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Hack around nms bug
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@@ -79,11 +79,15 @@ public class Unarmed {
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nextSlot++;
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nextSlot++;
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}
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}
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} else if (firstEmpty != -1) {
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dropStack.setAmount(dropAmount);
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inventory.setItem(firstEmpty, dropStack);
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return true;
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} else {
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// This should never happen as event contract states that the amount on the stack is equal to the amount they can actually pick up
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return true;
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}
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}
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dropStack.setAmount(dropAmount); // Even when only partially finished we need to prevent dupes
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drop.setItemStack(dropStack);
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return false;
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return false;
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}
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}
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}
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}
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