From f039b4cbfa023f5569130327036f81cc45a988cb Mon Sep 17 00:00:00 2001 From: nossr50 Date: Tue, 23 Feb 2021 19:22:39 -0800 Subject: [PATCH] Fix display values for RNG --- .../nossr50/util/random/InvalidActivationException.java | 5 ----- .../java/com/gmail/nossr50/util/random/RandomChanceUtil.java | 4 ++-- 2 files changed, 2 insertions(+), 7 deletions(-) delete mode 100644 src/main/java/com/gmail/nossr50/util/random/InvalidActivationException.java diff --git a/src/main/java/com/gmail/nossr50/util/random/InvalidActivationException.java b/src/main/java/com/gmail/nossr50/util/random/InvalidActivationException.java deleted file mode 100644 index 677d3e63e..000000000 --- a/src/main/java/com/gmail/nossr50/util/random/InvalidActivationException.java +++ /dev/null @@ -1,5 +0,0 @@ -package com.gmail.nossr50.util.random; - -public class InvalidActivationException extends Exception { - //Weee -} diff --git a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java b/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java index 968dec222..65b6b1980 100644 --- a/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java +++ b/src/main/java/com/gmail/nossr50/util/random/RandomChanceUtil.java @@ -59,7 +59,7 @@ public class RandomChanceUtil { public static double chanceOfSuccessPercentage(@NotNull Player player, @NotNull SubSkillType subSkillType, boolean isLucky) { Probability probability = SkillUtils.getSubSkillProbability(subSkillType, player); //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale - double percentageValue = probability.getValue() * 100; + double percentageValue = probability.getValue(); //Doesn't need to be scaled //Apply lucky modifier if(isLucky) { @@ -71,7 +71,7 @@ public class RandomChanceUtil { public static double chanceOfSuccessPercentage(@NotNull Probability probability, boolean isLucky) { //Probability values are on a 0-1 scale and need to be "transformed" into a 1-100 scale - double percentageValue = probability.getValue() * 100; + double percentageValue = probability.getValue(); //Apply lucky modifier if(isLucky) {