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Parenthesis are good.
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@ -182,7 +182,7 @@ public class SkillUtils {
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public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, double maxDamageModifier) {
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public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, double maxDamageModifier) {
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Material type = itemStack.getType();
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Material type = itemStack.getType();
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short maxDurability = mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability();
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short maxDurability = mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability();
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durabilityModifier = (int) Math.min(durabilityModifier / itemStack.getEnchantmentLevel(Enchantment.DURABILITY) + 1, maxDurability * maxDamageModifier);
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durabilityModifier = (int) Math.min(durabilityModifier / (itemStack.getEnchantmentLevel(Enchantment.DURABILITY) + 1), maxDurability * maxDamageModifier);
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itemStack.setDurability((short) Math.min(itemStack.getDurability() + durabilityModifier, maxDurability));
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itemStack.setDurability((short) Math.min(itemStack.getDurability() + durabilityModifier, maxDurability));
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}
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}
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