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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Start of major localization update.
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@ -2,7 +2,6 @@ package com.gmail.nossr50.skills.mining;
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import java.util.HashSet;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -45,7 +44,7 @@ public class RemoteDetonationEventHandler {
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protected boolean cooldownOver() {
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if (!Skills.cooldownOver(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player)) {
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player.sendMessage(LocaleLoader.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + Skills.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) + "s)");
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player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { Skills.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) }));
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return false;
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}
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@ -265,7 +265,7 @@ public class Repair {
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SpoutPlayer spoutPlayer = SpoutManager.getPlayer(player);
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if (spoutPlayer.isSpoutCraftEnabled()) {
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spoutPlayer.sendNotification("[mcMMO] Anvil Placed", "Right click to repair!", Material.getMaterial(anvilID)); //TODO: Use Locale
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spoutPlayer.sendNotification(LocaleLoader.getString("Repair.AnvilPlaced.Spout1"), LocaleLoader.getString("Repair.AnvilPlaced.Spout2"), Material.getMaterial(anvilID));
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}
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}
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else {
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@ -4,7 +4,6 @@ import java.util.HashMap;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -85,7 +84,7 @@ public class SimpleRepairManager implements RepairManager {
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// Check if they have the proper material to repair with
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if (!inventory.contains(repairable.getRepairMaterialId())) {
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String message = LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(repairable.getRepairMaterialId());
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String message = LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(repairable.getRepairMaterialId()) });
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if (repairable.getRepairMaterialMetadata() != (byte) -1) {
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// TODO: Do something nicer than append the metadata as a :# ?
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if (findInInventory(inventory, repairable.getRepairMaterialId(), repairable.getRepairMaterialMetadata()) == -1) {
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@ -1,6 +1,5 @@
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package com.gmail.nossr50.skills.taming;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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@ -31,7 +30,7 @@ public class CallOfTheWildEventHandler {
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if (player == null)
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return;
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(inHand.getTypeId()));
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(inHand.getTypeId()) }));
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}
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protected boolean nearbyEntityExists() {
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@ -1,9 +1,9 @@
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package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Users;
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@ -24,7 +24,7 @@ public class IronGripEventHandler {
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}
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protected void sendAbilityMessages() {
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defender.sendMessage(ChatColor.GREEN + "Your iron grip kept you from being disarmed!"); //TODO: Use locale
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manager.getPlayer().sendMessage(ChatColor.RED + "Your opponent has an iron grip!"); //TODO: Use locale
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defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
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manager.getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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}
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}
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