mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-30 00:56:47 +01:00
More tweaks to durability stuff in tree feller
This commit is contained in:
parent
0a97c1dc62
commit
f6221c1c34
@ -68,21 +68,22 @@ public class WoodCutting
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int durabilityLoss = toBeFelled.size(), xp = 0;
|
int durabilityLoss = toBeFelled.size(), xp = 0;
|
||||||
|
|
||||||
//Damage the tool
|
|
||||||
player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability()+durabilityLoss));
|
|
||||||
|
|
||||||
//This is to prevent using wood axes everytime you tree fell
|
//This is to prevent using wood axes everytime you tree fell
|
||||||
if((player.getItemInHand().getDurability() >= player.getItemInHand().getType().getMaxDurability())
|
if((player.getItemInHand().getDurability() + durabilityLoss >= player.getItemInHand().getType().getMaxDurability())
|
||||||
|| player.getItemInHand().getType() == Material.AIR || player.getItemInHand() == null)
|
|| player.getItemInHand().getType() == Material.AIR || player.getItemInHand() == null)
|
||||||
{
|
{
|
||||||
player.sendMessage(ChatColor.RED+"YOUR AXE SPLINTERS INTO DOZENS OF PIECES");
|
player.sendMessage(ChatColor.RED+"YOUR AXE SPLINTERS INTO DOZENS OF PIECES");
|
||||||
|
|
||||||
if(player.getHealth() >= 2)
|
if(player.getHealth() >= 2)
|
||||||
Combat.dealDamage(player, player.getHealth()-1);
|
Combat.dealDamage(player, player.getHealth()-1);
|
||||||
|
player.updateInventory(); //Not sure if needed
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Damage the tool
|
||||||
|
player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability()+durabilityLoss));
|
||||||
|
|
||||||
//Prepare ItemStacks
|
//Prepare ItemStacks
|
||||||
ItemStack item;
|
ItemStack item;
|
||||||
ItemStack oak = new ItemStack(Material.LOG, 1, (byte)0, (byte)0);
|
ItemStack oak = new ItemStack(Material.LOG, 1, (byte)0, (byte)0);
|
||||||
|
Loading…
Reference in New Issue
Block a user