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2.1.39 - Added Seagrass/Tall_Seagrass to experience tables
Salvage should sound a bit different to Repair now Fixes #3863 #3862
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@ -125,8 +125,7 @@ public class HerbalismManager extends SkillManager {
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public void herbalismBlockCheck(BlockState blockState) {
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Player player = getPlayer();
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Material material = blockState.getType();
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boolean oneBlockPlant = !(material == Material.CACTUS || material == Material.CHORUS_PLANT
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|| material == Material.SUGAR_CANE || material == Material.KELP_PLANT || material == Material.KELP);
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boolean oneBlockPlant = isOneBlockPlant(material);
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// Prevents placing and immediately breaking blocks for exp
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if (oneBlockPlant && mcMMO.getPlaceStore().isTrue(blockState)) {
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@ -176,6 +175,12 @@ public class HerbalismManager extends SkillManager {
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applyXpGain(xp, XPGainReason.PVE);
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}
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public boolean isOneBlockPlant(Material material) {
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return !(material == Material.CACTUS || material == Material.CHORUS_PLANT
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|| material == Material.SUGAR_CANE || material == Material.KELP_PLANT || material == Material.KELP
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|| material == Material.TALL_SEAGRASS || material == Material.TALL_GRASS);
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}
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/**
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* Check for success on herbalism double drops
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* @param blockState target block state
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@ -131,7 +131,7 @@ public class SalvageManager extends SkillManager {
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// BWONG BWONG BWONG - CLUNK!
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if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {
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SoundManager.sendSound(player, player.getLocation(), SoundType.ANVIL);
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// SoundManager.sendSound(player, player.getLocation(), SoundType.ANVIL);
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SoundManager.sendSound(player, player.getLocation(), SoundType.ITEM_BREAK);
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//player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1.0F, 1.0F);
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