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Added default cases to switch/case statements

This commit is contained in:
Grant 2012-12-24 12:35:17 -05:00
parent c4766ad3fb
commit f4e7e6c74a
3 changed files with 12 additions and 0 deletions
Changelog.txt
src/main/java/com/gmail/nossr50
runnables
skills/gathering

@ -7,6 +7,12 @@ Key:
! Change
- Removal
Version 1.3.13
+ Added Craftbukkit 1.4.6 compatibility
+ Added default cases to several switch/case statements
! GJ stopped being a lazy slacker and got stuff done
- Removed dead code relating to null profiles
Version 1.3.12
+ Added Craftbukkit 1.4.5 compatibility
+ Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)

@ -79,6 +79,8 @@ public class GreenThumbTimer implements Runnable {
this.block.setData((byte) ((this.block.getData() ^ ((byte) 0xc)) | ((byte) 4)));
}
break;
default:
break;
}
}
}

@ -422,6 +422,8 @@ public class Herbalism {
case NETHER_WARTS:
hasSeeds = inventory.contains(Material.NETHER_STALK);
break;
default:
break;
}
int randomChance = 1500;
@ -459,6 +461,8 @@ public class Herbalism {
Misc.randomDropItems(location, new ItemStack(Material.NETHER_STALK), 50, 2);
inventory.removeItem(new ItemStack(Material.NETHER_STALK));
break;
default:
break;
}
plugin.getServer().getScheduler().scheduleSyncDelayedTask(plugin, new GreenThumbTimer(block, profile, type), 1);