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Made API classes 'statics'
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@ -21,6 +21,7 @@ Version 1.3.09
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= Fixed bug with locale strings when trying to teleport to a non-existent player
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= Fixed bug with Tree Feller changing durability before checking for axe splintering
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= Fixed bug with Repair Mastery permission due to typo
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! API methods can now only be used in a static way
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! Changed Spout settings to be in their own config file (spout.yml)
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Version 1.3.08
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@ -9,7 +9,10 @@ import com.gmail.nossr50.events.chat.McMMOPartyChatEvent;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class ChatAPI {
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public final class ChatAPI {
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private ChatAPI() {}
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/**
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* Send a message to all members of a party
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* </br>
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@ -19,7 +22,7 @@ public class ChatAPI {
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* @param party The name of the party to send to
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* @param message The message to send
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*/
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public void sendPartyChat(String sender, String party, String message) {
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public static void sendPartyChat(String sender, String party, String message) {
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McMMOPartyChatEvent chatEvent = new McMMOPartyChatEvent(sender, party, message);
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McMMO.p.getServer().getPluginManager().callEvent(chatEvent);
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@ -48,7 +51,7 @@ public class ChatAPI {
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* @param sender The name of the sender to display in the chat
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* @param message The message to send
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*/
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public void sendAdminChat(String sender, String message) {
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public static void sendAdminChat(String sender, String message) {
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McMMOAdminChatEvent chatEvent = new McMMOAdminChatEvent(sender, message);
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McMMO.p.getServer().getPluginManager().callEvent(chatEvent);
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@ -6,7 +6,9 @@ import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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public class ExperienceAPI {
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public final class ExperienceAPI {
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private ExperienceAPI() {}
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/**
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* Check the XP of a player. This should be called after giving XP to process level-ups.
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@ -14,7 +16,7 @@ public class ExperienceAPI {
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* @param player The player to check
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* @param skillType The skill to check
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*/
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private void checkXP(Player player, SkillType skillType) {
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private static void checkXP(Player player, SkillType skillType) {
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if (skillType.equals(SkillType.ALL)) {
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Skills.xpCheckAll(player, Users.getProfile(player));
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}
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@ -32,7 +34,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public void addRawXP(Player player, SkillType skillType, int XP) {
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public static void addRawXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverride(skillType, XP);
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checkXP(player, skillType);
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}
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@ -46,7 +48,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public void addMultipliedXP(Player player, SkillType skillType, int XP) {
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public static void addMultipliedXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverrideBonus(skillType, XP);
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checkXP(player, skillType);
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}
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@ -60,7 +62,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public void addXP(Player player, SkillType skillType, int XP) {
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public static void addXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXP(skillType, XP);
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checkXP(player, skillType);
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}
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@ -74,7 +76,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get XP for
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* @return the amount of XP in a given skill
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*/
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public int getXP(Player player, SkillType skillType) {
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public static int getXP(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillXpLevel(skillType);
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}
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@ -87,7 +89,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get the XP amount for
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* @return the amount of XP left before leveling up a specifc skill
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*/
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public int getXPToNextLevel(Player player, SkillType skillType) {
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public static int getXPToNextLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getXpToLevel(skillType);
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}
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@ -101,7 +103,7 @@ public class ExperienceAPI {
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* @param levels Number of levels to add
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* @param notify True if this should fire a level up notification, false otherwise.
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*/
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public void addLevel(Player player, SkillType skillType, int levels, boolean notify) {
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public static void addLevel(Player player, SkillType skillType, int levels, boolean notify) {
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Users.getProfile(player).addLevels(skillType, levels);
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if (notify) {
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@ -118,7 +120,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get the level for
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* @return the level of a given skill
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*/
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public int getLevel(Player player, SkillType skillType) {
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public static int getLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillLevel(skillType);
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}
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@ -130,7 +132,7 @@ public class ExperienceAPI {
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* @param player The player to get the power level for
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* @return the power level of the player
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*/
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public int getPowerLevel(Player player) {
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public static int getPowerLevel(Player player) {
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return Users.getProfile(player).getPowerLevel();
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}
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}
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@ -7,7 +7,9 @@ import org.bukkit.entity.Player;
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import com.gmail.nossr50.party.Party;
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import com.gmail.nossr50.util.Users;
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public class PartyAPI {
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public final class PartyAPI {
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private PartyAPI() {}
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/**
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* Get the name of the party a player is in.
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@ -17,7 +19,7 @@ public class PartyAPI {
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* @param player The player to check the party name of
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* @return the name of the player's party
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*/
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public String getPartyName(Player player) {
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public static String getPartyName(Player player) {
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return Users.getProfile(player).getParty();
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}
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@ -29,7 +31,7 @@ public class PartyAPI {
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* @param player The player to check
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* @return true if the player is in a party, false otherwise
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*/
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public boolean inParty(Player player) {
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public static boolean inParty(Player player) {
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return Users.getProfile(player).inParty();
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}
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@ -42,7 +44,7 @@ public class PartyAPI {
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* @param playerb The second player to check
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* @return true if the two players are in the same party, false otherwise
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*/
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public boolean inSameParty(Player playera, Player playerb) {
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public static boolean inSameParty(Player playera, Player playerb) {
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return Party.getInstance().inSameParty(playera, playerb);
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}
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@ -53,7 +55,7 @@ public class PartyAPI {
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*
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* @return the list of parties.
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*/
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public ArrayList<String> getParties() {
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public static ArrayList<String> getParties() {
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return Party.getInstance().getParties();
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}
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@ -65,7 +67,7 @@ public class PartyAPI {
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* @param player The player to add to the party
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* @param partyName The party to add the player to
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*/
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public void addToParty(Player player, String partyName) {
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public static void addToParty(Player player, String partyName) {
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Party.getInstance().addToParty(player, Users.getProfile(player), partyName, false, null);
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}
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@ -76,7 +78,7 @@ public class PartyAPI {
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*
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* @param player The player to remove
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*/
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public void removeFromParty(Player player) {
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public static void removeFromParty(Player player) {
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Party.getInstance().removeFromParty(player, Users.getProfile(player));
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}
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@ -88,7 +90,7 @@ public class PartyAPI {
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* @param partyName The party name
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* @return the leader of the party
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*/
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public Player getPartyLeader(String partyName) {
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public static Player getPartyLeader(String partyName) {
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return Party.getInstance().getPartyLeader(partyName);
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}
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@ -100,7 +102,7 @@ public class PartyAPI {
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* @param partyName The name of the party to set the leader of
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* @param player The player to set as leader
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*/
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public void setPartyLeader(String partyName, String player) {
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public static void setPartyLeader(String partyName, String player) {
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Party.getInstance().setPartyLeader(partyName, player);
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}
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@ -112,7 +114,7 @@ public class PartyAPI {
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* @param player The player to check
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* @return all the players in the player's party
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*/
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public ArrayList<Player> getAllMembers(Player player) {
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public static ArrayList<Player> getAllMembers(Player player) {
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return Party.getInstance().getAllMembers(player);
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}
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@ -124,7 +126,7 @@ public class PartyAPI {
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* @param partyName The party to check
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* @return all online players in this party
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*/
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public ArrayList<Player> getOnlineMembers(String partyName) {
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public static ArrayList<Player> getOnlineMembers(String partyName) {
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return Party.getInstance().getOnlineMembers(partyName);
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}
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@ -136,7 +138,7 @@ public class PartyAPI {
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* @param player The player to check
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* @return all online players in the player's party
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*/
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public ArrayList<Player> getOnlineMembers(Player player) {
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public static ArrayList<Player> getOnlineMembers(Player player) {
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return Party.getInstance().getOnlineMembers(player);
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}
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}
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@ -7,7 +7,10 @@ import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.ToolType;
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public class SpoutToolsAPI {
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public final class SpoutToolsAPI {
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private SpoutToolsAPI() {}
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public static List<ItemStack> spoutSwords = new ArrayList<ItemStack>();
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public static List<ItemStack> spoutAxes = new ArrayList<ItemStack>();
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public static List<ItemStack> spoutPickaxes = new ArrayList<ItemStack>();
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@ -22,7 +25,7 @@ public class SpoutToolsAPI {
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* @param spoutTool The tool to add
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* @param type The type of tool to add
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*/
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public void addCustomTool(ItemStack spoutTool, ToolType type) {
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public static void addCustomTool(ItemStack spoutTool, ToolType type) {
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switch (type) {
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case AXE:
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spoutAxes.add(spoutTool);
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