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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 07:06:45 +01:00
Heh, API functions shouldn't be static...
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@ -14,7 +14,7 @@ public class ExperienceAPI {
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* @param player The player to check
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* @param skillType The skill to check
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*/
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private static void checkXP(Player player, SkillType skillType) {
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private void checkXP(Player player, SkillType skillType) {
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if (skillType.equals(SkillType.ALL)) {
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Skills.XpCheckAll(player);
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}
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@ -32,7 +32,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addRawXP(Player player, SkillType skillType, int XP) {
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public void addRawXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverride(skillType, XP);
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checkXP(player, skillType);
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}
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@ -46,7 +46,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addMultipliedXP(Player player, SkillType skillType, int XP) {
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public void addMultipliedXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXPOverrideBonus(skillType, XP);
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checkXP(player, skillType);
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}
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@ -60,7 +60,7 @@ public class ExperienceAPI {
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* @param skillType The skill to add XP to
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* @param XP The amount of XP to add
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*/
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public static void addXP(Player player, SkillType skillType, int XP) {
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public void addXP(Player player, SkillType skillType, int XP) {
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Users.getProfile(player).addXP(skillType, XP);
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checkXP(player, skillType);
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}
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@ -74,7 +74,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get XP for
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* @return the amount of XP in a given skill
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*/
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public static int getXP(Player player, SkillType skillType) {
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public int getXP(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillXpLevel(skillType);
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}
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@ -87,7 +87,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get the XP amount for
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* @return the amount of XP left before leveling up a specifc skill
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*/
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public static int getXPToNextLevel(Player player, SkillType skillType) {
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public int getXPToNextLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getXpToLevel(skillType);
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}
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@ -100,7 +100,7 @@ public class ExperienceAPI {
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* @param skillType Type of skill to add levels to
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* @param levels Number of levels to add
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*/
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public static void addLevel(Player player, SkillType skillType, int levels) {
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public void addLevel(Player player, SkillType skillType, int levels) {
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Users.getProfile(player).addLevels(skillType, levels);
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}
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@ -113,7 +113,7 @@ public class ExperienceAPI {
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* @param skillType The skill to get the level for
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* @return the level of a given skill
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*/
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public static int getLevel(Player player, SkillType skillType) {
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public int getLevel(Player player, SkillType skillType) {
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return Users.getProfile(player).getSkillLevel(skillType);
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}
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@ -125,7 +125,7 @@ public class ExperienceAPI {
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* @param player The player to get the power level for
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* @return the power level of the player
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*/
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public static int getPowerLevel(Player player) {
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public int getPowerLevel(Player player) {
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return Users.getProfile(player).getPowerLevel();
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}
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}
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@ -20,7 +20,7 @@ public class PartyAPI {
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* @param player The player to check the party name of
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* @return the name of the player's party
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*/
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public static String getPartyName(Player player) {
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public String getPartyName(Player player) {
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return Users.getProfile(player).getParty();
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}
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@ -32,7 +32,7 @@ public class PartyAPI {
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* @param player The player to check
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* @return true if the player is in a party, false otherwise
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*/
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public static boolean inParty(Player player) {
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public boolean inParty(Player player) {
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return Users.getProfile(player).inParty();
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}
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@ -45,7 +45,7 @@ public class PartyAPI {
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* @param playerb The second player to check
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* @return true if the two players are in the same party, false otherwise
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*/
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public static boolean inSameParty(Player playera, Player playerb) {
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public boolean inSameParty(Player playera, Player playerb) {
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return Party.getInstance().inSameParty(playera, playerb);
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}
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@ -56,7 +56,7 @@ public class PartyAPI {
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*
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* @return the list of parties.
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*/
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public static ArrayList<String> getParties() {
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public ArrayList<String> getParties() {
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String location = "plugins/mcMMO/mcmmo.users";
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ArrayList<String> parties = new ArrayList<String>();
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@ -96,7 +96,7 @@ public class PartyAPI {
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* @param player The player to check
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* @return all the players in the player's party
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*/
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public static ArrayList<Player> getPartyMembers(Player player) {
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public ArrayList<Player> getPartyMembers(Player player) {
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return Party.getInstance().getPartyMembers(player);
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}
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@ -6,96 +6,114 @@ import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.config.LoadProperties;
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public enum SkillType
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{
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ACROBATICS(LoadProperties.levelCapAcrobatics, LoadProperties.acrobaticsxpmodifier),
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ALL, //This one is just for convenience
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ARCHERY(LoadProperties.levelCapArchery, LoadProperties.archeryxpmodifier),
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AXES(AbilityType.SKULL_SPLIITER, LoadProperties.levelCapAxes, ToolType.AXE, LoadProperties.axesxpmodifier),
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EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, LoadProperties.levelCapExcavation, ToolType.SHOVEL, LoadProperties.excavationxpmodifier),
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FISHING(LoadProperties.levelCapFishing, LoadProperties.fishingxpmodifier),
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HERBALISM(AbilityType.GREEN_TERRA, LoadProperties.levelCapHerbalism, ToolType.HOE, LoadProperties.herbalismxpmodifier),
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MINING(AbilityType.SUPER_BREAKER, LoadProperties.levelCapMining, ToolType.PICKAXE, LoadProperties.miningxpmodifier),
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REPAIR(LoadProperties.levelCapRepair, LoadProperties.repairxpmodifier),
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SWORDS(AbilityType.SERRATED_STRIKES, LoadProperties.levelCapSwords, ToolType.SWORD, LoadProperties.swordsxpmodifier),
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TAMING(LoadProperties.levelCapTaming, LoadProperties.tamingxpmodifier),
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UNARMED(AbilityType.BERSERK, LoadProperties.levelCapUnarmed, ToolType.FISTS, LoadProperties.unarmedxpmodifier),
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WOODCUTTING(AbilityType.TREE_FELLER, LoadProperties.levelCapWoodcutting, ToolType.AXE, LoadProperties.woodcuttingxpmodifier);
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public enum SkillType {
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ACROBATICS(LoadProperties.levelCapAcrobatics, LoadProperties.acrobaticsxpmodifier),
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ALL, //This one is just for convenience
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ARCHERY(LoadProperties.levelCapArchery, LoadProperties.archeryxpmodifier),
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AXES(AbilityType.SKULL_SPLIITER, LoadProperties.levelCapAxes, ToolType.AXE, LoadProperties.axesxpmodifier),
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EXCAVATION(AbilityType.GIGA_DRILL_BREAKER, LoadProperties.levelCapExcavation, ToolType.SHOVEL, LoadProperties.excavationxpmodifier),
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FISHING(LoadProperties.levelCapFishing, LoadProperties.fishingxpmodifier),
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HERBALISM(AbilityType.GREEN_TERRA, LoadProperties.levelCapHerbalism, ToolType.HOE, LoadProperties.herbalismxpmodifier),
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MINING(AbilityType.SUPER_BREAKER, LoadProperties.levelCapMining, ToolType.PICKAXE, LoadProperties.miningxpmodifier),
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REPAIR(LoadProperties.levelCapRepair, LoadProperties.repairxpmodifier),
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SWORDS(AbilityType.SERRATED_STRIKES, LoadProperties.levelCapSwords, ToolType.SWORD, LoadProperties.swordsxpmodifier),
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TAMING(LoadProperties.levelCapTaming, LoadProperties.tamingxpmodifier),
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UNARMED(AbilityType.BERSERK, LoadProperties.levelCapUnarmed, ToolType.FISTS, LoadProperties.unarmedxpmodifier),
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WOODCUTTING(AbilityType.TREE_FELLER, LoadProperties.levelCapWoodcutting, ToolType.AXE, LoadProperties.woodcuttingxpmodifier);
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private AbilityType ability;
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private int maxLevel;
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private ToolType tool;
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private double xpModifier;
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private AbilityType ability;
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private int maxLevel;
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private ToolType tool;
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private double xpModifier;
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private SkillType()
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{
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this.ability = null;
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this.maxLevel = 0;
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this.tool = null;
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this.xpModifier = 0;
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}
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private SkillType() {
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this.ability = null;
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this.maxLevel = 0;
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this.tool = null;
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this.xpModifier = 0;
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}
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private SkillType(AbilityType ability, int maxLevel, ToolType tool, double xpModifier)
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{
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this.ability = ability;
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this.maxLevel = maxLevel;
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this.tool = tool;
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this.xpModifier = xpModifier;
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}
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private SkillType(AbilityType ability, int maxLevel, ToolType tool, double xpModifier) {
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this.ability = ability;
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this.maxLevel = maxLevel;
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this.tool = tool;
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this.xpModifier = xpModifier;
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}
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private SkillType(int maxLevel, double xpModifier)
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{
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this(null, maxLevel, null, xpModifier);
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}
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private SkillType(int maxLevel, double xpModifier) {
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this(null, maxLevel, null, xpModifier);
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}
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public AbilityType getAbility()
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{
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return this.ability;
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}
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public AbilityType getAbility() {
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return ability;
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}
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public int getMaxLevel()
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{
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if(maxLevel > 0)
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return maxLevel;
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else
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return Integer.MAX_VALUE;
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}
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/**
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* Get the max level of this skill.
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*
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* @return the max level of this skill
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*/
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public int getMaxLevel() {
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if (maxLevel > 0) {
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return maxLevel;
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}
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else {
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return Integer.MAX_VALUE;
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}
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}
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public ToolType getTool() {
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return tool;
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}
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public ToolType getTool() {
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return tool;
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}
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public boolean getPermissions(Player player)
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{
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switch(this)
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{
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case ACROBATICS:
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return mcPermissions.getInstance().acrobatics(player);
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case ARCHERY:
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return mcPermissions.getInstance().archery(player);
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case AXES:
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return mcPermissions.getInstance().axes(player);
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case EXCAVATION:
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return mcPermissions.getInstance().excavation(player);
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case FISHING:
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return mcPermissions.getInstance().fishing(player);
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case HERBALISM:
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return mcPermissions.getInstance().herbalism(player);
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case MINING:
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return mcPermissions.getInstance().mining(player);
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case REPAIR:
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return mcPermissions.getInstance().repair(player);
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case SWORDS:
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return mcPermissions.getInstance().swords(player);
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case TAMING:
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return mcPermissions.getInstance().taming(player);
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case UNARMED:
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return mcPermissions.getInstance().unarmed(player);
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case WOODCUTTING:
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return mcPermissions.getInstance().woodcutting(player);
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}
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return false;
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}
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/**
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* Get the base permissions associated with this skill.
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*
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* @param player The player to check the permissions for
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* @return true if the player has permissions, false otherwise
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*/
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public boolean getPermissions(Player player) {
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switch (this) {
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case ACROBATICS:
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return mcPermissions.getInstance().acrobatics(player);
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case ARCHERY:
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return mcPermissions.getInstance().archery(player);
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case AXES:
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return mcPermissions.getInstance().axes(player);
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case EXCAVATION:
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return mcPermissions.getInstance().excavation(player);
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case FISHING:
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return mcPermissions.getInstance().fishing(player);
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case HERBALISM:
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return mcPermissions.getInstance().herbalism(player);
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case MINING:
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return mcPermissions.getInstance().mining(player);
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case REPAIR:
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return mcPermissions.getInstance().repair(player);
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case SWORDS:
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return mcPermissions.getInstance().swords(player);
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case TAMING:
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return mcPermissions.getInstance().taming(player);
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case UNARMED:
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return mcPermissions.getInstance().unarmed(player);
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case WOODCUTTING:
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return mcPermissions.getInstance().woodcutting(player);
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default:
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return false;
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}
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}
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public double getXpModifier() {
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return xpModifier;
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@ -163,7 +163,7 @@ public class mcMMO extends JavaPlugin {
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* @param player Player whose profile to get
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* @return the PlayerProfile object
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*/
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public static PlayerProfile getPlayerProfile(Player player) {
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public PlayerProfile getPlayerProfile(Player player) {
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return Users.getProfile(player);
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}
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