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https://github.com/mcMMO-Dev/mcMMO.git
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Cleanup
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parent
a9b2a4940e
commit
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@ -20,19 +20,18 @@ import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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public class Swords {
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public class Swords {
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private static Random random = new Random();
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private static Random random = new Random();
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/**
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/**
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* Check for Bleed effect.
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* Check for Bleed effect.
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*
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*
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* @param attacker The attacking player
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* @param attacker The attacking player
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* @param entity The defending entity
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* @param defender The defending entity
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*/
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*/
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public static void bleedCheck(Player attacker, LivingEntity entity) {
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public static void bleedCheck(Player attacker, LivingEntity defender) {
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if (entity instanceof Tameable) {
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if (defender instanceof Tameable) {
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Tameable pet = (Tameable) entity;
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Tameable pet = (Tameable) defender;
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if (pet.isTamed()) {
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if (pet.isTamed()) {
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AnimalTamer tamer = pet.getOwner();
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AnimalTamer tamer = pet.getOwner();
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@ -53,7 +52,7 @@ public class Swords {
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int skillLevel = PPa.getSkillLevel(SkillType.SWORDS);
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int skillLevel = PPa.getSkillLevel(SkillType.SWORDS);
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int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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if (random.nextInt(1000) <= skillCheck && !entity.isDead()) {
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if (random.nextInt(1000) <= skillCheck && !defender.isDead()) {
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int bleedTicks = 0;
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int bleedTicks = 0;
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if (skillLevel >= 750) {
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if (skillLevel >= 750) {
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@ -63,7 +62,7 @@ public class Swords {
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bleedTicks = 2;
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bleedTicks = 2;
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}
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}
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BleedTimer.add(entity, bleedTicks);
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BleedTimer.add(defender, bleedTicks);
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attacker.sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding"));
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attacker.sendMessage(LocaleLoader.getString("Swords.Combat.Bleeding"));
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}
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}
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}
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}
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@ -71,7 +70,9 @@ public class Swords {
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/**
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/**
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* Counter-attack entities.
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* Counter-attack entities.
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*
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*
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* @param event The event to modify
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* @param attacker The attacking entity
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* @param defender The defending player
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* @param damage The amount of damage being countered
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*/
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*/
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public static void counterAttackChecks(Entity attacker, Player defender, int damage) {
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public static void counterAttackChecks(Entity attacker, Player defender, int damage) {
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if (!(attacker instanceof LivingEntity)) {
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if (!(attacker instanceof LivingEntity)) {
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@ -29,7 +29,6 @@ import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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public class Taming {
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public class Taming {
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private static Random random = new Random();
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private static Random random = new Random();
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/**
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/**
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@ -37,15 +36,14 @@ public class Taming {
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*
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*
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* @param PPo The PlayerProfile of the wolf's owner
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* @param PPo The PlayerProfile of the wolf's owner
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* @param theWolf The wolf using the ability
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* @param theWolf The wolf using the ability
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* @param event The event to modify
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* @param damage The damage being absorbed by the wolf
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*/
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*/
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public static void fastFoodService (PlayerProfile PPo, Wolf theWolf, EntityDamageEvent event) {
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public static void fastFoodService (PlayerProfile PPo, Wolf theWolf, int damage) {
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final int SKILL_ACTIVATION_LEVEL = 50;
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final int SKILL_ACTIVATION_LEVEL = 50;
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final int ACTIVATION_CHANCE = 50;
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final int ACTIVATION_CHANCE = 50;
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int health = theWolf.getHealth();
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int health = theWolf.getHealth();
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int maxHealth = theWolf.getMaxHealth();
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int maxHealth = theWolf.getMaxHealth();
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int damage = event.getDamage();
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if (PPo.getSkillLevel(SkillType.TAMING) >= SKILL_ACTIVATION_LEVEL) {
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if (PPo.getSkillLevel(SkillType.TAMING) >= SKILL_ACTIVATION_LEVEL) {
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if (health < maxHealth) {
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if (health < maxHealth) {
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@ -82,9 +80,8 @@ public class Taming {
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* @param PPo The PlayerProfile of the wolf's owner
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* @param PPo The PlayerProfile of the wolf's owner
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* @param event The event to modify
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* @param event The event to modify
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* @param master The wolf's master
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* @param master The wolf's master
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* @param plugin mcMMO plugin instance
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*/
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*/
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public static void gore(PlayerProfile PPo, EntityDamageEvent event, Player master, mcMMO plugin) {
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public static void gore(PlayerProfile PPo, EntityDamageEvent event, Player master) {
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final int GORE_MULTIPLIER = 2;
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final int GORE_MULTIPLIER = 2;
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if (random.nextInt(1000) <= PPo.getSkillLevel(SkillType.TAMING)) {
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if (random.nextInt(1000) <= PPo.getSkillLevel(SkillType.TAMING)) {
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@ -111,8 +108,7 @@ public class Taming {
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AnimalTamer tamer = beast.getOwner();
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AnimalTamer tamer = beast.getOwner();
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if (tamer instanceof Player) {
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if (tamer instanceof Player) {
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Player owner = (Player) tamer;
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return ((Player) tamer).getName();
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return owner.getName();
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}
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}
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else {
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else {
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return "Offline Master";
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return "Offline Master";
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@ -261,7 +257,7 @@ public class Taming {
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player.sendMessage(LocaleLoader.getString("Taming.Summon.Complete"));
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player.sendMessage(LocaleLoader.getString("Taming.Summon.Complete"));
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}
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}
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else {
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else {
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(summonItem.getId()));
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player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(summonItem.getId()));
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}
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}
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}
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}
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}
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}
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@ -16,7 +16,6 @@ import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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public class Unarmed {
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public class Unarmed {
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private static Random random = new Random();
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private static Random random = new Random();
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/**
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/**
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@ -81,7 +80,14 @@ public class Unarmed {
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}
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}
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}
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}
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public static boolean ironGrip(Player defender, Player attacker) {
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/**
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* Check Iron Grip ability success
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*
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* @param defender The defending player
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* @param attacker The attacking player
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* @return true if the defender was not disarmed, false otherwise
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*/
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private static boolean ironGrip(Player defender, Player attacker) {
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final int MAX_BONUS_LEVEL = 1000;
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final int MAX_BONUS_LEVEL = 1000;
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PlayerProfile PPd = Users.getProfile(defender);
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PlayerProfile PPd = Users.getProfile(defender);
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@ -148,7 +148,8 @@ public class Combat {
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else if (itemInHand.getType().equals(Material.BONE) && permInstance.beastLore(attacker)) {
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else if (itemInHand.getType().equals(Material.BONE) && permInstance.beastLore(attacker)) {
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Taming.beastLore(event, target, attacker);
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Taming.beastLore(event, target, attacker);
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}
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}
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} else if (damager instanceof Wolf) {
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}
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else if (damager instanceof Wolf) {
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Wolf wolf = (Wolf) damager;
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Wolf wolf = (Wolf) damager;
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if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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@ -167,19 +168,19 @@ public class Combat {
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}
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}
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}
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}
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if (permInstance.fastFoodService(master)) {
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Taming.fastFoodService(PPo, wolf, event.getDamage());
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}
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if (permInstance.sharpenedClaws(master)) {
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Taming.sharpenedClaws(PPo, event);
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}
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if (permInstance.gore(master)) {
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Taming.gore(PPo, event, master);
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}
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if (permInstance.taming(master)) {
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if (permInstance.taming(master)) {
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if (permInstance.fastFoodService(master)) {
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Taming.fastFoodService(PPo, wolf, event);
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}
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if (permInstance.sharpenedClaws(master)) {
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Taming.sharpenedClaws(PPo, event);
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}
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if (permInstance.gore(master)) {
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Taming.gore(PPo, event, master, plugin);
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}
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startGainXp(master, PPo, target, SkillType.TAMING, plugin);
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startGainXp(master, PPo, target, SkillType.TAMING, plugin);
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}
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}
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}
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}
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