Getting rid of unused methods

This commit is contained in:
nossr50
2019-01-23 11:47:33 -08:00
parent 25c8dad1ea
commit f9b2776cb9
16 changed files with 1 additions and 396 deletions

View File

@ -67,33 +67,6 @@ public class AxesCommand extends SkillCommand {
canGreaterImpact = canUseSubskill(player, SubSkillType.AXES_GREATER_IMPACT);
}
@Override
protected List<String> effectsDisplay() {
List<String> messages = new ArrayList<String>();
if (canSkullSplitter) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1")));
}
if (canCritical) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3")));
}
if (canAxeMastery) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5")));
}
if (canImpact) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7")));
}
if (canGreaterImpact) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9")));
}
return messages;
}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();