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Scaling skills from 0-1000 to 1-100 pt. II
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@ -18,7 +18,7 @@ Skills:
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Ability:
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Ability:
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# IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
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# IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
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# EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
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# EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
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IncreaseLevel: 50
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IncreaseLevel: 5
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EnchantBuff: 5
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EnchantBuff: 5
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#
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#
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# Settings for Acrobatics
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# Settings for Acrobatics
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@ -56,7 +56,7 @@ Skills:
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# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
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# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
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# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
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# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
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# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
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# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
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UnlockLevel: 100
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UnlockLevel: 10
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MaxBonusLevel: 100
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MaxBonusLevel: 100
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MinSpeed: 1.0
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MinSpeed: 1.0
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MaxSpeed: 4.0
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MaxSpeed: 4.0
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@ -64,13 +64,13 @@ Skills:
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# Rank_Levels: Alchemy level where rank gets unlocked
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# Rank_Levels: Alchemy level where rank gets unlocked
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Rank_Levels:
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Rank_Levels:
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Rank_1: 0
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Rank_1: 0
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Rank_2: 125
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Rank_2: 12
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Rank_3: 250
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Rank_3: 25
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Rank_4: 375
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Rank_4: 37
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Rank_5: 500
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Rank_5: 50
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Rank_6: 625
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Rank_6: 62
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Rank_7: 750
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Rank_7: 75
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Rank_8: 875
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Rank_8: 87
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#
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#
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# Settings for Archery
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# Settings for Archery
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###
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###
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@ -79,7 +79,7 @@ Skills:
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# IncreaseLevel: Every <IncreaseLevel> the skillshot bonus will go up by <IncreasePercentage>
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# IncreaseLevel: Every <IncreaseLevel> the skillshot bonus will go up by <IncreasePercentage>
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# IncreasePercentage: This is a percentage value, 0.1 = 10%
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# IncreasePercentage: This is a percentage value, 0.1 = 10%
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# MaxBonus: When the <MaxBonus> has been reached, the bonus percentage will not go up anymore. 2.0 = 200%
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# MaxBonus: When the <MaxBonus> has been reached, the bonus percentage will not go up anymore. 2.0 = 200%
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IncreaseLevel: 50
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IncreaseLevel: 5
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IncreasePercentage: 0.1
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IncreasePercentage: 0.1
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MaxBonus: 2.0
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MaxBonus: 2.0
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MaxDamage: 9.0
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MaxDamage: 9.0
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@ -114,7 +114,7 @@ Skills:
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# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
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# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
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# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
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# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
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ChanceMax: 37.50
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ChanceMax: 37.50
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MaxBonusLevel: 750
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MaxBonusLevel: 75
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# Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
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# Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
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PVP_Modifier: 1.5
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PVP_Modifier: 1.5
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PVE_Modifier: 2.0
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PVE_Modifier: 2.0
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@ -131,7 +131,7 @@ Skills:
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# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
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# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
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# Chance: Chance of hitting with ArmorImpact
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# Chance: Chance of hitting with ArmorImpact
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# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
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# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
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IncreaseLevel: 50
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IncreaseLevel: 5
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Chance: 25.0
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Chance: 25.0
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MaxPercentageDurabilityDamage: 20.0
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MaxPercentageDurabilityDamage: 20.0
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@ -145,13 +145,13 @@ Skills:
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# Rank_Levels: Fishing level where rank gets unlocked
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# Rank_Levels: Fishing level where rank gets unlocked
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Rank_Levels:
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Rank_Levels:
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Rank_1: 0
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Rank_1: 0
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Rank_2: 125
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Rank_2: 12
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Rank_3: 250
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Rank_3: 25
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Rank_4: 375
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Rank_4: 37
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Rank_5: 500
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Rank_5: 50
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Rank_6: 625
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Rank_6: 62
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Rank_7: 700
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Rank_7: 70
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Rank_8: 875
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Rank_8: 87
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ShakeChance:
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ShakeChance:
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Rank_1: 15.0
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Rank_1: 15.0
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@ -176,17 +176,17 @@ Skills:
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FishermansDiet:
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FishermansDiet:
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# This determines when Fisherman's Diet adds extra hunger recovery to food
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# This determines when Fisherman's Diet adds extra hunger recovery to food
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RankChange: 200
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RankChange: 20
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IceFishing:
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IceFishing:
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# UnlockLevel: Fishing level when the Ice Fishing ability unlocks
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# UnlockLevel: Fishing level when the Ice Fishing ability unlocks
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UnlockLevel: 50
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UnlockLevel: 5
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MasterAngler:
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MasterAngler:
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# UnlockLevel: Fishing level when the Master Angler ability unlocks
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# UnlockLevel: Fishing level when the Master Angler ability unlocks
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# BoatMultiplier: Catch rate is multiplied by this modifier
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# BoatMultiplier: Catch rate is multiplied by this modifier
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# BiomeModifier: Catch rate is multiplied by this modifier
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# BiomeModifier: Catch rate is multiplied by this modifier
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UnlockLevel: 125
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UnlockLevel: 12
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BoatModifier: 2.0
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BoatModifier: 2.0
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BiomeModifier: 2.0
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BiomeModifier: 2.0
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#
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#
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@ -195,15 +195,15 @@ Skills:
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Herbalism:
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Herbalism:
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FarmersDiet:
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FarmersDiet:
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# This determines when Farmers Diet adds extra hunger recovery to food
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# This determines when Farmers Diet adds extra hunger recovery to food
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RankChange: 200
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RankChange: 20
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GreenThumb:
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GreenThumb:
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# StageChange: Level value when the GreenThumb stage rank goes up
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# StageChange: Level value when the GreenThumb stage rank goes up
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# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
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# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
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# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
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# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
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StageChange: 200
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StageChange: 20
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ChanceMax: 100.0
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ChanceMax: 100.0
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MaxBonusLevel: 150
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MaxBonusLevel: 100
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DoubleDrops:
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DoubleDrops:
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# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
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# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
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@ -235,14 +235,14 @@ Skills:
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# BlastMining_Rank: BlastMining rank unlocks
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# BlastMining_Rank: BlastMining rank unlocks
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BlastMining:
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BlastMining:
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Rank_Levels:
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Rank_Levels:
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Rank_1: 125
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Rank_1: 12
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Rank_2: 250
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Rank_2: 25
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Rank_3: 375
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Rank_3: 37
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Rank_4: 500
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Rank_4: 50
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Rank_5: 625
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Rank_5: 62
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Rank_6: 750
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Rank_6: 75
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Rank_7: 875
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Rank_7: 87
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Rank_8: 1000
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Rank_8: 100
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# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
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# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
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BlastDamageDecrease:
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BlastDamageDecrease:
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@ -317,14 +317,14 @@ Skills:
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ArcaneForging:
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ArcaneForging:
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May_Lose_Enchants: true
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May_Lose_Enchants: true
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Rank_Levels:
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Rank_Levels:
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Rank_1: 125
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Rank_1: 12
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Rank_2: 250
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Rank_2: 25
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Rank_3: 375
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Rank_3: 37
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Rank_4: 500
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Rank_4: 50
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Rank_5: 625
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Rank_5: 62
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Rank_6: 750
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Rank_6: 75
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Rank_7: 875
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Rank_7: 87
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Rank_8: 1000
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Rank_8: 100
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Keep_Enchants_Chance:
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Keep_Enchants_Chance:
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Rank_1: 10.0
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Rank_1: 10.0
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Rank_2: 20.0
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Rank_2: 20.0
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@ -355,7 +355,7 @@ Skills:
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# AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available
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# AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available
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AdvancedSalvage:
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AdvancedSalvage:
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UnlockLevel: 350
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UnlockLevel: 35
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ArcaneSalvage:
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ArcaneSalvage:
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# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
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# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
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@ -363,14 +363,14 @@ Skills:
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EnchantLossEnabled: true
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EnchantLossEnabled: true
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EnchantDowngradeEnabled: true
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EnchantDowngradeEnabled: true
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Rank_Levels:
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Rank_Levels:
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Rank_1: 125
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Rank_1: 12
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Rank_2: 250
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Rank_2: 25
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Rank_3: 375
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Rank_3: 37
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Rank_4: 500
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Rank_4: 50
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Rank_5: 625
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Rank_5: 62
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Rank_6: 750
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Rank_6: 75
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Rank_7: 875
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Rank_7: 87
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Rank_8: 1000
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Rank_8: 100
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# ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
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# ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
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ExtractFullEnchant:
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ExtractFullEnchant:
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@ -412,19 +412,19 @@ Skills:
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FluxMining:
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FluxMining:
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# UnlockLevel: Level when Flux Mining becomes available
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# UnlockLevel: Level when Flux Mining becomes available
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# Chance: Chance for Flux Mining to activate
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# Chance: Chance for Flux Mining to activate
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UnlockLevel: 250
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UnlockLevel: 25
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Chance: 33.0
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Chance: 33.0
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# Rank_Levels: Smelting level where rank gets unlocked
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# Rank_Levels: Smelting level where rank gets unlocked
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Rank_Levels:
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Rank_Levels:
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Rank_1: 125
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Rank_1: 12
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Rank_2: 250
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Rank_2: 25
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Rank_3: 375
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Rank_3: 37
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Rank_4: 500
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Rank_4: 50
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Rank_5: 625
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Rank_5: 62
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Rank_6: 750
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Rank_6: 75
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Rank_7: 875
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Rank_7: 87
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Rank_8: 1000
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Rank_8: 100
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# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
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# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
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VanillaXPMultiplier:
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VanillaXPMultiplier:
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@ -491,33 +491,33 @@ Skills:
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FastFood:
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FastFood:
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# UnlockLevel: Level when FastFood unlocks
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# UnlockLevel: Level when FastFood unlocks
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# Chance: The chance for wolves to heal hp when inflicting damage
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# Chance: The chance for wolves to heal hp when inflicting damage
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UnlockLevel: 50
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UnlockLevel: 5
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Chance: 50.0
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Chance: 50.0
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EnvironmentallyAware:
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EnvironmentallyAware:
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# UnlockLevel: Level when EnvironmentallyAware unlocks
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# UnlockLevel: Level when EnvironmentallyAware unlocks
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UnlockLevel: 100
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UnlockLevel: 10
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ThickFur:
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ThickFur:
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# UnlockLevel: Level when ThickFur unlocks
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# UnlockLevel: Level when ThickFur unlocks
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# Modifier: Damage will get divided by this modifier
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# Modifier: Damage will get divided by this modifier
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UnlockLevel: 250
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UnlockLevel: 25
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Modifier: 2.0
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Modifier: 2.0
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HolyHound:
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HolyHound:
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# UnlockLevel: Level when HolyHound unlocks
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# UnlockLevel: Level when HolyHound unlocks
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UnlockLevel: 375
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UnlockLevel: 37
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ShockProof:
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ShockProof:
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# UnlockLevel: Level when ShockProof unlocks
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# UnlockLevel: Level when ShockProof unlocks
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# Modifier: Damage will get divided by this modifier
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# Modifier: Damage will get divided by this modifier
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UnlockLevel: 500
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UnlockLevel: 50
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Modifier: 6.0
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Modifier: 6.0
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SharpenedClaws:
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SharpenedClaws:
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# UnlockLevel: Level when SharpenedClaws unlocks
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# UnlockLevel: Level when SharpenedClaws unlocks
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# Bonus: This bonus will get added to the damage caused
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# Bonus: This bonus will get added to the damage caused
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UnlockLevel: 750
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UnlockLevel: 75
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Bonus: 2.0
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Bonus: 2.0
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CallOfTheWild:
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CallOfTheWild:
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@ -559,7 +559,7 @@ Skills:
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# IncreaseLevel: Bonus damage increases every increase level
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# IncreaseLevel: Bonus damage increases every increase level
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BonusMin: 3.0
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BonusMin: 3.0
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BonusMax: 8.0
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BonusMax: 8.0
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IncreaseLevel: 50
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IncreaseLevel: 5
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#
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#
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# Settings for Woodcutting
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# Settings for Woodcutting
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###
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###
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