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https://github.com/mcMMO-Dev/mcMMO.git
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Start of major localization update.
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@ -1,11 +1,11 @@
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package com.gmail.nossr50.util;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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public abstract class Hardcore {
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@ -37,7 +37,7 @@ public abstract class Hardcore {
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playerProfile.modifySkill(skillType, playerSkillLevel - levelsLost);
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}
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player.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.DARK_RED + "You've lost " + ChatColor.BLUE + totalLost + ChatColor.DARK_RED + " from death.");
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player.sendMessage(LocaleLoader.getString("Hardcore.Player.Loss", new Object[] {totalLost}));
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}
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public static void invokeVampirism(Player killer, Player victim) {
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@ -72,12 +72,12 @@ public abstract class Hardcore {
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}
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if (totalStolen > 0) {
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killer.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.DARK_AQUA + "You've stolen " + ChatColor.BLUE + totalStolen + ChatColor.DARK_AQUA + " levels from that player.");
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victim.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.YELLOW + killer.getName() + ChatColor.DARK_RED + " has stolen " + ChatColor.BLUE + totalStolen + ChatColor.DARK_RED + " levels from you!");
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killer.sendMessage(LocaleLoader.getString("Vampirism.Killer.Success", new Object[] {totalStolen, victim.getName()} ));
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victim.sendMessage(LocaleLoader.getString("Vampirism.Victim.Success", new Object[] {killer.getName(), totalStolen} ));
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}
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else {
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killer.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.GRAY + "That player was too unskilled to grant you any knowledge.");
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victim.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.YELLOW + killer.getName() + ChatColor.GRAY + " was unable to steal knowledge from you!");
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killer.sendMessage(LocaleLoader.getString("Vampirism.Killer.Failure", new Object[] {victim.getName()} ));
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victim.sendMessage(LocaleLoader.getString("Vampirism.Victim.Failure", new Object[] {killer.getName()} ));
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}
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}
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}
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@ -1,6 +1,5 @@
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package com.gmail.nossr50.util;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -30,9 +29,10 @@ public class Item {
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ItemStack inHand = player.getItemInHand();
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Block block = player.getLocation().getBlock();
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int amount = inHand.getAmount();
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long recentlyHurt = profile.getRecentlyHurt();
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if (Permissions.chimaeraWing(player) && inHand.getTypeId() == Config.getInstance().getChimaeraItemId()) {
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if (Skills.cooldownOver(profile.getRecentlyHurt(), 60, player) && amount >= Config.getInstance().getChimaeraCost()) {
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if (Skills.cooldownOver(recentlyHurt, 60, player) && amount >= Config.getInstance().getChimaeraCost()) {
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player.setItemInHand(new ItemStack(Config.getInstance().getChimaeraItemId(), amount - Config.getInstance().getChimaeraCost()));
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for (int y = 1; block.getY() + y < player.getWorld().getMaxHeight(); y++) {
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@ -52,11 +52,11 @@ public class Item {
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player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Pass"));
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}
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else if (!Skills.cooldownOver(profile.getRecentlyHurt(), 60, player) && amount >= Config.getInstance().getChimaeraCost()) {
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player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {Skills.calculateTimeLeft(profile.getRecentlyHurt(), 60, player)}));
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else if (!Skills.cooldownOver(recentlyHurt, 60, player) && amount >= Config.getInstance().getChimaeraCost()) {
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player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {Skills.calculateTimeLeft(recentlyHurt, 60, player)}));
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}
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else if (amount <= Config.getInstance().getChimaeraCost()) {
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(Config.getInstance().getChimaeraItemId()));
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
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}
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}
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}
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@ -136,7 +136,7 @@ public class Skills {
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if (ability.getPermissions(player) && tool.inHand(inHand) && !profile.getToolPreparationMode(tool)) {
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if (skill != SkillType.WOODCUTTING && skill != SkillType.AXES) {
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if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) + "s)");
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player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
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return;
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}
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}
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@ -408,7 +408,7 @@ public class Skills {
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*/
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if (type == SkillType.WOODCUTTING || type == SkillType.AXES) {
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if (!profile.getAbilityMode(ability) && !cooldownOver(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player)) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) + "s)");
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player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { calculateTimeLeft(profile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player) }));
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return;
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}
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}
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