diff --git a/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java b/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java index 8c0dce38c..f10da2e04 100644 --- a/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java +++ b/src/main/java/com/gmail/nossr50/config/AdvancedConfig.java @@ -61,7 +61,7 @@ public class AdvancedConfig extends ConfigValidated { public static final String CRITICAL_STRIKES = "CriticalStrikes"; public static final String GREATER_IMPACT = "GreaterImpact"; public static final String ARMOR_IMPACT = "ArmorImpact"; - public static final String SKULL_SPLITTER = "SkullSplitter."; + public static final String SKULL_SPLITTER = "SkullSplitter"; public static final String MAX_PERCENTAGE_DURABILITY_DAMAGE = "MaxPercentageDurabilityDamage"; public static final String SHAKE = "Shake"; public static final String MINING = "Mining"; diff --git a/src/main/resources/advanced.yml b/src/main/resources/advanced.yml index c27706424..47b634004 100644 --- a/src/main/resources/advanced.yml +++ b/src/main/resources/advanced.yml @@ -174,7 +174,6 @@ Skills: # Damage modifier of critical hits for PVP / PVE, when causing a critical hit the damage gets multiplied by the modifier PVP_Modifier: 1.5 PVE_Modifier: 2.0 - GreaterImpact: # Chance: Chance of hitting with GreaterImpact, mobs are knocked backwards when successful # KnockbackModifier: Velocity modifier of GreaterImpact hits, this determines how great the knockback is @@ -182,7 +181,6 @@ Skills: Chance: 25.0 KnockbackModifier: 1.5 BonusDamage: 2.0 - ArmorImpact: # IncreaseLevel: Every the durability damage goes up with 1 # Chance: Chance of hitting with ArmorImpact @@ -190,7 +188,6 @@ Skills: IncreaseLevel: 5 Chance: 25.0 MaxPercentageDurabilityDamage: 20.0 - SkullSplitter: # DamageModifier: Damage will get divided by this modifier DamageModifier: 2.0 @@ -198,7 +195,6 @@ Skills: # Settings for Fishing ### Fishing: - ShakeChance: Rank_1: 15.0 Rank_2: 15.0 @@ -208,7 +204,6 @@ Skills: Rank_6: 55.0 Rank_7: 65.0 Rank_8: 75.0 - # VanillaXPMultiplier: Vanilla XP gained from fishing is multiplied by these values. VanillaXPMultiplier: Rank_1: 1 @@ -219,11 +214,9 @@ Skills: Rank_6: 4 Rank_7: 5 Rank_8: 5 - FishermansDiet: # This determines when Fisherman's Diet adds extra hunger recovery to food RankChange: 20 - MasterAngler: # BoatMultiplier: Catch rate is multiplied by this modifier # BiomeModifier: Catch rate is multiplied by this modifier @@ -233,7 +226,6 @@ Skills: # Settings for Herbalism ### Herbalism: - GreenThumb: # ChanceMax: Maximum chance of GreenThumb when on or higher # MaxBonusLevel: On this level, GreenThumb chance will be @@ -241,7 +233,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - DoubleDrops: # ChanceMax: Maximum chance of receiving double drops when on or higher # MaxBonusLevel: Level when of receiving double drops is reached @@ -249,7 +240,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - HylianLuck: # ChanceMax: Maximum chance of Hylian Luck when on or higher # MaxBonusLevel: On this level, Hylian Luck chance will be @@ -257,7 +247,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - ShroomThumb: # ChanceMax: Maximum chance of ShroomThumb when on or higher # MaxBonusLevel: On this level, ShroomThumb chance will be @@ -277,7 +266,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - BlastMining: # BlastDamageDecrease Ranks: % of damage reduced from TNT explosions BlastDamageDecrease: @@ -289,7 +277,6 @@ Skills: Rank_6: 50.0 Rank_7: 50.0 Rank_8: 100.0 - # OreBonus Ranks: % of extra ores received when Blast Mining OreBonus: Rank_1: 35.0 @@ -300,7 +287,6 @@ Skills: Rank_6: 60.0 Rank_7: 65.0 Rank_8: 70.0 - # DebrisReduction_Rank: % of fewer non-ores received when Blast Mining DebrisReduction: Rank_1: 10.0 @@ -311,7 +297,6 @@ Skills: Rank_6: 30.0 Rank_7: 30.0 Rank_8: 30.0 - # DropMultiplier Ranks: # of times each ore will drop DropMultiplier: Rank_1: 1 @@ -322,7 +307,6 @@ Skills: Rank_6: 2 Rank_7: 3 Rank_8: 3 - # BlastRadiusModifier Ranks: Increases the blast radius by this amount BlastRadiusModifier: Rank_1: 1.0 @@ -344,7 +328,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - SuperRepair: # ChanceMax: Maximum chance of Super Repair when on or higher # MaxBonusLevel: On this level, Super Repair chance will be @@ -352,7 +335,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - ArcaneForging: May_Lose_Enchants: true Keep_Enchants_Chance: @@ -416,14 +398,12 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - FluxMining: # Chance: Chance for Flux Mining to activate Chance: 33.0 MaxBonusLevel: Standard: 100 RetroMode: 1000 - # VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values. VanillaXPMultiplier: Rank_1: 1 @@ -434,7 +414,6 @@ Skills: Rank_6: 4 Rank_7: 5 Rank_8: 5 - # # Settings for Swords ### @@ -446,7 +425,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - # DamagePlayer: Bleeding damage dealt to players # DamageMobs: Bleeding damage dealt to mobs DamagePlayer: 2.0 @@ -455,9 +433,7 @@ Skills: # These settings determine how long the Bleeding effect lasts MaxTicks: 8 BaseTicks: 2 - CounterAttack: - # ChanceMax: Maximum chance of triggering a counter attack # MaxBonusLevel: On this level, the chance to Counter will be ChanceMax: 30.0 @@ -520,7 +496,6 @@ Skills: Standard: 100 RetroMode: 1000 AntiTheft: false - ArrowDeflect: # ChanceMax: Maximum chance of deflecting arrows # MaxBonusLevel: Level when the maximum chance to deflect is reached @@ -528,7 +503,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - IronGrip: # ChanceMax: Maximum chance of preventing being disarmed # MaxBonusLevel: Level when the maximum chance to prevent being disarmed is reached @@ -536,7 +510,6 @@ Skills: MaxBonusLevel: Standard: 100 RetroMode: 1000 - IronArmStyle: # BonusMin: Minimum bonus damage for unarmed # BonusMax: Maximum bonus damage for unarmed @@ -575,4 +548,4 @@ Skills: ChanceMax: 100.0 MaxBonusLevel: Standard: 100 - RetroMode: 1000 \ No newline at end of file + RetroMode: 1000