Scaling skills from 0-1000 to 1-100 pt. II

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nossr50 2018-12-27 03:12:38 -08:00
parent 3831ca6b0f
commit f9f2a0d691

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@ -18,7 +18,7 @@ Skills:
Ability: Ability:
# IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second # IncreaseLevel: This setting will determine when the length of every ability gets longer with 1 second
# EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker # EnchantBuff: This setting determines how many enchant levels to use when buffing Super Breaker & Giga Drill Breaker
IncreaseLevel: 50 IncreaseLevel: 5
EnchantBuff: 5 EnchantBuff: 5
# #
# Settings for Acrobatics # Settings for Acrobatics
@ -56,7 +56,7 @@ Skills:
# MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed> # MaxBonusLevel: Maximum bonus level of Catalysis, when a player reaches this level his brewing speed will be <MaxSpeed>
# MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower # MinSpeed: Minimum brewing speed allowed when at <UnlockLevel> or lower
# MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher # MaxSpeed: Maximum brewing speed allowed when at <MaxBonusLevel> or higher
UnlockLevel: 100 UnlockLevel: 10
MaxBonusLevel: 100 MaxBonusLevel: 100
MinSpeed: 1.0 MinSpeed: 1.0
MaxSpeed: 4.0 MaxSpeed: 4.0
@ -64,13 +64,13 @@ Skills:
# Rank_Levels: Alchemy level where rank gets unlocked # Rank_Levels: Alchemy level where rank gets unlocked
Rank_Levels: Rank_Levels:
Rank_1: 0 Rank_1: 0
Rank_2: 125 Rank_2: 12
Rank_3: 250 Rank_3: 25
Rank_4: 375 Rank_4: 37
Rank_5: 500 Rank_5: 50
Rank_6: 625 Rank_6: 62
Rank_7: 750 Rank_7: 75
Rank_8: 875 Rank_8: 87
# #
# Settings for Archery # Settings for Archery
### ###
@ -79,7 +79,7 @@ Skills:
# IncreaseLevel: Every <IncreaseLevel> the skillshot bonus will go up by <IncreasePercentage> # IncreaseLevel: Every <IncreaseLevel> the skillshot bonus will go up by <IncreasePercentage>
# IncreasePercentage: This is a percentage value, 0.1 = 10% # IncreasePercentage: This is a percentage value, 0.1 = 10%
# MaxBonus: When the <MaxBonus> has been reached, the bonus percentage will not go up anymore. 2.0 = 200% # MaxBonus: When the <MaxBonus> has been reached, the bonus percentage will not go up anymore. 2.0 = 200%
IncreaseLevel: 50 IncreaseLevel: 5
IncreasePercentage: 0.1 IncreasePercentage: 0.1
MaxBonus: 2.0 MaxBonus: 2.0
MaxDamage: 9.0 MaxDamage: 9.0
@ -114,7 +114,7 @@ Skills:
# ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher # ChanceMax: Maximum chance of causing a critical hit when on <MaxBonusLevel> or higher
# MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached # MaxBonusLevel: Level where <ChanceMax> of causing critical hits is reached
ChanceMax: 37.50 ChanceMax: 37.50
MaxBonusLevel: 750 MaxBonusLevel: 75
# Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier # Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier
PVP_Modifier: 1.5 PVP_Modifier: 1.5
PVE_Modifier: 2.0 PVE_Modifier: 2.0
@ -131,7 +131,7 @@ Skills:
# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1 # IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
# Chance: Chance of hitting with ArmorImpact # Chance: Chance of hitting with ArmorImpact
# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits # MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
IncreaseLevel: 50 IncreaseLevel: 5
Chance: 25.0 Chance: 25.0
MaxPercentageDurabilityDamage: 20.0 MaxPercentageDurabilityDamage: 20.0
@ -145,13 +145,13 @@ Skills:
# Rank_Levels: Fishing level where rank gets unlocked # Rank_Levels: Fishing level where rank gets unlocked
Rank_Levels: Rank_Levels:
Rank_1: 0 Rank_1: 0
Rank_2: 125 Rank_2: 12
Rank_3: 250 Rank_3: 25
Rank_4: 375 Rank_4: 37
Rank_5: 500 Rank_5: 50
Rank_6: 625 Rank_6: 62
Rank_7: 700 Rank_7: 70
Rank_8: 875 Rank_8: 87
ShakeChance: ShakeChance:
Rank_1: 15.0 Rank_1: 15.0
@ -176,17 +176,17 @@ Skills:
FishermansDiet: FishermansDiet:
# This determines when Fisherman's Diet adds extra hunger recovery to food # This determines when Fisherman's Diet adds extra hunger recovery to food
RankChange: 200 RankChange: 20
IceFishing: IceFishing:
# UnlockLevel: Fishing level when the Ice Fishing ability unlocks # UnlockLevel: Fishing level when the Ice Fishing ability unlocks
UnlockLevel: 50 UnlockLevel: 5
MasterAngler: MasterAngler:
# UnlockLevel: Fishing level when the Master Angler ability unlocks # UnlockLevel: Fishing level when the Master Angler ability unlocks
# BoatMultiplier: Catch rate is multiplied by this modifier # BoatMultiplier: Catch rate is multiplied by this modifier
# BiomeModifier: Catch rate is multiplied by this modifier # BiomeModifier: Catch rate is multiplied by this modifier
UnlockLevel: 125 UnlockLevel: 12
BoatModifier: 2.0 BoatModifier: 2.0
BiomeModifier: 2.0 BiomeModifier: 2.0
# #
@ -195,15 +195,15 @@ Skills:
Herbalism: Herbalism:
FarmersDiet: FarmersDiet:
# This determines when Farmers Diet adds extra hunger recovery to food # This determines when Farmers Diet adds extra hunger recovery to food
RankChange: 200 RankChange: 20
GreenThumb: GreenThumb:
# StageChange: Level value when the GreenThumb stage rank goes up # StageChange: Level value when the GreenThumb stage rank goes up
# ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher # ChanceMax: Maximum chance of GreenThumb when on <MaxBonusLevel> or higher
# MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax> # MaxBonusLevel: On this level, GreenThumb chance will be <ChanceMax>
StageChange: 200 StageChange: 20
ChanceMax: 100.0 ChanceMax: 100.0
MaxBonusLevel: 150 MaxBonusLevel: 100
DoubleDrops: DoubleDrops:
# ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher # ChanceMax: Maximum chance of receiving double drops when on <MaxBonusLevel> or higher
@ -235,14 +235,14 @@ Skills:
# BlastMining_Rank: BlastMining rank unlocks # BlastMining_Rank: BlastMining rank unlocks
BlastMining: BlastMining:
Rank_Levels: Rank_Levels:
Rank_1: 125 Rank_1: 12
Rank_2: 250 Rank_2: 25
Rank_3: 375 Rank_3: 37
Rank_4: 500 Rank_4: 50
Rank_5: 625 Rank_5: 62
Rank_6: 750 Rank_6: 75
Rank_7: 875 Rank_7: 87
Rank_8: 1000 Rank_8: 100
# BlastDamageDecrease Ranks: % of damage reduced from TNT explosions # BlastDamageDecrease Ranks: % of damage reduced from TNT explosions
BlastDamageDecrease: BlastDamageDecrease:
@ -317,14 +317,14 @@ Skills:
ArcaneForging: ArcaneForging:
May_Lose_Enchants: true May_Lose_Enchants: true
Rank_Levels: Rank_Levels:
Rank_1: 125 Rank_1: 12
Rank_2: 250 Rank_2: 25
Rank_3: 375 Rank_3: 37
Rank_4: 500 Rank_4: 50
Rank_5: 625 Rank_5: 62
Rank_6: 750 Rank_6: 75
Rank_7: 875 Rank_7: 87
Rank_8: 1000 Rank_8: 100
Keep_Enchants_Chance: Keep_Enchants_Chance:
Rank_1: 10.0 Rank_1: 10.0
Rank_2: 20.0 Rank_2: 20.0
@ -355,7 +355,7 @@ Skills:
# AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available # AdvancedSalvage_UnlockLevel: The level at which Advance Salvage become available
AdvancedSalvage: AdvancedSalvage:
UnlockLevel: 350 UnlockLevel: 35
ArcaneSalvage: ArcaneSalvage:
# EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost # EnchantLossEnabled: When salvaging enchanted items, the enchants may be lost
@ -363,14 +363,14 @@ Skills:
EnchantLossEnabled: true EnchantLossEnabled: true
EnchantDowngradeEnabled: true EnchantDowngradeEnabled: true
Rank_Levels: Rank_Levels:
Rank_1: 125 Rank_1: 12
Rank_2: 250 Rank_2: 25
Rank_3: 375 Rank_3: 37
Rank_4: 500 Rank_4: 50
Rank_5: 625 Rank_5: 62
Rank_6: 750 Rank_6: 75
Rank_7: 875 Rank_7: 87
Rank_8: 1000 Rank_8: 100
# ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank # ExtractFullEnchant: Chance to extract the full enchant at each ArcaneSalvage rank
ExtractFullEnchant: ExtractFullEnchant:
@ -412,19 +412,19 @@ Skills:
FluxMining: FluxMining:
# UnlockLevel: Level when Flux Mining becomes available # UnlockLevel: Level when Flux Mining becomes available
# Chance: Chance for Flux Mining to activate # Chance: Chance for Flux Mining to activate
UnlockLevel: 250 UnlockLevel: 25
Chance: 33.0 Chance: 33.0
# Rank_Levels: Smelting level where rank gets unlocked # Rank_Levels: Smelting level where rank gets unlocked
Rank_Levels: Rank_Levels:
Rank_1: 125 Rank_1: 12
Rank_2: 250 Rank_2: 25
Rank_3: 375 Rank_3: 37
Rank_4: 500 Rank_4: 50
Rank_5: 625 Rank_5: 62
Rank_6: 750 Rank_6: 75
Rank_7: 875 Rank_7: 87
Rank_8: 1000 Rank_8: 100
# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values. # VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
VanillaXPMultiplier: VanillaXPMultiplier:
@ -491,33 +491,33 @@ Skills:
FastFood: FastFood:
# UnlockLevel: Level when FastFood unlocks # UnlockLevel: Level when FastFood unlocks
# Chance: The chance for wolves to heal hp when inflicting damage # Chance: The chance for wolves to heal hp when inflicting damage
UnlockLevel: 50 UnlockLevel: 5
Chance: 50.0 Chance: 50.0
EnvironmentallyAware: EnvironmentallyAware:
# UnlockLevel: Level when EnvironmentallyAware unlocks # UnlockLevel: Level when EnvironmentallyAware unlocks
UnlockLevel: 100 UnlockLevel: 10
ThickFur: ThickFur:
# UnlockLevel: Level when ThickFur unlocks # UnlockLevel: Level when ThickFur unlocks
# Modifier: Damage will get divided by this modifier # Modifier: Damage will get divided by this modifier
UnlockLevel: 250 UnlockLevel: 25
Modifier: 2.0 Modifier: 2.0
HolyHound: HolyHound:
# UnlockLevel: Level when HolyHound unlocks # UnlockLevel: Level when HolyHound unlocks
UnlockLevel: 375 UnlockLevel: 37
ShockProof: ShockProof:
# UnlockLevel: Level when ShockProof unlocks # UnlockLevel: Level when ShockProof unlocks
# Modifier: Damage will get divided by this modifier # Modifier: Damage will get divided by this modifier
UnlockLevel: 500 UnlockLevel: 50
Modifier: 6.0 Modifier: 6.0
SharpenedClaws: SharpenedClaws:
# UnlockLevel: Level when SharpenedClaws unlocks # UnlockLevel: Level when SharpenedClaws unlocks
# Bonus: This bonus will get added to the damage caused # Bonus: This bonus will get added to the damage caused
UnlockLevel: 750 UnlockLevel: 75
Bonus: 2.0 Bonus: 2.0
CallOfTheWild: CallOfTheWild:
@ -559,7 +559,7 @@ Skills:
# IncreaseLevel: Bonus damage increases every increase level # IncreaseLevel: Bonus damage increases every increase level
BonusMin: 3.0 BonusMin: 3.0
BonusMax: 8.0 BonusMax: 8.0
IncreaseLevel: 50 IncreaseLevel: 5
# #
# Settings for Woodcutting # Settings for Woodcutting
### ###