Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)

This commit is contained in:
nossr50
2012-03-01 13:01:41 -08:00
parent 8254a8ab0f
commit f5fc941916
7 changed files with 44 additions and 17 deletions

View File

@ -20,6 +20,7 @@ import org.bukkit.entity.*;
import com.gmail.nossr50.Combat;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.AbilityType;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
@ -63,13 +64,14 @@ public class mcTimer implements Runnable
/*
* COOLDOWN MONITORING
*/
Skills.watchCooldown(player, PP, curTime, SkillType.AXES);
Skills.watchCooldown(player, PP, curTime, SkillType.EXCAVATION);
Skills.watchCooldown(player, PP, curTime, SkillType.HERBALISM);
Skills.watchCooldown(player, PP, curTime, SkillType.MINING);
Skills.watchCooldown(player, PP, curTime, SkillType.SWORDS);
Skills.watchCooldown(player, PP, curTime, SkillType.UNARMED);
Skills.watchCooldown(player, PP, curTime, SkillType.WOODCUTTING);
Skills.watchCooldown(player, PP, curTime, AbilityType.SKULL_SPLIITER);
Skills.watchCooldown(player, PP, curTime, AbilityType.GIGA_DRILL_BREAKER);
Skills.watchCooldown(player, PP, curTime, AbilityType.GREEN_TERRA);
Skills.watchCooldown(player, PP, curTime, AbilityType.SUPER_BREAKER);
Skills.watchCooldown(player, PP, curTime, AbilityType.SERRATED_STRIKES);
Skills.watchCooldown(player, PP, curTime, AbilityType.BERSERK);
Skills.watchCooldown(player, PP, curTime, AbilityType.TREE_FELLER);
Skills.watchCooldown(player, PP, curTime, AbilityType.BLAST_MINING);
/*
* PLAYER BLEED MONITORING