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Changed if/else to case.
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commit
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@ -95,70 +95,41 @@ public class mcm {
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//This determines how much we repair
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public short getArmorRepairAmount(ItemStack is, Player player){
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short durability = is.getDurability();
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if(is.getTypeId() == 306){
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if(durability < 27 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-27);
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player.sendMessage("BEFORE DURABILITY: "+durability);
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switch(is.getTypeId())
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{
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case 306:
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durability -= 27;
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break;
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case 310:
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durability -= 55;
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break;
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case 307:
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durability -= 24;
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break;
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case 311:
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durability -= 48;
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break;
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case 308:
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durability -= 27;
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break;
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case 312:
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durability -= 53;
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break;
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case 309:
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durability -= 40;
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break;
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case 313:
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durability -= 80;
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break;
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}
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}
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if(is.getTypeId() == 310) {
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if(durability < 55 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-55);
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}
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}
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if(is.getTypeId() == 307){
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if(durability < 24 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-24);
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}
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}
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if(is.getTypeId() == 311){
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if(durability < 48 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-48);
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}
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}
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if(is.getTypeId() == 308){
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if(durability < 27 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-27);
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}
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}
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if(is.getTypeId() == 312){
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if(durability < 53 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-53);
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}
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}
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if(is.getTypeId() == 309){
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player.sendMessage("CURRENT DURABILITY: "+durability);
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player.sendMessage("#1 FIRED CORRECTLY");
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if(durability < 40 || checkPlayerProcRepair(player)){
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player.sendMessage("#2 FIRED CORRECTLY");
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return 0;
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} else {
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player.sendMessage("#3 FIRED CORRECTLY");
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return (short) (durability - 40);
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}
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}
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if(is.getTypeId() == 313){
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if(durability < 80 || checkPlayerProcRepair(player)){
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return 0;
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} else {
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return (short) (durability-80);
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}
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} else {
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player.sendMessage("#4 FIRED CORRECTLY");
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if(durability < 0)
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durability = 0;
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if(checkPlayerProcRepair(player))
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durability = 0;
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player.sendMessage("AFTER DURABILITY: "+durability);
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return durability;
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}
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}
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public short getToolRepairAmount(ItemStack is, short durability, Player player){
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//IRON SHOVEL
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if(is.getTypeId() == 256){
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