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commit
f55039ac6b
@ -8,6 +8,7 @@ Key:
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- Removal
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- Removal
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Version 1.4.08-dev
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Version 1.4.08-dev
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+ Added the possibility to gain experience when using Fishing "Shake"
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Version 1.4.07
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Version 1.4.07
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+ Added XP boost to Acrobatics when wearing Boots of Feather Falling
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+ Added XP boost to Acrobatics when wearing Boots of Feather Falling
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@ -102,6 +102,10 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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reason.add("Experience.Fishing.Base should be greater than 0!");
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reason.add("Experience.Fishing.Base should be greater than 0!");
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}
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}
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if (getFishingShakeXP() <= 0) {
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reason.add("Experience.Fishing.Shake should be greater than 0!");
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}
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/* Repair */
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/* Repair */
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if (getRepairXPBase() <= 0) {
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if (getRepairXPBase() <= 0) {
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reason.add("Experience.Repair.Base should be greater than 0!");
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reason.add("Experience.Repair.Base should be greater than 0!");
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@ -197,6 +201,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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/* Fishing */
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/* Fishing */
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public int getFishingBaseXP() { return config.getInt("Experience.Fishing.Base", 800); }
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public int getFishingBaseXP() { return config.getInt("Experience.Fishing.Base", 800); }
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public int getFishingShakeXP() { return config.getInt("Experience.Fishing.Shake", 50); }
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/* Repair */
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/* Repair */
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public double getRepairXPBase() { return config.getDouble("Experience.Repair.Base", 1000.0); }
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public double getRepairXPBase() { return config.getDouble("Experience.Repair.Base", 1000.0); }
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@ -432,6 +432,7 @@ public class FishingManager extends SkillManager {
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Misc.dropItem(target.getLocation(), drop);
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Misc.dropItem(target.getLocation(), drop);
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CombatUtils.dealDamage(target, Math.max(target.getMaxHealth() / 4, 1)); // Make it so you can shake a mob no more than 4 times.
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CombatUtils.dealDamage(target, Math.max(target.getMaxHealth() / 4, 1)); // Make it so you can shake a mob no more than 4 times.
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applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP());
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}
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}
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}
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}
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@ -75,6 +75,7 @@ Experience:
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FeatherFall_Multiplier: 2.0
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FeatherFall_Multiplier: 2.0
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Fishing:
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Fishing:
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Base: 800
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Base: 800
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Shake: 50
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Excavation:
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Excavation:
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Clay: 40
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Clay: 40
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Dirt: 40
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Dirt: 40
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