Biome needs to be in the enum compatability as well.

This commit is contained in:
t00thpick1
2016-03-01 13:25:51 -05:00
parent 88b99a3835
commit f77ae6ee15
2 changed files with 76 additions and 6 deletions

View File

@ -15,6 +15,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.treasure.ShakeTreasure;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.adapter.BiomeAdapter;
public final class Fishing {
// The order of the values is extremely important, a few methods depend on it to work properly
@ -57,12 +58,8 @@ public final class Fishing {
public static int fishermansDietRankLevel2 = fishermansDietRankLevel1 * 2;
public static int fishermansDietMaxLevel = fishermansDietRankLevel1 * 5;
public static Set<Biome> masterAnglerBiomes = EnumSet.of(Biome.RIVER, Biome.OCEAN, Biome.DEEP_OCEAN);
public static Set<Biome> iceFishingBiomes = EnumSet.of(
Biome.FROZEN_OCEAN, Biome.FROZEN_RIVER,
Biome.TAIGA, Biome.TAIGA_HILLS, Biome.TAIGA_COLD_HILLS,
Biome.ICE_FLATS, Biome.ICE_MOUNTAINS, Biome.MUTATED_ICE_FLATS,
Biome.TAIGA_COLD, Biome.MUTATED_TAIGA_COLD);
public static Set<Biome> masterAnglerBiomes = BiomeAdapter.WATER_BIOMES;
public static Set<Biome> iceFishingBiomes = BiomeAdapter.ICE_BIOMES;
private Fishing() {}