Terrible horrible workaround for R2 behavior

This commit is contained in:
NuclearW
2012-01-30 10:09:45 -05:00
parent 3552b756e0
commit f3283de8dd
4 changed files with 69 additions and 5 deletions

View File

@ -0,0 +1,47 @@
/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.runnables;
import org.bukkit.block.Block;
import com.gmail.nossr50.mcMMO;
/*
* This file was created for a breakage introduced in 1.1-R2
* It should be removed afterwards if the breakage is removed.
*/
public class ChangeDataValueTimer implements Runnable {
private mcMMO plugin;
public ChangeDataValueTimer(mcMMO instance) {
this.plugin = instance;
}
public void run() {
int size = plugin.changeQueue.size();
if(size == 0) return;
if(size > 25) {
size = (int) Math.floor(size / 10);
}
for(int i = 0; i < size; i++) {
Block change = plugin.changeQueue.poll();
if(change == null) continue;
change.setData((byte) 5);
}
}
}