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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Cleanup & refactoring, part 1.
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@ -1,6 +1,5 @@
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package com.gmail.nossr50.spout;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -9,6 +8,8 @@ import org.getspout.spoutapi.player.SpoutPlayer;
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import org.getspout.spoutapi.sound.SoundEffect;
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import org.getspout.spoutapi.sound.SoundManager;
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import com.gmail.nossr50.mcMMO;
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public class SpoutSounds {
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/**
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@ -30,12 +31,12 @@ public class SpoutSounds {
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*
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* @param player The player who repaired an item
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*/
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public static void playRepairNoise(Player player) {
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public static void playRepairNoise(Player player, mcMMO plugin) {
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SoundManager SM = SpoutManager.getSoundManager();
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SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
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//If this is pulling from online, why have it in the jar?
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SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "repair.wav", false);
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SM.playCustomSoundEffect(plugin, sPlayer, "repair.wav", false);
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}
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/**
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@ -43,11 +44,11 @@ public class SpoutSounds {
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*
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* @param player The player who leveled up
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*/
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protected static void playLevelUpNoise(Player player) {
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protected static void playLevelUpNoise(Player player, mcMMO plugin) {
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SoundManager SM = SpoutManager.getSoundManager();
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SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
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//If this is pulling from online, why have it in the jar?
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SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "level.wav", false);
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SM.playCustomSoundEffect(plugin, sPlayer, "level.wav", false);
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}
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}
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@ -32,8 +32,7 @@ import com.gmail.nossr50.listeners.mcSpoutListener;
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import com.gmail.nossr50.listeners.mcSpoutScreenListener;
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public class SpoutStuff {
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static mcMMO plugin = (mcMMO) Bukkit.getServer().getPluginManager().getPlugin("mcMMO");
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static mcMMO plugin = mcMMO.p;
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private final static mcSpoutListener spoutListener = new mcSpoutListener(plugin);
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private final static mcSpoutInputListener spoutInputListener = new mcSpoutInputListener(plugin);
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@ -548,7 +547,7 @@ public class SpoutStuff {
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//TODO: Use Locale
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sPlayer.sendNotification(ChatColor.GREEN + "Level Up!", ChatColor.YELLOW + m.getCapitalized(skillType.toString()) + ChatColor.DARK_AQUA + " (" + ChatColor.GREEN + PP.getSkillLevel(skillType) + ChatColor.DARK_AQUA + ")", mat);
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SpoutSounds.playLevelUpNoise(sPlayer);
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SpoutSounds.playLevelUpNoise(sPlayer, plugin);
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}
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/**
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