diff --git a/src/main/resources/sounds.yml b/src/main/resources/sounds.yml index 4330f3e6f..4a2bacd71 100644 --- a/src/main/resources/sounds.yml +++ b/src/main/resources/sounds.yml @@ -10,84 +10,84 @@ Sounds: Enable: true Volume: 1.0 Pitch: 1.0 - CustomSoundId: null + CustomSoundId: '' GLASS: Enable: true Volume: 1.0 Pitch: 1.0 - CustomSoundId: null + CustomSoundId: '' ANVIL: Enable: true Volume: 1.0 Pitch: 0.3 - CustomSoundId: null + CustomSoundId: '' #Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard FIZZ: Enable: true Volume: 0.5 - CustomSoundId: null + CustomSoundId: '' LEVEL_UP: Enable: true Volume: 0.3 Pitch: 0.5 - CustomSoundId: null + CustomSoundId: '' ITEM_BREAK: Enable: true Volume: 1.0 Pitch: 1.0 - CustomSoundId: null + CustomSoundId: '' #Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard POP: Enable: true Volume: 0.2 - CustomSoundId: null + CustomSoundId: '' CHIMAERA_WING: Enable: true Volume: 1.0 Pitch: 0.6 - CustomSoundId: null + CustomSoundId: '' ROLL_ACTIVATED: Enable: true Volume: 1.0 Pitch: 0.7 - CustomSoundId: null + CustomSoundId: '' SKILL_UNLOCKED: Enable: true Volume: 1.0 Pitch: 1.4 - CustomSoundId: null + CustomSoundId: '' DEFLECT_ARROWS: Enable: true Volume: 1.0 Pitch: 2.0 - CustomSoundId: null + CustomSoundId: '' TOOL_READY: Enable: true Volume: 1.0 Pitch: 0.4 - CustomSoundId: null + CustomSoundId: '' ABILITY_ACTIVATED_GENERIC: Enable: true Volume: 1.0 Pitch: 0.1 - CustomSoundId: null + CustomSoundId: '' ABILITY_ACTIVATED_BERSERK: Enable: true Volume: 0.5 Pitch: 1.7 - CustomSoundId: null + CustomSoundId: '' TIRED: Enable: true Volume: 1.0 Pitch: 1.7 - CustomSoundId: null + CustomSoundId: '' BLEED: Enable: true Volume: 2.0 Pitch: 2.0 - CustomSoundId: null + CustomSoundId: '' CRIPPLE: Enable: true Volume: 1.0 Pitch: 0.5 - CustomSoundId: null + CustomSoundId: ''