Harvesting Herbs -Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Herbalism=Zbieranie Zi\u00f3\u0142 +Commands.XPGain.Mining=Wydobywa Kamie\u0144 i Surowce Commands.XPGain.Repair=Naprawianie Commands.XPGain.Swords=Attacking Monsters -Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Taming=Oswoj zwierze, lub walcz ze swoimi wilkami. Commands.XPGain.Unarmed=Attacking Monsters Commands.XPGain.WoodCutting=Scina drzewa -Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.XPGain=[[DARK_GRAY]Zdobyte do\u015bwiadczenie: [[WHITE]]{0} Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic -Effects.Effects=EFFECTS +Effects.Effects=EFEKTY Effects.Level=[[DARK_GRAY]]Poziom: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenie[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** -Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.ChimaeraWing.Pass=**SKRZYD\u0141O CHIMERY** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. - -#STATISTICS -Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Combat=[[GOLD]]-=UMIEJ\u0118TNO\u015aCI BOJOWE=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- -Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS +Stats.Own.Stats=[[GREEN]][mcMMO] Statystyki Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_pl_PL.properties b/src/main/resources/locale/locale_pl_PL.properties new file mode 100644 index 000000000..ffb461d68 --- /dev/null +++ b/src/main/resources/locale/locale_pl_PL.properties @@ -0,0 +1,470 @@ +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +Acrobatics.Effect.0=Roll +Acrobatics.Effect.1=Reduces or Negates fall damage +Acrobatics.Effect.2=Graceful Roll +Acrobatics.Effect.3=Twice as effective as a normal Roll +Acrobatics.Effect.4=Dodge +Acrobatics.Effect.5=Reduce attack damage by half +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.Text=**Rolled** +Acrobatics.SkillName=ACROBATICS +Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} +Archery.Effect.0=Skill Shot +Archery.Effect.1=Increases damage done with bows +Archery.Effect.2=Daze (Players) +Archery.Effect.3=Disorients foes and deals 4 DMG +Archery.Effect.4=Arrow Retrieval +Archery.Effect.5=Chance to retrieve arrows from corpses +Archery.Listener=Archery: +Archery.SkillName=ARCHERY +Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE** +Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE** +Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE! +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT** +Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +Axes.Effect.0=Skull Splitter (Ability) +Axes.Effect.1=Deal AoE Damage +Axes.Effect.2=Critical Strikes +Axes.Effect.3=Double Damage +Axes.Effect.4=Axe Mastery +Axes.Effect.5=Adds bonus DMG +Axes.Effect.6=Impact +Axes.Effect.7=Strike with enough force to shatter armor +Axes.Effect.8=Greater Impact +Axes.Effect.9=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** +Excavation.Effect.0=Giga Drill Breaker (ABILITY) +Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed +Excavation.Effect.2=Treasure Hunter +Excavation.Effect.3=Ability to dig for treasure +Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) +Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} +Fishing.Effect.0=Treasure Hunter (Passive) +Fishing.Effect.1=Fish up misc. objects +Fishing.Effect.2=Magic Hunter +Fishing.Effect.3=Find Enchanted Items +Fishing.Effect.4=Shake (vs. Entities) +Fishing.Effect.5=Shake items off of mobs w/ fishing pole +Fishing.Effect.6=Fisherman\'s Diet +Fishing.Effect.7=Improves hunger restored from fished foods +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% +Fishing.ItemFound=[[GRAY]]Treasure found! +Fishing.Listener=Fishing: +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.SkillName=FISHING +Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} +Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** +Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** +Herbalism.Effect.0=Green Terra (ABILITY) +Herbalism.Effect.1=Spread the Terra, 3x Drops +Herbalism.Effect.2=Green Thumb (Wheat) +Herbalism.Effect.3=Auto-Plants crops when harvesting +Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) +Herbalism.Effect.5=Make bricks mossy, or make grass grow +Herbalism.Effect.6=Farmer\'s Diet +Herbalism.Effect.7=Improves hunger restored from farmed foods +Herbalism.Effect.8=Double Drops (All Herbs) +Herbalism.Effect.9=Double the normal loot +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** +Mining.Effect.0=Super Breaker (ABILITY) +Mining.Effect.1=Speed+, Triple Drop Chance +Mining.Effect.2=Double Drops +Mining.Effect.3=Double the normal loot +Mining.Effect.4=Blast Mining +Mining.Effect.5=Bonuses to mining with TNT +Mining.Effect.6=Bigger Bombs +Mining.Effect.7=Increases TNT explosion radius +Mining.Effect.8=Demolitions Expertise +Mining.Effect.9=Decreases damage from TNT explosions +Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Effect.0=+35% ore yield +Mining.Blast.Effect.1=+40% ore yield +Mining.Blast.Effect.2=+45% ore yield, no debris +Mining.Blast.Effect.3=+50% ore yield, no debris +Mining.Blast.Effect.4=+55% ore yield, no debris, double drops +Mining.Blast.Effect.5=+60% ore yield, no debris, double drops +Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops +Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops +Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} +Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! +Repair.Effect.0=Repair +Repair.Effect.1=Repair Tools & Armor +Repair.Effect.10=Gold Repair ({0}+ SKILL) +Repair.Effect.11=Repair Gold Tools & Armor +Repair.Effect.12=Iron Repair ({0}+ SKILL) +Repair.Effect.13=Repair Iron Tools & Armor +Repair.Effect.14=Stone Repair ({0}+ SKILL) +Repair.Effect.15=Repair Stone Tools +Repair.Effect.2=Repair Mastery +Repair.Effect.3=Increased repair amount +Repair.Effect.4=Super Repair +Repair.Effect.5=Double effectiveness +Repair.Effect.6=Diamond Repair ({0}+ SKILL) +Repair.Effect.7=Repair Diamond Tools & Armor +Repair.Effect.8=Arcane Forging +Repair.Effect.9=Repair magic items +Repair.Effect.16=Salvage ({0}+ SKILL) +Repair.Effect.17=Salvage Tools & Armor +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. +Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone. +Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. +Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. +Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** +Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% +Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.Effect.0=Counter Attack +Swords.Effect.1=Reflect 50% of damage taken +Swords.Effect.2=Serrated Strikes (ABILITY) +Swords.Effect.3=25% DMG AoE, Bleed+ AoE +Swords.Effect.4=Serrated Strikes Bleed+ +Swords.Effect.5=5 Tick Bleed +Swords.Effect.6=Bleed +Swords.Effect.7=Apply a bleed DoT +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/6 normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+2 Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% +Taming.Effect.0=Beast Lore +Taming.Effect.1=Bone-whacking inspects wolves & ocelots +Taming.Effect.10=Shock Proof +Taming.Effect.11=Explosive Damage Reduction +Taming.Effect.12=Call of the Wild +Taming.Effect.13=Summon an animal to your side +Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand +Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand +Taming.Effect.16=Fast Food Service +Taming.Effect.17=Chance for wolves to heal on attack +Taming.Effect.2=Gore +Taming.Effect.3=Critical Strike that applies Bleed +Taming.Effect.4=Sharpened Claws +Taming.Effect.5=Damage Bonus +Taming.Effect.6=Environmentally Aware +Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune +Taming.Effect.8=Thick Fur +Taming.Effect.9=DMG Reduction, Fire Resistance +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% +Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** +Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** +Unarmed.Effect.0=Berserk (ABILITY) +Unarmed.Effect.1=+50% DMG, Breaks weak materials +Unarmed.Effect.2=Disarm (Players) +Unarmed.Effect.3=Drops the foes item held in hand +Unarmed.Effect.4=Iron Arm Style +Unarmed.Effect.5=Hardens your arm over time +Unarmed.Effect.6=Arrow Deflect +Unarmed.Effect.7=Deflect arrows +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) +Woodcutting.Effect.0=Tree Feller (ABILITY) +Woodcutting.Effect.1=Make trees explode +Woodcutting.Effect.2=Leaf Blower +Woodcutting.Effect.3=Blow Away Leaves +Woodcutting.Effect.4=Double Drops +Woodcutting.Effect.5=Double the normal loot +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! +Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow! +Combat.Gore=[[GREEN]]**GORED** +Combat.Ignition=[[RED]]**IGNITION** +Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[RED]]- Toggle admin chat +Commands.Disabled=[[RED]]This command is disabled. +Commands.DoesNotExist=[[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled +Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.Inspect= [[RED]]- View detailed player info +Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[RED]]- Leaderboards +Commands.mcgod=[[RED]]- Toggle GodMode +Commands.mmoedit=[player] [[RED]] - Modify target +Commands.ModDescription=[[RED]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Other=[[GREEN]]--OTHER COMMANDS-- +Commands.Party.Accept=[[RED]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS-- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite +Commands.Party.Invite= [[RED]]- Send party invite +Commands.Party.Join=Joined Party: {0} +Commands.Party.Kick=[[RED]]You were kicked from party {0}! +Commands.Party.Leave=[[RED]]You have left that party +Commands.Party.Members=[[GREEN]]Party Members: {0} +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[RED]]- Leave your current party +Commands.Party.Teleport= [[RED]]- Teleport to party member +Commands.Party.Toggle=[[RED]]- Toggle Party Chat +Commands.Party= [[RED]]- Create/Join designated party +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 +Commands.Skill.Invalid=[[RED]]That is not a valid skillname! +Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=/ [[RED]]- View detailed information about a skill +Commands.Stats.Self=YOUR STATS +Commands.Stats=[[RED]]- View your mcMMO stats +Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click +mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help. +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. +mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website +Commands.Party.InParty=[[GREEN]]Party: {0} +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit +Party.Help.1=[[RED]]To join a passworded party, use /party +Party.Help.2=[[RED]]Consult /party ? for more information +Party.Help.3=[[RED]]Use /party to join or /party q to quit +Party.Help.4=[[RED]]To lock or unlock your party, use /party +Party.Help.5=[[RED]]To password protect your party, use /party password +Party.Help.6=[[RED]]To kick a player from your party, use /party kick +Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Unlocked=[[GRAY]]Party is unlocked +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.WoodCutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Effects.Effects=EFFECTS +Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +Guides.Archery=Guide coming soon... +Guides.Axes=Guide coming soon... +Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +Guides.Fishing=Guide coming soon... +Guides.Herbalism=Guide coming soon... +Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +Guides.Repair=Guide coming soon... +Guides.Swords=Guide coming soon... +Guides.Taming=Guide coming soon... +Guides.Unarmed=Guide coming soon... +Guides.Woodcutting=Guide coming soon... +Inspect.Offline=[[RED]]You do not have permission to inspect offline players! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=[[RED]]You are too far away to inspect that player! +Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +Skills.NeedMore=[[DARK_RED]]You need more +Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats +Perks.xp.name=Experience +Perks.xp.desc=Receive {0}x XP. +Perks.lucky.name=Luck +Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate. +Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate. +Perks.cooldowns.name=Fast Recovery +Perks.cooldowns.desc=Cuts cooldown duration by {0}. +Perks.activationtime.name=Endurance +Perks.activationtime.desc=Increases ability activation time by {0} seconds. diff --git a/src/main/resources/locale/locale_pt_BR.properties b/src/main/resources/locale/locale_pt_BR.properties index 34996824d..d6f5835d4 100644 --- a/src/main/resources/locale/locale_pt_BR.properties +++ b/src/main/resources/locale/locale_pt_BR.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATICS Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]*IGNI\u00c7AO* Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Equipe foi Destrancada - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTS Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]Voc\u00ea foi Desarmado! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]Voc\u00ea precisa de mais Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]Voc\u00ea est\u00e1 cansado pra usar essa habilidade. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 69cf8a5d2..7550ca519 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,23 +1,20 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u041f\u0440\u0438\u0437\u0435\u043c\u043b\u0435\u043d\u0438\u0435 ** Acrobatics.Combat.Proc=[[GREEN]]**\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435** -Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0438\u0442\u044c\u0441\u044f: [[YELLOW]]{0} % +Acrobatics.DodgeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f: [[YELLOW]]{0}% Acrobatics.Effect.0=\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 Acrobatics.Effect.1=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0438\u043b\u0438 \u0438\u0433\u043d\u043e\u0440\u0438\u0440\u0443\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u043f\u0430\u0434\u0435\u043d\u0438\u044f Acrobatics.Effect.2=\u0418\u0437\u044f\u0449\u043d\u043e\u0435 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435 -Acrobatics.Effect.3=\u0414\u0432\u0430\u0436\u0434\u044b \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f +Acrobatics.Effect.3=\u042d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u0435\u0435 \u043e\u0431\u044b\u0447\u043d\u043e\u0433\u043e \u0441\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430. Acrobatics.Effect.4=\u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 Acrobatics.Effect.5=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0423\u0440\u043e\u043d \u0432 \u0434\u0432\u0430 \u0440\u0430\u0437\u0430 Acrobatics.Listener=\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430: -Acrobatics.Roll.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % -Acrobatics.Roll.GraceChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u044f\u0449\u043d\u043e\u0433\u043e \u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**\u0421\u043a\u043e\u043b\u044c\u0436\u0435\u043d\u0438\u0435** Acrobatics.SkillName=\u0410\u041a\u0420\u041e\u0411\u0410\u0422\u0418\u041a\u0410 Acrobatics.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]\u0428\u0430\u043d\u0441 \u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u0442\u044c: [[YELLOW]]{0} % -Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0418\u0437\u0432\u043b\u0435\u0447\u044c \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u044c \u0441\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0423\u0440\u043e\u043d \u043f\u0440\u0438 \u0423\u043c\u0435\u043b\u043e\u043c \u0412\u044b\u0441\u0442\u0440\u0435\u043b\u0435: [[YELLOW]]{0} Archery.Effect.0=\u0423\u043c\u0435\u043b\u044b\u0439 \u0412\u044b\u0441\u0442\u0440\u0435\u043b Archery.Effect.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043d\u0430\u043d\u043e\u0441\u0438\u043c\u044b\u0439 \u043b\u0443\u043a\u043e\u043c @@ -28,8 +25,6 @@ Archery.Effect.5=\u0428\u0430\u043d\u0441 \u0438\u0437\u0432\u043b\u0435\u0447\u Archery.Listener=\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430: Archery.SkillName=\u0421\u0422\u0420\u0415\u041b\u042c\u0411\u0410 \u0418\u0417 \u041b\u0423\u041a\u0410 Archery.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0421\u0442\u0440\u0435\u043b\u044c\u0431\u0430 \u0438\u0437 \u043b\u0443\u043a\u0430\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#AXES Axes.Ability.Bonus.0=\u041c\u0430\u0441\u0442\u0435\u0440 \u0422\u043e\u043f\u043e\u0440\u0430 Axes.Ability.Bonus.1= \u041d\u0430\u043d\u043e\u0441\u0438\u0442 {0} \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u0423\u0440\u043e\u043d\u0430 Axes.Ability.Bonus.2=\u0423\u0434\u0430\u0440 @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043 Axes.Skills.SS.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u0420\u0430\u0441\u043a\u0430\u043b\u044b\u0432\u0430\u0442\u0435\u043b\u044c \u0427\u0435\u0440\u0435\u043f\u043e\u0432\"! Axes.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0412\u043b\u0430\u0434\u0435\u043d\u0438\u0435 \u0422\u043e\u043f\u043e\u0440\u043e\u043c\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Excavation.Ability.Ready=[[GREEN]]**\u041b\u041e\u041f\u0410\u0422\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Excavation.Effect.0=\u041c\u0435\u0433\u0430 \u0411\u0443\u0440 (\u0423\u041c\u0415\u041d\u0418\u0415) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0 Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435[[RED]]\"\u041c\u0435\u0433\u0430 \u0411\u0443\u0440\"! Excavation.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[GRAY]] **\u0423\u0441\u043e\u0432\u0435\u0440\u0448\u0435\u043d\u0441\u0442\u0432\u0443\u0435\u0442\u0441\u044f \u0441 \u0440\u0430\u0437\u0432\u0438\u0442\u0438\u0435\u043c \u0440\u0430\u043d\u0433\u0430 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438** -Fishing.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 150+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0412\u0421\u0422\u0420\u042f\u0421\u041a\u0410) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]\u0420\u0430\u043d\u0433 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430: [[YELLOW]]\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432, \u043a\u0430\u043b\u0435\u0447\u0430 \u0438\u0445 \u0432 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u0435 ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0437\u0430 \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\u043c\u0438 (\u041f\u0430\u0441\u0441\u0438\u0432\u043d\u043e\u0435) Fishing.Effect.1=\u041b\u043e\u0432\u043b\u044f \u0440\u0430\u0437\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 Fishing.Effect.2=\u041e\u0445\u043e\u0442\u043d\u0438\u043a \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439 Fishing.Effect.3=\u041d\u0430\u0445\u043e\u0434\u043a\u0430 \u0417\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u044b\u0445 \u041f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 Fishing.Effect.4=\u0412\u0441\u0442\u0440\u044f\u0441\u043a\u0430 (\u0421\u0443\u0449\u0435\u0441\u0442\u0432) Fishing.Effect.5=\u0412\u044b\u0442\u0440\u044f\u0445\u0438\u0432\u0430\u0439\u0442\u0435 \u0432\u0435\u0449\u0438 \u0438\u0437 \u043c\u043e\u0431\u043e\u0432 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u0443\u0434\u043e\u0447\u043a\u0438 -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041e\u0445\u043e\u0442\u043d\u0438\u043a\u0430 \u0417\u0430 \u041c\u0430\u0433\u0438\u0435\u0439: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]\u041d\u0430\u0439\u0434\u0435\u043d\u043e \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0435! Fishing.Listener=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e: -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.SkillName=\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e +Fishing.MagicFound=[[GRAY]]\u0412\u044b \u043f\u043e\u0447\u0443\u0432\u0441\u0442\u0432\u043e\u0432\u0430\u043b\u0438 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u043e\u0435 \u043f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 \u0441 \u044d\u0442\u0438\u043c \u0443\u043b\u043e\u0432\u043e\u043c... +Fishing.SkillName=\u0420\u042b\u0411\u041e\u041b\u041e\u0412\u0421\u0422\u0412\u041e Fishing.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u044b\u0431\u043e\u043b\u043e\u0432\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % +Herbalism.Ability.DoubleDropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0} Herbalism.Ability.GTe.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\": [[YELLOW]]{0}\u0441. -Herbalism.Ability.GTh.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f: [[YELLOW]]{0} % +Herbalism.Ability.GTh.Chance=[[RED]]\u0428\u0430\u043d\u0441 \"\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f\": [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415 \u041d\u0415 \u0423\u0414\u0410\u041b\u041e\u0421\u042c** -Herbalism.Ability.GTh.Stage=[[RED]]\u0421\u0442\u0430\u0434\u0438\u044f \"\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0433\u043e \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u044f\": [[YELLOW]] \u041f\u0448\u0435\u043d\u0438\u0446\u0430 \u0432\u044b\u0440\u043e\u0441\u043b\u0430 \u0434\u043e \u0441\u0442\u0430\u0434\u0438\u0438 {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**\u0416\u0418\u0412\u0418\u0422\u0415\u041b\u042c\u041d\u041e\u0415 \u041f\u0420\u0418\u041a\u041e\u0421\u041d\u041e\u0412\u0415\u041d\u0418\u0415** Herbalism.Ability.Lower=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Herbalism.Ability.Ready=[[GREEN]]**\u041c\u041e\u0422\u042b\u0413\u0410 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Herbalism.Effect.0=\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435 (\u0423\u041c\u0415\u041d\u0418\u0415) Herbalism.Effect.1=\u0420\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u0435\u043d\u0438\u0435 \u0417\u0435\u043c\u043b\u0438, \u0422\u0440\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f Herbalism.Effect.2=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u041f\u0448\u0435\u043d\u0438\u0446\u0430) -Herbalism.Effect.3=\u0410\u0432\u0442\u043e\u043f\u043e\u0441\u0430\u0434\u043a\u0430 \u043f\u0448\u0435\u043d\u0438\u0446\u044b \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0441\u0431\u043e\u0440\u0430 +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=\u0416\u0438\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u041f\u0440\u0438\u043a\u043e\u0441\u043d\u043e\u0432\u0435\u043d\u0438\u0435 (\u0411\u0443\u043b\u044b\u0436\u043d\u0438\u043a/\u041a\u0430\u043c\u0435\u043d\u043d\u044b\u0439 \u041a\u0438\u0440\u043f\u0438\u0447/\u0413\u0440\u044f\u0437\u044c) Herbalism.Effect.5=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0437\u0430\u043c\u0448\u043b\u044f\u0442\u044c \u043a\u0430\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0440\u0430\u0441\u0442\u0438\u0442\u044c \u0442\u0440\u0430\u0432\u0443 Herbalism.Effect.6=\u0424\u0435\u0440\u043c\u0435\u0440\u0441\u043a\u0430\u044f \u0414\u0438\u0435\u0442\u0430 @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u043 Herbalism.Skills.GTe.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]] \"\u041e\u0437\u0435\u043b\u0435\u043d\u0435\u043d\u0438\u0435\"! Herbalism.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0422\u0440\u0430\u0432\u043d\u0438\u0447\u0435\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#MINING Mining.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\": [[YELLOW]]{0}\u0441. -Mining.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 125+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0428\u0410\u0425\u0422\u0415\u0420\u0421\u041a\u0418\u0419 \u0412\u0417\u0420\u042b\u0412) -Mining.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 250+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u041e\u041b\u042c\u0428\u0418\u0415 \u0411\u041e\u041c\u0411\u042b) -Mining.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 500+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u0421\u041f\u0415\u0420\u0422 \u041f\u041e \u0412\u0417\u0420\u042b\u0412\u0410\u041c) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Mining.Ability.Ready=[[GREEN]]**\u041a\u0418\u0420\u041a\u0410 \u041f\u041e\u0414\u0413\u041e\u0422\u041e\u0412\u041b\u0415\u041d\u0410** Mining.Effect.0=\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 (\u0423\u041c\u0415\u041d\u0418\u0415) @@ -149,7 +136,7 @@ Mining.Effect.7=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u04 Mining.Effect.8=\u042d\u043a\u0441\u043f\u0435\u0440\u0442 \u043f\u043e \u0412\u0437\u0440\u044b\u0432\u0430\u043c Mining.Effect.9=\u0423\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u0443\u0440\u043e\u043d \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 \u0414\u0438\u043d\u0430\u043c\u0438\u0442\u0430 Mining.Effect.Decrease=[[RED]]\u041f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u042d\u043a\u0441\u043f\u0435\u0440\u0442\u0430 \u043f\u043e \u0412\u0437\u0440\u044b\u0432\u0430\u043c \u0441\u043d\u0438\u0436\u0435\u043d\u044b \u0434\u043e: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} % +Mining.Effect.DropChance=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Mining.Listener=\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e: Mining.SkillName=\u0428\u0410\u0425\u0422\u0415\u0420\u0421\u0422\u0412\u041e Mining.Skills.SuperBreaker.Off=[[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430\"! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u041a\u043e\u043f\u0430\u0442\u0435\u043b\u044c [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430! Mining.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0428\u0430\u0445\u0442\u0451\u0440\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**\u0411\u0423\u041c** Mining.Blast.Effect.0=+35% \u0434\u043e\u0445\u043e\u0434 \u043e\u0442 \u0440\u0443\u0434 Mining.Blast.Effect.1=+40% \u0434\u043e\u0445\u043e\u0434 \u043e\u0442 \u0440\u0443\u0434 @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\ Mining.Blast.Rank=[[RED]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432: [[YELLOW]] \u0420\u0430\u043d\u0433 {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432\"! Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! - -#REPAIR Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442 Repair.Effect.1=\u0420\u0435\u043c\u043e\u043d\u0442 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438 Repair.Effect.10=\u0420\u0435\u043c\u043e\u043d\u0442 \u0417\u043e\u043b\u043e\u0442\u0430 ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0 Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442: Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422 -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0430\u043b\u043c\u0430\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. Repair.Skills.AdeptGold=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0437\u043e\u043b\u043e\u0442\u044b\u0435 \u0432\u0435\u0449\u0438. Repair.Skills.AdeptIron=[[DARK_RED]]\u0412\u044b \u043d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043e\u043f\u044b\u0442\u043d\u044b, \u0447\u0442\u043e\u0431\u044b \u0447\u0438\u043d\u0438\u0442\u044c \u0436\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0432\u0435\u0449\u0438. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]\u0423 \u0412\u0430\u0441 \u0434\u043e\u043b\u0436\u0 Repair.Skills.FeltEasy=[[GRAY]]\u042d\u0442\u043e \u0431\u044b\u043b\u043e \u043b\u0435\u0433\u043a\u043e. Repair.Skills.FullDurability=[[GRAY]]\u042d\u0442\u043e \u0443\u0436\u0435 \u043c\u0430\u043a\u0441\u0438\u043c\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u044c. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]\u041c\u0430\u0441\u0442\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e {0} \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438 +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]\u041c\u0430\u0441\u0442\u0435\u0440 \u0440\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]\u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e {0}% \u043f\u0440\u043e\u0447\u043d\u043e\u0441\u0442\u0438 Repair.Skills.StackedItems=[[DARK_RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0440\u0435\u043c\u043e\u043d\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0432\u0435\u0449\u0438 \u0432 \u0441\u0442\u0430\u043a\u0430\u0445. -Repair.Skills.Super.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]{0} % +Repair.Skills.Super.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442\u0430: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0420\u0435\u043c\u043e\u043d\u0442\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0445\u0443\u0434\u0448\u0435\u043d\u0438\u044f \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0} % -Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0441\u043f\u0435\u0448\u043d\u043e\u0439 \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0445\u0443\u0434\u0448\u0435\u043d\u0438\u044f \u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]\u0428\u0430\u043d\u0441 \u0443\u0434\u0430\u0447\u043d\u043e\u0439 \"\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u043e\u0439 \u041a\u043e\u0432\u043a\u0438\": [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442\u0441\u044f. Repair.Arcane.Fail=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u0441\u0438\u043b\u0430 \u043d\u0430\u0432\u0441\u0435\u0433\u0434\u0430 \u043f\u043e\u043a\u0438\u043d\u0443\u043b\u0430 \u043f\u0440\u0435\u0434\u043c\u0435\u0442. Repair.Arcane.Lost=[[RED]]\u0412\u044b \u043d\u0435 \u0440\u0430\u0437\u0432\u0438\u0442\u044b \u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e, \u0447\u0442\u043e\u0431\u044b \u0441\u043e\u0445\u0440\u0430\u043d\u044f\u0442\u044c \u0437\u0430\u0447\u0430\u0440\u043e\u0432\u0430\u043d\u0438\u044f. Repair.Arcane.Perfect=[[GREEN]]\u0412\u044b \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0430\u043b\u0438 \u0432\u043e\u043b\u0448\u0435\u0431\u043d\u0443\u044e \u0441\u0438\u043b\u0443 \u044d\u0442\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430. Repair.Arcane.Rank=[[RED]]\u0412\u043e\u043b\u0448\u0435\u0431\u043d\u0430\u044f \u041a\u043e\u0432\u043a\u0430: [[YELLOW]]\u0420\u0430\u043d\u0433 {0}/4 - -#SWORDS Swords.Ability.Lower=[[GREEN]]**\u041c\u0415\u0427 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Swords.Ability.Ready=[[GREEN]]**\u041c\u0415\u0427 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** -Swords.Combat.Bleed.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u043d\u0430\u043d\u0435\u0441\u0442\u0438 \u041a\u0440\u043e\u0432\u043e\u0442\u043e\u0447\u0430\u0449\u0438\u0439 \u0423\u0434\u0430\u0440: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u044f: [[YELLOW]]{0} \u0442\u0438\u043a\u043e\u0432 Swords.Combat.Bleed.Note=[[GRAY]]\u0417\u0410\u041c\u0415\u0422\u041a\u0410: [[YELLOW]]1 \u0422\u0438\u043a \u0441\u043b\u0443\u0447\u0430\u0435\u0442\u0441\u044f \u043a\u0430\u0436\u0434\u044b\u0435 2 \u0441\u0435\u043a\u0443\u043d\u0434\u044b -Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Started=[[DARK_RED]] \u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e! Swords.Combat.Bleeding.Stopped=[[GRAY]]\u041a\u0440\u043e\u0432\u043e\u0442\u0435\u0447\u0435\u043d\u0438\u0435 [[GREEN]]\u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e\u0441\u044c[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**\u0412\u0420\u0410\u0413 \u0418\u0421\u0422\u0415\u041a\u0410\u0415\u0422 \u041a\u0420\u041e\u0412\u042c\u042e** -Swords.Combat.Counter.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0438: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]\u0428\u0430\u043d\u0441 \u041a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u0438: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u043a\u043e\u043d\u0442\u0440\u0430\u0442\u0430\u043a\u043e\u0439! Swords.Combat.Countered=[[GREEN]]**\u041a\u041e\u041d\u0422\u0420\u0410\u0422\u0410\u041a\u0410** Swords.Combat.SS.Struck=[[DARK_RED]]\u041f\u043e\u0440\u0430\u0436\u0435\u043d \u0420\u0415\u0416\u0423\u0429\u0418\u041c \u0423\u0414\u0410\u0420\u041e\u041c! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u04 Swords.Skills.SS.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! Swords.Skills.SS.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0443\u0434\u0430\u0440\"[[GREEN]] \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435 \u0443 [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043b \u0443\u043c\u0435\u043d\u0438\u0435 [[RED]]\"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\"! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0420\u0435\u0436\u0443\u0449\u0438\u0439 \u0423\u0434\u0430\u0440\": [[YELLOW]]{0}\u0441. - -#TAMING Taming.Ability.Bonus.0=\u042d\u043a\u043e\u043b\u043e\u0433\u0438\u0447\u0435\u0441\u043a\u043e\u0435 \u0421\u043e\u0437\u043d\u0430\u043d\u0438\u0435 Taming.Ability.Bonus.1=\u0412\u043e\u043b\u043a\u0438 \u0438\u0437\u0431\u0435\u0433\u0430\u044e\u0442 \u043e\u043f\u0430\u0441\u043d\u043e\u0441\u0442\u0438 Taming.Ability.Bonus.2=\u0413\u0443\u0441\u0442\u043e\u0439 \u041c\u0435\u0445 @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=\u0412\u0437\u0440\u044b\u0432\u044b \u043d\u0430\u043d\u Taming.Ability.Bonus.6=\u041e\u0441\u0442\u0440\u044b\u0435 \u041a\u043e\u0433\u0442\u0438 Taming.Ability.Bonus.7=+2 \u043a \u0423\u0440\u043e\u043d\u0443 Taming.Ability.Bonus.8=\u0411\u044b\u0441\u0442\u0440\u043e\u0435 \u041f\u0438\u0442\u0430\u043d\u0438\u0435 -Taming.Ability.Bonus.9=50% \u0428\u0430\u043d\u0441 \u0432\u043e\u043b\u043a\u043e\u0432 \u043b\u0435\u0447\u0438\u0442\u044c\u0441\u044f \u043f\u0440\u0438 \u0430\u0442\u0430\u043a\u0435 -Taming.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 100+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u042d\u041a\u041e\u041b\u041e\u0413\u0418\u0427\u0415\u0421\u041a\u041e\u0415 \u0421\u041e\u0417\u041d\u0410\u041d\u0418\u0415) -Taming.Ability.Locked.1=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 250+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0413\u0423\u0421\u0422\u041e\u0419 \u041c\u0415\u0425) -Taming.Ability.Locked.2=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 500+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0417\u0410\u0429\u0418\u0422\u0410 \u041e\u0422 \u0428\u041e\u041a\u0410) -Taming.Ability.Locked.3=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 750+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u041e\u0421\u0422\u0420\u042b\u0415 \u041a\u041e\u0413\u0422\u0418) -Taming.Ability.Locked.4=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 50+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0411\u042b\u0421\u0422\u0420\u041e\u0415 \u041f\u0418\u0422\u0410\u041d\u0418\u0415) -Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u041f\u0440\u043e\u043d\u0437\u0430\u043d\u0438\u044f \u041a\u043b\u044b\u043a\u0430\u043c\u0438: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]\u0428\u0430\u043d\u0441 \u041f\u0440\u043e\u043d\u0437\u0438\u0442\u044c \u041a\u043b\u044b\u043a\u0430\u043c\u0438: [[YELLOW]]{0} % Taming.Effect.0=\u0423\u0434\u0430\u0440 \u0412\u043e\u043b\u043a\u0430 Taming.Effect.1=\u0423\u0434\u0430\u0440 \u043a\u043e\u0441\u0442\u044c\u044e \u0434\u043b\u044f \u043f\u0440\u043e\u0432\u0435\u0440\u043a\u0438 \u0432\u043e\u043b\u043a\u043e\u0432 \u0438 \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432 Taming.Effect.10=\u0417\u0430\u0449\u0438\u0442\u0430 \u043e\u0442 \u0428\u043e\u043a\u0430 @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430 Taming.Summon.Complete=[[GREEN]]\u0412\u044b\u0437\u043e\u0432 \u0437\u0430\u0432\u0435\u0440\u0448\u0435\u043d Taming.Summon.Fail.Ocelot=[[RED]]\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u043e\u0446\u0435\u043b\u043e\u0442\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. Taming.Summon.Fail.Wolf=[[RED]]\u0412\u043e\u043a\u0440\u0443\u0433 \u0412\u0430\u0441 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043c\u043d\u043e\u0433\u043e \u0432\u043e\u043b\u043a\u043e\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0437\u0432\u0430\u0442\u044c \u0435\u0449\u0435. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\": [[YELLOW]]{0}\u0441. Unarmed.Ability.Bonus.0=\u0421\u0442\u0438\u043b\u044c \"\u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0439 \u041a\u0443\u043b\u0430\u043a\" Unarmed.Ability.Bonus.1=\u0423\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u0438\u0435 \u0423\u0440\u043e\u043d\u0430 \u043d\u0430 {0} -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u0428\u0430\u043d\u0441 \u043e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0441\u0442\u0440\u0435\u043b: [[YELLOW]]{0} % -Unarmed.Ability.Chance.Disarm=[[RED]]\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u0428\u0430\u043d\u0441 \u041e\u0442\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u0421\u0442\u0440\u0435\u043b\u044b: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]\u0428\u0430\u043d\u0441 \u0420\u0430\u0437\u043e\u0440\u0443\u0436\u0438\u0442\u044c: [[YELLOW]]{0} % Unarmed.Ability.Lower=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u041e\u0411\u042b\u0427\u041d\u041e\u041c \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418** Unarmed.Ability.Ready=[[GREEN]]**\u041a\u0423\u041b\u0410\u041a\u0418 \u0412 \u0421\u041e\u0421\u0422\u041e\u042f\u041d\u0418\u0418 \u0413\u041e\u0422\u041e\u0412\u041d\u041e\u0421\u0422\u0418** Unarmed.Effect.0=\u0411\u0435\u0440\u0441\u0435\u0440\u043a (\u0423\u041c\u0415\u041d\u0418\u0415) @@ -318,19 +294,17 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]\u0423\u043c\u0435\u043d\u0438\u0435 \"\ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0432\u043a\u043b\u044e\u0447\u0438\u043b [[RED]]\u0443\u043c\u0435\u043d\u0438\u0435 \"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\"! Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u0412\u0430\u0448\u0435 \u0443\u043c\u0435\u043d\u0438\u0435 [[YELLOW]]\"\u0411\u0435\u0440\u0441\u0435\u0440\u043a\" [[GREEN]]\u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u043e! Unarmed.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u0411\u0435\u0437\u043e\u0440\u0443\u0436\u043d\u044b\u0439\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#WOODCUTTING Woodcutting.Ability.0=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 Woodcutting.Ability.1=\u0421\u0434\u0443\u0432\u0430\u0439\u0442\u0435 \u043b\u0438\u0441\u0442\u044c\u044f \u043f\u0440\u043e\u0447\u044c! -Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]\u0428\u0430\u043d\u0441 \u0414\u0432\u043e\u0439\u043d\u043e\u0433\u043e \u0414\u0440\u043e\u043f\u0430: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]\u041f\u0440\u043e\u0434\u043e\u043b\u0436\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\": [[YELLOW]]{0}\u0441. -Woodcutting.Ability.Locked.0=\u0417\u0410\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u041e \u0414\u041e 100+ \u0423\u0420\u041e\u0412\u041d\u042f \u041d\u0410\u0412\u042b\u041a\u0410 (\u0421\u0414\u0423\u0412\u0410\u0422\u0415\u041b\u042c \u041b\u0418\u0421\u0422\u042c\u0415\u0412) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=\u041b\u0435\u0441\u043e\u0440\u0443\u0431 (\u0423\u041c\u0415\u041d\u0418\u0415) Woodcutting.Effect.1=\u0412\u0437\u0440\u044b\u0432\u0430\u0435\u0442 \u0434\u0435\u0440\u0435\u0432\u044c\u044f Woodcutting.Effect.2=\u0421\u0434\u0443\u0432\u0430\u0442\u0435\u043b\u044c \u041b\u0438\u0441\u0442\u044c\u0435\u0432 Woodcutting.Effect.3=\u0421\u0434\u0443\u0432\u0430\u0442\u044c \u043b\u0438\u0441\u0442\u044c\u044f Woodcutting.Effect.4=\u0414\u0432\u043e\u0439\u043d\u043e\u0439 \u0414\u0440\u043e\u043f -Woodcutting.Effect.5=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043d\u043e\u0440\u043c\u0430\u043b\u044c\u043d\u044b\u0439 \u0434\u043e\u0445\u043e\u0434 +Woodcutting.Effect.5=\u0423\u0434\u0432\u0430\u0438\u0432\u0430\u0435\u0442 \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0432\u044b\u043f\u0430\u0434\u0430\u044e\u0449\u0438\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432. Woodcutting.Listener=\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e: Woodcutting.SkillName=\u041b\u0415\u0421\u041e\u0420\u0423\u0411\u0421\u0422\u0412\u041e Woodcutting.Skills.TreeFeller.Off=[RED]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\" \u043f\u0440\u0435\u043a\u0440\u0430\u0442\u0438\u043b\u043e \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0435** @@ -341,27 +315,19 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u0438\u0441\u Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u0412\u0410\u0428 \u0422\u041e\u041f\u041e\u0420 \u0420\u0410\u0421\u041a\u041e\u041b\u041e\u041b\u0421\u042f \u041d\u0410 \u0414\u0415\u0421\u042f\u0422\u041a\u0418 \u041a\u0423\u0421\u041a\u041e\u0412! Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u042d\u0442\u043e \u0434\u0435\u0440\u0435\u0432\u043e \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u043b\u0438\u043d\u043d\u043e\u0435! Woodcutting.Skillup=[[YELLOW]]\u0423\u0440\u043e\u0432\u0435\u043d\u044c \u043d\u0430\u0432\u044b\u043a\u0430 \"\u041b\u0435\u0441\u043e\u0440\u0443\u0431\u0441\u0442\u0432\u043e\" \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d \u043d\u0430 {0}. \u0412\u0441\u0435\u0433\u043e ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**\u0423\u041c\u0415\u041d\u0418\u042f \u0412\u041e\u0421\u0421\u0422\u0410\u041d\u041e\u0412\u041b\u0415\u041d\u042b!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT -Combat.ArrowDeflect=[[WHITE]]**\u00d1\u00f2\u00f0\u00e5\u00eb\u00e0 \u00ee\u00f2\u00f1\u00ea\u00ee\u00f7\u00e8\u00eb\u00e0** +Combat.ArrowDeflect=[[WHITE]]**\u0421\u0422\u0420\u0415\u041b\u0410 \u041e\u0422\u0421\u041a\u041e\u0427\u0418\u041b\u0410** Combat.BeastLore=[[GREEN]]**\u0423\u043c\u0435\u043d\u0438\u0435 \"\u0423\u0434\u0430\u0440 \u0432\u043e\u043b\u043a\u0430\" \u0410\u041a\u0422\u0418\u0412\u0418\u0420\u041e\u0412\u0410\u041d\u041e** Combat.BeastLoreHealth=[[DARK_AQUA]]\u0417\u0434\u043e\u0440\u043e\u0432\u044c\u0435 ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreOwner=[[DARK_AQUA]]\u0412\u043b\u0430\u0434\u0435\u043b\u0435\u0446 ([[RED]]{0}[[DARK_AQUA]]) -Combat.BurningArrowHit=[[DARK_RED]]\u00c2\u00fb \u00e1\u00fb\u00eb\u00e8 \u00ef\u00ee\u00f0\u00e0\u00e6\u00e5\u00ed\u00fb \u00e3\u00ee\u00f0\u00ff\u00f9\u00e5\u00e9 \u00f1\u00f2\u00f0\u00e5\u00eb\u00ee\u00e9\\! -Combat.Gore=[[GREEN]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5** +Combat.BurningArrowHit=[[DARK_RED]]\u0412\u044b \u0431\u044b\u043b\u0438 \u043f\u043e\u0440\u0430\u0436\u0435\u043d\u044b \u0433\u043e\u0440\u044f\u0449\u0435\u0439 \u0441\u0442\u0440\u0435\u043b\u043e\u0439! +Combat.Gore=[[GREEN]]**\u041f\u0420\u041e\u041d\u0417\u0410\u041d\u0418\u0415 \u041a\u041b\u042b\u041a\u0410\u041c\u0418** Combat.Ignition=[[RED]]**\u0412\u041e\u0421\u041f\u041b\u0410\u041c\u0415\u041d\u0415\u041d\u0418\u0415** -Combat.StruckByGore=[[RED]]**\u00ce\u00ea\u00f0\u00e0\u00e2\u00eb\u00e5\u00ed\u00e8\u00e5 \u00ed\u00e5\u00f3\u00e4\u00e0\u00f7\u00ed\u00ee** +Combat.StruckByGore=[[RED]]**\u0412\u0410\u0421 \u041f\u0420\u041e\u041d\u0417\u0418\u041b\u0418 \u041a\u041b\u042b\u041a\u0410\u041c\u0418** Combat.TargetDazed=\u0412\u0430\u0448\u0430 \u0446\u0435\u043b\u044c [[DARK_RED]]\u0428\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 Combat.TouchedFuzzy=[[DARK_RED]]\u0412\u044b \u0438\u0441\u0442\u0435\u043a\u0430\u0435\u0442\u0435 \u043a\u0440\u043e\u0432\u044c\u044e. \u041a\u0440\u0443\u0436\u0438\u0442\u0441\u044f \u0433\u043e\u043b\u043e\u0432\u0430. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]\u041e \u041f\u0440\u043e\u044d\u043a\u0442\u0435 [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO - \u044d\u0442\u043e RPG \u043c\u043e\u0434 \u0441 [[RED]]\u043e\u0442\u043a\u0440\u044b\u0442\u044b\u043c \u0438\u0441\u0445\u043e\u0434\u043d\u0438\u043a\u043e\u043c[[GOLD]], \u0441\u043e\u0437\u0434\u0430\u043d \u0432 \u0444\u0435\u0432\u0440\u0430\u043b\u0435 2011, [[BLUE]]nossr50[[GOLD]]. \u0426\u0435\u043b\u044c - \u0432\u0432\u0435\u0441\u0442\u0438 \u0432 \u0438\u0433\u0440\u0443 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u044b\u0435 RPG \u044d\u043b\u0435\u043c\u0435\u043d\u0442\u044b,[[DARK_AQUA]]\u0417\u0430\u043c\u0435\u0442\u043a\u0438:,[[GOLD]] - [[GREEN]]\u0418\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 [[RED]]/mcc[[GREEN]], \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u043a\u043e\u043c\u0430\u043d\u0434\u044b,[[GOLD]] - [[GREEN]]\u041d\u0430\u043f\u0438\u0448\u0438\u0442\u0435 [[RED]]/SKILLNAME[[GREEN]], \u0447\u0442\u043e\u0431\u044b \u0443\u0432\u0438\u0434\u0435\u0442\u044c \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435,[[DARK_AQUA]]\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a\u0438:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u041b\u0438\u0434\u0435\u0440 \u041f\u0440\u043e\u044d\u043a\u0442\u0430),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u0447\u0438\u043a),[[DARK_AQUA]]\u041f\u043e\u043b\u0435\u0437\u043d\u044b\u0435 \u0441\u0441\u044b\u043b\u043a\u0438:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] \u041e\u0442\u0447\u0435\u0442\u044b \u043e\u0431 \u043e\u0448\u0438\u0431\u043a\u0430\u0445,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u0427\u0430\u0442,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit \u0424\u043e\u0440\u0443\u043c Commands.Ability.Off=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d\u0430 Commands.Ability.On=\u0412\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u044f [[GREEN]]\u0432\u043a\u043b\u044e\u0447\u0435\u043d\u0430 @@ -380,7 +346,7 @@ Commands.Leaderboards= [[RED]]- \u0421\u043f\u0438\u0441\u043a\u04 Commands.mcgod=[[RED]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0420\u0435\u0436\u0438\u043c \u0411\u043e\u0433\u0430 Commands.mmoedit=[player] [[RED]] - \u041c\u043e\u0434\u0438\u0444\u0438\u0446\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0438\u0441\u0442\u0438\u043a\u0438 \u0446\u0435\u043b\u0438 Commands.ModDescription=[[RED]]- \u041f\u0440\u043e\u0447\u0438\u0442\u0430\u0442\u044c \u043a\u0440\u0430\u0442\u043a\u043e\u0435 \u043e\u043f\u0438\u0441\u0430\u043d\u0438\u0435 \u043c\u043e\u0434\u0430 -Commands.NoConsole=This command does not support console usage. +Commands.NoConsole=\u042d\u0442\u0430 \u043a\u043e\u043c\u0430\u043d\u0434\u0430 \u043d\u0435 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0441 \u043a\u043e\u043d\u0441\u043e\u043b\u0438 Commands.Other=[[GREEN]]--\u0414\u0420\u0423\u0413\u0418\u0415 \u041a\u041e\u041c\u0410\u041d\u0414\u042b-- Commands.Party.Accept=[[RED]]- \u041f\u0440\u0438\u043d\u044f\u0442\u044c \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0435\u043d\u0438\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0443 Commands.Party.Chat.Off=\u0413\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0427\u0430\u0442 [[RED]]\u043e\u0442\u043a\u043b\u044e\u0447\u0435\u043d @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- \u0422\u0435\u043b\u0435\u043f\u043e\u Commands.Party.Toggle=[[RED]]- \u0412\u043a\u043b./\u043e\u0442\u043a\u043b. \u0433\u0440\u0443\u043f\u043f\u043e\u0432\u043e\u0439 \u0447\u0430\u0442 Commands.Party= [[RED]]- \u0421\u043e\u0437\u0434\u0430\u0442\u044c \u0443\u043a\u0430\u0437\u0430\u043d\u0443\u044e \u0433\u0440\u0443\u043f\u043f\u0443 \u0438\u043b\u0438 \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u043d\u0435\u0439 Commands.PowerLevel.Leaderboard=[[YELLOW]]--\u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432 mcMMO \u043f\u043e[[BLUE]] \u041e\u0431\u0449\u0435\u043c\u0443 \u0423\u0440\u043e\u0432\u043d\u044e [[YELLOW]]-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]\u041e\u0411\u0429\u0418\u0419 \u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043d\u0430\u0432\u044b\u043a\u0430! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \u0421\u043f\u0438\u0441\u043e\u043a \u041b\u0438\u0434\u0435\u0440\u043e\u0432-- Commands.SkillInfo=/ [[RED]]- \u041f\u043e\u0441\u043c\u043e\u0442\u0440\u0435\u0442\u044c \u0434\u0435\u0442\u0430\u043b\u044c\u043d\u0443\u044e \u0438\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044e \u043e \u043d\u0430\u0432\u044b\u043a\u0435 @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]\u0421\u0435\u0439\u0447\u0430\u0441 \u0443 \u0412\u0430\ mcMMO.NoPermission=[[DARK_RED]]\u041d\u0435\u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043f\u0440\u0430\u0432. mcMMO.NoSkillNote=[[DARK_GRAY]]\u0415\u0441\u043b\u0438 \u0443 \u0412\u0430\u0441 \u043d\u0435\u0442 \u0434\u043e\u0441\u0442\u0443\u043f\u0430 \u043a \u043d\u0430\u0432\u044b\u043a\u0443, \u0442\u043e \u043e\u043d \u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0441\u0434\u0435\u0441\u044c \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c\u0441\u044f. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - \u0421\u0430\u0439\u0442 mcMMO - -##party Commands.Party.InParty=[[GREEN]]\u0413\u0440\u0443\u043f\u043f\u0430: {0} Party.Forbidden=[mcMMO] \u0413\u0440\u0443\u043f\u043f\u044b \u043d\u0435 \u0440\u0430\u0437\u0440\u0435\u0448\u0435\u043d\u044b \u0432 \u044d\u0442\u043e\u043c \u043c\u0438\u0440\u0435 (\u0421\u043c\u043e\u0442\u0440\u0438 Permissions) Party.Help.0=[[RED]]\u0427\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0441\u043e\u0435\u0434\u0435\u043d\u0438\u0442\u044c\u0441\u044f \u043a \u0433\u0440\u0443\u043f\u043f\u0435 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /party \u0438\u043b\u0438 /party q, \u0447\u0442\u043e\u0431\u044b \u0432\u044b\u0439\u0442\u0438 \u0438\u0437 \u043d\u0435\u0435 @@ -428,9 +396,9 @@ Party.InformedOnQuit={0} [[GREEN]] \u043f\u043e\u043a\u0438\u043d\u0443\u043b \u Party.InvalidName=[[DARK_RED]]\u041d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0435 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u0433\u0440\u0443\u043f\u043f\u044b. Party.IsLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u0443\u0436\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! Party.IsntLocked=[[RED]]\u042d\u0442\u0430 \u0433\u0440\u0443\u043f\u043f\u0430 \u043d\u0435 \u0437\u0430\u043a\u0440\u044b\u0442\u0430! -Party.Locked=[[RED]]\u00c3\u00f0\u00f3\u00ef\u00ef\u00e0 \u00e7\u00e0\u00ef\u00e0\u00f0\u00ee\u00eb\u00e5\u00ed\u00e0, \u00f2\u00ee\u00eb\u00fc\u00ea\u00ee \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb \u00ec\u00ee\u00e6\u00e5\u00f2 \u00ef\u00f0\u00e8\u00e3\u00eb\u00e0\u00f8\u00e0\u00f2\u00fc. -Party.NotInYourParty=[[DARK_RED]]{0} \u00ed\u00e5 \u00e2 \u00e3\u00f0\u00f3\u00ef\u00ef\u00e5 -Party.NotOwner=[[DARK_RED]]\u00c2\u00fb \u00f2\u00e5\u00ef\u00e5\u00f0\u00fc \u00ed\u00e5 \u00eb\u00e8\u00e4\u00e5\u00f0 \u00e3\u00f0\u00f3\u00ef\u00ef\u00fb +Party.Locked=[[RED]]\u0413\u0440\u0443\u043f\u043f\u0430 \u0437\u0430\u043f\u0430\u0440\u043e\u043b\u0435\u043d\u0430, \u0442\u043e\u043b\u044c\u043a\u043e \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u0433\u043b\u0430\u0448\u0430\u0442\u044c. +Party.NotInYourParty=[[DARK_RED]]{0} \u043d\u0435 \u0432 \u0433\u0440\u0443\u043f\u043f\u0435 +Party.NotOwner=[[DARK_RED]]\u0412\u044b \u0442\u0435\u043f\u0435\u0440\u044c \u043d\u0435 \u043b\u0438\u0434\u0435\u0440 \u0433\u0440\u0443\u043f\u043f\u044b Party.PasswordSet=[[GREEN]]\u041f\u0430\u0440\u043e\u043b\u044c \u0433\u0440\u0443\u043f\u043f\u044b \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d {0} Party.Player.Invalid=[[RED]]\u042d\u0442\u043e \u043d\u0435\u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0439 \u0438\u0433\u0440\u043e\u043a. Party.Teleport.Dead=[[RED]]\u0412\u044b \u043d\u0435 \u043c\u043e\u0436\u0435\u0442\u0435 \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u0441\u044f \u043a \u043c\u0435\u0440\u0442\u0432\u043e\u043c\u0443 \u0438\u0433\u0440\u043e\u043a\u0443. @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]\u0417\u0430 \u043f\u043e\u0441\u043b\u0435\u0434\u04 Party.Teleport.Player=[[GREEN]]\u0412\u044b \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0438\u0441\u044c \u043a {0}. Party.Teleport.Target=[[GREEN]]{0} \u0442\u0435\u043b\u0435\u043f\u043e\u0440\u0442\u0438\u0440\u043e\u0432\u0430\u043b\u0441\u044f \u043a \u0412\u0430\u043c. Party.Unlocked=[[GRAY]]\u0413\u0440\u0443\u043f\u043f\u0430 \u0440\u0430\u0437\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 - -##xp Commands.XPGain.Acrobatics=\u041f\u0440\u044b\u0433\u0430\u0439\u0442\u0435 \u0441 \u0432\u044b\u0441\u043e\u0442\u044b Commands.XPGain.Archery=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 Commands.XPGain.Axes=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\u043e\u043d\u0441\u0442\u0440\u043e\u0432 @@ -454,7 +420,7 @@ Commands.XPGain.Unarmed=\u0410\u0442\u0430\u043a\u0443\u0439\u0442\u0435 \u041c\ Commands.XPGain.WoodCutting=\u0420\u0443\u0431\u0438\u0442\u0435 \u0434\u0435\u0440\u0435\u0432\u044c\u044f Commands.XPGain=[[DARK_GRAY]]\u041f\u041e\u041b\u0423\u0427\u0415\u041d\u041e \u041e\u041f\u042b\u0422\u0410: [[WHITE]]{0} Commands.xplock.locked=[[GOLD]]\u0412\u0430\u0448\u0430 \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c \u0437\u0430\u0431\u043b\u043e\u043a\u0438\u0440\u043e\u0432\u0430\u043d\u0430 \u043d\u0430 {0}! -Commands.xplock.unlocked=[[GOLD]]\u0412\u0430\u0448\u0430 \u041f\u0430\u043d\u0435\u043b\u044c \u041e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c [[GREEN]]\u0420\u0410\u0417\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u0410[[GOLD]]! +Commands.xplock.unlocked=[[GOLD]]\u0412\u0430\u0448\u0430 \u043f\u0430\u043d\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 \u0442\u0435\u043f\u0435\u0440\u044c [[GREEN]]\u0420\u0410\u0417\u0411\u041b\u041e\u041a\u0418\u0420\u041e\u0412\u0410\u041d\u0410[[GOLD]]! Commands.xprate.over=[[RED]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0441\u043d\u043e\u0432\u0430 \u043f\u0440\u043e\u0438\u0441\u0445\u043e\u0434\u0438\u0442 \u0432 \u043e\u0431\u044b\u0447\u043d\u043e\u043c \u0440\u0435\u0436\u0438\u043c\u0435! Commands.xprate.proper.0=[[RED]]\u0427\u0442\u043e\u0431\u044b \u0438\u0437\u043c\u0435\u043d\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate Commands.xprate.proper.1=[[RED]]\u0427\u0442\u043e\u0431\u044b \u0432\u043e\u0441\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u044c \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u0443\u044e \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0439\u0442\u0435 /xprate reset @@ -462,52 +428,37 @@ Commands.xprate.proper.2=[[RED]]\u041f\u043e\u0436\u0430\u043b\u0443\u0439\u0441 Commands.xprate.started.0=[[GOLD]]\u0421\u041a\u041e\u0420\u041e\u0421\u0422\u042c \u041f\u041e\u041b\u0423\u0427\u0415\u041d\u0418\u042f \u041e\u041f\u042b\u0422\u0410 \u0423\u0412\u0415\u041b\u0418\u0427\u0415\u041d\u0410! Commands.xprate.started.1=[[GOLD]]\u0421\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0441\u0435\u0439\u0447\u0430\u0441 {0}x! XPRate.Event=[[GOLD]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430 \u0432\u0440\u0435\u043c\u0435\u043d\u043d\u043e \u0443\u0432\u0435\u043b\u0438\u0447\u0435\u043d\u043e! \u041c\u043d\u043e\u0436\u0438\u0442\u0435\u043b\u044c \u043e\u043f\u044b\u0442\u0430 - {0}x! - -#EFFECTS -##generic Effects.Effects=\u042d\u0424\u0424\u0415\u041a\u0422\u042b Effects.Level=[[DARK_GRAY]]\u0423\u0420\u041e\u0412\u0415\u041d\u042c: [[GREEN]]{0} [[DARK_AQUA]]\u041e\u041f\u042b\u0422[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]\u041e \u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0435:\n[[YELLOW]]\u0410\u043a\u0440\u043e\u0431\u0430\u0442\u0438\u043a\u0430 - \u044d\u0442\u043e \u0433\u0440\u0430\u0446\u0438\u043e\u0437\u043d\u043e\u0435 \u0438\u0441\u043a\u0443\u0441\u0441\u0442\u0432\u043e \u043f\u0435\u0440\u0435\u0434\u0432\u0438\u0436\u0435\u043d\u0438\u044f \u0432 mcMMO.\n[[YELLOW]]\u041e\u043d\u0430 \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u0432 \u0431\u043e\u044e \u0438 \u0432 \u0437\u0430\u0449\u0438\u0442\u0435 \u043e\u0442 \u043f\u0440\u0438\u0440\u043e\u0434\u043d\u044b\u0445 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u0439.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u043e\u043f\u044b\u0442 \u043a \u044d\u0442\u043e\u043c\u0443 \u043d\u0430\u0432\u044b\u043a\u0443, \u043d\u0443\u0436\u043d\u043e \u0432\u044b\u043f\u043e\u043b\u043d\u044f\u0442\u044c \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u044f \n[[YELLOW]]\u0432 \u0431\u043e\u044e \u0438\u043b\u0438 \u043f\u0430\u0434\u0430\u0442\u044c \u0441 \u0431\u043e\u043b\u044c\u0448\u043e\u0439 \u0432\u044b\u0441\u043e\u0442\u044b, \u043f\u043e\u043b\u0443\u0447\u0430\u044f \u0443\u0440\u043e\u043d.\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0442 \u043f\u0440\u044b\u0436\u043a\u0438?\n[[YELLOW]]\u0423 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c \u0448\u0430\u043d\u0441, \u0447\u0442\u043e \u043a\u043e\u0433\u0434\u0430 \u0432\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u0435 \u0443\u0440\u043e\u043d \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438, \n[[YELLOW]]\u0442\u043e \u043e\u043d \u0441\u043d\u0438\u0437\u0438\u0442\u0441\u044f. \u0412\u044b \u043c\u043e\u0436\u0435\u0442\u0435 \u0434\u0435\u0440\u0436\u0430\u0442\u044c \u043a\u043d\u043e\u043f\u043a\u0443, \n[[YELLOW]]\u0447\u0442\u043e\u0431\u044b \u0443\u0434\u0432\u043e\u0438\u0442\u044c \u0448\u0430\u043d\u0441 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043f\u0430\u0434\u0435\u043d\u0438\u044f.\n[[YELLOW]]\u042d\u0442\u043e \u0432\u044b\u0437\u043e\u0432\u0435\u0442 \u0418\u0437\u044f\u0449\u043d\u044b\u0439 \u041f\u0440\u044b\u0436\u043e\u043a \u0432\u043c\u0435\u0441\u0442\u043e \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u043e\u0433\u043e.\n[[YELLOW]]\u0418\u0437\u044f\u0436\u043d\u044b\u0435 \u041f\u0440\u044b\u0436\u043a\u0438 \u043f\u043e\u0445\u043e\u0436\u0438 \u043d\u0430 \u043e\u0431\u044b\u0447\u043d\u044b\u0435, \u043d\u043e \u0432\u0441\u0442\u0440\u0435\u0447\u0430\u044e\u0442\u0441\u044f \u0432 \u0434\u0432\u0430 \n[[YELLOW]]\u0440\u0430\u0437\u0430 \u0440\u0435\u0436\u0435 \u0438 \u0434\u0430\u044e\u0442 \u0431\u043e\u043b\u044c\u0448\u0443\u044e \u0437\u0430\u0449\u0438\u0442\u0443 \u043f\u0440\u0438 \u043f\u0430\u0434\u0435\u043d\u0438\u0438.\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u043f\u0440\u044b\u0436\u043e\u043a \u0441\u0432\u044f\u0437\u0430\u043d \u0441 \u0432\u0430\u0448\u0438\u043c \u0443\u0440\u043e\u0432\u043d\u0435\u043c \u043d\u0430\u0432\u044b\u043a\u0430\n[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0423\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435?\n[[YELLOW]]\u0428\u0430\u043d\u0441 \u043d\u0430 \u0443\u043a\u043b\u043e\u043d\u0435\u043d\u0438\u0435 \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u0438\u0442\u0441\u044f \u0442\u043e\u0433\u0434\u0430, \n[[YELLOW]]\u043a\u043e\u0433\u0434\u0430 \u0432\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u043b\u0438 \u0442\u0440\u0430\u0432\u043c\u0443 \u0432 \u0431\u043e\u044e \u0438 \u043e\u043d\u043e \u0443\u043c\u0435\u043d\u044c\u0448\u0438\u0442 \u0443\u0440\u043e\u043d. \n[[YELLOW]]\u042d\u0442\u043e \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u043e\u0442 \u0432\u0430\u0448\u0435\u0433\u043e \u0443\u0440\u043e\u0432\u043d\u044f \u043d\u0430\u0432\u044b\u043a\u0430.\n Guides.Archery=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... Guides.Axes=Guide coming soon... Guides.Excavation=[[DARK_AQUA]]\u041e \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0435:\n[[YELLOW]]\u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0430 - \u044d\u0442\u043e \u0441\u043f\u043e\u0441\u043e\u0431 \u0440\u0430\u0441\u043a\u0430\u043f\u044b\u0432\u0430\u043d\u0438\u044f \u0437\u0435\u043c\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u043d\u0430\u0439\u0442\u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430.\n[[YELLOW]]\u0420\u0430\u0441\u043a\u0430\u043f\u044b\u0432\u0430\u044f \u0437\u0435\u043c\u043b\u044e \u0432\u044b \u043d\u0430\u0439\u0434\u0435\u0442\u0435 \u0438\u0445.\n[[YELLOW]]\u0427\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0432\u044b \u043a\u043e\u043f\u0430\u0435\u0442\u0435, \u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0432\u044b \u043d\u0430\u0439\u0434\u0435\u0442\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u043e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u043e\u043f\u044b\u0442 \u0440\u0430\u0441\u043a\u043e\u043f\u043a\u0438, \u043a\u043e\u043f\u0430\u0439\u0442\u0435 \u0437\u0435\u043c\u043b\u044e \u043b\u043e\u043f\u0430\u0442\u043e\u0439.\n[[YELLOW]]\u041d\u0435 \u0432\u0441\u0435 \u0431\u043b\u043e\u043a\u0438 \u043c\u043e\u0433\u0443\u0442 \u0431\u044b\u0442\u044c \u0440\u0430\u0441\u043a\u043e\u043f\u0430\u043d\u044b \u0434\u043b\u044f \u043f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u044f \u043e\u043f\u044b\u0442\u0430 \u0438 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449.\n[[DARK_AQUA]]\u041f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0438\u0435 \u0431\u043b\u043e\u043a\u0438:\n[[YELLOW]]\u0422\u0440\u0430\u0432\u0430, \u0413\u0440\u044f\u0437\u044c, \u041f\u0435\u0441\u043e\u043a, \u0413\u043b\u0438\u043d\u0430, \u0413\u0440\u0430\u0432\u0438\u0439, \u041c\u0438\u0446\u0435\u043b\u0438\u0439, \u041f\u0435\u0441\u043e\u043a \u0434\u0443\u0448\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u041c\u0435\u0433\u0430-\u0411\u0443\u0440\n[[YELLOW]]\u0421 \u043b\u043e\u043f\u0430\u0442\u043e\u0439 \u0432 \u0440\u0443\u043a\u0430\u0445 \u043d\u0430\u0436\u043c\u0438\u0442\u0435 \u041f\u041a\u041c, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u0438\u0433\u043e\u0442\u043e\u0432\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442.\n[[YELLOW]]\u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c 4 \u0441\u0435\u043a\u0443\u043d\u0434\u044b \u0434\u043b\u044f\n[[YELLOW]]\u0442\u043e\u0433\u043e \u0447\u0442\u043e\u0431\u044b \u0443\u0434\u0430\u0440\u0438\u0442\u044c \u043f\u043e \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u043c\u0443 \u0431\u043b\u043e\u043a\u0443\n[[YELLOW]]\u042d\u0442\u043e \u0430\u043a\u0442\u0438\u0432\u0438\u0440\u0443\u0435\u0442 \u041c\u0435\u0433\u0430-\u0411\u0443\u0440\n[[DARK_AQUA]]\u0427\u0442\u043e \u0442\u0430\u043a\u043e\u0435 \u041c\u0435\u0433\u0430-\u0411\u0443\u0440?\n[[YELLOW]]\u041c\u0435\u0433\u0430-\u0411\u0443\u0440 \u044d\u0442\u043e \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c \u0441 \u043e\u0442\u043a\u0430\u0442\u043e\u043c\n[[YELLOW]]\u041a\u043e\u0442\u043e\u0440\u0430\u044f \u043f\u0440\u0438\u0432\u044f\u0437\u0430\u043d\u0430 \u043a \u043d\u0430\u0432\u044b\u043a\u0443 \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438. \u041e\u043d\u0430 \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0432\u0430\u0448\u0438 \u0448\u0430\u043d\u0441\u044b\n[[YELLOW]]\u043d\u0430 \u043d\u0430\u0445\u043e\u0436\u0434\u0435\u043d\u0438\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442\n[[YELLOW]]\u0440\u0430\u0437\u0431\u0438\u0432\u0430\u0442\u044c \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0438\u0435 \u0431\u043b\u043e\u043a\u0438 \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u041f\u043e\u0438\u0441\u043a \u0421\u043e\u043a\u0440\u043e\u0432\u0438\u0449?\n[[YELLOW]]\u041a\u0430\u0436\u0434\u043e\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0435 \u0434\u043b\u044f \u0420\u0430\u0441\u043a\u043e\u043f\u043a\u0438 \u0438\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0438\n[[YELLOW]]\u0442\u0440\u0435\u0431\u043e\u0432\u0430\u043d\u0438\u044f \u043a \u043d\u0430\u0432\u044b\u043a\u0443, \u043f\u0440\u0438 \u043a\u043e\u0442\u043e\u0440\u044b\u0445 \u043e\u043d\u043e \u0431\u0443\u0434\u0435\u0442 \u0434\u043e\u0431\u044b\u0442\u043e\n[[YELLOW]]\u041f\u043e\u044d\u0442\u043e\u043c\u0443, \u0441\u043b\u043e\u0436\u043d\u043e \u0441\u043a\u0430\u0437\u0430\u0442\u044c \u043a\u0430\u043a \u0441\u0438\u043b\u044c\u043d\u043e \u043e\u043d \u0432\u0430\u043c \u043f\u043e\u043c\u043e\u0433\u0430\u0435\u0442.\n[[YELLOW]]\u041f\u0440\u043e\u0441\u0442\u043e \u043f\u043e\u043c\u043d\u0438\u0442\u0435 \u0447\u0442\u043e, \u0447\u0435\u043c \u0432\u044b\u0448\u0435 \u0432\u0430\u0448 \u043d\u0430\u0432\u044b\u043a,\n[[YELLOW]]\u0442\u0435\u043c \u0431\u043e\u043b\u044c\u0448\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449 \u0432\u044b \u043d\u0430\u0439\u0434\u0435\u0442\u0435.\n[[YELLOW]]\u0422\u0430\u043a \u0436\u0435 \u043d\u0435 \u0437\u0430\u0431\u044b\u0432\u0430\u0439\u0442\u0435, \u0447\u0442\u043e \u043a\u0430\u0436\u0434\u044b\u0439 \u0431\u043b\u043e\u043a\n[[YELLOW]]\u0418\u043c\u0435\u0435\u0442 \u0441\u0432\u043e\u0439 \u0441\u043f\u0438\u0441\u043e\u043a \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0438\u0437 \u043d\u0435\u0433\u043e \u0432\u044b\u043f\u0430\u0434\u0443\u0442.\n[[YELLOW]]\u041a \u043f\u0440\u0438\u043c\u0435\u0440\u0443, \u0432\u044b \u043d\u0430\u0439\u0434\u0435\u0442\u0435 \u0440\u0430\u0437\u043d\u044b\u0435 \u0441\u043e\u043a\u0440\u043e\u0432\u0438\u0449\u0430\n[[YELLOW]]\u0412 \u0433\u0440\u044f\u0437\u0438 \u0438 \u0432 \u0433\u0440\u0430\u0432\u0438\u0438.\n[[DARK_AQUA]]\u041f\u0440\u0438\u043c\u0435\u0447\u0430\u043d\u0438\u044f:\n[[YELLOW]]\u0414\u0440\u043e\u043f \u043e\u0442 \u0440\u0430\u0441\u043a\u043e\u043f\u043e\u043a \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u043d\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u043c\u044b\u0439\n[[YELLOW]]\u0422\u0430\u043a\u0438\u043c \u043e\u0431\u0440\u0430\u0437\u043e\u043c, \u0434\u0440\u043e\u043f \u043d\u0430 \u043a\u0430\u0436\u0434\u043e\u043c \u0441\u0435\u0440\u0432\u0435\u0440\u0435 \u0440\u0430\u0437\u043d\u044b\u0439.\n -Guides.Fishing=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... +Guides.Fishing=\u0418\u043d\u0444\u043e\u0440\u043c\u0430\u0446\u0438\u044f \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f Guides.Herbalism=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... Guides.Mining=[[DARK_AQUA]]\u041e \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u0435:\n[[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0432\u043a\u043b\u044e\u0447\u0430\u0435\u0442 \u0432 \u0441\u0435\u0431\u044f \u0434\u043e\u0431\u044b\u0447\u0443 \u043a\u0430\u043c\u043d\u044f \u0438 \u0440\u0443\u0434. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0448\u0430\u043d\u0441,\n[[YELLOW]]\u0447\u0442\u043e \u043d\u0435\u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u0440\u0435\u0434\u043a\u0438\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u0431\u0443\u0434\u0443\u0442 \u043d\u0430\u0439\u0434\u0435\u043d\u044b \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u0434\u043e\u0431\u044b\u0447\u0438.\n\n[[DARK_AQUA]]\u041f\u043e\u043b\u0443\u0447\u0435\u043d\u0438\u0435 \u041e\u043f\u044b\u0442\u0430:\n[[YELLOW]]\u0427\u0442\u043e\u0431\u044b \u043f\u043e\u043b\u0443\u0447\u0430\u0442\u044c \u041e\u043f\u044b\u0442 \u043f\u043e \u0434\u0430\u043d\u043d\u043e\u043c\u0443 \u043d\u0430\u0432\u044b\u043a\u0443, \u0432\u044b \u0434\u043e\u043b\u0436\u043d\u044b \u0432\u0435\u0441\u0442\u0438 \u0434\u043e\u0431\u044b\u0447\u0443 \u0441 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435.\n[[YELLOW]]\u041e\u043f\u044b\u0442 \u0434\u0430\u0435\u0442\u0441\u044f \u0437\u0430 \u0434\u043e\u0431\u044b\u0447\u0443 \u043e\u043f\u0440\u0435\u0434\u0435\u043b\u0435\u043d\u043d\u044b\u0445 \u0431\u043b\u043e\u043a\u043e\u0432. \n\n[[DARK_AQUA]]\u041c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b:\n[[YELLOW]]\u041a\u0430\u043c\u0435\u043d\u044c, \u0423\u0433\u043e\u043b\u044c, \u0416\u0435\u043b\u0435\u0437\u043d\u0430\u044f \u0440\u0443\u0434\u0430, \u0417\u043e\u043b\u043e\u0442\u0430\u044f \u0440\u0443\u0434\u0430, \u0410\u043b\u043c\u0430\u0437\u043d\u0430\u044f \u0440\u0443\u0434\u0430, \u0440\u0443\u0434\u0430 \u0420\u0435\u0434\u0441\u0442\u043e\u0443\u043d\u0430, \u041b\u0430\u0437\u0443\u0440\u0438\u0442\u043e\u0432\u0430\u044f \u0440\u0443\u0434\u0430, \u041e\u0431\u0441\u0438\u0434\u0438\u0430\u043d, \u0417\u0430\u043c\u0448\u043b\u0435\u043d\u043d\u044b\u0439 \u0431\u0443\u043b\u044b\u0436\u043d\u0438\u043a, \u041a\u0430\u043c\u0435\u043d\u044c \u041a\u0440\u0430\u044f, \u0421\u0432\u0435\u0442\u044f\u0449\u0438\u0439\u0441\u044f \u043a\u0430\u043c\u0435\u043d\u044c \u0438 \u0410\u0434\u0441\u043a\u0438\u0439 \u043a\u0430\u043c\u0435\u043d\u044c.\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0443:\n[[YELLOW]]\u0421 \u043a\u0438\u0440\u043a\u043e\u0439 \u0432 \u0440\u0443\u043a\u0435 \u043a\u043b\u0430\u0446\u043d\u0438\u0442\u0435 \u043f\u0440\u0430\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438. \u041f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044c 4 \u0441\u0435\u043a\u0443\u043d\u0434\u044b, \u0447\u0442\u043e\u0431\u044b \u043d\u0430\u0447\u0430\u0442\u044c \u0434\u043e\u0431\u044b\u0432\u0430\u0442\u044c \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u044f \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0443.\n\n[[DARK_AQUA]]\u0427\u0442\u043e \u0437\u0430 \u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430?\n[[YELLOW]]\u0421\u0443\u043f\u0435\u0440 \u0414\u0440\u043e\u0431\u0438\u043b\u043a\u0430 - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e. \u041e\u043d\u043e \u0443\u0442\u0440\u0430\u0438\u0432\u0430\u0435\u0442 \u0448\u0430\u043d\u0441 \u043d\u0430 \u043d\u0430\u0445\u043e\u0434\u043a\u0443 \u0434\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u043e\u0432 \u0438 \u0434\u0430\u0435\u0442 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u043b\u043e\u043c\u0430\u0442\u044c \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u044b \u0441 \u043e\u0434\u043d\u043e\u0433\u043e \u0443\u0434\u0430\u0440\u0430.\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b:\n[[YELLOW]]\u0421 \u0434\u0435\u0442\u043e\u043d\u0430\u0442\u043e\u0440\u043e\u043c \u0432 \u0440\u0443\u043a\u0435 (\u043a\u0440\u0435\u043c\u0435\u043d\u044c \u0438\u043b\u0438 \u0436\u0435\u043b\u0435\u0437\u043e), \u0449\u0435\u043b\u043a\u043d\u0438\u0442\u0435 \u043f\u0440\u0430\u0432\u043e\u0439 \u043a\u043d\u043e\u043f\u043a\u043e\u0439 \u043c\u044b\u0448\u0438 \u043d\u0430 TNT \u043d\u0430 \u0440\u0430\u0441\u0441\u0442\u043e\u044f\u043d\u0438\u0438 \u043e\u0442 \u043d\u0435\u0433\u043e. \u042d\u0442\u043e \u043f\u0440\u0438\u0432\u0435\u0434\u0435\u0442 \u043a \u043c\u0433\u043d\u043e\u0432\u0435\u043d\u043d\u043e\u043c\u0443 \u0432\u0437\u0440\u044b\u0432\u0443 TNT.\n\n[[DARK_AQUA]]\u041a\u0430\u043a \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0442 \u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b?\n[[YELLOW]]\u0411\u043e\u043b\u044c\u0448\u0438\u0435 \u0411\u043e\u043c\u0431\u044b - \u044d\u0442\u043e \u0443\u043c\u0435\u043d\u0438\u0435, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e\u0435 \u0441 \u043d\u0430\u0432\u044b\u043a\u043e\u043c \u0428\u0430\u0445\u0442\u0435\u0440\u0441\u0442\u0432\u043e. \u041e\u043d\u043e \u0434\u0430\u0435\u0442 \u0431\u043e\u043d\u0443\u0441\u044b \u043f\u0440\u0438 \u0432\u0437\u0440\u044b\u0432\u0435 TNT \u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u0432\u0437\u0440\u044b\u0432\u0430\u0442\u044c \u0435\u0433\u043e \u043d\u0430 \u0440\u0430\u0441\u0441\u0442\u043e\u044f\u043d\u0438\u0438. \u0415\u0441\u0442\u044c \u0442\u0440\u0438 \u043e\u0441\u0431\u0435\u043d\u043d\u043e\u0441\u0442\u0438 \u0411\u043e\u043b\u044c\u0448\u0438\u0445 \u0411\u043e\u043c\u0431. \u041f\u0435\u0440\u0432\u0430\u044f - \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u0440\u0430\u0434\u0438\u0443\u0441 \u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0412\u0442\u043e\u0440\u0430\u044f - \u0443\u043c\u0435\u043d\u0438\u0435 \u042d\u043a\u0441\u043f\u0435\u0440\u0442\u0430 \u0412\u0437\u0440\u044b\u0432\u043e\u0432, \u043a\u043e\u0442\u043e\u0440\u043e\u0435 \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442 \u043f\u043e\u0432\u0440\u0435\u0436\u0434\u0435\u043d\u0438\u044f \u043e\u0442 \u0432\u0437\u0440\u044b\u0432\u0430 TNT. \u0422\u0440\u0435\u0442\u044c\u044f - \u0443\u043c\u0435\u043d\u044c\u0448\u0430\u0435\u0442\u0441\u044f \u0434\u0440\u043e\u043f \u043f\u0440\u043e\u0441\u0442\u044b\u0445 \u043a\u0430\u043c\u043d\u0435\u0439, \u043d\u043e \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u043a\u043e\u043b\u0438\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0443\u0434.\n Guides.Repair=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... Guides.Swords=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... Guides.Taming=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... -Guides.Unarmed=Guide coming soon... +Guides.Unarmed=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... Guides.Woodcutting=\u0413\u0430\u0439\u0434 \u0441\u043a\u043e\u0440\u043e \u043f\u043e\u044f\u0432\u0438\u0442\u0441\u044f... - -#INSPECT Inspect.Offline=[[RED]]\u0423 \u0412\u0430\u0441 \u043d\u0435\u0442 \u043f\u0440\u0430\u0432, \u0447\u0442\u043e\u0431\u044b \u043f\u0440\u043e\u0432\u0435\u0440\u044f\u0442\u044c \u043e\u0444\u0444\u043b\u0430\u0439\u043d \u0438\u0433\u0440\u043e\u043a\u043e\u0432! -Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.OfflineStats=mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f \u041e\u0444\u0444\u043b\u0430\u0439\u043d \u0418\u0433\u0440\u043e\u043a\u043e\u0432 [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 \u0434\u043b\u044f [[YELLOW]]{0} -Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM +Inspect.TooFar=[[RED]]\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0434\u0430\u043b\u0435\u043a\u043e \u0447\u0442\u043e\u0431\u044b \u0438\u043d\u0441\u043f\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u043a\u0430! Item.ChimaeraWing.Fail=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u041d\u0415 \u0421\u041c\u041e\u0413\u041b\u0418 \u0423\u041d\u0415\u0421\u0422\u0418 \u0412\u0410\u0421!** Item.ChimaeraWing.Pass=**\u041a\u0420\u042b\u041b\u042c\u042f \u0425\u0418\u041c\u0415\u0420\u042b \u0423\u041d\u0415\u0421\u041b\u0418 \u0412\u0410\u0421!** Item.Injured.Wait=\u0412\u044b \u0431\u044b\u043b\u0438 \u0440\u0430\u043d\u0435\u043d\u044b \u0438 \u0434\u043e\u043b\u0436\u043d\u044b \u043f\u043e\u0434\u043e\u0436\u0434\u0430\u0442\u044c \u043f\u0440\u0435\u0436\u0434\u0435 \u0447\u0435\u043c \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u044d\u0442\u043e. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]\u0412\u044b \u043e\u0431\u0435\u0437\u043e\u0440\u0443\u0436\u0435\u043d\u044b! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]\u041d\u0443\u0436\u043d\u043e \u0431\u043e\u043b\u044c\u0448\u0435 \u043c\u0430\u0442\u0435\u0440\u0438\u0430\u043b\u0430 Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] \u041e\u041f\u042b\u0422([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]\u0412\u044b \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0443\u0441\u0442\u0430\u043b\u0438, \u0447\u0442\u043e\u0431\u044b \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u0442\u044c \u0443\u043c\u0435\u043d\u0438\u0435 \u0435\u0449\u0451 \u0440\u0430\u0437. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=\u0411\u041e\u0415\u0412\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- Stats.Header.Gathering=[[GOLD]]-=\u041d\u0410\u0412\u042b\u041a\u0418 \u0421\u0411\u041e\u0420\u0410=- Stats.Header.Misc=[[GOLD]]-=\u0420\u0410\u0417\u041d\u042b\u0415 \u041d\u0410\u0412\u042b\u041a\u0418=- Stats.Own.Stats=[[GREEN]][mcMMO] \u0421\u0442\u0430\u0442\u0438\u0441\u0442\u0438\u043a\u0430 - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_sv.properties b/src/main/resources/locale/locale_sv.properties index c9d4b3bf6..27e3cc04a 100644 --- a/src/main/resources/locale/locale_sv.properties +++ b/src/main/resources/locale/locale_sv.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Duckade** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATICS Acrobatics.Skillup=[[YELLOW]]Akrobatikf\u00e4rdigheten \u00f6kade med {0}. Totalt ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chans att F\u00e5 Pilar: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=FISHING Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Gruppen \u00e4r nu uppl\u00e5st - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTS Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]You have been disarmed! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]You need more Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=Stridsf\u00e4rdigheter=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_tr_TR.properties b/src/main/resources/locale/locale_tr_TR.properties index 6c1942da2..0b04e5372 100644 --- a/src/main/resources/locale/locale_tr_TR.properties +++ b/src/main/resources/locale/locale_tr_TR.properties @@ -1,7 +1,6 @@ -#ACROBATICS Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** Acrobatics.Combat.Proc=[[GREEN]]**Dodged** -Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=Roll Acrobatics.Effect.1=Reduces or Negates fall damage Acrobatics.Effect.2=Graceful Roll @@ -9,15 +8,13 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll Acrobatics.Effect.4=Dodge Acrobatics.Effect.5=Reduce attack damage by half Acrobatics.Listener=Acrobatics: -Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**Rolled** Acrobatics.SkillName=ACROBATICS Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0} Archery.Effect.0=Skill Shot Archery.Effect.1=Increases damage done with bows @@ -28,8 +25,6 @@ Archery.Effect.5=Chance to retrieve arrows from corpses Archery.Listener=Archery: Archery.SkillName=ARCHERY Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1}) - -#AXES Axes.Ability.Bonus.0=Axe Mastery Axes.Ability.Bonus.1=Bonus {0} damage Axes.Ability.Bonus.2=Impact @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability i Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL** Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL** Excavation.Effect.0=Giga Drill Breaker (ABILITY) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Br Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=Treasure Hunter (Passive) Fishing.Effect.1=Fish up misc. objects Fishing.Effect.2=Magic Hunter Fishing.Effect.3=Find Enchanted Items Fishing.Effect.4=Shake (vs. Entities) Fishing.Effect.5=Shake items off of mobs w/ fishing pole -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]Treasure found! Fishing.Listener=Fishing: Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... Fishing.SkillName=BALIK TUTMA Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0} Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL** -Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE** Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE** Herbalism.Effect.0=Green Terra (ABILITY) Herbalism.Effect.1=Spread the Terra, 3x Drops Herbalism.Effect.2=Green Thumb (Wheat) -Herbalism.Effect.3=Auto-Plants wheat when harvesting +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt) Herbalism.Effect.5=Make bricks mossy, or make grass grow Herbalism.Effect.6=Farmer\'s Diet @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]abilit Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) - -#MINING Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING) -Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE** Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE** Mining.Effect.0=Super Breaker (ABILITY) @@ -149,7 +136,7 @@ Mining.Effect.7=Increases TNT explosion radius Mining.Effect.8=Demolitions Expertise Mining.Effect.9=Decreases damage from TNT explosions Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=Mining: Mining.SkillName=MINING Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**BOOM** Mining.Blast.Effect.0=+35% ore yield Mining.Blast.Effect.1=+40% ore yield @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0} Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! - -#REPAIR Repair.Effect.0=Repair Repair.Effect.1=Repair Tools & Armor Repair.Effect.10=Gold Repair ({0}+ SKILL) @@ -197,7 +180,7 @@ Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair to Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=Repair: Repair.SkillName=REPAIR -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=[[DARK_RED]]You\'re not skilled enough to repair Diamond. Repair.Skills.AdeptGold=[[DARK_RED]]You\'re not skilled enough to repair Gold. Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YE Repair.Skills.FeltEasy=[[GRAY]]That felt easy. Repair.Skills.FullDurability=[[GRAY]]That is at full durability. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items. -Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD** Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD** -Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=Environmentally Aware Taming.Ability.Bonus.1=Wolves avoid danger Taming.Ability.Bonus.2=Thick Fur @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage Taming.Ability.Bonus.6=Sharpened Claws Taming.Ability.Bonus.7=+2 Damage Taming.Ability.Bonus.8=Fast Food Service -Taming.Ability.Bonus.9=50% Chance for heal on attack -Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR) -Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE) -Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=Beast Lore Taming.Effect.1=Bone-whacking inspects wolves & ocelots Taming.Effect.10=Shock Proof @@ -293,13 +271,11 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1}) Taming.Summon.Complete=[[GREEN]]Summoning complete Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=Iron Arm Style Unarmed.Ability.Bonus.1=+{0} DMG Upgrade -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS** Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS** Unarmed.Effect.0=Berserk (ABILITY) @@ -318,13 +294,11 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELL Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) - -#WOODCUTTING Woodcutting.Ability.0=Leaf Blower Woodcutting.Ability.1=Blow away leaves -Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=Tree Feller (ABILITY) Woodcutting.Effect.1=Make trees explode Woodcutting.Effect.2=Leaf Blower @@ -341,14 +315,9 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES! Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large! Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** Combat.BeastLore=[[GREEN]]**BEAST LORE** Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**IGNITION** Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED** Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread Commands.Ability.Off=Ability use toggled [[RED]]off Commands.Ability.On=Ability use toggled [[GREEN]]on @@ -399,7 +365,11 @@ Commands.Party.Teleport= [[RED]]- Teleport to party member Commands.Party.Toggle=[[RED]]- Toggle Party Chat Commands.Party= [[RED]]- Create/Join designated party Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]That is not a valid skillname! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- Commands.SkillInfo=/ [[RED]]- View detailed information about a skill @@ -411,8 +381,6 @@ mcMMO.NoInvites=[[RED]]You have no invites at this time mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website - -##party Commands.Party.InParty=[[GREEN]]Party: {0} Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) Party.Help.0=[[RED]]Proper usage is /party to join or /party q to quit @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot Party.Teleport.Player=[[GREEN]]You have teleported to {0}. Party.Teleport.Target=[[GREEN]]{0} has teleported to you. Party.Unlocked=[[GRAY]]Party is unlocked - -##xp Commands.XPGain.Acrobatics=Falling Commands.XPGain.Archery=Attacking Monsters Commands.XPGain.Axes=Attacking Monsters @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! - -#EFFECTS -##generic Effects.Effects=EFFECTS Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. Guides.Archery=Guide coming soon... Guides.Axes=Guide coming soon... @@ -482,32 +443,22 @@ Guides.Swords=Guide coming soon... Guides.Taming=Guide coming soon... Guides.Unarmed=Guide coming soon... Guides.Woodcutting=Guide coming soon... - -#INSPECT Inspect.Offline=[[RED]]You do not have permission to inspect offline players! Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} Inspect.TooFar=[[RED]]You are too far away to inspect that player! - -#ITEM Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!** Item.ChimaeraWing.Pass=**CHIMAERA WING** Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]You have been disarmed! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]You need more Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]You are too tired to use that ability again. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- Stats.Own.Stats=[[GREEN]][mcMMO] Stats - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck diff --git a/src/main/resources/locale/locale_zh_CN.properties b/src/main/resources/locale/locale_zh_CN.properties index 4c9fffb2b..873455e98 100644 --- a/src/main/resources/locale/locale_zh_CN.properties +++ b/src/main/resources/locale/locale_zh_CN.properties @@ -1,7 +1,6 @@ -#ACROBATICS -Acrobatics.Ability.Proc=[[GREEN]]**\u5b8c\u7f8e\u7ffb\u6eda** +Acrobatics.Ability.Proc=[[GREEN]]**\u534e\u5c14\u5179\u822c\u7684\u964d\u843d** Acrobatics.Combat.Proc=[[GREEN]]**\u95ea\u907f** -Acrobatics.DodgeChance=[[RED]]\u95ea\u907f\u51e0\u7387: [[YELLOW]]{0} +Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% Acrobatics.Effect.0=\u7ffb\u6eda Acrobatics.Effect.1=\u51cf\u5c11\u6216\u8005\u53d6\u6d88\u6389\u843d\u4f24\u5bb3 Acrobatics.Effect.2=\u4f18\u96c5\u7684\u7ffb\u6eda @@ -9,15 +8,13 @@ Acrobatics.Effect.3=\u4e24\u500d\u7684\u7ffb\u6eda\u6548\u679c Acrobatics.Effect.4=\u95ea\u907f Acrobatics.Effect.5=\u51cf\u5c11\u4e00\u534a\u7684\u4f24\u5bb3 Acrobatics.Listener=\u6742\u6280:(ACROBATICS) -Acrobatics.Roll.Chance=[[RED]]\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} -Acrobatics.Roll.GraceChance=[[RED]]\u4f18\u96c5\u7684\u7ffb\u6eda\u51e0\u7387: [[YELLOW]]{0} +Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}% +Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% Acrobatics.Roll.Text=**\u7ffb\u6eda** Acrobatics.SkillName=\u6742\u6280 Acrobatics.Skillup=[[YELLOW]]\u6742\u6280\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) - -#ARCHERY -Archery.Combat.DazeChance=[[RED]]\u51fb\u6655\u51e0\u7387: [[YELLOW]]{0} -Archery.Combat.RetrieveChance=[[RED]]\u56de\u6536\u7bad\u77e2\u7684\u51e0\u7387: [[YELLOW]]{0} +Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% Archery.Combat.SkillshotBonus=[[RED]]\u6280\u5de7\u5c04\u51fb\u5956\u52b1\u4f24\u5bb3: [[YELLOW]]{0} Archery.Effect.0=\u6280\u5de7\u5c04\u51fb Archery.Effect.1=\u589e\u52a0\u5f13\u7bad\u4f24\u5bb3 @@ -28,8 +25,6 @@ Archery.Effect.5=\u6709\u51e0\u7387\u4ece\u5c38\u4f53\u4e0a\u56de\u6536\u7bad\u7 Archery.Listener=\u7bad\u672f:(ARCHERY) Archery.SkillName=\u7bad\u672f Archery.Skillup=[[YELLOW]]\u7bad\u672f\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) - -#AXES Axes.Ability.Bonus.0=\u65a7\u5934\u7cbe\u901a Axes.Ability.Bonus.1=\u5956\u52b1 {0} \u4f24\u5bb3 Axes.Ability.Bonus.2=\u51b2\u51fb @@ -47,7 +42,7 @@ Axes.Combat.GI.Struck=[[RED]]**\u88ab\u5f3a\u70c8\u51b2\u51fb\u51fb\u4e2d** Axes.Combat.SS.Length=[[RED]]\u65a9\u9996\u8005\u6280\u80fd\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s Axes.Effect.0=\u65a9\u9996\u8005 (\u4e3b\u52a8\u6280\u80fd) Axes.Effect.1=\u9020\u6210\u8303\u56f4\u4f24\u5bb3 -Axes.Effect.2=\u66b4\u51fb +Axes.Effect.2=\u81f4\u547d\u6253\u51fb Axes.Effect.3=\u53cc\u500d\u4f24\u5bb3 Axes.Effect.4=\u65a7\u5934\u7cbe\u901a Axes.Effect.5=\u589e\u52a0\u989d\u5916\u4f24\u5bb3 @@ -63,8 +58,6 @@ Axes.Skills.SS.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u65a9\u9996\u8005 [[GREE Axes.Skills.SS.Other.Off=[[RED]]\u65a9\u9996\u8005[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0} Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u4f7f\u7528\u4e86 [[RED]]\u65a9\u9996\u8005! Axes.Skillup=[[YELLOW]]\u65a7\u5934\u6280\u80fd\u589e\u52a0\u4e86 {0}. \u603b\u5171 ({1}) - -#EXCAVATION Excavation.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u94f2\u5b50** Excavation.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u94f2\u5b50** Excavation.Effect.0=\u66b4\u8d70\u94bb\u5934 (\u4e3b\u52a8\u6280\u80fd) @@ -80,42 +73,38 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u66b Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]\u66b4\u8d70\u94bb\u5934[[GREEN]] \u8fdb\u5165\u51b7\u5374 [[YELLOW]]{0} Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u66b4\u8d70\u94bb\u5934! Excavation.Skillup=[[YELLOW]]\u6316\u6398\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1}) - -#FISHING Fishing.Ability.Info=[[RED]]\u9b54\u6cd5\u730e\u4eba: [[GRAY]] ** \u968f\u7740\u5b9d\u85cf\u730e\u4eba\u7b49\u7ea7\u63d0\u9ad8 ** -Fishing.Ability.Locked.0=\u6280\u80fd 150+ \u89e3\u9501 (\u6643\u52a8\u602a\u7269) +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) Fishing.Ability.Rank=[[RED]]\u5b9d\u7269\u730e\u4eba\u7b49\u7ea7: [[YELLOW]]{0}/5 -Fishing.Ability.Shake=[[RED]]\u6643\u52a8\u602a\u7269: [[YELLOW]]\u5411\u602a\u7269\u6325\u52a8\u9c7c\u7aff\u4f7f\u5b83\u4eec\u8eab\u4e0a\u7684\u7269\u54c1\u6389\u843d, \u540c\u65f6\u51cf\u5c11\u5b83\u4eec\u7684\u8840\u91cf ;_; -Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0} +Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}% +Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0} Fishing.Effect.0=\u5b9d\u7269\u730e\u4eba (\u88ab\u52a8\u6280\u80fd) Fishing.Effect.1=\u9493\u5230\u6742\u7269 Fishing.Effect.2=\u9b54\u6cd5\u730e\u4eba Fishing.Effect.3=\u627e\u5230\u9644\u9b54\u7269\u54c1 Fishing.Effect.4=\u6643\u52a8\u602a\u7269 (\u5bf9\u602a\u7269\u4f7f\u7528) Fishing.Effect.5=\u7528\u9c7c\u7aff\u628a\u602a\u7269\u8eab\u4e0a\u7684\u4e1c\u897f\u6447\u4e0b\u6765 -Fishing.Effect.6=Fisherman's Diet +Fishing.Effect.6=Fisherman\'s Diet Fishing.Effect.7=Improves hunger restored from fished foods -Fishing.Enchant.Chance=[[RED]]\u9b54\u6cd5\u730e\u4eba\u51e0\u7387: [[YELLOW]]{0} +Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}% Fishing.ItemFound=[[GRAY]]\u53d1\u73b0\u5b9d\u7269\u4e86\uff01 Fishing.Listener=\u9493\u9c7c: Fishing.MagicFound=[[GRAY]]\u4f60\u611f\u5230\u4e00\u80a1\u9b54\u529b\u7684\u6ce2\u52a8... Fishing.SkillName=\u9493\u9c7c Fishing.Skillup=[[YELLOW]]\u9493\u9c7c\u6280\u80fd\u63d0\u5347\u4e86 {0}. \u603b\u5171 ({1}) - -#HERBALISM -Herbalism.Ability.DoubleDropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} +Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Herbalism.Ability.FD=[[RED]]\u519c\u592b\u98df\u8c31: [[YELLOW]]\u7b49\u7ea7 {0} Herbalism.Ability.GTe.Length=[[RED]]\u571f\u795e\u5e87\u4f51\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s -Herbalism.Ability.GTh.Chance=[[RED]]\u7eff\u5316\u51e0\u7387: [[YELLOW]]{0} +Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% Herbalism.Ability.GTh.Fail=[[RED]]**\u7eff\u5316\u5931\u8d25** -Herbalism.Ability.GTh.Stage=[[RED]]\u7eff\u5316\u9636\u6bb5: [[YELLOW]] \u5c0f\u9ea6\u88ab\u79cd\u4e0b\u65f6\u81ea\u52a8\u6210\u957f\u4e3a {0} \u9636\u6bb5 +Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0} Herbalism.Ability.GTh=[[GREEN]]**\u7eff\u5316** Herbalism.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u9504\u5934** Herbalism.Ability.Ready=[[GREEN]]**\u4f60\u6311\u8d77\u4e86\u4f60\u7684\u9504\u5934** Herbalism.Effect.0=\u571f\u795e\u5e87\u4f51 (\u4e3b\u52a8\u6280\u80fd) Herbalism.Effect.1=\u64ad\u6492\u5973\u795e\u7684\u6069\u60e0, \u83b7\u5f973\u500d\u6389\u7387 Herbalism.Effect.2=\u7eff\u5316 (\u5c0f\u9ea6) -Herbalism.Effect.3=\u6536\u83b7\u5c0f\u9ea6\u65f6\u81ea\u52a8\u64ad\u79cd +Herbalism.Effect.3=Auto-Plants crops when harvesting Herbalism.Effect.4=\u7eff\u5316 (\u788e\u77f3/\u77f3\u5757) Herbalism.Effect.5=\u788e\u77f3/\u77f3\u5757 -> \u7528\u79cd\u5b50\u4f7f\u5b83\u4eec\u53d8\u6210\u9752\u82d4\u77f3,\u6216\u8005\u8ba9\u8349\u751f\u957f Herbalism.Effect.6=\u519c\u592b\u98df\u8c31 @@ -130,12 +119,10 @@ Herbalism.Skills.GTe.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u571f\u795e\u5e87\ Herbalism.Skills.GTe.Other.Off=[[RED]]\u571f\u795e\u5e87\u4f51[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0} Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u571f\u795e\u5e87\u4f51! Herbalism.Skillup=[[YELLOW]]\u8349\u836f\u5b66\u6280\u80fd\u7b49\u7ea7\u4e0a\u5347 {0}. \u73b0\u5728\u662f ({1}) - -#MINING Mining.Ability.Length=[[RED]]\u8d85\u7ea7\u77ff\u5de5\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s -Mining.Ability.Locked.0=\u6316\u77ff\u6280\u80fd125+\u89e3\u9501 (\u7206\u7834\u5f00\u91c7) -Mining.Ability.Locked.1=\u7b49\u7ea7 250+ \u5f00\u542f\u6280\u80fd (\u5927\u53f7\u70b8\u5f39) -Mining.Ability.Locked.2=\u7b49\u7ea7 500+ \u5f00\u542f\u6280\u80fd (\u7206\u7834\u4e13\u5bb6) +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) Mining.Ability.Lower=[[GRAY]]**\u4f60\u6536\u8d77\u4e86\u4f60\u7684\u9550\u5b50** Mining.Ability.Ready=[[GREEN]]**\u4f60\u62ff\u8d77\u4e86\u4f60\u7684\u77ff\u9504** Mining.Effect.0=\u8d85\u7ea7\u77ff\u5de5 (\u4e3b\u52a8\u6280\u80fd) @@ -149,7 +136,7 @@ Mining.Effect.7=\u589e\u52a0TNT\u7206\u70b8\u8303\u56f4 Mining.Effect.8=\u7206\u7834\u4e13\u5bb6 Mining.Effect.9=\u51cf\u5c11\u6765\u81eaTNT\u7684\u4f24\u5bb3 Mining.Effect.Decrease=[[RED]]\u7206\u7834\u4e13\u5bb6\u4f24\u5bb3\u51cf\u5c11: [[YELLOW]]{0} -Mining.Effect.DropChance=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} +Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Mining.Listener=\u6316\u77ff:(MINING) Mining.SkillName=\u6316\u77ff Mining.Skills.SuperBreaker.Off=[[RED]]**\u8d85\u7ea7\u77ff\u5de5\u5df2\u7ed3\u675f** @@ -158,8 +145,6 @@ Mining.Skills.SuperBreaker.Other.Off=[[RED]]\u8d85\u7ea7\u77ff\u5de5[[GREEN]] \u Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u8d85\u7ea7\u77ff\u5de5! Mining.Skills.SuperBreaker.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u8d85\u7ea7\u77ff\u5de5 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u518d\u6b21\u4f7f\u7528\u4e86\uff01 Mining.Skillup=[[YELLOW]]\u6316\u77ff\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) - -#Blast Mining Mining.Blast.Boom=[[GRAY]]**\u5623** Mining.Blast.Effect.0=+35% \u77ff\u77f3\u4ea7\u91cf Mining.Blast.Effect.1=+40% \u77ff\u77f3\u4ea7\u91cf @@ -173,8 +158,6 @@ Mining.Blast.Radius.Increase=[[RED]]\u7206\u70b8\u534a\u5f84\u63d0\u5347: [[YELL Mining.Blast.Rank=[[RED]]\u7206\u7834\u5f00\u91c7: [[YELLOW]] \u6392\u540d {0}/8 [[GRAY]]({1}) Mining.Blast.Other.On=Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u7206\u7834\u5f00\u91c7! Mining.Blast.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u7206\u7834\u5f00\u91c7 [[GREEN]]\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5! - -#REPAIR Repair.Effect.0=\u4fee\u7406 Repair.Effect.1=\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907 Repair.Effect.10=\u4fee\u7406\u9ec4\u91d1 ({0}+ SKILL) @@ -193,11 +176,11 @@ Repair.Effect.8=\u79d8\u6cd5\u953b\u9020 Repair.Effect.9=\u4fee\u7406\u9644\u9b54\u7269\u54c1 Repair.Effect.16=Salvage ({0}+ SKILL) Repair.Effect.17=Salvage Tools & Armor -Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u653e\u7f6e\u4e86\u4e00\u4e2a\u4fee\u7406\u53f0,\u53ef\u4ee5\u4fee\u7406\u5de5\u5177\u548c\u88c5\u5907 +Repair.Listener.Anvil=[[DARK_RED]]\u4f60\u5df2\u7ecf\u653e\u7f6e\u4e86\u4e00\u5757\u8d34\u65b9\u5757, \u4f60\u53ef\u4ee5\u5728\u8d34\u65b9\u5757\u4e0a\u4fee\u7406\u5de5\u5177\u548c\u62a4\u7532. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. Repair.Listener=\u4fee\u7406\uff1a Repair.SkillName=\u4fee\u7406 -Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items. +Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items. Repair.Skills.AdeptDiamond=Repair.Skills.AdeptGold=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5\u4fee\u7406\u94bb\u77f3\u88c5\u5907. Repair.Skills.AdeptGold=Repair.Skills.AdeptGold=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5\u4fee\u7406\u9ec4\u91d1\u88c5\u5907. Repair.Skills.AdeptIron=[[DARK_RED]]\u4f60\u7684\u6280\u80fd\u4e0d\u8db3\u4ee5\u4fee\u590d\u94c1\u8d28\u88c5\u5907. @@ -206,31 +189,27 @@ Repair.Skills.Adept=[[RED]]\u4f60\u5fc5\u987b\u8fbe\u5230\u7b49\u7ea7 [[YELLOW]] Repair.Skills.FeltEasy=[[GRAY]]\u90a3\u770b\u8d77\u6765\u5f88\u7b80\u5355. Repair.Skills.FullDurability=[[GRAY]]\u4f60\u7684\u88c5\u5907\u5df2\u7ecf\u6ee1\u8010\u4e45\u5ea6\u4e86 Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged! -Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items. -Repair.Skills.Mastery=[[RED]]\u4fee\u7406\u7cbe\u901a: [[YELLOW]]\u989d\u5916\u56de\u590d {0}% \u8010\u4e45\u5ea6 +Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items. +Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored Repair.Skills.StackedItems=[[DARK_RED]]\u4f60\u65e0\u6cd5\u4fee\u7406\u5df2\u53e0\u52a0\u7684\u7269\u54c1. -Repair.Skills.Super.Chance=[[RED]]\u8d85\u7ea7\u4fee\u7406\u51e0\u7387: [[YELLOW]]{0} +Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% Repair.Skillup=[[YELLOW]]\u4fee\u7406\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u5171 ({1}) - -#Arcane Forging -Repair.Arcane.Chance.Downgrade=[[GRAY]]\u9644\u9b54\u7b49\u7ea7\u964d\u4f4e\u51e0\u7387: [[YELLOW]]{0} -Repair.Arcane.Chance.Success=[[GRAY]]\u79d8\u6cd5\u953b\u9020\u6210\u529f\u51e0\u7387: [[YELLOW]]{0} +Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% Repair.Arcane.Downgrade=[[RED]]\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54\u7b49\u7ea7\u5df2\u4e0b\u964d. Repair.Arcane.Fail=[[RED]]\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54\u5df2\u6d88\u5931. Repair.Arcane.Lost=[[RED]]\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u4e0d\u8db3\u4ee5\u4fdd\u7559\u9644\u9b54\u5c5e\u6027. Repair.Arcane.Perfect=[[GREEN]]\u4f60\u6210\u529f\u5730\u4fdd\u7559\u4e86\u8fd9\u4ef6\u7269\u54c1\u7684\u9644\u9b54. Repair.Arcane.Rank=[[RED]]\u79d8\u6cd5\u953b\u9020: [[YELLOW]]\u7b49\u7ea7 {0}/4 - -#SWORDS Swords.Ability.Lower=[[GRAY]]**\u4f60\u6536\u597d\u4e86\u4f60\u7684\u5251** Swords.Ability.Ready=[[GREEN]]**\u4f60\u628a\u5251\u7d27\u63e1\u5728\u4e86\u624b\u4e2d** -Swords.Combat.Bleed.Chance=[[RED]]\u6d41\u8840\u51e0\u7387: [[YELLOW]]{0} +Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}% Swords.Combat.Bleed.Length=[[RED]]\u6d41\u8840\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0} ticks Swords.Combat.Bleed.Note=[[GRAY]]\u6ce8\u610f: [[YELLOW]]\u6bcf\u4e24\u79d2\u51cf\u4e00\u6ef4\u8840 -Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding! +Swords.Combat.Bleeding.Started=[[DARK_RED]] \u4f60\u6b63\u5728\u6d41\u8840! Swords.Combat.Bleeding.Stopped=[[GRAY]]\u6d41\u8840 [[GREEN]]\u5df2\u505c\u6b62[[GRAY]]! Swords.Combat.Bleeding=[[GREEN]]**\u654c\u4eba\u6b63\u5728\u4e0d\u65ad\u6d41\u8840** -Swords.Combat.Counter.Chance=[[RED]]\u53cd\u51fb\u51e0\u7387: [[YELLOW]]{0} +Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% Swords.Combat.Counter.Hit=[[DARK_RED]]\u4f60\u53cd\u51fb\u4e86\u5bf9\u624b! Swords.Combat.Countered=[[GREEN]]**\u53cd\u51fb\u4e86\u654c\u4eba** Swords.Combat.SS.Struck=[[DARK_RED]]\u53d1\u52a8\u952f\u9f7f\u653b\u51fb\uff01 @@ -249,9 +228,8 @@ Swords.Skills.SS.On=[[GREEN]]**\u952f\u9f7f\u653b\u51fb\u542f\u52a8** Swords.Skills.SS.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u952f\u9f7f\u653b\u51fb [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u4f7f\u7528\u4e86! Swords.Skills.SS.Other.Off=[[RED]]\u952f\u9f7f\u653b\u51fb[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0} Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u952f\u9f7f\u653b\u51fb! +Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1}) Swords.SS.Length=[[RED]]\u952f\u9f7f\u5229\u5203\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s - -#TAMING Taming.Ability.Bonus.0=\u7075\u7334\u654f\u6377 Taming.Ability.Bonus.1=\u72fc\u4f1a\u907f\u514d\u5371\u9669 Taming.Ability.Bonus.2=\u539a\u5b9e\u7684\u76ae\u6bdb @@ -261,13 +239,13 @@ Taming.Ability.Bonus.5=\u53ea\u4f1a\u53d7\u52301/6\u7684\u7206\u70b8\u4f24\u5bb3 Taming.Ability.Bonus.6=\u5229\u722a Taming.Ability.Bonus.7=+2 \u4f24\u5bb3 Taming.Ability.Bonus.8=\u5feb\u9910\u670d\u52a1 -Taming.Ability.Bonus.9=50% \u7684\u6982\u7387\u5728\u653b\u51fb\u65f6\u81ea\u6108 -Taming.Ability.Locked.0=\u6280\u80fd 100+ \u89e3\u9501 (\u73af\u5883\u611f\u77e5) -Taming.Ability.Locked.1=\u6280\u80fd 250+ \u89e3\u9501 (\u539a\u5b9e\u7684\u76ae\u6bdb) -Taming.Ability.Locked.2=\u6280\u80fd 500+ \u89e3\u9501 (\u51b2\u51fb\u62b5\u6297) -Taming.Ability.Locked.3=\u6280\u80fd 750+ \u540e\u89e3\u9501 (\u5229\u722a) -Taming.Ability.Locked.4=\u6280\u80fd 50+ \u89e3\u9501 (\u5feb\u9910\u670d\u52a1) -Taming.Combat.Chance.Gore=[[RED]]\u6d41\u8840\u51e0\u7387: [[YELLOW]]{0} +Taming.Ability.Bonus.9={0}% Chance for heal on attack +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}% Taming.Effect.0=\u9a6f\u517d\u77e5\u8bc6 Taming.Effect.1=\u7528\u9aa8\u5934\u53f3\u952e\u5355\u51fb\u72fc\u6216\u8005\u8c79\u732b\u4ee5\u68c0\u67e5\u5b83\u4eec\u7684\u72b6\u51b5 Taming.Effect.10=\u51b2\u51fb\u62b5\u6297 @@ -291,15 +269,13 @@ Taming.Listener=\u9a6f\u517d: Taming.SkillName=\u9a6f\u517d Taming.Skillup=[[YELLOW]]\u9a6f\u517d\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u5171 ({1}) Taming.Summon.Complete=[[GREEN]]\u53ec\u5524\u5b8c\u6bd5 -Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u7684\u8c79\u732b\u592a\u591a\u4e86\uff0c\u65e0\u6cd5\u7ee7\u7eed\u53ec\u5524. +Taming.Summon.Fail.Ocelot=[[RED]]\u4f60\u4e0d\u80fd\u53ec\u5524\u8c79\u732b\u56e0\u4e3a\u4f60\u53ec\u5524\u4e86\u592a\u591a\u4e86. Taming.Summon.Fail.Wolf=[[RED]]\u4f60\u8eab\u8fb9\u5df2\u7ecf\u62e5\u6709\u8db3\u591f\u591a\u7684\u72fc,\u65e0\u6cd5\u53ec\u5524\u66f4\u591a. - -#UNARMED Unarmed.Ability.Berserk.Length=[[RED]]\u72c2\u66b4\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}s Unarmed.Ability.Bonus.0=\u94c1\u8155\u6a21\u5f0f Unarmed.Ability.Bonus.1=\u589e\u52a0{0}\u70b9\u4f24\u5bb3 -Unarmed.Ability.Chance.ArrowDeflect=[[RED]]\u7bad\u77e2\u504f\u5411\u51e0\u7387: [[YELLOW]]{0} -Unarmed.Ability.Chance.Disarm=[[RED]]\u7f34\u68b0\u51e0\u7387: [[YELLOW]]{0} +Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}% Unarmed.Ability.Lower=[[GRAY]]**\u4f60\u653e\u4e0b\u4e86\u4f60\u7684\u62f3\u5934** Unarmed.Ability.Ready=[[GREEN]]**\u4f60\u63e1\u7d27\u4e86\u4f60\u7684\u62f3\u5934** Unarmed.Effect.0=\u72c2\u66b4 (\u4e3b\u52a8\u6280\u80fd) @@ -318,37 +294,30 @@ Unarmed.Skills.Berserk.Other.Off=[[RED]]\u72c2\u66b4[[GREEN]] \u5df2\u7ecf\u7ed3 Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u72c2\u66b4! Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u72c2\u66b4 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u4f7f\u7528\u4e86! Unarmed.Skillup=[[YELLOW]]\u5f92\u624b\u6280\u80fd\u4e0a\u5347\u4e86 {0}. \u603b\u7b49\u7ea7 ({1}) - -#WOODCUTTING Woodcutting.Ability.0=\u79cb\u98ce\u626b\u843d\u53f6 Woodcutting.Ability.1=\u626b\u9664\u6811\u53f6 -Woodcutting.Ability.Chance.DDrop=[[RED]]\u53cc\u500d\u6389\u843d\u51e0\u7387: [[YELLOW]]{0} +Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}% Woodcutting.Ability.Length=[[RED]]\u6811\u6728\u780d\u4f10\u8005\u6301\u7eed\u65f6\u95f4: [[YELLOW]]{0}\u79d2 -Woodcutting.Ability.Locked.0=\u6280\u80fd 100+ \u540e\u89e3\u9501 (\u79cb\u98ce\u626b\u843d\u53f6) +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) Woodcutting.Effect.0=\u7cbe\u9510\u4f10\u6728\u5de5(\u6280\u80fd) Woodcutting.Effect.1=\u7206\u53d1\u5f0f\u7684\u780d\u6811 Woodcutting.Effect.2=\u4e71\u780d\u65e0\u53cc -Woodcutting.Effect.3=\u79cb\u98ce\u626b\u53f6 +Woodcutting.Effect.3=\u626b\u9664\u6811\u53f6 Woodcutting.Effect.4=\u53cc\u500d\u6389\u843d -Woodcutting.Effect.5=\u53cc\u500d\u7269\u54c1 +Woodcutting.Effect.5=\u53cc\u500d\u6389\u843d\u7269\u54c1 Woodcutting.Listener=\u4f10\u6728:(WOODCUTTING) Woodcutting.SkillName=\u4f10\u6728 Woodcutting.Skills.TreeFeller.Off=[[RED]]**\u4f10\u6728\u6280\u80fd\u5df2\u7ed3\u675f** -Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u4f10\u6728\u673a\u6280\u80fd\u6fc0\u6d3b** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u4f10\u6728\u6280\u80fd\u6fc0\u6d3b** Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]\u4f60\u7684 [[YELLOW]]\u4f10\u6728 [[GREEN]]\u6280\u80fd\u5df2\u7ecf\u53ef\u4ee5\u4f7f\u7528\u4e86\uff01 Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]\u4f10\u6728\u6280\u80fd[[GREEN]] \u5df2\u7ecf\u7ed3\u675f\u4e86 [[YELLOW]]{0} Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u4f7f\u7528\u4e86 [[RED]]\u4f10\u6728\u6280\u80fd! Woodcutting.Skills.TreeFeller.Splinter=[[RED]]\u4f60\u7684\u65a7\u5934\u53d8\u6210\u4e86\u4e00\u5806\u788e\u7247\uff01 Woodcutting.Skills.TreeFellerThreshold=[[RED]]\u90a3\u68f5\u6811\u592a\u5927\u4e86! Woodcutting.Skillup=[[YELLOW]]\u4f10\u6728\u6280\u80fd\u63d0\u5347 {0}. \u603b\u5171 ({1}) - -#ABILITY -##generic Ability.Generic.Refresh=[[GREEN]]**\u6280\u80fd\u51b7\u5374\u5b8c\u6bd5!** Ability.Generic.Template.Lock=[[GRAY]]{0} Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1} - -#COMBAT Combat.ArrowDeflect=[[WHITE]]**\u7bad\u77e2\u504f\u5411** Combat.BeastLore=[[GREEN]]**\u9a6f\u517d\u77e5\u8bc6** Combat.BeastLoreHealth=[[DARK_AQUA]]\u751f\u547d\u503c ([[GREEN]]{0}[[DARK_AQUA]]/{1}) @@ -359,9 +328,6 @@ Combat.Ignition=[[RED]]**\u70b9\u71c3** Combat.StruckByGore=[[RED]]**\u4f60\u5f00\u59cb\u6d41\u8840\u4e86** Combat.TargetDazed=\u76ee\u6807\u88ab [[DARK_RED]]\u88ab\u51fb\u6655 Combat.TouchedFuzzy=[[DARK_RED]]\u5934\u6655\u76ee\u7729 - -#COMMANDS -##generic mcMMO.Description=[[DARK_AQUA]]\u5173\u4e8e [[YELLOW]]mcMMO[[DARK_AQUA]] \u9879\u76ee:,[[GOLD]]mcMMO \u662f\u4e00\u4e2a [[RED]]\u5f00\u6e90\u7684[[GOLD]] RPG\u63d2\u4ef6,[[GOLD]]\u5236\u4f5c\u8005\u662f[[BLUE]]nossr50[[GOLD]]. \u5b83\u7684\u76ee\u6807\u662f\u63d0\u4f9bRPG\u7684\u611f\u53d7.,[[DARK_AQUA]]\u5c0f\u63d0\u793a:,[[GOLD]] - [[GREEN]]\u4f7f\u7528 [[RED]]/mcc[[GREEN]] \u6765\u67e5\u770b\u6307\u4ee4,[[GOLD]] - [[GREEN]]\u8f93\u5165 [[RED]]/SKILLNAME[[GREEN]] \u6765\u67e5\u770b\u6307\u4ee4\u7684\u8be6\u7ec6\u4fe1\u606f,[[DARK_AQUA]]\u5f00\u53d1\u8005:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](\u9879\u76ee\u603b\u7ba1),[[GOLD]] - [[GREEN]]GJ [[BLUE]](\u9996\u5e2d\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](\u5f00\u53d1\u8005),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](\u5f00\u53d1\u8005),[[DARK_AQUA]]\u6709\u7528\u7684\u94fe\u63a5:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] BUG\u62a5\u544a,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC \u8054\u7cfb,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit \u5730\u5740 Commands.Ability.Off=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5173\u95ed Commands.Ability.On=\u6280\u80fd\u4f7f\u7528 [[GREEN]]\u5f00\u542f @@ -394,25 +360,27 @@ Commands.Party.Kick=[[RED]]\u4f60\u5df2\u88ab {0} \u8e22\u51fa! Commands.Party.Leave=[[RED]]\u4f60\u79bb\u5f00\u4e86\u8fd9\u652f\u961f\u4f0d Commands.Party.Members=[[GREEN]]\u961f\u4f0d\u6210\u5458: {0} Commands.Party.None=[[RED]]\u4f60\u4e0d\u5728\u961f\u4f0d\u4e2d. -Commands.Party.Quit=[[RED]]- \u79bb\u5f00\u4f60\u73b0\u5728\u7684\u961f\u4f0d +Commands.Party.Quit=[[RED]]- \u79bb\u5f00\u4f60\u73b0\u6709\u7684\u961f\u4f0d Commands.Party.Teleport= [[RED]]- \u4f20\u9001\u5230\u961f\u4f0d\u6210\u5458 Commands.Party.Toggle=[[RED]]- \u5207\u6362\u961f\u4f0d\u804a\u5929 Commands.Party=[\u961f\u4f0d\u540d] [[RED]]- \u521b\u5efa/\u52a0\u5165\u5df2\u5b58\u5728\u7684\u961f\u4f0d Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] \u80fd\u529b\u7b49\u7ea7 [[YELLOW]]\u6392\u884c\u699c-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} Commands.PowerLevel=[[DARK_RED]]\u80fd\u529b\u7b49\u7ea7: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[RED]]Reset a skill\'s level to 0 Commands.Skill.Invalid=[[RED]]\u8fd9\u4e0d\u662f\u4e00\u4e2a\u6709\u6548\u7684\u6280\u80fd\u540d\u5b57! Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] \u6392\u884c\u699c-- Commands.SkillInfo=/ [[RED]]- \u67e5\u770b\u6280\u80fd\u7684\u8be6\u7ec6\u4fe1\u606f Commands.Stats.Self=\u4f60\u7684\u4fe1\u606f Commands.Stats=[[RED]]- \u67e5\u770b\u4f60\u7684mcMMO\u7edf\u8ba1\u4fe1\u606f Commands.ToggleAbility=[[RED]]- \u7528\u9f20\u6807\u53f3\u952e\u5207\u6362\u6280\u80fd\u6fc0\u6d3b\u6a21\u5f0f -mcMMO.MOTD=[[BLUE]]\u6b64\u670d\u52a1\u5668\u5b89\u88c5\u4e86mcmmo {0}! \n\u8bf7\u8f93\u5165 [[YELLOW]]/mcmmo[[BLUE]] \u4ee5\u5bfb\u6c42\u5e2e\u52a9. +mcMMO.MOTD=[[BLUE]]\u670d\u52a1\u5668\u6b63\u5728\u8fd0\u884c mcMMO {0}! \n\u8f93\u5165 [[YELLOW]]/mcmmo[[BLUE]] \u83b7\u53d6\u5e2e\u52a9. mcMMO.NoInvites=[[RED]]\u4f60\u73b0\u5728\u6ca1\u6709\u6536\u5230\u4efb\u4f55\u9080\u8bf7 mcMMO.NoPermission=[[DARK_RED]]\u6743\u9650\u4e0d\u8db3. mcMMO.NoSkillNote=[[DARK_GRAY]]\u5982\u679c\u4f60\u6ca1\u6709\u67d0\u4e2a\u6280\u80fd\u7684\u4f7f\u7528\u6743\u9650\u90a3\u4e48\u4ed6\u5c06\u4e0d\u4f1a\u5728\u8fd9\u91cc\u663e\u793a. mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO \u5b98\u65b9\u7f51\u7ad9 - -##party Commands.Party.InParty=[[GREEN]]\u961f\u4f0d: {0} Party.Forbidden=[mcMMO] \u961f\u4f0d\u529f\u80fd\u4e0d\u5141\u8bb8\u5728\u8fd9\u4e2a\u4e16\u754c\u5f00\u542f (\u8be6\u60c5\u8bf7\u770b\u6743\u9650\u914d\u7f6e) Party.Help.0=[[RED]]\u4f7f\u7528 /party \u6765\u52a0\u5165\u6216 /party q \u6765\u9000\u51fa @@ -438,8 +406,6 @@ Party.Teleport.Hurt=[[RED]]\u4f60\u5df2\u7ecf\u5728 {0} \u79d2\u524d\u53d7\u4f24 Party.Teleport.Player=[[GREEN]]\u4f60\u5df2\u7ecf\u4f20\u9001\u5230 {0}. Party.Teleport.Target=[[GREEN]]{0} \u5df2\u7ecf\u4f20\u9001\u5230\u4f60\u8eab\u8fb9. Party.Unlocked=[[GRAY]]\u961f\u4f0d\u5df2\u89e3\u9501 - -##xp Commands.XPGain.Acrobatics=\u6389\u843d Commands.XPGain.Archery=\u7a7a\u624b\u653b\u51fb\u602a\u7269 Commands.XPGain.Axes=\u653b\u51fb\u602a\u7269 @@ -462,14 +428,9 @@ Commands.xprate.proper.2=[[RED]]\u8bf7\u6307\u5b9a true \u6216 false \u6765\u886 Commands.xprate.started.0=[[GOLD]] mcMMO \u9ad8\u7ecf\u9a8c\u4e8b\u4ef6\u5df2\u5f00\u59cb! Commands.xprate.started.1=[[GOLD]]mcMMO \u7ecf\u9a8c\u83b7\u53d6\u7387\u73b0\u5728\u4e3a {0}x! XPRate.Event=[[GOLD]]mcMMO \u73b0\u5728\u6b63\u5904\u4e8e\u9ad8\u7ecf\u9a8c\u4e8b\u4ef6\u9636\u6bb5! \u7ecf\u9a8c\u83b7\u53d6\u7387\u4e3a {0}\u500d - -#EFFECTS -##generic Effects.Effects=\u6548\u679c Effects.Level=[[DARK_GRAY]]\u7b49\u7ea7: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} - -#GUIDES Guides.Acrobatics=[[DARK_AQUA]]\u5173\u4e8e\u6742\u6280:\n[[YELLOW]]\u6742\u6280\u662f\u4e00\u95e8\u4f18\u96c5\u7684\u79fb\u52a8\u827a\u672f.\n[[YELLOW]]\u4ed6\u53ef\u4ee5\u63d0\u4f9b\u6218\u6597\u65f6\u7684\u989d\u5916\u5c5e\u6027\u5956\u52b1\u5e76\u4e14\u662f\u4f60\u7684\u79fb\u52a8\u66f4\u52a0\u65b9\u4fbf.\n[[DARK_AQUA]]\u63d0\u5347\u7ecf\u9a8c:\n[[YELLOW]]\u901a\u8fc7\u5728\u6218\u6597\u4e2d\u95ea\u907f\u5bf9\u624b\u6216\u8005\u4ece\u9ad8\u5904\u8dcc\u843d\u4e0d\u6b7b\u6765\u63d0\u5347\u8be5\u6280\u80fd\u7684\u7ecf\u9a8c.\n[[DARK_AQUA]]\u7ffb\u6eda\u662f\u5982\u4f55\u5de5\u4f5c\u7684?\n[[YELLOW]]\u7ffb\u6eda\u65f6\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd,\u5728\u4f60\u4ece\u9ad8\u7a7a\u6389\u843d\u65f6\uff0c\u4ed6\u6709\u4e00\u5b9a\u51e0\u7387\u51cf\u5c11\u6216\u8005\u5b8c\u5168\u6d88\u9664\u4f60\u6240\u53d7\u5230\u7684\u4f24\u5bb3\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]\u7ffb\u6eda\u7684\u51e0\u7387\u548c\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u6709\u5173\n[[DARK_AQUA]]\u95ea\u907f\u662f\u5982\u4f55\u5de5\u4f5c\u7684?\n[[YELLOW]]\u95ea\u907f\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\uff0c\u4ed6\u5728\u4f60\u88ab\u653b\u51fb\u65f6\u6709\u4e00\u5b9a\u51e0\u7387\u88ab\u6fc0\u53d1.\n[[YELLOW]]\u8fd9\u4e2a\u51e0\u7387\u548c\u4f60\u7684\u6280\u80fd\u7b49\u7ea7\u6709\u5173. Guides.Archery=\u8bf4\u660e\u5373\u5c06\u5230\u6765.... Guides.Axes=\u8bf4\u660e\u5373\u5c06\u5230\u6765... @@ -482,32 +443,22 @@ Guides.Swords=\u8bf4\u660e\u5373\u5c06\u5230\u6765... Guides.Taming=\u8bf4\u660e\u5373\u5c06\u5230\u6765... Guides.Unarmed=\u8bf4\u660e\u5373\u5c06\u5230\u6765... Guides.Woodcutting=\u6682\u65e0\u8bb2\u89e3 - -#INSPECT Inspect.Offline=[[RED]]\u4f60\u6ca1\u6709\u67e5\u8be2\u4e0d\u5728\u7ebf\u73a9\u5bb6\u4fe1\u606f\u7684\u6743\u9650! Inspect.OfflineStats=\u4e0d\u5728\u7ebf\u73a9\u5bb6\u7684mcmmo\u7edf\u8ba1\u4fe1\u606f [[YELLOW]]{0} Inspect.Stats=[[GREEN]]mcMMO \u7684\u7edf\u8ba1\u4fe1\u606f [[YELLOW]]{0} Inspect.TooFar=[[RED]]\u4f60\u65e0\u6cd5\u68c0\u67e5\u90a3\u4e2a\u73a9\u5bb6\u56e0\u4e3a\u4f60\u4eec\u8ddd\u79bb\u592a\u8fdc\u4e86! - -#ITEM Item.ChimaeraWing.Fail=**\u5947\u7f8e\u62c9\u4e4b\u7ffc\u5931\u8d25\u4e86!** Item.ChimaeraWing.Pass=**\u5947\u7f8e\u62c9\u4e4b\u7ffc** Item.Injured.Wait=\u4f60\u6700\u8fd1\u53d7\u4f24\u4e86\u6240\u4ee5\u4f60\u5fc5\u987b\u7b49\u4e00\u6bb5\u65f6\u95f4\u624d\u80fd\u4f7f\u7528\u8fd9\u4e2a. [[YELLOW]]({0}s) - -#SKILLS Skills.Disarmed=[[DARK_RED]]\u4f60\u88ab\u7f34\u68b0\u4e86! Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- Skills.NeedMore=[[DARK_RED]]\u4f60\u9700\u8981\u66f4\u591a Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) Skills.TooTired=[[RED]]\u4f60\u73b0\u5728\u592a\u7d2f\u4e86\u6240\u4ee5\u4f60\u65e0\u6cd5\u4f7f\u7528\u8fd9\u4e2a\u6280\u80fd. - -#STATISTICS Stats.Header.Combat=[[GOLD]]-=\u683c\u6597\u6280\u80fd=- Stats.Header.Gathering=[[GOLD]]-=\u91c7\u96c6\u6280\u80fd=- Stats.Header.Misc=[[GOLD]]-=\u6742\u9879\u6280\u80fd=- Stats.Own.Stats=[[GREEN]][mcMMO] \u7edf\u8ba1\u4fe1\u606f - -#PERKS Perks.xp.name=Experience Perks.xp.desc=Receive {0}x XP. Perks.lucky.name=Luck