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	Update SmeltingManager.java
Double smelting chance calculation while FluxMining success.
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		@@ -65,8 +65,17 @@ public class SmeltingManager extends SkillManager {
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            Misc.dropItem(location, item);
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            if (Permissions.doubleDrops(player, skill) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Mining.doubleDropsMaxChance, Mining.doubleDropsMaxLevel)) {
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            if (Permissions.doubleDrops(player, skill)) {
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                if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Mining.doubleDropsMaxChance, Mining.doubleDropsMaxLevel)) {
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                    Misc.dropItem(location, item);
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                    if(SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Smelting.secondSmeltMaxChance, Smelting.secondSmeltMaxLevel)) {
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                        Misc.dropItem(location, item);
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                    }
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                }
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                if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Smelting.secondSmeltMaxChance, Smelting.secondSmeltMaxLevel)) {
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                    Misc.dropItem(location, item);
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                }
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            }
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            blockState.setRawData((byte) 0x0);
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