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Getting rid of unused methods
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@ -67,33 +67,6 @@ public class AxesCommand extends SkillCommand {
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canGreaterImpact = canUseSubskill(player, SubSkillType.AXES_GREATER_IMPACT);
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}
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@Override
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protected List<String> effectsDisplay() {
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List<String> messages = new ArrayList<String>();
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if (canSkullSplitter) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1")));
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}
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if (canCritical) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3")));
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}
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if (canAxeMastery) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5")));
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}
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if (canImpact) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7")));
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}
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if (canGreaterImpact) {
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messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9")));
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}
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return messages;
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}
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@Override
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protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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List<String> messages = new ArrayList<String>();
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