Start of major localization update.

This commit is contained in:
GJ
2013-01-16 09:08:45 -05:00
parent 5d0e85452a
commit faa22002e3
11 changed files with 59 additions and 30 deletions

View File

@ -265,7 +265,7 @@ public class Repair {
SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
if (spoutPlayer.isSpoutCraftEnabled()) {
spoutPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.getMaterial(anvilID)); //TODO: Use Locale
spoutPlayer.sendNotification(LocaleLoader.getString("Repair.AnvilPlaced.Spout1"), LocaleLoader.getString("Repair.AnvilPlaced.Spout2"), Material.getMaterial(anvilID));
}
}
else {

View File

@ -4,7 +4,6 @@ import java.util.HashMap;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@ -85,7 +84,7 @@ public class SimpleRepairManager implements RepairManager {
// Check if they have the proper material to repair with
if (!inventory.contains(repairable.getRepairMaterialId())) {
String message = LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(repairable.getRepairMaterialId());
String message = LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(repairable.getRepairMaterialId()) });
if (repairable.getRepairMaterialMetadata() != (byte) -1) {
// TODO: Do something nicer than append the metadata as a :# ?
if (findInInventory(inventory, repairable.getRepairMaterialId(), repairable.getRepairMaterialMetadata()) == -1) {