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Load the lowest chunklets right now.
Thanks for @Glitchfinder for finding this glitch. Closes #205
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@ -27,7 +27,7 @@ public class HashChunkletManager implements ChunkletManager {
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File czDir = new File(cxDir, "" + cz);
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File czDir = new File(cxDir, "" + cz);
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if(!czDir.exists()) return;
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if(!czDir.exists()) return;
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for(int y = 1; y <= 4; y++) {
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for(int y = 0; y < 4; y++) {
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File yFile = new File(czDir, "" + y);
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File yFile = new File(czDir, "" + y);
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if(!yFile.exists()) {
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if(!yFile.exists()) {
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continue;
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continue;
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@ -44,7 +44,7 @@ public class HashChunkletManager implements ChunkletManager {
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public void chunkUnloaded(int cx, int cz, World world) {
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public void chunkUnloaded(int cx, int cz, World world) {
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File dataDir = new File(world.getWorldFolder(), "mcmmo_data");
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File dataDir = new File(world.getWorldFolder(), "mcmmo_data");
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for(int y = 1; y <= 4; y++) {
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for(int y = 0; y < 4; y++) {
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if(store.containsKey(world.getName() + "," + cx + "," + cz + "," + y)) {
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if(store.containsKey(world.getName() + "," + cx + "," + cz + "," + y)) {
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File cxDir = new File(dataDir, "" + cx);
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File cxDir = new File(dataDir, "" + cx);
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if(!cxDir.exists()) cxDir.mkdir();
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if(!cxDir.exists()) cxDir.mkdir();
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