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child.yml was a mistake
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d7e0c95984
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@ -1,59 +0,0 @@
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package com.gmail.nossr50.config;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.skills.child.FamilyTree;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.configuration.file.YamlConfiguration;
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import java.util.EnumSet;
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public class ChildConfig extends ConfigCollection {
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public ChildConfig() {
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super("child.yml");
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}
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@Override
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protected void register() {
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config.setDefaults(YamlConfiguration.loadConfiguration(plugin.getResourceAsReader("child.yml")));
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FamilyTree.clearRegistrations(); // when reloading, need to clear statics
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for (PrimarySkillType skill : PrimarySkillType.CHILD_SKILLS) {
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plugin.debug("Finding parents of " + skill.name());
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EnumSet<PrimarySkillType> parentSkills = EnumSet.noneOf(PrimarySkillType.class);
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boolean useDefaults = false; // If we had an error we back out and use defaults
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for (String name : config.getStringList(StringUtils.getCapitalized(skill.name()))) {
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try {
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PrimarySkillType parentSkill = PrimarySkillType.valueOf(name.toUpperCase());
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FamilyTree.enforceNotChildSkill(parentSkill);
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parentSkills.add(parentSkill);
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} catch (IllegalArgumentException ex) {
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plugin.getLogger().warning(name + " is not a valid skill type, or is a child skill!");
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useDefaults = true;
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break;
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}
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}
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if (useDefaults) {
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parentSkills.clear();
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for (String name : config.getDefaults().getStringList(StringUtils.getCapitalized(skill.name()))) {
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/* We do less checks in here because it's from inside our jar.
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* If they're dedicated enough to have modified it, they can have the errors it may produce.
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* Alternatively, this can be used to allow child skills to be parent skills, provided there are no circular dependencies this is an advanced sort of configuration.
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*/
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parentSkills.add(PrimarySkillType.valueOf(name.toUpperCase()));
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}
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}
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// Register them
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for (PrimarySkillType parentSkill : parentSkills) {
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plugin.debug("Registering " + parentSkill.name() + " as parent of " + skill.name());
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FamilyTree.registerParent(skill, parentSkill);
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}
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}
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FamilyTree.closeRegistration();
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}
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}
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@ -1,5 +1,6 @@
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package com.gmail.nossr50.config;
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import com.gmail.nossr50.mcMMO;
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import com.google.common.io.Files;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.commented.CommentedConfigurationNode;
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@ -14,11 +15,12 @@ import java.io.InputStream;
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/**
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* Handles loading and cacheing configuration settings from a configurable compatible config file
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*/
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//@ConfigSerializable
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public abstract class Config implements VersionedConfig, Unload {
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/* SETTINGS */
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private boolean mergeNewKeys;
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private boolean mergeNewKeys; //Whether or not to merge keys found in the default config
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private boolean removeOldKeys; //Whether or not to remove unused keys form the config
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private boolean copyDefaults; //Whether or not to copy the default config when first creating the file
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/* PATH VARS */
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@ -160,8 +162,9 @@ public abstract class Config implements VersionedConfig, Unload {
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/*
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* Gen a Default config from inside the JAR
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*/
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McmmoCore.getLogger().info("Preparing to copy internal resource file (in JAR) - "+FILE_RELATIVE_PATH);
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InputStream inputStream = McmmoCore.getResource(FILE_RELATIVE_PATH);
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mcMMO.p.getLogger().info("Preparing to copy internal resource file (in JAR) - "+FILE_RELATIVE_PATH);
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//InputStream inputStream = McmmoCore.getResource(FILE_RELATIVE_PATH);
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InputStream inputStream = mcMMO.p.getResource(FILE_RELATIVE_PATH);
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byte[] buffer = new byte[inputStream.available()];
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inputStream.read(buffer);
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@ -172,7 +175,7 @@ public abstract class Config implements VersionedConfig, Unload {
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//Wipe old default file on disk
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if (targetFile.exists() && deleteOld)
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{
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McmmoCore.getLogger().info("Updating file " + relativeOutputPath);
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mcMMO.p.getLogger().info("Updating file " + relativeOutputPath);
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targetFile.delete(); //Necessary?
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}
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@ -183,7 +186,7 @@ public abstract class Config implements VersionedConfig, Unload {
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}
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Files.write(buffer, targetFile);
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McmmoCore.getLogger().info("Created config file - " + relativeOutputPath);
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mcMMO.p.getLogger().info("Created config file - " + relativeOutputPath);
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inputStream.close(); //Close the input stream
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@ -225,10 +228,10 @@ public abstract class Config implements VersionedConfig, Unload {
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* MainConfig will have any missing nodes inserted with their default value
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*/
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public void readConfig() {
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McmmoCore.getLogger().info("Attempting to read " + FILE_RELATIVE_PATH + ".");
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mcMMO.p.getLogger().info("Attempting to read " + FILE_RELATIVE_PATH + ".");
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int version = this.userRootNode.getNode("ConfigVersion").getInt();
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McmmoCore.getLogger().info(FILE_RELATIVE_PATH + " version is " + version);
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mcMMO.p.getLogger().info(FILE_RELATIVE_PATH + " version is " + version);
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//Update our config
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updateConfig();
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@ -239,8 +242,8 @@ public abstract class Config implements VersionedConfig, Unload {
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*/
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private void updateConfig()
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{
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McmmoCore.getLogger().info(defaultRootNode.getChildrenMap().size() +" items in default children map");
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McmmoCore.getLogger().info(userRootNode.getChildrenMap().size() +" items in default root map");
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mcMMO.p.getLogger().info(defaultRootNode.getChildrenMap().size() +" items in default children map");
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mcMMO.p.getLogger().info(userRootNode.getChildrenMap().size() +" items in default root map");
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// Merge Values from default
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if(mergeNewKeys)
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@ -259,13 +262,27 @@ public abstract class Config implements VersionedConfig, Unload {
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}
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}
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/**
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* Finds any keys in the users config that are not present in the default config and removes them
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*/
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private void removeOldKeys()
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{
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if(!removeOldKeys)
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return;
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for(ConfigurationNode configurationNode : defaultRootNode.getChildrenList())
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{
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}
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}
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/**
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* Saves the current state information of the config to the users copy (which they may edit)
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* @throws IOException
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*/
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private void saveUserCopy() throws IOException
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{
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McmmoCore.getLogger().info("Saving new node");
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mcMMO.p.getLogger().info("Saving new node");
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userCopyLoader.save(userRootNode);
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}
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@ -275,7 +292,7 @@ public abstract class Config implements VersionedConfig, Unload {
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private void updateConfigVersion() {
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// Set a version for our config
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this.userRootNode.getNode("ConfigVersion").setValue(getConfigVersion());
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McmmoCore.getLogger().info("Updated config to ["+getConfigVersion()+"] - " + FILE_RELATIVE_PATH);
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mcMMO.p.getLogger().info("Updated config to ["+getConfigVersion()+"] - " + FILE_RELATIVE_PATH);
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}
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/**
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@ -1,15 +1,9 @@
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package com.gmail.nossr50.config;
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import com.gmail.nossr50.config.*;
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import com.gmail.nossr50.config.collectionconfigs.CollectionClassType;
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import com.gmail.nossr50.config.collectionconfigs.MultiConfigContainer;
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import com.gmail.nossr50.config.mods.ArmorConfigManager;
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import com.gmail.nossr50.config.mods.BlockConfigManager;
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import com.gmail.nossr50.config.mods.EntityConfigManager;
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import com.gmail.nossr50.config.mods.ToolConfigManager;
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import com.gmail.nossr50.config.skills.alchemy.PotionConfig;
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import com.gmail.nossr50.config.treasure.TreasureConfig;
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import com.gmail.nossr50.skills.child.ChildConfig;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairableManager;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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@ -56,6 +50,10 @@ public final class ConfigManager {
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private SoundConfig soundConfig;
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private RankConfig rankConfig;
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/* CONFIG ERRORS */
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private ArrayList<String> configErrors; //Collect errors to whine about to server admins
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public ConfigManager()
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{
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unloadables = new ArrayList<>();
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@ -1,60 +0,0 @@
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package com.gmail.nossr50.skills.child;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.util.StringUtils;
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import org.bukkit.configuration.file.YamlConfiguration;
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import java.util.EnumSet;
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public class ChildConfig extends AutoUpdateConfigLoader {
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public ChildConfig() {
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super("child.yml");
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loadKeys();
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}
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@Override
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protected void loadKeys() {
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config.setDefaults(YamlConfiguration.loadConfiguration(plugin.getResourceAsReader("child.yml")));
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FamilyTree.clearRegistrations(); // when reloading, need to clear statics
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for (PrimarySkillType skill : PrimarySkillType.CHILD_SKILLS) {
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plugin.debug("Finding parents of " + skill.name());
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EnumSet<PrimarySkillType> parentSkills = EnumSet.noneOf(PrimarySkillType.class);
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boolean useDefaults = false; // If we had an error we back out and use defaults
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for (String name : config.getStringList(StringUtils.getCapitalized(skill.name()))) {
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try {
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PrimarySkillType parentSkill = PrimarySkillType.valueOf(name.toUpperCase());
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FamilyTree.enforceNotChildSkill(parentSkill);
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parentSkills.add(parentSkill);
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}
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catch (IllegalArgumentException ex) {
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plugin.getLogger().warning(name + " is not a valid skill type, or is a child skill!");
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useDefaults = true;
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break;
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}
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}
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if (useDefaults) {
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parentSkills.clear();
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for (String name : config.getDefaults().getStringList(StringUtils.getCapitalized(skill.name()))) {
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/* We do less checks in here because it's from inside our jar.
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* If they're dedicated enough to have modified it, they can have the errors it may produce.
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* Alternatively, this can be used to allow child skills to be parent skills, provided there are no circular dependencies this is an advanced sort of configuration.
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*/
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parentSkills.add(PrimarySkillType.valueOf(name.toUpperCase()));
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}
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}
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// Register them
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for (PrimarySkillType parentSkill : parentSkills) {
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plugin.debug("Registering " + parentSkill.name() + " as parent of " + skill.name());
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FamilyTree.registerParent(skill, parentSkill);
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}
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}
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FamilyTree.closeRegistration();
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}
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}
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@ -1,53 +1,33 @@
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package com.gmail.nossr50.skills.child;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableSet;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.Set;
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import java.util.*;
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public class FamilyTree {
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private static HashMap<PrimarySkillType, Set<PrimarySkillType>> tree = new HashMap<PrimarySkillType, Set<PrimarySkillType>>();
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static final ImmutableSet<PrimarySkillType> salvageTree;
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static final ImmutableSet<PrimarySkillType> smeltingTree;
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static {
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ArrayList<PrimarySkillType> salvageParentsList = new ArrayList<>();
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ArrayList<PrimarySkillType> smeltingParentsList = new ArrayList<>();
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salvageParentsList.add(PrimarySkillType.FISHING);
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salvageParentsList.add(PrimarySkillType.REPAIR);
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smeltingParentsList.add(PrimarySkillType.MINING);
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smeltingParentsList.add(PrimarySkillType.REPAIR);
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salvageTree = ImmutableSet.copyOf(salvageParentsList);
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smeltingTree = ImmutableSet.copyOf(smeltingParentsList);
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}
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public static Set<PrimarySkillType> getParents(PrimarySkillType childSkill) {
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enforceChildSkill(childSkill);
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// We do not check if we have the child skill in question, as not having it would mean we did something wrong, and an NPE is desired.
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return tree.get(childSkill);
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}
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protected static void registerParent(PrimarySkillType childSkill, PrimarySkillType parentSkill) {
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enforceChildSkill(childSkill);
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enforceNotChildSkill(parentSkill);
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if (!tree.containsKey(childSkill)) {
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tree.put(childSkill, EnumSet.noneOf(PrimarySkillType.class));
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}
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tree.get(childSkill).add(parentSkill);
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}
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protected static void closeRegistration() {
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for (PrimarySkillType childSkill : tree.keySet()) {
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Set<PrimarySkillType> immutableSet = Collections.unmodifiableSet(tree.get(childSkill));
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tree.put(childSkill, immutableSet);
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}
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}
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protected static void clearRegistrations() {
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tree.clear();
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}
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protected static void enforceChildSkill(PrimarySkillType skill) {
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if (!skill.isChildSkill()) {
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throw new IllegalArgumentException(skill.name() + " is not a child skill!");
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}
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}
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protected static void enforceNotChildSkill(PrimarySkillType skill) {
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if (skill.isChildSkill()) {
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throw new IllegalArgumentException(skill.name() + " is a child skill!");
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}
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if(childSkill == PrimarySkillType.SALVAGE)
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return salvageTree;
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else
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return smeltingTree;
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}
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}
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@ -1,15 +0,0 @@
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#
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# mcMMO child skill configuration
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#
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# You do not need to modify this file except to change parents of child skills
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#
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# If you wish a child skill to be the parent of another child skill, you must also make your changes to the child.yml within the jar
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# WARNING: THIS IS NOT SUPPORTED, IF YOU DO SO YOU ARE RESPONSIBLE FOR THE ISSUES THAT MAY ARISE. That said, watch out for circular dependencies, those are bad.
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#
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#####
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Salvage:
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- Fishing
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- Repair
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Smelting:
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- Mining
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- Repair
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