Getting rid of unused methods

This commit is contained in:
nossr50
2019-01-23 11:47:33 -08:00
parent 25c8dad1ea
commit f9b2776cb9
16 changed files with 1 additions and 396 deletions

View File

@@ -88,47 +88,6 @@ public class RepairCommand extends SkillCommand {
arcaneBypass = Permissions.arcaneBypass(player);
}
@Override
protected List<String> effectsDisplay() {
List<String> messages = new ArrayList<String>();
if (canRepairLeather || canRepairString || canRepairWood || canRepairStone || canRepairIron || canRepairGold || canRepairDiamond) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1")));
}
if (canMasterRepair) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3")));
}
if (canSuperRepair) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5")));
}
/* Repair Level Requirements */
if (canRepairStone && stoneLevel > 0) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.14", stoneLevel), LocaleLoader.getString("Repair.Effect.15")));
}
if (canRepairIron && ironLevel > 0) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.12", ironLevel), LocaleLoader.getString("Repair.Effect.13")));
}
if (canRepairGold && goldLevel > 0) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.10", goldLevel), LocaleLoader.getString("Repair.Effect.11")));
}
if (canRepairDiamond && diamondLevel > 0) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.6", diamondLevel), LocaleLoader.getString("Repair.Effect.7")));
}
if (canArcaneForge) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9")));
}
return messages;
}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();